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Electabuzz

Class: Rare
Type:
Electric
Catch Rate: 45
Level Gain Rate: Medium Fast
Base Reward EXP: 546
Reward EV Point: Speed: 2
Electabuzz in game: 755 Who?
AVG Level: 67
Gender Ratios:
75% Male
25% Female
Pokemon Id: 125

Base Stats

HP: 65
Attack: 83
Defense: 57
SpAttack: 95
SpDefense: 85
Speed: 105
Total: 490
Default Ability 1: Crippling
Default Ability 2: Sleep Immunity
Default Ability 3: Electric Expert
Concept Artist: Nintendo
Artwork Artist: nganlamsong

Electabuzz's elemental sensitivity to the enemy attacks:

: 100% : 100% : 100% : 50% : 100% : 100% : 50% : 100% : 100%
: 200% : 100% : 100% : 100% : 100% : 100% : 100% : 50% : 100%

Electabuzz's Transformation Line

#239 Elekid
Electric (Type 1)
Level 49
#125 Electabuzz
Electric (Type 1)
Level 54
Use item Lightning Gem
#466 Electivire
Electric (Type 1)
Level 64
Use item Mega Gem
#8466 Mega Electivire
Electric (Type 1)

Electabuzz's Other Forms

#2125 Shiny-Electabuzz
Electric (Type 1)

HM (Hidden Machine) Moves Electabuzz Can Learn

ID: 601 Strength HM04 Category: Physical Base Power: 80 PP: 15 Accuracy: 100
ID: 495 Rock Smash HM06 Category: Physical Base Power: 40 PP: 15 Accuracy: 100

Electabuzz's Level-Up Attacks

ID: 336 Leer Level: 1 Category: Status Base Power: 1 PP: 30 Accuracy: 100
ID: 466 Quick Attack Level: 1 Category: Physical Base Power: 40 PP: 30 Accuracy: 100
ID: 647 Thunder Shock Level: 1 Category: Special Base Power: 40 PP: 30 Accuracy: 100
ID: 343 Low Kick Level: 8 Category: Physical Base Power: 70 PP: 20 Accuracy: 100
ID: 621 Swift Level: 12 Category: Special Base Power: 60 PP: 20 Accuracy: 1000
ID: 539 Shock Wave Level: 15 Category: Special Base Power: 60 PP: 20 Accuracy: 1000
ID: 648 Thunder Wave Level: 19 Category: Status Base Power: 1 PP: 20 Accuracy: 100
ID: 165 Electro Ball Level: 22 Category: Special Base Power: 60 PP: 10 Accuracy: 100
ID: 339 Light Screen Level: 26 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 646 Thunder Punch Level: 29 Category: Physical Base Power: 75 PP: 15 Accuracy: 100
ID: 132 Discharge Level: 36 Category: Special Base Power: 80 PP: 15 Accuracy: 100
ID: 515 Screech Level: 42 Category: Status Base Power: 1 PP: 40 Accuracy: 100
ID: 649 Thunderbolt Level: 49 Category: Special Base Power: 90 PP: 15 Accuracy: 100
ID: 644 Thunder Level: 55 Category: Special Base Power: 110 PP: 10 Accuracy: 70

