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Jumpluff

Class: Rare
Types:
Grass
Flying
Catch Rate: 45
Level Gain Rate: Medium Slow
Base Reward EXP: 616
Reward EV Point: Speed: 3
Jumpluff in game: 292 Who?
AVG Level: 68
Gender Ratios:
50% Male
50% Female
Pokemon Id: 189

Base Stats

HP: 75
Attack: 55
Defense: 70
SpAttack: 55
SpDefense: 95
Speed: 110
Total: 460
Default Ability 1: Speed Master
Default Ability 2: Perfect Body
Default Ability 3: Radiation
Concept Artist: Nintendo
Artwork Artist: omega-valeth-sama

Where Jumpluff can be captured:

Display More...

Jumpluff's elemental sensitivity to the enemy attacks:

: 100% : 100% : 100% : 100% : 50% : 200% : 200% : 100% : 25%
: 0% : 400% : 100% : 100% : 200% : 100% : 200% : 100% : 50%

Jumpluff's Transformation Line

#187 Hoppip
Grass (Type 1) Flying (Type 2)
Level 34
#188 Skiploom
Grass (Type 1) Flying (Type 2)
Level 46
#189 Jumpluff
Grass (Type 1) Flying (Type 2)
Level 56
Use item Mega Gem
#8189 Mega Jumpluff
Grass (Type 1) Flying (Type 2)

Jumpluff's Other Forms

#2189 Shiny-Jumpluff
Grass (Type 1) Flying (Type 2)

Jumpluff's Level-Up Attacks

ID: 585 Splash Level: 1 Category: Status Base Power: 1 PP: 40 Accuracy: 1000
ID: 625 Synthesis Level: 1 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 626 Tackle Level: 1 Category: Physical Base Power: 50 PP: 35 Accuracy: 100
ID: 629 Tail Whip Level: 1 Category: Status Base Power: 1 PP: 30 Accuracy: 100
ID: 181 Fairy Wind Level: 10 Category: Special Base Power: 40 PP: 30 Accuracy: 100
ID: 432 Poison Powder Level: 12 Category: Status Base Power: 1 PP: 35 Accuracy: 75
ID: 606 Stun Spore Level: 14 Category: Status Base Power: 1 PP: 30 Accuracy: 75
ID: 555 Sleep Powder Level: 16 Category: Status Base Power: 1 PP: 15 Accuracy: 75
ID: 75 Bullet Seed Level: 20 Category: Physical Base Power: 25 PP: 30 Accuracy: 100
ID: 335 Leech Seed Level: 24 Category: Physical Base Power: 80 PP: 10 Accuracy: 100
ID: 363 Mega Drain Level: 29 Category: Special Base Power: 40 PP: 15 Accuracy: 100
ID: 7 Acrobatics Level: 34 Category: Physical Base Power: 55 PP: 15 Accuracy: 100
ID: 470 Rage Powder Level: 39 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 106 Cotton Spore Level: 44 Category: Status Base Power: 1 PP: 40 Accuracy: 100
ID: 669 U-turn Level: 49 Category: Physical Base Power: 70 PP: 5 Accuracy: 100
ID: 700 Worry Seed Level: 54 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 238 Giga Drain Level: 59 Category: Special Base Power: 75 PP: 10 Accuracy: 100
ID: 62 Bounce Level: 64 Category: Physical Base Power: 85 PP: 5 Accuracy: 85
ID: 367 Memento Level: 69 Category: Status Base Power: 1 PP: 10 Accuracy: 100

