00:18 AM (Night)
FAQ-Threads
Natures List
How To Play
Game Maps
Abilities List
Pokédex
Shiny Bisharp
Return To Pokédex

Bisharp

Class: Rare
Types:
Dark
Steel
Catch Rate: 45
Level Gain Rate: Medium Fast
Base Reward EXP: 602
Reward EV Point: Attack: 2
Bisharp in game: 570 Who?
AVG Level: 74
Gender Ratios:
50% Male
50% Female
Pokemon Id: 625

Base Stats

HP: 65
Attack: 125
Defense: 100
SpAttack: 60
SpDefense: 70
Speed: 70
Total: 490
Default Ability 1: Attack Master
Default Ability 2: Butcher
Default Ability 3: Dark Master
Concept Artist: Nintendo
Artwork Artist: xous54

Where Bisharp can be captured:

Display More...

Bisharp's elemental sensitivity to the enemy attacks:

: 100% : 50% : 50% : 100% : 400% : 200% : 50% : 50% : 50%
: 200% : 50% : 100% : 50% : 0% : 0% : 50% : 50% : 100%

Bisharp's Transformation Line

#624 Pawniard
Dark (Type 1) Steel (Type 2)
Level 49
#625 Bisharp
Dark (Type 1) Steel (Type 2)
Level 59
Use item Mega Gem
#8625 Mega Bisharp
Dark (Type 1) Steel (Type 2)

Bisharp's Other Forms

#2625 Shiny-Bisharp
Dark (Type 1) Steel (Type 2)

HM (Hidden Machine) Moves Bisharp Can Learn

ID: 117 Cut HM01 Category: Physical Base Power: 50 PP: 30 Accuracy: 95
ID: 495 Rock Smash HM06 Category: Physical Base Power: 40 PP: 15 Accuracy: 100

Bisharp's Level-Up Attacks

ID: 228 Fury Cutter Level: 1 Category: Physical Base Power: 80 PP: 20 Accuracy: 95
ID: 254 Guillotine Level: 1 Category: Physical Base Power: 1 PP: 5 Accuracy: 1
ID: 318 Iron Head Level: 1 Category: Physical Base Power: 80 PP: 15 Accuracy: 100
ID: 336 Leer Level: 1 Category: Status Base Power: 1 PP: 30 Accuracy: 100
ID: 368 Metal Burst Level: 1 Category: Physical Base Power: 90 PP: 10 Accuracy: 100
ID: 514 Scratch Level: 1 Category: Physical Base Power: 40 PP: 35 Accuracy: 100
ID: 652 Torment Level: 1 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 187 Feint Attack Level: 17 Category: Physical Base Power: 60 PP: 20 Accuracy: 1000
ID: 513 Scary Face Level: 22 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 369 Metal Claw Level: 25 Category: Physical Base Power: 50 PP: 35 Accuracy: 95
ID: 554 Slash Level: 30 Category: Physical Base Power: 70 PP: 20 Accuracy: 100
ID: 27 Assurance Level: 33 Category: Physical Base Power: 60 PP: 10 Accuracy: 100
ID: 370 Metal Sound Level: 38 Category: Status Base Power: 1 PP: 40 Accuracy: 85
ID: 167 Embargo Level: 41 Category: Status Base Power: 1 PP: 15 Accuracy: 100
ID: 317 Iron Defense Level: 46 Category: Status Base Power: 1 PP: 15 Accuracy: 1000
ID: 403 Night Slash Level: 49 Category: Physical Base Power: 70 PP: 15 Accuracy: 100
ID: 623 Swords Dance Level: 63 Category: Status Base Power: 1 PP: 20 Accuracy: 1000

