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Metang

Class: Uncommon
Types:
Steel
Psychic
Catch Rate: 3
Level Gain Rate: Slow
Base Reward EXP: 306
Reward EV Point: Defense: 2
Metang in game: 518 Who?
AVG Level: 63
Gender Ratios:
Genderless
Pokemon Id: 375

Base Stats

HP: 60
Attack: 75
Defense: 100
SpAttack: 55
SpDefense: 80
Speed: 50
Total: 420
Default Ability 1: Steel Expert
Default Ability 2: Shield Expert
Default Ability 3: Maximum Guard
Concept Artist: Nintendo
Artwork Artist: Nintendo

Metang's elemental sensitivity to the enemy attacks:

: 100% : 200% : 50% : 100% : 100% : 200% : 50% : 200% : 50%
: 200% : 50% : 50% : 50% : 0% : 25% : 50% : 50% : 100%

Metang's Transformation Line

#374 Beldum
Steel (Type 1) Psychic (Type 2)
Level 42
#375 Metang
Steel (Type 1) Psychic (Type 2)
Level 60
#376 Metagross
Steel (Type 1) Psychic (Type 2)
Level 70
Use item Mega Gem
#8376 Mega Metagross
Steel (Type 1) Psychic (Type 2)

Metang's Other Forms

#2375 Shiny Metang
Steel (Type 1) Psychic (Type 2)

HM (Hidden Machine) Moves Metang Can Learn

ID: 117 Cut HM01 Category: Physical Base Power: 50 PP: 30 Accuracy: 95
ID: 601 Strength HM04 Category: Physical Base Power: 80 PP: 15 Accuracy: 100
ID: 495 Rock Smash HM06 Category: Physical Base Power: 40 PP: 15 Accuracy: 100

Metang's Level-Up Attacks

ID: 355 Magnet Rise Level: 1 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 631 Take Down Level: 1 Category: Physical Base Power: 90 PP: 20 Accuracy: 85
ID: 96 Confusion Level: 20 Category: Special Base Power: 50 PP: 25 Accuracy: 100
ID: 369 Metal Claw Level: 20 Category: Physical Base Power: 50 PP: 35 Accuracy: 95
ID: 377 Miracle Eye Level: 29 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 74 Bullet Punch Level: 32 Category: Physical Base Power: 40 PP: 30 Accuracy: 100
ID: 464 Pursuit Level: 32 Category: Physical Base Power: 60 PP: 20 Accuracy: 100
ID: 513 Scary Face Level: 35 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 452 Psychic Level: 41 Category: Special Base Power: 90 PP: 10 Accuracy: 100
ID: 317 Iron Defense Level: 47 Category: Status Base Power: 1 PP: 15 Accuracy: 1000
ID: 371 Meteor Mash Level: 50 Category: Physical Base Power: 90 PP: 10 Accuracy: 90
ID: 706 Zen Headbutt Level: 52 Category: Physical Base Power: 80 PP: 15 Accuracy: 90
ID: 12 Agility Level: 56 Category: Status Base Power: 1 PP: 30 Accuracy: 1000
ID: 292 Hyper Beam Level: 62 Category: Special Base Power: 150 PP: 5 Accuracy: 90

