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Klink

Class: Common
Type:
Steel
Catch Rate: 130
Level Gain Rate: Medium Slow
Base Reward EXP: 60
Reward EV Point: Defense: 1
Klink in game: 4,833 Who?
AVG Level: 15
Gender Ratios:
Genderless
Pokemon Id: 599

Base Stats

HP: 40
Attack: 55
Defense: 70
SpAttack: 45
SpDefense: 60
Speed: 30
Total: 300
Default Ability 1: Attack Novice
Default Ability 2: Maximum Guard
Default Ability 3: Steel Novice
Concept Artist: Nintendo
Artwork Artist: Nintendo

Klink's elemental sensitivity to the enemy attacks:

: 50% : 100% : 50% : 100% : 200% : 200% : 50% : 100% : 50%
: 200% : 50% : 50% : 50% : 0% : 50% : 50% : 50% : 100%

Klink's Transformation Line

#599 Klink
Steel (Type 1)
Level 44
#600 Klang
Steel (Type 1)
Level 52
#601 Klinklang
Steel (Type 1)
Level 62
Use item Mega Gem
#8601 Mega Klinklang
Steel (Type 1)

Klink's Other Forms

#2599 Shiny Klink
Steel (Type 1)

HM (Hidden Machine) Moves Klink Can Learn

ID: 495 Rock Smash HM06 Category: Physical Base Power: 40 PP: 15 Accuracy: 100

Klink's Level-Up Attacks

ID: 674 Vice Grip Level: 1 Category: Physical Base Power: 55 PP: 30 Accuracy: 100
ID: 82 Charge Level: 6 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 647 Thunder Shock Level: 11 Category: Special Base Power: 40 PP: 30 Accuracy: 100
ID: 234 Gear Grind Level: 16 Category: Physical Base Power: 50 PP: 15 Accuracy: 85
ID: 47 Bind Level: 21 Category: Physical Base Power: 15 PP: 20 Accuracy: 85
ID: 83 Charge Beam Level: 26 Category: Special Base Power: 50 PP: 10 Accuracy: 90
ID: 34 Autotomize Level: 31 Category: Status Base Power: 1 PP: 15 Accuracy: 1000
ID: 380 Mirror Shot Level: 36 Category: Special Base Power: 65 PP: 10 Accuracy: 85
ID: 515 Screech Level: 39 Category: Status Base Power: 1 PP: 40 Accuracy: 100
ID: 132 Discharge Level: 42 Category: Special Base Power: 80 PP: 15 Accuracy: 100
ID: 370 Metal Sound Level: 45 Category: Status Base Power: 1 PP: 40 Accuracy: 85
ID: 538 Shift Gear Level: 48 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 341 Lock-On Level: 51 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 705 Zap Cannon Level: 54 Category: Special Base Power: 120 PP: 5 Accuracy: 50
ID: 292 Hyper Beam Level: 57 Category: Special Base Power: 150 PP: 5 Accuracy: 90