TM (Technical Machine) Moves Bisharp Can Learn

ID: 653 Toxic TM006 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 278 Hidden Power TM010 Category: Special Base Power: 60 PP: 15 Accuracy: 100
ID: 632 Taunt TM012 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 292 Hyper Beam TM015 Category: Special Base Power: 150 PP: 5 Accuracy: 90
ID: 449 Protect TM017 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 471 Rain Dance TM018 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 226 Frustration TM021 Category: Physical Base Power: 1 PP: 20 Accuracy: 100
ID: 485 Return TM027 Category: Physical Base Power: 1 PP: 20 Accuracy: 100
ID: 65 Brick Break TM031 Category: Physical Base Power: 75 PP: 15 Accuracy: 100
ID: 139 Double Team TM032 Category: Status Base Power: 1 PP: 15 Accuracy: 1000
ID: 510 Sandstorm TM037 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 497 Rock Tomb TM039 Category: Physical Base Power: 60 PP: 15 Accuracy: 95
ID: 9 Aerial Ace TM040 Category: Physical Base Power: 60 PP: 20 Accuracy: 1000
ID: 652 Torment TM041 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 179 Facade TM042 Category: Physical Base Power: 70 PP: 20 Accuracy: 100
ID: 482 Rest TM044 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 30 Attract TM045 Category: Status Base Power: 1 PP: 15 Accuracy: 100
ID: 639 Thief TM046 Category: Physical Base Power: 75 PP: 25 Accuracy: 100
ID: 344 Low Sweep TM047 Category: Physical Base Power: 65 PP: 20 Accuracy: 100
ID: 504 Round TM048 Category: Special Base Power: 60 PP: 10 Accuracy: 100
ID: 214 Focus Blast TM052 Category: Special Base Power: 120 PP: 5 Accuracy: 70
ID: 184 False Swipe TM054 Category: Physical Base Power: 40 PP: 40 Accuracy: 100
ID: 209 Fling TM056 Category: Physical Base Power: 80 PP: 10 Accuracy: 100
ID: 167 Embargo TM063 Category: Status Base Power: 1 PP: 15 Accuracy: 100
ID: 527 Shadow Claw TM065 Category: Physical Base Power: 70 PP: 15 Accuracy: 100
ID: 419 Payback TM066 Category: Physical Base Power: 50 PP: 10 Accuracy: 100
ID: 239 Giga Impact TM068 Category: Physical Base Power: 150 PP: 5 Accuracy: 90
ID: 493 Rock Polish TM069 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 598 Stone Edge TM071 Category: Physical Base Power: 100 PP: 5 Accuracy: 80
ID: 648 Thunder Wave TM073 Category: Status Base Power: 1 PP: 20 Accuracy: 100
ID: 623 Swords Dance TM075 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 703 X-Scissor TM081 Category: Physical Base Power: 80 PP: 15 Accuracy: 100
ID: 431 Poison Jab TM084 Category: Physical Base Power: 80 PP: 20 Accuracy: 100
ID: 243 Grass Knot TM086 Category: Special Base Power: 70 PP: 20 Accuracy: 100
ID: 617 Swagger TM087 Category: Status Base Power: 1 PP: 15 Accuracy: 90
ID: 556 Sleep Talk TM088 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 608 Substitute TM090 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 565 Snarl TM095 Category: Special Base Power: 55 PP: 15 Accuracy: 95
ID: 118 Dark Pulse TM097 Category: Special Base Power: 80 PP: 15 Accuracy: 100
ID: 94 Confide TM100 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 499 Role Play TM119 Category: Status Base Power: 1 PP: 15 Accuracy: 1000
ID: 567 Snore TM120 Category: Special Base Power: 50 PP: 15 Accuracy: 100
ID: 265 Headbutt TM126 Category: Physical Base Power: 70 PP: 15 Accuracy: 100
ID: 517 Secret Power TM129 Category: Physical Base Power: 70 PP: 20 Accuracy: 100
ID: 325 Knock Off TM136 Category: Physical Base Power: 80 PP: 25 Accuracy: 100
ID: 221 Foul Play TM142 Category: Physical Base Power: 95 PP: 15 Accuracy: 100
ID: 566 Snatch TM149 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 361 Mean Look TM168 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 610 Sucker Punch TM173 Category: Physical Base Power: 70 PP: 5 Accuracy: 100
ID: 584 Spite TM175 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 283 Hone Claws TM179 Category: Status Base Power: 1 PP: 15 Accuracy: 1000
ID: 484 Retaliate TM181 Category: Physical Base Power: 80 PP: 5 Accuracy: 100
ID: 464 Pursuit TM185 Category: Physical Base Power: 60 PP: 20 Accuracy: 100
ID: 317 Iron Defense TM199 Category: Status Base Power: 1 PP: 15 Accuracy: 1000
ID: 318 Iron Head TM200 Category: Physical Base Power: 80 PP: 15 Accuracy: 100
ID: 355 Magnet Rise TM201 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 589 Stealth Rock TM212 Category: Physical Base Power: 1 PP: 20 Accuracy: 100
ID: 343 Low Kick TM223 Category: Physical Base Power: 70 PP: 20 Accuracy: 100
ID: 129 Dig TM228 Category: Physical Base Power: 80 PP: 10 Accuracy: 100
ID: 445 Power-Up Punch TM229 Category: Physical Base Power: 40 PP: 10 Accuracy: 100
ID: 467 Quick Guard TM235 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 487 Revenge TM236 Category: Physical Base Power: 60 PP: 10 Accuracy: 100
ID: 156 Dual Chop TM310 Category: Physical Base Power: 40 PP: 15 Accuracy: 90
ID: 456 Psycho Cut TM370 Category: Physical Base Power: 70 PP: 20 Accuracy: 100
" data-width="700" data-numposts="5" data-colorscheme="dark">