TM (Technical Machine) Moves Jumpluff Can Learn

ID: 653 Toxic TM006 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 278 Hidden Power TM010 Category: Special Base Power: 60 PP: 15 Accuracy: 100
ID: 611 Sunny Day TM011 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 292 Hyper Beam TM015 Category: Special Base Power: 150 PP: 5 Accuracy: 90
ID: 449 Protect TM017 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 226 Frustration TM021 Category: Physical Base Power: 1 PP: 20 Accuracy: 100
ID: 570 Solar Beam TM022 Category: Special Base Power: 120 PP: 10 Accuracy: 100
ID: 485 Return TM027 Category: Physical Base Power: 1 PP: 20 Accuracy: 100
ID: 139 Double Team TM032 Category: Status Base Power: 1 PP: 15 Accuracy: 1000
ID: 478 Reflect TM033 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 9 Aerial Ace TM040 Category: Physical Base Power: 60 PP: 20 Accuracy: 1000
ID: 179 Facade TM042 Category: Physical Base Power: 70 PP: 20 Accuracy: 100
ID: 482 Rest TM044 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 30 Attract TM045 Category: Status Base Power: 1 PP: 15 Accuracy: 100
ID: 504 Round TM048 Category: Special Base Power: 60 PP: 10 Accuracy: 100
ID: 172 Energy Ball TM053 Category: Special Base Power: 90 PP: 10 Accuracy: 100
ID: 7 Acrobatics TM062 Category: Physical Base Power: 55 PP: 15 Accuracy: 100
ID: 239 Giga Impact TM068 Category: Physical Base Power: 150 PP: 5 Accuracy: 90
ID: 623 Swords Dance TM075 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 451 Psych Up TM077 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 313 Infestation TM083 Category: Special Base Power: 20 PP: 20 Accuracy: 100
ID: 243 Grass Knot TM086 Category: Special Base Power: 70 PP: 20 Accuracy: 100
ID: 617 Swagger TM087 Category: Status Base Power: 1 PP: 15 Accuracy: 90
ID: 556 Sleep Talk TM088 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 669 U-turn TM089 Category: Physical Base Power: 70 PP: 5 Accuracy: 100
ID: 608 Substitute TM090 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 121 Dazzling Gleam TM099 Category: Special Base Power: 95 PP: 10 Accuracy: 100
ID: 94 Confide TM100 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 140 Double-Edge TM103 Category: Physical Base Power: 120 PP: 15 Accuracy: 100
ID: 396 Natural Gift TM108 Category: Physical Base Power: 80 PP: 15 Accuracy: 100
ID: 519 Seed Bomb TM109 Category: Physical Base Power: 80 PP: 15 Accuracy: 100
ID: 238 Giga Drain TM114 Category: Special Base Power: 75 PP: 10 Accuracy: 100
ID: 567 Snore TM120 Category: Special Base Power: 50 PP: 15 Accuracy: 100
ID: 625 Synthesis TM121 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 700 Worry Seed TM123 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 79 Captivate TM124 Category: Status Base Power: 1 PP: 20 Accuracy: 100
ID: 265 Headbutt TM126 Category: Physical Base Power: 70 PP: 15 Accuracy: 100
ID: 205 Flash TM128 Category: Status Base Power: 1 PP: 20 Accuracy: 100
ID: 517 Secret Power TM129 Category: Physical Base Power: 70 PP: 20 Accuracy: 100
ID: 169 Encore TM132 Category: Status Base Power: 1 PP: 5 Accuracy: 100
ID: 374 Mimic TM159 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 62 Bounce TM174 Category: Physical Base Power: 85 PP: 5 Accuracy: 85
ID: 171 Endure TM182 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 123 Defense Curl TM225 Category: Status Base Power: 1 PP: 40 Accuracy: 1000
ID: 276 Helping Hand TM246 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 542 Silver Wind TM289 Category: Special Base Power: 60 PP: 5 Accuracy: 100
ID: 17 Amnesia TM299 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 24 Aromatherapy TM339 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 246 Grassy Terrain TM341 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 96 Confusion TM481 Category: Special Base Power: 50 PP: 25 Accuracy: 100
ID: 105 Cotton Guard TM502 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
" data-width="700" data-numposts="5" data-colorscheme="dark">



Important notice! Pokemon Jumpluff is a fictional character of humans.
There is only single Creator of everything and anything
All Pokemon are made up by humans based on real animals or existing objects.
The stroies of Pokemon are all fictional and in most cases illogical or nonsense.
Games are for only fun time and do never put any spiritual/religional or deity meaning into them!
Never pass your necessary jobs and duties due to gameplaying!



