|
Shiny Mega Golduck Y
|
Class:
Shiny Mega Rare
|
Types:
Water
Psychic
|
Catch Rate:
37
|
Level Gain Rate:
S Medium Fast
|
Base Reward EXP:
1,566
|
Reward EV Point:
SpAttack: 2
|
Shiny Mega Golduck Y in game:
13
Who?
|
AVG Level:
120
|
Gender Ratios:
50% Male 50% Female
|
|
|
Shiny Mega Golduck Y's elemental sensitivity to the enemy attacks:
|
:
200%
|
:
200%
|
:
100%
|
:
200%
|
:
50%
|
:
50%
|
:
100%
|
:
200%
|
:
200%
|
:
100%
|
:
50%
|
:
100%
|
:
100%
|
:
100%
|
:
50%
|
:
100%
|
:
50%
|
:
50%
|
Shiny Mega Golduck Y's Transformation Line
|
|
|
|
|
|
|
|
|
|
|
Shiny Mega Golduck Y's Other Forms
|
|
HM (Hidden Machine) Moves Shiny Mega Golduck Y Can Learn
|
|
|
ID:
294
|
Hyper Surf
|
HM03
|
|
Category:
Special
|
Base Power:
100
|
PP:
15
|
Accuracy:
100
|
|
ID:
601
|
Strength
|
HM04
|
|
Category:
Physical
|
Base Power:
80
|
PP:
15
|
Accuracy:
100
|
|
ID:
689
|
Whirlpool
|
HM05
|
|
Category:
Special
|
Base Power:
35
|
PP:
15
|
Accuracy:
85
|
|
ID:
495
|
Rock Smash
|
HM06
|
|
Category:
Physical
|
Base Power:
40
|
PP:
15
|
Accuracy:
100
|
|
ID:
687
|
Waterfall
|
HM07
|
|
Category:
Physical
|
Base Power:
80
|
PP:
15
|
Accuracy:
100
|
|
ID:
133
|
Dive
|
HM08
|
|
Category:
Physical
|
Base Power:
80
|
PP:
10
|
Accuracy:
100
|
|
Shiny Mega Golduck Y's Level-Up Attacks
|
|
|
|
ID:
20
|
Aqua Jet
|
Level:
1
|
|
Category:
Physical
|
Base Power:
40
|
PP:
20
|
Accuracy:
100
|
|
ID:
169
|
Encore
|
Level:
1
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
100
|
|
ID:
360
|
Me First
|
Level:
1
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
514
|
Scratch
|
Level:
1
|
|
Category:
Physical
|
Base Power:
40
|
PP:
35
|
Accuracy:
100
|
|
ID:
685
|
Water Sport
|
Level:
1
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
704
|
Yawn
|
Level:
1
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
100
|
|
ID:
681
|
Water Gun
|
Level:
9
|
|
Category:
Special
|
Base Power:
40
|
PP:
25
|
Accuracy:
100
|
|
ID:
683
|
Water Pulse
|
Level:
22
|
|
Category:
Special
|
Base Power:
60
|
PP:
20
|
Accuracy:
100
|
|
ID:
450
|
Psybeam
|
Level:
27
|
|
Category:
Special
|
Base Power:
65
|
PP:
20
|
Accuracy:
100
|
|
ID:
629
|
Tail Whip
|
Level:
28
|
|
Category:
Status
|
Base Power:
1
|
PP:
30
|
Accuracy:
100
|
|
ID:
130
|
Disable
|
Level:
31
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
100
|
|
ID:
22
|
Aqua Tail
|
Level:
32
|
|
Category:
Physical
|
Base Power:
90
|
PP:
10
|
Accuracy:
90
|
|
ID:
515
|
Screech
|
Level:
32
|
|
Category:
Status
|
Base Power:
1
|
PP:
40
|
Accuracy:
100
|
|
ID:
568
|
Soak
|
Level:
38
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
96
|
Confusion
|
Level:
39
|
|
Category:
Special
|
Base Power:
50
|
PP:
25
|
Accuracy:
100
|
|
ID:
451
|
Psych Up
|
Level:
44
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
229
|
Fury Swipes
|
Level:
48
|
|
Category:
Physical
|
Base Power:
18
|
PP:
15
|
Accuracy:
80
|
|
ID:
706
|
Zen Headbutt
|
Level:
50
|
|
Category:
Physical
|
Base Power:
80
|
PP:
15
|
Accuracy:
90
|
|
ID:
17
|
Amnesia
|