Important notice! Pokemon Bisharp is a fictional character of humans.
There is only single Creator of everything and anything
All Pokemon are made up by humans based on real animals or existing objects.
The stroies of Pokemon are all fictional and in most cases illogical or nonsense.
Games are for only fun time and do never put any spiritual/religional or deity meaning into them!
Never pass your necessary jobs and duties due to gameplaying!



Official Pokemon Info from Bulbapedia (Content is available under Attribution-NonCommercial-ShareAlike 2.5)

Bisharp
Sword Blade Pokémon
?????
Kirikizan
#625
Bisharp
Images on the Bulbagarden Archives
Type
Dark Steel
Abilities
Defiant or Inner Focus Pressure
Hidden Ability
Gender ratio
 
 
50% male, 50% female
Catch rate
45 (5.9%)
Breeding
Egg Group
Human-Like
Hatch time
5397 - 5653 steps
Height
5'03" 1.6 m
Weight
154.3 lbs. 70.0 kg
Regional numbers
Pokédex
#131/#224
Unova
Mountain
#049
Kalos
Browser
Not in any Browser
Base experience yield
172
Leveling rate
Medium Fast
EV yield
Total: 2
0
HP
2
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Body12.png
Footprint
F625.png
Pokédex color
 Red
Base friendship
35
External Links

Bisharp (Japanese????? Kirikizan) is a dual-type Dark/Steel Pokémon introduced in Generation V.

It evolves from Pawniard starting at level 52.

Biology

Bisharp is a bipedal, humanoid Pokémon. It has a round, red and black head, similar to a war helmet, topped with a golden, double-headed axe blade. Its face is primarily yellow with a black outline. The helmet shrouds most of its yellow-and-black face, although its triangular eyes are visible. Resembling shoulder pads, its red shoulders project slightly over its arms and have a thin yellow line where they meet its black torso. It has white, metallic hands that resemble gloves, with retractable, blades attached. Encircling its torso are two blades, which compose the impression of a ribcage. Its thighs are red and become progressively thinner as they connect to the knee. Both of its feet are metallic and split down the middle, resembling cloven hooves. These hooves are also similar to steel war boots or possibly leggings. In the wild, Bisharp rules over a pack of Pawniard, and fights other Bisharp to become the alpha of the pack. The loser of these fights is cast out. When hunting, the Pawniard allow the leader Bisharp to perform the finishing blow.

