|
Shiny Rotom Wash
|
Class:
Shiny Ultra Rare
|
Types:
Electric
Water
|
Catch Rate:
22
|
Level Gain Rate:
S Medium Fast
|
Base Reward EXP:
1,056
|
Reward EV Point:
SpAttack: 1
Speed: 1
|
Shiny Rotom Wash in game:
48
Who?
|
AVG Level:
94
|
Gender Ratios:
Genderless
|
|
|
Shiny Rotom Wash's elemental sensitivity to the enemy attacks:
|
:
100%
|
:
100%
|
:
100%
|
:
100%
|
:
100%
|
:
50%
|
:
50%
|
:
100%
|
:
200%
|
:
200%
|
:
50%
|
:
100%
|
:
100%
|
:
100%
|
:
100%
|
:
100%
|
:
25%
|
:
50%
|
Shiny Rotom Wash's Transformation Line
|
|
|
|
Shiny Rotom Wash's Other Forms
|
|
HM (Hidden Machine) Moves Shiny Rotom Wash Can Learn
|
|
|
ID:
294
|
Hyper Surf
|
HM03
|
|
Category:
Special
|
Base Power:
100
|
PP:
15
|
Accuracy:
100
|
|
ID:
689
|
Whirlpool
|
HM05
|
|
Category:
Special
|
Base Power:
35
|
PP:
15
|
Accuracy:
85
|
|
ID:
687
|
Waterfall
|
HM07
|
|
Category:
Physical
|
Base Power:
80
|
PP:
15
|
Accuracy:
100
|
|
ID:
133
|
Dive
|
HM08
|
|
Category:
Physical
|
Base Power:
80
|
PP:
10
|
Accuracy:
100
|
|
Shiny Rotom Wash's Level-Up Attacks
|
|
|
|
ID:
28
|
Astonish
|
Level:
1
|
|
Category:
Physical
|
Base Power:
30
|
PP:
15
|
Accuracy:
100
|
|
ID:
626
|
Tackle
|
Level:
1
|
|
Category:
Physical
|
Base Power:
50
|
PP:
35
|
Accuracy:
100
|
|
ID:
647
|
Thunder Shock
|
Level:
1
|
|
Category:
Special
|
Base Power:
40
|
PP:
30
|
Accuracy:
100
|
|
ID:
648
|
Thunder Wave
|
Level:
1
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
100
|
|
ID:
658
|
Trick
|
Level:
1
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
100
|
|
ID:
667
|
Uproar
|
Level:
8
|
|
Category:
Special
|
Base Power:
90
|
PP:
10
|
Accuracy:
100
|
|
ID:
460
|
Psywave
|
Level:
13
|
|
Category:
Special
|
Base Power:
1
|
PP:
15
|
Accuracy:
80
|
|
ID:
472
|
Rapid Spin
|
Level:
13
|
|
Category:
Physical
|
Base Power:
20
|
PP:
40
|
Accuracy:
100
|
|
ID:
139
|
Double Team
|
Level:
15
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
1000
|
|
ID:
681
|
Water Gun
|
Level:
17
|
|
Category:
Special
|
Base Power:
40
|
PP:
25
|
Accuracy:
100
|
|
ID:
78
|
Camouflage
|
Level:
22
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
261
|
Harden
|
Level:
22
|
|
Category:
Status
|
Base Power:
1
|
PP:
30
|
Accuracy:
1000
|
|
ID:
539
|
Shock Wave
|
Level:
22
|
|
Category:
Special
|
Base Power:
60
|
PP:
20
|
Accuracy:
1000
|
|
ID:
411
|
Ominous Wind
|
Level:
29
|
|
Category:
Special
|
Base Power:
60
|
PP:
5
|
Accuracy:
100
|
|
ID:
69
|
Bubble Beam
|
Level:
31
|
|
Category:
Special
|
Base Power:
65
|
PP:
20
|
Accuracy:
100
|
|
ID:
621
|
Swift
|
Level:
32
|
|
Category:
Special
|
Base Power:
60
|
PP:
20
|
Accuracy:
1000
|
|
ID:
66
|
Brine
|
Level:
36
|
|
Category:
Special
|
Base Power:
65
|
PP:
10
|
Accuracy:
100
|
|
ID:
608
|
Substitute
|
Level:
36
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
257
|
Gyro Ball
|
Level:
37
|
|
Category:
Physical
|
Base Power:
1
|
PP:
5
|
Accuracy:
100
|
|
ID:
376
|
Minimize
|
Level:
37
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
95
|
Confuse Ray
|
Level:
40
