|
Mareep
|
Class:
Common
|
Type:
Electric
|
Catch Rate:
235
|
Level Gain Rate:
Medium Slow
|
Base Reward EXP:
59
|
Reward EV Point:
SpAttack: 1
|
Mareep in game:
8,899
Who?
|
AVG Level:
16
|
Gender Ratios:
50% Male 50% Female
|
|
|
Mareep's elemental sensitivity to the enemy attacks:
|
:
100%
|
:
100%
|
:
100%
|
:
50%
|
:
100%
|
:
100%
|
:
50%
|
:
100%
|
:
100%
|
:
200%
|
:
100%
|
:
100%
|
:
100%
|
:
100%
|
:
100%
|
:
100%
|
:
50%
|
:
100%
|
Mareep's Transformation Line
|
|
|
|
|
|
|
|
Mareep's Level-Up Attacks
|
|
|
|
ID:
626
|
Tackle
|
Level:
1
|
|
Category:
Physical
|
Base Power:
50
|
PP:
35
|
Accuracy:
100
|
|
ID:
248
|
Growl
|
Level:
5
|
|
Category:
Status
|
Base Power:
1
|
PP:
40
|
Accuracy:
100
|
|
ID:
647
|
Thunder Shock
|
Level:
10
|
|
Category:
Special
|
Base Power:
40
|
PP:
30
|
Accuracy:
100
|
|
ID:
648
|
Thunder Wave
|
Level:
16
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
100
|
|
ID:
631
|
Take Down
|
Level:
18
|
|
Category:
Physical
|
Base Power:
90
|
PP:
20
|
Accuracy:
85
|
|
ID:
82
|
Charge
|
Level:
23
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
106
|
Cotton Spore
|
Level:
23
|
|
Category:
Status
|
Base Power:
1
|
PP:
40
|
Accuracy:
100
|
|
ID:
95
|
Confuse Ray
|
Level:
25
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
100
|
|
ID:
165
|
Electro Ball
|
Level:
28
|
|
Category:
Special
|
Base Power:
60
|
PP:
10
|
Accuracy:
100
|
|
ID:
105
|
Cotton Guard
|
Level:
36
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
132
|
Discharge
|
Level:
37
|
|
Category:
Special
|
Base Power:
80
|
PP:
15
|
Accuracy:
100
|
|
ID:
541
|
Signal Beam
|
Level:
41
|
|
Category:
Special
|
Base Power:
75
|
PP:
15
|
Accuracy:
100
|
|
ID:
339
|
Light Screen
|
Level:
46
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
439
|
Power Gem
|
Level:
50
|
|
Category:
Special
|
Base Power:
80
|
PP:
20
|
Accuracy:
100
|
|
ID:
644
|
Thunder
|
Level:
55
|
|
Category:
Special
|
Base Power:
110
|
PP:
10
|
Accuracy:
70
|
|
TM (Technical Machine) Moves Mareep Can Learn
|
|
|
|
ID:
653
|
Toxic
|
TM006
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
100
|
|
ID:
278
|
Hidden Power
|
TM010
|
|
Category:
Special
|
Base Power:
60
|
PP:
15
|
Accuracy:
100
|
|
ID:
339
|
Light Screen
|
TM016
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
449
|
Protect
|
TM017
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
471
|
Rain Dance
|
TM018
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
507
|
Safeguard
|
TM020
|
|
Category:
Status
|
Base Power:
1
|
PP:
25
|
Accuracy:
1000
|
|
ID:
226
|
Frustration
|
TM021
|
|
Category:
Physical
|
Base Power:
1
|
PP:
20
|
Accuracy:
100
|
|
ID:
649
|
Thunderbolt
|
TM024
|
|
Category:
Special
|
Base Power:
90
|
PP:
15
|
Accuracy:
100
|
|
ID:
644
|
Thunder
|
TM025
|
|
Category:
Special
|
Base Power:
110
|
PP:
10
|
Accuracy:
70
|
|
ID:
485
|
Return
|
TM027
|
|
Category:
Physical
|
Base Power:
1
|
PP:
20
|
Accuracy:
100
|
|
ID:
139
|
Double Team
|
TM032
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
1000
