|
Shiny Mareep
|
Class:
Shiny Common
|
Type:
Electric
|
Catch Rate:
117
|
Level Gain Rate:
S Medium Slow
|
Base Reward EXP:
88
|
Reward EV Point:
SpAttack: 1
|
Shiny Mareep in game:
88
Who?
|
AVG Level:
99
|
Gender Ratios:
50% Male 50% Female
|
|
|
Shiny Mareep's elemental sensitivity to the enemy attacks:
|
:
100%
|
:
100%
|
:
100%
|
:
50%
|
:
100%
|
:
100%
|
:
50%
|
:
100%
|
:
100%
|
:
200%
|
:
100%
|
:
100%
|
:
100%
|
:
100%
|
:
100%
|
:
100%
|
:
50%
|
:
100%
|
Shiny Mareep's Transformation Line
|
|
|
|
|
|
|
|
Shiny Mareep's Other Forms
|
|
Shiny Mareep's Level-Up Attacks
|
|
|
|
ID:
626
|
Tackle
|
Level:
1
|
|
Category:
Physical
|
Base Power:
50
|
PP:
35
|
Accuracy:
100
|
|
ID:
248
|
Growl
|
Level:
5
|
|
Category:
Status
|
Base Power:
1
|
PP:
40
|
Accuracy:
100
|
|
ID:
647
|
Thunder Shock
|
Level:
10
|
|
Category:
Special
|
Base Power:
40
|
PP:
30
|
Accuracy:
100
|
|
ID:
648
|
Thunder Wave
|
Level:
16
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
100
|
|
ID:
631
|
Take Down
|
Level:
18
|
|
Category:
Physical
|
Base Power:
90
|
PP:
20
|
Accuracy:
85
|
|
ID:
82
|
Charge
|
Level:
23
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
106
|
Cotton Spore
|
Level:
23
|
|
Category:
Status
|
Base Power:
1
|
PP:
40
|
Accuracy:
100
|
|
ID:
95
|
Confuse Ray
|
Level:
25
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
100
|
|
ID:
165
|
Electro Ball
|
Level:
28
|
|
Category:
Special
|
Base Power:
60
|
PP:
10
|
Accuracy:
100
|
|
ID:
105
|
Cotton Guard
|
Level:
36
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
132
|
Discharge
|
Level:
37
|
|
Category:
Special
|
Base Power:
80
|
PP:
15
|
Accuracy:
100
|
|
ID:
541
|
Signal Beam
|
Level:
41
|
|
Category:
Special
|
Base Power:
75
|
PP:
15
|
Accuracy:
100
|
|
ID:
339
|
Light Screen
|
Level:
46
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
439
|
Power Gem
|
Level:
50
|
|
Category:
Special
|
Base Power:
80
|
PP:
20
|
Accuracy:
100
|
|
ID:
644
|
Thunder
|
Level:
55
|
|
Category:
Special
|
Base Power:
110
|
PP:
10
|
Accuracy:
70
|
|
TM (Technical Machine) Moves Shiny Mareep Can Learn
|
|
|
|
ID:
653
|
Toxic
|
TM006
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
100
|
|
ID:
278
|
Hidden Power
|
TM010
|
|
Category:
Special
|
Base Power:
60
|
PP:
15
|
Accuracy:
100
|
|
ID:
339
|
Light Screen
|
TM016
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
449
|
Protect
|
TM017
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
471
|
Rain Dance
|
TM018
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
507
|
Safeguard
|
TM020
|
|
Category:
Status
|
Base Power:
1
|
PP:
25
|
Accuracy:
1000
|
|
ID:
226
|
Frustration
|
TM021
|
|
Category:
Physical
|
Base Power:
1
|
PP:
20
|
Accuracy:
100
|
|
ID:
649
|
Thunderbolt
|
TM024
|
|
Category:
Special
|
Base Power:
90
|
PP:
15
|
Accuracy:
100
|
|
ID:
644
|
Thunder
|
TM025
|
|
Category:
Special
|
Base Power:
110
|
PP:
10
|
Accuracy:
70
|
|
ID:
485
|
Return
|
TM027
|
|
Category:
Physical
|
Base Power:
1
|
PP:
20
|
Accuracy:
100
|
|
ID:
139
|