TM (Technical Machine) Moves Metang Can Learn

ID: 458 Psyshock TM003 Category: Special Base Power: 80 PP: 10 Accuracy: 100
ID: 653 Toxic TM006 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 278 Hidden Power TM010 Category: Special Base Power: 60 PP: 15 Accuracy: 100
ID: 611 Sunny Day TM011 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 339 Light Screen TM016 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 449 Protect TM017 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 471 Rain Dance TM018 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 226 Frustration TM021 Category: Physical Base Power: 1 PP: 20 Accuracy: 100
ID: 159 Earthquake TM026 Category: Physical Base Power: 100 PP: 10 Accuracy: 100
ID: 485 Return TM027 Category: Physical Base Power: 1 PP: 20 Accuracy: 100
ID: 524 Shadow Ball TM030 Category: Special Base Power: 80 PP: 15 Accuracy: 100
ID: 65 Brick Break TM031 Category: Physical Base Power: 75 PP: 15 Accuracy: 100
ID: 139 Double Team TM032 Category: Status Base Power: 1 PP: 15 Accuracy: 1000
ID: 478 Reflect TM033 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 558 Sludge Bomb TM036 Category: Special Base Power: 90 PP: 10 Accuracy: 100
ID: 510 Sandstorm TM037 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 497 Rock Tomb TM039 Category: Physical Base Power: 60 PP: 15 Accuracy: 95
ID: 9 Aerial Ace TM040 Category: Physical Base Power: 60 PP: 20 Accuracy: 1000
ID: 179 Facade TM042 Category: Physical Base Power: 70 PP: 20 Accuracy: 100
ID: 482 Rest TM044 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 504 Round TM048 Category: Special Base Power: 60 PP: 10 Accuracy: 100
ID: 175 Explosion TM064 Category: Physical Base Power: 250 PP: 5 Accuracy: 100
ID: 493 Rock Polish TM069 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 257 Gyro Ball TM074 Category: Physical Base Power: 1 PP: 5 Accuracy: 100
ID: 451 Psych Up TM077 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 73 Bulldoze TM078 Category: Physical Base Power: 60 PP: 20 Accuracy: 100
ID: 494 Rock Slide TM080 Category: Physical Base Power: 75 PP: 10 Accuracy: 90
ID: 243 Grass Knot TM086 Category: Special Base Power: 70 PP: 20 Accuracy: 100
ID: 617 Swagger TM087 Category: Status Base Power: 1 PP: 15 Accuracy: 90
ID: 556 Sleep Talk TM088 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 608 Substitute TM090 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 206 Flash Cannon TM091 Category: Special Base Power: 80 PP: 10 Accuracy: 100
ID: 94 Confide TM100 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 140 Double-Edge TM103 Category: Physical Base Power: 120 PP: 15 Accuracy: 100
ID: 396 Natural Gift TM108 Category: Physical Base Power: 80 PP: 15 Accuracy: 100
ID: 304 Ice Punch TM115 Category: Physical Base Power: 75 PP: 15 Accuracy: 100
ID: 308 Icy Wind TM116 Category: Special Base Power: 55 PP: 15 Accuracy: 95
ID: 567 Snore TM120 Category: Special Base Power: 50 PP: 15 Accuracy: 100
ID: 265 Headbutt TM126 Category: Physical Base Power: 70 PP: 15 Accuracy: 100
ID: 392 Mud-Slap TM127 Category: Special Base Power: 20 PP: 10 Accuracy: 100
ID: 205 Flash TM128 Category: Status Base Power: 1 PP: 20 Accuracy: 100
ID: 517 Secret Power TM129 Category: Physical Base Power: 70 PP: 20 Accuracy: 100
ID: 16 Ally Switch TM130 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 646 Thunder Punch TM140 Category: Physical Base Power: 75 PP: 15 Accuracy: 100
ID: 247 Gravity TM143 Category: Status Base Power: 1 PP: 5 Accuracy: 100
ID: 541 Signal Beam TM148 Category: Special Base Power: 75 PP: 15 Accuracy: 100
ID: 658 Trick TM150 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 56 Body Slam TM153 Category: Physical Base Power: 85 PP: 15 Accuracy: 100
ID: 157 Dynamic Punch TM155 Category: Physical Base Power: 100 PP: 5 Accuracy: 50
