|
Shiny Klink
|
Class:
Shiny Common
|
Type:
Steel
|
Catch Rate:
65
|
Level Gain Rate:
S Medium Slow
|
Base Reward EXP:
90
|
Reward EV Point:
Defense: 1
|
Shiny Klink in game:
81
Who?
|
AVG Level:
91
|
Gender Ratios:
Genderless
|
|
|
Shiny Klink's elemental sensitivity to the enemy attacks:
|
:
50%
|
:
100%
|
:
50%
|
:
100%
|
:
200%
|
:
200%
|
:
50%
|
:
100%
|
:
50%
|
:
200%
|
:
50%
|
:
50%
|
:
50%
|
:
0%
|
:
50%
|
:
50%
|
:
50%
|
:
100%
|
Shiny Klink's Transformation Line
|
|
|
|
|
|
|
|
Shiny Klink's Other Forms
|
|
HM (Hidden Machine) Moves Shiny Klink Can Learn
|
|
|
ID:
495
|
Rock Smash
|
HM06
|
|
Category:
Physical
|
Base Power:
40
|
PP:
15
|
Accuracy:
100
|
|
Shiny Klink's Level-Up Attacks
|
|
|
|
ID:
674
|
Vice Grip
|
Level:
1
|
|
Category:
Physical
|
Base Power:
55
|
PP:
30
|
Accuracy:
100
|
|
ID:
82
|
Charge
|
Level:
8
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
647
|
Thunder Shock
|
Level:
11
|
|
Category:
Special
|
Base Power:
40
|
PP:
30
|
Accuracy:
100
|
|
ID:
47
|
Bind
|
Level:
21
|
|
Category:
Physical
|
Base Power:
15
|
PP:
20
|
Accuracy:
85
|
|
ID:
83
|
Charge Beam
|
Level:
26
|
|
Category:
Special
|
Base Power:
50
|
PP:
10
|
Accuracy:
90
|
|
ID:
34
|
Autotomize
|
Level:
31
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
1000
|
|
ID:
234
|
Gear Grind
|
Level:
32
|
|
Category:
Physical
|
Base Power:
50
|
PP:
15
|
Accuracy:
85
|
|
ID:
380
|
Mirror Shot
|
Level:
36
|
|
Category:
Special
|
Base Power:
65
|
PP:
10
|
Accuracy:
85
|
|
ID:
515
|
Screech
|
Level:
39
|
|
Category:
Status
|
Base Power:
1
|
PP:
40
|
Accuracy:
100
|
|
ID:
132
|
Discharge
|
Level:
42
|
|
Category:
Special
|
Base Power:
80
|
PP:
15
|
Accuracy:
100
|
|
ID:
370
|
Metal Sound
|
Level:
45
|
|
Category:
Status
|
Base Power:
1
|
PP:
40
|
Accuracy:
85
|
|
ID:
538
|
Shift Gear
|
Level:
48
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
341
|
Lock-On
|
Level:
51
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
705
|
Zap Cannon
|
Level:
54
|
|
Category:
Special
|
Base Power:
120
|
PP:
5
|
Accuracy:
50
|
|
ID:
292
|
Hyper Beam
|
Level:
57
|
|
Category:
Special
|
Base Power:
150
|
PP:
5
|
Accuracy:
90
|
|
TM (Technical Machine) Moves Shiny Klink Can Learn
|
|
|
|
ID:
653
|
Toxic
|
TM006
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
100
|
|
ID:
278
|
Hidden Power
|
TM010
|
|
Category:
Special
|
Base Power:
60
|
PP:
15
|
Accuracy:
100
|
|
ID:
292
|
Hyper Beam
|
TM015
|
|
Category:
Special
|
Base Power:
150
|
PP:
5
|
Accuracy:
90
|
|
ID:
449
|
Protect
|
TM017
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
226
|
Frustration
|
TM021
|
|
Category:
Physical
|
Base Power:
1
|
PP:
20
|
Accuracy:
100
|
|
ID:
649
|
Thunderbolt
|
TM024
|
|
Category:
Special
|
Base Power:
90
|
PP:
15
|
Accuracy:
100
|
|
ID:
485
|
Return
|
TM027
|
|
Category:
Physical
|
Base Power:
1
|
PP:
20
|
Accuracy:
100
|
|
ID:
139
|
Double Team
|
TM032
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
1000
|
|
ID:
510
|
Sandstorm
|
TM037
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
100
|
|
ID:
179
|
Facade
|
TM042
|
|
Category:
Physical
|
Base Power:
70
|
PP:
20
|
Accuracy:
100
|
|
ID:
482
|
Rest
|
TM044
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
504
|
Round
|
TM048
|
|
Category:
Special
|
Base Power:
60
|
PP:
10
|
Accuracy:
100
|
|
ID:
83
|
Charge Beam
|
TM057
|
|
Category:
Special
|
Base Power:
50
|
PP:
10
|
Accuracy:
90
|
|
ID:
493
|
Rock Polish
|
TM069
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
677
|
Volt Switch
|
TM072
|
|
Category:
Special
|
Base Power:
70
|
PP:
5
|
Accuracy:
100
|
|
ID:
648
|
Thunder Wave
|
TM073
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
100
|
|
ID:
617
|
Swagger
|
TM087
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
90
|
|
ID:
556
|
Sleep Talk
|
TM088
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
608
|
Substitute
|
TM090
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
206
|
Flash Cannon
|
TM091
|
|
Category:
Special
|
Base Power:
80
|
PP:
10
|
Accuracy:
100
|
|
ID:
692
|
Wild Charge
|
TM093
|
|
Category:
Physical
|
Base Power:
90
|
PP:
15
|
Accuracy:
100
|
|
ID:
94
|
Confide
|
TM100
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
567
|
Snore
|
TM120
|
|
Category:
Special
|
Base Power:
50
|
PP:
15
|
Accuracy:
100
|
|
ID:
517
|
Secret Power
|
TM129
|
|
Category:
Physical
|
Base Power:
70
|
PP:
20
|
Accuracy:
100
|
|
ID:
247
|
Gravity
|
TM143
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
100
|
|
ID:
350
|
Magic Coat
|
TM144
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
477
|
Recycle
|
TM146
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
539
|
Shock Wave
|
TM147
|
|
Category:
Special
|
Base Power:
60
|
PP:
20
|
Accuracy:
1000
|
|
ID:
541
|
Signal Beam
|
TM148
|
|
Category:
Special
|
Base Power:
75
|
PP:
15
|
Accuracy:
100
|
|
ID:
637
|
Telekinesis
|
TM161
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
1000
|
|
ID:
27
|
Assurance
|
TM162
|
|
Category:
Physical
|
Base Power:
60
|
PP:
10
|
Accuracy:
100
|
|
ID:
171
|
Endure
|
TM182
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
317
|
Iron Defense
|
TM199
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
1000
|
|
ID:
355
|
Magnet Rise
|
TM201
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
515
|
Screech
|
TM221
|
|
Category:
Status
|
Base Power:
1
|
PP:
40
|
Accuracy:
100
|
|
ID:
667
|
Uproar
|
TM224
|
|
Category:
Special
|
Base Power:
90
|
PP:
10
|
Accuracy:
100
|
|
ID:
47
|
Bind
|
TM274
|
|
Category:
Physical
|
Base Power:
15
|
PP:
20
|
Accuracy:
85
|
|
ID:
439
|
Power Gem
|
TM387
|
|
Category:
Special
|
Base Power:
80
|
PP:
20
|
Accuracy:
100
|
|
ID:
759
|
Steel Roller
|
TM591
|
|
Category:
Physical
|
Base Power:
130
|
PP:
5
|
Accuracy:
100
|
|
ID:
765
|
Rising Voltage
|
TM596
|
|
Category:
Special
|
Base Power:
60
|
PP:
20
|
Accuracy:
100
|
|
Pokémon: Shiny Klink - Level Gain Rate: S Medium Slow - Class: Shiny
This level gain rate Pokémon required total EXP amounts for each level
L
1:
0
EXP
L
2:
108
EXP
L
3:
684
EXP
L
4:
1,152
EXP
L
5:
1,620
EXP
L
6:
2,148
EXP
L
7:
2,832
EXP
L
8:
3,768
EXP
L
9:
5,028
EXP
L
10:
6,720
EXP
L
11:
8,904
EXP
L
12:
11,676
EXP
L
13:
15,132
EXP
L
14:
19,344
EXP
L
15:
24,420
EXP
L
16:
30,420
EXP
L
17:
37,440
EXP
L
18:
45,576
EXP
L
19:
54,900
EXP
L
20:
65,520
EXP
L
21:
77,496
EXP
L
22:
90,924
EXP
L
23:
105,900
EXP
L
24:
122,496
EXP
L
25:
140,820
EXP
L
26:
160,932
EXP
L
27:
182,928
EXP
L
28:
206,904
EXP
L
29:
232,932
EXP
L
30:
261,120
EXP
L
31:
291,528
EXP
L
32:
324,252
EXP
L
33:
359,388
EXP
L
34:
397,008
EXP
L
35:
437,220
EXP
L
36:
480,084
EXP
L