|
|
ID:
478
|
Reflect
|
TM033
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
179
|
Facade
|
TM042
|
|
Category:
Physical
|
Base Power:
70
|
PP:
20
|
Accuracy:
100
|
|
ID:
482
|
Rest
|
TM044
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
30
|
Attract
|
TM045
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
100
|
|
ID:
504
|
Round
|
TM048
|
|
Category:
Special
|
Base Power:
60
|
PP:
10
|
Accuracy:
100
|
|
ID:
160
|
Echoed Voice
|
TM049
|
|
Category:
Special
|
Base Power:
80
|
PP:
15
|
Accuracy:
100
|
|
ID:
83
|
Charge Beam
|
TM057
|
|
Category:
Special
|
Base Power:
50
|
PP:
10
|
Accuracy:
90
|
|
ID:
648
|
Thunder Wave
|
TM073
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
100
|
|
ID:
617
|
Swagger
|
TM087
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
90
|
|
ID:
556
|
Sleep Talk
|
TM088
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
608
|
Substitute
|
TM090
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
692
|
Wild Charge
|
TM093
|
|
Category:
Physical
|
Base Power:
90
|
PP:
15
|
Accuracy:
100
|
|
ID:
94
|
Confide
|
TM100
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
140
|
Double-Edge
|
TM103
|
|
Category:
Physical
|
Base Power:
120
|
PP:
15
|
Accuracy:
100
|
|
ID:
396
|
Natural Gift
|
TM108
|
|
Category:
Physical
|
Base Power:
80
|
PP:
15
|
Accuracy:
100
|
|
ID:
319
|
Iron Tail
|
TM117
|
|
Category:
Physical
|
Base Power:
100
|
PP:
15
|
Accuracy:
75
|
|
ID:
567
|
Snore
|
TM120
|
|
Category:
Special
|
Base Power:
50
|
PP:
15
|
Accuracy:
100
|
|
ID:
79
|
Captivate
|
TM124
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
100
|
|
ID:
265
|
Headbutt
|
TM126
|
|
Category:
Physical
|
Base Power:
70
|
PP:
15
|
Accuracy:
100
|
|
ID:
205
|
Flash
|
TM128
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
100
|
|
ID:
517
|
Secret Power
|
TM129
|
|
Category:
Physical
|
Base Power:
70
|
PP:
20
|
Accuracy:
100
|
|
ID:
539
|
Shock Wave
|
TM147
|
|
Category:
Special
|
Base Power:
60
|
PP:
20
|
Accuracy:
1000
|
|
ID:
541
|
Signal Beam
|
TM148
|
|
Category:
Special
|
Base Power:
75
|
PP:
15
|
Accuracy:
100
|
|
ID:
56
|
Body Slam
|
TM153
|
|
Category:
Physical
|
Base Power:
85
|
PP:
15
|
Accuracy:
100
|
|
ID:
374
|
Mimic
|
TM159
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
116
|
Curse
|
TM164
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
621
|
Swift
|
TM178
|
|
Category:
Special
|
Base Power:
60
|
PP:
20
|
Accuracy:
1000
|
|
ID:
171
|
Endure
|
TM182
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
11
|
After You
|
TM198
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
1000
|
|
ID:
355
|
Magnet Rise
|
TM201
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
515
|
Screech
|
TM221
|
|
Category:
Status
|
Base Power:
1
|
PP:
40
|
Accuracy:
100
|
|
ID:
123
|
Defense Curl
|
TM225
|
|
Category:
Status
|
Base Power:
1
|
PP:
40
|
Accuracy:
1000
|
|
ID:
12
|
Agility
|
TM230
|
|
Category:
Status
|
Base Power:
1
|
PP:
30
|
Accuracy:
1000
|
|
ID:
266
|
Heal Bell
|
TM253