TM (Technical Machine) Moves Klink Can Learn

ID: 653 Toxic TM006 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 278 Hidden Power TM010 Category: Special Base Power: 60 PP: 15 Accuracy: 100
ID: 449 Protect TM017 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 226 Frustration TM021 Category: Physical Base Power: 1 PP: 20 Accuracy: 100
ID: 649 Thunderbolt TM024 Category: Special Base Power: 90 PP: 15 Accuracy: 100
ID: 485 Return TM027 Category: Physical Base Power: 1 PP: 20 Accuracy: 100
ID: 139 Double Team TM032 Category: Status Base Power: 1 PP: 15 Accuracy: 1000
ID: 510 Sandstorm TM037 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 179 Facade TM042 Category: Physical Base Power: 70 PP: 20 Accuracy: 100
ID: 482 Rest TM044 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 504 Round TM048 Category: Special Base Power: 60 PP: 10 Accuracy: 100
ID: 493 Rock Polish TM069 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 677 Volt Switch TM072 Category: Special Base Power: 70 PP: 5 Accuracy: 100
ID: 648 Thunder Wave TM073 Category: Status Base Power: 1 PP: 20 Accuracy: 100
ID: 617 Swagger TM087 Category: Status Base Power: 1 PP: 15 Accuracy: 90
ID: 556 Sleep Talk TM088 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 608 Substitute TM090 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 206 Flash Cannon TM091 Category: Special Base Power: 80 PP: 10 Accuracy: 100
ID: 692 Wild Charge TM093 Category: Physical Base Power: 90 PP: 15 Accuracy: 100
ID: 94 Confide TM100 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 567 Snore TM120 Category: Special Base Power: 50 PP: 15 Accuracy: 100
ID: 517 Secret Power TM129 Category: Physical Base Power: 70 PP: 20 Accuracy: 100
ID: 247 Gravity TM143 Category: Status Base Power: 1 PP: 5 Accuracy: 100
ID: 350 Magic Coat TM144 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 477 Recycle TM146 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 539 Shock Wave TM147 Category: Special Base Power: 60 PP: 20 Accuracy: 1000
ID: 541 Signal Beam TM148 Category: Special Base Power: 75 PP: 15 Accuracy: 100
ID: 637 Telekinesis TM161 Category: Status Base Power: 1 PP: 15 Accuracy: 1000
ID: 317 Iron Defense TM199 Category: Status Base Power: 1 PP: 15 Accuracy: 1000
ID: 355 Magnet Rise TM201 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 667 Uproar TM224 Category: Special Base Power: 90 PP: 10 Accuracy: 100
Pokémon: Klink - Level Gain Rate: Medium Slow - Class: Common
This level gain rate Pokémon required total EXP amounts for each level
L 1: 0 EXP
L 2: 54 EXP
L 3: 342 EXP
L 4: 576 EXP
L 5: 810 EXP
L 6: 1,074 EXP
L 7: 1,416 EXP
L 8: 1,884 EXP
L 9: 2,514 EXP
L 10: 3,360 EXP
L 11: 4,452 EXP
L 12: 5,838 EXP
L 13: 7,566 EXP
L 14: 9,672 EXP
L 15: 12,210 EXP
L 16: 15,210 EXP
L 17: 18,720 EXP
L 18: 22,788 EXP
L 19: 27,450 EXP
L 20: 32,760 EXP
L 21: 38,748 EXP
L 22: 45,462 EXP
L 23: 52,950 EXP
L 24: 61,248 EXP
L 25: 70,410 EXP
L 26: 80,466 EXP
L 27: 91,464 EXP
L 28: 103,452 EXP
L 29: 116,466 EXP
L 30: 130,560 EXP
L 31: 145,764 EXP
L 32: 162,126 EXP
L 33: 179,694 EXP
L 34: 198,504 EXP
L 35: 218,610 EXP
L 36: 240,042 EXP
L 37: 262,848 EXP
L 38: 287,076 EXP
L 39: 312,762 EXP
L 40: 339,960 EXP
L 41: 368,700 EXP
L 42: 399,030 EXP
L 43: 430,998 EXP
L 44: 464,640 EXP
L 45: 500,010 EXP
L 46: 537,138 EXP
L 47: 576,072 EXP
L 48: 616,860 EXP
L 49: 659,538 EXP
L 50: 704,160 EXP
L 51: 750,756 EXP
L 52: 799,374 EXP
L 53: 850,062 EXP
L 54: 902,856 EXP
L 55: 957,810 EXP
L 56: 1,014,954 EXP
L 57: 1,074,336 EXP
L 58: 1,136,004 EXP
L 59: 1,199,994 EXP
L 60: 1,266,360 EXP
L 61: 1,335,132 EXP
L 62: 1,406,358 EXP
L 63: 1,480,086 EXP
L 64: 1,556,352 EXP
L 65: 1,635,210 EXP
L 66: 1,716,690 EXP
L 67: 1,800,840 EXP
L 68: 1,887,708 EXP
L 69: 1,977,330 EXP
L 70: 2,069,760 EXP
L 71: 2,165,028 EXP
L 72: 2,263,182 EXP
L 73: 2,364,270 EXP
L 74: 2,468,328 EXP
L 75: 2,575,410 EXP
L 76: 2,685,546 EXP
L 77: 2,798,784 EXP
L 78: 2,915,172 EXP
L 79: 3,034,746 EXP
L 80: 3,157,560 EXP
L 81: 3,283,644 EXP
L 82: 3,413,046 EXP
L 83: 3,545,814 EXP
L 84: 3,681,984 EXP
L 85: 3,821,610 EXP
L 86: 3,964,722 EXP
L 87: 4,111,368 EXP
L 88: 4,261,596 EXP
L 89: 4,415,442 EXP
L 90: 4,572,960 EXP
L 91: 4,734,180 EXP
L 92: 4,899,150 EXP
L 93: 5,067,918 EXP
L 94: 5,240,520 EXP
L 95: 5,417,010 EXP
L 96: 5,597,418 EXP
L 97: 5,781,792 EXP
L 98: 5,970,180 EXP
L 99: 6,162,618 EXP
L 100: 6,359,160 EXP
L 101: 6,677,000 EXP
L 102: 7,010,000 EXP
L 103: 7,360,000 EXP
L 104: 7,728,000 EXP
L 105: 8,114,000 EXP
L 106: 8,519,000 EXP
L 107: 8,944,000 EXP
L 108: 9,391,000 EXP
L 109: 9,860,000 EXP
L 110: 10,353,000 EXP
L 111: 10,870,000 EXP
L 112: 11,413,000 EXP
L 113: 11,983,000 EXP
L 114: 12,582,000 EXP
L 115: 13,211,000 EXP
L 116: 13,871,000 EXP
L 117: 14,564,000 EXP
L 118: 15,292,000 EXP
L 119: 16,056,000 EXP
L 120: 16,858,000 EXP
" data-width="700" data-numposts="5" data-colorscheme="dark">