37:
525,696
EXP
L
38:
574,152
EXP
L
39:
625,524
EXP
L
40:
679,920
EXP
L
41:
737,400
EXP
L
42:
798,060
EXP
L
43:
861,996
EXP
L
44:
929,280
EXP
L
45:
1,000,020
EXP
L
46:
1,074,276
EXP
L
47:
1,152,144
EXP
L
48:
1,233,720
EXP
L
49:
1,319,076
EXP
L
50:
1,408,320
EXP
L
51:
1,501,512
EXP
L
52:
1,598,748
EXP
L
53:
1,700,124
EXP
L
54:
1,805,712
EXP
L
55:
1,915,620
EXP
L
56:
2,029,908
EXP
L
57:
2,148,672
EXP
L
58:
2,272,008
EXP
L
59:
2,399,988
EXP
L
60:
2,532,720
EXP
L
61:
2,670,264
EXP
L
62:
2,812,716
EXP
L
63:
2,960,172
EXP
L
64:
3,112,704
EXP
L
65:
3,270,420
EXP
L
66:
3,433,380
EXP
L
67:
3,601,680
EXP
L
68:
3,775,416
EXP
L
69:
3,954,660
EXP
L
70:
4,139,520
EXP
L
71:
4,330,056
EXP
L
72:
4,526,364
EXP
L
73:
4,728,540
EXP
L
74:
4,936,656
EXP
L
75:
5,150,820
EXP
L
76:
5,371,092
EXP
L
77:
5,597,568
EXP
L
78:
5,830,344
EXP
L
79:
6,069,492
EXP
L
80:
6,315,120
EXP
L
81:
6,567,288
EXP
L
82:
6,826,092
EXP
L
83:
7,091,628
EXP
L
84:
7,363,968
EXP
L
85:
7,643,220
EXP
L
86:
7,929,444
EXP
L
87:
8,222,736
EXP
L
88:
8,523,192
EXP
L
89:
8,830,884
EXP
L
90:
9,145,920
EXP
L
91:
9,468,360
EXP
L
92:
9,798,300
EXP
L
93:
10,135,836
EXP
L
94:
10,481,040
EXP
L
95:
10,834,020
EXP
L
96:
11,194,836
EXP
L
97:
11,563,584
EXP
L
98:
11,940,360
EXP
L
99:
12,325,236
EXP
L
100:
12,718,320
EXP
L
101:
13,354,000
EXP
L
102:
14,021,000
EXP
L
103:
14,722,000
EXP
L
104:
15,458,000
EXP
L
105:
16,230,000
EXP
L
106:
17,041,000
EXP
L
107:
17,893,000
EXP
L
108:
18,787,000
EXP
L
109:
19,726,000
EXP
L
110:
20,712,000
EXP
L
111:
21,747,000
EXP
L
112:
22,834,000
EXP
L
113:
23,975,000
EXP
L
114:
25,173,000
EXP
L
115:
26,431,000
EXP
L
116:
27,752,000
EXP
L
117:
29,139,000
EXP
L
118:
30,595,000
EXP
L
119:
32,124,000
EXP
L
120:
33,730,000
EXP

" data-width="700" data-numposts="5" data-colorscheme="dark">
Important notice! Pokemon Shiny Klink is a fictional character of humans.
There is only single Creator of everything and anything
All Pokemon are made up by humans based on real animals or existing objects.
The stroies of Pokemon are all fictional and in most cases illogical or nonsense.
Games are for only fun time and do never put any spiritual/religional or deity meaning into them!
Never pass your necessary jobs and duties due to gameplaying!
Official Pokemon Info from Bulbapedia (Content is available under Attribution-NonCommercial-ShareAlike 2.5)
Klink (Japanese: ??? Giaru) is a Steel-type Pokémon introduced in Generation V.
It evolves into Klang starting at level 38, which evolves into Klinklang starting at level 49.
Biology
Klink resembles two interlocking gears with six teeth each. The teeth of the gears are a light gray, with a darker central region. Each gear has a white "X" in place of its left eye, while their right eyes have a black pupil and white sclera. They have round turquoise noses and small mouths. Klink can launch itself at opponents in the form of Gear Grind and Shift Gear, its signature moves. Once two bodies have joined, they cannot combine with any others or they will become separated. Klink generates its life energy by spinning, and is generally found in caves. According to Professor Juniper, the first recorded evidence of this Pokémon dates to around 100 years ago, in the Chargestone Cave; she believes that it suddenly appeared in the cave at that time.