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
82
|
Charge
|
TM258
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
161
|
Eerie Impulse
|
TM259
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
100
|
|
ID:
163
|
Electric Terrain
|
TM260
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
207
|
Flatter
|
TM261
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
100
|
|
ID:
410
|
Odor Sleuth
|
TM262
|
|
Category:
Status
|
Base Power:
1
|
PP:
40
|
Accuracy:
1000
|
|
ID:
508
|
Sand Attack
|
TM263
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
100
|
|
ID:
631
|
Take Down
|
TM264
|
|
Category:
Physical
|
Base Power:
90
|
PP:
20
|
Accuracy:
85
|
|
ID:
166
|
Electroweb
|
TM265
|
|
Category:
Special
|
Base Power:
55
|
PP:
15
|
Accuracy:
95
|
|
ID:
705
|
Zap Cannon
|
TM527
|
|
Category:
Special
|
Base Power:
120
|
PP:
5
|
Accuracy:
50
|
|
Pokémon: Mareep - Level Gain Rate: Medium Slow - Class: Common
This level gain rate Pokémon required total EXP amounts for each level
L
1:
0
EXP
L
2:
54
EXP
L
3:
342
EXP
L
4:
576
EXP
L
5:
810
EXP
L
6:
1,074
EXP
L
7:
1,416
EXP
L
8:
1,884
EXP
L
9:
2,514
EXP
L
10:
3,360
EXP
L
11:
4,452
EXP
L
12:
5,838
EXP
L
13:
7,566
EXP
L
14:
9,672
EXP
L
15:
12,210
EXP
L
16:
15,210
EXP
L
17:
18,720
EXP
L
18:
22,788
EXP
L
19:
27,450
EXP
L
20:
32,760
EXP
L
21:
38,748
EXP
L
22:
45,462
EXP
L
23:
52,950
EXP
L
24:
61,248
EXP
L
25:
70,410
EXP
L
26:
80,466
EXP
L
27:
91,464
EXP
L
28:
103,452
EXP
L
29:
116,466
EXP
L
30:
130,560
EXP
L
31:
145,764
EXP
L
32:
162,126
EXP
L
33:
179,694
EXP
L
34:
198,504
EXP
L
35:
218,610
EXP
L
36:
240,042
EXP
L
37:
262,848
EXP
L
38:
287,076
EXP
L
39:
312,762
EXP
L
40:
339,960
EXP
L
41:
368,700
EXP
L
42:
399,030
EXP
L
43:
430,998
EXP
L
44:
464,640
EXP
L
45:
500,010
EXP
L
46:
537,138
EXP
L
47:
576,072
EXP
L
48:
616,860
EXP
L
49:
659,538
EXP
L
50:
704,160
EXP
L
51:
750,756
EXP
L
52:
799,374
EXP
L
53:
850,062
EXP
L
54:
902,856
EXP
L
55:
957,810
EXP
L
56:
1,014,954
EXP
L
57:
1,074,336
EXP
L
58:
1,136,004
EXP
L
59:
1,199,994
EXP
L
60:
1,266,360
EXP
L
61:
1,335,132
EXP
L
62:
1,406,358
EXP
L
63:
1,480,086
EXP
L
64:
1,556,352
EXP
L
65:
1,635,210
EXP
L
66:
1,716,690
EXP
L
67:
1,800,840
EXP
L
68:
1,887,708
EXP
L
69:
1,977,330
EXP
L
70:
2,069,760
EXP
L
71:
2,165,028
EXP
L
72:
2,263,182
EXP
L
73:
2,364,270
EXP
L
74:
2,468,328
EXP
L
75:
2,575,410
EXP
L
76:
2,685,546
EXP
L
77:
2,798,784
EXP
L
78:
2,915,172
EXP
L
79:
3,034,746
EXP
L
80:
3,157,560
EXP
L
81:
3,283,644
EXP
L
82:
3,413,046
EXP
L
83:
3,545,814
EXP
L
84:
3,681,984
EXP
L
85:
3,821,610
EXP
L
86:
3,964,722
EXP
L
87:
4,111,368
EXP
L
88:
4,261,596
EXP
L
89:
4,415,442
EXP
L
90:
4,572,960
EXP
L
91:
4,734,180
EXP
L
92:
4,899,150
EXP
L
93:
5,067,918
EXP
L
94:
5,240,520
EXP
L
95:
5,417,010
EXP
L
96:
5,597,418
EXP
L
97:
5,781,792
EXP
L
98:
5,970,180
EXP
L
99:
6,162,618
EXP
L
100:
6,359,160
EXP
L
101:
6,677,000
EXP
L
102:
7,010,000
EXP
L
103:
7,360,000
EXP
L
104:
7,728,000
EXP
L
105:
8,114,000
EXP
L
106:
8,519,000
EXP
L
107:
8,944,000
EXP
L
108:
9,391,000
EXP
L
109:
9,860,000
EXP
L
110:
10,353,000
EXP
L
111:
10,870,000
EXP
L
112:
11,413,000
EXP
L
113:
11,983,000
EXP
L
114:
12,582,000
EXP
L
115:
13,211,000
EXP
L
116:
13,871,000
EXP
L
117:
14,564,000
EXP
L
118:
15,292,000
EXP
L
119:
16,056,000
EXP
L
120:
16,858,000
EXP

" data-width="700" data-numposts="5" data-colorscheme="dark">
Important notice! Pokemon Mareep is a fictional character of humans.
There is only single Creator of everything and anything
All Pokemon are made up by humans based on real animals or existing objects.
The stroies of Pokemon are all fictional and in most cases illogical or nonsense.
Games are for only fun time and do never put any spiritual/religional or deity meaning into them!
Never pass your necessary jobs and duties due to gameplaying!
Official Pokemon Info from Bulbapedia (Content is available under Attribution-NonCommercial-ShareAlike 2.5)
Mareep (Japanese: メリープ Merriep) is an Electric-type Pokémon introduced in Generation II.
It evolves into Flaaffy starting at level 15, which evolves into Ampharos starting at level 30.
Biology
Mareep is a sheep-like Pokémon with fluffy cream-colored wool covering its entire body, as well as a curly tuft of wool in the middle of its head. Its head is blue, and it has black eyes. Its four feet are blue and have two digits on each foot, and it appears to be on tiptoe at all times. Its conical ears and tail have a yellow-and-black striped pattern. Mareep has an orange sphere at the end of its tail, which acts like a small light bulb. This sphere glows brighter the more electricity it has.
Mareep's wool, which grows continuously, stores electricity, rubbing together and building a static charge. Its volume increases when it builds up with electricity. Touching the wool when it is charged will result in a static shock. During the summer, the fleece is shed, but it grows back in a week. Air is also stored in its fur, which allows it to stay cool during summer and warm during winter. It tends to avoid battle in the wild and has a mild disposition. Mareep is most often found in grassy fields, though it can also be found in farms where its wool is used in high-quality clothing.
In the anime
Major appearances
Mareep made its anime debut in Mild 'n Wooly, in which a flock is shepherded by a young girl named Mary and her mother. Mary had her own Mareep called "Fluffy."
A Mareep was owned by Katie in A Chip Off the Old Brock.
A herd of ten Mareep appeared in The Light of Floccesy Ranch!, under the ownership of Ellie.
Minor appearances
Another Mareep appeared under the ownership of one of the Trainers at the Pokémon Swap Meet in Tricks of the Trade.
A Mareep was owned by Dr. Anna in Hassle in the Castle.
A Mareep briefly appeared in Imitation Confrontation under the ownership of an unnamed Trainer.
Multiple Mareep appeared in Houndoom's Special Delivery where they belonged to a farmer.
Several Mareep were among the Electric Pokémon that were lured by the "Miracle Crystal" that Attila and Hun were using in The Legend of Thunder!.