TM (Technical Machine) Moves Electabuzz Can Learn

ID: 653 Toxic TM006 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 278 Hidden Power TM010 Category: Special Base Power: 60 PP: 15 Accuracy: 100
ID: 292 Hyper Beam TM015 Category: Special Base Power: 150 PP: 5 Accuracy: 90
ID: 339 Light Screen TM016 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 449 Protect TM017 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 471 Rain Dance TM018 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 226 Frustration TM021 Category: Physical Base Power: 1 PP: 20 Accuracy: 100
ID: 649 Thunderbolt TM024 Category: Special Base Power: 90 PP: 15 Accuracy: 100
ID: 644 Thunder TM025 Category: Special Base Power: 110 PP: 10 Accuracy: 70
ID: 485 Return TM027 Category: Physical Base Power: 1 PP: 20 Accuracy: 100
ID: 452 Psychic TM029 Category: Special Base Power: 90 PP: 10 Accuracy: 100
ID: 65 Brick Break TM031 Category: Physical Base Power: 75 PP: 15 Accuracy: 100
ID: 139 Double Team TM032 Category: Status Base Power: 1 PP: 15 Accuracy: 1000
ID: 179 Facade TM042 Category: Physical Base Power: 70 PP: 20 Accuracy: 100
ID: 482 Rest TM044 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 30 Attract TM045 Category: Status Base Power: 1 PP: 15 Accuracy: 100
ID: 639 Thief TM046 Category: Physical Base Power: 75 PP: 25 Accuracy: 100
ID: 344 Low Sweep TM047 Category: Physical Base Power: 65 PP: 20 Accuracy: 100
ID: 504 Round TM048 Category: Special Base Power: 60 PP: 10 Accuracy: 100
ID: 214 Focus Blast TM052 Category: Special Base Power: 120 PP: 5 Accuracy: 70
ID: 209 Fling TM056 Category: Physical Base Power: 80 PP: 10 Accuracy: 100
ID: 83 Charge Beam TM057 Category: Special Base Power: 50 PP: 10 Accuracy: 90
ID: 239 Giga Impact TM068 Category: Physical Base Power: 150 PP: 5 Accuracy: 90
ID: 677 Volt Switch TM072 Category: Special Base Power: 70 PP: 5 Accuracy: 100
ID: 648 Thunder Wave TM073 Category: Status Base Power: 1 PP: 20 Accuracy: 100
ID: 617 Swagger TM087 Category: Status Base Power: 1 PP: 15 Accuracy: 90
ID: 556 Sleep Talk TM088 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 608 Substitute TM090 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 692 Wild Charge TM093 Category: Physical Base Power: 90 PP: 15 Accuracy: 100
ID: 94 Confide TM100 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 140 Double-Edge TM103 Category: Physical Base Power: 120 PP: 15 Accuracy: 100
ID: 396 Natural Gift TM108 Category: Physical Base Power: 80 PP: 15 Accuracy: 100
ID: 216 Focus Punch TM113 Category: Physical Base Power: 150 PP: 20 Accuracy: 100
ID: 304 Ice Punch TM115 Category: Physical Base Power: 75 PP: 15 Accuracy: 100
ID: 319 Iron Tail TM117 Category: Physical Base Power: 100 PP: 15 Accuracy: 75
ID: 567 Snore TM120 Category: Special Base Power: 50 PP: 15 Accuracy: 100
ID: 79 Captivate TM124 Category: Status Base Power: 1 PP: 20 Accuracy: 100
ID: 492 Rock Climb TM125 Category: Physical Base Power: 90 PP: 20 Accuracy: 85
ID: 265 Headbutt TM126 Category: Physical Base Power: 70 PP: 15 Accuracy: 100
ID: 392 Mud-Slap TM127 Category: Special Base Power: 20 PP: 10 Accuracy: 100
ID: 205 Flash TM128 Category: Status Base Power: 1 PP: 20 Accuracy: 100
ID: 517 Secret Power TM129 Category: Physical Base Power: 70 PP: 20 Accuracy: 100
ID: 39 Barrier TM131 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 195 Fire Punch TM133 Category: Physical Base Power: 75 PP: 15 Accuracy: 100
ID: 646 Thunder Punch TM140 Category: Physical Base Power: 75 PP: 15 Accuracy: 100
ID: 539 Shock Wave TM147 Category: Special Base Power: 60 PP: 20 Accuracy: 1000
ID: 541 Signal Beam TM148 Category: Special Base Power: 75 PP: 15 Accuracy: 100
ID: 56 Body Slam TM153 Category: Physical Base Power: 85 PP: 15 Accuracy: 100
ID: 107 Counter TM154 Category: Physical Base Power: 80 PP: 20 Accuracy: 100
ID: 157 Dynamic Punch TM155 Category: Physical Base Power: 100 PP: 5 Accuracy: 50
ID: 364 Mega Kick TM156 Category: Physical Base Power: 120 PP: 5 Accuracy: 75
ID: 365 Mega Punch TM157 Category: Physical Base Power: 80 PP: 20 Accuracy: 85
ID: 374 Mimic TM159 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 521 Seismic Toss TM160 Category: Physical Base Power: 1 PP: 20 Accuracy: 100
ID: 186 Feint TM183 Category: Physical Base Power: 50 PP: 10 Accuracy: 100
ID: 355 Magnet Rise TM201 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 343 Low Kick TM223 Category: Physical Base Power: 70 PP: 20 Accuracy: 100
ID: 667 Uproar TM224 Category: Special Base Power: 90 PP: 10 Accuracy: 100
ID: 445 Power-Up Punch TM229 Category: Physical Base Power: 40 PP: 10 Accuracy: 100
ID: 108 Covet TM232 Category: Physical Base Power: 70 PP: 25 Accuracy: 100
ID: 276 Helping Hand TM246 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 166 Electroweb TM265 Category: Special Base Power: 55 PP: 15 Accuracy: 95
ID: 156 Dual Chop TM310 Category: Physical Base Power: 40 PP: 15 Accuracy: 90
ID: 259 Hammer Arm TM449 Category: Physical Base Power: 100 PP: 10 Accuracy: 90
ID: 111 Cross Chop TM452 Category: Physical Base Power: 100 PP: 5 Accuracy: 80
ID: 362 Meditate TM453 Category: Status Base Power: 1 PP: 40 Accuracy: 1000
ID: 322 Karate Chop TM475 Category: Physical Base Power: 50 PP: 25 Accuracy: 100
ID: 500 Rolling Kick TM476 Category: Physical Base Power: 60 PP: 15 Accuracy: 85
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Important notice! Pokemon Electabuzz is a fictional character of humans.
There is only single Creator of everything and anything
All Pokemon are made up by humans based on real animals or existing objects.
The stroies of Pokemon are all fictional and in most cases illogical or nonsense.
Games are for only fun time and do never put any spiritual/religional or deity meaning into them!
Never pass your necessary jobs and duties due to gameplaying!