Official Pokemon Info from Bulbapedia (Content is available under Attribution-NonCommercial-ShareAlike 2.5)

Jumpluff
Cottonweed Pokémon
ワタッコ
Watacco
#189
Jumpluff
Images on the Bulbagarden Archives
Type
Grass Flying
Abilities
Chlorophyll or Leaf Guard Infiltrator
Hidden Ability
Gender ratio
 
 
50% male, 50% female
Catch rate
45 (5.9%)
Breeding
Egg Groups
Fairy and Grass
Hatch time
5140 - 5396 steps
Height
2'07" 0.8 m
Weight
6.6 lbs. 3.0 kg
Regional numbers
Pokédex
#069
Johto
Central
#137
Kalos
Browser
R-028
Oblivia
Base experience yield
176
Gen. II-IV
207
V+
Leveling rate
Medium Slow
EV yield
Total: 3
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
3
Speed
Body style
Body06.png
Footprint
F189.png
Pokédex color
 Blue
Base friendship
70
External Links

Jumpluff (Japaneseワタッコ Watacco) is a dual-type Grass/Flying Pokémon introduced in Generation II.

It evolves from Skiploom starting at level 27. It is the final form of Hoppip.

Biology

Jumpluff is a round, blue Pokémon with red beady eyes and small, round feet and tail. Three cotton puffs, almost as large as the body itself, extend off it: one on each arm, and one on top of its head. These puffs produce cotton spores that it can use to float in the air, and it can control its flight even in a hurricane. Three to four leaves grow at the base of the top puff.

Jumpluff drifts on seasonal winds and can use its spores to masterfully maneuver itself around the globe. It will spread spores as it floats around to compose offspring. It descends if it encounters cold air currents while it is floating. Though it spends a good amount of time in the air, it is commonly sighted above open grasslands.

In the anime

 
Jumpluff in the anime

Major appearances

Jumpluff's debut was in Bulbasaur... the Ambassador! where a number of them were feuding with the other Pokémon at Professor Oak's Laboratory.

Officer Jenny had a Jumpluff in An Egg-Sighting Adventure!. Jenny used this Jumpluff to dust for footprints left by the criminals who supposedly stole Ash's Egg.

 

A Jumpluff appeared Thawing an Icy Panic!, under the ownership of Ramos. It reappeared in The Green, Green Grass Types of Home! in a Gym Battle against Ash.

Minor appearances

Many Jumpluff made a short appearance in Celebi: Voice of the Forest.

Tammy had three Jumpluff in I Politoed Ya So! which were part of her cheerleading squad.

Several Jumpluff were among the inhabitants of the Dragon Holy Land in Fangs for Nothin'.

Multiple Jumpluff attacked Team Rocket in Hatch Me If You Can who were trying to steal Ash's Larvitar.

Several Jumpluff were among the Pokémon seen at Professor Oak's Laboratory in Showdown at the Oak Corral and Journey to the Starting Line!.

A Jumpluff was used by one of the students of the Pokémon Trainer's School in Gonna Rule The School!.

Coordinator's Jumpluff appeared in The Saffron Con as a Pokémon that was kidnapped by Team Rocket.

A Trainer's Jumpluff appeared in Off the Unbeaten Path participating in the Pokémon Orienteering.

A Jumpluff made a brief cameo in Giratina and the Sky Warrior.

A Coordinator's Jumpluff appeared in Dressed for Jess Success! participating in the Lilypad Contest.

A Jumpluff made a brief appearance under the ownership of a Trainer at the Lily of the Valley Conference in An Old Family Blend!.