Important notice! Pokemon Klink is a fictional character of humans.
There is only single Creator of everything and anything
All Pokemon are made up by humans based on real animals or existing objects.
The stroies of Pokemon are all fictional and in most cases illogical or nonsense.
Games are for only fun time and do never put any spiritual/religional or deity meaning into them!
Never pass your necessary jobs and duties due to gameplaying!



Official Pokemon Info from Bulbapedia (Content is available under Attribution-NonCommercial-ShareAlike 2.5)

Klink
Gear Pokémon
???
Giaru
#599
Klink
Images on the Bulbagarden Archives
Type
Steel
Abilities
Plus or Minus Clear Body
Hidden Ability
Gender ratio
Genderless
Catch rate
130 (17%)
Breeding
Egg Group
Mineral
Hatch time
5397 - 5653 steps
Height
1'00" 0.3 m
Weight
46.3 lbs. 21.0 kg
Regional numbers
Pokédex
#105/#130
Unova
Browser
Not in any Browser
Base experience yield
60
Leveling rate
Medium Slow
EV yield
Total: 1
0
HP
0
Atk
1
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Body11.png
Footprint
F599.png
Pokédex color
 Gray
Base friendship
70
External Links

Klink (Japanese??? Giaru) is a Steel-type Pokémon introduced in Generation V.

It evolves into Klang starting at level 38, which evolves into Klinklang starting at level 49.

Biology

Klink resembles two interlocking gears with six teeth each. The teeth of the gears are a light gray, with a darker central region. Each gear has a white "X" in place of its left eye, while their right eyes have a black pupil and white sclera. They have round turquoise noses and small mouths. Klink can launch itself at opponents in the form of Gear Grind and Shift Gear, its signature moves. Once two bodies have joined, they cannot combine with any others or they will become separated. Klink generates its life energy by spinning, and is generally found in caves. According to Professor Juniper, the first recorded evidence of this Pokémon dates to around 100 years ago, in the Chargestone Cave; she believes that it suddenly appeared in the cave at that time.

In the anime

 
Klink in the anime

Major appearances

Klink and its evolutions appeared under the ownership of Mannes in White—Victini and Zekrom and Black—Victini and Reshiram.

Minor appearances

Klink made its TV debut in Evolution Exchange Excitement!. A swarm of them appeared inside Chargestone Cave along with a Klinklang.

Klink appeared in Mewtwo — Prologue to Awakening along with Klang and Klinklang.

 
 
 
 
 

Pokédex entries

Episode Pokémon Source Entry
BW063 Klink Ash's Pokédex Klink, the Gear Pokémon. In order for Klink to survive, it produces energy by spinning its twin, interlocking bodies.
This concludes the entries from the Best Wishes series.

In the manga

 
Klink in Pokémon Adventures

In the Pokémon Adventures manga

A Klink was seen under the ownership of Colress.

In the TCG

Main article: Klink (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation V.
Generation V  
Black The two minigears that mesh together are predetermined. Each will rebound from other minigears without meshing.
White Interlocking two bodies and spinning around generates the energy they need to live.
Black 2 Two bodies comprise a fixed pair. They spin around each other to generate energy.
White 2
Generation VI  
X Interlocking two bodies and spinning around generates the energy they need to live.
Y The two minigears that mesh together are predetermined. Each will rebound from other minigears without meshing.
Omega Ruby Interlocking two bodies and spinning around generates the energy they need to live.
Alpha Sapphire The two minigears that mesh together are predetermined. Each will rebound from other minigears without meshing.