Official Pokemon Info from Bulbapedia (Content is available under Attribution-NonCommercial-ShareAlike 2.5)

Electabuzz
Electric Pokémon
エレブー
Eleboo
#125
Electabuzz
Images on the Bulbagarden Archives
Type
Electric
Abilities
Static Vital Spirit
Hidden Ability
Gender ratio
 
 
75% male, 25% female
Catch rate
45 (5.9%)
Breeding
Egg Group
Human-Like
Hatch time
6682 - 6938 steps
Height
3'07" 1.1 m
Weight
66.1 lbs. 30.0 kg
Regional numbers
Pokédex
#125
Kanto
#157
Johto
#198
Sinnoh
#057
Unova
#227
Alola
Browser
R-188
Fiore
R-071
Almia
R-116
Oblivia
Base experience yield
156
Gen. I-IV
172
V+
Leveling rate
Medium Fast
EV yield
Total: 2
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
2
Speed
Body style
Body06.png
Footprint
F125.png
Pokédex color
 Yellow
Base friendship
70
External Links

Electabuzz (Japaneseエレブー Eleboo) is an Electric-type Pokémon introduced in Generation I.

It evolves from Elekid starting at level 30 and evolves into Electivire when traded holding an Electirizer.

Biology

Electabuzz is a slightly humanoid creature with a few feline traits. It is covered in yellow fur with black stripes; a large stripe on its chest is shaped like a lightning bolt. It has a long tail. There are three, clawed toes on each of its feet, two in front and one in back, while it has five fingers on each hand. Electabuzz has two sharp fangs and a pair of antennae with bulbous ends. In the dark, Electabuzz will glow a light blue with the electrical charge stored inside of it.

Electabuzz is capable of storing huge amounts of electrical energy inside of its body over long periods. During torrential thunderstorms, Electabuzz will compete to determine which is capable of attaining the highest ground, so as to be most likely struck by a bolt of lightning. If struck, Electabuzz will absorb the electricity and will not be harmed. It is in this same manner that captured Electabuzz are sometimes used in small towns as an alternative to lightning rods.

 

As demonstrated in the anime, Electabuzz is enraged by the color red. If this Pokémon sees the color red, it will become violent and raze the area around it. In battle, Electabuzz windmills its arms, apparently to add momentum to its punches. This method of battle seems ineffective, as its opponent has been known to escape in the meantime. It is also capable of entirely nonverbal communication via electrical currents when in close proximity to another of its species. Electabuzz typically resides in or around power plants, and can also be found in grasslands. It has been known to wander into cities and cause blackouts.

In the anime

 
Electabuzz in the anime

Major appearances

Paul's Electabuzz

In Smells Like Team Spirit, Paul's Elekid evolves into Electabuzz in the Tag Battle Competition. In Lost Leader Strategy! it was revealed that Paul had left his Electabuzz under the care of his brother, Reggie. It then returned to Paul's team after the events of Enter Galactic!. It was shown to have evolved into Electivire in Casting a Paul on Barry!.

Other

Electabuzz first appeared in Showdown at Dark City under the ownership of Kaz. It is the Kas Gym's primary Pokémon and was used in the feuds that the Kas and Yas Gyms were having.

Rudy, the Trovita Island Gym Leader, used an Electabuzz against Ash's Pikachu during their Gym Battle in Misty Meets Her Match.

In Enter The DragoniteDrake, the leader of the Orange Crew, used his Electabuzz to fight Bulbasaur and Charizard. Drake's Electabuzz defeated Ash's Bulbasaur before being defeated by Ash's Charizard.

An Electabuzz was the head of security in a power plant. In Current Events, it attacked Ash and his Chikorita, seeing them as intruders, but was then captured by Team Rocket.

Dr. Namba owns an Electabuzz that he used in A Promise is a Promise.

In Here's Looking At You, Elekid!Casey mentions that she wants an Elekid in order to evolve it into Electabuzz, since Electabuzz is her favorite Pokémon.

Macy used an Electabuzz in her Silver Conference battle against Ash in Love, Pokémon Style.

