|
Shiny Mega Hoopa
|
Class:
Shiny Mega Legendary
|
Types:
Psychic
Ghost
|
Catch Rate:
1
|
Level Gain Rate:
S Slow
|
Base Reward EXP:
2,970
|
Reward EV Point:
SpAttack: 3
|
Shiny Mega Hoopa in game:
28
Who?
|
AVG Level:
113
|
Gender Ratios:
Genderless
|
|
|
Shiny Mega Hoopa's elemental sensitivity to the enemy attacks:
|
:
100%
|
:
400%
|
:
100%
|
:
100%
|
:
0%
|
:
100%
|
:
100%
|
:
400%
|
:
100%
|
:
100%
|
:
100%
|
:
100%
|
:
0%
|
:
50%
|
:
50%
|
:
100%
|
:
100%
|
:
100%
|
Shiny Mega Hoopa's Transformation Line
|
|
|
|
|
|
|
Shiny Mega Hoopa's Other Forms
|
|
Shiny Mega Hoopa's Level-Up Attacks
|
|
|
|
ID:
16
|
Ally Switch
|
Level:
1
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
96
|
Confusion
|
Level:
1
|
|
Category:
Special
|
Base Power:
50
|
PP:
25
|
Accuracy:
100
|
|
ID:
125
|
Destiny Bond
|
Level:
1
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
100
|
|
ID:
658
|
Trick
|
Level:
1
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
100
|
|
ID:
28
|
Astonish
|
Level:
6
|
|
Category:
Physical
|
Base Power:
30
|
PP:
15
|
Accuracy:
100
|
|
ID:
350
|
Magic Coat
|
Level:
10
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
339
|
Light Screen
|
Level:
19
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
450
|
Psybeam
|
Level:
19
|
|
Category:
Special
|
Base Power:
65
|
PP:
20
|
Accuracy:
100
|
|
ID:
547
|
Skill Swap
|
Level:
25
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
440
|
Power Split
|
Level:
29
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
100
|
|
ID:
251
|
Guard Split
|
Level:
35
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
100
|
|
ID:
424
|
Phantom Force
|
Level:
46
|
|
Category:
Physical
|
Base Power:
90
|
PP:
10
|
Accuracy:
200
|
|
ID:
706
|
Zen Headbutt
|
Level:
46
|
|
Category:
Physical
|
Base Power:
80
|
PP:
15
|
Accuracy:
90
|
|
ID:
697
|
Wonder Room
|
Level:
50
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
659
|
Trick Room
|
Level:
55
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
100
|
|
ID:
395
|
Nasty Plot
|
Level:
68
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
524
|
Shadow Ball
|
Level:
68
|
|
Category:
Special
|
Base Power:
80
|
PP:
15
|
Accuracy:
100
|
|
ID:
452
|
Psychic
|
Level:
75
|
|
Category:
Special
|
Base Power:
90
|
PP:
10
|
Accuracy:
100
|
|
ID:
297
|
Hyperspace Hole
|
Level:
85
|
|
Category:
Special
|
Base Power:
80
|
PP:
5
|
Accuracy:
1000
|
|
TM (Technical Machine) Moves Shiny Mega Hoopa Can Learn
|
|
|
|
ID:
458
|
Psyshock
|
TM003
|
|
Category:
Special
|
Base Power:
80
|
PP:
10
|
Accuracy:
100
|
|
ID:
77
|
Calm Mind
|
TM004
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
653
|
Toxic
|
TM006
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
100
|
|
ID:
278
|
Hidden Power
|
TM010
|
|
Category:
Special
|
Base Power:
60
|
PP:
15
|
Accuracy:
100
|
|
ID:
611
|
Sunny Day
|
TM011
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
632
|
Taunt
|
TM012
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
100
|
|
ID:
292
|
Hyper Beam
|
TM015
|
|
Category:
Special
|
Base Power:
150
|
PP:
5
|
Accuracy:
90
|
|
ID:
339
|
Light Screen
|
TM016
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
449
|
Protect
|
TM017
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