Several Mareep appeared in Misty's flashback in Gotta Catch Ya Later!.
A Mareep appeared in the opening of Lucario and the Mystery of Mew.
A Mareep appeared in Pruning a Passel of Pals!
Another Mareep appeared in Sticking With Who You Know!.
Multiple Mareep appeared in Team Eevee and the Pokémon Rescue Squad! where they were in a ranch in Virgil's house.
A Mareep appeared in Meowth's fantasy in Meowth, Colress and Team Rivalry!.
A Mareep appeared in SS027.
Multiple Mareep appeared in Kalos, Where Dreams and Adventures Begin!.
Two Mareep appeared in A Campus Reunion!.
Multiple Mareep appeared in A Race for Home!.
Four Mareep appeared in The Future Is Now, Thanks to Determination!.
Multiple Mareep appeared in Dream a Little Dream from Me! in a dream.
Pokédex entries
Entry |
EP139 |
Mareep |
Ash's Pokédex |
Mareep, the Wool Pokémon. Mareep stores static electricity in their wooly coat. They avoid battle and have mild dispositions. |
This concludes the entries from the original series. |
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Entry |
BW113 |
Mareep |
Ash's Pokédex |
Mareep, the Wool Pokémon. When Mareep's wool builds up with static electricity, its size doubles. |
This concludes the entries from the Best Wishes series. |
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In the manga
Pokémon Adventures
Mareep debuted in Slugging It Out With Slugma where it is seen as one of the Pokémon at Earl's Pokémon Academy in Violet City.
Mareep appears as one of the Pokémon sent to help the fight in Ilex Forest in The Last Battle XIII.
In Pangoro Poses a Problem multiple Mareep were among the Electric-type Pokémon that charges the Prism Tower during a blackout.
In the Pokémon Gold & Silver: The Golden Boys manga
Falkner told Gold that Black used a Mareep to defeat his Pidgey and Pidgeotto.
In the TCG
- Main article: Mareep (TCG)
In the TFG
One Mareep figure has been released.
Game data
Pokédex entries
This Pokémon was unavailable prior to Generation II. |
Generation II |
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Gold |
If static electricity builds in its body, its fleece doubles in volume. Touching it will shock you. |
Silver |
Its fleece grows continually. In the summer, the fleece is fully shed, but it grows back in a week. |
Crystal |
It stores lots of air in its soft fur, allowing it to stay cool in summer and warm in winter. |
Stadium 2 |
If static electricity builds in its body, its fleece doubles in volume. Touching it will shock you. |
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Generation III |
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Ruby |
Mareep's fluffy coat of wool rubs together and builds a static charge. The more static electricity is charged, the more brightly the lightbulb at the tip of its tail grows. |
Sapphire |
Emerald |
Its fluffy wool rubs together and builds a static charge. The more energy is charged, the more brightly the lightbulb at the tip of its tail glows. |
FireRed |
Its fleece grows continually. In the summer, the fleece is fully shed, but it grows back in a week. |
LeafGreen |
If static electricity builds in its body, its fleece doubles in volume. Touching it will shock you. |
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Generation IV |
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Diamond |
Its fluffy coat swells to double when static electricity builds up. Touching it can be shocking. |
Pearl |
Platinum |
HeartGold |
If static electricity builds in its body, its fleece doubles in volume. Touching it will shock you. |
SoulSilver |
Its fleece grows continually. In the summer, the fleece is fully shed, but it grows back in a week. |
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Generation V |
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Black |
Its fluffy coat swells to double when static electricity builds up. Touching it can be shocking. |
White |
Black 2 |
When cold weather increases static electricity, its wool doubles in size and the tip of its tail glows slightly. |
White 2 |
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Generation VI |
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X |
Its fluffy coat swells to double when static electricity builds up. Touching it can be shocking. |
Y |
It stores lots of air in its soft fur, allowing it to stay cool in summer and warm in winter. |
Omega Ruby |
Mareep's fluffy coat of wool rubs together and builds a static charge. The more static electricity is charged, the more brightly the lightbulb at the tip of its tail glows. |
Alpha Sapphire |
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Game locations
This Pokémon was unavailable prior to Generation II. |
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In side games
This Pokémon was unavailable prior to Generation II. |
Generation II |
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This Pokémon is unavailable in Generation II side games. |
