|
Mega Malamar
|
Class:
Mega Rare
|
Types:
Dark
Psychic
|
Catch Rate:
80
|
Level Gain Rate:
Medium Fast
|
Base Reward EXP:
929
|
Reward EV Point:
Attack: 2
|
Mega Malamar in game:
55
Who?
|
AVG Level:
111
|
Gender Ratios:
50% Male 50% Female
|
|
|
Mega Malamar's elemental sensitivity to the enemy attacks:
|
:
400%
|
:
100%
|
:
100%
|
:
100%
|
:
100%
|
:
100%
|
:
100%
|
:
100%
|
:
100%
|
:
100%
|
:
100%
|
:
200%
|
:
100%
|
:
100%
|
:
0%
|
:
100%
|
:
100%
|
:
100%
|
Mega Malamar's Transformation Line
|
|
|
|
|
|
Mega Malamar's Other Forms
|
|
HM (Hidden Machine) Moves Mega Malamar Can Learn
|
|
|
ID:
117
|
Cut
|
HM01
|
|
Category:
Physical
|
Base Power:
50
|
PP:
30
|
Accuracy:
95
|
|
Mega Malamar's Level-Up Attacks
|
|
|
|
ID:
97
|
Constrict
|
Level:
1
|
|
Category:
Physical
|
Base Power:
10
|
PP:
35
|
Accuracy:
100
|
|
ID:
420
|
Peck
|
Level:
1
|
|
Category:
Physical
|
Base Power:
35
|
PP:
35
|
Accuracy:
100
|
|
ID:
488
|
Reversal
|
Level:
1
|
|
Category:
Physical
|
Base Power:
1
|
PP:
15
|
Accuracy:
100
|
|
ID:
626
|
Tackle
|
Level:
1
|
|
Category:
Physical
|
Base Power:
50
|
PP:
35
|
Accuracy:
100
|
|
ID:
701
|
Wrap
|
Level:
1
|
|
Category:
Physical
|
Base Power:
15
|
PP:
20
|
Accuracy:
90
|
|
ID:
478
|
Reflect
|
Level:
4
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
460
|
Psywave
|
Level:
13
|
|
Category:
Special
|
Base Power:
1
|
PP:
15
|
Accuracy:
80
|
|
ID:
298
|
Hypnosis
|
Level:
18
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
60
|
|
ID:
617
|
Swagger
|
Level:
18
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
90
|
|
ID:
450
|
Psybeam
|
Level:
21
|
|
Category:
Special
|
Base Power:
65
|
PP:
20
|
Accuracy:
100
|
|
ID:
419
|
Payback
|
Level:
27
|
|
Category:
Physical
|
Base Power:
50
|
PP:
10
|
Accuracy:
100
|
|
ID:
339
|
Light Screen
|
Level:
31
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
622
|
Switcheroo
|
Level:
33
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
428
|
Pluck
|
Level:
35
|
|
Category:
Physical
|
Base Power:
60
|
PP:
20
|
Accuracy:
100
|
|
ID:
221
|
Foul Play
|
Level:
37
|
|
Category:
Physical
|
Base Power:
95
|
PP:
15
|
Accuracy:
100
|
|
ID:
456
|
Psycho Cut
|
Level:
39
|
|
Category:
Physical
|
Base Power:
70
|
PP:
20
|
Accuracy:
100
|
|
ID:
651
|
Topsy-Turvy
|
Level:
42
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
100
|
|
ID:
554
|
Slash
|
Level:
43
|
|
Category:
Physical
|
Base Power:
70
|
PP:
20
|
Accuracy:
100
|
|
ID:
403
|
Night Slash
|
Level:
46
|
|
Category:
Physical
|
Base Power:
70
|
PP:
15
|
Accuracy:
100
|
|
ID:
614
|
Superpower
|
Level:
48
|
|
Category:
Physical
|
Base Power:
120
|
PP:
5
|
Accuracy:
100
|
|
TM (Technical Machine) Moves Mega Malamar Can Learn
|
|
|
|
ID:
458
|
Psyshock
|
TM003
|
|
Category:
Special
|
Base Power:
80
|
PP:
10
|
Accuracy:
100
|
|
ID:
77
|
Calm Mind
|
TM004
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
653
|
Toxic
|
TM006
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
100
|
|
ID:
278
|