A Jumpluff appeared in A Blustery Santalune Gym Battle!.

Multiple Jumpluff appeared in the opening of Diancie and the Cocoon of Destruction.

A Trainer's Jumpluff also appeared in Thawing an Icy Panic!.

A Trainer's Jumpluff appeared in Forming a More Perfect Union!.

Pokédex entries

Episode Pokémon Source Entry
EP229 Jumpluff Ash's Pokédex Jumpluff, the Cottonweed Pokémon. Jumpluff catches a simmer of wind to spread its cotton-like spores and make offspring.
This concludes the entries from the original series.
Episode Pokémon Source Entry
XY058 Jumpluff Serena's Pokédex Jumpluff, the Cottonweed Pokémon. Jumpluff drifts around the world with the seasonal winds. It releases cottony spores as it travels.
This concludes the entries from the XY series.

In the manga

 
Jumpluff in Pokémon Adventures

In the Pokémon Adventures manga

In Pokémon Adventures, Jumpluff debuted in Jumping Jumpluff, which Eusine is shown to own one and has used it for flight transportation. He uses it again in Great Girafarig, using Cotton Spore to distract it's opponent, and had secretly planted Leech Seed on its opponents. In Suddenly Suicune I to Suddenly Suicune III, it was used to fly Eusine to catch up with Crystal.

A Jumpluff appeared in The Last Battle XIII as one of the Pokémon sent to help the fight in Ilex Forest.

Another Jumpluff appears in the FireRed & LeafGreen chapter owned by Orm from The Three Beasts Rocket Trio.

In Weavile Wobbles But It Won't Fall Down, a Trainer at the Safari Zone owns one.

In the X & Y chapter, a Jumpluff appears in PAXY24, owned by Ramos, kept him in the air as he directed his other Pokémon to prevent the ultimate weapon from activating.

In the TCG

Main article: Jumpluff (TCG)

Game data

NPC appearances

Pokédex entries

This Pokémon was unavailable prior to Generation II.
Generation II  
Gold Once it catches the wind, it deftly controls its cotton-puff spores to float, even around the world.
Silver Drifts on seasonal winds and spreads its cotton-like spores all over the world to make more offspring.
Crystal Even in the fiercest wind, it can control its fluff to make its way to any place in the world it wants.
Stadium 2 Once it catches the wind, it deftly controls its cotton-puff spores to float, even around the world.
Generation III  
Ruby Jumpluff rides warm southern winds to cross the sea and fly to foreign lands. The Pokémon descends to the ground when it encounters cold air while it is floating.
Sapphire
Emerald Jumpluff ride warm southern winds to cross the sea and fly to foreign lands. This Pokémon lands when it encounters cold air while it is floating.
FireRed Drifts on seasonal winds and spreads its cotton-like spores all over the world to make more offspring.
LeafGreen Once it catches the wind, it deftly controls its cotton-puff spores to float, even around the world.
Generation IV  
Diamond Blown by seasonal winds, it circles the globe, scattering cotton spores as it goes.
Pearl
Platinum
HeartGold Once it catches the wind, it deftly controls its cotton-puff spores to float, even around the world.
SoulSilver Drifts on seasonal winds and spreads its cotton-like spores all over the world to make more offspring.
Generation V  
Black Blown by seasonal winds, it circles the globe, scattering cotton spores as it goes.
White
Black 2 Blown by seasonal winds, it circles the globe, scattering cotton spores as it goes.
White 2
Generation VI  
X Blown by seasonal winds, it circles the globe, scattering cotton spores as it goes.
Y Even in the fiercest wind, it can control its fluff to make its way to any place in the world it wants.
Omega Ruby Jumpluff rides warm southern winds to cross the sea and fly to foreign lands. The Pokémon descends to the ground when it encounters cold air while it is floating.
Alpha Sapphire

 

