+100% & , +0% | 2 Hr 16 Min
17:26 PM (Day)
Oyun Dilini Türkçeye Çevir
Is Playing Games Waste of Time
Pinsir
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Shiny Pinsir

Class: Shiny Rare
Type:
Bug
Catch Rate: 22
Level Gain Rate: S Slow
Base Reward EXP: 1,200
Reward EV Point: Attack: 2
Shiny Pinsir in game: 300 Who?
AVG Level: 86
Gender Ratios:
50% Male / 50% Female
Pokemon Id: 2127

Base Stats

HP: 81
Attack: 156
Defense: 125
SpAttack: 68
SpDefense: 87
Speed: 106
Total: 623
Default Ability 1: Attack Master
Default Ability 2: Fighting Eager
Default Ability 3: Maximum Accuracy
Concept Artist: Nintendo
Artwork Artist: jordanqv
Color Modifier: LegnaX

Where Shiny Pinsir can be captured:

Display More...

Shiny Pinsir's elemental sensitivity to the enemy attacks:

: 100% : 100% : 100% : 100% : 50% : 200% : 200% : 100% : 50%
: 50% : 100% : 100% : 100% : 100% : 100% : 200% : 100% : 100%

Shiny Pinsir's Transformation Line

#2127 Shiny Pinsir
Bug (Type 1)
Level 74
Use item Ultimate Gem
#10127 Shiny Mega Pinsir
Bug (Type 1) Flying (Type 2)

Shiny Pinsir's Other Forms

#127 Pinsir
Bug (Type 1)

HM (Hidden Machine) Moves Shiny Pinsir Can Learn

ID: 117 Cut HM01 Category: Physical Base Power: 50 PP: 30 Accuracy: 95
ID: 601 Strength HM04 Category: Physical Base Power: 80 PP: 15 Accuracy: 100
ID: 495 Rock Smash HM06 Category: Physical Base Power: 40 PP: 15 Accuracy: 100

Shiny Pinsir's Level-Up Attacks

ID: 674 Vice Grip Level: 1 Category: Physical Base Power: 55 PP: 30 Accuracy: 100
ID: 70 Bug Bite Level: 16 Category: Physical Base Power: 60 PP: 20 Accuracy: 100
ID: 47 Bind Level: 21 Category: Physical Base Power: 15 PP: 20 Accuracy: 85
ID: 136 Double Hit Level: 24 Category: Physical Base Power: 35 PP: 10 Accuracy: 90
ID: 487 Revenge Level: 25 Category: Physical Base Power: 60 PP: 10 Accuracy: 100
ID: 521 Seismic Toss Level: 25 Category: Physical Base Power: 1 PP: 20 Accuracy: 100
ID: 676 Vital Throw Level: 28 Category: Physical Base Power: 70 PP: 10 Accuracy: 1000
ID: 65 Brick Break Level: 31 Category: Physical Base Power: 75 PP: 15 Accuracy: 100
ID: 703 X-Scissor Level: 33 Category: Physical Base Power: 80 PP: 15 Accuracy: 100
ID: 215 Focus Energy Level: 36 Category: Status Base Power: 1 PP: 30 Accuracy: 1000
ID: 600 Storm Throw Level: 36 Category: Physical Base Power: 60 PP: 10 Accuracy: 100
ID: 261 Harden Level: 43 Category: Status Base Power: 1 PP: 30 Accuracy: 1000
ID: 642 Thrash Level: 43 Category: Physical Base Power: 120 PP: 10 Accuracy: 75
ID: 607 Submission Level: 44 Category: Physical Base Power: 80 PP: 25 Accuracy: 80
ID: 554 Slash Level: 49 Category: Physical Base Power: 70 PP: 20 Accuracy: 100
ID: 254 Guillotine Level: 50 Category: Physical Base Power: 1 PP: 5 Accuracy: 1
ID: 614 Superpower Level: 52 Category: Physical Base Power: 120 PP: 5 Accuracy: 100
ID: 623 Swords Dance Level: 54 Category: Status Base Power: 1 PP: 20 Accuracy: 1000