In the anime
Major appearances
Klink and its evolutions appeared under the ownership of Mannes in White—Victini and Zekrom and Black—Victini and Reshiram.
Minor appearances
Klink made its TV debut in Evolution Exchange Excitement!. A swarm of them appeared inside Chargestone Cave along with a Klinklang.
Klink appeared in Mewtwo — Prologue to Awakening along with Klang and Klinklang.
Pokédex entries
Entry |
BW063 |
Klink |
Ash's Pokédex |
Klink, the Gear Pokémon. In order for Klink to survive, it produces energy by spinning its twin, interlocking bodies. |
This concludes the entries from the Best Wishes series. |
|
In the manga
In the Pokémon Adventures manga
A Klink was seen under the ownership of Colress.
In the TCG
- Main article: Klink (TCG)
Game data
Pokédex entries
This Pokémon was unavailable prior to Generation V. |
Generation V |
|
Black |
The two minigears that mesh together are predetermined. Each will rebound from other minigears without meshing. |
White |
Interlocking two bodies and spinning around generates the energy they need to live. |
Black 2 |
Two bodies comprise a fixed pair. They spin around each other to generate energy. |
White 2 |
|
|
Generation VI |
|
X |
Interlocking two bodies and spinning around generates the energy they need to live. |
Y |
The two minigears that mesh together are predetermined. Each will rebound from other minigears without meshing. |
Omega Ruby |
Interlocking two bodies and spinning around generates the energy they need to live. |
Alpha Sapphire |
The two minigears that mesh together are predetermined. Each will rebound from other minigears without meshing. |
|
|
Game locations
This Pokémon was unavailable prior to Generation V. |
|
|
|
In side games
This Pokémon was unavailable prior to Generation V. |
|
|
Held items
Stats
Base stats
Stat |
Range |
At Lv. 50 |
At Lv. 100 |
|
100 - 147 |
190 - 284 |
|
54 - 117 |
103 - 229 |
|
67 - 134 |
130 - 262 |
|
45 - 106 |
85 - 207 |
|
58 - 123 |
112 - 240 |
|
31 - 90 |
58 - 174 |
|
- Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
- Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
|
Type effectiveness
Under normal battle conditions in Generation VII, this Pokémon is: |
|
|
|
|
|
|
|
Learnset
Generation VII |
Other generations: |
V - VI |
|
|
|
- Bold indicates a move that gets STAB when used by Klink
- Italic indicates a move that gets STAB only when used by an evolution of Klink
- Click on the generation numbers at the top to see level-up moves from other generations
|
Generation VII |
Other generations: |
V - VI |
|
|
|
- Bold indicates a move that gets STAB when used by Klink
- Italic indicates a move that gets STAB only when used by an evolution of Klink
- Click on the generation numbers at the top to see TM moves from other generations
|
Generation VII |
Other generations: |
V - VI |
|
|
|
- Moves marked with an asterisk (*) must be chain bred onto Klink in Generation VII
- Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
- Moves marked with a superscript game abbreviation can only be bred onto Klink in that game.
- Bold indicates a move that gets STAB when used by Klink
- Italic indicates a move that gets STAB only when used by an evolution of Klink
- Click on the generation numbers at the top to see Egg moves from other generations
|
Generation VII |
Other generations: |
V - VI |
|
|
|
- A black or white abbreviation in a colored box indicates that Klink can be tutored the move in that game
- A colored abbreviation in a white box indicates that Klink cannot be tutored the move in that game
- Bold indicates a move that gets STAB when used by Klink
- Italic indicates a move that gets STAB only when used by an evolution of Klink
- Click on the generation numbers at the top to see Move Tutor moves from other generations
|
Side game data
|
PokéPark 2: Wonders Beyond
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PokéPark Pad entry: |
He worked as a gear moving the elevator in the warehouse, but now he is free to enjoy his life. |
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Evolution
Sprites
This Pokémon was unavailable prior to Generation V. |
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Trivia
Origin
Klink is based on a pair of interlocking gears, more specifically either spur, helical, or herringbone gears. The Klink line's Shiny coloration may have been based on copper gears, since their noses have turned green as copper does when it oxidizes into such compounds as copper carbonate, forming a patina. Klink also resembles the simplest concept of the perpetual motion machine, as it is just two gears which repeatedly spin each other.
Name origin
Klink is a corruption of clink (onomatopoeia for light metal striking a surface). It may also involve link, possibly referring to how the two gears are connected. It may also derive from the expression of two objects clinging on to each other and that they click.
Giaru is derived from gear.
In other languages