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Metang
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Shiny Metang

Class: Shiny Uncommon
Types:
Steel
Psychic
Catch Rate: 1
Level Gain Rate: S Slow
Base Reward EXP: 535
Reward EV Point: Defense: 2
Shiny Metang in game: 227 Who?
AVG Level: 101
Gender Ratios:
Genderless
Pokemon Id: 2375

Base Stats

HP: 75
Attack: 93
Defense: 125
SpAttack: 68
SpDefense: 100
Speed: 62
Total: 523
Default Ability 1: Steel Expert
Default Ability 2: Shield Expert
Default Ability 3: Maximum Guard
Concept Artist: Nintendo
Artwork Artist: Nintendo

Shiny Metang's elemental sensitivity to the enemy attacks:

: 100% : 200% : 50% : 100% : 100% : 200% : 50% : 200% : 50%
: 200% : 50% : 50% : 50% : 0% : 25% : 50% : 50% : 100%

Shiny Metang's Transformation Line

#2374 Shiny Beldum
Steel (Type 1) Psychic (Type 2)
Level 52
#2375 Shiny Metang
Steel (Type 1) Psychic (Type 2)
Level 74
#2376 Shiny Metagross
Steel (Type 1) Psychic (Type 2)
Level 87
Use item Ultimate Gem
#10376 Shiny Mega Metagross
Steel (Type 1) Psychic (Type 2)

Shiny Metang's Other Forms

#375 Metang
Steel (Type 1) Psychic (Type 2)

HM (Hidden Machine) Moves Shiny Metang Can Learn

ID: 117 Cut HM01 Category: Physical Base Power: 50 PP: 30 Accuracy: 95
ID: 601 Strength HM04 Category: Physical Base Power: 80 PP: 15 Accuracy: 100
ID: 495 Rock Smash HM06 Category: Physical Base Power: 40 PP: 15 Accuracy: 100

Shiny Metang's Level-Up Attacks

ID: 355 Magnet Rise Level: 1 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 631 Take Down Level: 1 Category: Physical Base Power: 90 PP: 20 Accuracy: 85
ID: 96 Confusion Level: 20 Category: Special Base Power: 50 PP: 25 Accuracy: 100
ID: 369 Metal Claw Level: 20 Category: Physical Base Power: 50 PP: 35 Accuracy: 95
ID: 377 Miracle Eye Level: 29 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 74 Bullet Punch Level: 32 Category: Physical Base Power: 40 PP: 30 Accuracy: 100
ID: 464 Pursuit Level: 32 Category: Physical Base Power: 60 PP: 20 Accuracy: 100
ID: 513 Scary Face Level: 35 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 452 Psychic Level: 41 Category: Special Base Power: 90 PP: 10 Accuracy: 100
ID: 317 Iron Defense Level: 47 Category: Status Base Power: 1 PP: 15 Accuracy: 1000
ID: 371 Meteor Mash Level: 50 Category: Physical Base Power: 90 PP: 10 Accuracy: 90
ID: 706 Zen Headbutt Level: 52 Category: Physical Base Power: 80 PP: 15 Accuracy: 90
ID: 12 Agility Level: 56 Category: Status Base Power: 1 PP: 30 Accuracy: 1000
ID: 292 Hyper Beam Level: 62 Category: Special Base Power: 150 PP: 5 Accuracy: 90