ID: 374 Mimic TM159 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 637 Telekinesis TM161 Category: Status Base Power: 1 PP: 15 Accuracy: 1000
ID: 228 Fury Cutter TM177 Category: Physical Base Power: 80 PP: 20 Accuracy: 95
ID: 621 Swift TM178 Category: Special Base Power: 60 PP: 20 Accuracy: 1000
ID: 283 Hone Claws TM179 Category: Status Base Power: 1 PP: 15 Accuracy: 1000
ID: 171 Endure TM182 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 318 Iron Head TM200 Category: Physical Base Power: 80 PP: 15 Accuracy: 100
ID: 589 Stealth Rock TM212 Category: Physical Base Power: 1 PP: 20 Accuracy: 100
ID: 123 Defense Curl TM225 Category: Status Base Power: 1 PP: 40 Accuracy: 1000
ID: 501 Rollout TM227 Category: Physical Base Power: 90 PP: 20 Accuracy: 90
ID: 445 Power-Up Punch TM229 Category: Physical Base Power: 40 PP: 10 Accuracy: 100
Pokémon: Metang - Level Gain Rate: Slow - Class: Uncommon
This level gain rate Pokémon required total EXP amounts for each level
L 1: 0 EXP
L 2: 60 EXP
L 3: 198 EXP
L 4: 480 EXP
L 5: 936 EXP
L 6: 1,620 EXP
L 7: 2,568 EXP
L 8: 3,840 EXP
L 9: 5,466 EXP
L 10: 7,500 EXP
L 11: 9,978 EXP
L 12: 12,960 EXP
L 13: 16,476 EXP
L 14: 20,580 EXP
L 15: 25,308 EXP
L 16: 30,720 EXP
L 17: 36,846 EXP
L 18: 43,740 EXP
L 19: 51,438 EXP
L 20: 60,000 EXP
L 21: 69,456 EXP
L 22: 79,860 EXP
L 23: 91,248 EXP
L 24: 103,680 EXP
L 25: 117,186 EXP
L 26: 131,820 EXP
L 27: 147,618 EXP
L 28: 164,640 EXP
L 29: 182,916 EXP
L 30: 202,500 EXP
L 31: 223,428 EXP
L 32: 245,760 EXP
L 33: 269,526 EXP
L 34: 294,780 EXP
L 35: 321,558 EXP
L 36: 349,920 EXP
L 37: 379,896 EXP
L 38: 411,540 EXP
L 39: 444,888 EXP
L 40: 480,000 EXP
L 41: 516,906 EXP
L 42: 555,660 EXP
L 43: 596,298 EXP
L 44: 638,880 EXP
L 45: 683,436 EXP
L 46: 730,020 EXP
L 47: 778,668 EXP
L 48: 829,440 EXP
L 49: 882,366 EXP
L 50: 937,500 EXP
L 51: 994,878 EXP
L 52: 1,054,560 EXP
L 53: 1,116,576 EXP
L 54: 1,180,980 EXP
L 55: 1,247,808 EXP
L 56: 1,317,120 EXP
L 57: 1,388,946 EXP
L 58: 1,463,340 EXP
L 59: 1,540,338 EXP
L 60: 1,620,000 EXP
L 61: 1,702,356 EXP
L 62: 1,787,460 EXP
L 63: 1,875,348 EXP
L 64: 1,966,080 EXP
L 65: 2,059,686 EXP
L 66: 2,156,220 EXP
L 67: 2,255,718 EXP
L 68: 2,358,240 EXP
L 69: 2,463,816 EXP
L 70: 2,572,500 EXP
L 71: 2,684,328 EXP
L 72: 2,799,360 EXP
L 73: 2,917,626 EXP
L 74: 3,039,180 EXP
L 75: 3,164,058 EXP
L 76: 3,292,320 EXP
L 77: 3,423,996 EXP
L 78: 3,559,140 EXP
L 79: 3,697,788 EXP
L 80: 3,840,000 EXP
L 81: 3,985,806 EXP
L 82: 4,135,260 EXP
L 83: 4,288,398 EXP
L 84: 4,445,280 EXP
L 85: 4,605,936 EXP
L 86: 4,770,420 EXP
L 87: 4,938,768 EXP
L 88: 5,111,040 EXP
L 89: 5,287,266 EXP
L 90: 5,467,500 EXP
L 91: 5,651,778 EXP
L 92: 5,840,160 EXP
L 93: 6,032,676 EXP
L 94: 6,229,380 EXP
L 95: 6,430,308 EXP
L 96: 6,635,520 EXP
L 97: 6,845,046 EXP
L 98: 7,058,940 EXP
L 99: 7,277,238 EXP
L 100: 7,500,000 EXP
L 101: 7,875,000 EXP
L 102: 8,268,000 EXP
L 103: 8,681,000 EXP
L 104: 9,115,000 EXP
L 105: 9,570,000 EXP
L 106: 10,048,000 EXP
L 107: 10,550,000 EXP
L 108: 11,077,000 EXP
L 109: 11,630,000 EXP
L 110: 12,211,000 EXP
L 111: 12,821,000 EXP
L 112: 13,462,000 EXP
L 113: 14,135,000 EXP
L 114: 14,841,000 EXP
L 115: 15,583,000 EXP
L 116: 16,362,000 EXP
L 117: 17,180,000 EXP
L 118: 18,039,000 EXP
L 119: 18,940,000 EXP
L 120: 19,887,000 EXP
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Important notice! Pokemon Metang is a fictional character of humans.
There is only single Creator of everything and anything
All Pokemon are made up by humans based on real animals or existing objects.
The stroies of Pokemon are all fictional and in most cases illogical or nonsense.
Games are for only fun time and do never put any spiritual/religional or deity meaning into them!
Never pass your necessary jobs and duties due to gameplaying!