TM (Technical Machine) Moves Shiny Pinsir Can Learn

ID: 653 Toxic TM006 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 72 Bulk Up TM008 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 278 Hidden Power TM010 Category: Special Base Power: 60 PP: 15 Accuracy: 100
ID: 611 Sunny Day TM011 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 292 Hyper Beam TM015 Category: Special Base Power: 150 PP: 5 Accuracy: 90
ID: 449 Protect TM017 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 471 Rain Dance TM018 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 226 Frustration TM021 Category: Physical Base Power: 1 PP: 20 Accuracy: 100
ID: 560 Smack Down TM023 Category: Physical Base Power: 50 PP: 15 Accuracy: 100
ID: 159 Earthquake TM026 Category: Physical Base Power: 100 PP: 10 Accuracy: 100
ID: 485 Return TM027 Category: Physical Base Power: 1 PP: 20 Accuracy: 100
ID: 65 Brick Break TM031 Category: Physical Base Power: 75 PP: 15 Accuracy: 100
ID: 139 Double Team TM032 Category: Status Base Power: 1 PP: 15 Accuracy: 1000
ID: 497 Rock Tomb TM039 Category: Physical Base Power: 60 PP: 15 Accuracy: 95
ID: 179 Facade TM042 Category: Physical Base Power: 70 PP: 20 Accuracy: 100
ID: 482 Rest TM044 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 30 Attract TM045 Category: Status Base Power: 1 PP: 15 Accuracy: 100
ID: 639 Thief TM046 Category: Physical Base Power: 75 PP: 25 Accuracy: 100
ID: 504 Round TM048 Category: Special Base Power: 60 PP: 10 Accuracy: 100
ID: 214 Focus Blast TM052 Category: Special Base Power: 120 PP: 5 Accuracy: 70
ID: 184 False Swipe TM054 Category: Physical Base Power: 40 PP: 40 Accuracy: 100
ID: 209 Fling TM056 Category: Physical Base Power: 80 PP: 10 Accuracy: 100
ID: 67 Brutal Swing TM059 Category: Physical Base Power: 90 PP: 20 Accuracy: 100
ID: 239 Giga Impact TM068 Category: Physical Base Power: 150 PP: 5 Accuracy: 90
ID: 598 Stone Edge TM071 Category: Physical Base Power: 100 PP: 5 Accuracy: 80
ID: 623 Swords Dance TM075 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 73 Bulldoze TM078 Category: Physical Base Power: 60 PP: 20 Accuracy: 100
ID: 494 Rock Slide TM080 Category: Physical Base Power: 75 PP: 10 Accuracy: 90
ID: 703 X-Scissor TM081 Category: Physical Base Power: 80 PP: 15 Accuracy: 100
ID: 617 Swagger TM087 Category: Status Base Power: 1 PP: 15 Accuracy: 90
ID: 556 Sleep Talk TM088 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 608 Substitute TM090 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 94 Confide TM100 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 140 Double-Edge TM103 Category: Physical Base Power: 120 PP: 15 Accuracy: 100
ID: 396 Natural Gift TM108 Category: Physical Base Power: 80 PP: 15 Accuracy: 100
ID: 216 Focus Punch TM113 Category: Physical Base Power: 150 PP: 20 Accuracy: 100
ID: 413 Outrage TM118 Category: Physical Base Power: 120 PP: 10 Accuracy: 100
ID: 567 Snore TM120 Category: Special Base Power: 50 PP: 15 Accuracy: 100
ID: 79 Captivate TM124 Category: Status Base Power: 1 PP: 20 Accuracy: 100
ID: 492 Rock Climb TM125 Category: Physical Base Power: 90 PP: 20 Accuracy: 85
ID: 265 Headbutt TM126 Category: Physical Base Power: 70 PP: 15 Accuracy: 100
ID: 517 Secret Power TM129 Category: Physical Base Power: 70 PP: 20 Accuracy: 100
ID: 325 Knock Off TM136 Category: Physical Base Power: 80 PP: 25 Accuracy: 100
ID: 56 Body Slam TM153 Category: Physical Base Power: 85 PP: 15 Accuracy: 100
ID: 374 Mimic TM159 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 521 Seismic Toss TM160 Category: Physical Base Power: 1 PP: 20 Accuracy: 100
ID: 116 Curse TM164 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 187 Feint Attack TM165 Category: Physical Base Power: 60 PP: 20 Accuracy: 1000
ID: 360 Me First TM167 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 614 Superpower TM176 Category: Physical Base Power: 120 PP: 5 Accuracy: 100
ID: 228 Fury Cutter TM177 Category: Physical Base Power: 80 PP: 20 Accuracy: 95
ID: 171 Endure TM182 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 186 Feint TM183 Category: Physical Base Power: 50 PP: 10 Accuracy: 100
ID: 70 Bug Bite TM187 Category: Physical Base Power: 60 PP: 20 Accuracy: 100
ID: 46 Bide TM191 Category: Physical Base Power: 130 PP: 10 Accuracy: 100
ID: 605 Struggle Bug TM193 Category: Special Base Power: 50 PP: 20 Accuracy: 100
ID: 317 Iron Defense TM199 Category: Status Base Power: 1 PP: 15 Accuracy: 1000
ID: 589 Stealth Rock TM212 Category: Physical Base Power: 1 PP: 20 Accuracy: 100
ID: 488 Reversal TM220 Category: Physical Base Power: 1 PP: 15 Accuracy: 100
ID: 129 Dig TM228 Category: Physical Base Power: 80 PP: 10 Accuracy: 100
ID: 487 Revenge TM236 Category: Physical Base Power: 60 PP: 10 Accuracy: 100
ID: 276 Helping Hand TM246 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 469 Rage TM251 Category: Physical Base Power: 20 PP: 20 Accuracy: 100
ID: 631 Take Down TM264 Category: Physical Base Power: 90 PP: 20 Accuracy: 85
ID: 603 String Shot TM269 Category: Status Base Power: 1 PP: 40 Accuracy: 95
ID: 47 Bind TM274 Category: Physical Base Power: 15 PP: 20 Accuracy: 85
ID: 91 Close Combat TM276 Category: Physical Base Power: 120 PP: 5 Accuracy: 100
ID: 642 Thrash TM282 Category: Physical Base Power: 120 PP: 10 Accuracy: 75
ID: 215 Focus Energy TM307 Category: Status Base Power: 1 PP: 30 Accuracy: 1000
ID: 199 Flail TM333 Category: Physical Base Power: 1 PP: 15 Accuracy: 100
ID: 466 Quick Attack TM367 Category: Physical Base Power: 40 PP: 30 Accuracy: 100
ID: 554 Slash TM397 Category: Physical Base Power: 70 PP: 20 Accuracy: 100
ID: 607 Submission TM425 Category: Physical Base Power: 80 PP: 25 Accuracy: 80
ID: 227 Fury Attack TM469 Category: Physical Base Power: 15 PP: 20 Accuracy: 85
ID: 643 Throat Chop TM533 Category: Physical Base Power: 90 PP: 15 Accuracy: 100
ID: 279 High Horsepower TM571 Category: Physical Base Power: 95 PP: 10 Accuracy: 95
Pokémon: Shiny Pinsir - Level Gain Rate: S Slow - Class: Shiny
This level gain rate Pokémon required total EXP amounts for each level
L 1: 0 EXP
L 2: 120 EXP
L 3: 396 EXP
L 4: 960 EXP
L 5: 1,872 EXP
L 6: 3,240 EXP
L 7: 5,136 EXP
L 8: 7,680 EXP
L 9: 10,932 EXP
L 10: 15,000 EXP
L 11: 19,956 EXP
L 12: 25,920 EXP
L 13: 32,952 EXP
L 14: 41,160 EXP
L 15: 50,616 EXP
L 16: 61,440 EXP
L 17: 73,692 EXP
L 18: 87,480 EXP
L 19: 102,876 EXP
L 20: 120,000 EXP
L 21: 138,912 EXP
L 22: 159,720 EXP
L 23: 182,496 EXP
L 24: 207,360 EXP
L 25: 234,372 EXP
L 26: 263,640 EXP
L 27: 295,236 EXP
L 28: 329,280 EXP
L 29: 365,832 EXP
L 30: 405,000 EXP
L 31: 446,856 EXP
L 32: 491,520 EXP
L 33: 539,052 EXP
L 34: 589,560 EXP
L 35: 643,116 EXP
L 36: 699,840 EXP
L 37: 759,792 EXP
L 38: 823,080 EXP
L 39: 889,776 EXP
L 40: 960,000 EXP
L 41: 1,033,812 EXP
L 42: 1,111,320 EXP
L 43: 1,192,596 EXP
L 44: 1,277,760 EXP
L 45: 1,366,872 EXP
L 46: 1,460,040 EXP
L 47: 1,557,336 EXP
L 48: 1,658,880 EXP
L 49: 1,764,732 EXP
L 50: 1,875,000 EXP
L 51: 1,989,756 EXP
L 52: 2,109,120 EXP
L 53: 2,233,152 EXP
L 54: 2,361,960 EXP
L 55: 2,495,616 EXP
L 56: 2,634,240 EXP
L 57: 2,777,892 EXP
L 58: 2,926,680 EXP
L 59: 3,080,676 EXP
L 60: 3,240,000 EXP
L 61: 3,404,712 EXP
L 62: 3,574,920 EXP
L 63: 3,750,696 EXP
L 64: 3,932,160 EXP
L 65: 4,119,372 EXP
L 66: 4,312,440 EXP
L 67: 4,511,436 EXP
L 68: 4,716,480 EXP
L 69: 4,927,632 EXP
L 70: 5,145,000 EXP
L 71: 5,368,656 EXP
L 72: 5,598,720 EXP
L 73: 5,835,252 EXP
L 74: 6,078,360 EXP
L 75: 6,328,116 EXP
L 76: 6,584,640 EXP
L 77: 6,847,992 EXP
L 78: 7,118,280 EXP
L 79: 7,395,576 EXP
L 80: 7,680,000 EXP
L 81: 7,971,612 EXP
L 82: 8,270,520 EXP
L 83: 8,576,796 EXP
L 84: 8,890,560 EXP
L 85: 9,211,872 EXP
L 86: 9,540,840 EXP
L 87: 9,877,536 EXP
L 88: 10,222,080 EXP
L 89: 10,574,532 EXP
L 90: 10,935,000 EXP
L 91: 11,303,556 EXP
L 92: 11,680,320 EXP
L 93: 12,065,352 EXP
L 94: 12,458,760 EXP
L 95: 12,860,616 EXP
L 96: 13,271,040 EXP
L 97: 13,690,092 EXP
L 98: 14,117,880 EXP
L 99: 14,554,476 EXP
L 100: 15,000,000 EXP
L 101: 15,750,000 EXP
L 102: 16,537,000 EXP
L 103: 17,363,000 EXP
L 104: 18,231,000 EXP
L 105: 19,142,000 EXP
L 106: 20,099,000 EXP
L 107: 21,103,000 EXP
L 108: 22,158,000 EXP
L 109: 23,265,000 EXP
L 110: 24,428,000 EXP
L 111: 25,649,000 EXP
L 112: 26,931,000 EXP
L 113: 28,277,000 EXP
L 114: 29,690,000 EXP
L 115: 31,174,000 EXP
L 116: 32,732,000 EXP
L 117: 34,368,000 EXP
L 118: 36,086,000 EXP
L 119: 37,890,000 EXP
L 120: 39,784,000 EXP