TM (Technical Machine) Moves Shiny Metang Can Learn

ID: 458 Psyshock TM003 Category: Special Base Power: 80 PP: 10 Accuracy: 100
ID: 653 Toxic TM006 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 278 Hidden Power TM010 Category: Special Base Power: 60 PP: 15 Accuracy: 100
ID: 611 Sunny Day TM011 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 292 Hyper Beam TM015 Category: Special Base Power: 150 PP: 5 Accuracy: 90
ID: 339 Light Screen TM016 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 449 Protect TM017 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 471 Rain Dance TM018 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 226 Frustration TM021 Category: Physical Base Power: 1 PP: 20 Accuracy: 100
ID: 159 Earthquake TM026 Category: Physical Base Power: 100 PP: 10 Accuracy: 100
ID: 485 Return TM027 Category: Physical Base Power: 1 PP: 20 Accuracy: 100
ID: 452 Psychic TM029 Category: Special Base Power: 90 PP: 10 Accuracy: 100
ID: 524 Shadow Ball TM030 Category: Special Base Power: 80 PP: 15 Accuracy: 100
ID: 65 Brick Break TM031 Category: Physical Base Power: 75 PP: 15 Accuracy: 100
ID: 139 Double Team TM032 Category: Status Base Power: 1 PP: 15 Accuracy: 1000
ID: 478 Reflect TM033 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 558 Sludge Bomb TM036 Category: Special Base Power: 90 PP: 10 Accuracy: 100
ID: 510 Sandstorm TM037 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 497 Rock Tomb TM039 Category: Physical Base Power: 60 PP: 15 Accuracy: 95
ID: 9 Aerial Ace TM040 Category: Physical Base Power: 60 PP: 20 Accuracy: 1000
ID: 179 Facade TM042 Category: Physical Base Power: 70 PP: 20 Accuracy: 100
ID: 482 Rest TM044 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 504 Round TM048 Category: Special Base Power: 60 PP: 10 Accuracy: 100
ID: 175 Explosion TM064 Category: Physical Base Power: 250 PP: 5 Accuracy: 100
ID: 493 Rock Polish TM069 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 257 Gyro Ball TM074 Category: Physical Base Power: 1 PP: 5 Accuracy: 100
ID: 451 Psych Up TM077 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 73 Bulldoze TM078 Category: Physical Base Power: 60 PP: 20 Accuracy: 100
ID: 494 Rock Slide TM080 Category: Physical Base Power: 75 PP: 10 Accuracy: 90
ID: 243 Grass Knot TM086 Category: Special Base Power: 70 PP: 20 Accuracy: 100
ID: 617 Swagger TM087 Category: Status Base Power: 1 PP: 15 Accuracy: 90
ID: 556 Sleep Talk TM088 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 608 Substitute TM090 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 206 Flash Cannon TM091 Category: Special Base Power: 80 PP: 10 Accuracy: 100
ID: 94 Confide TM100 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 140 Double-Edge TM103 Category: Physical Base Power: 120 PP: 15 Accuracy: 100
ID: 396 Natural Gift TM108 Category: Physical Base Power: 80 PP: 15 Accuracy: 100
ID: 304 Ice Punch TM115 Category: Physical Base Power: 75 PP: 15 Accuracy: 100
ID: 308 Icy Wind TM116 Category: Special Base Power: 55 PP: 15 Accuracy: 95
ID: 567 Snore TM120 Category: Special Base Power: 50 PP: 15 Accuracy: 100
ID: 265 Headbutt TM126 Category: Physical Base Power: 70 PP: 15 Accuracy: 100
ID: 392 Mud-Slap TM127 Category: Special Base Power: 20 PP: 10 Accuracy: 100
ID: 205 Flash TM128 Category: Status Base Power: 1 PP: 20 Accuracy: 100
ID: 517 Secret Power TM129 Category: Physical Base Power: 70 PP: 20 Accuracy: 100
ID: 16 Ally Switch TM130 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 646 Thunder Punch TM140 Category: Physical Base Power: 75 PP: 15 Accuracy: 100
ID: 247 Gravity TM143 Category: Status Base Power: 1 PP: 5 Accuracy: 100
ID: 541 Signal Beam TM148 Category: Special Base Power: 75 PP: 15 Accuracy: 100
ID: 658 Trick TM150 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 706 Zen Headbutt TM152 Category: Physical Base Power: 80 PP: 15 Accuracy: 90
ID: 56 Body Slam TM153 Category: Physical Base Power: 85 PP: 15 Accuracy: 100
ID: 157 Dynamic Punch TM155 Category: Physical Base Power: 100 PP: 5 Accuracy: 50
ID: 374 Mimic TM159 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 637 Telekinesis TM161 Category: Status Base Power: 1 PP: 15 Accuracy: 1000
ID: 228 Fury Cutter TM177 Category: Physical Base Power: 80 PP: 20 Accuracy: 95
ID: 621 Swift TM178 Category: Special Base Power: 60 PP: 20 Accuracy: 1000
ID: 283 Hone Claws TM179 Category: Status Base Power: 1 PP: 15 Accuracy: 1000
ID: 171 Endure TM182 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 317 Iron Defense TM199 Category: Status Base Power: 1 PP: 15 Accuracy: 1000
ID: 318 Iron Head TM200 Category: Physical Base Power: 80 PP: 15 Accuracy: 100
ID: 355 Magnet Rise TM201 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 589 Stealth Rock TM212 Category: Physical Base Power: 1 PP: 20 Accuracy: 100
ID: 123 Defense Curl TM225 Category: Status Base Power: 1 PP: 40 Accuracy: 1000
ID: 501 Rollout TM227 Category: Physical Base Power: 90 PP: 20 Accuracy: 90
ID: 445 Power-Up Punch TM229 Category: Physical Base Power: 40 PP: 10 Accuracy: 100
ID: 369 Metal Claw TM418 Category: Physical Base Power: 50 PP: 35 Accuracy: 95
ID: 96 Confusion TM481 Category: Special Base Power: 50 PP: 25 Accuracy: 100
Pokémon: Shiny Metang - Level Gain Rate: S Slow - Class: Shiny
This level gain rate Pokémon required total EXP amounts for each level
L 1: 0 EXP
L 2: 120 EXP
L 3: 396 EXP
L 4: 960 EXP
L 5: 1,872 EXP
L 6: 3,240 EXP
L 7: 5,136 EXP
L 8: 7,680 EXP
L 9: 10,932 EXP
L 10: 15,000 EXP
L 11: 19,956 EXP
L 12: 25,920 EXP
L 13: 32,952 EXP
L 14: 41,160 EXP
L 15: 50,616 EXP
L 16: 61,440 EXP
L 17: 73,692 EXP
L 18: 87,480 EXP
L 19: 102,876 EXP
L 20: 120,000 EXP
L 21: 138,912 EXP
L 22: 159,720 EXP
L 23: 182,496 EXP
L 24: 207,360 EXP
L 25: 234,372 EXP
L 26: 263,640 EXP
L 27: 295,236 EXP
L 28: 329,280 EXP
L 29: 365,832 EXP
L 30: 405,000 EXP
L 31: 446,856 EXP
L 32: 491,520 EXP
L 33: 539,052 EXP
L 34: 589,560 EXP
L 35: 643,116 EXP
L 36: 699,840 EXP
L 37: 759,792 EXP
L 38: 823,080 EXP
L 39: 889,776 EXP
L 40: 960,000 EXP
L 41: 1,033,812 EXP
L 42: 1,111,320 EXP
L 43: 1,192,596 EXP
L 44: 1,277,760 EXP
L 45: 1,366,872 EXP
L 46: 1,460,040 EXP
L 47: 1,557,336 EXP
L 48: 1,658,880 EXP
L 49: 1,764,732 EXP
L 50: 1,875,000 EXP
L 51: 1,989,756 EXP
L 52: 2,109,120 EXP
L 53: 2,233,152 EXP
L 54: 2,361,960 EXP
L 55: 2,495,616 EXP
L 56: 2,634,240 EXP
L 57: 2,777,892 EXP
L 58: 2,926,680 EXP
L 59: 3,080,676 EXP
L 60: 3,240,000 EXP
L 61: 3,404,712 EXP
L 62: 3,574,920 EXP
L 63: 3,750,696 EXP
L 64: 3,932,160 EXP
L 65: 4,119,372 EXP
L 66: 4,312,440 EXP
L 67: 4,511,436 EXP
L 68: 4,716,480 EXP
L 69: 4,927,632 EXP
L 70: 5,145,000 EXP
L 71: 5,368,656 EXP
L 72: 5,598,720 EXP
L 73: 5,835,252 EXP
L 74: 6,078,360 EXP
L 75: 6,328,116 EXP
L 76: 6,584,640 EXP
L 77: 6,847,992 EXP
L 78: 7,118,280 EXP
L 79: 7,395,576 EXP
L 80: 7,680,000 EXP
L 81: 7,971,612 EXP
L 82: 8,270,520 EXP
L 83: 8,576,796 EXP
L 84: 8,890,560 EXP
L 85: 9,211,872 EXP
L 86: 9,540,840 EXP
L 87: 9,877,536 EXP
L 88: 10,222,080 EXP
L 89: 10,574,532 EXP
L 90: 10,935,000 EXP
L 91: 11,303,556 EXP
L 92: 11,680,320 EXP
L 93: 12,065,352 EXP
L 94: 12,458,760 EXP
L 95: 12,860,616 EXP
L 96: 13,271,040 EXP
L 97: 13,690,092 EXP
L 98: 14,117,880 EXP
L 99: 14,554,476 EXP
L 100: 15,000,000 EXP
L 101: 15,750,000 EXP
L 102: 16,537,000 EXP
L 103: 17,363,000 EXP
L 104: 18,231,000 EXP
L 105: 19,142,000 EXP
L 106: 20,099,000 EXP
L 107: 21,103,000 EXP
L 108: 22,158,000 EXP
L 109: 23,265,000 EXP
L 110: 24,428,000 EXP
L 111: 25,649,000 EXP
L 112: 26,931,000 EXP
L 113: 28,277,000 EXP
L 114: 29,690,000 EXP
L 115: 31,174,000 EXP
L 116: 32,732,000 EXP
L 117: 34,368,000 EXP
L 118: 36,086,000 EXP
L 119: 37,890,000 EXP
L 120: 39,784,000 EXP