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
100
|
|
ID:
476
|
Recover
|
Level:
40
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
452
|
Psychic
|
Level:
42
|
|
Category:
Special
|
Base Power:
90
|
PP:
10
|
Accuracy:
100
|
|
ID:
165
|
Electro Ball
|
Level:
43
|
|
Category:
Special
|
Base Power:
60
|
PP:
10
|
Accuracy:
100
|
|
ID:
339
|
Light Screen
|
Level:
46
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
479
|
Reflect Type
|
Level:
46
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
277
|
Hex
|
Level:
50
|
|
Category:
Special
|
Base Power:
65
|
PP:
10
|
Accuracy:
100
|
|
ID:
439
|
Power Gem
|
Level:
51
|
|
Category:
Special
|
Base Power:
80
|
PP:
20
|
Accuracy:
100
|
|
ID:
104
|
Cosmic Power
|
Level:
55
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
82
|
Charge
|
Level:
57
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
290
|
Hydro Pump
|
Level:
60
|
|
Category:
Special
|
Base Power:
110
|
PP:
5
|
Accuracy:
80
|
|
ID:
132
|
Discharge
|
Level:
64
|
|
Category:
Special
|
Base Power:
80
|
PP:
15
|
Accuracy:
100
|
|
TM (Technical Machine) Moves Shiny Rotom Wash Can Learn
|
|
|
|
ID:
653
|
Toxic
|
TM006
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
100
|
|
ID:
258
|
Hail
|
TM007
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
100
|
|
ID:
278
|
Hidden Power
|
TM010
|
|
Category:
Special
|
Base Power:
60
|
PP:
15
|
Accuracy:
100
|
|
ID:
611
|
Sunny Day
|
TM011
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
300
|
Ice Beam
|
TM013
|
|
Category:
Special
|
Base Power:
90
|
PP:
10
|
Accuracy:
100
|
|
ID:
52
|
Blizzard
|
TM014
|
|
Category:
Special
|
Base Power:
110
|
PP:
5
|
Accuracy:
70
|
|
ID:
449
|
Protect
|
TM017
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
471
|
Rain Dance
|
TM018
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
226
|
Frustration
|
TM021
|
|
Category:
Physical
|
Base Power:
1
|
PP:
20
|
Accuracy:
100
|
|
ID:
649
|
Thunderbolt
|
TM024
|
|
Category:
Special
|
Base Power:
90
|
PP:
15
|
Accuracy:
100
|
|
ID:
644
|
Thunder
|
TM025
|
|
Category:
Special
|
Base Power:
110
|
PP:
10
|
Accuracy:
70
|
|
ID:
485
|
Return
|
TM027
|
|
Category:
Physical
|
Base Power:
1
|
PP:
20
|
Accuracy:
100
|
|
ID:
524
|
Shadow Ball
|
TM030
|
|
Category:
Special
|
Base Power:
80
|
PP:
15
|
Accuracy:
100
|
|
ID:
478
|
Reflect
|
TM033
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
179
|
Facade
|
TM042
|
|
Category:
Physical
|
Base Power:
70
|
PP:
20
|
Accuracy:
100
|
|
ID:
482
|
Rest
|
TM044
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
30
|
Attract
|
TM045
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
100
|
|
ID:
639
|
Thief
|
TM046
|
|
Category:
Physical
|
Base Power:
75
|
PP:
25
|
Accuracy:
100
|
|
ID:
504
|
Round
|
TM048
|
|
Category:
Special
|
Base Power:
60
|
PP:
10
|
Accuracy:
100
|
|
ID:
512
|
Scald
|
TM055
|
|
Category:
Special
|
Base Power:
80
|
PP:
15
|
Accuracy:
100
|
|
ID:
83
|
Charge Beam
|
TM057
|
|
Category:
Special
|
Base Power:
50
|
PP:
10
|
Accuracy:
90
|
|
ID:
693
|
Will-O-Wisp
|
TM061
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
85
|
|
ID:
677
|
Volt Switch
|
TM072
|
|
Category:
Special
|
Base Power:
70
|
PP:
5
|
Accuracy:
100
|
|
ID:
451
|
Psych Up
|
TM077
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
153
|
Dream Eater
|
TM085
|
|
Category:
Special
|
Base Power:
100
|
PP:
15
|
Accuracy:
100
|
|
ID:
617
|
Swagger
|
TM087
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
90
|
|
ID:
556
|
Sleep Talk
|
TM088
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
206
|
Flash Cannon
|
TM091
|
|
Category:
Special
|
Base Power:
80
|
PP:
10
|
Accuracy:
100
|
|
ID:
118
|
Dark Pulse
|
TM097
|
|
Category:
Special
|
Base Power:
80
|
PP:
15
|
Accuracy:
100
|
|
ID:
121
|
Dazzling Gleam
|
TM099
|
|
Category:
Special
|
Base Power:
95
|
PP:
10
|
Accuracy:
100
|
|
ID:
94
|
Confide
|
TM100
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
140
|
Double-Edge
|
TM103
|
|
Category:
Physical
|
Base Power:
120
|
PP:
15
|
Accuracy:
100
|
|
ID:
396
|
Natural Gift
|
TM108
|
|
Category:
Physical
|
Base Power:
80
|
PP:
15
|
Accuracy:
100
|
|
ID:
548
|
Skull Bash
|
TM110
|
|
Category:
Physical
|
Base Power:
130
|
PP:
10
|
Accuracy:
100
|
|
ID:
308
|
Icy Wind
|
TM116
|
|
Category:
Special
|
Base Power:
55
|
PP:
15
|
Accuracy:
95
|
|
ID:
567
|
Snore
|
TM120
|
|
Category:
Special
|
Base Power:
50
|
PP:
15
|
Accuracy:
100
|
|
ID:
683
|
Water Pulse
|
TM122
|
|
Category:
Special
|
Base Power:
60
|
PP:
20
|
Accuracy:
100
|
|
ID:
265
|
Headbutt
|
TM126
|
|
Category:
Physical
|
Base Power:
70
|
PP:
15
|
Accuracy:
100
|
|
ID:
392
|
Mud-Slap
|
TM127
|
|
Category:
Special
|
Base Power:
20
|
PP:
10
|
Accuracy:
100
|
|
ID:
205
|
Flash
|
TM128
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
100
|
|
ID:
517
|
Secret Power
|
TM129
|
|
Category:
Physical
|
Base Power:
70
|
PP:
20
|
Accuracy:
100
|
|
ID:
16
|
Ally Switch
|
TM130
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
39
|
Barrier
|
TM131
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
221
|
Foul Play
|
TM142
|
|
Category:
Physical
|
Base Power:
95
|
PP:
15
|
Accuracy:
100
|
|
ID:
247
|
Gravity
|
TM143
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
100
|
|
ID:
350
|
Magic Coat
|
TM144
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
477
|
Recycle
|
TM146
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
541
|
Signal Beam
|
TM148
|
|
Category:
Special
|
Base Power:
75
|
PP:
15
|
Accuracy:
100
|
|
ID:
566
|
Snatch
|
TM149
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
374
|
Mimic
|
TM159
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
637
|
Telekinesis
|
TM161
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
1000
|
|
ID:
116
|
Curse
|
TM164
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
610
|
Sucker Punch
|
TM173
|
|
Category:
Physical
|
Base Power:
70
|
PP:
5
|
Accuracy:
100
|
|
ID:
584
|
Spite
|
TM175
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
100
|
|
ID:
171
|
Endure
|
TM182