Important notice! Pokemon Shiny Pinsir is a fictional character of humans.
There is only single Creator of everything and anything
All Pokemon are made up by humans based on real animals or existing objects.
The stroies of Pokemon are all fictional and in most cases illogical or nonsense.
Games are for only fun time and do never put any spiritual/religional or deity meaning into them!
Never pass your necessary jobs and duties due to gameplaying!
Moreover, there is no such thing as random evolution. However, there can be evolution programmed by Almighty Creator Allah.



Official Pokemon Info from Bulbapedia (Content is available under Attribution-NonCommercial-ShareAlike 2.5)

Pinsir (Pokémon)

From Bulbapedia, the community-driven Pokémon encyclopedia.
 
 
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For Pokémon GO information on this species, see the game's section.
Magmar #126: Magmar
Pokémon
#128: Tauros Tauros
This article is about the species. For a specific instance of this species, see Pinsir (disambiguation).
Pinsir
Stag Beetle Pokémon
カイロス
Kailios
#127
Pinsir
Pinsir
Mega Pinsir
Mega Pinsir
Images on the Bulbagarden Archives
Types
Bug
Pinsir
Bug Flying
Mega Pinsir
Abilities
Hyper Cutter or Mold Breaker
Pinsir
Moxie
Hidden Ability
Aerilate
Mega Pinsir
Gender ratio
 
 
50% male, 50% female
Catch rate
45 (11.9%)
Breeding
Egg Group
Bug
Hatch time
6425 - 6681 steps
Height
4'11" 1.5 m
Pinsir
5'07" 1.7 m
Mega Pinsir
Weight
121.3 lbs. 55.0 kg
Pinsir
130.1 lbs. 59.0 kg
Mega Pinsir
Mega Stone
Pinsirite
Base experience yield
200
Gen. I-IV
175
V+
Leveling rate
Slow
EV yield
Total: 2
0
HP
2
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
Body12.webp
Other forms may have other shapes.
Footprint
F127.webp
Pokédex color
 Brown
Base friendship
70
External Links
  • On Smogon Pokédex:
    • Generation I
    • Generation II
    • Generation III
    • Generation IV
    • Generation V
    • Generation VI
    • Generation VII
  • Artwork on Bulbagarden Archives

Pinsir (Japaneseカイロス Kailios) is a Bug-type Pokémon introduced in Generation I.

While it is not known to evolve into or from any other Pokémon, Pinsir can Mega Evolve into Mega Pinsir using the Pinsirite.

Biology

Pinsir is a bipedal, insectoid Pokémon with a wide, dull-brown body divided into segments by thin lines. On top of its head is a large pair of gray, spiky pincers on top of its head. In its mouth are many long, flat teeth arranged horizontally and it has triangular eyes. Its legs are short and thick, while its arms are long and thin. It has three claws on each hand and foot; two of its toes face forward and one backward.

Pinsir can use its pincers to crush, toss, bludgeon, or tear opponents; lift things twice its weight; and shatter logs. Captured prey is kept in place by the piercing thorns and sheer strength of Pinsir's horns and will not be released until they are torn in half. In addition to hunting prey, the anime has shown that it enjoys tree sap. Pinsir lives deep in the temperate forests and jungles, where it burrows underground or hides in the treetops on nights cold enough to render it immobile. In Alola, it has a rivalry with Vikavolt and gets along with Heracross. Pinsir are known to judge each other based on their pincers. The pincers determine its popularity with the opposite gender based on how more thick and impressive it looks.

As Mega Pinsir, it gains a large pair of clear, yellow wings with an area of orange venation near the base. Additionally, a set of brown wing coverings appear. Slicing through each wing cover is a pair of orange blades. Its arms become longer and it has a T-shaped spike on each forearm. The pincers on its head are now longer with larger spikes, and its eyes are now yellow. When it Mega Evolves, Pinsir is left in a constant state of excitement. It rarely touches the ground due to its ability to now fly. Mega Pinsir can travel up to approximately 30 mph (50 km/h) and uses its two large horns to pierce its enemies before shredding them. Mega Pinsir can lift opponents up to 10 times heavier than itself with its horns and still fly around easily.

In the anime

 
Pinsir in the anime
 
Mega Pinsir in the anime

Major appearances

Goh's Pinsir

In Working My Way Back to Mew!Goh caught a Pinsir. It has a timid personality.

Other

Samurai has a Pinsir that debuted in Challenge of the Samurai during a battle with Ash. It easily defeated Pidgeotto, but lost to his Metapod.

In A Sappy Ending, multiple Pinsir were driven into a forest that was the territory of multiple Heracross because Team Rocket was stealing the sap from the trees and thus the food supply in their territory.

