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Shiny Dusknoir

Class: Shiny Ultra Rare
Type:
Ghost
Catch Rate: 22
Level Gain Rate: S Fast
Base Reward EXP: 1,680
Reward EV Point: Defense: 1 SpDefense: 2
Shiny Dusknoir in game: 68 Who?
AVG Level: 97
Gender Ratios:
50% Male
50% Female
Pokemon Id: 2477

Base Stats

HP: 56
Attack: 125
Defense: 168
SpAttack: 81
SpDefense: 168
Speed: 56
Total: 654
Default Ability 1: Expert Regenerator
Default Ability 2: Slow Strong
Default Ability 3: Perfect Body
Concept Artist: Nintendo
Artwork Artist: oykawoo

Where Shiny Dusknoir can be captured:

Display More...

Shiny Dusknoir's elemental sensitivity to the enemy attacks:

: 50% : 200% : 100% : 100% : 0% : 100% : 100% : 200% : 100%
: 100% : 100% : 100% : 0% : 50% : 100% : 100% : 100% : 100%

Shiny Dusknoir's Transformation Line

#2355 Shiny Duskull
Ghost (Type 1)
Level 56
#2356 Shiny Dusclops
Ghost (Type 1)
Level 65
Use item Luna Gem
#2477 Shiny Dusknoir
Ghost (Type 1)
Level 78
Use item Ultimate Gem
#10477 Shiny Mega Dusknoir
Ghost (Type 1)

Shiny Dusknoir's Other Forms

#477 Dusknoir
Ghost (Type 1)

HM (Hidden Machine) Moves Shiny Dusknoir Can Learn

ID: 601 Strength HM04 Category: Physical Base Power: 80 PP: 15 Accuracy: 100
ID: 495 Rock Smash HM06 Category: Physical Base Power: 40 PP: 15 Accuracy: 100

Shiny Dusknoir's Level-Up Attacks

ID: 47 Bind Level: 1 Category: Physical Base Power: 15 PP: 20 Accuracy: 85
ID: 195 Fire Punch Level: 1 Category: Physical Base Power: 75 PP: 15 Accuracy: 100
ID: 247 Gravity Level: 1 Category: Status Base Power: 1 PP: 5 Accuracy: 100
ID: 304 Ice Punch Level: 1 Category: Physical Base Power: 75 PP: 15 Accuracy: 100
ID: 336 Leer Level: 1 Category: Status Base Power: 1 PP: 30 Accuracy: 100
ID: 402 Night Shade Level: 1 Category: Special Base Power: 1 PP: 15 Accuracy: 100
ID: 646 Thunder Punch Level: 1 Category: Physical Base Power: 75 PP: 15 Accuracy: 100
ID: 130 Disable Level: 6 Category: Status Base Power: 1 PP: 20 Accuracy: 100
ID: 28 Astonish Level: 14 Category: Physical Base Power: 30 PP: 15 Accuracy: 100
ID: 219 Foresight Level: 14 Category: Status Base Power: 1 PP: 40 Accuracy: 1000
ID: 531 Shadow Sneak Level: 22 Category: Physical Base Power: 40 PP: 30 Accuracy: 100
ID: 464 Pursuit Level: 25 Category: Physical Base Power: 60 PP: 20 Accuracy: 100
ID: 95 Confuse Ray Level: 30 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 116 Curse Level: 33 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 693 Will-O-Wisp Level: 33 Category: Status Base Power: 1 PP: 15 Accuracy: 85
ID: 530 Shadow Punch Level: 37 Category: Physical Base Power: 60 PP: 20 Accuracy: 1000
ID: 277 Hex Level: 42 Category: Special Base Power: 65 PP: 10 Accuracy: 100
ID: 524 Shadow Ball Level: 45 Category: Special Base Power: 80 PP: 15 Accuracy: 100
ID: 361 Mean Look Level: 52 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 419 Payback Level: 58 Category: Physical Base Power: 50 PP: 10 Accuracy: 100
ID: 232 Future Sight Level: 64 Category: Special Base Power: 120 PP: 10 Accuracy: 100