Double Team
|
TM032
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
1000
|
|
ID:
478
|
Reflect
|
TM033
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
179
|
Facade
|
TM042
|
|
Category:
Physical
|
Base Power:
70
|
PP:
20
|
Accuracy:
100
|
|
ID:
482
|
Rest
|
TM044
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
30
|
Attract
|
TM045
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
100
|
|
ID:
504
|
Round
|
TM048
|
|
Category:
Special
|
Base Power:
60
|
PP:
10
|
Accuracy:
100
|
|
ID:
160
|
Echoed Voice
|
TM049
|
|
Category:
Special
|
Base Power:
80
|
PP:
15
|
Accuracy:
100
|
|
ID:
83
|
Charge Beam
|
TM057
|
|
Category:
Special
|
Base Power:
50
|
PP:
10
|
Accuracy:
90
|
|
ID:
648
|
Thunder Wave
|
TM073
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
100
|
|
ID:
617
|
Swagger
|
TM087
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
90
|
|
ID:
556
|
Sleep Talk
|
TM088
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
608
|
Substitute
|
TM090
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
692
|
Wild Charge
|
TM093
|
|
Category:
Physical
|
Base Power:
90
|
PP:
15
|
Accuracy:
100
|
|
ID:
94
|
Confide
|
TM100
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
140
|
Double-Edge
|
TM103
|
|
Category:
Physical
|
Base Power:
120
|
PP:
15
|
Accuracy:
100
|
|
ID:
396
|
Natural Gift
|
TM108
|
|
Category:
Physical
|
Base Power:
80
|
PP:
15
|
Accuracy:
100
|
|
ID:
319
|
Iron Tail
|
TM117
|
|
Category:
Physical
|
Base Power:
100
|
PP:
15
|
Accuracy:
75
|
|
ID:
567
|
Snore
|
TM120
|
|
Category:
Special
|
Base Power:
50
|
PP:
15
|
Accuracy:
100
|
|
ID:
79
|
Captivate
|
TM124
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
100
|
|
ID:
265
|
Headbutt
|
TM126
|
|
Category:
Physical
|
Base Power:
70
|
PP:
15
|
Accuracy:
100
|
|
ID:
205
|
Flash
|
TM128
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
100
|
|
ID:
517
|
Secret Power
|
TM129
|
|
Category:
Physical
|
Base Power:
70
|
PP:
20
|
Accuracy:
100
|
|
ID:
539
|
Shock Wave
|
TM147
|
|
Category:
Special
|
Base Power:
60
|
PP:
20
|
Accuracy:
1000
|
|
ID:
541
|
Signal Beam
|
TM148
|
|
Category:
Special
|
Base Power:
75
|
PP:
15
|
Accuracy:
100
|
|
ID:
56
|
Body Slam
|
TM153
|
|
Category:
Physical
|
Base Power:
85
|
PP:
15
|
Accuracy:
100
|
|
ID:
374
|
Mimic
|
TM159
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
116
|
Curse
|
TM164
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
621
|
Swift
|
TM178
|
|
Category:
Special
|
Base Power:
60
|
PP:
20
|
Accuracy:
1000
|
|
ID:
171
|
Endure
|
TM182
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
11
|
After You
|
TM198
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
1000
|
|
ID:
355
|
Magnet Rise
|
TM201
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
515
|
Screech
|
TM221
|
|
Category:
Status
|
Base Power:
1
|
PP:
40
|
Accuracy:
100
|
|
ID:
123
|
Defense Curl
|
TM225
|
|
Category:
Status
|
Base Power:
1
|
PP:
40
|
Accuracy:
1000
|
|
ID:
12
|
Agility
|
TM230
|
|
Category:
Status
|
Base Power:
1
|