Level:
56
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
290
|
Hydro Pump
|
Level:
63
|
|
Category:
Special
|
Base Power:
110
|
PP:
5
|
Accuracy:
80
|
|
ID:
697
|
Wonder Room
|
Level:
69
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
TM (Technical Machine) Moves Shiny Mega Golduck Y Can Learn
|
|
|
|
ID:
458
|
Psyshock
|
TM003
|
|
Category:
Special
|
Base Power:
80
|
PP:
10
|
Accuracy:
100
|
|
ID:
77
|
Calm Mind
|
TM004
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
653
|
Toxic
|
TM006
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
100
|
|
ID:
258
|
Hail
|
TM007
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
100
|
|
ID:
278
|
Hidden Power
|
TM010
|
|
Category:
Special
|
Base Power:
60
|
PP:
15
|
Accuracy:
100
|
|
ID:
300
|
Ice Beam
|
TM013
|
|
Category:
Special
|
Base Power:
90
|
PP:
10
|
Accuracy:
100
|
|
ID:
52
|
Blizzard
|
TM014
|
|
Category:
Special
|
Base Power:
110
|
PP:
5
|
Accuracy:
70
|
|
ID:
292
|
Hyper Beam
|
TM015
|
|
Category:
Special
|
Base Power:
150
|
PP:
5
|
Accuracy:
90
|
|
ID:
339
|
Light Screen
|
TM016
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
449
|
Protect
|
TM017
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
471
|
Rain Dance
|
TM018
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
226
|
Frustration
|
TM021
|
|
Category:
Physical
|
Base Power:
1
|
PP:
20
|
Accuracy:
100
|
|
ID:
485
|
Return
|
TM027
|
|
Category:
Physical
|
Base Power:
1
|
PP:
20
|
Accuracy:
100
|
|
ID:
452
|
Psychic
|
TM029
|
|
Category:
Special
|
Base Power:
90
|
PP:
10
|
Accuracy:
100
|
|
ID:
65
|
Brick Break
|
TM031
|
|
Category:
Physical
|
Base Power:
75
|
PP:
15
|
Accuracy:
100
|
|
ID:
139
|
Double Team
|
TM032
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
1000
|
|
ID:
9
|
Aerial Ace
|
TM040
|
|
Category:
Physical
|
Base Power:
60
|
PP:
20
|
Accuracy:
1000
|
|
ID:
179
|
Facade
|
TM042
|
|
Category:
Physical
|
Base Power:
70
|
PP:
20
|
Accuracy:
100
|
|
ID:
482
|
Rest
|
TM044
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
30
|
Attract
|
TM045
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
100
|
|
ID:
344
|
Low Sweep
|
TM047
|
|
Category:
Physical
|
Base Power:
65
|
PP:
20
|
Accuracy:
100
|
|
ID:
504
|
Round
|
TM048
|
|
Category:
Special
|
Base Power:
60
|
PP:
10
|
Accuracy:
100
|
|
ID:
214
|
Focus Blast
|
TM052
|
|
Category:
Special
|
Base Power:
120
|
PP:
5
|
Accuracy:
70
|
|
ID:
512
|
Scald
|
TM055
|
|
Category:
Special
|
Base Power:
80
|
PP:
15
|
Accuracy:
100
|
|
ID:
209
|
Fling
|
TM056
|
|
Category:
Physical
|
Base Power:
80
|
PP:
10
|
Accuracy:
100
|
|
ID:
527
|
Shadow Claw
|
TM065
|
|
Category:
Physical
|
Base Power:
70
|
PP:
15
|
Accuracy:
100
|
|
ID:
239
|
Giga Impact
|
TM068
|
|
Category:
Physical
|
Base Power:
150
|
PP:
5
|
Accuracy:
90
|
|
ID:
451
|
Psych Up
|
TM077
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
617
|
Swagger
|
TM087
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
90
|
|
ID:
556
|
Sleep Talk
|
TM088