Jump used an Electabuzz in the first round of the Ever Grande Conference in Saved by the Beldum but it was defeated by Morrison's newly evolved Metang.

Minor appearances

In Riddle Me This, Electabuzz was one of the Pokémon shown in an exercise Gym. Team Rocket tried to steal the group of Fighting-type Pokémon, but were stopped by Ash and his friends.

An Electabuzz appeared in Mewtwo Strikes Back and Pokémon Double Trouble.

An Electabuzz was among the Pokémon controlled by Cassidy and Butch in Pikachu Re-Volts.

pink Electabuzz appeared in Team Rocket's fantasy in In the Pink.

Multiple Electabuzz also appeared in The Power of One.

An Electabuzz was seen in a fantasy in The Rivalry Revival.

Electabuzz is one of the Electric-type Pokémon that was seen in the lake with crystal in As Clear As Crystal.

An Electabuzz appeared in the opening of Lucario and the Mystery of Mew.

Coordinator's Electabuzz was used in the Battle Stage of the Arrowroot Contest in Dawn of a Royal Day!.

An Electabuzz appeared in Zoroark: Master of Illusions participating in the Pokémon Baccer World Cup.

A Trainer's Electabuzz appeared in The Guardian's Challenge!.

Pokédex entries

Episode Pokémon Source Entry
EP042 Scyther and Electabuzz Ash's Pokédex Scyther and Electabuzz are both rare Pokémon. They are able to distinguish colors and become enraged by the color red.
Original series entries continue below.
Episode Pokémon Source Entry
EP199 Electabuzz Ash's Pokédex Electabuzz, the Electric Pokémon. Electabuzz is the evolved form of Elekid. With powerful electric currents running through its body, Electabuzz appears to glow.
This concludes the entries from the original series.
Episode Pokémon Source Entry
DP052 Electabuzz Dawn's Pokédex Electabuzz, the Electric Pokémon. An evolved form of Elekid. It appears near power generators, and because it eats electricity it can cause blackouts.
This concludes the entries from the Diamond & Pearl series.

In the manga

 
Electabuzz in Pokémon Adventures

In The Electric Tale of Pikachu manga

Rudy's Electabuzz was his first choice of Pokémon in his Gym battle against Ash.

In the Pokémon Adventures manga

Electabuzz debuts in its own round, Buzz Off, Electabuzz!, as the main Pokémon of Lt. Surge. It is so vicious that even its Trainer cannot keep it in its Ball and its ThunderPunch attack tears through ground floors like wheat. Although the most that Poli can do against it at first is freeze its feet so that Red and Poli can flee, the tables turn when Poli evolves into Poliwrath and throws Electabuzz and its Trainer both off the ship.

The same Electabuzz later appears to fight Morty's Misdreavus, but while its continuous Thunder attacks do a number, the ghost's Pain Split and Spite leave it unable to attack.

Another Electabuzz appears as a silhouette when Green explains something to Red about Mew in The Jynx Jinx.

An Electabuzz appears in A Flaaffy Kerfuffle where it is one of the Pokémon in Professor Oak's fantasy as he explains that trainers should only have six Pokémon with them.

In the Pocket Monsters HeartGold & SoulSilver Go! Go! Pokéathlon manga

An Electabuzz appears in Pocket Monsters HeartGold & SoulSilver Go! Go! Pokéathlon.

In the Pokémon Pocket Monsters manga

Giovanni's Electabuzz appears in Good-Bye, Pikachu?!.

Another Electabuzz appears in I Want to Become Popular!!

In the Pokémon Zensho manga

Electabuzz is Lt. Surge's only known Pokémon. It goes up against Satoshi's Charmeleon and loses.

In the TCG

Main article: Electabuzz (TCG)