Game locations

This Pokémon was unavailable prior to Generation II.
Generation II  
Gold Silver
Evolve Skiploom
Crystal
Evolve Skiploom
Generation III  
Ruby Sapphire
Trade
Emerald
Trade
FireRed LeafGreen
Evolve Skiploom
Colosseum
Evolve Skiploom
XD
Evolve Skiploom
Generation IV  
Diamond Pearl
Evolve Skiploom
Platinum
Evolve Skiploom
HeartGold SoulSilver
Safari Zone (Marshland)
Pal Park
Field
Generation V  
Black
Trade
White
Evolve Skiploom
Black 2 White 2
Evolve Skiploom
Generation VI  
X Y
Evolve Skiploom
Omega Ruby Alpha Sapphire
Trade
Generation VII  
Sun Moon
Pokémon Bank

 

In side games

This Pokémon was unavailable prior to Generation II.
Generation II  
This Pokémon is unavailable in Generation II side games.
Generation III  
Trozei!
Endless Level 3, Endless Level 14, Forever Level 52, Mr. Who's Den
MD Red MD Blue
Evolve Skiploom
Generation IV  
MD Time MD Darkness
Sky Stairway (1F-49F), Mt. Mistral (1F-19F)
MD Sky
Sky Stairway (1F-49F), Mt. Mistral (1F-19F)
MD Blazing MD Light
Evolve Skiploom*
MD Stormy
Evolve Skiploom
PokéPark Wii
Granite Zone
Ranger: GS
Mitonga Road
Generation V  
Rumble Blast
Meadow: Seabreeze Trail (post-ending)
Rumble U
Adventure Area: Sweet, Light, and FluffyChallenge Battle: The Battle for Sky and Land
Generation VI  
Battle Trozei
Safari Jungle: Stage 3Tu
Rumble World
Pearl Marsh: Fluffy Meadow (All Areas, Entrance Boss)

 

Pokémon Global Link promotions

Games Event Language Location Level Distribution period
BW Global Link Jumpluff Korean PGL 27 October 11, 2012 to September 3, 2013

Stats

Base stats

Generation II-V
Stat Range
At Lv. 50 At Lv. 100
HP: 75  
135 - 182 260 - 354
Attack: 55  
54 - 117 103 - 229
Defense: 70  
67 - 134 130 - 262
Sp.Atk: 55  
54 - 117 103 - 229
Sp.Def: 85  
81 - 150 157 - 295
Speed: 110  
103 - 178 202 - 350
Total: 450   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVsIVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

 

 
 
 
 
 
 
 
 
 
 
 
Generation VI
Stat Range
At Lv. 50 At Lv. 100
HP: 75  
135 - 182 260 - 354
Attack: 55  
54 - 117 103 - 229
Defense: 70  
67 - 134 130 - 262
Sp.Atk: 55  
54 - 117 103 - 229
Sp.Def: 95  
90 - 161 175 - 317
Speed: 110  
103 - 178 202 - 350
Total: 460   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVsIVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

 

 

 

 

 

 

 

 

 

 

 

Pokéathlon stats

Speed
4/5 ★★★★
Power
1/3 ☆☆
Skill
2/2 ★★
Stamina
2/2 ★★
Jump
5/5 ★★★★★
Total
14/17 ★★

 

 

 

 

 

 

Type effectiveness

Under normal battle conditions in Generation VII, this Pokémon is:  
Damaged
normally by:
Normal
Bug
Ghost
Steel
Electric
Psychic
Dragon
Dark
Fairy
Weak to:
Flying
Poison
Rock
Fire
Ice
Immune to:
Ground
Resistant to:
Fighting ½×
Water ½×
Grass ¼×
Notes:

Learnset

By leveling up

Generation VII
Other generations:
II - III - IV - V - VI
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
1 Splash Normal Status —% 40
1 Synthesis Grass Status —% 5
1 Tail Whip Normal Status 100% 30
1 Tackle Normal Physical 40 100% 35
4 Synthesis Grass Status —% 5
6 Tail Whip Normal Status 100% 30
8 Tackle Normal Physical 40 100% 35
10 Fairy Wind Fairy Special 40 100% 30
12 Poison Powder Poison Status 75% 35
14 Stun Spore Grass Status 75% 30
16 Sleep Powder Grass Status 75% 15
20 Bullet Seed Grass Physical 25 100% 30
24 Leech Seed Grass Status 90% 10
29 Mega Drain Grass Special 40 100% 15
34 Acrobatics Flying Physical 55 100% 15
39 Rage Powder Bug Status —% 20
44 Cotton Spore Grass Status 100% 40
49 U-turn Bug Physical 70 100% 20
54 Worry Seed Grass Status 100% 10
59 Giga Drain Grass Special 75 100% 10
64 Bounce Flying Physical 85 85% 5
69 Memento Dark Status 100% 10
  • Bold indicates a move that gets STAB when used by Jumpluff
  • Italic indicates a move that gets STAB only when used by an evolution of Jumpluff
  • Click on the generation numbers at the top to see level-up moves from other generations
 

By TM/HM

Generation VII
Other generations:
II - III - IV - V - VI
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Poison VI Sprite.png TM06 Toxic Poison Status 90% 10
Bag TM Normal VI Sprite.png TM10 Hidden Power Normal Special 60 100% 15
Bag TM Fire VI Sprite.png TM11 Sunny Day Fire Status —% 5
Bag TM Normal VI Sprite.png TM15 Hyper Beam Normal Special 150 90% 5
Bag TM Normal VI Sprite.png TM17 Protect Normal Status —% 10
Bag TM Normal VI Sprite.png TM21 Frustration Normal Physical 100% 20
Bag TM Grass VI Sprite.png TM22 Solar Beam Grass Special 120 100% 10
Bag TM Normal VI Sprite.png TM27 Return Normal Physical 100% 20
Bag TM Normal VI Sprite.png TM32 Double Team Normal Status —% 15
Bag TM Psychic VI Sprite.png TM33 Reflect Psychic Status —% 20
Bag TM Flying VI Sprite.png TM40 Aerial Ace Flying Physical 60 —% 20
Bag TM Normal VI Sprite.png TM42 Facade Normal Physical 70 100% 20
Bag TM Psychic VI Sprite.png TM44 Rest Psychic Status —% 10
Bag TM Normal VI Sprite.png TM45 Attract Normal Status 100% 15
Bag TM Normal VI Sprite.png TM48 Round Normal Special 60 100% 15
Bag TM Grass VI Sprite.png TM53 Energy Ball Grass Special 90 100% 10
Bag TM Flying VI Sprite.png TM62 Acrobatics Flying Physical 55 100% 15
Bag TM Normal VI Sprite.png TM68 Giga Impact Normal Physical 150 90% 5
Bag TM Normal VI Sprite.png TM75 Swords Dance Normal Status —% 20
Bag TM Normal VI Sprite.png TM77 Psych Up Normal Status —% 10
Bag TM Bug VI Sprite.png TM83 Infestation Bug Special 20 100% 20
Bag TM Grass VI Sprite.png TM86 Grass Knot Grass Special 100% 20
Bag TM Normal VI Sprite.png TM87 Swagger Normal Status 85% 15
Bag TM Normal VI Sprite.png TM88 Sleep Talk Normal Status —% 10
Bag TM Bug VI Sprite.png TM89 U-turn Bug Physical 70 100% 20
Bag TM Normal VI Sprite.png TM90 Substitute Normal Status —% 10
Bag TM Fairy Sprite.png TM99 Dazzling Gleam Fairy Special 80 100% 10
Bag TM Normal VI Sprite.png TM100 Confide Normal Status —% 20
  • Bold indicates a move that gets STAB when used by Jumpluff
  • Italic indicates a move that gets STAB only when used by an evolution of Jumpluff
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VII
Other generations:
II - III - IV - V - VI
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
BulbasaurClefairyTangelaMarillSeedotCastform
TurtwigAudinoMorelullComfey
Amnesia* Psychic Status —% 20
VileplumeParasParasectChikoritaBayleefMeganium
RoseliaSpritzeeAromatisseSwirlixSlurpuffCutiefly
RibombeeComfey
Aromatherapy Grass Status —% 5
ExeggcuteExeggutorExeggutor Confusion Psychic Special 50 100% 25
CottoneeMaractusSwirlixSlurpuff Cotton Guard Grass Status —% 10
BulbasaurIvysaurVenusaurJigglypuffWigglytuffTogetic
MarillAzumarillSunkernSunfloraSkittyAudino
Double-Edge Normal Physical 120 100% 15
ClefairyTogeticPlusleMinun Encore Normal Status 100% 5
Pachirisu Endure Normal Status —% 10
OddishGloomTangelaTangrowthRoseradeComfey Grassy Terrain Grass Status —% 10
MarillAzumarillPlusleMinunCherubiCherrim
AudinoCottoneeComfey
Helping Hand Normal Status —% 20
BulbasaurExeggutorExeggutorSunkernShroomishBreloom Seed Bomb Grass Physical 80 100% 15
BulbasaurIvysaurVenusaurExeggcuteHoppipSkiploom
JumpluffSunkernSunfloraShroomishCherubiCherrim
Worry Seed Grass Status 100% 10
  • Moves marked with an asterisk (*) must be chain bred onto Jumpluff in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Jumpluff in that game.
  • Bold indicates a move that gets STAB when used by Jumpluff
  • Italic indicates a move that gets STAB only when used by an evolution of Jumpluff
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
II - III - IV - V - VI
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by tutoring.
  • A black or white abbreviation in a colored box indicates that Jumpluff can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Jumpluff cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Jumpluff
  • Italic indicates a move that gets STAB only when used by an evolution of Jumpluff
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VII
Other generations:
II - III - IV - V - VI
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Jumpluff
  • Italic indicates a move that gets STAB only when used by an evolution of Jumpluff
  • Click on the generation numbers at the top to see moves from other generations