Official Pokemon Info from Bulbapedia (Content is available under Attribution-NonCommercial-ShareAlike 2.5)

Metang
Iron Claw Pokémon
メタング
Metang
#375
Metang
Images on the Bulbagarden Archives
Type
Steel Psychic
Abilities
Clear Body Light Metal
Hidden Ability
Gender ratio
Genderless
Catch rate
(0.4%)
Breeding
Egg Group
Mineral
Hatch time
10280 - 10536 steps
Height
3'11" 1.2 m
Weight
446.4 lbs. 202.5 kg
Regional numbers
Pokédex
#200
Hoenn
#263
Unova
#215
Alola
Browser
R-191
Fiore
R-225/N-168
Oblivia
Base experience yield
153
Gen. III-IV
147
V+
Leveling rate
Slow
EV yield
Total: 2
0
HP
0
Atk
2
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Body04.png
Footprint
F375.png
Pokédex color
 Blue
Base friendship
35
External Links

Metang (Japaneseメタング Metang) is a dual-type Steel/Psychic Pokémon introduced in Generation III.

It evolves from Beldum starting at level 20 and evolves into Metagross starting at level 45.

Biology

Metang is a robotic Pokémon with teal, metallic skin. It has a disc-shaped body with a pair of flat, gray spikes on either side toward the rear. A jet cannot scratch Metang due to its strong body. There is a gray spike in the middle of its face, similar to a nose. A pair of red eyes reside in two holes in its metallic skin. While it appears to lack legs, it has a pair of thick arms with three claws on the ends. The arms are considerably thicker below the elbow and have a flat, blunt protrusion extending over the joint. It is able to rotate its arms backwards in order to travel at speeds over 60 mph (100 km/h), and its claws are able to rip through steel.

Metang is formed when two Beldum fuse together. A magnetic nervous system joins the brains of these two Pokémon. This linkage allows Metang to generate a strong, psychokinetic power. This Pokémon’s high intelligence and strong magnetic field are other sources of powerful psychic energy. In addition to generating psychic power, its magnetism allows Metang to hover in midair. This Pokémon lives on rough terrains.

 

In the anime

Major appearances

 
Metang in the anime

Morrison's Metang

Metang made its debut in Saved by the Beldum after Morrison's Beldum evolved whilst battling against Jump's Electabuzz.

Other

In Bibarel Gnaws Best!, the head engineer owns a Metang.

A wild Metang appeared in Steeling Peace of Mind!

A Metang appeared in The Synchronicity Test!, under the ownership of Alain.

Minor appearances

Multiple Metang appeared in Pillars of Friendship! under the ownership of J's henchmen.

A Metang appeared in Zoroark: Master of Illusions under the ownership of a Pokémon Baccer World Cup participant.

Pokédex entries

Episode Pokémon Source Entry
AG126 Metang Ash's Pokédex Metang, the Iron Claw Pokémon. Metang is the evolved form of Beldum. Its highly developed intellect and strong magnetic force allow it to compose powerful psychic energy.
This concludes the entries from the Advanced Generation series.
Episode Pokémon Source Entry
XY116 Metang Serena's Pokédex Metang, the Iron Claw Pokémon, and the evolved form of Beldum. Metang is breed from the union of two Beldum. When its two brains are joined together, its psychic power is increased.
This concludes the entries from the XY series.

In the manga

 
Metang in Ash & Pikachu

In the Ash & Pikachu manga

Main article: Morrison's Metang

Morrison owns a Metang that evolved from his Beldum.