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
608
|
Substitute
|
TM090
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
94
|
Confide
|
TM100
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
140
|
Double-Edge
|
TM103
|
|
Category:
Physical
|
Base Power:
120
|
PP:
15
|
Accuracy:
100
|
|
ID:
396
|
Natural Gift
|
TM108
|
|
Category:
Physical
|
Base Power:
80
|
PP:
15
|
Accuracy:
100
|
|
ID:
548
|
Skull Bash
|
TM110
|
|
Category:
Physical
|
Base Power:
130
|
PP:
10
|
Accuracy:
100
|
|
ID:
216
|
Focus Punch
|
TM113
|
|
Category:
Physical
|
Base Power:
150
|
PP:
20
|
Accuracy:
100
|
|
ID:
304
|
Ice Punch
|
TM115
|
|
Category:
Physical
|
Base Power:
75
|
PP:
15
|
Accuracy:
100
|
|
ID:
308
|
Icy Wind
|
TM116
|
|
Category:
Special
|
Base Power:
55
|
PP:
15
|
Accuracy:
95
|
|
ID:
319
|
Iron Tail
|
TM117
|
|
Category:
Physical
|
Base Power:
100
|
PP:
15
|
Accuracy:
75
|
|
ID:
499
|
Role Play
|
TM119
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
1000
|
|
ID:
567
|
Snore
|
TM120
|
|
Category:
Special
|
Base Power:
50
|
PP:
15
|
Accuracy:
100
|
|
ID:
683
|
Water Pulse
|
TM122
|
|
Category:
Special
|
Base Power:
60
|
PP:
20
|
Accuracy:
100
|
|
ID:
700
|
Worry Seed
|
TM123
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
100
|
|
ID:
79
|
Captivate
|
TM124
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
100
|
|
ID:
492
|
Rock Climb
|
TM125
|
|
Category:
Physical
|
Base Power:
90
|
PP:
20
|
Accuracy:
85
|
|
ID:
265
|
Headbutt
|
TM126
|
|
Category:
Physical
|
Base Power:
70
|
PP:
15
|
Accuracy:
100
|
|
ID:
392
|
Mud-Slap
|
TM127
|
|
Category:
Special
|
Base Power:
20
|
PP:
10
|
Accuracy:
100
|
|
ID:
205
|
Flash
|
TM128
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
100
|
|
ID:
517
|
Secret Power
|
TM129
|
|
Category:
Physical
|
Base Power:
70
|
PP:
20
|
Accuracy:
100
|
|
ID:
169
|
Encore
|
TM132
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
100
|
|
ID:
541
|
Signal Beam
|
TM148
|
|
Category:
Special
|
Base Power:
75
|
PP:
15
|
Accuracy:
100
|
|
ID:
697
|
Wonder Room
|
TM151
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
706
|
Zen Headbutt
|
TM152
|
|
Category:
Physical
|
Base Power:
80
|
PP:
15
|
Accuracy:
90
|
|
ID:
56
|
Body Slam
|
TM153
|
|
Category:
Physical
|
Base Power:
85
|
PP:
15
|
Accuracy:
100
|
|
ID:
107
|
Counter
|
TM154
|
|
Category:
Physical
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
157
|
Dynamic Punch
|
TM155
|
|
Category:
Physical
|
Base Power:
100
|
PP:
5
|
Accuracy:
50
|
|
ID:
364
|
Mega Kick
|
TM156
|
|
Category:
Physical
|
Base Power:
120
|
PP:
5
|
Accuracy:
75
|
|
ID:
365
|
Mega Punch
|
TM157
|
|
Category:
Physical
|
Base Power:
80
|
PP:
20
|
Accuracy:
85
|
|
ID:
374
|
Mimic
|
TM159
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
521
|
Seismic Toss
|
TM160
|
|
Category:
Physical
|
Base Power:
1
|
PP:
20
|
Accuracy:
100
|
|
ID:
637
|
Telekinesis
|
TM161
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
1000
|
|
ID:
116
|
Curse
|
TM164
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