In the anime

In the main series

 
Bisharp in the anime

Major appearances

 

Bisharp made its anime debut in Search for the Clubultimate! and A Clubsplosion of Excitement! under Georgia's ownership.

A Bisharp appeared in Team Eevee and the Pokémon Rescue Squad!, under the ownership of Davy.

A Bisharp, under the ownership of Bryony made its first appearance in From A to Z! and then reappeared in Meeting at Terminus Cave!.

A Bisharp appeared in The Legend of the Ninja Hero! and A Festival of Decisions! under the ownership of Heidayu.

A Bisharp appeared in Finals Not for the Faint-Hearted!, under the ownership of Alain, where it was used in the final round of the Lumiose Conference against Ash.

Minor appearances

A Bisharp appeared in Ash and N: A Clash of Ideals! under the ownership of a Team Plasma Grunt.

A Bisharp appeared as a mask for the festival in Capacia Island UFO!.

In Pokémon Generations

 
Bisharp in Pokémon Generations

A Bisharp appeared during a flashback in The Redemption as one of the many Pokémon fighting in the great war of Kalos, 3000 years previously. 

In the manga

 
Bisharp in Pokémon Adventures

In the Pokémon Adventures manga

Grimsley has a Bisharp that first appeared with him on Route 4 where it helped him play card flip with the workers there.

In the Pokémon RéBURST manga

Fraud, the leader of Great Gavel, has a Bisharp that he can use as his Burst form.

In the TCG

Main article: Bisharp (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation V.
Generation V  
Black It leads a group of Pawniard. It battles to become the boss, but will be driven from the group if it loses.
White Bisharp pursues prey in the company of a large group of Pawniard. Then Bisharp finishes off the prey.
Black 2 This pitiless Pokémon commands a group of Pawniard to hound prey into immobility. It then moves in to finish the prey off.
White 2
Generation VI  
X This pitiless Pokémon commands a group of Pawniard to hound prey into immobility. It then moves in to finish the prey off.
Y Bisharp pursues prey in the company of a large group of Pawniard. Then Bisharp finishes off the prey.
Omega Ruby This pitiless Pokémon commands a group of Pawniard to hound prey into immobility. It then moves in to finish the prey off.
Alpha Sapphire Bisharp pursues prey in the company of a large group of Pawniard. Then Bisharp finishes off the prey.

 

Game locations

This Pokémon was unavailable prior to Generation V.
Generation V  
Black White
Route 11
Black 2 White 2
Evolve Pawniard
Generation VI  
X Y
Evolve Pawniard
Trade Jigglypuff in Snowbelle City
Omega Ruby Alpha Sapphire
Trade
Generation VII  
Sun Moon
Pokémon Bank

 

In side games

This Pokémon was unavailable prior to Generation V.
Generation V  
Rumble Blast
Factory: World Axle - B2F
PokéPark 2
Arbor Area
Conquest
Evolve Pawniard
MD GTI
Tyrian Maze (post-story), Glacier Palace - Great Spire (1F-5F), Dreamy Island (1F-25F), Rusty Mountain (1F-24F), Jaws of the Abyss (B1-B28), Smoking Mountain (1F-24F), Cape at the Edge (B1-B29), Poké Forest (6F-10F), Strongest Trail (B1-B59), Magnagate dungeons
Rumble U
Toy Collection: A Very Chaotic Battle!
Generation VI  
Battle Trozei
Pitch-Black Cavern: Stage 4
Shuffle
Expert Stages: Stage EX28
Rumble World
Black Realm: Grim Rendezvous (Canter Boss, Back)Dark Land: Chilling Graveyard (Special)

 