Side game data

Pokémon Trozei!
Trozeiani189.png
Rarity: Rare
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
MDP189.png Body size: 1
Recruit rate: Evolve
Friend AreaBeau Plains
Phrases
51%-100% HP It's simply sublime to ride the winds on journeys to wherever!
26%-50% HP Oh? I see my HP's gone down to half already.
1%-25% HP I'm run-down... I haven't the strength to ride the winds...
Level up Leveled up! I'll ride the winds higher!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness, and Explorers of Sky
MDP189.png Body size: 1
Recruit rate: -10%
IQ group: H
Pokémon Ranger: Guardian Signs
Group:
Grass
Poké Assist:
(present)
Grass Assist.png
Grass
Field move:
(present)
Cut 2 field move.png
(Cut ×2)
Not available in the past.
Browser entry
It composes vines around itself that make Pokémon Slowed.
Pokémon Rumble Blast
Attack ●●
Defense ●●●
Speed ●●●●
PokéPark Wii: Pikachu's Adventure
PPW189.png PokéPark Pad entry:
Jumpluff, a Gatekeeper in the Granite Zone, guards the path that leads to the area past the Granite Zone.
Pokémon Battle Trozei
Grass
Attack Power: ★★★★★

BT189.png

 
 
Pokémon Shuffle
None.png
Grass
None.png Attack Power: 60 - 80 Raise Max Level.png 0

#657
Shuffle189.png

Barrier Bash+
Sometimes removes three barrier-type disruptions.