TM (Technical Machine) Moves Shiny Dusknoir Can Learn

ID: 77 Calm Mind TM004 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 653 Toxic TM006 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 278 Hidden Power TM010 Category: Special Base Power: 60 PP: 15 Accuracy: 100
ID: 611 Sunny Day TM011 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 632 Taunt TM012 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 300 Ice Beam TM013 Category: Special Base Power: 90 PP: 10 Accuracy: 100
ID: 52 Blizzard TM014 Category: Special Base Power: 110 PP: 5 Accuracy: 70
ID: 292 Hyper Beam TM015 Category: Special Base Power: 150 PP: 5 Accuracy: 90
ID: 449 Protect TM017 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 471 Rain Dance TM018 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 226 Frustration TM021 Category: Physical Base Power: 1 PP: 20 Accuracy: 100
ID: 159 Earthquake TM026 Category: Physical Base Power: 100 PP: 10 Accuracy: 100
ID: 485 Return TM027 Category: Physical Base Power: 1 PP: 20 Accuracy: 100
ID: 452 Psychic TM029 Category: Special Base Power: 90 PP: 10 Accuracy: 100
ID: 65 Brick Break TM031 Category: Physical Base Power: 75 PP: 15 Accuracy: 100
ID: 139 Double Team TM032 Category: Status Base Power: 1 PP: 15 Accuracy: 1000
ID: 497 Rock Tomb TM039 Category: Physical Base Power: 60 PP: 15 Accuracy: 95
ID: 652 Torment TM041 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 179 Facade TM042 Category: Physical Base Power: 70 PP: 20 Accuracy: 100
ID: 482 Rest TM044 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 30 Attract TM045 Category: Status Base Power: 1 PP: 15 Accuracy: 100
ID: 639 Thief TM046 Category: Physical Base Power: 75 PP: 25 Accuracy: 100
ID: 504 Round TM048 Category: Special Base Power: 60 PP: 10 Accuracy: 100
ID: 214 Focus Blast TM052 Category: Special Base Power: 120 PP: 5 Accuracy: 70
ID: 209 Fling TM056 Category: Physical Base Power: 80 PP: 10 Accuracy: 100
ID: 83 Charge Beam TM057 Category: Special Base Power: 50 PP: 10 Accuracy: 90
ID: 167 Embargo TM063 Category: Status Base Power: 1 PP: 15 Accuracy: 100
ID: 239 Giga Impact TM068 Category: Physical Base Power: 150 PP: 5 Accuracy: 90
ID: 451 Psych Up TM077 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 73 Bulldoze TM078 Category: Physical Base Power: 60 PP: 20 Accuracy: 100
ID: 494 Rock Slide TM080 Category: Physical Base Power: 75 PP: 10 Accuracy: 90
ID: 313 Infestation TM083 Category: Special Base Power: 20 PP: 20 Accuracy: 100
ID: 153 Dream Eater TM085 Category: Special Base Power: 100 PP: 15 Accuracy: 100
ID: 617 Swagger TM087 Category: Status Base Power: 1 PP: 15 Accuracy: 90
ID: 556 Sleep Talk TM088 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 608 Substitute TM090 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 659 Trick Room TM092 Category: Status Base Power: 1 PP: 5 Accuracy: 100
ID: 118 Dark Pulse TM097 Category: Special Base Power: 80 PP: 15 Accuracy: 100
ID: 94 Confide TM100 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 396 Natural Gift TM108 Category: Physical Base Power: 80 PP: 15 Accuracy: 100
ID: 216 Focus Punch TM113 Category: Physical Base Power: 150 PP: 20 Accuracy: 100
ID: 308 Icy Wind TM116 Category: Special Base Power: 55 PP: 15 Accuracy: 95
ID: 567 Snore TM120 Category: Special Base Power: 50 PP: 15 Accuracy: 100
ID: 79 Captivate TM124 Category: Status Base Power: 1 PP: 20 Accuracy: 100
ID: 265 Headbutt TM126 Category: Physical Base Power: 70 PP: 15 Accuracy: 100
ID: 392 Mud-Slap TM127 Category: Special Base Power: 20 PP: 10 Accuracy: 100
ID: 205 Flash TM128 Category: Status Base Power: 1 PP: 20 Accuracy: 100
ID: 517 Secret Power TM129 Category: Physical Base Power: 70 PP: 20 Accuracy: 100