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In events
Held items
Stats
Base stats
Stat |
Range |
At Lv. 50 |
At Lv. 100 |
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115 - 162 |
220 - 314 |
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40 - 101 |
76 - 196 |
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40 - 101 |
76 - 196 |
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63 - 128 |
121 - 251 |
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45 - 106 |
85 - 207 |
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36 - 95 |
67 - 185 |
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- Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
- Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
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Pokéathlon stats
Type effectiveness
Under normal battle conditions in Generation VII, this Pokémon is: |
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Learnset
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- Bold indicates a move that gets STAB when used by Mareep
- Italic indicates a move that gets STAB only when used by an evolution of Mareep
- Click on the generation numbers at the top to see level-up moves from other generations
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- Bold indicates a move that gets STAB when used by Mareep
- Italic indicates a move that gets STAB only when used by an evolution of Mareep
- Click on the generation numbers at the top to see TM moves from other generations
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- Moves marked with an asterisk (*) must be chain bred onto Mareep in Generation VII
- Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
- Moves marked with a superscript game abbreviation can only be bred onto Mareep in that game.
- Bold indicates a move that gets STAB when used by Mareep
- Italic indicates a move that gets STAB only when used by an evolution of Mareep
- Click on the generation numbers at the top to see Egg moves from other generations
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- A black or white abbreviation in a colored box indicates that Mareep can be tutored the move in that game
- A colored abbreviation in a white box indicates that Mareep cannot be tutored the move in that game
- Bold indicates a move that gets STAB when used by Mareep
- Italic indicates a move that gets STAB only when used by an evolution of Mareep
- Click on the generation numbers at the top to see Move Tutor moves from other generations
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Side game data
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Pokémon Ranger: Guardian Signs
Group: |
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Poké Assist:
(present) |
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Field move:
(present) |

(Recharge ×1) |
Poké Assist:
(past) |
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Field move:
(past) |

(Electrify ×1) |
Browser entry |
It restores the Styler Energy a little. |
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PokéPark 2: Wonders Beyond
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PokéPark Pad entry: |
Mareep enjoy their slow life watching floating clouds. It's nice that they are now able to sleep. |
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Evolution
Sprites
This Pokémon was unavailable prior to Generation II. |
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Trivia
Origin
Mareep appears to be simply based on the lamb of a sheep. It is likely that its electric aspect and Ability comes from how wool builds up static charges and may also be based on the golden fleece in Greek and Roman mythology. It, and its evolutions, may also have been based on the title of the science fiction novel Do Androids Dream of Electric Sheep?.
Name origin
Mareep may be a combination of Mary (from the nursery rhyme "Mary Had a Little Lamb") and sheep. Mareep is also an anagram of ampere, a unit of electric current.
Merriep may be a combination of merry, メー mē (the sound made by sheep), or Mary and sheep.
In other languages
Language |
Title |
Meaning |
Japanese |
メリープ Merriep |
From merry, メー mē, Mary, and sheep |
French |
Wattouat |
From watt and ouate, both of which are homophones |
Spanish |
Mareep |
Same as English name |
German |
Voltilamm |
From Volt and Lamm |
Italian |
Mareep |
Same as English name |
Korean |
메리프 Meleep |
Transliteration of its Japanese name |
Cantonese Chinese |
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Mandarin Chinese |
咩利羊 Miēlìyáng |
From 咩 miē, 利 lì, and 羊 yáng |
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[hide]More languages |
Hindi |
मारीप Mareep |
Transcription of English name |
Russian |
Марип Marip |
Transcription of English name |
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