Important notice! Pokemon Shiny Metang is a fictional character of humans.
There is only single Creator of everything and anything
All Pokemon are made up by humans based on real animals or existing objects.
The stroies of Pokemon are all fictional and in most cases illogical or nonsense.
Games are for only fun time and do never put any spiritual/religional or deity meaning into them!
Never pass your necessary jobs and duties due to gameplaying!
Moreover, there is no such thing as random evolution. However, there can be evolution programmed by Almighty Creator Allah.



Official Pokemon Info from Bulbapedia (Content is available under Attribution-NonCommercial-ShareAlike 2.5)

Metang (Pokémon)

From Bulbapedia, the community-driven Pokémon encyclopedia.
 
 
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For Pokémon GO information on this species, see the game's section.
Beldum #374: Beldum
Pokémon
#376: Metagross Metagross
This article is about the species. For a specific instance of this species, see Metang (disambiguation).
Metang
Iron Claw Pokémon
メタング
Metang
#375
Metang
Images on the Bulbagarden Archives
Type
Steel Psychic
Abilities
Clear Body Light Metal
Hidden Ability
Gender ratio
Gender unknown
Catch rate
(1.6%)
Breeding
Egg Group
Mineral
Hatch time
10280 - 10536 steps
Height
3'11" 1.2 m
Weight
446.4 lbs. 202.5 kg
Base experience yield
153
Gen. III-IV
147
V+
Leveling rate
Slow
EV yield
Total: 2
0
HP
0
Atk
2
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
Body04.webp
Footprint
F375.webp
Pokédex color
 Blue
Base friendship
35
External Links
  • On Smogon Pokédex:
    • Generation III
    • Generation IV
    • Generation V
    • Generation VI
    • Generation VII
  • Artwork on Bulbagarden Archives

Metang (Japaneseメタング Metang) is a dual-type Steel/Psychic Pokémon introduced in Generation III.

It evolves from Beldum starting at level 20 and evolves into Metagross starting at level 45.