PP:
30
|
Accuracy:
1000
|
|
ID:
266
|
Heal Bell
|
TM253
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
82
|
Charge
|
TM258
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
161
|
Eerie Impulse
|
TM259
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
100
|
|
ID:
163
|
Electric Terrain
|
TM260
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
207
|
Flatter
|
TM261
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
100
|
|
ID:
410
|
Odor Sleuth
|
TM262
|
|
Category:
Status
|
Base Power:
1
|
PP:
40
|
Accuracy:
1000
|
|
ID:
508
|
Sand Attack
|
TM263
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
100
|
|
ID:
631
|
Take Down
|
TM264
|
|
Category:
Physical
|
Base Power:
90
|
PP:
20
|
Accuracy:
85
|
|
ID:
166
|
Electroweb
|
TM265
|
|
Category:
Special
|
Base Power:
55
|
PP:
15
|
Accuracy:
95
|
|
ID:
705
|
Zap Cannon
|
TM527
|
|
Category:
Special
|
Base Power:
120
|
PP:
5
|
Accuracy:
50
|
|
Pokémon: Shiny Mareep - Level Gain Rate: S Medium Slow - Class: Shiny
This level gain rate Pokémon required total EXP amounts for each level
L
1:
0
EXP
L
2:
108
EXP
L
3:
684
EXP
L
4:
1,152
EXP
L
5:
1,620
EXP
L
6:
2,148
EXP
L
7:
2,832
EXP
L
8:
3,768
EXP
L
9:
5,028
EXP
L
10:
6,720
EXP
L
11:
8,904
EXP
L
12:
11,676
EXP
L
13:
15,132
EXP
L
14:
19,344
EXP
L
15:
24,420
EXP
L
16:
30,420
EXP
L
17:
37,440
EXP
L
18:
45,576
EXP
L
19:
54,900
EXP
L
20:
65,520
EXP
L
21:
77,496
EXP
L
22:
90,924
EXP
L
23:
105,900
EXP
L
24:
122,496
EXP
L
25:
140,820
EXP
L
26:
160,932
EXP
L
27:
182,928
EXP
L
28:
206,904
EXP
L
29:
232,932
EXP
L
30:
261,120
EXP
L
31:
291,528
EXP
L
32:
324,252
EXP
L
33:
359,388
EXP
L
34:
397,008
EXP
L
35:
437,220
EXP
L
36:
480,084
EXP
L
37:
525,696
EXP
L
38:
574,152
EXP
L
39:
625,524
EXP
L
40:
679,920
EXP
L
41:
737,400
EXP
L
42:
798,060
EXP
L
43:
861,996
EXP
L
44:
929,280
EXP
L
45:
1,000,020
EXP
L
46:
1,074,276
EXP
L
47:
1,152,144
EXP
L
48:
1,233,720
EXP
L
49:
1,319,076
EXP
L
50:
1,408,320
EXP
L
51:
1,501,512
EXP
L
52:
1,598,748
EXP
L
53:
1,700,124
EXP
L
54:
1,805,712
EXP
L
55:
1,915,620
EXP
L
56:
2,029,908
EXP
L
57:
2,148,672
EXP
L
58:
2,272,008
EXP
L
59:
2,399,988
EXP
L
60:
2,532,720
EXP
L
61:
2,670,264
EXP
L
62:
2,812,716
EXP
L
63:
2,960,172
EXP
L
64:
3,112,704
EXP
L
65:
3,270,420
EXP
L
66:
3,433,380
EXP
L
67:
3,601,680
EXP
L
68:
3,775,416
EXP
L
69:
3,954,660
EXP
L
70:
4,139,520
EXP
L
71:
4,330,056
EXP
L
72:
4,526,364
EXP
L
73:
4,728,540
EXP
L
74:
4,936,656
EXP
L
75:
5,150,820
EXP
L
76:
5,371,092
EXP
L
77:
5,597,568
EXP
L
78:
5,830,344
EXP
L
79:
6,069,492
EXP
L
80:
6,315,120
EXP
L
81:
6,567,288
EXP
L
82:
6,826,092
EXP
L
83:
7,091,628
EXP
L
84:
7,363,968
EXP
L
85:
7,643,220
EXP
L
86:
7,929,444
EXP
L
87:
8,222,736
EXP
L
88:
8,523,192
EXP
L
89:
8,830,884
EXP
L
90:
9,145,920
EXP
L
91:
9,468,360
EXP
L
92:
9,798,300
EXP
L
93:
10,135,836
EXP
L
94:
10,481,040
EXP
L
95:
10,834,020
EXP
L
96:
11,194,836
EXP
L
97:
11,563,584
EXP
L
98:
11,940,360
EXP
L
99:
12,325,236
EXP
L
100:
12,718,320
EXP
L
101:
13,354,000
EXP
L
102:
14,021,000
EXP
L
103:
14,722,000
EXP