In Rhapsody in DrewAnthony used a Pinsir and Swalot during the Battle Round of the Hoenn Grand Festival. They went up against May's Combusken and Bulbasaur.

In The Ole' Berate and SwitchHowie used a Pinsir in a battle against Ash and Corphish during a bogus competition composed by Team Rocket agents Cassidy and Butch.

In Defending the Homeland!, multiple Pinsir served as Florges's minions. They were ordered to attack Goodra's homeland and its friends. They have since made further appearances in Pokémon the Series: XY.

In Volcanion and the Mechanical Marvel, a Pinsir that can Mega Evolve was under the control of Levi's Mega Wave. Pinsir was briefly lent to James to use in an attempt to capture Magearna. It was later freed when Alva's Mega Wave Crystal was destroyed, and it escaped.

In I Choose You!Ash attempted to catch a Pinsir by battling it with his Caterpie. During the battle, Caterpie evolved into a Metapod, allowing Pinsir to get away.

In Sparking Confusion!, a rock hunter sent out a Pinsir to battle the Ultra Guardians, only to be defeated by Kiawe's Marowak.

Minor appearances

In A Chansey Operation, an injured Pinsir was brought to the clinic for treatment.

In Princess vs. Princess, a Pinsir competed in the Queen of the Princess Festival.

In Mewtwo Strikes Back and its remake Mewtwo Strikes Back—EvolutionRaymond used a Pinsir with two of his other Pokémon to fight Ash's Pikachu, only for all of them to be defeated with Thunderbolt.

In Pikachu's Vacation, a Pinsir was at the Pokémon Theme Park.

In Tracey Gets Bugged, a Pinsir was living on Murcott Island with other Bug-type Pokémon.

In The Power of One, a Pinsir sensed the disturbance caused by Lawrence III.

In Pokémon Double Trouble, a Pinsir was at the Kumquat Gym. However, this scene was removed from the dub due to the presence of Jynx's original design.

In Beauty and the Breeder, a Pokémon Breeder's Pinsir participated in a Pokémon breeding competition.

In Houndoom's Special Delivery, a wild Pinsir attacked Togepi, only to be warded off by a Houndoom.

A Pinsir appeared in Celebi: The Voice of the Forest.

A Pinsir appeared in Bulbasaur's flashback in Bulbasaur... the Ambassador!.

Multiple Pinsir appeared in In the Knicker of Time!.

In Celebi and Joy!, a demolition crew used a Pinsir for a construction project. In the new timeline, Pinsir was still employed by what had become a construction crew.

In Numero Uno Articuno, a Pinsir was one of the Pokémon Noland offered for challengers to battle at the Battle Factory. However, Ash instead chose to battle Articuno.

In Pokémon Ranger and the Temple of the SeaThe Phantom used a Pinsir alongside a Parasect to attack Jack Walker.

A Pinsir appeared in Giratina and the Sky Warrior.

In Dawn of a Royal Day!, a Coordinator's Pinsir competed in the Battle Stage of the Arrowroot Town Pokémon Contest.

A Pinsir appeared in the ending credits of Eevee & Friends.

A Pinsir that can Mega Evolve into Mega Pinsir appeared in the opening of Mega Evolution Special I.

A Pinsir appeared in a flashback in A Slippery Encounter!.

In Mega Evolution Special IV, a Trainer's Pinsir was one of the ten Mega Evolved Pokémon that Alain and his Charizard had to defeat.

In Racing to a Big Event!, a Trainer's Pinsir competed in the Pokémon Pancake Race.

In A Masked Warning!, five Pinsir confronted Gladion's Silvally at Ten Carat Hill. At that moment, Ash was teleported on top of them by Nebby. They became angry at Ash, but Silvally stopped them from retaliating.

In Showdown on Poni Island!Lillie took a photo of a Pinsir during her time on Poni Island.

In Battle Royal 151!, a Trainer's Pinsir competed in the Battle Royal preliminary round of the Manalo Conference but ended up losing.

In Trade, Borrow, and Steal!, Goh caught a second Pinsir, which he traded for Kricketina Kylie's Heracross shortly afterwards.

Pokédex entries

Episode Pokémon Source Entry
EP004 Pinsir Ash's Pokédex Pinsir. This fearsome Pokémon uses its powerful claws to put the squeeze on its opponents.
Episode Pokémon Source Entry
JN006 Pinsir Goh's Rotom Phone Pinsir, the Stag Beetle Pokémon. A Bug type. When Pinsir's horns clamp onto an opponent, they won't release until it's defeated.

In the manga

 
Pinsir in Pokémon Adventures
 
Mega Pinsir in Pokémon Adventures

The Electric Tale of Pikachu

A Pinsir attacked a group of wild Pikachu in You Gotta Have FriendsAsh's Pikachu was able to defeat the Stag Beetle Pokémon.

Pokémon Journeys: The Series

Goh caught a Pinsir in JNM03, just like he does in the anime.

Pokémon Adventures

Red, Green & Blue chapter

Pinsir debuted in Wartortle Wars, where Red fought a wild one using Pika using items he bought from Green. As the items were fakes, Pika lost the battle.

A Pinsir appeared as a silhouette when Green talks about Mew in The Jynx Jinx.

Yellow chapter

A Pinsir appeared in Can You Diglett? as a silhouette when Agatha and Lorelei explain to Red about how Pokémon and people cannot coexist with each other.

Emerald chapter

In Pinsir Me, I Must Be Dreaming, a Pinsir was used by Emerald in the Battle Factory in his challenge against Noland.

The Battle Factory rented a Pinsir, which was stolen by Guile Hideout in Skirting Around Surskit I.

The Battle Tower rented a Pinsir, which was stolen by Guile Hideout in The Final Battle VII.

HeartGold & SoulSilver chapter

A Pinsir appeared in Out-Odding Oddish, under the ownership of a Pokéathlon participant.

Black 2 & White 2 chapter

A Trainer's Pinsir appeared in PS547.

X & Y chapter

In Scizor DefendsX caught a Pinsir that he nicknamed Rute, who first appeared in Pinsir Glares. He was later given a Pinsirite, allowing him to Mega Evolve into Mega Pinsir.

Pokémon Battrio: Aim to be Battrio Master!

Ryū owns a Pinsir.

Pokémon Gotta Catch 'Em All

A Pinsir appeared in The Forest Insect Hunt, where Shu attempted to catch it but failed.

Pokémon Pocket Monsters

Giovanni and his brother have a Pinsir, which debuted in Seize the Dream of One Million Yen!!.

A Pinsir appeared in The Final Battle!!.

A Pinsir appeared in Pikachu's Birthday Party.

In the TCG

Main article: Pinsir (TCG)

Other appearances

Super Smash Bros. Ultimate

Pinsir appears as a Spirit.