Biology

Metang is a robotic Pokémon with teal, metallic skin. It has a disc-shaped body with a pair of flat, gray spikes on either side toward the rear. A jet cannot scratch Metang due to its strong body. There is a gray spike in the middle of its face, similar to a nose. A pair of red eyes reside in two holes in its metallic skin. While it appears to lack legs, it has a pair of thick arms with three claws on the ends. The arms are considerably thicker below the elbow and have a flat, blunt protrusion extending over the joint.

Metang is formed when two Beldum fuse together. A magnetic nervous system joins the brains of these two Pokémon. This linkage allows Metang to generate a strong, psychokinetic power that is doubled. However, this does not increase its intellect. This Pokémon's high intelligence and strong magnetic field are other sources of powerful psychic energy. In addition to generating psychic power, its magnetism allows Metang to hover in midair. It is able to rotate its arms backwards in order to travel at speeds over 60 mph (100 km/h) in search of prey. When Metang finds its prey, it uses its psychic power to stop it from escaping. Then it firmly grabs onto the prey with its claws, never letting go. Metang's claws are able to rip through steel. This Pokémon lives on rough terrains and harsh mountains. It pursues Nosepass, loving its magnetic minerals.

In the anime

 
Metang in the anime

Major appearances

Morrison's Metang

Metang debuted in Saved by the Beldum, after Morrison's Beldum evolved whilst battling Jump's Electabuzz. It was mostly seen outside its Poké Ball.

Other

In Bibarel Gnaws Best!, the head engineer used a Metang with an Aggron and Magmar to attack a Bibarel, but Bibarel dodged its attack. It was eventually defeated by a combination of Ash's Chimchar's Flamethrower, and Ash's Turtwig's and Brock's Sudowoodo's Razor Leaf attacks.

In Steeling Peace of Mind!, a Metang was affected by Team Galactic's meddling on Iron Island.

In The Synchronicity Test!Alain used a Metang in a battle against Ash's Noivern and was able to defeat it in a close match. In Analysis Versus Passion!, it was revealed that Metang had evolved into a Metagross.

Starting in A Mission of Ultra Urgency!Sophocles used a Ride Metang for Ultra Guardians missions. In Sparking Confusion!, it battled a wild Alolan Golem.

Minor appearances

In Pillars of Friendship!J's henchmen used multiple Metang to attack the Battle Pyramid. They were eventually defeated by Piplup's Bubble Beam.

In Zoroark: Master of Illusions, a Metang was on the Cianwood Greens Pokémon Baccer team with a Beldum and Metagross, which competed in the Pokémon Baccer World Cup. It reappeared in Genesect and the Legend Awakened.

Pokédex entries

Episode Pokémon Source Entry
AG126 Metang Ash's Pokédex Metang, the Iron Claw Pokémon. Metang is the evolved form of Beldum. Its highly developed intellect and strong magnetic force allow it to compose powerful psychic energy.
Episode Pokémon Source Entry
XY116 Metang Serena's Pokédex Metang, the Iron Claw Pokémon, and the evolved form of Beldum. Metang is composed from the union of two Beldum. When its two brains are joined together, its psychic power is increased.

In the manga

 
Metang in Ash & Pikachu

Ash & Pikachu

Main article: Morrison's Metang

Similar to his anime counterpart, Morrison owns a Metang. It appeared in A Clash Of Wills!! Eternal Rivals?!, where it evolved from his Beldum.

Pokémon Adventures

Steven owns several Metang that first appeared in Ring Ring Goes Beldum. He uses one to help him locate and dig up rare stones in various caves. Four others were used as standing platforms for each of the Hoenn Elite Four members.

The Battle Tower rented a Metang, which was stolen by Guile Hideout in The Final Battle VII.

Pokémon Try Adventure

A Metang appeared in TA02.

In the TCG

Main article: Metang (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation III.
Generation III   Hoenn
#191
  Kanto
#—
Ruby When two Beldum fuse together, Metang is formed. The brains of the Beldum are joined by a magnetic nervous system. By linking its brains magnetically, this Pokémon generates strong psychokinetic power.
Sapphire When two Beldum fuse together, Metang is formed. The brains of the Beldum are joined by a magnetic nervous system. This Pokémon turns its arms to the rear for traveling at high speed.
Emerald The claws tipping its arms pack the destructive power to tear through thick iron sheets as if they were silk. It flies at over 60 miles per hour.
FireRed It floats midair using magnetism. Its body is so tough, even a crash with a jet plane won't leave a scratch.
LeafGreen
Generation IV   Sinnoh
#—
  Johto
#—
Diamond It is formed by two Beldum joining together. Its steel body won't be scratched if it collides with a jet.
Pearl
Platinum
HeartGold When two Beldum fuse together, a magnetic nervous system places their brains in union.
SoulSilver
Generation V     Unova
B2W2: #263
Black It is formed by two Beldum joining together. Its steel body won't be scratched if it collides with a jet.
White
Black 2 It is formed by two Beldum joining together. Its two brains are linked, amplifying its psychic power.
White 2
Generation VI   Kalos
#—
  Hoenn
#200
X It is formed by two Beldum joining together. Its steel body won't be scratched if it collides with a jet.
Y It is formed by two Beldum joining together. Its two brains are linked, amplifying its psychic power.
Omega Ruby When two Beldum fuse together, Metang is formed. The brains of the Beldum are joined by a magnetic nervous system. By linking its brains magnetically, this Pokémon generates strong psychokinetic power.
Alpha Sapphire When two Beldum fuse together, Metang is formed. The brains of the Beldum are joined by a magnetic nervous system. This Pokémon turns its arms to the rear for traveling at high speed.
Generation VII   Alola
SM: #215
  Alola
USUM: #279
  Kanto
#—
This Pokémon has no Pokédex entries in Let's Go, Pikachu! and Let's Go, Eevee!‎.
Sun When two Beldum link together, their psychic power is doubled. Their intelligence, however, remains unchanged.
Moon It adores magnetic minerals, so it pursues Nosepass at speeds exceeding 60 mph.
Ultra Sun With its two brains, it fires powerful psychic energy to stop its prey in their tracks.
Ultra Moon It flies at high speeds around the skies. When it finds its prey, Metang takes a firm grip with its sharp claws and never lets go.
Generation VIII     Galar
Crown Tundra #130
Sword Two Beldum have become stuck together via their own magnetic forces. With two brains, the resulting Metang has doubled psychic powers.
Shield Using magnetic forces to stay aloft, this Pokémon flies at high speeds, weaving through harsh mountain terrain in pursuit of prey.