Hidden Power
|
TM010
|
|
Category:
Special
|
Base Power:
60
|
PP:
15
|
Accuracy:
100
|
|
ID:
611
|
Sunny Day
|
TM011
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
632
|
Taunt
|
TM012
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
100
|
|
ID:
292
|
Hyper Beam
|
TM015
|
|
Category:
Special
|
Base Power:
150
|
PP:
5
|
Accuracy:
90
|
|
ID:
339
|
Light Screen
|
TM016
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
449
|
Protect
|
TM017
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
471
|
Rain Dance
|
TM018
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
226
|
Frustration
|
TM021
|
|
Category:
Physical
|
Base Power:
1
|
PP:
20
|
Accuracy:
100
|
|
ID:
649
|
Thunderbolt
|
TM024
|
|
Category:
Special
|
Base Power:
90
|
PP:
15
|
Accuracy:
100
|
|
ID:
485
|
Return
|
TM027
|
|
Category:
Physical
|
Base Power:
1
|
PP:
20
|
Accuracy:
100
|
|
ID:
452
|
Psychic
|
TM029
|
|
Category:
Special
|
Base Power:
90
|
PP:
10
|
Accuracy:
100
|
|
ID:
139
|
Double Team
|
TM032
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
1000
|
|
ID:
478
|
Reflect
|
TM033
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
203
|
Flamethrower
|
TM035
|
|
Category:
Special
|
Base Power:
90
|
PP:
15
|
Accuracy:
100
|
|
ID:
9
|
Aerial Ace
|
TM040
|
|
Category:
Physical
|
Base Power:
60
|
PP:
20
|
Accuracy:
1000
|
|
ID:
652
|
Torment
|
TM041
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
100
|
|
ID:
179
|
Facade
|
TM042
|
|
Category:
Physical
|
Base Power:
70
|
PP:
20
|
Accuracy:
100
|
|
ID:
482
|
Rest
|
TM044
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
30
|
Attract
|
TM045
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
100
|
|
ID:
639
|
Thief
|
TM046
|
|
Category:
Physical
|
Base Power:
75
|
PP:
25
|
Accuracy:
100
|
|
ID:
504
|
Round
|
TM048
|
|
Category:
Special
|
Base Power:
60
|
PP:
10
|
Accuracy:
100
|
|
ID:
209
|
Fling
|
TM056
|
|
Category:
Physical
|
Base Power:
80
|
PP:
10
|
Accuracy:
100
|
|
ID:
67
|
Brutal Swing
|
TM059
|
|
Category:
Physical
|
Base Power:
90
|
PP:
20
|
Accuracy:
100
|
|
ID:
167
|
Embargo
|
TM063
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
100
|
|
ID:
419
|
Payback
|
TM066
|
|
Category:
Physical
|
Base Power:
50
|
PP:
10
|
Accuracy:
100
|
|
ID:
239
|
Giga Impact
|
TM068
|
|
Category:
Physical
|
Base Power:
150
|
PP:
5
|
Accuracy:
90
|
|
ID:
451
|
Psych Up
|
TM077
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
494
|
Rock Slide
|
TM080
|
|
Category:
Physical
|
Base Power:
75
|
PP:
10
|
Accuracy:
90
|
|
ID:
617
|
Swagger
|
TM087
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
90
|
|
ID:
556
|
Sleep Talk
|
TM088
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
608
|
Substitute
|
TM090
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
659
|
Trick Room
|
TM092
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
100
|
|
ID:
118
|
Dark Pulse
|
TM097
|
|
Category:
Special
|
Base Power:
80
|
PP:
15
|
Accuracy:
100
|
|
ID:
94
|
Confide
|
TM100