Game data

Pokédex entries

Generation I  
Red Normally found near power plants, they can wander away and cause major blackouts in cities.
Blue
Yellow If a major power outage occurs, it is certain that this Pokémon has eaten electricity at a power plant.
Stadium Appear in power plants in search of electricity. They are said to cause major blackouts if they disappear.
Generation II  
Gold Electricity runs across the surface of its body. In darkness, its entire body glows a whitish-blue.
Silver Its body constantly discharges electricity. Getting close to it will make your hair stand on end.
Crystal When two Electabuzz touch, they control the electric currents to communicate their feelings.
Stadium 2 Electricity runs across the surface of its body. In darkness, its entire body glows a whitish-blue.
Generation III  
Ruby When a storm arrives, gangs of this Pokémon compete with each other to scale heights that are likely to be stricken by lightning bolts. Some towns use Electabuzz in place of lightning rods.
Sapphire
Emerald When a storm approaches, it competes with others to scale heights that are likely to be stricken by lightning. Some towns use Electabuzz in place of lightning rods.
FireRed It loves to feed on strong electricity. It occasionally appears around large power plants and so on.
LeafGreen Normally found near power plants, they can wander away and cause major blackouts in cities.
Generation IV  
Diamond Half of all blackouts occur when this Pokémon appears at power plants and eats electricity.
Pearl
Platinum It windmills its arms to slightly boost its punches. Foes have been known to escape in the meantime.
HeartGold Electricity runs across the surface of its body. In darkness, its entire body glows a whitish-blue.
SoulSilver Its body constantly discharges electricity. Getting close to it will make your hair stand on end.
Generation V  
Black It windmills its arms to slightly boost its punches. Foes have been known to escape in the meantime.
White
Black 2 Research is progressing on storing lightning in Electabuzz so this energy can be used at any time.
White 2
Generation VI  
X Electricity runs across the surface of its body. In darkness, its body glows a whitish blue.
Y It loves to feed on strong electricity. It occasionally appears around large power plants and so on.
Omega Ruby When a storm arrives, gangs of this Pokémon compete with each other to scale heights that are likely to be stricken by lightning bolts. Some towns use Electabuzz in place of lightning rods.
Alpha Sapphire
Generation VII  
Sun Half of all sudden blackouts are caused by Electabuzz gathering at electric power plants and gobbling up electricity.
Moon Electricity leaks from it in amounts far greater than the amount of electricity it eats.

 

Game locations

Generation I  
Red
Power Plant
Blue
Trade
Blue (Japan)
Trade
Yellow
Trade
Generation II  
Gold Silver
Route 10
Crystal
Route 10
Generation III  
Ruby Sapphire
TradeEvent
Emerald
TradeEvent
FireRed
Power Plant
LeafGreen
TradeEvent
Colosseum
Trade
XD
Citadark Isle (Shadow)
Generation IV  
Diamond Pearl
Evolve Elekid
Platinum
Route 222
HeartGold SoulSilver
Route 10Safari Zone
Pal Park
Mountain
Generation V  
Black
TradeEvent
White
Evolve Elekid
Black 2
Trade
White 2
Evolve Elekid
Generation VI  
X Y
Friend Safari (Electric)
Omega Ruby Alpha Sapphire
Evolve Elekid
Generation VII  
Sun Moon
Route 12Blush Mountain (SOS Battle)

 

In side games

Generation I  
Snap
Tunnel
Pinball
Lavender Town
Generation II  
This Pokémon is unavailable in Generation II side games.
Generation III  
Trozei!
Secret Storage 7Mr. Who's Den
MD Red MD Blue
Evolve Elekid
Ranger
Go-Rock Squad Base
Generation IV  
MD Time MD Darkness
Amp Plains (10F, Far Amp Plains 1F-9F)
MD Sky
Amp Plains (10F, Far Amp Plains 1F-9F)
Ranger: SoA
Cargo ShipChroma RuinsAltru Building
Rumble
Eternal Tower (Normal Mode B & A, Advanced Mode C & S)
MD Light
Evolve Elekid
PokéPark Wii
Haunted ZoneMeeting Place*
Ranger: GS
Layuda Island
Generation V  
Rumble Blast
Factory: Firebreathing MountainWorld Axle - B2F
Rumble U
Conductor Room: Rumbling Magnetic Motors
Generation VI  
Battle Trozei
Distortion Island: Stage 2
Shuffle
Violeta Palace: Stage 391
Rumble World
White Ruins: Rumbling Hall (All Areas)Distortion Land: Electromagnetic Plant (All Areas)

 

In events

Games Event Language/Region Location Level Distribution period
RSEFRLG Gather More Pokémon! Third Campaign Electabuzz Japanese Japan 10 January 14 to 29, 2006
P Pokémon Festa 2006 Electabuzz Japanese Japan 30 November 25, 2006 to January 31, 2007
BW Trade for Evolution! Electabuzz Japanese Japan 30 October 10 to November 28, 2010
Y Spring 2014 Electabuzz PAL region Europe, Australia, and South Africa 30 April 1 to September 30, 2014

Held items

Game Held Item(s)
Red* Blue* Bitter Berry (100%)
Yellow*
Platinum Electirizer Electirizer (5%)
Sun Moon Electirizer Electirizer (5%)
Events* Electirizer Electirizer (100%)

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 65  
125 - 172 240 - 334
Attack: 83  
79 - 148 153 - 291
Defense: 57  
55 - 119 107 - 234
Sp.Atk: 95  
90 - 161 175 - 317
Sp.Def: 85  
81 - 150 157 - 295
Speed: 105  
99 - 172 193 - 339
Total: 490   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVsIVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
  • This Pokémon's  Special  base stat in Generation I was 85.