L
104:
15,458,000
EXP
L
105:
16,230,000
EXP
L
106:
17,041,000
EXP
L
107:
17,893,000
EXP
L
108:
18,787,000
EXP
L
109:
19,726,000
EXP
L
110:
20,712,000
EXP
L
111:
21,747,000
EXP
L
112:
22,834,000
EXP
L
113:
23,975,000
EXP
L
114:
25,173,000
EXP
L
115:
26,431,000
EXP
L
116:
27,752,000
EXP
L
117:
29,139,000
EXP
L
118:
30,595,000
EXP
L
119:
32,124,000
EXP
L
120:
33,730,000
EXP

" data-width="700" data-numposts="5" data-colorscheme="dark">
Important notice! Pokemon Shiny Mareep is a fictional character of humans.
There is only single Creator of everything and anything
All Pokemon are made up by humans based on real animals or existing objects.
The stroies of Pokemon are all fictional and in most cases illogical or nonsense.
Games are for only fun time and do never put any spiritual/religional or deity meaning into them!
Never pass your necessary jobs and duties due to gameplaying!
Official Pokemon Info from Bulbapedia (Content is available under Attribution-NonCommercial-ShareAlike 2.5)
Mareep (Japanese: メリープ Merriep) is an Electric-type Pokémon introduced in Generation II.
It evolves into Flaaffy starting at level 15, which evolves into Ampharos starting at level 30.
Biology
Mareep is a sheep-like Pokémon with fluffy cream-colored wool covering its entire body, as well as a curly tuft of wool in the middle of its head. Its head is blue, and it has black eyes. Its four feet are blue and have two digits on each foot, and it appears to be on tiptoe at all times. Its conical ears and tail have a yellow-and-black striped pattern. Mareep has an orange sphere at the end of its tail, which acts like a small light bulb. This sphere glows brighter the more electricity it has.
Mareep's wool, which grows continuously, stores electricity, rubbing together and building a static charge. Its volume increases when it builds up with electricity. Touching the wool when it is charged will result in a static shock. During the summer, the fleece is shed, but it grows back in a week. Air is also stored in its fur, which allows it to stay cool during summer and warm during winter. It tends to avoid battle in the wild and has a mild disposition. Mareep is most often found in grassy fields, though it can also be found in farms where its wool is used in high-quality clothing.
In the anime
Major appearances
Mareep made its anime debut in Mild 'n Wooly, in which a flock is shepherded by a young girl named Mary and her mother. Mary had her own Mareep called "Fluffy."
A Mareep was owned by Katie in A Chip Off the Old Brock.
A herd of ten Mareep appeared in The Light of Floccesy Ranch!, under the ownership of Ellie.
Minor appearances
Another Mareep appeared under the ownership of one of the Trainers at the Pokémon Swap Meet in Tricks of the Trade.
A Mareep was owned by Dr. Anna in Hassle in the Castle.
A Mareep briefly appeared in Imitation Confrontation under the ownership of an unnamed Trainer.
Multiple Mareep appeared in Houndoom's Special Delivery where they belonged to a farmer.