 

Game locations

This Pokémon was unavailable prior to Generation III.
Generation III  
Ruby Sapphire
Evolve Beldum
Emerald
Evolve Beldum
FireRed LeafGreen
Event
Colosseum
Trade
XD
Trade
Generation IV  
Diamond Pearl
Evolve Beldum
Platinum
Evolve Beldum
HeartGold SoulSilver
Safari Zone
Pal Park
Mountain
Generation V  
Black White
Giant Chasm (Crater Forest)
Black 2 White 2
Giant Chasm (Crater Forest)
Giant Chasm (Hidden Grotto)
Generation VI  
X Y
Friend Safari (Steel)
Omega Ruby Alpha Sapphire
Evolve Beldum
Generation VII  
Sun Moon
Evolve BeldumPoké Pelago*
Ultra Sun Ultra Moon
Evolve Beldum
Let's Go Pikachu Let's Go Eevee
Unobtainable
Generation VIII  
Sword Shield
TradeVersion 1.3.0+
Expansion Pass
Snowslide Slope (Wanderer)
Max Lair (Dynamax Adventure)

 

In side games

This Pokémon was unavailable prior to Generation III.
Generation III  
Pinball: R&S
Evolve Beldum
Trozei!
Huge Storage 5Mr. Who's Den
MD Red MD Blue
Frosty Grotto (1F-4F), Wish Cave (62F-64F), Solar Cave (8F-12F), Joyous Tower (56F-61F)
Ranger
Go-Rock Base
Generation IV  
MD Time MD Darkness
Sky Stairway (1F-49F)
MD Sky
Sky Stairway (1F-49F)
Ranger: GS
Oblivia RuinsThunder Temple
Generation V  
Rumble Blast
Factory: World Axle - B2F
Conquest
Evolve Beldum
Rumble U
Toy Collection: A Very Chaotic Battle!
Generation VI  
Battle Trozei
Pitch-Black Cavern: Stage 6
Shuffle
Graucus Hall: Stage 466
Rumble World
Distortion Land: Electromagnetic Plant (All Areas, Entrance Boss)
Generation VII  
Rumble Rush
Jirachi SeaAegislash SeaRowlet SeaZygarde SeaRayquaza SeaJirachi SeaFinalRowlet SeaFinalZygarde SeaFinal

 

In events

Games Event Language Location Level Distribution period
RSEFRLG Pokémon Festa 2005 Metang Japanese Japan 30 July 17 to August 21, 2005
RSEFRLG Pokémon Rocks America 2005 Metang English United States 30 September 17 to October 22, 2005

Held items

Game Held Item(s)
Emerald* Metal Coat Metal Coat (5%)
HeartGold SoulSilver Metal Coat Metal Coat (5%)
Black White Metal Coat Metal Coat (5%)
Black 2 White 2 Metal Coat Metal Coat (5%)
X Y Metal Coat Metal Coat (5%)
Sword Shield Metal Coat Metal Coat (5%)

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP:
60
 
120 - 167 230 - 324
Attack:
75
 
72 - 139 139 - 273
Defense:
100
 
94 - 167 184 - 328
Sp. Atk:
55
 
54 - 117 103 - 229
Sp. Def:
80
 
76 - 145 148 - 284
Speed:
50
 
49 - 112 94 - 218
Total:
420
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVsIVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVsIVs of 31, and (if applicable) a helpful nature.

 

Pokéathlon stats

Speed
2/3 ★★
Power
4/4 ★★★★
Skill
3/3 ★★★
Stamina
3/4 ★★★
Jump
3/4 ★★★
Total
15/18 ★★★

 

 

 

 

 

 

Type effectiveness

Under normal battle conditions in Generation VIII, this Pokémon is:  
Damaged
normally by:
Fighting
Bug
Water
Electric
Weak to:
Ground
Ghost
Fire
Dark
Immune to:
Poison
Resistant to:
Normal ½×
Flying ½×
Rock ½×
Steel ½×
Grass ½×
Psychic ¼×
Ice ½×
Dragon ½×
Fairy ½×
Notes:
  • If this Pokémon is given a Ring Target, the effectiveness of  Poison-type  moves is 1×.
  • In Generation II-Generation V, the effectiveness of  Dark-type  moves was 1×.
  • In Generation II-Generation V, the effectiveness of  Ghost-type  moves was 1×.