In the Pokémon Adventures manga

Steven owns several Metang. He uses one to help him locate and dig up rare stones in various caves. Four others were used as standing platforms for each of the Hoenn Elite Four members.

In the Pokémon Try Adventure manga

A Metang appeared in TA02

In the TCG

Main article: Metang (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation III.
Generation III  
Ruby When two Beldum fuse together, Metang is formed. The brains of the Beldum are joined by a magnetic nervous system. By linking its brains magnetically, this Pokémon generates strong psychokinetic power.
Sapphire When two Beldum fuse together, Metang is formed. The brains of the Beldum are joined by a magnetic nervous system. This Pokémon turns its arms to the rear for traveling at high speed.
Emerald The claws tipping its arms pack the destructive power to tear through thick iron sheets as if they were silk. It flies at over 60 miles per hour.
FireRed It floats midair using magnetism. Its body is so tough, even a crash with a jet plane won't leave a scratch.
LeafGreen
Generation IV  
Diamond It is formed by two Beldum joining together. Its steel body won't be scratched if it collides with a jet.
Pearl
Platinum
HeartGold When two Beldum fuse together, a magnetic nervous system places their brains in union.
SoulSilver
Generation V  
Black It is formed by two Beldum joining together. Its steel body won't be scratched if it collides with a jet.
White
Black 2 It is formed by two Beldum joining together. Its two brains are linked, amplifying its psychic power.
White 2
Generation VI  
X It is formed by two Beldum joining together. Its steel body won't be scratched if it collides with a jet.
Y It is formed by two Beldum joining together. Its two brains are linked, amplifying its psychic power.
Omega Ruby When two Beldum fuse together, Metang is formed. The brains of the Beldum are joined by a magnetic nervous system. By linking its brains magnetically, this Pokémon generates strong psychokinetic power.
Alpha Sapphire When two Beldum fuse together, Metang is formed. The brains of the Beldum are joined by a magnetic nervous system. This Pokémon turns its arms to the rear for traveling at high speed.
Generation VII  
Sun When two Beldum link together, their psychic power is doubled. Their intelligence, however, remains unchanged.
Moon It adores magnetic minerals, so it pursues Nosepass at speeds exceeding 60 mph.

 

Game locations

This Pokémon was unavailable prior to Generation III.
Generation III  
Ruby Sapphire
Evolve Beldum
Emerald
Evolve Beldum
FireRed LeafGreen
Event
Colosseum
Trade
XD
Trade
Generation IV  
Diamond Pearl
Evolve Beldum
Platinum
Evolve Beldum
HeartGold SoulSilver
Safari Zone
Pal Park
Mountain
Generation V  
Black White
Giant Chasm (Crater Forest)
Black 2 White 2
Giant Chasm (Crater Forest)
Giant Chasm (Hidden Grotto)
Generation VI  
X Y
Friend Safari (Steel)
Omega Ruby Alpha Sapphire
Evolve Beldum
Generation VII  
Sun Moon
Evolve Beldum

 

In side games

This Pokémon was unavailable prior to Generation III.
Generation III  
Pinball: R&S
Evolve Beldum
Trozei!
Huge Storage 5Mr. Who's Den
MD Red MD Blue
Frosty Grotto (1F-4F), Wish Cave (62F-64F), Solar Cave (8F-12F), Joyous Tower (56F-61F)
Ranger
Go-Rock Squad Base
Generation IV  
MD Time MD Darkness
Sky Stairway (1F-49F)
MD Sky
Sky Stairway (1F-49F)
Ranger: GS
Oblivia RuinsThunder Temple
Generation V  
Rumble Blast
Factory: World Axle - B2F
Conquest
Evolve Beldum
Rumble U
Toy Collection: A Very Chaotic Battle!
Generation VI  
Battle Trozei
Pitch-Black Cavern: Stage 6
Shuffle
Graucus Hall: Stage 466
Rumble World
Distortion Land: Electromagnetic Plant (All Areas, Entrance Boss)

 

In events

Games Event Language Location Level Distribution period
RSEFRLG Pokémon Festa 2005 Metang Japanese Japan 30 July 17 to August 21, 2005
RSEFRLG Pokémon Rocks America 2005 Metang English United States 30 September 17 to October 22, 2005