ID: 16 Ally Switch TM130 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 547 Skill Swap TM139 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 566 Snatch TM149 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 658 Trick TM150 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 697 Wonder Room TM151 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 637 Telekinesis TM161 Category: Status Base Power: 1 PP: 15 Accuracy: 1000
ID: 187 Feint Attack TM165 Category: Physical Base Power: 60 PP: 20 Accuracy: 1000
ID: 610 Sucker Punch TM173 Category: Physical Base Power: 70 PP: 5 Accuracy: 100
ID: 584 Spite TM175 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 171 Endure TM182 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 125 Destiny Bond TM194 Category: Status Base Power: 1 PP: 5 Accuracy: 100
ID: 411 Ominous Wind TM215 Category: Special Base Power: 60 PP: 5 Accuracy: 100
ID: 445 Power-Up Punch TM229 Category: Physical Base Power: 40 PP: 10 Accuracy: 100
ID: 415 Pain Split TM243 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 262 Haze TM248 Category: Status Base Power: 1 PP: 30 Accuracy: 1000
ID: 309 Imprison TM331 Category: Status Base Power: 1 PP: 10 Accuracy: 80
ID: 367 Memento TM415 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 250 Grudge TM472 Category: Status Base Power: 1 PP: 5 Accuracy: 100
ID: 327 Laser Focus TM573 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
Pokémon: Shiny Dusknoir - Level Gain Rate: S Fast - Class: Shiny
This level gain rate Pokémon required total EXP amounts for each level
L 1: 0 EXP
L 2: 72 EXP
L 3: 252 EXP
L 4: 612 EXP
L 5: 1,200 EXP
L 6: 2,064 EXP
L 7: 3,288 EXP
L 8: 4,908 EXP
L 9: 6,996 EXP
L 10: 9,600 EXP
L 11: 12,768 EXP
L 12: 16,584 EXP
L 13: 21,084 EXP
L 14: 26,340 EXP
L 15: 32,400 EXP
L 16: 39,312 EXP
L 17: 47,160 EXP
L 18: 55,980 EXP
L 19: 65,844 EXP
L 20: 76,800 EXP
L 21: 88,896 EXP
L 22: 102,216 EXP
L 23: 116,796 EXP
L 24: 132,708 EXP
L 25: 150,000 EXP
L 26: 168,720 EXP
L 27: 188,952 EXP
L 28: 210,732 EXP
L 29: 234,132 EXP
L 30: 259,200 EXP
L 31: 285,984 EXP
L 32: 314,568 EXP
L 33: 344,988 EXP
L 34: 377,316 EXP
L 35: 411,600 EXP
L 36: 447,888 EXP
L 37: 486,264 EXP
L 38: 526,764 EXP
L 39: 569,460 EXP
L 40: 614,400 EXP
L 41: 661,632 EXP
L 42: 711,240 EXP
L 43: 763,260 EXP
L 44: 817,764 EXP
L 45: 874,800 EXP
L 46: 934,416 EXP
L 47: 996,696 EXP
L 48: 1,061,676 EXP
L 49: 1,129,428 EXP
L 50: 1,200,000 EXP
L 51: 1,273,440 EXP
L 52: 1,349,832 EXP
L 53: 1,429,212 EXP
L 54: 1,511,652 EXP
L 55: 1,597,200 EXP
L 56: 1,685,904 EXP
L 57: 1,777,848 EXP
L 58: 1,873,068 EXP
L 59: 1,971,636 EXP
L 60: 2,073,600 EXP
L 61: 2,179,008 EXP
L 62: 2,287,944 EXP
L 63: 2,400,444 EXP
L 64: 2,516,580 EXP
L 65: 2,636,400 EXP
L 66: 2,759,952 EXP
L 67: 2,887,320 EXP
L 68: 3,018,540 EXP
L 69: 3,153,684 EXP
L 70: 3,292,800 EXP
L 71: 3,435,936 EXP
L 72: 3,583,176 EXP
L 73: 3,734,556 EXP
L 74: 3,890,148 EXP
L 75: 4,050,000 EXP
L 76: 4,214,160 EXP
L 77: 4,382,712 EXP
L 78: 4,555,692 EXP
L 79: 4,733,172 EXP
L 80: 4,915,200 EXP
L 81: 5,101,824 EXP
L 82: 5,293,128 EXP
L 83: 5,489,148 EXP
L 84: 5,689,956 EXP
L 85: 5,895,600 EXP
L 86: 6,106,128 EXP
L 87: 6,321,624 EXP
L 88: 6,542,124 EXP
L 89: 6,767,700 EXP
L 90: 6,998,400 EXP
L 91: 7,234,272 EXP
L 92: 7,475,400 EXP
L 93: 7,721,820 EXP
L 94: 7,973,604 EXP
L 95: 8,230,800 EXP
L 96: 8,493,456 EXP
L 97: 8,761,656 EXP
L 98: 9,035,436 EXP
L 99: 9,314,868 EXP
L 100: 9,600,000 EXP
L 101: 10,080,000 EXP
L 102: 10,584,000 EXP
L 103: 11,113,000 EXP
L 104: 11,668,000 EXP
L 105: 12,251,000 EXP
L 106: 12,863,000 EXP
L 107: 13,506,000 EXP
L 108: 14,181,000 EXP
L 109: 14,890,000 EXP
L 110: 15,634,000 EXP
L 111: 16,415,000 EXP
L 112: 17,235,000 EXP
L 113: 18,096,000 EXP
L 114: 19,000,000 EXP
L 115: 19,950,000 EXP
L 116: 20,947,000 EXP
L 117: 21,994,000 EXP
L 118: 23,093,000 EXP
L 119: 24,247,000 EXP
L 120: 25,459,000 EXP
" data-width="700" data-numposts="5" data-colorscheme="dark">