Learnset

By leveling up

Generation VIII
Other generations:
III - IV - V - VI - VII
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
1 Confusion Psychic Special 50 100% 25
1 Metal Claw Steel Physical 50 95% 35
1 Bullet Punch Steel Physical 40 100% 30
1 Tackle Normal Physical 40 100% 35
Evo. Confusion Psychic Special 50 100% 25
Evo. Metal Claw Steel Physical 50 95% 35
6 Zen Headbutt Psychic Physical 80 90% 15
12 Magnet Rise Electric Status —% 10
18 Flash Cannon Steel Special 80 100% 10
26 Take Down Normal Physical 90 85% 20
34 Psychic Psychic Special 90 100% 10
42 Scary Face Normal Status 100% 10
50 Meteor Mash Steel Physical 90 90% 10
58 Iron Defense Steel Status —% 15
66 Agility Psychic Status —% 30
74 Hyper Beam Normal Special 150 90% 5
  • Bold indicates a move that gets STAB when used by Metang
  • Italic indicates a move that gets STAB only when used by an evolution of Metang
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/TR

Generation VIII
Other generations:
III - IV - V - VI - VII
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Ice VI Sprite.webp TM04 Ice Punch Ice Physical 75 100% 15
Bag TM Electric VI Sprite.webp TM05 Thunder Punch Electric Physical 75 100% 15
Bag TM Normal VI Sprite.webp TM08 Hyper Beam Normal Special 150 90% 5
Bag TM Psychic VI Sprite.webp TM17 Light Screen Psychic Status —% 30
Bag TM Psychic VI Sprite.webp TM18 Reflect Psychic Status —% 20
Bag TM Normal VI Sprite.webp TM20 Self-Destruct Normal Physical 200 100% 5
Bag TM Psychic VI Sprite.webp TM21 Rest Psychic Status —% 10
Bag TM Rock VI Sprite.webp TM22 Rock Slide Rock Physical 75 90% 10
Bag TM Normal VI Sprite.webp TM24 Snore Normal Special 50 100% 15
Bag TM Normal VI Sprite.webp TM25 Protect Normal Status —% 10
Bag TM Normal VI Sprite.webp TM26 Scary Face Normal Status 100% 10
Bag TM Ice VI Sprite.webp TM27 Icy Wind Ice Special 55 95% 15
Bag TM Rock VI Sprite.webp TM32 Sandstorm Rock Status —% 10
Bag TM Water VI Sprite.webp TM33 Rain Dance Water Status —% 5
Bag TM Fire VI Sprite.webp TM34 Sunny Day Fire Status —% 5
Bag TM Normal VI Sprite.webp TM39 Facade Normal Physical 70 100% 20
Bag TM Normal VI Sprite.webp TM40 Swift Normal Special 60 —% 20
Bag TM Fighting VI Sprite.webp TM43 Brick Break Fighting Physical 75 100% 15
Bag TM Rock VI Sprite.webp TM48 Rock Tomb Rock Physical 60 95% 15
Bag TM Psychic VI Sprite.webp TM69 Psycho Cut Psychic Physical 70 100% 20
Bag TM Normal VI Sprite.webp TM76 Round Normal Special 60 100% 15
Bag TM Ground VI Sprite.webp TM81 Bulldoze Ground Physical 60 100% 20
Bag TR Normal Sprite.webp TR01 Body Slam Normal Physical 85 100% 15
Bag TR Ground Sprite.webp TR10 Earthquake Ground Physical 100 100% 10
Bag TR Psychic Sprite.webp TR11 Psychic Psychic Special 90 100% 10
Bag TR Psychic Sprite.webp TR12 Agility Psychic Status —% 30
Bag TR Normal Sprite.webp TR20 Substitute Normal Status —% 10
Bag TR Poison Sprite.webp TR22 Sludge Bomb Poison Special 90 100% 10
Bag TR Psychic Sprite.webp TR25 Psyshock Psychic Special 80 100% 10
Bag TR Normal Sprite.webp TR26 Endure Normal Status —% 10
Bag TR Normal Sprite.webp TR27 Sleep Talk Normal Status —% 10
Bag TR Ghost Sprite.webp TR33 Shadow Ball Ghost Special 80 100% 15
Bag TR Psychic Sprite.webp TR38 Trick Psychic Status 100% 10
Bag TR Psychic Sprite.webp TR44 Cosmic Power Psychic Status —% 20
Bag TR Steel Sprite.webp TR46 Iron Defense Steel Status —% 15
Bag TR Steel Sprite.webp TR52 Gyro Ball Steel Physical 100% 5
Bag TR Psychic Sprite.webp TR69 Zen Headbutt Psychic Physical 80 90% 15
Bag TR Steel Sprite.webp TR70 Flash Cannon Steel Special 80 100% 10
Bag TR Steel Sprite.webp TR74 Iron Head Steel Physical 80 100% 15
Bag TR Rock Sprite.webp TR76 Stealth Rock Rock Status —% 20
Bag TR Grass Sprite.webp TR77 Grass Knot Grass Special 100% 20
Bag TR Psychic Sprite.webp TR83 Ally Switch Psychic Status —% 15
  • Bold indicates a move that gets STAB when used by Metang
  • Italic indicates a move that gets STAB only when used by an evolution of Metang
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VIII
Other generations:
III - IV - V - VI - VII
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Metang in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Metang in that game.
  • Bold indicates a move that gets STAB when used by Metang
  • Italic indicates a move that gets STAB only when used by an evolution of Metang
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VIII
Other generations:
III - IV - V - VI - VII
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
Sw Sh EP Expanding Force Psychic Special 80 100% 10
Sw Sh EP Meteor Beam Rock Special 120 90% 10
Sw Sh EP Steel Beam Steel Special 140 95% 5
Sw Sh EP Steel Roller Steel Physical 130 100% 5
  • Bold indicates a move that gets STAB when used by Metang
  • Italic indicates a move that gets STAB only when used by an evolution of Metang
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VIII
Other generations:
III - IV - V - VI - VII
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Metang
  • Italic indicates a move that gets STAB only when used by an evolution of Metang
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation VIII
Other generations:
IV - V - VI - VII 
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
III IV V VI VII Aerial Ace Flying Physical 60 —% 20
III IV V VI VII Confide Normal Status —% 20
III IV V VI VII Cut Normal Physical 50 95% 30
III IV V VI VII Defense Curl Normal Status —% 40
III IV V VI VII Double Team Normal Status —% 15
III IV V VI VII Double-Edge Normal Physical 120 100% 15
III IV V VI VII Dynamic Punch Fighting Physical 100 50% 5
III IV V VI VII Explosion Normal Physical 250 100% 5
III IV V VI VII Flash × Normal Status 100% 20
III IV V VI VII Frustration × Normal Physical 100% 20
III IV V VI VII Fury Cutter Bug Physical 40 95% 20
III IV V VI VII Gravity Psychic Status —% 5
III IV V VI VII Headbutt Normal Physical 70 100% 15
III IV V VI VII Hidden Power × Normal Special 60 100% 15
III IV V VI VII Hold Back Normal Physical 40 100% 40
III IV V VI VII Hone Claws Dark Status —% 15
III IV V VI VII Mimic Normal Status —% 10
III IV V VI VII Miracle Eye × Psychic Status —% 40
III IV V VI VII Mud-Slap Ground Special 20 100% 10
III IV V VI VII Natural Gift × Normal Physical 100% 15
III IV V VI VII Power-Up Punch Fighting Physical 40 100% 20
III IV V VI VII Psych Up Normal Status —% 10
III IV V VI VII Pursuit × Dark Physical 40 100% 20
III IV V VI VII Refresh × Normal Status —% 20
III IV V VI VII Return × Normal Physical 100% 20
III IV V VI VII Rock Polish Rock Status —% 20
III IV V VI VII Rock Smash Fighting Physical 40 100% 15
III IV V VI VII Rollout Rock Physical 30 90% 20
III IV V VI VII Secret Power × Normal Physical 70 100% 20
III IV V VI VII Signal Beam × Bug Special 75 100% 15
III IV V VI VII Strength Normal Physical 80 100% 15
III IV V VI VII Swagger Normal Status 85% 15
III IV V VI VII Telekinesis × Psychic Status —% 15
III IV V VI VII Toxic Poison Status 90% 10
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Metang
  • Italic indicates a move that gets STAB only when used by an evolution of Metang
  • × indicates a move that cannot be used in Generation VIII
  • Click on the generation numbers at the top to see transfer-only moves for other generations