Held items

Game Held Item(s)
Emerald* Metal Coat Metal Coat (5%)
HeartGold SoulSilver Metal Coat Metal Coat (5%)
Black White Metal Coat Metal Coat (5%)
Black 2 White 2 Metal Coat Metal Coat (5%)

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 60  
120 - 167 230 - 324
Attack: 75  
72 - 139 139 - 273
Defense: 100  
94 - 167 184 - 328
Sp.Atk: 55  
54 - 117 103 - 229
Sp.Def: 80  
76 - 145 148 - 284
Speed: 50  
49 - 112 94 - 218
Total: 420   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVsIVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

 

 

 

 

 

 

 

 

 

 

 

Pokéathlon stats

Speed
2/3 ★★
Power
4/4 ★★★★
Skill
3/3 ★★★
Stamina
3/4 ★★★
Jump
3/4 ★★★
Total
15/18 ★★★

 

 

 

 

 

 

Type effectiveness

Under normal battle conditions in Generation VII, this Pokémon is:  
Damaged
normally by:
Fighting
Bug
Water
Electric
Weak to:
Ground
Ghost
Fire
Dark
Immune to:
Poison
Resistant to:
Normal ½×
Flying ½×
Rock ½×
Steel ½×
Grass ½×
Psychic ¼×
Ice ½×
Dragon ½×
Fairy ½×
Notes:

Learnset

By leveling up

Generation VII
Other generations:
III - IV - V - VI
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
1 Confusion Psychic Special 50 100% 25
1 Metal Claw Steel Physical 50 95% 35
1 Magnet Rise Electric Status —% 10
1 Take Down Normal Physical 90 85% 20
Evo. Confusion Psychic Special 50 100% 25
Evo. Metal Claw Steel Physical 50 95% 35
23 Pursuit Dark Physical 40 100% 20
26 Bullet Punch Steel Physical 40 100% 30
29 Miracle Eye Psychic Status —% 40
32 Zen Headbutt Psychic Physical 80 90% 15
35 Scary Face Normal Status 100% 10
38 Psychic Psychic Special 90 100% 10
41 Agility Psychic Status —% 30
44 Meteor Mash Steel Physical 90 90% 10
47 Iron Defense Steel Status —% 15
50 Hyper Beam Normal Special 150 90% 5
  • Bold indicates a move that gets STAB when used by Metang
  • Italic indicates a move that gets STAB only when used by an evolution of Metang
  • Click on the generation numbers at the top to see level-up moves from other generations
 