Important notice! Pokemon Shiny Dusknoir is a fictional character of humans.
There is only single Creator of everything and anything
All Pokemon are made up by humans based on real animals or existing objects.
The stroies of Pokemon are all fictional and in most cases illogical or nonsense.
Games are for only fun time and do never put any spiritual/religional or deity meaning into them!
Never pass your necessary jobs and duties due to gameplaying!



Official Pokemon Info from Bulbapedia (Content is available under Attribution-NonCommercial-ShareAlike 2.5)

Dusknoir
Gripper Pokémon
???—?
Yonoir
#477
Dusknoir
Images on the Bulbagarden Archives
Type
Ghost
Abilities
Pressure Frisk
Hidden Ability
Gender ratio
 
 
50% male, 50% female
Catch rate
45 (5.9%)
Breeding
Egg Group
Amorphous
Hatch time
6682 - 6938 steps
Height
7'03" 2.2 m
Weight
235.0 lbs. 106.6 kg
Regional numbers
Pokédex
#155
Hoenn
#191
Sinnoh
Browser
R-192
Almia
R-150/N-198
Oblivia
Base experience yield
210
Gen. IV
236
V+
Leveling rate
Fast
EV yield
Total: 3
0
HP
0
Atk
1
Def
0
Sp.Atk
2
Sp.Def
0
Speed
Body style
Body04.png
Footprint
F477.png
Pokédex color
 Black
Base friendship
35
External Links

Dusknoir (Japanese???—? Yonoir) is a Ghost-type Pokémon introduced in Generation IV.

It evolves from Dusclops when traded holding a Reaper Cloth. It is the final form of Duskull.

Biology

Dusknoir is a primarily black Pokémon somewhat resembling a cyclops. Its cylindrical head is light gray with a single eye that has a yellow iris and a red pupil. There is a yellow band near the top of its head, and a short, yellow antenna with a disc-shaped tip extends from on top. Six flat projections extend from the base of its neck and surround its head, resembling an upturned collar. Dusknoir has well-developed arms with two yellow bands near its wrists and large, gray hands. On the front of its torso are two almond-shaped marking, and on its back are two circular markings. Both sets of markings resemble eyes. A yellow band encircles its body, zigzagging along the front and forming a long curve around the back. It has a wispy tail in place of feet.

The antenna on Dusknoir's head allows it to receive transmissions from the spirit world, which tell it to bring people there. However, the anime has also shown it protecting people from being taken to the spirit world. The band on its body can open, similar to a mouth. It uses this ability to take spirits into its body and carry them home or as it travels to unknown places.

 

In the anime

 
Dusknoir in the anime

Major appearances

Dusknoir (Explorers of Time, Darkness, and Sky)

Dusknoir appeared in Pokémon Mystery Dungeon: Explorers of Sky - Beyond Time & Darkness where it was sent back in time to prevent Team Poképals from changing the future.

Other

Dusknoir made its debut appearance in Ghoul Daze! where it tried to protect humans from a ghost girl who was trying to send them to the spirit world. However, Dusknoir was often blamed for the trouble that the girl caused.

Conway's Dusknoir appeared in Working on a Right Move! where it was used in a battle against Ash in the Lily of the Valley Conference.

Two Dusknoir appeared in Celebrating the Hero's Comet!.

A Dusknoir appeared in Breaking Titles at the Chateau! under the ownership of a Trainer named Farrell.

Minor appearances

A Dusknoir appeared in the opening of Arceus and the Jewel of Life, battling against Ash's Pikachu.