 

 

 

 

 

 

 

 

 

 

 

 

Pokéathlon stats

Speed
3/4 ★★★
Power
3/4 ★★★
Skill
3/4 ★★★
Stamina
3/4 ★★★
Jump
3/3 ★★★
Total
15/19 ★★★

 

 

 

 

 

 

Type effectiveness

Under normal battle conditions in Generation VII, this Pokémon is:  
Damaged
normally by:
Normal
Fighting
Poison
Rock
Bug
Ghost
Fire
Water
Grass
Psychic
Ice
Dragon
Dark
Fairy
Weak to:
Ground
Immune to:
None
Resistant to:
Flying ½×
Steel ½×
Electric ½×

 

Learnset

By leveling up

Generation VII
Other generations:
I - II - III - IV - V - VI
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
1 Quick Attack Normal Physical 40 100% 30
1 Leer Normal Status 100% 30
1 Thunder Shock Electric Special 40 100% 30
5 Thunder Shock Electric Special 40 100% 30
8 Low Kick Fighting Physical 100% 20
12 Swift Normal Special 60 —% 20
15 Shock Wave Electric Special 60 —% 20
19 Thunder Wave Electric Status 90% 20
22 Electro Ball Electric Special 100% 10
26 Light Screen Psychic Status —% 30
29 Thunder Punch Electric Physical 75 100% 15
36 Discharge Electric Special 80 100% 15
42 Screech Normal Status 85% 40
49 Thunderbolt Electric Special 90 100% 15
55 Thunder Electric Special 110 70% 10
  • Bold indicates a move that gets STAB when used by Electabuzz
  • Italic indicates a move that gets STAB only when used by an evolution of Electabuzz
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation VII
Other generations:
I - II - III - IV - V - VI
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Poison VI Sprite.png TM06 Toxic Poison Status 90% 10
Bag TM Normal VI Sprite.png TM10 Hidden Power Normal Special 60 100% 15
Bag TM Normal VI Sprite.png TM15 Hyper Beam Normal Special 150 90% 5
Bag TM Psychic VI Sprite.png TM16 Light Screen Psychic Status —% 30
Bag TM Normal VI Sprite.png TM17 Protect Normal Status —% 10
Bag TM Water VI Sprite.png TM18 Rain Dance Water Status —% 5
Bag TM Normal VI Sprite.png TM21 Frustration Normal Physical 100% 20
Bag TM Electric VI Sprite.png TM24 Thunderbolt Electric Special 90 100% 15
Bag TM Electric VI Sprite.png TM25 Thunder Electric Special 110 70% 10
Bag TM Normal VI Sprite.png TM27 Return Normal Physical 100% 20
Bag TM Psychic VI Sprite.png TM29 Psychic Psychic Special 90 100% 10
Bag TM Fighting VI Sprite.png TM31 Brick Break Fighting Physical 75 100% 15
Bag TM Normal VI Sprite.png TM32 Double Team Normal Status —% 15
Bag TM Normal VI Sprite.png TM42 Facade Normal Physical 70 100% 20
Bag TM Psychic VI Sprite.png TM44 Rest Psychic Status —% 10
Bag TM Normal VI Sprite.png TM45 Attract Normal Status 100% 15
Bag TM Dark VI Sprite.png TM46 Thief Dark Physical 60 100% 25
Bag TM Fighting VI Sprite.png TM47 Low Sweep Fighting Physical 65 100% 20
Bag TM Normal VI Sprite.png TM48 Round Normal Special 60 100% 15
Bag TM Fighting VI Sprite.png TM52 Focus Blast Fighting Special 120 70% 5
Bag TM Dark VI Sprite.png TM56 Fling Dark Physical 100% 10
Bag TM Electric VI Sprite.png TM57 Charge Beam Electric Special 50 90% 10
Bag TM Normal VI Sprite.png TM68 Giga Impact Normal Physical 150 90% 5
Bag TM Electric VI Sprite.png TM72 Volt Switch Electric Special 70 100% 20
Bag TM Electric VI Sprite.png TM73 Thunder Wave Electric Status 90% 20
Bag TM Normal VI Sprite.png TM87 Swagger Normal Status 85% 15
Bag TM Normal VI Sprite.png TM88 Sleep Talk Normal Status —% 10
Bag TM Normal VI Sprite.png TM90 Substitute Normal Status —% 10
Bag TM Electric VI Sprite.png TM93 Wild Charge Electric Physical 90 100% 15
Bag TM Normal VI Sprite.png TM100 Confide Normal Status —% 20
  • Bold indicates a move that gets STAB when used by Electabuzz
  • Italic indicates a move that gets STAB only when used by an evolution of Electabuzz
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VII
Other generations:
II - III - IV - V - VI
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Mr. Mime Barrier Psychic Status —% 20
MachopMachokeMachamp Cross Chop Fighting Physical 100 80% 5
MachopMachokeMachampTimburrGurdurrConkeldurr Dynamic Punch Fighting Physical 100 50% 5
HitmonleeHitmonchanHitmontopMedititeMedichamMonferno
InfernapeLucario
Feint Normal Physical 30 100% 10
HitmonchanMagmarMagmortarMedichamElectivire Fire Punch Fire Physical 75 100% 15
HitmonchanTimburrGurdurrConkeldurr Focus Punch Fighting Physical 150 100% 20
TimburrGurdurrConkeldurrPangoro Hammer Arm Fighting Physical 100 90% 10
HitmonchanMedicham Ice Punch Ice Physical 75 100% 15
MachopMachokeMachampSawkPanchamPangoro
Hawlucha
Karate Chop Fighting Physical 50 100% 25
DrowzeeHypnoHitmonleeMr. MimeMedititeMedicham
MienfooMienshao
Meditate Psychic Status —% 40
HitmonleeHitmontop Rolling Kick Fighting Physical 60 85% 15
  • Moves marked with an asterisk (*) must be chain bred onto Electabuzz in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Electabuzz in that game.
  • Bold indicates a move that gets STAB when used by Electabuzz
  • Italic indicates a move that gets STAB only when used by an evolution of Electabuzz
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
II - III - IV - V - VI
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by tutoring.
  • A black or white abbreviation in a colored box indicates that Electabuzz can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Electabuzz cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Electabuzz
  • Italic indicates a move that gets STAB only when used by an evolution of Electabuzz
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VII
Other generations:
II - III - IV - V - VI
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Electabuzz
  • Italic indicates a move that gets STAB only when used by an evolution of Electabuzz
  • Click on the generation numbers at the top to see moves from other generations