Game data

NPC appearances

  • Pokémon Stadium 2: Pinsir stars in a mini-game alongside Scyther called "Clear Cut Challenge." Each player chops a falling log for each round of the game. The score for each player is determined by how close the player is to the white line on the log. Cuts anywhere above the log will cause the player to lose points.

Pokédex entries

Generation I     Kanto
#127
Red If it fails to crush the victim in its pincers, it will swing it around and toss it hard.
Blue
Yellow Grips its prey in its pincers and squeezes hard! It can't move if it's cold, so it lives in warm places.
Stadium Grips and tears at its enemy with the two pincers on its head. Enemies with hard bodies are gripped and tossed.
Generation II     Johto
#112
Gold With its horns, it digs burrows to sleep in at night. In the morning, damp soil clings to its body.
Silver Swings its long antlers wildly to attack. During cold periods, it hides deep in forests.
Crystal When the temperature drops at night, it sleeps on treetops or among roots where it is well hidden.
Stadium 2 With its horns, it digs burrows to sleep in at night. In the morning, damp soil clings to its body.
Generation III   Hoenn
#167
  Kanto
#127
Ruby Pinsir is astoundingly strong. It can grip a foe weighing twice its weight in its horns and easily lift it. This Pokémon's movements turn sluggish in cold places.
Sapphire Pinsir has a pair of massive horns. Protruding from the surface of these horns are thorns. These thorns are driven deeply into the foe's body when the pincer closes, making it tough for the foe to escape.
Emerald Their pincers are strong enough to shatter thick logs. Because they dislike cold, Pinsir burrow and sleep under the ground on chilly nights.
FireRed Its two long pincer horns are powerful. Once they grip an enemy, they won't release until the foe is torn.
LeafGreen If it fails to crush the foe in its pincers, it will swing around and toss the opponent.
Generation IV   Sinnoh
#—
  Johto
#113
Diamond It grips prey with its pincers until the prey is torn in half. What it can't tear, it tosses far.
Pearl
Platinum
HeartGold With its horns, it digs burrows to sleep in at night. In the morning, damp soil clings to its body.
SoulSilver It swings its long pincer horns wildly to attack. During cold periods, it hides deep in forests.
Generation V     Unova
B2W2: #146
Black It grips prey with its pincers until the prey is torn in half. What it can't tear, it tosses far.
White
Black 2 It grips prey with its powerful pincers and will not let go until the prey is torn in half.
White 2
Generation VI   Kalos
Coastal #130
  Hoenn
#174
X It grips prey with its pincers until the prey is torn in half. What it can't tear, it tosses far.
Y It swings its long antlers wildly to attack. During cold periods, it hides deep in forests.
Omega Ruby Pinsir is astoundingly strong. It can grip a foe weighing twice its weight in its horns and easily lift it. This Pokémon's movements turn sluggish in cold places.
Alpha Sapphire Pinsir has a pair of massive horns. Protruding from the surface of these horns are thorns. These thorns are driven deeply into the foe's body when the pincer closes, making it tough for the foe to escape.
Generation VII   Alola
SM: #175
  Alola
USUM: #211
  Kanto
#127
Sun It grips its prey in its pincers and splits them apart. Although it is a powerful Pokémon, it can't deal with the cold.
Moon One solid blow from its horns is enough to split apart a large tree. Its greatest rival in Alola is Vikavolt.
Ultra Sun It gets into territorial disputes with Vikavolt. For some reason, it apparently gets along well with Heracross in Alola.
Ultra Moon Although it's tough, it can't handle cold well. When night falls, it buries itself in leafage and sleeps.
Let's Go Pikachu Grips its prey in its pincers and squeezes hard! It can't move if it's cold, so it lives in warm places.
Let's Go Eevee
Mega Pinsir
Sun The influence of Mega Evolution leaves it in a state of constant excitement. It pierces enemies with its two large horns before shredding them.
Moon Bathed in the energy of Mega Evolution, its wings become unusually developed. It flies at speeds of approximately 30 mph.
Ultra Sun After Mega Evolution, it becomes able to fly. Perhaps because it's so happy, it rarely touches the ground.
Ultra Moon It zips around at blistering speeds, looking for an opening to skewer its opponent on its giant pincers.
Let's Go Pikachu With its vaunted horns, it can lift an opponent 10 times heavier than itself and fly about with ease.
Let's Go Eevee
Generation VIII     Galar
Isle of Armor #120
Sword These Pokémon judge one another based on pincers. Thicker, more impressive pincers make for more popularity with the opposite gender.
Shield This Pokémon clamps its pincers down on its prey and then either splits the prey in half or flings it away.

 

Game locations

Generation I  
Red
Trade
Blue
Safari ZoneCeladon City (Rocket Game Corner)
Blue (Japan)
Safari Zone
Yellow
Safari ZoneCeladon City (Rocket Game Corner)
Generation II  
Gold Silver
National Park (Bug-Catching Contest)TuThSa
Crystal
National Park (Bug-Catching Contest)TuThSa
Generation III  
Ruby Sapphire
Safari Zone
Emerald
Safari Zone
FireRed
Trade
LeafGreen
Safari ZoneCeladon City (Rocket Game Corner)
Colosseum
Trade
XD
Citadark Isle (Shadow)
Generation IV  
Diamond
Trade
Pearl
Route 229
Platinum
Route 229 (Swarm)
HeartGold SoulSilver
National Park (Bug-Catching Contest)TuThSa
Pal Park
Forest
Generation V  
Black White
Route 12
Black 2
Lostlorn Forest (Hidden Grotto)
White 2
Route 12 and Lostlorn Forest
Lostlorn Forest (Hidden Grotto)
Dream World
Dream Park
Generation VI  
X
Route 12Friend Safari (Bug)
Y
Friend Safari (Bug)
Omega Ruby Alpha Sapphire
Safari Zone (Zone 4, long grass)
Generation VII  
Sun Moon
Lush JunglePoni GrovePoké Pelago*
Ultra Sun Ultra Moon
Lush JunglePoni GroveExeggutor IslandPoké Pelago*
Exeggutor Island (three)
Let's Go Pikachu
Trade
Let's Go Eevee
Routes 14 and 15
Generation VIII  
Sword Shield
TradeVersion 1.2.0+
Sword Expansion Pass
Training Lowlands
Challenge RoadTraining Lowlands (Wanderer)
Fields of Honor (Max Raid Battle)

 