Pokédex entries

Episode Pokémon Source Entry
DP090 Dusknoir Dawn's Pokédex Dusknoir, the Gripper Pokémon. It receives electrical waves from the spirit world with its antenna and is said to take people to the spirit world as well.
This concludes the entries from the Diamond & Pearl series.
Episode Pokémon Source Entry
XY020 Dusknoir Serena's Pokédex Dusknoir, the Gripper Pokémon. Dusknoir is said to travel between the human and spirit worlds.
This concludes the entries from the XY series.

In the manga

 
Dusknoir in Phantom Thief Pokémon 7
 
Dusknoir in Pokémon Adventures

In the Darkrai Mission Story: Pokémon Ranger Vatonage - the Comic manga

Dusknoir appears in the manga adaptation of Pokémon Ranger under control of Kincaid. It plays the same role it does in the game.

In the Phantom Thief Pokémon 7 manga

Lily owned a Dusknoir when she was a member of Team Galactic.

In the Pokémon Adventures manga

A Dusknoir debuted in All About Arceus II, where it was under the ownership of Hiro. It arrived with its trainer just after the Ecruteak Gym had been destroyed by Arceus. Later when the battle with Arceus had ended, it accompanied its trainer at the Sinjoh Ruins where Hiro reveals that he plans making a show for children called Proteam Omega to the Pokédex

In the Pokémon Diamond and Pearl Adventure!

Mitsumi used Dusknoir to battle Hareta in Clash! Hareta vs. Mitsumi!!.

In the Pokémon Mystery Dungeon: Blazing Exploration Team manga

Main article: Dusknoir (Explorers of Time, Darkness, and Sky)

Dusknoir appeared in Pokémon Mystery Dungeon: Blazing Exploration Team where it played the same role as it did in the games.

In the Pokémon Pocket Monsters manga

Main article: Dusknoir (Explorers of Time, Darkness, and Sky)

Dusknoir appeared in PMDP18 and was hired by Professor Oak to find the Time Gears.

In the Pokémon Try Adventure manga

Dusknoir appeared in TA16.

In the TCG

Main article: Dusknoir (TCG)

Game data

NPC appearances

Pokédex entries

This Pokémon was unavailable prior to Generation IV.
Generation IV  
Diamond The antenna on its head captures radio waves from the world of spirits that command it to take people there.
Pearl
Platinum It is said to take lost spirits into its pliant body and guide them home.
HeartGold This feared Pokémon is said to travel to worlds unknown. Some even believe that it takes lost spirits along with it.
SoulSilver
Generation V  
Black It is said to take lost spirits into its pliant body and guide them home.
White
Black 2 It is said to take lost spirits into its pliant body and guide them home.
White 2
Generation VI  
X It is said to take lost spirits into its pliant body and guide them home.
Y The antenna on its head captures radio waves from the world of spirits that command it to take people there.
Omega Ruby It is said to take lost spirits into its pliant body and guide them home.
Alpha Sapphire The antenna on its head captures radio waves from the world of spirits that command it to take people there.

 

Game locations

This Pokémon was unavailable prior to Generation IV.
Generation IV  
Diamond Pearl
Evolve Dusclops
Platinum
Evolve Dusclops
HeartGold SoulSilver
Evolve Dusclops
Generation V  
Black White
Poké Transfer
Black 2 White 2
Poké Transfer
Generation VI  
X Y
Evolve Dusclops
Omega Ruby Alpha Sapphire
Evolve Dusclops
Generation VII  
Sun Moon
Pokémon Bank

 

In side games

This Pokémon was unavailable prior to Generation IV.
Generation IV  
MD Time MD Darkness
Spacial Rift (B14-B15, Deep Spacial Rift B1-B4), Sky Stairway (1F-49F)
MD Sky
Spacial Rift (B14-B15, Deep Spacial Rift B1-B4), Sky Stairway (1F-49F)
Ranger: SoA
Hippowdon Temple
Rumble
Eternal Tower
PokéPark Wii
Haunted Zone
Ranger: GS
Noir ForestDark TempleLight Temple
Generation V  
Rumble Blast
Hauntyard: World Axle - B1FEverspring Valley, All*
Conquest
Evolve Dusclops
Rumble U
Flower Garden: Festival on Mount MoonEntranceway: A Fateful Showdown! (Reward)
Generation VI  
Battle Trozei
Sky-High Ruins: Stage 1
Shuffle
Event: Dusknoir Descends!, Dusknoir Returns!, Dusknoir Appears
Rumble World
Legend Terrain: Tomb of Nightmares (Back Boss)

 

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 45  
105 - 152 200 - 294
Attack: 100  
94 - 167 184 - 328
Defense: 135  
126 - 205 247 - 405
Sp.Atk: 65  
63 - 128 121 - 251
Sp.Def: 135  
126 - 205 247 - 405
Speed: 45  
45 - 106 85 - 207
Total: 525   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVsIVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

 

 

 

 

 

 

 

 

 

 

 

Pokéathlon stats

Speed
1/2 ??
Power
4/4 ????
Skill
3/4 ????
Stamina
4/4 ????
Jump
4/4 ????
Total
16/18 ???