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
46
|
Bide
|
TM191
|
|
Category:
Physical
|
Base Power:
130
|
PP:
10
|
Accuracy:
100
|
|
ID:
124
|
Defog
|
TM213
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
100
|
|
ID:
666
|
Twister
|
TM216
|
|
Category:
Special
|
Base Power:
40
|
PP:
20
|
Accuracy:
100
|
|
ID:
501
|
Rollout
|
TM227
|
|
Category:
Physical
|
Base Power:
90
|
PP:
20
|
Accuracy:
90
|
|
ID:
415
|
Pain Split
|
TM243
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
469
|
Rage
|
TM251
|
|
Category:
Physical
|
Base Power:
20
|
PP:
20
|
Accuracy:
100
|
|
ID:
631
|
Take Down
|
TM264
|
|
Category:
Physical
|
Base Power:
90
|
PP:
20
|
Accuracy:
85
|
|
ID:
166
|
Electroweb
|
TM265
|
|
Category:
Special
|
Base Power:
55
|
PP:
15
|
Accuracy:
95
|
|
ID:
615
|
Supersonic
|
TM320
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
55
|
|
ID:
638
|
Teleport
|
TM353
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
1000
|
|
ID:
32
|
Aurora Beam
|
TM460
|
|
Category:
Special
|
Base Power:
65
|
PP:
20
|
Accuracy:
100
|
|
ID:
657
|
Tri Attack
|
TM468
|
|
Category:
Special
|
Base Power:
80
|
PP:
10
|
Accuracy:
100
|
|
ID:
705
|
Zap Cannon
|
TM527
|
|
Category:
Special
|
Base Power:
120
|
PP:
5
|
Accuracy:
50
|
|
Pokémon: Shiny Rotom Wash - Level Gain Rate: S Medium Fast - Class: Shiny
This level gain rate Pokémon required total EXP amounts for each level
L
1:
0
EXP
L
2:
96
EXP
L
3:
324
EXP
L
4:
768
EXP
L
5:
1,500
EXP
L
6:
2,592
EXP
L
7:
4,116
EXP
L
8:
6,144
EXP
L
9:
8,748
EXP
L
10:
12,000
EXP
L
11:
15,972
EXP
L
12:
20,736
EXP
L
13:
26,364
EXP
L
14:
32,928
EXP
L
15:
40,500
EXP
L
16:
49,152
EXP
L
17:
58,956
EXP
L
18:
69,984
EXP
L
19:
82,308
EXP
L
20:
96,000
EXP
L
21:
111,132
EXP
L
22:
127,776
EXP
L
23:
146,004
EXP
L
24:
165,888
EXP
L
25:
187,500
EXP
L
26:
210,912
EXP
L
27:
236,196
EXP
L
28:
263,424
EXP
L
29:
292,668
EXP
L
30:
324,000
EXP
L
31:
357,492
EXP
L
32:
393,216
EXP
L
33:
431,244
EXP
L
34:
471,648
EXP
L
35:
514,500
EXP
L
36:
559,872
EXP
L
37:
607,836
EXP
L
38:
658,464
EXP
L
39:
711,828
EXP
L
40:
768,000
EXP
L
41:
827,052
EXP
L
42:
889,056
EXP
L
43:
954,084
EXP
L
44:
1,022,208
EXP
L
45:
1,093,500
EXP
L
46:
1,168,032
EXP
L
47:
1,245,876
EXP
L
48:
1,327,104
EXP
L
49:
1,411,788
EXP
L
50:
1,500,000
EXP
L
51:
1,591,812
EXP
L
52:
1,687,296
EXP
L
53:
1,786,524
EXP
L
54:
1,889,568
EXP
L
55:
1,996,500
EXP
L
56:
2,107,392
EXP
L
57:
2,222,316
EXP
L
58:
2,341,344
EXP
L
59:
2,464,548
EXP
L
60:
2,592,000
EXP
L
61:
2,723,772
EXP
L
62:
2,859,936
EXP
L
63:
3,000,564
EXP
L
64:
3,145,728
EXP
L
65:
3,295,500
EXP
L
66:
3,449,952
EXP
L
67:
3,609,156
EXP
L
68:
3,773,184
EXP
L
69:
3,942,108
EXP
L
70:
4,116,000
EXP
L
71:
4,294,932
EXP
L
72:
4,478,976
EXP
L
73:
4,668,204
EXP
L
74:
4,862,688
EXP
L
75:
5,062,500
EXP
L
76:
5,267,712
EXP
L
77:
5,478,396
EXP
L
78:
5,694,624
EXP
L
79:
5,916,468
EXP
L
80:
6,144,000
EXP
L
81:
6,377,292
EXP
L
82:
6,616,416
EXP
L
83:
6,861,444
EXP
L
84:
7,112,448
EXP
L
85:
7,369,500
EXP
L
86:
7,632,672
EXP
L
87:
7,902,036
EXP
L
88:
8,177,664
EXP
L
89:
8,459,628
EXP
L
90:
8,748,000
EXP
L
91:
9,042,852
EXP
L
92:
9,344,256
EXP
L
93:
9,652,284
EXP
L
94:
9,967,008
EXP
L
95:
10,288,500
EXP
L
96:
10,616,832
EXP
L
97:
10,952,076
EXP
L
98:
11,294,304
EXP
L
99:
11,643,588
EXP
L
100:
12,000,000
EXP
L
101:
12,600,000
EXP
L
102:
13,230,000
EXP
L
103:
13,891,000
EXP
L
104:
14,585,000
EXP
L
105:
15,314,000
EXP
L
106:
16,079,000
EXP
L
107:
16,882,000
EXP
L
108:
17,726,000
EXP
L
109:
18,612,000
EXP
L
110:
19,542,000
EXP
L
111:
20,519,000
EXP
L
112:
21,544,000
EXP
L
113:
22,621,000
EXP
L
114:
23,752,000
EXP
L
115:
24,939,000
EXP
L
116:
26,185,000
EXP
L
117:
27,494,000
EXP
L
118:
28,868,000
EXP
L
119:
30,311,000
EXP
L
120:
31,826,000
EXP

" data-width="700" data-numposts="5" data-colorscheme="dark">
Important notice! Pokemon Shiny Rotom Wash is a fictional character of humans.
There is only single Creator of everything and anything
All Pokemon are made up by humans based on real animals or existing objects.
The stroies of Pokemon are all fictional and in most cases illogical or nonsense.
Games are for only fun time and do never put any spiritual/religional or deity meaning into them!
Never pass your necessary jobs and duties due to gameplaying!
Official Pokemon Info from Bulbapedia (Content is available under Attribution-NonCommercial-ShareAlike 2.5)
Rotom (Japanese: ??? Rotom) is a dual-type Electric/Ghost Pokémon introduced in Generation IV.
While it is not known to evolve into or from any other Pokémon, it has the ability to possess the motors of certain appliances and change forms.
- When it does not possess an appliance, it is Normal Rotom, and is Electric/Ghost-type.
- When it possesses a microwave oven, it becomes Heat Rotom, and is Electric/Fire-type.
- When it possesses a washing machine, it becomes Wash Rotom, and is Electric/Water-type.
- When it possesses a refrigerator, it becomes Frost Rotom, and is Electric/Ice-type.
- When it possesses an electric fan, it becomes Fan Rotom, and is Electric/Flying-type.
- When it possesses a lawnmower, it becomes Mow Rotom, and is Electric/Grass-type.
Additionally, in Pokémon Sun and Moon, it has the ability to possess a special Pokédex and become the Rotom Pokédex.
Depending on the game, its form can be changed at will in Rotom's Room in the Team Galactic Eterna Building, Rotom's Room in Silph Co., the store room in Shopping Mall Nine, on the second floor of Professor Sycamore's Lab in Lumiose City, in Professor Birch's Lab in Littleroot Town, or in the basement of the Pokémon Research Lab on Route 1.
In Generation IV, it is Electric/Ghost-type regardless of its form.
Biology
Rotom has a body of plasma and is shaped like a lightning rod. There is a whitish blue aura of electricity around it that forms lightning bolt-shaped appendages. It has teeth, and its unique, blue eyes have a dividing line across them. As seen in the anime, Rotom will often pull pranks on unsuspecting people. Also seen in the anime, Rotom has the ability to time travel.