Side game data

Pokémon Pinball RS
PinRS375.webp
Acquisition: Evolve
Pokémon Trozei!
Trozeiani375.webp
Rarity: Rare
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
  Body size: 1
Recruit rate: -19%
Friend AreaMagnetic Quarry
Phrases
51%-100% HP I control magnetism to float.
26%-50% HP Umm... My health is down by half.
1%-25% HP I'm run-down... My magnetism grows fainter...
Level up Leveled up! My magnetism is amplified!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness, and Explorers of Sky
MDP E 375.webp Body size: 1
Recruit rate: 0.5%
IQ group: E
Pokémon Ranger
Group:
Steel
Poké Assist: Psychic PA.webp
Psychic
Field move: Tackle fm.webpTackle fm.webp
(Tackle ×2)
Loops: 8 Min. exp.: 62 Max. exp.: 82
Browser entry R-191
Metang charges with its rugged body. It can break a hard obstacle.
Pokémon Ranger: Guardian Signs
Group:
Steel
Poké Assist:
(present)
Steel Assist.webp
Steel
Field move:
(present)
Crush 2 field move.webp
(Crush ×2)
Poké Assist:
(past)
Steel Assist.webp
Steel
Field move:
(past)
Crush 1 field move.webp
(Crush ×1)
Browser entry R-225/N-168
It launches an iron ball to attack.
Pokémon Rumble Blast
Attack ●●
Defense ●●●●
Speed ●●●
Pokémon Rumble Rush
Rush375Body.webp Walking Speed: 1.67 seconds Base HP: 51  
Base Attack: 75 Base Defense: 57 Base Speed: 60
Pokémon Conquest
PCP375.webp HP: ★★ Move: Bullet Punch
Attack: ★★ Ability 1: Clear Body
Ability 2: Bodyguard
Ability 3: Shield
Defense: ★★★★
Speed: ★★
Evolves from Beldum when its Defense is 64 or higher
Evolves into Metagross when its Attack is 110 or higher
Range: 3 Perfect Links: Nobutsuna and Yoshiteru
Pokémon Battle Trozei
Steel
Attack Power: ★★★★★

BT375.webp

 
 
Pokémon Shuffle
None.webp
Steel
None.webp Attack Power: 60 - 105 Raise Max Level.webp 5

#640
Shuffle375.webp

Mega Boost
Fills the Mega Gauge of a Pokémon of the same type.