By TM/HM

Generation VII
Other generations:
III - IV - V - VI
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Psychic VI Sprite.png TM03 Psyshock Psychic Special 80 100% 10
Bag TM Poison VI Sprite.png TM06 Toxic Poison Status 90% 10
Bag TM Normal VI Sprite.png TM10 Hidden Power Normal Special 60 100% 15
Bag TM Fire VI Sprite.png TM11 Sunny Day Fire Status —% 5
Bag TM Normal VI Sprite.png TM15 Hyper Beam Normal Special 150 90% 5
Bag TM Psychic VI Sprite.png TM16 Light Screen Psychic Status —% 30
Bag TM Normal VI Sprite.png TM17 Protect Normal Status —% 10
Bag TM Water VI Sprite.png TM18 Rain Dance Water Status —% 5
Bag TM Normal VI Sprite.png TM21 Frustration Normal Physical 100% 20
Bag TM Ground VI Sprite.png TM26 Earthquake Ground Physical 100 100% 10
Bag TM Normal VI Sprite.png TM27 Return Normal Physical 100% 20
Bag TM Psychic VI Sprite.png TM29 Psychic Psychic Special 90 100% 10
Bag TM Ghost VI Sprite.png TM30 Shadow Ball Ghost Special 80 100% 15
Bag TM Fighting VI Sprite.png TM31 Brick Break Fighting Physical 75 100% 15
Bag TM Normal VI Sprite.png TM32 Double Team Normal Status —% 15
Bag TM Psychic VI Sprite.png TM33 Reflect Psychic Status —% 20
Bag TM Poison VI Sprite.png TM36 Sludge Bomb Poison Special 90 100% 10
Bag TM Rock VI Sprite.png TM37 Sandstorm Rock Status —% 10
Bag TM Rock VI Sprite.png TM39 Rock Tomb Rock Physical 60 95% 15
Bag TM Flying VI Sprite.png TM40 Aerial Ace Flying Physical 60 —% 20
Bag TM Normal VI Sprite.png TM42 Facade Normal Physical 70 100% 20
Bag TM Psychic VI Sprite.png TM44 Rest Psychic Status —% 10
Bag TM Normal VI Sprite.png TM48 Round Normal Special 60 100% 15
Bag TM Normal VI Sprite.png TM64 Explosion Normal Physical 250 100% 5
Bag TM Rock VI Sprite.png TM69 Rock Polish Rock Status —% 20
Bag TM Steel VI Sprite.png TM74 Gyro Ball Steel Physical 100% 5
Bag TM Normal VI Sprite.png TM77 Psych Up Normal Status —% 10
Bag TM Ground VI Sprite.png TM78 Bulldoze Ground Physical 60 100% 20
Bag TM Rock VI Sprite.png TM80 Rock Slide Rock Physical 75 90% 10
Bag TM Grass VI Sprite.png TM86 Grass Knot Grass Special 100% 20
Bag TM Normal VI Sprite.png TM87 Swagger Normal Status 85% 15
Bag TM Normal VI Sprite.png TM88 Sleep Talk Normal Status —% 10
Bag TM Normal VI Sprite.png TM90 Substitute Normal Status —% 10
Bag TM Steel VI Sprite.png TM91 Flash Cannon Steel Special 80 100% 10
Bag TM Normal VI Sprite.png TM100 Confide Normal Status —% 20
  • Bold indicates a move that gets STAB when used by Metang
  • Italic indicates a move that gets STAB only when used by an evolution of Metang
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VII
Other generations:
III - IV - V - VI
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Metang in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Metang in that game.
  • Bold indicates a move that gets STAB when used by Metang
  • Italic indicates a move that gets STAB only when used by an evolution of Metang
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
III - IV - V - VI
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by tutoring.
  • A black or white abbreviation in a colored box indicates that Metang can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Metang cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Metang
  • Italic indicates a move that gets STAB only when used by an evolution of Metang
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VII
Other generations:
III - IV - V - VI
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Metang
  • Italic indicates a move that gets STAB only when used by an evolution of Metang
  • Click on the generation numbers at the top to see moves from other generations

TCG-only moves

Move Card
Tackle Metang (EX Hidden Legends 44)

Side game data

Pokémon Pinball RS
PinRS375.png
Acquisition: Evolve
Pokémon Trozei!
Trozeiani375.png
Rarity: Rare
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
MDP375.png Body size: 1
Recruit rate: -19%
Friend AreaMagnetic Quarry
Phrases
51%-100% HP I control magnetism to float.
26%-50% HP Umm... My health is down by half.
1%-25% HP I'm run-down... My magnetism grows fainter...
Level up Leveled up! My magnetism is amplified!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness, and Explorers of Sky
MDP375.png Body size: 1
Recruit rate: 0.5%
IQ group: E
Pokémon Ranger
Group:
Steel
Poké Assist: Psychic PA.png
Psychic
Field move: Tackle fm.pngTackle fm.png
(Tackle ×2)
Loops: 8 Min. exp.: 62 Max. exp.: 82
Browser entry
Metang charges with its rugged body. It can break a hard obstacle.
Pokémon Ranger: Guardian Signs
Group:
Steel
Poké Assist:
(present)
Steel Assist.png
Steel
Field move:
(present)
Crush 2 field move.png
(Crush ×2)
Poké Assist:
(past)
Steel Assist.png
Steel
Field move:
(past)
Crush 1 field move.png
(Crush ×1)
Browser entry
It launches an iron ball to attack.
Pokémon Rumble Blast
Attack ●●
Defense ●●●●
Speed ●●●
Pokémon Conquest
PCP375.png HP: ★★ Move: Bullet Punch
Attack: ★★ Ability 1: Clear Body
Ability 2: Bodyguard
Ability 3: Shield
Defense: ★★★★
Speed: ★★
Evolves from Beldum when its Defense is 64 or higher
Evolves into Metagross when its Attack is 110 or higher
Range: 3 Perfect Links: Nobutsuna and Yoshiteru
Pokémon Battle Trozei
Steel
Attack Power: ★★★★★

BT375.png

 
 
Pokémon Shuffle
None.png
Steel
None.png Attack Power: 60 - 80 Raise Max Level.png 0

#640
Shuffle375.png

Mega Boost
Fills the Mega Gauge of a Pokémon of the same type.