Rotom has the ability to enter and control appliances. Starting in Platinum, it also has five extra forms, each based on a household appliance, which can be accessed by possessing specific appliances. The possessed appliances are based on a microwave oven (Heat Rotom), washing machine (Wash Rotom), refrigerator (Frost Rotom), electric fan (Fan Rotom), and a lawnmower (Mow Rotom). When Rotom changes form, its eyes and electric aura change colors and its aura appendages take on different shapes: red with oven mitts as Heat Rotom, blue with clothespins as Wash Rotom, purple with lightning bolts as Frost Rotom, yellow with air curls as Fan Rotom, and green with a ripped strip as Mow Rotom.
In the anime
Major appearances
Professor Oak caught a Rotom on Torom Island in To Catch a Rotom!. Rotom is a prankster, often scaring Ash by appearing over the video phone whenever he calls Professor Oak. It also appears in Professor Oak's Pokémon Holo Caster in the XY series, helping Professor Oak with his explanation, and often laughing at him when he gets hurt.
A Rotom inhibiting Ash's Pokédex first appeared in SM003. As a Pokédex, Rotom has access to data about many different Pokémon species, but it often hurts itself and others by trying to see a Pokémon do a certain action after reading its information.
Other
Rotom made its debut appearance in Get Your Rotom Running! in all its different forms, toying around with Ash and his friends.
Three other Rotom appeared in To Catch a Rotom!, taking on all of their different forms.
A Rotom appeared in Rotom's Wish!, under the ownership of Weston, taking the form of Wash, Mow, and Frost Rotom.
Minor appearances
A Rotom appeared as a plush toy in A Jolting Switcheroo!.
An image of a Rotom appeared in A Performance Pop Quiz!.
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Rotom Pokédex in the anime
Pokédex entries
Entry |
DP105 |
Rotom |
Ash's Pokédex |
Rotom, the Plasma Pokémon. Rotom plays practical jokes, which it carries out by embedding its plasma body in electronic devices. |
This concludes the entries from the Diamond & Pearl series. |
|
Entry |
BW128 |
Rotom |
Ash's Pokédex |
Rotom, the Plasma Pokémon. With a body made of plasma Rotom is able to permeate various kinds of electrics devices, causing all sorts of problems. |
This concludes the entries from the Best Wishes series. |
|
In the manga
In the Pokémon Adventures manga
- Main article: Diamond's Rotom
In Pokémon Adventures, Rotom is a rare and mysterious Pokémon. It first appeared at the Old Chateau where it caused havoc for Diamond and Pearl until Diamond understood that it only wanted to return in its plasma television and led it there. During the subsequent fight against Charon and Giratina, Rotom initially joined the battle transforming into its five forms, then left the fighting to the other legendary Pokémon only to strike at the very last, destroying Charon's device that allowed him to control every Pokémon and thus putting an end to his evil plans. After that, Rotom decided to stay with Diamond.
Another Rotom appears in the Sun & Moon chapter, with Moon, accompanying her as she delivers a package.
In the Pokémon Pocket Monsters manga
A Rotom appears in PMDP47 along with all of its forms.
In the TCG
- Main article: Rotom (TCG)
Game data
Pokédex entries
This Pokémon was unavailable prior to Generation IV. |
Generation IV |
|
Diamond |
Its body is composed of plasma. It is known to infiltrate electronic devices and wreak havoc. |
Pearl |
Platinum |
Its electric-like body can enter some kinds of machines and take control in order to make mischief. |
HeartGold |
Research continues on this Pokémon, which could be the power source of a unique motor. |
SoulSilver |
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|
Generation V |
|
Black |
Its electric-like body can enter some kinds of machines and take control in order to make mischief. |
White |
Black 2 |
Its electric-like body can enter some kinds of machines and take control in order to make mischief. |
White 2 |
|
|
Generation VI |
|
X |
Research continues on this Pokémon, which could be the power source of a unique motor. |
Y |
Its body is composed of plasma. It is known to infiltrate electronic devices and wreak havoc. |
Omega Ruby |
Research continues on this Pokémon, which could be the power source of a unique motor. |
Alpha Sapphire |
Its body is composed of plasma. It is known to infiltrate electronic devices and wreak havoc. |
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Game locations
This Pokémon was unavailable prior to Generation IV. |
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In side games
This Pokémon was unavailable prior to Generation IV. |
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Rotom will not appear in Pokémon Mystery Dungeon: Explorers of Time until a rescue mission involving it has been completed. This task can be completed by using the following Wonder Mail code:
- 8HTR MY9+ K6+@
- NT=M 9Q6R 38@5
- Objective: Escort Rotom to floor 4 of Tiny Meadow.