 

 

 

 

 

 

Type effectiveness

Under normal battle conditions in Generation VII, this Pokémon is:  
Damaged
normally by:
Flying
Ground
Rock
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Fairy
Weak to:
Ghost
Dark
Immune to:
Normal
Fighting
Resistant to:
Poison ½×
Bug ½×
Notes:

Learnset

By leveling up

Generation VII
Other generations:
IV - V - VI
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
1 Shadow Punch Ghost Physical 60 —% 20
1 Future Sight Psychic Special 120 100% 10
1 Fire Punch Fire Physical 75 100% 15
1 Ice Punch Ice Physical 75 100% 15
1 Thunder Punch Electric Physical 75 100% 15
1 Gravity Psychic Status —% 5
1 Bind Normal Physical 15 85% 20
1 Leer Normal Status 100% 30
1 Night Shade Ghost Special 100% 15
1 Disable Normal Status 100% 20
1 Astonish Ghost Physical 30 100% 15
6 Disable Normal Status 100% 20
9 Astonish Ghost Physical 30 100% 15
14 Foresight Normal Status —% 40
17 Shadow Sneak Ghost Physical 40 100% 30
22 Pursuit Dark Physical 40 100% 20
25 Will-O-Wisp Fire Status 85% 15
30 Confuse Ray Ghost Status 100% 10
33 Curse Ghost Status —% 10
40 Hex Ghost Special 65 100% 10
45 Shadow Ball Ghost Special 80 100% 15
52 Mean Look Normal Status —% 5
57 Payback Dark Physical 50 100% 10
64 Future Sight Psychic Special 120 100% 10
  • Bold indicates a move that gets STAB when used by Dusknoir
  • Italic indicates a move that gets STAB only when used by an evolution of Dusknoir
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