In side games

Generation I  
Pinball
Blue FieldCeladon CitySafari Zone
Generation II  
This Pokémon is unavailable in Generation II side games.
Generation III  
Pinball: R&S
Safari Zone (Ruby Field)
Trozei!
Endless Level 43, Endless Level 58, Forever Level 17, Mr. Who's Den
MD Red MD Blue
Mt. Steel (7F-8F), Western Cave (21F-28F), Joyous Tower (9F-11F)
Ranger
Dusk Factory
Generation IV  
MD Time MD Darkness
Foggy Forest (7F-11F)
MD Sky
Foggy Forest (7F-11F)
Ranger: SoA
Peril Cliffs
Rumble
Silent Forest (Normal Mode A & S)
Generation V  
Rumble Blast
Treetops: World Axle - B2F (post-ending)
Rumble U
Entranceway: A Fateful Showdown!
Generation VI  
Battle Trozei
Pitch-Black Cavern: Stage 1
Shuffle
Event: Seize Hold of Pinsir
Event: Pinsir Appears
Rumble World
Legend Terrain: Primeval Thicket (Center Boss, Back, Special)
Picross
Area 14: Stage 06
Generation VII  
Rumble Rush
Pinsir SeaGengar SeaEntei SeaMewtwo SeaButterfree SeaBulbasaur SeaEntei SeaFinalMewtwo SeaFinal
Masters EX
Sync Pair Scout (Noland's), Pokémon Egg (Scottie/Bettie's)
Generation VIII  
New Snap
Florio Nature ParkNight
Sweltering SandsDay

 

In events

Games Event Language/Region Location Level Distribution period
GSC Gotta Catch 'Em All Station! Rock Throw Pinsir English United States 5 February 28 to March 6, 2003
Y 2014 Korean World Championship Series Pinsir All South Korea 50 July 5, 2014
Y Summer 2014 Pinsir American region Nintendo Network 50 August 13 to September 17, 2014

Held items

Game Held Item(s)
Red* Blue* Bitter Berry (100%)
Yellow*
Events* Pinsirite Pinsirite (100%)

Stats

Base stats

Pinsir
Stat Range
At Lv. 50 At Lv. 100
HP:
65
 
125 - 172 240 - 334
Attack:
125
 
117 - 194 229 - 383
Defense:
100
 
94 - 167 184 - 328
Sp. Atk:
55
 
54 - 117 103 - 229
Sp. Def:
70
 
67 - 134 130 - 262
Speed:
85
 
81 - 150 157 - 295
Total:
500
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVsIVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVsIVs of 31, and (if applicable) a helpful nature.
  • This Pokémon's Special base stat in Generation I was 55.

 

Mega Pinsir
Stat Range
At Lv. 50 At Lv. 100
HP:
65
 
125 - 172 240 - 334
Attack:
155
 
144 - 227 283 - 449
Defense:
120
 
112 - 189 220 - 372
Sp. Atk:
65
 
63 - 128 121 - 251
Sp. Def:
90
 
85 - 156 166 - 306
Speed:
105
 
99 - 172 193 - 339
Total:
600
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVsIVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVsIVs of 31, and (if applicable) a helpful nature.

 

Pokéathlon stats

Speed
2/2 ★★
Power
4/5 ★★★★
Skill
3/4 ★★★
Stamina
4/5 ★★★★
Jump
2/3 ★★
Total
15/19 ★★★

 

 

 

 

 

 

Type effectiveness

Pinsir
Under normal battle conditions in Generation VIII, this Pokémon is:  
Damaged
normally by:
Normal
Poison
Bug
Ghost
Steel
Water
Electric
Psychic
Ice
Dragon
Dark
Fairy
Weak to:
Flying
Rock
Fire
Immune to:
None
Resistant to:
Fighting ½×
Ground ½×
Grass ½×
Notes:
  • In Generation I, the effectiveness of  Poison-type  moves is 2×.
Mega Pinsir
Under normal battle conditions in Generation VIII, this Pokémon is:  
Damaged
normally by:
Normal
Poison
Ghost
Steel
Water
Psychic
Dragon
Dark
Fairy
Weak to:
Flying
Rock
Fire
Electric
Ice
Immune to:
Ground
Resistant to:
Fighting ¼×
Bug ½×
Grass ¼×
Notes:
  • If Gravity is in effect or it is affected by Smack Down or Ingrain, the effectiveness of  Ground-type  moves is ½×.

Learnset

By leveling up

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
1 Vise Grip Normal Physical 55 100% 30
1 Harden Normal Status —% 30
4 Focus Energy Normal Status —% 30
8 Bind Normal Physical 15 85% 20
12 Seismic Toss Fighting Physical 100% 20
16 Bug Bite Bug Physical 60 100% 20
20 Storm Throw Fighting Physical 60 100% 10
24 Double Hit Normal Physical 35 90% 10
28 Vital Throw Fighting Physical 70 —% 10
32 X-Scissor Bug Physical 80 100% 15
36 Strength Normal Physical 80 100% 15
40 Swords Dance Normal Status —% 20
44 Submission Fighting Physical 80 80% 20
48 Guillotine Normal Physical 30% 5
52 Superpower Fighting Physical 120 100% 5
  • Bold indicates a move that gets STAB when used by Pinsir
  • Italic indicates a move that gets STAB only when used by an evolution of Pinsir
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/TR