471
|
Rain Dance
|
TM018
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
507
|
Safeguard
|
TM020
|
|
Category:
Status
|
Base Power:
1
|
PP:
25
|
Accuracy:
1000
|
|
ID:
226
|
Frustration
|
TM021
|
|
Category:
Physical
|
Base Power:
1
|
PP:
20
|
Accuracy:
100
|
|
ID:
649
|
Thunderbolt
|
TM024
|
|
Category:
Special
|
Base Power:
90
|
PP:
15
|
Accuracy:
100
|
|
ID:
485
|
Return
|
TM027
|
|
Category:
Physical
|
Base Power:
1
|
PP:
20
|
Accuracy:
100
|
|
ID:
452
|
Psychic
|
TM029
|
|
Category:
Special
|
Base Power:
90
|
PP:
10
|
Accuracy:
100
|
|
ID:
524
|
Shadow Ball
|
TM030
|
|
Category:
Special
|
Base Power:
80
|
PP:
15
|
Accuracy:
100
|
|
ID:
65
|
Brick Break
|
TM031
|
|
Category:
Physical
|
Base Power:
75
|
PP:
15
|
Accuracy:
100
|
|
ID:
139
|
Double Team
|
TM032
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
1000
|
|
ID:
478
|
Reflect
|
TM033
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
652
|
Torment
|
TM041
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
100
|
|
ID:
179
|
Facade
|
TM042
|
|
Category:
Physical
|
Base Power:
70
|
PP:
20
|
Accuracy:
100
|
|
ID:
482
|
Rest
|
TM044
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
639
|
Thief
|
TM046
|
|
Category:
Physical
|
Base Power:
75
|
PP:
25
|
Accuracy:
100
|
|
ID:
504
|
Round
|
TM048
|
|
Category:
Special
|
Base Power:
60
|
PP:
10
|
Accuracy:
100
|
|
ID:
214
|
Focus Blast
|
TM052
|
|
Category:
Special
|
Base Power:
120
|
PP:
5
|
Accuracy:
70
|
|
ID:
172
|
Energy Ball
|
TM053
|
|
Category:
Special
|
Base Power:
90
|
PP:
10
|
Accuracy:
100
|
|
ID:
209
|
Fling
|
TM056
|
|
Category:
Physical
|
Base Power:
80
|
PP:
10
|
Accuracy:
100
|
|
ID:
83
|
Charge Beam
|
TM057
|
|
Category:
Special
|
Base Power:
50
|
PP:
10
|
Accuracy:
90
|
|
ID:
465
|
Quash
|
TM060
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
100
|
|
ID:
167
|
Embargo
|
TM063
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
100
|
|
ID:
239
|
Giga Impact
|
TM068
|
|
Category:
Physical
|
Base Power:
150
|
PP:
5
|
Accuracy:
90
|
|
ID:
648
|
Thunder Wave
|
TM073
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
100
|
|
ID:
451
|
Psych Up
|
TM077
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
153
|
Dream Eater
|
TM085
|
|
Category:
Special
|
Base Power:
100
|
PP:
15
|
Accuracy:
100
|
|
ID:
243
|
Grass Knot
|
TM086
|
|
Category:
Special
|
Base Power:
70
|
PP:
20
|
Accuracy:
100
|
|
ID:
617
|
Swagger
|
TM087
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
90
|
|
ID:
556
|
Sleep Talk
|
TM088
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
608
|
Substitute
|
TM090
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
659
|
Trick Room
|
TM092
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
100
|
|
ID:
118
|
Dark Pulse
|
TM097
|
|
Category:
Special
|
Base Power:
80
|
PP:
15
|
Accuracy:
100
|
|
ID:
94
|
Confide
|
TM100
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
53
|
Block
|
TM112
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
216
|
Focus Punch
|
TM113
|
|
Category:
Physical
|
Base Power:
150
|
PP:
20
|
Accuracy:
100
|
|
ID:
304
|
Ice Punch
|
TM115
|
|
Category:
Physical
|
Base Power:
75
|
PP:
15
|
Accuracy:
100
|
|
ID:
499
|
Role Play
|
TM119