TCG-only moves

Move Card
Charge Lt. Surge's Electabuzz (Gym Heroes 6)
Lt. Surge's Electabuzz (Gym Heroes 27)

Side game data

Pokémon Pinball
Pin125.png Pinani125.png
Acquisition: Catch
Pokémon Trozei!
Trozeiani125.png
Rarity: Rare
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
MDP125.png Body size: 1
Recruit rate: Evolve
Friend AreaPower Plant
Phrases
51%-100% HP All I need is electricity! Nothing else!
26%-50% HP Urk! My health's halved! There's not enough electricity.
1%-25% HP Shoot, I'm done... There's not even a volt of electricity left.
Level up I leveled up! I'm buzzing with electricity!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness, and Explorers of Sky
MDP125.png Body size: 1
Recruit rate: 0.5%
IQ group: C
Pokémon Ranger
Group:
Electric
Poké Assist: Electric PA.png
Electric
Field move: Recharge fm.pngRecharge fm.pngRecharge fm.png
(Recharge ×3)
Loops: 6 Min. exp.: 13 Max. exp.: 13
Browser entry
Electabuzz attacks by widely discharging power. It can also recharge the Styler.
Pokémon Ranger: Shadows of Almia
Group:
Electric
Poké Assist: Electric PA.png
Electric
Field move: Flash - field move.png
(Flash ×-)
Browser entry
It discharges electricity from its body. It attacks by shooting bolts of electricity.
Pokémon Ranger: Guardian Signs
Group:
Electric
Poké Assist:
(present)
Electric Assist.png
Electric
Field move:
(present)
Electrify 2 field move.png
(Electrify ×2)
Not available in the past.
Browser entry
It creates waves of electricity around it that make Pokémon Stopped.
Pokémon Rumble
Attack ●●●
Defense ●●●
Speed ●●●●
Pokémon Rumble Blast
Attack ●●●
Defense ●●●
Speed ●●●●
PokéPark Wii: Pikachu's Adventure
PPW125.png PokéPark Pad entry:
Electabuzz are the brothers of Elekid, who is in the Haunted Zone. Their favorite Attractions are Tangrowth's Swing-Along and Rotom's Spooky Shoot-'em-Up.
Pokémon Battle Trozei
Electric
Attack Power: ★★★★★

BT125.png

 
 
Pokémon Shuffle
None.png
Electric
None.png Attack Power: 60 - 80 Raise Max Level.png 0

#518
Shuffle125.png

Heavy Hitter
Attacks sometimes deal greater damage than usual.