 

Evolution

374Beldum.png
Unevolved
Beldum
 Steel  Psychic 
Rare Candy
Level 20
375Metang.png
First evolution
Metang
 Steel  Psychic 
Rare Candy
Level 45
376Metagross.png
Second evolution
Metagross
 Steel  Psychic 

 

Sprites

This Pokémon was unavailable prior to Generation III.
Generation III  
Ruby Sapphire   Emerald   FireRed LeafGreen
Spr 3r 375.png Spr b 3r 375.png   Spr 3e 375.png Spr b 3r 375.png   Spr 3r 375.png Spr b 3r 375.png
Spr 3r 375 s.png Spr b 3r 375 s.png   Spr 3e 375 s.png Spr b 3r 375 s.png   Spr 3r 375 s.png Spr b 3r 375 s.png
Front Back   Front Back   Front Back
Generation IV  
Diamond Pearl   Platinum   HeartGold SoulSilver
Spr 4d 375.png Spr b 4d 375.png   Spr 4d 375.png Spr b 4p 375.png   Spr 4d 375.png Spr b 4h 375.png
Spr 4d 375 s.png Spr b 4d 375 s.png   Spr 4d 375 s.png Spr b 4p 375 s.png   Spr 4d 375 s.png Spr b 4p 375 s.png
Front Back   Front Back   Front Back
Generation V  
Black White   Black 2 White 2
Spr 5b 375.png Spr b 5b 375.png   Spr 5b 375.png Spr b 5b 375.png
Spr 5b 375 s.png Spr b 5b 375 s.png   Spr 5b 375 s.png Spr b 5b 375 s.png
Front Back   Front Back
Generation VI  
X Y   Omega Ruby Alpha Sapphire
Spr 6x 375.png Spr b 6x 375.png   Spr 6x 375.png Spr b 6x 375.png
Spr 6x 375 s.png Spr b 6x 375 s.png   Spr 6x 375 s.png Spr b 6x 375 s.png
Front Back   Front Back
375MS.png For other sprites and images, please see Metang images on the Bulbagarden Archives.

 

Trivia

  • Although it is said that Metang is made up of two Beldum, there is no visible evidence of this. In the only anime episode to date showing a Beldum evolution, Saved by the Beldum, when Morrison's Beldum evolves into Metang, it "composes" another Beldum and newly developed main body to evolve, instead of fusing with another Beldum. Likewise, if a Metang evolution is shown, it is highly unlikely it would involve two Metang evolving together. This is similar to the games.
  • Metang's number in the Hoenn Pokédex in Generation III and the Fiore Browser are the same: 191.
  • Though Metang appears to be floating in both the games and anime, it cannot have the ability Levitate.

Origin

Metang is made of two Beldum merged. It is visually similar to both flying saucers and crabs.

Name origin

Metang may be a combination of metal and tang (onomatopoeic sound of metal being struck). Metang is also an anagram of magnet. It may also be a combination of metal and étang (French for the color pond blue).

In other languages

Language Title Meaning
Japan Flag.png Japanese メタング Metang From metal and tang (onomatopoeic sound of metal being struck), or an anagram of magnet. It may also be a combination of metal and étang (French for the color pond blue).
France Flag.png French Métang Same as English name
Spain Flag.png Spanish Metang Same as English name
Germany Flag.png German Metang Same as English name
Italy Flag.png Italian Metang Same as English name
South Korea Flag.png Korean 메탕구 Metangoo Similar to Japanese name
Hong Kong Flag.png Cantonese Chinese    
China and Taiwan Flags.png Mandarin Chinese 金屬怪 Jīn Shǔ Guài Literally "Metal monster".
 
 

 

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