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
53
|
Block
|
TM112
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
499
|
Role Play
|
TM119
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
1000
|
|
ID:
567
|
Snore
|
TM120
|
|
Category:
Special
|
Base Power:
50
|
PP:
15
|
Accuracy:
100
|
|
ID:
205
|
Flash
|
TM128
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
100
|
|
ID:
517
|
Secret Power
|
TM129
|
|
Category:
Physical
|
Base Power:
70
|
PP:
20
|
Accuracy:
100
|
|
ID:
16
|
Ally Switch
|
TM130
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
252
|
Guard Swap
|
TM135
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
100
|
|
ID:
325
|
Knock Off
|
TM136
|
|
Category:
Physical
|
Base Power:
80
|
PP:
25
|
Accuracy:
100
|
|
ID:
221
|
Foul Play
|
TM142
|
|
Category:
Physical
|
Base Power:
95
|
PP:
15
|
Accuracy:
100
|
|
ID:
541
|
Signal Beam
|
TM148
|
|
Category:
Special
|
Base Power:
75
|
PP:
15
|
Accuracy:
100
|
|
ID:
566
|
Snatch
|
TM149
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
637
|
Telekinesis
|
TM161
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
1000
|
|
ID:
40
|
Baton Pass
|
TM163
|
|
Category:
Status
|
Base Power:
1
|
PP:
40
|
Accuracy:
1000
|
|
ID:
584
|
Spite
|
TM175
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
100
|
|
ID:
614
|
Superpower
|
TM176
|
|
Category:
Physical
|
Base Power:
120
|
PP:
5
|
Accuracy:
100
|
|
ID:
484
|
Retaliate
|
TM181
|
|
Category:
Physical
|
Base Power:
80
|
PP:
5
|
Accuracy:
100
|
|
ID:
171
|
Endure
|
TM182
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
125
|
Destiny Bond
|
TM194
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
100
|
|
ID:
488
|
Reversal
|
TM220
|
|
Category:
Physical
|
Base Power:
1
|
PP:
15
|
Accuracy:
100
|
|
ID:
207
|
Flatter
|
TM261
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
100
|
|
ID:
130
|
Disable
|
TM270
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
100
|
|
ID:
513
|
Scary Face
|
TM273
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
100
|
|
ID:
47
|
Bind
|
TM274
|
|
Category:
Physical
|
Base Power:
15
|
PP:
20
|
Accuracy:
85
|
|
ID:
78
|
Camouflage
|
TM312
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
183
|
Fake Tears
|
TM314
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
100
|
|
ID:
232
|
Future Sight
|
TM315
|
|
Category:
Special
|
Base Power:
120
|
PP:
10
|
Accuracy:
100
|
|
ID:
395
|
Nasty Plot
|
TM352
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
456
|
Psycho Cut
|
TM370
|
|
Category:
Physical
|
Base Power:
70
|
PP:
20
|
Accuracy:
100
|
|
ID:
340
|
Liquidation
|
TM410
|
|
Category:
Physical
|
Base Power:
85
|
PP:
10
|
Accuracy:
100
|
|
ID:
440
|
Power Split
|
TM413
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
100
|
|
ID:
599
|
Stored Power
|
TM426
|
|
Category:
Special
|
Base Power:
20
|
PP:
5
|
Accuracy:
100
|
|
ID:
8
|
Acupressure
|
TM450
|
|
Category:
Status
|
Base Power:
1
|
PP:
30
|
Accuracy:
1000
|
|
ID:
543
|
Simple Beam
|
TM458