 

Game locations

This Pokémon was unavailable prior to Generation V.
Generation V  
Black White
Chargestone CaveP2 Laboratory
Black 2 White 2
Chargestone Cave
Chargestone Cave (N's Pokémon)
Generation VI  
X Y
Breed Klang or Klinklang
Omega Ruby Alpha Sapphire
Mirage Caves (West of Route 115, north of Fortree City, and north of Route 124)
Generation VII  
Sun Moon
Hau'oli City (Island Scan)Th

 

In side games

This Pokémon was unavailable prior to Generation V.
Generation V  
Rumble Blast
Beginner's Park, Factory: Firebreathing Mountain
MD GTI
Ragged Mountain (1F-5F), Stony Cave (B1-B5), Moonlit Forest (Mapless Street), Rusty Mountain (1F-24F), Jaws of the Abyss (Golden Chamber), Smoking Mountain (Golden Chamber)
Rumble U
Model Train Room: Working Gears
Generation VI  
Battle Trozei
Sacred Plains: Stage 2
Shuffle
Albens Town: Stage 225
Rumble World
White Ruins: Rumbling Hall (All Areas)Origin Hideaway: Super-Aura Test Lab (All Areas)
Picross
Area 20: Stage 10

 

Held items

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 40  
100 - 147 190 - 284
Attack: 55  
54 - 117 103 - 229
Defense: 70  
67 - 134 130 - 262
Sp.Atk: 45  
45 - 106 85 - 207
Sp.Def: 60  
58 - 123 112 - 240
Speed: 30  
31 - 90 58 - 174
Total: 300   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVsIVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

 

 

 

 

 

 

 

 

 

 

Type effectiveness

Under normal battle conditions in Generation VII, this Pokémon is:  
Damaged
normally by:
Ghost
Water
Electric
Dark
Weak to:
Fighting
Ground
Fire
Immune to:
Poison
Resistant to:
Normal ½×
Flying ½×
Rock ½×
Bug ½×
Steel ½×
Grass ½×
Psychic ½×
Ice ½×
Dragon ½×
Fairy ½×
Notes:

Learnset

By leveling up

Generation VII
Other generations:
V - VI
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
1 Vice Grip Normal Physical 55 100% 30
6 Charge Electric Status —% 20
11 Thunder Shock Electric Special 40 100% 30
16 Gear Grind Steel Physical 50 85% 15
21 Bind Normal Physical 15 85% 20
26 Charge Beam Electric Special 50 90% 10
31 Autotomize Steel Status —% 15
36 Mirror Shot Steel Special 65 85% 10
39 Screech Normal Status 85% 40
42 Discharge Electric Special 80 100% 15
45 Metal Sound Steel Status 85% 40
48 Shift Gear Steel Status —% 10
50 Lock-On Normal Status —% 5
54 Zap Cannon Electric Special 120 50% 5
57 Hyper Beam Normal Special 150 90% 5
  • Bold indicates a move that gets STAB when used by Klink
  • Italic indicates a move that gets STAB only when used by an evolution of Klink
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