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
1000
|
|
ID:
567
|
Snore
|
TM120
|
|
Category:
Special
|
Base Power:
50
|
PP:
15
|
Accuracy:
100
|
|
ID:
205
|
Flash
|
TM128
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
100
|
|
ID:
517
|
Secret Power
|
TM129
|
|
Category:
Physical
|
Base Power:
70
|
PP:
20
|
Accuracy:
100
|
|
ID:
16
|
Ally Switch
|
TM130
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
195
|
Fire Punch
|
TM133
|
|
Category:
Physical
|
Base Power:
75
|
PP:
15
|
Accuracy:
100
|
|
ID:
325
|
Knock Off
|
TM136
|
|
Category:
Physical
|
Base Power:
80
|
PP:
25
|
Accuracy:
100
|
|
ID:
547
|
Skill Swap
|
TM139
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
646
|
Thunder Punch
|
TM140
|
|
Category:
Physical
|
Base Power:
75
|
PP:
15
|
Accuracy:
100
|
|
ID:
151
|
Drain Punch
|
TM141
|
|
Category:
Physical
|
Base Power:
75
|
PP:
10
|
Accuracy:
100
|
|
ID:
221
|
Foul Play
|
TM142
|
|
Category:
Physical
|
Base Power:
95
|
PP:
15
|
Accuracy:
100
|
|
ID:
247
|
Gravity
|
TM143
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
100
|
|
ID:
350
|
Magic Coat
|
TM144
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
351
|
Magic Room
|
TM145
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
100
|
|
ID:
477
|
Recycle
|
TM146
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
539
|
Shock Wave
|
TM147
|
|
Category:
Special
|
Base Power:
60
|
PP:
20
|
Accuracy:
1000
|
|
ID:
541
|
Signal Beam
|
TM148
|
|
Category:
Special
|
Base Power:
75
|
PP:
15
|
Accuracy:
100
|
|
ID:
566
|
Snatch
|
TM149
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
658
|
Trick
|
TM150
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
100
|
|
ID:
697
|
Wonder Room
|
TM151
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
706
|
Zen Headbutt
|
TM152
|
|
Category:
Physical
|
Base Power:
80
|
PP:
15
|
Accuracy:
90
|
|
ID:
637
|
Telekinesis
|
TM161
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
1000
|
|
ID:
667
|
Uproar
|
TM224
|
|
Category:
Special
|
Base Power:
90
|
PP:
10
|
Accuracy:
100
|
|
ID:
445
|
Power-Up Punch
|
TM229
|
|
Category:
Physical
|
Base Power:
40
|
PP:
10
|
Accuracy:
100
|
|
ID:
108
|
Covet
|
TM232
|
|
Category:
Physical
|
Base Power:
70
|
PP:
25
|
Accuracy:
100
|
|
ID:
255
|
Gunk Shot
|
TM239
|
|
Category:
Physical
|
Base Power:
120
|
PP:
5
|
Accuracy:
80
|
|
ID:
328
|
Last Resort
|
TM240
|
|
Category:
Physical
|
Base Power:
140
|
PP:
5
|
Accuracy:
75
|
|
ID:
156
|
Dual Chop
|
TM310
|
|
Category:
Physical
|
Base Power:
40
|
PP:
15
|
Accuracy:
90
|
|
ID:
643
|
Throat Chop
|
TM533
|
|
Category:
Physical
|
Base Power:
90
|
PP:
15
|
Accuracy:
100
|
|
ID:
327
|
Laser Focus
|
TM573
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
Pokémon: Shiny Mega Hoopa - Level Gain Rate: S Slow - Class: Mega-SL
This level gain rate Pokémon required total EXP amounts for each level
L
1:
0
EXP
L
2:
120
EXP
L
3:
396
EXP
L
4:
960
EXP
L
5:
1,872
EXP
L
6:
3,240
EXP
L
7:
5,136
EXP
L
8:
7,680
EXP
L
9:
10,932
EXP
L
10:
15,000
EXP
L
11:
19,956
EXP
L
12:
25,920
EXP
L
13:
32,952
EXP
L
14:
41,160
EXP
L
15:
50,616
EXP
L
16:
61,440
EXP
L
17:
73,692
EXP
L
18:
87,480
EXP
L
19:
102,876
EXP
L
20:
120,000
EXP
L
21:
138,912
EXP
L
22:
159,720
EXP
L
23:
182,496
EXP
L
24:
207,360
EXP
L
25:
234,372
EXP
L
26:
263,640
EXP
L
27:
295,236
EXP
L
28:
329,280
EXP
L
29:
365,832
EXP
L
30:
405,000
EXP
L
31:
446,856
EXP
L
32:
491,520
EXP
L
33:
539,052
EXP
L
34:
589,560
EXP
L
35:
643,116
EXP
L
36:
699,840
EXP
L
37:
759,792
EXP
L
38:
823,080
EXP
L
39:
889,776
EXP
L
40:
960,000
EXP
L
41:
1,033,812
EXP
L
42:
1,111,320
EXP
L
43:
1,192,596
EXP
L
44:
1,277,760
EXP
L
45:
1,366,872
EXP
L
46:
1,460,040
EXP
L
47:
1,557,336
EXP
L
48:
1,658,880
EXP
L
49:
1,764,732
EXP
L
50:
1,875,000
EXP
L
51:
1,989,756
EXP
L
52:
2,109,120
EXP
L
53:
2,233,152
EXP
L
54:
2,361,960
EXP
L
55:
2,495,616
EXP
L
56:
2,634,240
EXP
L
57:
2,777,892
EXP
L
58:
2,926,680
EXP
L
59:
3,080,676
EXP
L
60:
3,240,000
EXP
L
61:
3,404,712
EXP
L
62:
3,574,920
EXP
L
63:
3,750,696
EXP
L
64:
3,932,160
EXP
L
65:
4,119,372
EXP
L
66:
4,312,440
EXP
L
67:
4,511,436
EXP
L
68:
4,716,480
EXP
L
69:
4,927,632
EXP
L
70:
5,145,000
EXP
L
71:
5,368,656
EXP
L
72:
5,598,720
EXP
L
73:
5,835,252
EXP
L
74:
6,078,360
EXP
L
75:
6,328,116
EXP
L
76:
6,584,640
EXP
L
77:
6,847,992
EXP
L
78:
7,118,280
EXP
L
79:
7,395,576
EXP
L
80:
7,680,000
EXP
L
81:
7,971,612
EXP
L
82:
8,270,520
EXP
L
83:
8,576,796
EXP
L
84:
8,890,560
EXP
L
85:
9,211,872
EXP
L
86:
9,540,840
EXP
L
87:
9,877,536
EXP
L
88:
10,222,080
EXP
L
89:
10,574,532
EXP
L
90:
10,935,000
EXP
L
91:
11,303,556
EXP
L
92:
11,680,320
EXP
L
93:
12,065,352
EXP
L
94:
12,458,760
EXP
L
95:
12,860,616
EXP
L
96:
13,271,040
EXP
L
97:
13,690,092
EXP
L
98:
14,117,880
EXP
L
99:
14,554,476
EXP
L
100:
15,000,000
EXP
L
101:
15,750,000
EXP
L
102:
16,537,000
EXP
L
103:
17,363,000
EXP
L
104:
18,231,000
EXP
L
105:
19,142,000
EXP
L
106:
20,099,000
EXP
L
107:
21,103,000
EXP
L
108:
22,158,000
EXP
L
109:
23,265,000
EXP
L
110:
24,428,000
EXP
L
111:
25,649,000
EXP
L
112:
26,931,000
EXP
L
113:
28,277,000
EXP
L
114:
29,690,000
EXP
L
115:
31,174,000
EXP
L
116:
32,732,000
EXP
L
117:
34,368,000
EXP
L
118:
36,086,000
EXP
L
119:
37,890,000
EXP
L
120:
39,784,000
EXP

" data-width="700" data-numposts="5" data-colorscheme="dark">
Important notice! Pokemon Shiny Mega Hoopa is a fictional character of humans.
There is only single Creator of everything and anything
All Pokemon are made up by humans based on real animals or existing objects.
The stroies of Pokemon are all fictional and in most cases illogical or nonsense.
Games are for only fun time and do never put any spiritual/religional or deity meaning into them!
Never pass your necessary jobs and duties due to gameplaying!
Official Pokemon Info from Bulbapedia (Content is available under Attribution-NonCommercial-ShareAlike 2.5)
Hoopa (Japanese: ?—? Hoopa) is a dual-type Psychic/Ghost Mythical Pokémon introduced in Generation VI.
While it is not known to evolve into or from any other Pokémon, it has an alternate form, which it changes into by using the Prison Bottle. Its default form, Hoopa Confined, will then become Hoopa Unbound. Hoopa Unbound will revert into Hoopa Confined if three days have passed after using the Prison Bottle or if it is deposited in the PC.
Hoopa Confined was officially revealed in the February 2015 issue of CoroCoro magazine. Hoopa Unbound was officially revealed in the May 2015 issue of CoroCoro magazine.