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
643
|
Throat Chop
|
TM533
|
|
Category:
Physical
|
Base Power:
90
|
PP:
15
|
Accuracy:
100
|
|
ID:
260
|
Happy Hour
|
TM570
|
|
Category:
Status
|
Base Power:
1
|
PP:
40
|
Accuracy:
1000
|
|
ID:
758
|
Expanding Force
|
TM590
|
|
Category:
Special
|
Base Power:
60
|
PP:
10
|
Accuracy:
100
|
|
ID:
769
|
Lash Out
|
TM600
|
|
Category:
Physical
|
Base Power:
75
|
PP:
5
|
Accuracy:
100
|
|
Pokémon: Mega Malamar - Level Gain Rate: Medium Fast - Class: Mega
This level gain rate Pokémon required total EXP amounts for each level
L
1:
0
EXP
L
2:
48
EXP
L
3:
162
EXP
L
4:
384
EXP
L
5:
750
EXP
L
6:
1,296
EXP
L
7:
2,058
EXP
L
8:
3,072
EXP
L
9:
4,374
EXP
L
10:
6,000
EXP
L
11:
7,986
EXP
L
12:
10,368
EXP
L
13:
13,182
EXP
L
14:
16,464
EXP
L
15:
20,250
EXP
L
16:
24,576
EXP
L
17:
29,478
EXP
L
18:
34,992
EXP
L
19:
41,154
EXP
L
20:
48,000
EXP
L
21:
55,566
EXP
L
22:
63,888
EXP
L
23:
73,002
EXP
L
24:
82,944
EXP
L
25:
93,750
EXP
L
26:
105,456
EXP
L
27:
118,098
EXP
L
28:
131,712
EXP
L
29:
146,334
EXP
L
30:
162,000
EXP
L
31:
178,746
EXP
L
32:
196,608
EXP
L
33:
215,622
EXP
L
34:
235,824
EXP
L
35:
257,250
EXP
L
36:
279,936
EXP
L
37:
303,918
EXP
L
38:
329,232
EXP
L
39:
355,914
EXP
L
40:
384,000
EXP
L
41:
413,526
EXP
L
42:
444,528
EXP
L
43:
477,042
EXP
L
44:
511,104
EXP
L
45:
546,750
EXP
L
46:
584,016
EXP
L
47:
622,938
EXP
L
48:
663,552
EXP
L
49:
705,894
EXP
L
50:
750,000
EXP
L
51:
795,906
EXP
L
52:
843,648
EXP
L
53:
893,262
EXP
L
54:
944,784
EXP
L
55:
998,250
EXP
L
56:
1,053,696
EXP
L
57:
1,111,158
EXP
L
58:
1,170,672
EXP
L
59:
1,232,274
EXP
L
60:
1,296,000
EXP
L
61:
1,361,886
EXP
L
62:
1,429,968
EXP
L
63:
1,500,282
EXP
L
64:
1,572,864
EXP
L
65:
1,647,750
EXP
L
66:
1,724,976
EXP
L
67:
1,804,578
EXP
L
68:
1,886,592
EXP
L
69:
1,971,054
EXP
L
70:
2,058,000
EXP
L
71:
2,147,466
EXP
L
72:
2,239,488
EXP
L
73:
2,334,102
EXP
L
74:
2,431,344
EXP
L
75:
2,531,250
EXP
L
76:
2,633,856
EXP
L
77:
2,739,198
EXP
L
78:
2,847,312
EXP
L
79:
2,958,234
EXP
L
80:
3,072,000
EXP
L
81:
3,188,646
EXP
L
82:
3,308,208
EXP
L
83:
3,430,722
EXP
L
84:
3,556,224
EXP
L
85:
3,684,750
EXP
L
86:
3,816,336
EXP
L
87:
3,951,018
EXP
L
88:
4,088,832
EXP
L
89:
4,229,814
EXP
L
90:
4,374,000
EXP
L
91:
4,521,426
EXP
L
92:
4,672,128
EXP
L
93:
4,826,142
EXP
L
94:
4,983,504
EXP
L
95:
5,144,250
EXP
L
96:
5,308,416
EXP
L
97:
5,476,038
EXP
L
98:
5,647,152
EXP
L
99:
5,821,794
EXP
L
100:
6,000,000
EXP
L
101:
6,300,000
EXP
L
102:
6,615,000
EXP
L
103:
6,945,000
EXP
L
104:
7,292,000
EXP
L
105:
7,656,000
EXP
L
106:
8,038,000
EXP
L
107:
8,439,000
EXP
L
108:
8,860,000
EXP
L
109:
9,303,000
EXP
L
110:
9,768,000
EXP
L
111:
10,256,000
EXP
L
112:
10,768,000
EXP
L
113:
11,306,000
EXP
L
114:
11,871,000
EXP
L
115:
12,464,000
EXP
L
116:
13,087,000
EXP
L
117:
13,741,000
EXP
L
118:
14,428,000
EXP
L
119:
15,149,000
EXP
L
120:
15,906,000
EXP

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Important notice! Pokemon Mega Malamar is a fictional character of humans.