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Normal VI Sprite.webp TM08 Hyper Beam Normal Special 150 90% 5
Bag TM Normal VI Sprite.webp TM09 Giga Impact Normal Physical 150 90% 5
Bag TM Ground VI Sprite.webp TM15 Dig Ground Physical 80 100% 10
Bag TM Psychic VI Sprite.webp TM21 Rest Psychic Status —% 10
Bag TM Rock VI Sprite.webp TM22 Rock Slide Rock Physical 75 90% 10
Bag TM Dark VI Sprite.webp TM23 Thief Dark Physical 60 100% 25
Bag TM Normal VI Sprite.webp TM24 Snore Normal Special 50 100% 15
Bag TM Normal VI Sprite.webp TM25 Protect Normal Status —% 10
Bag TM Normal VI Sprite.webp TM31 Attract Normal Status 100% 15
Bag TM Water VI Sprite.webp TM33 Rain Dance Water Status —% 5
Bag TM Fire VI Sprite.webp TM34 Sunny Day Fire Status —% 5
Bag TM Normal VI Sprite.webp TM39 Facade Normal Physical 70 100% 20
Bag TM Normal VI Sprite.webp TM41 Helping Hand Normal Status —% 20
Bag TM Fighting VI Sprite.webp TM42 Revenge Fighting Physical 60 100% 10
Bag TM Fighting VI Sprite.webp TM43 Brick Break Fighting Physical 75 100% 15
Bag TM Rock VI Sprite.webp TM48 Rock Tomb Rock Physical 60 95% 15
Bag TM Dark VI Sprite.webp TM59 Fling Dark Physical 100% 10
Bag TM Normal VI Sprite.webp TM76 Round Normal Special 60 100% 15
Bag TM Ground VI Sprite.webp TM81 Bulldoze Ground Physical 60 100% 20
Bag TM Normal VI Sprite.webp TM94 False Swipe Normal Physical 40 100% 40
Bag TM Dark VI Sprite.webp TM97 Brutal Swing Dark Physical 60 100% 20
Bag TR Normal Sprite.webp TR00 Swords Dance Normal Status —% 20
Bag TR Normal Sprite.webp TR01 Body Slam Normal Physical 85 100% 15
Bag TR Ground Sprite.webp TR10 Earthquake Ground Physical 100 100% 10
Bag TR Normal Sprite.webp TR13 Focus Energy Normal Status —% 30
Bag TR Normal Sprite.webp TR20 Substitute Normal Status —% 10
Bag TR Fighting Sprite.webp TR21 Reversal Fighting Physical 100% 15
Bag TR Normal Sprite.webp TR26 Endure Normal Status —% 10
Bag TR Normal Sprite.webp TR27 Sleep Talk Normal Status —% 10
Bag TR Fighting Sprite.webp TR39 Superpower Fighting Physical 120 100% 5
Bag TR Steel Sprite.webp TR46 Iron Defense Steel Status —% 15
Bag TR Fighting Sprite.webp TR48 Bulk Up Fighting Status —% 20
Bag TR Fighting Sprite.webp TR53 Close Combat Fighting Physical 120 100% 5
Bag TR Bug Sprite.webp TR60 X-Scissor Bug Physical 80 100% 15
Bag TR Fighting Sprite.webp TR64 Focus Blast Fighting Special 120 70% 5
Bag TR Rock Sprite.webp TR75 Stone Edge Rock Physical 100 80% 5
Bag TR Rock Sprite.webp TR76 Stealth Rock Rock Status —% 20
Bag TR Ground Sprite.webp TR94 High Horsepower Ground Physical 95 95% 10
Bag TR Dark Sprite.webp TR95 Throat Chop Dark Physical 80 100% 15
  • Bold indicates a move that gets STAB when used by Pinsir
  • Italic indicates a move that gets STAB only when used by an evolution of Pinsir
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VIII
Other generations:
II - III - IV - V - VI - VII
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Flygon Feint Normal Physical 30 100% 10
DwebbleCrustleKarrablastEscavalier Flail Normal Physical 100% 15
Heracross Fury Attack Normal Physical 15 85% 20
ScytherScizorAccelgor Quick Attack Normal Physical 40 100% 30
Heracross Thrash Normal Physical 120 100% 10
  • Moves marked with an asterisk (*) must be chain bred onto Pinsir in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Pinsir in that game.
  • Bold indicates a move that gets STAB when used by Pinsir
  • Italic indicates a move that gets STAB only when used by a Mega Evolution of Pinsir
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VIII
Other generations:
II - III - IV - V - VI - VII
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by tutoring.
  • Bold indicates a move that gets STAB when used by Pinsir
  • Italic indicates a move that gets STAB only when used by an evolution of Pinsir
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation VIII
Other generations:
I - II - IV - V - VI - VII 
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
I II III IV V VI VII Bide × Normal Physical —% 10
I II III IV V VI VII Captivate × Normal Status 100% 20
I II III IV V VI VII Confide Normal Status —% 20
I II III IV V VI VII Curse Ghost Status —% 10
I II III IV V VI VII Cut Normal Physical 50 95% 30
I II III IV V VI VII Double Team Normal Status —% 15
I II III IV V VI VII Double-Edge Normal Physical 120 100% 15
I II III IV V VI VII Feint Attack × Dark Physical 60 —% 20
I II III IV V VI VII Focus Punch Fighting Physical 150 100% 20
I II III IV V VI VII Frustration × Normal Physical 100% 20
I II III IV V VI VII Fury Cutter Bug Physical 40 95% 20
I II III IV V VI VII Headbutt Normal Physical 70 100% 15
I II III IV V VI VII Hidden Power × Normal Special 60 100% 15
I II III IV V VI VII Knock Off Dark Physical 65 100% 20
I II III IV V VI VII Me First × Normal Status —% 20
I II III IV V VI VII Mimic Normal Status —% 10
I II III IV V VI VII Natural Gift × Normal Physical 100% 15
I II III IV V VI VII Outrage Dragon Physical 120 100% 10
I II III IV V VI VII Rage × Normal Physical 20 100% 20
I II III IV V VI VII Return × Normal Physical 100% 20
I II III IV V VI VII Rock Smash Fighting Physical 40 100% 15
I II III IV V VI VII Secret Power × Normal Physical 70 100% 20
I II III IV V VI VII Slash Normal Physical 70 100% 20
I II III IV V VI VII Smack Down Rock Physical 50 100% 15
I II III IV V VI VII String Shot Bug Status 95% 40
I II III IV V VI VII Struggle Bug Bug Special 50 100% 20
I II III IV V VI VII Swagger Normal Status 85% 15
I II III IV V VI VII Take Down Normal Physical 90 85% 20
I II III IV V VI VII Toxic Poison Status 90% 10
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Pinsir
  • Italic indicates a move that gets STAB only when used by an evolution of Pinsir
  • × indicates a move that cannot be used in Generation VIII
  • Click on the generation numbers at the top to see transfer-only moves for other generations

Anime-only moves

Move Type Episode
Tackle  Normal  Challenge of the Samurai

Side game data

Pokémon Pinball
Pin127.webp Pinani127.webp
Acquisition: Catch
Pokémon Pinball RS
PinRS127.webp PinRSani127.webp
Acquisition: Catch
Pokémon Trozei!
Trozeiani127.webp
Rarity: Common
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
  Body size: 1
Recruit rate: 8.3%
Friend AreaOvergrown Forest
Phrases
51%-100% HP My pincers are a one-way ride to your oblivion!
26%-50% HP They managed to cut my HP in half...
1%-25% HP I'm out of power... I can't even close my pincers...
Level up Leveled up! I can feel the power in my pincers!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness, and Explorers of Sky
MDP E 127.webp Body size: 1
Recruit rate: 8.2%
IQ group: C
Pokémon Ranger
Group:
Bug
Poké Assist: Bug PA.webp
Bug
Field move: Cut fm.webpCut fm.webp
(Cut ×2)
Loops: 6 Min. exp.: 82 Max. exp.: 102
Browser entry R-093
Pinsir grips items with its two long horns. It cuts through a Metal Fence with ease.
Pokémon Ranger: Shadows of Almia
Group:
Bug
Poké Assist: Bug PA.webp
Bug
Field move: Cut 2 field move.webp
(Cut ×2)
Browser entry R-123
It rams with the powerful horns on its head to attack.
Pokémon Rumble
Attack ●●●●
Defense ●●●
Speed ●●●
Pokémon Rumble Blast
Attack ●●●●
Defense ●●●
Speed ●●●
Pokémon Rumble Rush
Rush127Body.webp Walking Speed: 1.5 seconds Base HP: 52  
Base Attack: 80 Base Defense: 56 Base Speed: 60
Pokémon Battle Trozei
Bug
Attack Power: ★★★★★

BT127.webp

 
 
Pokémon Shuffle
None.webp
Bug
None.webp Attack Power: 70 - 125 Raise Max Level.webp 10

#233
Shuffle127.webp

Power of 4
Increases damage when you make a match of four.
Skill Swapper: Bug Combo
Pokémon GO
GO127.webp Base Stamina: 163 Base Attack: 238 Base Defense: 182
Egg Distance: N/A* Buddy Distance: 5 km Evolution Requirement: N/A
Fast Attacks: Rock SmashBug Bite*Fury Cutter*
Charged Attacks: Vise GripX-ScissorClose Combat*Superpower*SubmissionFrustrationReturn
New Pokémon Snap
NPS127.webp
Photodex entry #013
You may have spotted Pinsir's prominent horns sticking out of the ground in the nature park at night. It burrows beneath the ground to protect itself from the cold.