228
|
Fury Cutter
|
TM177
|
|
Category:
Physical
|
Base Power:
80
|
PP:
20
|
Accuracy:
95
|
|
ID:
621
|
Swift
|
TM178
|
|
Category:
Special
|
Base Power:
60
|
PP:
20
|
Accuracy:
1000
|
|
ID:
283
|
Hone Claws
|
TM179
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
1000
|
|
ID:
171
|
Endure
|
TM182
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
46
|
Bide
|
TM191
|
|
Category:
Physical
|
Base Power:
130
|
PP:
10
|
Accuracy:
100
|
|
ID:
704
|
Yawn
|
TM192
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
100
|
|
ID:
219
|
Foresight
|
TM204
|
|
Category:
Status
|
Base Power:
1
|
PP:
40
|
Accuracy:
1000
|
|
ID:
22
|
Aqua Tail
|
TM207
|
|
Category:
Physical
|
Base Power:
90
|
PP:
10
|
Accuracy:
90
|
|
ID:
515
|
Screech
|
TM221
|
|
Category:
Status
|
Base Power:
1
|
PP:
40
|
Accuracy:
100
|
|
ID:
343
|
Low Kick
|
TM223
|
|
Category:
Physical
|
Base Power:
70
|
PP:
20
|
Accuracy:
100
|
|
ID:
129
|
Dig
|
TM228
|
|
Category:
Physical
|
Base Power:
80
|
PP:
10
|
Accuracy:
100
|
|
ID:
445
|
Power-Up Punch
|
TM229
|
|
Category:
Physical
|
Base Power:
40
|
PP:
10
|
Accuracy:
100
|
|
ID:
480
|
Refresh
|
TM244
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
469
|
Rage
|
TM251
|
|
Category:
Physical
|
Base Power:
20
|
PP:
20
|
Accuracy:
100
|
|
ID:
631
|
Take Down
|
TM264
|
|
Category:
Physical
|
Base Power:
90
|
PP:
20
|
Accuracy:
85
|
|
ID:
66
|
Brine
|
TM288
|
|
Category:
Special
|
Base Power:
65
|
PP:
10
|
Accuracy:
100
|
|
ID:
450
|
Psybeam
|
TM292
|
|
Category:
Special
|
Base Power:
65
|
PP:
20
|
Accuracy:
100
|
|
ID:
17
|
Amnesia
|
TM299
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
232
|
Future Sight
|
TM315
|
|
Category:
Special
|
Base Power:
120
|
PP:
10
|
Accuracy:
100
|
|
ID:
391
|
Muddy Water
|
TM316
|
|
Category:
Special
|
Base Power:
90
|
PP:
10
|
Accuracy:
85
|
|
ID:
290
|
Hydro Pump
|
TM327
|
|
Category:
Special
|
Base Power:
110
|
PP:
5
|
Accuracy:
80
|
|
ID:
95
|
Confuse Ray
|
TM330
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
100
|
|
ID:
69
|
Bubble Beam
|
TM336
|
|
Category:
Special
|
Base Power:
65
|
PP:
20
|
Accuracy:
100
|
|
ID:
90
|
Clear Smog
|
TM363
|
|
Category:
Special
|
Base Power:
50
|
PP:
15
|
Accuracy:
1000
|
|
ID:
681
|
Water Gun
|
TM369
|
|
Category:
Special
|
Base Power:
40
|
PP:
25
|
Accuracy:
100
|
|
ID:
388
|
Mud Bomb
|
TM382
|
|
Category:
Special
|
Base Power:
65
|
PP:
10
|
Accuracy:
85
|
|
ID:
298
|
Hypnosis
|
TM390
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
60
|
|
ID:
340
|
Liquidation
|
TM410
|
|
Category:
Physical
|
Base Power:
85
|
PP:
10
|
Accuracy:
100
|
|
ID:
607
|
Submission
|
TM425
|
|
Category:
Physical
|
Base Power:
80
|
PP:
25
|
Accuracy:
80
|
|
ID:
111
|
Cross Chop
|
TM452
|
|
Category:
Physical
|
Base Power:
100
|
PP:
5
|
Accuracy:
80
|
|
ID:
543
|
Simple Beam
|
TM458
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
624
|
Synchronoise
|
TM474
|
|
Category:
Special
|
Base Power:
120
|
PP:
15
|
Accuracy:
100
|
|
ID:
418
|
Pay Day
|
TM508
