|
Carbink
|
Class:
Rare
|
Types:
Rock
Fairy
|
Catch Rate:
60
|
Level Gain Rate:
Slow
|
Base Reward EXP:
350
|
Reward EV Point:
Defense: 1
SpDefense: 1
|
Carbink in game:
8,300
Who?
|
AVG Level:
27
|
Gender Ratios:
Genderless
|
|
|
Carbink's elemental sensitivity to the enemy attacks:
|
:
50%
|
:
50%
|
:
0%
|
:
100%
|
:
100%
|
:
50%
|
:
50%
|
:
100%
|
:
200%
|
:
200%
|
:
100%
|
:
100%
|
:
50%
|
:
100%
|
:
100%
|
:
100%
|
:
400%
|
:
200%
|
Carbink's Transformation Line
|
|
|
|
Carbink's Level-Up Attacks
|
|
|
|
ID:
261
|
Harden
|
Level:
1
|
|
Category:
Status
|
Base Power:
1
|
PP:
30
|
Accuracy:
1000
|
|
ID:
626
|
Tackle
|
Level:
1
|
|
Category:
Physical
|
Base Power:
50
|
PP:
35
|
Accuracy:
100
|
|
ID:
496
|
Rock Throw
|
Level:
5
|
|
Category:
Physical
|
Base Power:
50
|
PP:
15
|
Accuracy:
90
|
|
ID:
533
|
Sharpen
|
Level:
8
|
|
Category:
Status
|
Base Power:
1
|
PP:
30
|
Accuracy:
1000
|
|
ID:
560
|
Smack Down
|
Level:
12
|
|
Category:
Physical
|
Base Power:
50
|
PP:
15
|
Accuracy:
100
|
|
ID:
478
|
Reflect
|
Level:
18
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
589
|
Stealth Rock
|
Level:
21
|
|
Category:
Physical
|
Base Power:
1
|
PP:
20
|
Accuracy:
100
|
|
ID:
251
|
Guard Split
|
Level:
27
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
100
|
|
ID:
19
|
Ancient Power
|
Level:
31
|
|
Category:
Special
|
Base Power:
60
|
PP:
5
|
Accuracy:
100
|
|
ID:
199
|
Flail
|
Level:
35
|
|
Category:
Physical
|
Base Power:
1
|
PP:
15
|
Accuracy:
100
|
|
ID:
547
|
Skill Swap
|
Level:
40
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
439
|
Power Gem
|
Level:
46
|
|
Category:
Special
|
Base Power:
80
|
PP:
20
|
Accuracy:
100
|
|
ID:
598
|
Stone Edge
|
Level:
49
|
|
Category:
Physical
|
Base Power:
100
|
PP:
5
|
Accuracy:
80
|
|
ID:
384
|
Moonblast
|
Level:
50
|
|
Category:
Special
|
Base Power:
95
|
PP:
15
|
Accuracy:
100
|
|
ID:
339
|
Light Screen
|
Level:
60
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
507
|
Safeguard
|
Level:
70
|
|
Category:
Status
|
Base Power:
1
|
PP:
25
|
Accuracy:
1000
|
|
TM (Technical Machine) Moves Carbink Can Learn
|
|
|
|
ID:
77
|
Calm Mind
|
TM004
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
653
|
Toxic
|
TM006
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
100
|
|
ID:
258
|
Hail
|
TM007
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
100
|
|
ID:
278
|
Hidden Power
|
TM010
|
|
Category:
Special
|
Base Power:
60
|
PP:
15
|
Accuracy:
100
|
|
ID:
611
|
Sunny Day
|
TM011
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
339
|
Light Screen
|
TM016
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
449
|
Protect
|
TM017
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
507
|
Safeguard
|
TM020
|
|
Category:
Status
|
Base Power:
1
|
PP:
25
|
Accuracy:
1000
|
|
ID:
226
|
Frustration
|
TM021
|
|
Category:
Physical
|
Base Power:
1
|
PP:
20
|
Accuracy:
100
|
|
ID:
560
|
Smack Down
|
TM023
|
|
Category:
Physical
|
Base Power:
50
|
PP:
15
|
Accuracy:
100
|
|
ID:
485
|
Return
|
TM027
|
|
Category:
Physical
|
Base Power:
1
|
PP:
20
|
Accuracy:
100
|
|
ID:
452
|
Psychic
|
TM029
|
|
Category:
Special
|
Base Power:
90
|
PP:
10
|
Accuracy:
100
|
|
ID:
139
|
Double Team
|
TM032
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
1000
|
|
ID:
478
|
Reflect
|
TM033
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
510
|
Sandstorm
|
TM037
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
100
|
|
ID:
497
|
Rock Tomb
|
TM039
|
|
Category:
Physical
|
Base Power:
60
|
PP:
15
|
Accuracy:
95
|
|
ID:
179
|
Facade
|
TM042
|
|
Category:
Physical
|
Base Power:
70
|
PP:
20
|
Accuracy:
100
|
|
ID:
482
|
Rest
|
TM044
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
504
|
Round
|
TM048
|
|
Category:
Special
|
Base Power:
60
|
PP:
10
|
Accuracy:
100
|
|
ID:
175
|
Explosion
|
TM064
|
|
Category:
Physical
|
Base Power:
250
|
PP:
5
|
Accuracy:
100
|
|
ID:
493
|
Rock Polish
|
TM069
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
598
|
Stone Edge
|
TM071
|
|
Category:
Physical
|
Base Power:
100
|
PP:
5
|
Accuracy:
80
|
|
ID:
257
|
Gyro Ball
|
TM074
|
|
Category:
Physical
|
Base Power:
1
|
PP:
5
|
Accuracy:
100
|
|
ID:
451
|
Psych Up
|
TM077
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
494
|
Rock Slide
|
TM080
|
|
Category:
Physical
|
Base Power:
75
|
PP:
10
|
Accuracy:
90
|
|
ID:
617
|
Swagger
|
TM087
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
90
|
|
ID:
556
|
Sleep Talk
|
TM088
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
608
|
Substitute
|
TM090
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
659
|
Trick Room
|
TM092
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
100
|
|
ID:
397
|
Nature Power
|
TM096
|
|
Category:
Physical
|
Base Power:
90
|
PP:
20
|
Accuracy:
100
|
|
ID:
121
|
Dazzling Gleam
|
TM099
|
|
Category:
Special
|
Base Power:
95
|
PP:
10
|
Accuracy:
100
|
|
ID:
94
|
Confide
|
TM100
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
567
|
Snore
|
TM120
|
|
Category:
Special
|
Base Power:
50
|
PP:
15
|
Accuracy:
100
|
|
ID:
205
|
Flash
|
TM128
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
100
|
|
ID:
517
|
Secret Power
|
TM129
|
|
Category:
Physical
|
Base Power:
70
|
PP:
20
|
Accuracy:
100
|
|
ID:
16
|
Ally Switch
|
TM130
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
547
|
Skill Swap
|
TM139
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
247
|
Gravity
|
TM143
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
100
|
|
ID:
350
|
Magic Coat
|
TM144
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
697
|
Wonder Room
|
TM151
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
637
|
Telekinesis
|
TM161
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
1000
|
|
ID:
11
|
After You
|
TM198
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
1000
|
|
ID:
317
|
Iron Defense
|
TM199
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
1000
|
|
ID:
355
|
Magnet Rise
|
TM201
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
158
|
Earth Power
|
TM209
|
|
Category:
Special
|
Base Power:
90
|
PP:
10
|
Accuracy:
100
|
|
ID:
589
|
Stealth Rock
|
TM212
|
|
Category:
Physical
|
Base Power:
1
|
PP:
20
|
Accuracy:
100
|
|
ID:
108
|
Covet
|
TM232
|
|
Category:
Physical
|
Base Power:
70
|
PP:
25
|
Accuracy:
100
|
|
ID:
597
|
Stomping Tantrum
|
TM553
|
|
Category:
Physical
|
Base Power:
150
|
PP:
10
|
Accuracy:
100
|
|
Pokémon: Carbink - Level Gain Rate: Slow - Class: Rare
This level gain rate Pokémon required total EXP amounts for each level
L
1:
0
EXP
L
2:
60
EXP
L
3:
198
EXP
L
4:
480
EXP
L
5:
936
EXP
L
6:
1,620
EXP
L
7:
2,568
EXP
L
8:
3,840
EXP
L
9:
5,466
EXP
L
10:
7,500
EXP
L
11:
9,978
EXP
L
12:
12,960
EXP
L
13:
16,476
EXP
L
14:
20,580
EXP
L
15:
25,308
EXP
L
16:
30,720
EXP
L
17:
36,846
EXP
L
18:
43,740
EXP
L
19:
51,438
EXP
L
20:
60,000
EXP
L
21:
69,456
EXP
L
22:
79,860
EXP
L
23:
91,248
EXP
L
24:
103,680
EXP
L
25:
117,186
EXP
L
26:
131,820
EXP
L
27:
147,618
EXP