 

Evolution

187Hoppip.png
Unevolved
Hoppip
 Grass  Flying 
Rare Candy
Level 18
188Skiploom.png
First evolution
Skiploom
 Grass  Flying 
Rare Candy
Level 27
189Jumpluff.png
Second evolution
Jumpluff
 Grass  Flying 

 

Sprites

This Pokémon was unavailable prior to Generation II.
Generation II  
Gold   Silver   Crystal
Spr 2g 189.png Spr b 2g 189.png   Spr 2s 189.png Spr b 2g 189.png   Spr 2c 189.png Spr b 2c 189.png
Spr 2g 189 s.png Spr b 2g 189 s.png   Spr 2s 189 s.png Spr b 2g 189 s.png   Spr 2c 189 s.png Spr b 2c 189 s.png
Front Back   Front Back   Front Back
Generation III  
Ruby Sapphire   Emerald   FireRed LeafGreen
Spr 3r 189.png Spr b 3r 189.png   Spr 3e 189.png Spr b 3r 189.png   Spr 3r 189.png Spr b 3r 189.png
Spr 3r 189 s.png Spr b 3r 189 s.png   Spr 3e 189 s.png Spr b 3r 189 s.png   Spr 3r 189 s.png Spr b 3r 189 s.png
Front Back   Front Back   Front Back
Generation IV  
Diamond Pearl   Platinum   HeartGold SoulSilver
Spr 4d 189.png Spr b 4d 189.png   Spr 4d 189.png Spr b 4p 189.png   Spr 4h 189.png Spr b 4p 189.png
Spr 4d 189 s.png Spr b 4d 189 s.png   Spr 4d 189 s.png Spr b 4p 189 s.png   Spr 4h 189 s.png Spr b 4h 189 s.png
Front Back   Front Back   Front Back
Generation V  
Black White   Black 2 White 2
Spr 5b 189.png Spr b 5b 189.png   Spr 5b 189.png Spr b 5b 189.png
Spr 5b 189 s.png Spr b 5b 189 s.png   Spr 5b 189 s.png Spr b 5b 189 s.png
Front Back   Front Back
Generation VI  
X Y   Omega Ruby Alpha Sapphire
Spr 6x 189.png Spr b 6x 189.png   Spr 6x 189.png Spr b 6x 189.png
Spr 6x 189 s.png Spr b 6x 189 s.png   Spr 6x 189 s.png Spr b 6x 189 s.png
Front Back   Front Back
189MS.png For other sprites and images, please see Jumpluff images on the Bulbagarden Archives.

 

Trivia

  • At 6.6 lbs. (3 kg), Jumpluff is the lightest Pokémon that has undergone two evolutions.
  • In Pokémon Colosseum, the shadows of Jumpluff's spores are square. In addition, the spores are always facing the same way relative to the camera, and as such, the player is the only able to see one side of them. This was fixed in Pokémon XD.
  • Jumpluff and its pre-evolutions were given their English names by Nob Ogasawara.

Origin

Jumpluff appears to be based on the final stage in the lifespan of a dandelion. Its two hands closely resemble pom-poms, and its movements in the console games, such as Pokémon Stadium 2 and Pokémon Colosseum, also bring to mind a cheerleader.

Name origin

Jumpluff is a combination of jump and fluff. It could also be a corruption of plush, meaning a soft object or an object made of felt. The names of all stages of its evolutionary line are based on the phrase, "Just a hop, skip, and a jump away."

Watacco is a combination of 綿 wata (cotton) and 根っ子 nekko (root).

In other languages

Language Title Meaning
Japan Flag.png Japanese ワタッコ Watacco From 綿 wata and 根っ子 nekko
France Flag.png French Cotovol From coton and vol
Spain Flag.png Spanish Jumpluff Same as English name
Germany Flag.png German Papungha From Pappus and sprunghaft
Italy Flag.png Italian Jumpluff Same as English name
South Korea Flag.png Korean 솜솜코 Somsomko From 솜 som and part of its Japanese name kko
Hong Kong Flag.png Cantonese Chinese    
China and Taiwan Flags.png Mandarin Chinese 毽子綿 / 毽子绵 Jiànzimián Literally "Shuttlecock floss"
 
 

 

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