In events
Held items
In-game trades
Stats
Base stats
Normal Rotom
Stat |
Range |
At Lv. 50 |
At Lv. 100 |
|
110 - 157 |
210 - 304 |
|
49 - 112 |
94 - 218 |
|
73 - 141 |
143 - 278 |
|
90 - 161 |
175 - 317 |
|
73 - 141 |
143 - 278 |
|
86 - 157 |
168 - 309 |
|
- Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
- Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
|
Heat, Wash, Frost, Fan, and Mow Rotom
Stat |
Range |
At Lv. 50 |
At Lv. 100 |
|
110 - 157 |
210 - 304 |
|
63 - 128 |
121 - 251 |
|
100 - 174 |
197 - 344 |
|
99 - 172 |
193 - 339 |
|
100 - 174 |
197 - 344 |
|
81 - 151 |
159 - 298 |
|
- Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
- Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
|
Pokéathlon stats
Normal Rotom
Heat Rotom
Wash Rotom
Frost Rotom
Fan Rotom
Mow Rotom
Type effectiveness
Normal Rotom
Under normal battle conditions in Generation VII, this Pokémon is: |
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Heat Rotom
Under normal battle conditions in Generation VII, this Pokémon is: |
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Wash Rotom
Under normal battle conditions in Generation VII, this Pokémon is: |
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Frost Rotom
Under normal battle conditions in Generation VII, this Pokémon is: |
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Fan Rotom
Under normal battle conditions in Generation VII, this Pokémon is: |
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Mow Rotom
Under normal battle conditions in Generation VII, this Pokémon is: |
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Learnset
Generation VII |
Other generations: |
IV - V - VI |
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|
- Bold indicates a move that gets STAB when used by Rotom
- Italic indicates a move that gets STAB only when used by an evolution or alternate form of Rotom
- Click on the generation numbers at the top to see level-up moves from other generations
|
Generation VII |
Other generations: |
IV - V - VI |
|
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|
- Bold indicates a move that gets STAB when used by Rotom
- Italic indicates a move that gets STAB only when used by an evolution or alternate form of Rotom
- Click on the generation numbers at the top to see TM moves from other generations
|
Generation VII |
Other generations: |
IV - V - VI |
|
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|
- Moves marked with an asterisk (*) must be chain bred onto Rotom in Generation VII
- Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
- Moves marked with a superscript game abbreviation can only be bred onto Rotom in that game.
- Bold indicates a move that gets STAB when used by Rotom
- Italic indicates a move that gets STAB only when used by an evolution or alternate form of Rotom
- Click on the generation numbers at the top to see Egg moves from other generations
|
Generation VII |
Other generations: |
IV - V - VI |
|
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|
- A black or white abbreviation in a colored box indicates that Rotom can be tutored the move in that game
- A colored abbreviation in a white box indicates that Rotom cannot be tutored the move in that game
- Bold indicates a move that gets STAB when used by Rotom
- Italic indicates a move that gets STAB only when used by an evolution or alternate form of Rotom
- Click on the generation numbers at the top to see Move Tutor moves from other generations
|
Form change
When Rotom changes into an appliance form, it learns a new move in the same way that other Pokémon may learn new moves upon evolving; Rotom cannot change into an appliance form if it does not learn the move. Even if Rotom forgets the special move associated with its current form, it will remain in its current form. If Rotom would change from one appliance form to another and still knows the special move of its current form, the old special move is automatically forgotten and Rotom learns the new one. If Rotom changes to its normal form, it forgets the special move of the form it was in (if it still knows it); if the only move that Rotom knows right before reverting to its normal form is the form's special move, then that move will be replaced with Thunder Shock.