 
Generation VII
Other generations:
IV - V - VI
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Psychic VI Sprite.png TM04 Calm Mind Psychic Status —% 20
Bag TM Poison VI Sprite.png TM06 Toxic Poison Status 90% 10
Bag TM Normal VI Sprite.png TM10 Hidden Power Normal Special 60 100% 15
Bag TM Fire VI Sprite.png TM11 Sunny Day Fire Status —% 5
Bag TM Dark VI Sprite.png TM12 Taunt Dark Status 100% 20
Bag TM Ice VI Sprite.png TM13 Ice Beam Ice Special 90 100% 10
Bag TM Ice VI Sprite.png TM14 Blizzard Ice Special 110 70% 5
Bag TM Normal VI Sprite.png TM15 Hyper Beam Normal Special 150 90% 5
Bag TM Normal VI Sprite.png TM17 Protect Normal Status —% 10
Bag TM Water VI Sprite.png TM18 Rain Dance Water Status —% 5
Bag TM Normal VI Sprite.png TM21 Frustration Normal Physical 100% 20
Bag TM Ground VI Sprite.png TM26 Earthquake Ground Physical 100 100% 10
Bag TM Normal VI Sprite.png TM27 Return Normal Physical 100% 20
Bag TM Psychic VI Sprite.png TM29 Psychic Psychic Special 90 100% 10
Bag TM Ghost VI Sprite.png TM30 Shadow Ball Ghost Special 80 100% 15
Bag TM Fighting VI Sprite.png TM31 Brick Break Fighting Physical 75 100% 15
Bag TM Normal VI Sprite.png TM32 Double Team Normal Status —% 15
Bag TM Rock VI Sprite.png TM39 Rock Tomb Rock Physical 60 95% 15
Bag TM Dark VI Sprite.png TM41 Torment Dark Status 100% 15
Bag TM Normal VI Sprite.png TM42 Facade Normal Physical 70 100% 20
Bag TM Psychic VI Sprite.png TM44 Rest Psychic Status —% 10
Bag TM Normal VI Sprite.png TM45 Attract Normal Status 100% 15
Bag TM Dark VI Sprite.png TM46 Thief Dark Physical 60 100% 25
Bag TM Normal VI Sprite.png TM48 Round Normal Special 60 100% 15
Bag TM Fighting VI Sprite.png TM52 Focus Blast Fighting Special 120 70% 5
Bag TM Dark VI Sprite.png TM56 Fling Dark Physical 100% 10
Bag TM Electric VI Sprite.png TM57 Charge Beam Electric Special 50 90% 10
Bag TM Fire VI Sprite.png TM61 Will-O-Wisp Fire Status 85% 15
Bag TM Dark VI Sprite.png TM63 Embargo Dark Status 100% 15
Bag TM Dark VI Sprite.png TM66 Payback Dark Physical 50 100% 10
Bag TM Normal VI Sprite.png TM68 Giga Impact Normal Physical 150 90% 5
Bag TM Normal VI Sprite.png TM77 Psych Up Normal Status —% 10
Bag TM Ground VI Sprite.png TM78 Bulldoze Ground Physical 60 100% 20
Bag TM Rock VI Sprite.png TM80 Rock Slide Rock Physical 75 90% 10
Bag TM Bug VI Sprite.png TM83 Infestation Bug Special 20 100% 20
Bag TM Psychic VI Sprite.png TM85 Dream Eater Psychic Special 100 100% 15
Bag TM Normal VI Sprite.png TM87 Swagger Normal Status 85% 15
Bag TM Normal VI Sprite.png TM88 Sleep Talk Normal Status —% 10
Bag TM Normal VI Sprite.png TM90 Substitute Normal Status —% 10
Bag TM Psychic VI Sprite.png TM92 Trick Room Psychic Status —% 5
Bag TM Dark VI Sprite.png TM97 Dark Pulse Dark Special 80 100% 15
Bag TM Normal VI Sprite.png TM100 Confide Normal Status —% 20
  • Bold indicates a move that gets STAB when used by Dusknoir
  • Italic indicates a move that gets STAB only when used by an evolution of Dusknoir
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VII
Other generations:
IV - V - VI
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
GastlyHaunterGengarSpiritomb Dark Pulse Dark Special 80 100% 15
GastlyHaunterGengarKoffingWeezingWobbuffet
YamaskCofagrigusPhantumpTrevenant
Destiny Bond Ghost Status —% 5
ShuppetBanetteSpiritombPhantumpTrevenantMimikyu Feint Attack Dark Physical 60 —% 20
MisdreavusShuppetBanetteYamaskCofagrigus Grudge Ghost Status —% 5
KoffingWeezingYamaskCofagrigus Haze Ice Status —% 30
RaltsKirliaGardevoirLitwickLampent Imprison Psychic Status —% 10
GrimerGrimerMukMukKoffingWeezing
SpiritombLitwickLampent
Memento Dark Status 100% 10
DrifloonDrifblimSpiritombYamaskCofagrigusFrillish
Jellicent
Ominous Wind Ghost Special 60 100% 5
MisdreavusSolosisDuosionReuniclusLitwickLampent
ChandelurePumpkabooGourgeistMimikyu
Pain Split Normal Status —% 20
SolosisDuosionReuniclus Skill Swap Psychic Status —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Dusknoir in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Dusknoir in that game.
  • Bold indicates a move that gets STAB when used by Dusknoir
  • Italic indicates a move that gets STAB only when used by an evolution of Dusknoir
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
IV - V - VI
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by tutoring.
  • A black or white abbreviation in a colored box indicates that Dusknoir can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Dusknoir cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Dusknoir
  • Italic indicates a move that gets STAB only when used by an evolution of Dusknoir
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VII
Other generations:
IV - V - VI
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Dusknoir
  • Italic indicates a move that gets STAB only when used by an evolution of Dusknoir
  • Click on the generation numbers at the top to see moves from other generations

Anime-only moves

Move Type Episode
Rapid Spin  Normal  Pokémon Mystery Dungeon: Explorers of Sky - Beyond Time & Darkness