Several Mareep were among the Electric Pokémon that were lured by the "Miracle Crystal" that Attila and Hun were using in The Legend of Thunder!.
Several Mareep appeared in Misty's flashback in Gotta Catch Ya Later!.
A Mareep appeared in the opening of Lucario and the Mystery of Mew.
A Mareep appeared in Pruning a Passel of Pals!
Another Mareep appeared in Sticking With Who You Know!.
Multiple Mareep appeared in Team Eevee and the Pokémon Rescue Squad! where they were in a ranch in Virgil's house.
A Mareep appeared in Meowth's fantasy in Meowth, Colress and Team Rivalry!.
A Mareep appeared in SS027.
Multiple Mareep appeared in Kalos, Where Dreams and Adventures Begin!.
Two Mareep appeared in A Campus Reunion!.
Multiple Mareep appeared in A Race for Home!.
Four Mareep appeared in The Future Is Now, Thanks to Determination!.
Multiple Mareep appeared in Dream a Little Dream from Me! in a dream.
Pokédex entries
Entry |
EP139 |
Mareep |
Ash's Pokédex |
Mareep, the Wool Pokémon. Mareep stores static electricity in their wooly coat. They avoid battle and have mild dispositions. |
This concludes the entries from the original series. |
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Entry |
BW113 |
Mareep |
Ash's Pokédex |
Mareep, the Wool Pokémon. When Mareep's wool builds up with static electricity, its size doubles. |
This concludes the entries from the Best Wishes series. |
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In the manga
Pokémon Adventures
Mareep debuted in Slugging It Out With Slugma where it is seen as one of the Pokémon at Earl's Pokémon Academy in Violet City.
Mareep appears as one of the Pokémon sent to help the fight in Ilex Forest in The Last Battle XIII.
In Pangoro Poses a Problem multiple Mareep were among the Electric-type Pokémon that charges the Prism Tower during a blackout.
In the Pokémon Gold & Silver: The Golden Boys manga
Falkner told Gold that Black used a Mareep to defeat his Pidgey and Pidgeotto.
In the TCG
- Main article: Mareep (TCG)
In the TFG
One Mareep figure has been released.
Game data
Pokédex entries
This Pokémon was unavailable prior to Generation II. |
Generation II |
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Gold |
If static electricity builds in its body, its fleece doubles in volume. Touching it will shock you. |
Silver |
Its fleece grows continually. In the summer, the fleece is fully shed, but it grows back in a week. |
Crystal |
It stores lots of air in its soft fur, allowing it to stay cool in summer and warm in winter. |
Stadium 2 |
If static electricity builds in its body, its fleece doubles in volume. Touching it will shock you. |
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Generation III |
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Ruby |
Mareep's fluffy coat of wool rubs together and builds a static charge. The more static electricity is charged, the more brightly the lightbulb at the tip of its tail grows. |
Sapphire |
Emerald |
Its fluffy wool rubs together and builds a static charge. The more energy is charged, the more brightly the lightbulb at the tip of its tail glows. |
FireRed |
Its fleece grows continually. In the summer, the fleece is fully shed, but it grows back in a week. |
LeafGreen |
If static electricity builds in its body, its fleece doubles in volume. Touching it will shock you. |
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Generation IV |
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Diamond |
Its fluffy coat swells to double when static electricity builds up. Touching it can be shocking. |
Pearl |
Platinum |
HeartGold |
If static electricity builds in its body, its fleece doubles in volume. Touching it will shock you. |
SoulSilver |
Its fleece grows continually. In the summer, the fleece is fully shed, but it grows back in a week. |
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Generation V |
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Black |
Its fluffy coat swells to double when static electricity builds up. Touching it can be shocking. |
White |
Black 2 |
When cold weather increases static electricity, its wool doubles in size and the tip of its tail glows slightly. |
White 2 |
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Generation VI |
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X |
Its fluffy coat swells to double when static electricity builds up. Touching it can be shocking. |
Y |
It stores lots of air in its soft fur, allowing it to stay cool in summer and warm in winter. |
Omega Ruby |
Mareep's fluffy coat of wool rubs together and builds a static charge. The more static electricity is charged, the more brightly the lightbulb at the tip of its tail glows. |
Alpha Sapphire |
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Game locations
This Pokémon was unavailable prior to Generation II. |
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In side games
This Pokémon was unavailable prior to Generation II. |