 

Pokémon GO
GO125.png Base Stamina: 130 Base Attack: 198 Base Defense: 173
Egg Distance: 10 km Evolution Requirement: N/A
Fast Attacks: Thunder ShockLow Kick
Special Attacks: Thunder PunchThunderboltThunder

Evolution

239Elekid.png
Baby form
Elekid
 Electric 
Egg
Breed


Rare Candy
Level 30
125Electabuzz.png
First evolution
Electabuzz
 Electric 
Electirizer
Trade
holding Electirizer
466Electivire.png
Second evolution
Electivire
 Electric 

 

Sprites

Generation I  
Red Blue   Yellow   Red Green
Spr 1b 125.png Spr b g1 125.png   Spr 1y 125.png Spr b g1 125.png   Spr 1g 125.png Spr b g1 125.png
Front Back   Front Back   Front Back
Generation II  
Gold   Silver   Crystal
Spr 2g 125.png Spr b 2g 125.png   Spr 2s 125.png Spr b 2g 125.png   Spr 2c 125.png Spr b 2c 125.png
Spr 2g 125 s.png Spr b 2g 125 s.png   Spr 2s 125 s.png Spr b 2g 125 s.png   Spr 2c 125 s.png Spr b 2g 125 s.png
Front Back   Front Back   Front Back
Generation III  
Ruby Sapphire   Emerald   FireRed LeafGreen
Spr 3r 125.png Spr b 3r 125.png   Spr 3e 125.png Spr b 3r 125.png   Spr 3f 125.png Spr b 3f 125.png
Spr 3r 125 s.png Spr b 3r 125 s.png   Spr 3e 125 s.png Spr b 3r 125 s.png   Spr 3f 125 s.png Spr b 3f 125 s.png
Front Back   Front Back   Front Back
Generation IV  
Diamond Pearl   Platinum   HeartGold SoulSilver
Spr 4d 125.png Spr b 4d 125.png   Spr 4p 125.png Spr b 4p 125.png   Spr 4h 125.png Spr b 4p 125.png
Spr 4d 125 s.png Spr b 4d 125 s.png   Spr 4p 125 s.png Spr b 4p 125 s.png   Spr 4h 125 s.png Spr b 4p 125 s.png
Front Back   Front Back   Front Back
Generation V  
Black White   Black 2 White 2
Spr 5b 125.png Spr b 5b 125.png   Spr 5b 125.png Spr b 5b 125.png
Spr 5b 125 s.png Spr b 5b 125 s.png   Spr 5b 125 s.png Spr b 5b 125 s.png
Front Back   Front Back
Generation VI  
X Y   Omega Ruby Alpha Sapphire
Spr 6x 125.png Spr b 6x 125.png   Spr 6x 125.png Spr b 6x 125.png
Spr 6x 125 s.png Spr b 6x 125 s.png   Spr 6x 125 s.png Spr b 6x 125 s.png
Front Back   Front Back
125MS.png For other sprites and images, please see Electabuzz images on the Bulbagarden Archives.

 

Trivia

 
Note its fingers
  • Electabuzz and its pre-evolution share their category name with Zapdos. They are all known as the Electric Pokémon.
  • Magmar and Electabuzz seem to be counterparts; both evolve in a very similar way (first at level 30, then after being traded holding an item which has a name that ends with the suffix "-izer"), and both are typically exclusive to one version of a pair of games. They both have similar status-inducing Abilities in Flame Body and Static, as well as the same Hidden Ability, Vital Spirit. They also learn all their moves at the same levels, such as Fire Punch and Thunder Punch at Level 29. They even have the same special moves when purified in Pokémon XD: Follow Me and Cross Chop. Their pre-evolutions and evolutions were released in the same generation (Generation II and IV). Additionally, their Japanese names are essentially phonetic reversals of each other.
  • Electabuzz is the only member of its family not to have some physical relation to an AC power unit. Elekid's head is shaped like a power plug while Electivire's back pattern looks like a power socket.
  • Electabuzz is depicted with six fingers (five fingers and one thumb) on both of its hands in Pokémon Stadium.

Origin

Electabuzz is likely based on the Japanese oni that was a horned ogre that wore tiger skin and was sometimes depicted as a god of lightning and thunder. Its tail looks like that of a tiger.

Name origin

Electabuzz is a combination of electric and buzz (possibly referring to the humming sound of electricity).

Eleboo may be a combination of electric and ブンブン bunbun (buzz).

In other languages

Language Title Meaning
Japan Flag.png Japanese エレブー Eleboo From electric and possibly ブンブン bunbun
France Flag.png French Élektek From Electric and tek
Spain Flag.png Spanish Electabuzz Same as English name
Germany Flag.png German Elektek From Elektrotechnik
Italy Flag.png Italian Electabuzz Same as English name
South Korea Flag.png Korean 에레브 Elev Transliteration of Japanese name
Hong Kong Flag.png Cantonese Chinese 電擊獸 Dihngīksau Literally "Electric shock beast"
China and Taiwan Flags.png Mandarin Chinese 電擊獸 / 电击兽 Diànjíshòu Literally "Electric shock beast"
 
 

 

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