Side game data

Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness, and Explorers of Sky
MDP477.png Body size: 1
Recruit rate: 8.2%
IQ group: F
Pokémon Ranger: Shadows of Almia
Group:
Ghost
Poké Assist: Ghost PA.png
Ghost
Field move: Psy Power 3 field move.png
(Psy Power ×3)
Browser entry
It protects itself with a ghostly fire. It attacks with eerie orbs.
Pokémon Ranger: Guardian Signs
Group:
Ghost
Poké Assist:
(present)
Ghost Assist.png
Ghost
Field move:
(present)
Psy Power 2 field move.png
(Psy Power ×2)
Poké Assist:
(past)
Ghost Assist.png
Ghost
Field move:
(past)
Psy Power 1 field move.png
(Psy Power ×1)
Browser entry
It shoots out orbs imbued with loathsome emotions that make Pokémon Paused.
Pokémon Rumble
Attack ???
Defense ?????
Speed ???
Pokémon Rumble Blast
Attack ???
Defense ?????
Speed ???
PokéPark Wii: Pikachu's Adventure
PPW477.png PokéPark Pad entry:
Dusknoir returns to the Haunted House in the Haunted Zone when the bell rings at nightfall. He is the Attraction Chief of Dusknoir's Speed Slam
PokéPark 2: Wonders Beyond
PP2477.png
PokéPark Pad entry:
He lived in a mansion with Duskull in the past. He was like a boss to Duskull.
Pokémon Conquest
PCP477.png HP: ?? Move: Shadow Ball
Attack: ??? Ability 1: Frighten
Ability 2: Interference
Ability 3: Black Hole
Defense: ?????
Speed: ??
Evolves from Dusclops after knocking out a Warrior's Pokémon in a manner that allows recruitment, while its own Warrior is equipped with a Reaper Cloth
Range: 2 Perfect Links: Ittetsu and Morinari
Pokémon Battle Trozei
Ghost
Attack Power: ?????

BT477.png

 
 
Pokémon Shuffle
None.png
Ghost
None.png Attack Power: 70 - 110 Raise Max Level.png 5

#324
Shuffle477.png

Last-Ditch Effort
Attacks do more damage when things are looking desperate.
Skill Swapper: Sleep Combo

Evolution

355Duskull.png
Unevolved
Duskull
 Ghost 
Rare Candy
Level 37
356Dusclops.png
First evolution
Dusclops
 Ghost 
Reaper Cloth
Trade
holding Reaper Cloth
477Dusknoir.png
Second evolution
Dusknoir
 Ghost 

 

Sprites

This Pokémon was unavailable prior to Generation IV.
Generation IV  
Diamond Pearl   Platinum   HeartGold SoulSilver
Spr 4d 477.png Spr b 4d 477.png   Spr 4p 477.png Spr b 4p 477.png   Spr 4p 477.png Spr b 4p 477.png
Spr 4d 477 s.png Spr b 4d 477 s.png   Spr 4p 477 s.png Spr b 4d 477 s.png   Spr 4p 477 s.png Spr b 4d 477 s.png
Front Back   Front Back   Front Back
Generation V  
Black White   Black 2 White 2
Spr 5b 477.png Spr b 5b 477.png   Spr 5b 477.png Spr b 5b 477.png
Spr 5b 477 s.png Spr b 5b 477 s.png   Spr 5b 477 s.png Spr b 5b 477 s.png
Front Back   Front Back
Generation VI  
X Y   Omega Ruby Alpha Sapphire
Spr 6x 477.png Spr b 6x 477.png   Spr 6x 477.png Spr b 6x 477.png
Spr 6x 477 s.png Spr b 6x 477 s.png   Spr 6x 477 s.png Spr b 6x 477 s.png
Front Back   Front Back
477MS.png For other sprites and images, please see Dusknoir images on the Bulbagarden Archives.

 

Trivia

Origin

Dusknoir appears to be a ghostly cyclops. A Japanese one-eyed mountain-dwelling creature named the Yamawarawa may also have been the inspiration for this Pokémon. Like Dusclops, due to its rotund shape and single eye, it may also be based on the Chochin-obake. Its ability to receive transmissions from the world of spirits may be based on paranormal explanations for electronic voice phenomena.

Name origin

Dusknoir is a combination of dusk and noir (French for black).

Yonoir is a combination of ?? yoma (ghost) or ? yoru (night) and noir.

In other languages

Language Title Meaning
Japan Flag.png Japanese ???—? Yonoir From ?? yomayoru, and noir
France Flag.png French Noctunoir From nocturne and noir
Spain Flag.png Spanish Dusknoir Same as English name
Germany Flag.png German Zwirrfinst From ZwielichtIrrlicht, and Finsternis
Italy Flag.png Italian Dusknoir Same as English name
South Korea Flag.png Korean ????? Yaneuwareumong From ? (?) yanoir, and ? (?) mong or monster
Hong Kong Flag.png Cantonese Chinese    
China and Taiwan Flags.png Mandarin Chinese ???? Yèheimórén Literally "Night sorcerer"
 
 

 

 

 

 

 

 

 

 

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