Biology
Hoopa Confined is a light purple Pokémon with several pink markings. There is a v-shaped marking on its chest and bands around its wrists. Additionally, there are pink markings around its head and a growth on top resembling hair tied into a ponytail. There is a yellow, ring-shaped marking in the center of its forehead, and it has green eyes with yellow sclera. On either side of its head is a dark gray horn that curves slightly upward. Hoopa has three gold rings: one large one around its lower body and one hanging freely on each of its horns. Its arms are not attached to its body and float next to it. Each arm has a small golden spike on one end and a hand similar to a mitten on the other. There is a golden spike on each shoulder, which is similar to those on its arms. Hoopa's lower body consists only of a wispy structure similar to its ponytail.
Hoopa Unbound has a similar color scheme to Hoopa Confined, although the main color is now a light blue and its markings are slightly darker. This form is bipedal and has six arms. The ponytail on its head is larger and bushier, and its eyes are now yellow with white sclera. Its horns are darker and less curved with spiky, purple fur at their bases. This form has a pointed, dark gray snout and a mouth full of pointed teeth. Several tufts of purple fur surround its torso. Each of its arms is disconnected from the body and has a gold ring on one end and a three-fingered hand on the other. It has a ring around each wrist as well. Many other rings are present on this form: there are two around each ankle, two around the base of its ponytail, two at the base of each horn, one near the center of each horn, one around its waist, and one encircles a black hole in the middle of its body. The circular mark on its forehead also surrounds a much smaller black hole. A purple, protruding stripe extends down each leg, widens at the knee, and makes a circle around the tip of the foot. Additionally, this form has a tail with a purple stripe along the top and an arrow-shaped tip.
Hoopa has the power to transport things using teleportation, which warps space. Hoopa Unbound is said to be Hoopa's true form. Hoopa Unbound is said to have the power to bend dimensions which allows it to seize anything in the world. As seen in the anime, Hoopa Confined and Unbound can travel through their rings and Hoopa Unbound has the ability to control and summon powerful Legendary Pokémon. Hoopa Confined is the only known Pokémon that can learn Hyperspace Hole. Hoopa's alternate form, Hoopa Unbound, has its own signature move, Hyperspace Fury.
In the anime
Hoopa Confined in the
anime
Hoopa Unbound in the
anime
Major appearances
Hoopa Confined made its first anime appearance in Hoopa's Surprise Ring Adventures, a series of shorts where it causes mischief for Ash and Pikachu. It later appeared in Hoopa — The Mischief Pokémon and starred in Hoopa and the Clash of Ages, where it also transformed into Hoopa Unbound and served as the main antagonist.
Minor appearances
A Hoopa also appeared in Pikachu and the Pokémon Music Squad.
Pokédex entries
In the manga
In the movie adaptations
- Main article: Hoopa (anime)
Hoopa Confined and Unbound appeared in Hoopa and the Clash of Ages.
In the Pokémon Adventures manga
Hoopa debuted in the Omega Ruby & Alpha Sapphire chapter. It first appeared in silhouette on the Sea Mauville, causing trouble by attacking Emerald and Steven. Later, after it was properly revealed, Hoopa took a liking to Emerald and began following him around.