There is only single Creator of everything and anything
All Pokemon are made up by humans based on real animals or existing objects.
The stroies of Pokemon are all fictional and in most cases illogical or nonsense.
Games are for only fun time and do never put any spiritual/religional or deity meaning into them!
Never pass your necessary jobs and duties due to gameplaying!
Official Pokemon Info from Bulbapedia (Content is available under Attribution-NonCommercial-ShareAlike 2.5)
Malamar (Japanese: ????? Calamanero) is a dual-type Dark/Psychic Pokémon introduced in Generation VI.
It evolves from Inkay starting at level 30 when leveled up while the Nintendo 3DS system is held upside-down.
Biology
Malamar is a dark-purple squid-like Pokémon. It has a pair of fins on the bottom of its body that function as its legs. Malamar's main body has six light-yellow spots on the front and back and a light-yellow stripe nearly wrapping around its body above the spots. Its arm-like tendrils have grown scythe-like in appearance. Malamar has a red beak, half closed eyes with black sclera, yellow irises and wavy "hair" made of eight tentacles. It possesses strong hypnotic powers, which it uses to force others to do its bidding. It can lure prey with hypnotic motions before it wraps its tentacles around the prey, then it finishes off with digestive fluids. Malamar and its pre-evolution Inkay are the only known Pokémon that can learn Topsy-Turvy.
In the anime
Major appearances
An evil, psychopathic Malamar made an appearance in A Conspiracy to Conquer!. It appeared to be under the control of a woman named "Madame X," but in reality, it had hypnotized an Officer Jenny to pose as Madame X. It also hypnotized Jessie, James, Clemont, Serena, Bonnie and many Pokémon including Ash's Pikachu. While it was defeated in the end, it escaped after boasting of a grand plan to conquer the world. It reappeared in Facing the Grand Design! along with two other evil Malamar.
Other
Multiple Malamar also appeared in Facing the Grand Design! along with the three evil Malamar. Unlike the three evil Malamar, these were peaceful and lived with Pokémon living in the forest and later helped James and Clemont stop the three evil Malamar from completing their plans and rescue their friends.
A Malamar appeared under the ownership of Xerosic in The Right Hero for the Right Job!.
Minor appearances
Malamar made its debut appearance in Kalos, Where Dreams and Adventures Begin!.
Pokédex entries
Entry |
XY019 |
Malamar |
Ash's Pokédex |
Malamar, the Overturning Pokémon, and the evolved form of Inkay. Possessing the strongest hypnotic powers of any Pokémon, Malamar can compel others to do anything it wants them to do. |
This concludes the entries from the XY series. |
|
In the manga
In the Pokémon Adventures manga
In the X & Y chapter Team Flare Scientist Xerosic owns a Malamar.