Generation VII |
Other generations: |
IV - V - VI |
|
|
|
- A superscript level indicates that Rotom can learn this move normally in Generation VI
- Bold indicates a move that gets STAB when used by Rotom
- Italic indicates a move that gets STAB only when used by an evolution or alternate form of Rotom
- Click on the generation numbers at the top to see moves from other generations
|
TCG-only moves
Side game data
|
Pokémon Rumble
Normal Form |
Attack |
??? |
Defense |
??? |
Speed |
??? |
Appliance Forms |
Attack |
??? |
Defense |
????? |
Speed |
??? |
|
|
Pokémon Rumble Blast
Normal Form |
Attack |
??? |
Defense |
??? |
Speed |
??? |
Appliance Forms |
Attack |
??? |
Defense |
????? |
Speed |
??? |
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Pokémon Battle Trozei
|
Attack Power: |
????? |

|
Power of Five |
Increases the damage dealt by matching five Pokémon. |
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Forms
Sprites
This Pokémon was unavailable prior to Generation IV. |
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Trivia
- When Rotom is encountered in the Old Chateau in Diamond, Pearl and Platinum, the music is the same as Legendary encounters, although it is not classified as one. Rotom is, to date, the only non-Legendary Pokémon to do this.
- Rotom's alternate forms, along with Arceus's forms, were the only alternate forms of a Pokémon not featured in Pokémon Mystery Dungeon: Explorers of Sky. However, despite being introduced a year before the game was released like Rotom, Shaymin and Giratina's alternate forms made an appearance in the game.
- Rotom is tied with Tynamo as the lightest Electric-type Pokémon.
- Rotom was the first Pokémon mentioned to be genderless in the anime.
Generation V type change
- Rotom is the only Pokémon to have its type changed to a pre-existing type.
- No other Pokémon has the same type combination as Normal, Heat, Frost, and Mow Rotom.
- Despite becoming part Flying-type, Fan Rotom retains the Ability Levitate, being the only Flying-type Pokémon with this Ability. As its Flying type already makes it immune to Ground-type moves, its Ability is effectively useless under normal conditions.
- In Inverse Battles, Fan Rotom is still protected from Ground moves due to Levitate, making it the only Flying-type Pokémon to not be affected by Ground-type moves in these battles.
- All of Rotom's appliance forms except Mow Rotom are tied for or have the fewest weaknesses of all Pokémon of their secondary types.
- All of Rotom's appliance forms are the lightest Pokémon of their secondary types.
Origin
Rotom appears to be based on Pulseman, who was designed by Pokémon designer Ken Sugimori, although it may also be inspired by the unexplained phenomenon of ball lightning. Its Pokédex entry brings to mind gremlins. Its possession of other objects may be based on poltergeists or tsukumogami. Rotom may also be an embodiment of electronic "magic smoke".
Name origin
Rotom is motor backwards; this may refer to the fact that motors make many appliances function, while Rotom makes them fail.
In Pokémon Platinum, an old notebook in Rotom's Room describes how a person discovered and named the first known Rotom. It appeared out of a lawn mower's motor, and the person named it Rotom due to this origin.
In other languages
Language |
Title |
Meaning |
Japanese |
??? Rotom |
From motor spelled backwards |
French |
Motisma |
From moteur and plasma |
Spanish |
Rotom |
Same as Japanese name |
German |
Rotom |
Same as Japanese name |
Italian |
Rotom |
Same as Japanese name |
Korean |
??? Rotomu |
Transliteration of Japanese name |
Cantonese Chinese |
|
|
Mandarin Chinese |
??? Luò Tuo Mu |
Transliteration of Japanese name |
|
|
|
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Heat Rotom
|
Wash Rotom
|
Frost Rotom
|
Fan Rotom
|
Mow Rotom
|
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