|
|
Category:
Physical
|
Base Power:
80
|
PP:
20
|
Accuracy:
100
|
|
ID:
327
|
Laser Focus
|
TM573
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
773
|
Flip Turn
|
TM604
|
|
Category:
Physical
|
Base Power:
60
|
PP:
20
|
Accuracy:
100
|
|
Pokémon: Shiny Mega Golduck Y - Level Gain Rate: S Medium Fast - Class: Mega-S
This level gain rate Pokémon required total EXP amounts for each level
L
1:
0
EXP
L
2:
96
EXP
L
3:
324
EXP
L
4:
768
EXP
L
5:
1,500
EXP
L
6:
2,592
EXP
L
7:
4,116
EXP
L
8:
6,144
EXP
L
9:
8,748
EXP
L
10:
12,000
EXP
L
11:
15,972
EXP
L
12:
20,736
EXP
L
13:
26,364
EXP
L
14:
32,928
EXP
L
15:
40,500
EXP
L
16:
49,152
EXP
L
17:
58,956
EXP
L
18:
69,984
EXP
L
19:
82,308
EXP
L
20:
96,000
EXP
L
21:
111,132
EXP
L
22:
127,776
EXP
L
23:
146,004
EXP
L
24:
165,888
EXP
L
25:
187,500
EXP
L
26:
210,912
EXP
L
27:
236,196
EXP
L
28:
263,424
EXP
L
29:
292,668
EXP
L
30:
324,000
EXP
L
31:
357,492
EXP
L
32:
393,216
EXP
L
33:
431,244
EXP
L
34:
471,648
EXP
L
35:
514,500
EXP
L
36:
559,872
EXP
L
37:
607,836
EXP
L
38:
658,464
EXP
L
39:
711,828
EXP
L
40:
768,000
EXP
L
41:
827,052
EXP
L
42:
889,056
EXP
L
43:
954,084
EXP
L
44:
1,022,208
EXP
L
45:
1,093,500
EXP
L
46:
1,168,032
EXP
L
47:
1,245,876
EXP
L
48:
1,327,104
EXP
L
49:
1,411,788
EXP
L
50:
1,500,000
EXP
L
51:
1,591,812
EXP
L
52:
1,687,296
EXP
L
53:
1,786,524
EXP
L
54:
1,889,568
EXP
L
55:
1,996,500
EXP
L
56:
2,107,392
EXP
L
57:
2,222,316
EXP
L
58:
2,341,344
EXP
L
59:
2,464,548
EXP
L
60:
2,592,000
EXP
L
61:
2,723,772
EXP
L
62:
2,859,936
EXP
L
63:
3,000,564
EXP
L
64:
3,145,728
EXP
L
65:
3,295,500
EXP
L
66:
3,449,952
EXP
L
67:
3,609,156
EXP
L
68:
3,773,184
EXP
L
69:
3,942,108
EXP
L
70:
4,116,000
EXP
L
71:
4,294,932
EXP
L
72:
4,478,976
EXP
L
73:
4,668,204
EXP
L
74:
4,862,688
EXP
L
75:
5,062,500
EXP
L
76:
5,267,712
EXP
L
77:
5,478,396
EXP
L
78:
5,694,624
EXP
L
79:
5,916,468
EXP
L
80:
6,144,000
EXP
L
81:
6,377,292
EXP
L
82:
6,616,416
EXP
L
83:
6,861,444
EXP
L
84:
7,112,448
EXP
L
85:
7,369,500
EXP
L
86:
7,632,672
EXP
L
87:
7,902,036
EXP
L
88:
8,177,664
EXP
L
89:
8,459,628
EXP
L
90:
8,748,000
EXP
L
91:
9,042,852
EXP
L
92:
9,344,256
EXP
L
93:
9,652,284
EXP
L
94:
9,967,008
EXP
L
95:
10,288,500
EXP
L
96:
10,616,832
EXP
L
97:
10,952,076
EXP
L
98:
11,294,304
EXP
L
99:
11,643,588
EXP
L
100:
12,000,000
EXP
L
101:
12,600,000
EXP
L
102:
13,230,000
EXP
L
103:
13,891,000
EXP
L
104:
14,585,000
EXP
L
105:
15,314,000
EXP
L
106:
16,079,000
EXP
L
107:
16,882,000
EXP
L
108:
17,726,000
EXP
L
109:
18,612,000
EXP
L
110:
19,542,000
EXP
L
111:
20,519,000
EXP
L
112:
21,544,000
EXP
L
113:
22,621,000
EXP
L
114:
23,752,000
EXP
L
115:
24,939,000
EXP
L
116:
26,185,000
EXP
L
117:
27,494,000
EXP
L
118:
28,868,000
EXP
L
119:
30,311,000
EXP
L
120:
31,826,000
EXP

" data-width="700" data-numposts="5" data-colorscheme="dark">
Important notice! Pokemon Shiny Mega Golduck Y is a fictional character of humans.
There is only single Creator of everything and anything
All Pokemon are made up by humans based on real animals or existing objects.