In the TCG
- Main article: Malamar (TCG)
Game data
Pokédex entries
This Pokémon was unavailable prior to Generation VI. |
Generation VI |
|
X |
It wields the most compelling hypnotic powers of any Pokémon, and it forces others to do whatever it wants. |
Y |
It lures prey close with hypnotic motions, then wraps its tentacles around it before finishing it off with digestive fluids. |
Omega Ruby |
It wields the most compelling hypnotic powers of any Pokémon, and it forces others to do whatever it wants. |
Alpha Sapphire |
It lures prey close with hypnotic motions, then wraps its tentacles around it before finishing it off with digestive fluids. |
|
|
Game locations
This Pokémon was unavailable prior to Generation VI. |
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In side games
This Pokémon was unavailable prior to Generation VI. |
|
In events
Held items
Stats
Base stats
Stat |
Range |
At Lv. 50 |
At Lv. 100 |
|
146 - 193 |
282 - 376 |
|
87 - 158 |
170 - 311 |
|
83 - 154 |
162 - 302 |
|
65 - 132 |
126 - 258 |
|
72 - 139 |
139 - 273 |
|
70 - 137 |
135 - 269 |
|
- Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
- Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
|
Type effectiveness
Under normal battle conditions in Generation VII, this Pokémon is: |
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Learnset
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- Bold indicates a move that gets STAB when used by Malamar
- Italic indicates a move that gets STAB only when used by an evolution of Malamar
|
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- Bold indicates a move that gets STAB when used by Malamar
- Italic indicates a move that gets STAB only when used by an evolution of Malamar
|
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- Moves marked with an asterisk (*) must be chain bred onto Malamar in Generation VII
- Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
- Moves marked with a superscript game abbreviation can only be bred onto Malamar in that game.
- Bold indicates a move that gets STAB when used by Malamar
- Italic indicates a move that gets STAB only when used by an evolution of Malamar
|
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|
- A black or white abbreviation in a colored box indicates that Malamar can be tutored the move in that game
- A colored abbreviation in a white box indicates that Malamar cannot be tutored the move in that game
- Bold indicates a move that gets STAB when used by Malamar
- Italic indicates a move that gets STAB only when used by an evolution of Malamar
|
|
|
- Bold indicates a move that gets STAB when used by Malamar
- Italic indicates a move that gets STAB only when used by an evolution of Malamar
|
Side game data
Evolution
|
?
Level 30
(hold 3DS upside down)
→ |
|
Sprites
This Pokémon was unavailable prior to Generation VI. |
|
Trivia
- Inkay and Malamar have several unique attributes:
- In addition to Inkay's method of evolution into Malamar being unique, it would have been impossible in any of the previous core series Pokémon games, because the Nintendo 3DS is Nintendo's first handheld system with an internal gyroscope.
- They are the only Pokémon in the Water 2 Egg Group that are not Water-type.
- They are the only Pokémon that can have the ability Contrary without it being their Hidden Ability.
- Malamar and its pre-evolution were designed by Hitoshi Ariga.[1]
- Malamar is the only Pokémon with a catch rate of 80.
Origin
Malamar is based on an upside-down squid. Its body orientation and hypnosis ability may have been inspired by the vampire squid's abilities to invert its tentacles and produce light.
Name origin
Malamar may be a combination of mal- (Latin for bad), μαλ?κιο malákio (Greek for mollusk), calamari, and mare (Latin for sea).
Calamanero may be from ??? karamasu (to entangle), calamari, ? ma (demon), and possibly nero di seppia (Italian for cephalopod ink).
In other languages
Language |
Title |
Meaning |
Japanese |
????? Calamanero |
Possibly from ??? karamasu, calamari, ? ma, and possibly nero di seppia |
French |
Sepiatroce |
From sepia and atroce |
Spanish |
Malamar |
Same as English name |
German |
Calamanero |
Same as Japanese name |
Italian |
Malamar |
Same as English name |
Korean |
????? Kallamanero |
From its Japanese name |
Cantonese Chinese |
??? Wuchaahkwòhng |
From ?? wuchaahk and ? wòhng |
Mandarin Chinese |
??? Wuzéiwáng |
From ?? wuzéi and ? wáng |
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