Held items

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 65  
125 - 172 240 - 334
Attack: 125  
117 - 194 229 - 383
Defense: 100  
94 - 167 184 - 328
Sp.Atk: 60  
58 - 123 112 - 240
Sp.Def: 70  
67 - 134 130 - 262
Speed: 70  
67 - 134 130 - 262
Total: 490   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVsIVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

 

 

 

 

 

 

 

 

 

 

Type effectiveness

Under normal battle conditions in Generation VII, this Pokémon is:  
Damaged
normally by:
Bug
Water
Electric
Fairy
Weak to:
Fighting
Ground
Fire
Immune to:
Poison
Psychic
Resistant to:
Normal ½×
Flying ½×
Rock ½×
Ghost ½×
Steel ½×
Grass ½×
Ice ½×
Dragon ½×
Dark ½×
Notes:

Learnset

By leveling up

Generation VII
Other generations:
V - VI
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
1 Guillotine Normal Physical —% 5
1 Iron Head Steel Physical 80 100% 15
1 Metal Burst Steel Physical 100% 10
1 Scratch Normal Physical 40 100% 35
1 Leer Normal Status 100% 30
1 Fury Cutter Bug Physical 40 95% 20
1 Torment Dark Status 100% 15
6 Leer Normal Status 100% 30
9 Fury Cutter Bug Physical 40 95% 20
14 Torment Dark Status 100% 15
17 Feint Attack Dark Physical 60 —% 20
22 Scary Face Normal Status 100% 10
25 Metal Claw Steel Physical 50 95% 35
30 Slash Normal Physical 70 100% 20
33 Assurance Dark Physical 60 100% 10
38 Metal Sound Steel Status 85% 40
41 Embargo Dark Status 100% 15
46 Iron Defense Steel Status —% 15
49 Night Slash Dark Physical 70 100% 15
57 Iron Head Steel Physical 80 100% 15
63 Swords Dance Normal Status —% 20
71 Guillotine Normal Physical —% 5
  • Bold indicates a move that gets STAB when used by Bisharp
  • Italic indicates a move that gets STAB only when used by an evolution of Bisharp
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation VII
Other generations:
V - VI
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Poison VI Sprite.png TM06 Toxic Poison Status 90% 10
Bag TM Normal VI Sprite.png TM10 Hidden Power Normal Special 60 100% 15
Bag TM Dark VI Sprite.png TM12 Taunt Dark Status 100% 20
Bag TM Normal VI Sprite.png TM15 Hyper Beam Normal Special 150 90% 5
Bag TM Normal VI Sprite.png TM17 Protect Normal Status —% 10
Bag TM Water VI Sprite.png TM18 Rain Dance Water Status —% 5
Bag TM Normal VI Sprite.png TM21 Frustration Normal Physical 100% 20
Bag TM Normal VI Sprite.png TM27 Return Normal Physical 100% 20
Bag TM Fighting VI Sprite.png TM31 Brick Break Fighting Physical 75 100% 15
Bag TM Normal VI Sprite.png TM32 Double Team Normal Status —% 15
Bag TM Rock VI Sprite.png TM37 Sandstorm Rock Status —% 10
Bag TM Rock VI Sprite.png TM39 Rock Tomb Rock Physical 60 95% 15
Bag TM Flying VI Sprite.png TM40 Aerial Ace Flying Physical 60 —% 20
Bag TM Dark VI Sprite.png TM41 Torment Dark Status 100% 15
Bag TM Normal VI Sprite.png TM42 Facade Normal Physical 70 100% 20
Bag TM Psychic VI Sprite.png TM44 Rest Psychic Status —% 10
Bag TM Normal VI Sprite.png TM45 Attract Normal Status 100% 15
Bag TM Dark VI Sprite.png TM46 Thief Dark Physical 60 100% 25
Bag TM Fighting VI Sprite.png TM47 Low Sweep Fighting Physical 65 100% 20
Bag TM Normal VI Sprite.png TM48 Round Normal Special 60 100% 15
Bag TM Fighting VI Sprite.png TM52 Focus Blast Fighting Special 120 70% 5
Bag TM Normal VI Sprite.png TM54 False Swipe Normal Physical 40 100% 40
Bag TM Dark VI Sprite.png TM56 Fling Dark Physical 100% 10
Bag TM Dark VI Sprite.png TM63 Embargo Dark Status 100% 15
Bag TM Ghost VI Sprite.png TM65 Shadow Claw Ghost Physical 70 100% 15
Bag TM Dark VI Sprite.png TM66 Payback Dark Physical 50 100% 10
Bag TM Normal VI Sprite.png TM68 Giga Impact Normal Physical 150 90% 5
Bag TM Rock VI Sprite.png TM69 Rock Polish Rock Status —% 20
Bag TM Rock VI Sprite.png TM71 Stone Edge Rock Physical 100 80% 5
Bag TM Electric VI Sprite.png TM73 Thunder Wave Electric Status 90% 20
Bag TM Normal VI Sprite.png TM75 Swords Dance Normal Status —% 20
Bag TM Bug VI Sprite.png TM81 X-Scissor Bug Physical 80 100% 15
Bag TM Poison VI Sprite.png TM84 Poison Jab Poison Physical 80 100% 20
Bag TM Grass VI Sprite.png TM86 Grass Knot Grass Special 100% 20
Bag TM Normal VI Sprite.png TM87 Swagger Normal Status 85% 15
Bag TM Normal VI Sprite.png TM88 Sleep Talk Normal Status —% 10
Bag TM Normal VI Sprite.png TM90 Substitute Normal Status —% 10
Bag TM Dark VI Sprite.png TM95 Snarl Dark Special 55 95% 15
Bag TM Dark VI Sprite.png TM97 Dark Pulse Dark Special 80 100% 15
Bag TM Normal VI Sprite.png TM100 Confide Normal Status —% 20
  • Bold indicates a move that gets STAB when used by Bisharp
  • Italic indicates a move that gets STAB only when used by an evolution of Bisharp
  • Click on the generation numbers at the top to see TM moves from other generations
 