L
28:
164,640
EXP
L
29:
182,916
EXP
L
30:
202,500
EXP
L
31:
223,428
EXP
L
32:
245,760
EXP
L
33:
269,526
EXP
L
34:
294,780
EXP
L
35:
321,558
EXP
L
36:
349,920
EXP
L
37:
379,896
EXP
L
38:
411,540
EXP
L
39:
444,888
EXP
L
40:
480,000
EXP
L
41:
516,906
EXP
L
42:
555,660
EXP
L
43:
596,298
EXP
L
44:
638,880
EXP
L
45:
683,436
EXP
L
46:
730,020
EXP
L
47:
778,668
EXP
L
48:
829,440
EXP
L
49:
882,366
EXP
L
50:
937,500
EXP
L
51:
994,878
EXP
L
52:
1,054,560
EXP
L
53:
1,116,576
EXP
L
54:
1,180,980
EXP
L
55:
1,247,808
EXP
L
56:
1,317,120
EXP
L
57:
1,388,946
EXP
L
58:
1,463,340
EXP
L
59:
1,540,338
EXP
L
60:
1,620,000
EXP
L
61:
1,702,356
EXP
L
62:
1,787,460
EXP
L
63:
1,875,348
EXP
L
64:
1,966,080
EXP
L
65:
2,059,686
EXP
L
66:
2,156,220
EXP
L
67:
2,255,718
EXP
L
68:
2,358,240
EXP
L
69:
2,463,816
EXP
L
70:
2,572,500
EXP
L
71:
2,684,328
EXP
L
72:
2,799,360
EXP
L
73:
2,917,626
EXP
L
74:
3,039,180
EXP
L
75:
3,164,058
EXP
L
76:
3,292,320
EXP
L
77:
3,423,996
EXP
L
78:
3,559,140
EXP
L
79:
3,697,788
EXP
L
80:
3,840,000
EXP
L
81:
3,985,806
EXP
L
82:
4,135,260
EXP
L
83:
4,288,398
EXP
L
84:
4,445,280
EXP
L
85:
4,605,936
EXP
L
86:
4,770,420
EXP
L
87:
4,938,768
EXP
L
88:
5,111,040
EXP
L
89:
5,287,266
EXP
L
90:
5,467,500
EXP
L
91:
5,651,778
EXP
L
92:
5,840,160
EXP
L
93:
6,032,676
EXP
L
94:
6,229,380
EXP
L
95:
6,430,308
EXP
L
96:
6,635,520
EXP
L
97:
6,845,046
EXP
L
98:
7,058,940
EXP
L
99:
7,277,238
EXP
L
100:
7,500,000
EXP
L
101:
7,875,000
EXP
L
102:
8,268,000
EXP
L
103:
8,681,000
EXP
L
104:
9,115,000
EXP
L
105:
9,570,000
EXP
L
106:
10,048,000
EXP
L
107:
10,550,000
EXP
L
108:
11,077,000
EXP
L
109:
11,630,000
EXP
L
110:
12,211,000
EXP
L
111:
12,821,000
EXP
L
112:
13,462,000
EXP
L
113:
14,135,000
EXP
L
114:
14,841,000
EXP
L
115:
15,583,000
EXP
L
116:
16,362,000
EXP
L
117:
17,180,000
EXP
L
118:
18,039,000
EXP
L
119:
18,940,000
EXP
L
120:
19,887,000
EXP

" data-width="700" data-numposts="5" data-colorscheme="dark">
Important notice! Pokemon Carbink is a fictional character of humans.
There is only single Creator of everything and anything
All Pokemon are made up by humans based on real animals or existing objects.
The stroies of Pokemon are all fictional and in most cases illogical or nonsense.
Games are for only fun time and do never put any spiritual/religional or deity meaning into them!
Never pass your necessary jobs and duties due to gameplaying!
Official Pokemon Info from Bulbapedia (Content is available under Attribution-NonCommercial-ShareAlike 2.5)
Carbink (Japanese: ???— Melecie) is a dual-type Rock/Fairy Pokémon introduced in Generation VI.
It is not known to evolve into or from any other Pokémon.
Biology
Carbink is a gray Pokémon that resembles a rock covered in light-blue crystals such as an ore. A white, fluffy collar separates this Pokémon's limbless body and head. Carbink has blue eyes, a light-blue crystal on top of its head and big, flat rhomboid ears. It can fire energy beams from the crystal in its head.
Carbink is born from temperatures and pressure underground, and it has slept for millions of years since its birth. Some have been unearthed during cave excavations. Rarely, Carbink will undergo a strange mutation and transform into Diancie.
In the anime
Major appearances
Three Carbink named Bort, Merrick and Allotrope appeared in Diancie — Princess of the Diamond Domain. Multiple Carbink including Bort, Merrick and Allotrope and a fourth, leader Carbink named Dace appeared in Diancie and the Cocoon of Destruction.