The stroies of Pokemon are all fictional and in most cases illogical or nonsense.
Games are for only fun time and do never put any spiritual/religional or deity meaning into them!
Never pass your necessary jobs and duties due to gameplaying!
Official Pokemon Info from Bulbapedia (Content is available under Attribution-NonCommercial-ShareAlike 2.5)
Golduck (Japanese: ゴルダック Golduck) is a Water-type Pokémon introduced in Generation I.
It evolves from Psyduck starting at level 33.
Biology
Golduck is a blue, bipedal, duck-like Pokémon. It has red eyes, a cream-colored beak, and four spikes on the back of its head. There is a small, red gem on its forehead. It has webbed hands and feet, which it uses to swim in rivers and lakes. Its body is especially adapted to have a hydrodynamic shape, and it has a long tail that it uses as a rudder to steer.
Golduck is a fast swimmer, out-swimming even the most athletic of humans because of its webbed hands and feet. Even rough seas do not hamper this Pokémon’s swimming abilities, and it will sometimes rescue people from shipwrecks. The gem on its foreheads glows when it uses its psychic powers, and occasionally when it swims at full speed. As shown in the manga, it has the ability to give knowledge to its Trainer and fellow Pokémon through telepathy.
Golduck is sometimes mistaken for the Japanese monster, and physical inspiration for Golduck, the Kappa due to its bluish color, general body shape, and webbed hands and feet. Golduck lives in freshwater lakes and in rivers.
In the anime
Major appearances
Golduck first appeared in Mewtwo Strikes Back. A Golduck owned by Fergus was one of the Pokémon that were captured and cloned by Mewtwo. The Golduck clone is seen again in Mewtwo Returns.
Golduck's first major role in the main anime was in Bye Bye Psyduck. Misty thought that her Psyduck had evolved, but it turned out that the Golduck was just some wild Pokémon that happened to act like Brockbecause of the Golduck's 'showing-off' attitude towards girls.
In Love, Totodile Style, a Golduck was the boyfriend of an Azumarill that Ash's Totodile fell in love with.
Trinity used a Golduck in her battle against Misty in the Whirl Cup in The Perfect Match.
A Golduck was owned by a Trainer named Katie in Shocks and Bonds. It defeated Ash's Torkoal after Venomoth disabled Torkoal's Iron Defense attack. In the following episode, Katie's Golduck was defeated by Ash's Corphish, despite being under confusion.
In Like It or Lup It!, a wild group of Water-type Pokémon whose Berries were stolen were led by a Golduck.
Minor appearances
Multiple Golduck also appeared in The Power of One.
Four Golduck were among the Pokémon competing in the Fire and Rescue Grand Prix in The Fire-ing Squad!.
A Trainer used a Golduck in Hook, Line, and Stinker to aid him in the annual Seaking Catching Competition.
A Golduck was used in the Sumo Conference in Ring Masters.
A Golduck was among the Pokémon stolen from the Pokémon Center of Blue Point Isle in Around the Whirlpool.
A Golduck was seen in Octillery The Outcast, under the ownership of an unknown Trainer.
A Golduck appeared in Dueling Heroes.
A Golduck was seen at a Pokémon Center in The Legend of Thunder!.
A Golduck was used by a competitor in the Tour de Alto Mare, a water chariot race, in Pokémon Heroes: Latios & Latias.
A Golduck belonging to Noland made a cameo in Numero Uno Articuno.
A Golduck appeared in Abandon Ship! and in the opening of Lucario and the Mystery of Mew.
A Golduck also appeared in One Big Happiny Family! in Jessie's fantasy.
A Trainer's Golduck appeared in Alola to New Adventure!, during a flashback.
Pokédex entries
Entry |
EP091 |
Golduck |
Ash's Pokédex |
Golduck, the Duck Pokémon. The evolved form of Psyduck. Golduck is very adept at using its webbed hands and feet, making it the fastest swimming Pokémon of all. |
This concludes the entries from the original series. |
|
Entry |
DP007 |
Golduck |
Ash's Pokédex |
Golduck, the Duck Pokémon. It makes its home in lakes, and is able to swim faster than a gold medalist. |
This concludes the entries from the Diamond & Pearl series. |
|
In the manga
In the Pokémon Adventures manga
- Main article: Blue's Golduck
In Pokémon Adventures, in A Tale of Ninetales Blue has a Golduck as one of his main team members. Golduck was shown in Peace of Mime to be able to bypass Mr. Mime's Light Screen over Saffron City by using Confusion to scan the city and channel its visuals to Blue's Pokédex. It used Confusion once again in Growing Out of Gengar to channel Blue's thoughts to the Pokédex.