By breeding

Generation VII
Other generations:
V - VI
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
DrowzeeHypnoElgyemBeheeyem Headbutt Normal Physical 70 100% 15
Sableye Mean Look Normal Status —% 5
KadabraAlakazam Psycho Cut Psychic Physical 70 100% 20
HitmonchanHitmontopCroagunkToxicroak Pursuit Dark Physical 40 100% 20
HitmonchanHitmontopMr. MimeLucarioSawkMienfoo Quick Guard Fighting Status —% 15
MachopMachokeMachampHitmonleeHitmonchanHitmontop
CacturneCroagunkToxicroakThroh
Revenge Fighting Physical 60 100% 10
ChimcharMonfernoInfernapePawniardBisharp Stealth Rock Rock Status —% 20
SpindaCacneaCacturneCroagunkToxicroak Sucker Punch Dark Physical 70 100% 5
  • Moves marked with an asterisk (*) must be chain bred onto Bisharp in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Bisharp in that game.
  • Bold indicates a move that gets STAB when used by Bisharp
  • Italic indicates a move that gets STAB only when used by an evolution of Bisharp
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
V - VI
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by tutoring.
  • A black or white abbreviation in a colored box indicates that Bisharp can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Bisharp cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Bisharp
  • Italic indicates a move that gets STAB only when used by an evolution of Bisharp
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VII
Other generations:
V - VI
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Bisharp
  • Italic indicates a move that gets STAB only when used by an evolution of Bisharp
  • Click on the generation numbers at the top to see moves from other generations

Side game data

Pokémon Rumble Blast
Attack ????
Defense ???
Speed ???
PokéPark 2: Wonders Beyond
PP2625.png Strong: Tepig icon.png Weak: Snivy icon.png
PokéPark Pad entry:
He is too serious and sometimes jumps to conclusions. He loves the Arbor Area and works with pride.
Pokémon Conquest
PCP625.png HP: ??? Move: Night Slash
Attack: ???? Ability 1: Parry
Ability 2: Shackle
Ability 3: Inner Focus
Defense: ???
Speed: ???
Evolves from Pawniard when its Attack is 118 or higher
Range: 3 Perfect Links: HatsumeHidetada, and Mitsunari
Pokémon Battle Trozei
Dark
Attack Power: ?????