Other
Several Carbink made their main series debut in A Diamond in the Rough!, with one of them causing trouble in Ash's Goodra's homeland.
Minor appearances
There were many Carbink populating the Diamond Domain in Diancie and the Cocoon of Destruction.
Four Carbink appeared in the Hoopa's Surprise Ring Adventures short In the Dark.
Pokédex entries
Entry |
XY123 |
Carbink |
Ash's Pokédex |
Carbink, the Jewel Pokémon. Carbink are said to come from deep underground with its high pressure and hot temperatures. Their bodies are as hard as diamonds. |
This concludes the entries from the XY series. |
|
In the manga
In the movie adaptations
- Main article: Carbink servants
The Carbink servants appear in Diancie and the Cocoon of Destruction.
In the X & Y chapter, a group of Carbink lived in a cave near where Korrina, Gurkinn and Diantha camped as fugitives. A thief knocked out several of the Carbink inside the cave in order to steal the prized Diancie, but just as he made it out of the cave, he was stopped by the fugitive trio and eventually defeated by Diancie.
In the TCG
- Main article: Carbink (TCG)
Game data
Pokédex entries
This Pokémon was unavailable prior to Generation VI. |
Generation VI |
|
X |
Born from temperatures and pressures deep underground, it fires beams from the stone in its head. |
Y |
It has slept underground for hundreds of millions of years since its birth. It's occasionally found during the excavation of caves. |
Omega Ruby |
Born from temperatures and pressures deep underground, it fires beams from the stone in its head. |
Alpha Sapphire |
It has slept underground for hundreds of millions of years since its birth. It's occasionally found during the excavation of caves. |
|
|
Generation VII |
|
Sun |
Born from the high temperatures and pressures deep underground, it defends itself by firing beams from the jewel part of its body. |
Moon |
Although this Pokémon is not especially rare, its glittering, jewel-draped body draws attention from people. |
|
|
Game locations
This Pokémon was unavailable prior to Generation VI. |
|
|
In side games
This Pokémon was unavailable prior to Generation VI. |
|
Stats
Base stats
Stat |
Range |
At Lv. 50 |
At Lv. 100 |
|
110 - 157 |
210 - 304 |
|
49 - 112 |
94 - 218 |
|
139 - 222 |
274 - 438 |
|
49 - 112 |
94 - 218 |
|
139 - 222 |
274 - 438 |
|
49 - 112 |
94 - 218 |
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- Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
- Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
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Type effectiveness
Under normal battle conditions in Generation VII, this Pokémon is: |
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Learnset
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- Bold indicates a move that gets STAB when used by Carbink
- Italic indicates a move that gets STAB only when used by an evolution of Carbink
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- Bold indicates a move that gets STAB when used by Carbink
- Italic indicates a move that gets STAB only when used by an evolution of Carbink
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- Moves marked with an asterisk (*) must be chain bred onto Carbink in Generation VII
- Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
- Moves marked with a superscript game abbreviation can only be bred onto Carbink in that game.
- Bold indicates a move that gets STAB when used by Carbink
- Italic indicates a move that gets STAB only when used by an evolution of Carbink
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- A black or white abbreviation in a colored box indicates that Carbink can be tutored the move in that game
- A colored abbreviation in a white box indicates that Carbink cannot be tutored the move in that game
- Bold indicates a move that gets STAB when used by Carbink
- Italic indicates a move that gets STAB only when used by an evolution of Carbink
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Side game data
Evolution
Sprites
This Pokémon was unavailable prior to Generation VI. |
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Trivia
Origin
Carbink could be based on the carbuncle, a mythical fairy-like creature that was rumored to have gemstones growing out of it, and referring to its power to shoot rays or beams of light from the gem on its head. Its appearance is likely based on an ore, a type of rock that contains minerals with important elements which are valued for a high price.
Name origin
Carbink may be a combination of carbuncle, carbon (element diamonds are composed of), carat, and tink (to tinkle).
Melecie may be a combination of melée (small cut diamonds), ??? mezurashii (rare), and ? ishi (stone).
In other languages
Language |
Title |
Meaning |
Japanese |
???— Melecie |
From melée, ??? mezurashii, and ? ishi |
French |
Strassie |
From strass |
Spanish |
Carbink |
Same as English name |
German |
Rocara |
From Rock and Carat |
Italian |
Carbink |
Same as English name |
Korean |
??? Mellisi |
Transliteration of its Japanese name |
Cantonese Chinese |
??? Síuseuijyun |
From ? síu and ?? seuijyun |
Mandarin Chinese |
??? Xiaosuìzuan |
From ? xiao and ?? suìzuan |
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