 
Generation VII
Other generations:
V - VI
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Poison VI Sprite.png TM06 Toxic Poison Status 90% 10
Bag TM Normal VI Sprite.png TM10 Hidden Power Normal Special 60 100% 15
Bag TM Normal VI Sprite.png TM15 Hyper Beam Normal Special 150 90% 5
Bag TM Normal VI Sprite.png TM17 Protect Normal Status —% 10
Bag TM Normal VI Sprite.png TM21 Frustration Normal Physical 100% 20
Bag TM Electric VI Sprite.png TM24 Thunderbolt Electric Special 90 100% 15
Bag TM Normal VI Sprite.png TM27 Return Normal Physical 100% 20
Bag TM Normal VI Sprite.png TM32 Double Team Normal Status —% 15
Bag TM Rock VI Sprite.png TM37 Sandstorm Rock Status —% 10
Bag TM Normal VI Sprite.png TM42 Facade Normal Physical 70 100% 20
Bag TM Psychic VI Sprite.png TM44 Rest Psychic Status —% 10
Bag TM Normal VI Sprite.png TM48 Round Normal Special 60 100% 15
Bag TM Electric VI Sprite.png TM57 Charge Beam Electric Special 50 90% 10
Bag TM Rock VI Sprite.png TM69 Rock Polish Rock Status —% 20
Bag TM Electric VI Sprite.png TM72 Volt Switch Electric Special 70 100% 20
Bag TM Electric VI Sprite.png TM73 Thunder Wave Electric Status 90% 20
Bag TM Normal VI Sprite.png TM87 Swagger Normal Status 85% 15
Bag TM Normal VI Sprite.png TM88 Sleep Talk Normal Status —% 10
Bag TM Normal VI Sprite.png TM90 Substitute Normal Status —% 10
Bag TM Steel VI Sprite.png TM91 Flash Cannon Steel Special 80 100% 10
Bag TM Electric VI Sprite.png TM93 Wild Charge Electric Physical 90 100% 15
Bag TM Normal VI Sprite.png TM100 Confide Normal Status —% 20
  • Bold indicates a move that gets STAB when used by Klink
  • Italic indicates a move that gets STAB only when used by an evolution of Klink
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VII
Other generations:
V - VI
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Klink in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Klink in that game.
  • Bold indicates a move that gets STAB when used by Klink
  • Italic indicates a move that gets STAB only when used by an evolution of Klink
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
V - VI
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by tutoring.
  • A black or white abbreviation in a colored box indicates that Klink can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Klink cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Klink
  • Italic indicates a move that gets STAB only when used by an evolution of Klink
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

Side game data

Pokémon Rumble Blast
Attack ?
Defense ???
Speed ???
PokéPark 2: Wonders Beyond
PP2599.png
PokéPark Pad entry:
He worked as a gear moving the elevator in the warehouse, but now he is free to enjoy his life.
Pokémon Battle Trozei
Steel
Attack Power: ?????

BT599.png

 
 
Pokémon Shuffle
None.png
Steel
None.png Attack Power: 50 - 70 Raise Max Level.png 0

#310
Shuffle599.png

Damage Streak
Does more damage the more times in a row it is triggered.

 

Evolution

599Klink.png
Unevolved
Klink
 Steel 
Rare Candy
Level 38
600Klang.png
First evolution
Klang
 Steel 
Rare Candy
Level 49
601Klinklang.png
Second evolution
Klinklang
 Steel 

 

Sprites

This Pokémon was unavailable prior to Generation V.
Generation V  
Black White   Black 2 White 2
Spr 5b 599.png Spr b 5b 599.png   Spr 5b 599.png Spr b 5b 599.png
Spr 5b 599 s.png Spr b 5b 599 s.png   Spr 5b 599 s.png Spr b 5b 599 s.png
Front Back   Front Back
Generation VI  
X Y   Omega Ruby Alpha Sapphire
Spr 6x 599.png Spr b 6x 599.png   Spr 6x 599.png Spr b 6x 599.png
Spr 6x 599 s.png Spr b 6x 599 s.png   Spr 6x 599 s.png Spr b 6x 599 s.png
Front Back   Front Back
599MS.png For other sprites and images, please see Klink images on the Bulbagarden Archives.

 

Trivia

Origin

Klink is based on a pair of interlocking gears, more specifically either spurhelical, or herringbone gears. The Klink line's Shiny coloration may have been based on copper gears, since their noses have turned green as copper does when it oxidizes into such compounds as copper carbonate, forming a patina. Klink also resembles the simplest concept of the perpetual motion machine, as it is just two gears which repeatedly spin each other.

Name origin

Klink is a corruption of clink (onomatopoeia for light metal striking a surface). It may also involve link, possibly referring to how the two gears are connected. It may also derive from the expression of two objects clinging on to each other and that they click.

Giaru is derived from gear.

In other languages

Language Title Meaning
Japan Flag.png Japanese ??? Giaru From ?? gia
France Flag.png French Tic From tictac
Spain Flag.png Spanish Klink Same as English name
Germany Flag.png German Klikk From Klick
Italy Flag.png Italian Klink Same as English name
South Korea Flag.png Korean ??? Giaru Transliteration of Japanese name
Hong Kong Flag.png Cantonese Chinese    
China and Taiwan Flags.png Mandarin Chinese ??? / ??? Chilún'ér? From ?? chilún and ér?
 
 
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