 

Pokémon GO
GO375.webp Base Stamina: 155 Base Attack: 138 Base Defense: 176
Egg Distance: N/A Buddy Distance: 5 km Evolution Requirement: Beldum Candy 100
Fast Attacks: Zen HeadbuttMetal Claw
Charged Attacks: PsychicGyro BallPsyshockFrustrationReturn

Evolution

374Beldum.webp
Unevolved
Beldum
 Steel  Psychic 
Rare Candy
Level 20
375Metang.webp
First evolution
Metang
 Steel  Psychic 
Rare Candy
Level 45
376Metagross.webp
Second evolution
Metagross
 Steel  Psychic 

 

Sprites

This Pokémon was unavailable prior to Generation III.
Generation III  
Ruby Sapphire   Emerald   FireRed LeafGreen
Spr 3r 375.webp Spr b 3r 375.webp   Spr 3e 375.webp Spr b 3r 375.webp   Spr 3r 375.webp Spr b 3r 375.webp
Spr 3r 375 s.webp Spr b 3r 375 s.webp   Spr 3e 375 s.webp Spr b 3r 375 s.webp   Spr 3r 375 s.webp Spr b 3r 375 s.webp
Front Back   Front Back   Front Back
Generation IV  
Diamond Pearl   Platinum   HeartGold SoulSilver
Spr 4d 375.webp Spr b 4d 375.webp   Spr 4d 375.webp Spr b 4p 375.webp   Spr 4d 375.webp Spr b 4h 375.webp
Spr 4d 375 s.webp Spr b 4d 375 s.webp   Spr 4d 375 s.webp Spr b 4p 375 s.webp   Spr 4d 375 s.webp Spr b 4p 375 s.webp
Front Back   Front Back   Front Back
Generation V  
Black White   Black 2 White 2
Spr 5b 375.webp Spr b 5b 375.webp   Spr 5b 375.webp Spr b 5b 375.webp
Spr 5b 375 s.webp Spr b 5b 375 s.webp   Spr 5b 375 s.webp Spr b 5b 375 s.webp
Front Back   Front Back
Generation VI  
X Y   Omega Ruby Alpha Sapphire
Spr 6x 375.webp Spr b 6x 375.webp   Spr 6x 375.webp Spr b 6x 375.webp
Spr 6x 375 s.webp Spr b 6x 375 s.webp   Spr 6x 375 s.webp Spr b 6x 375 s.webp
Front Back   Front Back
Generation VII  
Sun Moon   Ultra Sun Ultra Moon
Spr 7s 375.webp Spr b 7s 375.webp   Spr 7s 375.webp Spr b 7s 375.webp
Spr 7s 375 s.webp Spr b 7s 375 s.webp   Spr 7s 375 s.webp Spr b 7s 375 s.webp
Front Back   Front Back
Generation VIII  
Sword Shield
400px 400px
 
HOME
HOME375.webp HOME375 s.webp
375MS8.webp For other sprites and images, please see Metang images on the Bulbagarden Archives.

 

Trivia

  • Although it is said that Metang is made up of two Beldum, there is no visible evidence of this. In Saved by the Beldum, the only anime episode to date showing a Beldum evolution, when Morrison's Beldum evolves into Metang, it "generates" another Beldum and newly developed main body to evolve, instead of fusing with another Beldum. Likewise, if a Metang evolution is shown, it is highly unlikely it would involve two Metang evolving together. This is similar to the games.
  • Metang's number in the Hoenn Pokédex in Generation III and the Fiore Browser are the same: 191.
  • Though Metang appears to be floating in both the games and anime, it cannot have Levitate Ability.
  • Metang and its evolutionary relatives all share both their standard and hidden Abilities with Registeel.

Origin

Metang is made of two Beldum merged. Aside from that, it is visually similar to both flying saucers and crabs.

Name origin

Metang may be a combination of metal and tang (onomatopoeic sound of metal being struck). Metang is also an anagram of magnet. It may also be a combination of metal and étang (French for the color pond blue).

In other languages

Language Title Meaning
Japan Flag.webp Japanese メタング Metang From metal and tang (onomatopoeic sound of metal being struck), or an anagram of magnet. It may also be a combination of metal and étang (French for the color pond blue).
France Flag.webp French Métang Same as English name
Spain Flag.webp Spanish Metang Same as English name
Germany Flag.webp German Metang Same as English name
Italy Flag.webp Italian Metang Same as English name
South Korea Flag.webp Korean 메탕구 Metangoo Similar to Japanese name
Hong Kong Flag.webp Cantonese Chinese    
China and Taiwan Flags.webp Mandarin Chinese 金屬怪 Jīn Shǔ Guài Literally "Metal monster".
 
 

 

Related articles

  • Morrison's Metang

External links

 

Beldum #374: Beldum
Pokémon
#376: Metagross Metagross
Project Pokédex logo.webp This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.

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