Golduck was seen again in Red and Blue Make Purple Opponents during the Double Battle against Red on Two Island. It was heavily damaged by Snor's Earthquake when its plan to use Dig for a surprise attack backfired, knocking it out. It is then healed and seen in Trainer Tower and later uses a powerful Hydro Pump alongside Blasty, Rhydon, and Silver's Pokémon to try to stop the TR Airship from crashing in Vermilion City.
A Golduck was one of the Pokémon sent to help the fight in Ilex Forest in The Last Battle XIII.
In the TCG
- Main article: Golduck (TCG)
Game data
Pokédex entries
Generation I |
|
Red |
Often seen swimming elegantly by lake shores. It is often mistaken for the Japanese monster, Kappa. |
Blue |
Yellow |
Its slim and long limbs end in broad flippers. They are used for swimming gracefully in lakes. |
Stadium |
Its webbed hands and feet make it a proficient swimmer. May be seen swimming elegantly at dusk in places like lakes. |
|
|
Generation II |
|
Gold |
When it swims at full speed using its long, webbed limbs, its forehead somehow begins to glow. |
Silver |
It appears by waterways at dusk. It may use telekinetic powers if its forehead glows mysteriously. |
Crystal |
It swims gracefully along on the quiet, slow-moving rivers and lakes of which it is so fond. |
Stadium 2 |
When it swims at full speed using its long, webbed limbs, its forehead somehow begins to glow. |
|
|
Generation III |
|
Ruby |
The webbed flippers on its forelegs and hind legs and the streamlined body of Golduck give it frightening speed. This Pokémon is definitely much faster than even the most athletic swimmer. |
Sapphire |
Golduck is the fastest swimmer among all Pokémon. It swims effortlessly, even in a rough, stormy sea. It sometimes rescues people from wrecked ships floundering in high seas. |
Emerald |
A Golduck is an adept swimmer. It sometimes joins competitive swimmers in training. It uses psychic powers when its forehead shimmers with light. |
FireRed |
The forelegs are webbed, helping to make it an adept swimmer. It can be seen swimming elegantly in lakes, etc. |
LeafGreen |
Often seen swimming elegantly by lakeshores. It is often mistaken for the Japanese monster Kappa. |
|
|
Generation IV |
|
Diamond |
A Pokémon that lives in lakes. It swims faster than any human swimming champion. |
Pearl |
The flippers of its well-developed limbs give it shocking speed. It is the best swimmer among Pokémon. |
Platinum |
It is seen swimming dynamically and elegantly using its well-developed limbs and flippers. |
HeartGold |
When it swims at full speed using its long, webbed limbs, its forehead somehow begins to glow. |
SoulSilver |
It appears by waterways at dusk. It may use telekinetic powers if its forehead glows mysteriously. |
|
|
Generation V |
|
Black |
It is seen swimming dynamically and elegantly using its well-developed limbs and flippers. |
White |
Black 2 |
When its forehead shines mysteriously, Golduck can use the full extent of its power. |
White 2 |
|
|
Generation VI |
|
X |
It appears by waterways at dusk. It may use telekinetic powers if its forehead glows mysteriously. |
Y |
The forelegs are webbed, helping to make it an adept swimmer. It can be seen swimming elegantly in lakes, etc. |
Omega Ruby |
The webbed flippers on its forelegs and hind legs and the streamlined body of Golduck give it frightening speed. The Pokémon is definitely much faster than even the most athletic swimmer. |
Alpha Sapphire |
Golduck is the fastest swimmer among all Pokémon. It swims effortlessly, even in a rough, stormy sea. It sometimes rescues people from wrecked ships floundering in high seas. |
|
|
Generation VII |
|
Sun |
It is said that the red part of its forehead grants supernatural powers to those who possess one, so it was over-hunted in the past. |
Moon |
It swims along the banks of lakes and catches fish Pokémon. It takes them to the shore and quietly eats them up. |
|
|
Game locations
|
|
|
Generation IV |
|
Diamond |
Pearl |
Routes 203, 204, 205, 208, 209, 210, 212, 214 and 225, Twinleaf Town, Eterna City, Celestic Town, Ravaged Path, Oreburgh Gate, Lakes Verity, Acuity, and Valor, Sendoff Spring, Resort Area (surfing)
Routes 226, and 230, Great Marsh, Sendoff Spring (tall grass/walking) |
|
Platinum |
Routes 203, 204, 205, 208, 209, 210, 212, 214 and 225, Twinleaf Town, Eterna City, Celestic Town, Ravaged Path, Oreburgh Gate, Lakes Verity, Acuity, and Valor, Sendoff Spring, Resort Area (surfing)
Route 226, Oreburgh Gate, Lakes Acuity, and Valor (tall grass/walking) |
|
HeartGold |
SoulSilver |
|
Pal Park |
|
|
|
|
|
|
In side games
|
Generation II |
|
This Pokémon is unavailable in Generation II side games. |
|
|
|
|
|
|
Held items
Stats
Base stats
Stat |
Range |
At Lv. 50 |
At Lv. 100 |
|
140 - 187 |
270 - 364 |
|
78 - 147 |
152 - 289 |
|
74 - 143 |
144 - 280 |
|
90 - 161 |
175 - 317 |
|
76 - 145 |
148 - 284 |
|
81 - 150 |
157 - 295 |
|
- Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
- Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
- This Pokémon's Special base stat in Generation I was 80.