In the TCG
- Main article: Hoopa (TCG)
Game data
Pokédex entries
This Pokémon was unavailable prior to Generation VI. |
Generation VI |
|
X |
This troublemaker sends anything and everything to faraway places using its loop, which can warp space. |
Y |
It gathers things it likes and passes them through its loop to teleport them to a secret place. |
Omega Ruby |
In its true form, it possess a huge amount of power. Legends of its avarice tell how it once carried off an entire castle to gain the treasure hidden within. |
Alpha Sapphire |
It is said to be able to seize anything it desires with its six rings and six huge arms. With its powers sealed, it is transformed into a much smaller form. |
|
|
Game locations
This Pokémon was unavailable prior to Generation VI. |
|
|
In side games
This Pokémon was unavailable prior to Generation VI. |
|
In events
XYORAS |
Cinema Hoopa |
All |
Japan |
50 |
July 5, 2015;
July 18 to September 30, 2015 |
XYORAS |
Manesh Hoopa |
Japanese region |
Online |
50 |
August 21 to November 30, 2015 |
XYORAS |
Manesh Hoopa |
American region |
Online |
50 |
August 21 to November 30, 2015 |
XYORAS |
Harry Hoopa |
PAL region |
Online |
50 |
October 10, 2015 to April 15, 2016
April 6 to 30, 2016 |
XYORAS |
Mighty Hoopa |
Japanese region |
Online |
50 |
November 3 to 30, 2015 |
XYORAS |
Mighty Hoopa |
Taiwanese region |
Online |
50 |
November 3 to 30, 2015 |
XYORAS |
Mac Hoopa |
American region |
Nintendo Zone |
50 |
November 27 to December 23, 2015 |
XYORAS |
Cinema Hoopa |
Korean region |
Online |
50 |
December 15, 2015 to February 29, 2016 |
XYORAS |
Alexander Hoopa |
American region |
Online |
50 |
October 3 to 9, 2016 |
Held items
Base stats
Hoopa Confined
Stat |
Range |
At Lv. 50 |
At Lv. 100 |
|
140 - 187 |
270 - 364 |
|
103 - 178 |
202 - 350 |
|
58 - 123 |
112 - 240 |
|
139 - 222 |
274 - 438 |
|
121 - 200 |
238 - 394 |
|
67 - 134 |
130 - 262 |
|
- Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
- Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
|
Hoopa Unbound
Stat |
Range |
At Lv. 50 |
At Lv. 100 |
|
140 - 187 |
270 - 364 |
|
148 - 233 |
292 - 460 |
|
58 - 123 |
112 - 240 |
|
157 - 244 |
310 - 482 |
|
121 - 200 |
238 - 394 |
|
76 - 145 |
148 - 284 |
|
- Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
- Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
|
Type effectiveness
Hoopa Confined
Under normal battle conditions in Generation VII, this Pokémon is: |
|
|
|
|
|
|
|
Hoopa Unbound
Under normal battle conditions in Generation VII, this Pokémon is: |
|
|
|
|
|
|
|
Learnset
Hoopa Confined
|
|
- Bold indicates a move that gets STAB when used by Hoopa
- Italic indicates a move that gets STAB only when used by an evolution or alternate form of Hoopa
|
Hoopa Unbound
|
|
- Bold indicates a move that gets STAB when used by Hoopa
- Italic indicates a move that gets STAB only when used by an evolution or alternate form of Hoopa
|
|
|
- Bold indicates a move that gets STAB when used by Hoopa
- Italic indicates a move that gets STAB only when used by an evolution or alternate form of Hoopa
|
|
|
- Moves marked with an asterisk (*) must be chain bred onto Hoopa in Generation VII
- Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
- Moves marked with a superscript game abbreviation can only be bred onto Hoopa in that game.
- Bold indicates a move that gets STAB when used by Hoopa
- Italic indicates a move that gets STAB only when used by an evolution or alternate form of Hoopa
|
|
|
- A black or white abbreviation in a colored box indicates that Hoopa can be tutored the move in that game
- A colored abbreviation in a white box indicates that Hoopa cannot be tutored the move in that game
- Bold indicates a move that gets STAB when used by Hoopa
- Italic indicates a move that gets STAB only when used by an evolution or alternate form of Hoopa
|
Side game data
Evolution
Sprites
This Pokémon was unavailable prior to Generation VI. |
|
Trivia
Origin
Hoopa Confined may have been inspired by common depictions of djinn, particularly those with wisp-like tails. Its having rings around its wrists could have been inspired by the djinn in the story of Aladdin.
Its relationship with the Prison Bottle is similar to the djinn's with its lamp in traditional Arabian stories, since its full power is sealed within its respective vessel. Hoopa's only being able to maintain its Unbound state for three days parallels the limit to the number of wishes a djinni can grant to its current master. In both Formes, its Shiny coloration reflects on the Arabian origins of djinn.
Name origin
Hoopa is derived from hoop. It may also be derived from hoopla (something loud, attention-grabbing, and possibly misleading).
In other languages
Language |
Title |
Meaning |
Japanese |
?—? Hoopa |
From hoop and possibly hoopla |
French |
Hoopa |
Same as Japanese name |
Spanish |
Hoopa |
Same as Japanese name |
German |
Hoopa |
Same as Japanese name |
Italian |
Hoopa |
Same as Japanese name |
Korean |
?? Hoopa |
Transliteration of its Japanese name |
Cantonese Chinese |
|
|
Mandarin Chinese |
?? Húpà |
Transliteration of its Japanese name. Contains ? hú. |
|
|
|
|
Related articles
Notes
External links