BT625.png

 
 
Pokémon Shuffle
None.png
Dark
None.png Attack Power: 70 - 90 Raise Max Level.png 0

#331
Shuffle625.png

Rock Break+
Sometimes destroys three breakable-rock disruptions.

 

Evolution

624Pawniard.png
Unevolved
Pawniard
 Dark  Steel 
Rare Candy
Level 52
625Bisharp.png
First evolution
Bisharp
 Dark  Steel 

 

Sprites

This Pokémon was unavailable prior to Generation V.
Generation V  
Black White   Black 2 White 2
Spr 5b 625.png Spr b 5b 625.png   Spr 5b 625.png Spr b 5b 625.png
Spr 5b 625 s.png Spr b 5b 625 s.png   Spr 5b 625 s.png Spr b 5b 625 s.png
Front Back   Front Back
Generation VI  
X Y   Omega Ruby Alpha Sapphire
Spr 6x 625.png Spr b 6x 625.png   Spr 6x 625.png Spr b 6x 625.png
Spr 6x 625 s.png Spr b 6x 625 s.png   Spr 6x 625 s.png Spr b 6x 625 s.png
Front Back   Front Back
625MS.png For other sprites and images, please see Bisharp images on the Bulbagarden Archives.

 

Trivia

  • No other Pokémon has the same type combination as Bisharp and its pre-evolution.
    • The types it has are also the two types that were introduced in Generation II.
  • Pawniard and Bisharp are the only Pokémon that can have Defiant as a non-Hidden Ability.

Origin

Bisharp looks and acts similar to a traditional Japanese bandit—specifically a leader—with features resembling samurai armor. It may also originate from kaijin, humanoid villains found in Japanese monster movies.

Name origin

Bisharp is a combination of bishop (a piece in chess) and sharp (describing its metal blades). Akin to Pawniard evolving into Bisharp, a pawn in chess can be promoted into a bishop piece (among other chess piece classes) if it reaches the opponent's side of the board. It may also involve to bisect (to cut or split into two), referring to Bisharp's cutting abilities. Its name could also refer to the twin blades on its torso (derived from the numerical prefix bi-, meaning "two" in Latin).

Kirikizan may be a combination of ???? kirikizamu (to mince) and ? zan (to cut or slay).

In other languages

Language Title Meaning
Japan Flag.png Japanese ????? Kirikizan From ???? kirikizamu and zan
France Flag.png French Scalproie From scalper or scalpel and proie
Spain Flag.png Spanish Bisharp Same as English name
Germany Flag.png German Caesurio From Caesar and Centurio
Italy Flag.png Italian Bisharp Same as English name
South Korea Flag.png Korean ??? Jeolgakcham From ? (?) jeol? (?) gak, and ? (?) cham
Hong Kong Flag.png Cantonese Chinese    
China and Taiwan Flags.png Mandarin Chinese ???? / ???? Pizhansilìng From pizhan, and ?? silìng
 
 
© Copyright Since 2014 9th July - Pokemon Pets | All rights reserved | Contact - About
Pokémon and respective character names/images are trademarks and copyrights of their respective owners.
We are not affiliated with Nintendo, The Pokémon Company Creatures Inc. or Game Freak.
Version 3.4.0 - Last Update 22 July 2017 | Privacy Policy and TOS | Alexa Rank
For Parents
Complete Pokémon List
Game Maps
Pokédex
Avatars
Type Chart
How To Play Game Google+
Forum Community
Register Free
Game Videos
Resmi Türkçe Forum
Official PokemonPets Forum
Credits