|
Pokéathlon stats
Type effectiveness
Under normal battle conditions in Generation VII, this Pokémon is: |
|
|
|
|
|
|
Learnset
|
|
- Bold indicates a move that gets STAB when used by Golduck
- Italic indicates a move that gets STAB only when used by an evolution of Golduck
- Click on the generation numbers at the top to see level-up moves from other generations
|
|
|
- Bold indicates a move that gets STAB when used by Golduck
- Italic indicates a move that gets STAB only when used by an evolution of Golduck
- Click on the generation numbers at the top to see TM moves from other generations
|
|
|
- Moves marked with an asterisk (*) must be chain bred onto Golduck in Generation VII
- Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
- Moves marked with a superscript game abbreviation can only be bred onto Golduck in that game.
- Bold indicates a move that gets STAB when used by Golduck
- Italic indicates a move that gets STAB only when used by an evolution of Golduck
- Click on the generation numbers at the top to see Egg moves from other generations
|
|
|
- A black or white abbreviation in a colored box indicates that Golduck can be tutored the move in that game
- A colored abbreviation in a white box indicates that Golduck cannot be tutored the move in that game
- Bold indicates a move that gets STAB when used by Golduck
- Italic indicates a move that gets STAB only when used by an evolution of Golduck
- Click on the generation numbers at the top to see Move Tutor moves from other generations
|
|
|
- Bold indicates a move that gets STAB when used by Golduck
- Italic indicates a move that gets STAB only when used by an evolution of Golduck
- Click on the generation numbers at the top to see moves from other generations
|
TCG-only moves
Side game data
Evolution
Sprites
Trivia
Origin
Golduck's appearance has aspects of a duck, platypus, and kappa.
Name origin
Golduck may be a combination of gold and duck. While Golduck itself is not colored gold, gold is often used in the Pokémon canon to symbolize the Psychic type: the Gold Gummi is the Gummi variety loved by Psychic-type Pokémon, and the Marsh Badge's Japanese name is "Gold Badge".
In other languages
Language |
Title |
Meaning |
Japanese |
ゴルダック Golduck |
Possibly a combination of gold and duck |
French |
Akwakwak |
From aqua and quack |
Spanish |
Golduck |
Same as English/Japanese name |
German |
Entoron |
From Ente |
Italian |
Golduck |
Same as English/Japanese name |
Korean |
골덕 Golduck |
Transliteration of Japanese name |
Cantonese Chinese |
高超鴨 Gōuchīu'ngaap |
Literally "Excellent duck". 高 may be transliterated from the first syllable of Golduck, while 超 may be a reference to 超能力 (Psychic) |
Mandarin Chinese |
哥達鴨 / 哥达鸭 Gēdáyā |
Partial transliteration of Golduck. 哥 is also composed of 2 可, possibly a reference to 可達鴨 Kědáyā. The last character means duck |
|
|
[hide]More languages |
Hindi |
गोलडक Golduck |
Transcription of English name |
Lithuanian |
Auksantis |
From auksas and antis |
Russian |
Голдак Goldak |
Transcription of English name |
|
|
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