Generation II |
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This Pokémon is unavailable in Generation II side games. |
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In events
Held items
Stats
Base stats
Stat |
Range |
At Lv. 50 |
At Lv. 100 |
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115 - 162 |
220 - 314 |
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40 - 101 |
76 - 196 |
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40 - 101 |
76 - 196 |
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63 - 128 |
121 - 251 |
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45 - 106 |
85 - 207 |
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36 - 95 |
67 - 185 |
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- Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
- Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
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Pokéathlon stats
Type effectiveness
Under normal battle conditions in Generation VII, this Pokémon is: |
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Learnset
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- Bold indicates a move that gets STAB when used by Mareep
- Italic indicates a move that gets STAB only when used by an evolution of Mareep
- Click on the generation numbers at the top to see level-up moves from other generations
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- Bold indicates a move that gets STAB when used by Mareep
- Italic indicates a move that gets STAB only when used by an evolution of Mareep
- Click on the generation numbers at the top to see TM moves from other generations
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- Moves marked with an asterisk (*) must be chain bred onto Mareep in Generation VII
- Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
- Moves marked with a superscript game abbreviation can only be bred onto Mareep in that game.
- Bold indicates a move that gets STAB when used by Mareep
- Italic indicates a move that gets STAB only when used by an evolution of Mareep
- Click on the generation numbers at the top to see Egg moves from other generations
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- A black or white abbreviation in a colored box indicates that Mareep can be tutored the move in that game
- A colored abbreviation in a white box indicates that Mareep cannot be tutored the move in that game
- Bold indicates a move that gets STAB when used by Mareep
- Italic indicates a move that gets STAB only when used by an evolution of Mareep
- Click on the generation numbers at the top to see Move Tutor moves from other generations
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Side game data
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Pokémon Ranger: Guardian Signs
Group: |
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Poké Assist:
(present) |
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Field move:
(present) |

(Recharge ×1) |
Poké Assist:
(past) |
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Field move:
(past) |

(Electrify ×1) |
Browser entry |
It restores the Styler Energy a little. |
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PokéPark 2: Wonders Beyond
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PokéPark Pad entry: |
Mareep enjoy their slow life watching floating clouds. It's nice that they are now able to sleep. |
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Evolution
Sprites
This Pokémon was unavailable prior to Generation II. |
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Trivia
Origin
Mareep appears to be simply based on the lamb of a sheep. It is likely that its electric aspect and Ability comes from how wool builds up static charges and may also be based on the golden fleece in Greek and Roman mythology. It, and its evolutions, may also have been based on the title of the science fiction novel Do Androids Dream of Electric Sheep?.
Name origin
Mareep may be a combination of Mary (from the nursery rhyme "Mary Had a Little Lamb") and sheep. Mareep is also an anagram of ampere, a unit of electric current.
Merriep may be a combination of merry, メー mē (the sound made by sheep), or Mary and sheep.
In other languages
Language |
Title |
Meaning |
Japanese |
メリープ Merriep |
From merry, メー mē, Mary, and sheep |
French |
Wattouat |
From watt and ouate, both of which are homophones |
Spanish |
Mareep |
Same as English name |
German |
Voltilamm |
From Volt and Lamm |
Italian |
Mareep |
Same as English name |
Korean |
메리프 Meleep |
Transliteration of its Japanese name |
Cantonese Chinese |
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Mandarin Chinese |
咩利羊 Miēlìyáng |
From 咩 miē, 利 lì, and 羊 yáng |
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[hide]More languages |
Hindi |
मारीप Mareep |
Transcription of English name |
Russian |
Марип Marip |
Transcription of English name |
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