In Pokémon GO, Pinsir could be obtained by completing 2/4 of the Special ResearchDistracted by Something Shiny. It can also be obtained by completing 1/5 of the Special Research, A Drive to Investigate.

Evolution

127Pinsir.webp
Unevolved
Pinsir
 Bug 

 

Forms

Mega Evolution

Default
Pinsir
Pinsir
Pinsir
 Bug 

Pinsirite
Pinsirite


Held Pinsirite
Pinsir
Mega Pinsir
Pinsir
 Bug  Flying 

Sprites

Generation I  
Red Blue   Yellow   Red Green
Spr 1b 127.webp Spr b g1 127.webp   Spr 1y 127.webp Spr b g1 127.webp   Spr 1g 127.webp Spr b g1 127.webp
Front Back   Front Back   Front Back
Generation II  
Gold   Silver   Crystal
Spr 2g 127.webp Spr b 2g 127.webp   Spr 2s 127.webp Spr b 2g 127.webp   Spr 2c 127.webp Spr b 2c 127.webp
Spr 2g 127 s.webp Spr b 2g 127 s.webp   Spr 2s 127 s.webp Spr b 2g 127 s.webp   Spr 2c 127 s.webp Spr b 2c 127 s.webp
Front Back   Front Back   Front Back
Generation III  
Ruby Sapphire   Emerald   FireRed LeafGreen
Spr 3r 127.webp Spr b 3r 127.webp   Spr 3e 127.webp Spr b 3r 127.webp   Spr 3f 127.webp Spr b 3f 127.webp
Spr 3r 127 s.webp Spr b 3r 127 s.webp   Spr 3e 127 s.webp Spr b 3r 127 s.webp   Spr 3f 127 s.webp Spr b 3r 127 s.webp
Front Back   Front Back   Front Back
Generation IV  
Diamond Pearl   Platinum   HeartGold SoulSilver
Spr 4d 127.webp Spr b 4d 127.webp   Spr 4d 127.webp Spr b 4p 127.webp   Spr 4h 127.webp Spr b 4h 127.webp
Spr 4d 127 s.webp Spr b 4d 127 s.webp   Spr 4d 127 s.webp Spr b 4p 127 s.webp   Spr 4h 127 s.webp Spr b 4p 127 s.webp
Front Back   Front Back   Front Back
Generation V  
Black White   Black 2 White 2
Spr 5b 127.webp Spr b 5b 127.webp   Spr 5b 127.webp Spr b 5b 127.webp
Spr 5b 127 s.webp Spr b 5b 127 s.webp   Spr 5b 127 s.webp Spr b 5b 127 s.webp
Front Back   Front Back
Generation VI  
X Y   Omega Ruby Alpha Sapphire
Spr 6x 127.webp Spr b 6x 127.webp   Spr 6x 127.webp Spr b 6x 127.webp
Spr 6x 127M.webp Spr b 6x 127M.webp   Spr 6x 127M.webp Spr b 6x 127M.webp
Spr 6x 127 s.webp Spr b 6x 127 s.webp   Spr 6x 127 s.webp Spr b 6x 127 s.webp
Spr 6x 127M s.webp Spr b 6x 127M s.webp   Spr 6x 127M s.webp Spr b 6x 127M s.webp
Front Back   Front Back
Generation VII  
Sun Moon   Ultra Sun Ultra Moon
Spr 7s 127.webp Spr b 7s 127.webp   Spr 7s 127.webp Spr b 7s 127.webp
Spr 7s 127M.webp Spr b 7s 127M.webp   Spr 7s 127M.webp Spr b 7s 127M.webp
Spr 7s 127 s.webp Spr b 7s 127 s.webp   Spr 7s 127 s.webp Spr b 7s 127 s.webp
Spr 7s 127M s.webp Spr b 7s 127M s.webp   Spr 7s 127M s.webp Spr b 7s 127M s.webp
Front Back   Front Back
Generation VIII  
Sword Shield
400px 400px
400px 400px
 
HOME
HOME127.webp HOME127 s.webp
HOME127M.webp HOME127M s.webp
127MS8.webp For other sprites and images, please see Pinsir images on the Bulbagarden Archives.

 

Japanese sprites

Spr b 2g 127 jp.webp Spr b 2g 127 s jp.webp
Gold/Silver back

Trivia

  • Pinsir can be seen as a parallel to Scyther. Both are Bug-type Generation I Pokémon. Pinsir is exclusive to BlueLeafGreenPearl, and Let's Go, Eevee!, while Scyther is exclusive to Red, FireRed, Diamond, and Let's Go, Pikachu!.
    • Pinsir can also be seen as a counterpart to Heracross. Both are Bug-type Pokémon based on beetles and lack an evolutionary family. Pinsir is not part Fighting like Heracross, but it learns several Fighting-type moves by leveling up. Both Pokémon and their Mega Stones are version exclusives in X and Y: Pinsir and Pinsirite are exclusive to X while Heracross and Heracronite are exclusive to Y. Each Mega Stone can be found in Santalune Forest in its respective version. The heights of both Pokémon are the same, even when Mega Evolved. The Pokémon are also version exclusives in the Pokémon Sword and Shield Expansion Pass. Pinsir can be found on the Isle of Armor if playing Sword, whereas Heracross can be found in its place when playing Shield.
  • Mega Pinsir is tied with Mega Heracross, Mega Scizor, and Genesect for the highest base stat total of all Bug-type Pokémon.
  • Mega Pinsir has the highest Attack stat of all non-Legendary Flying-type Pokémon.
  • Pinsir shares its category with Vikavolt. They are both known as the Stag Beetle Pokémon.
  • In X and Y, Mega Pinsir has the same shape as when it is not Mega Evolved.

Origin

Pinsir seems to be based on a stag beetle, possibly Prosopocoilus inclinatus, a species commonly used in insect fighting. Its thorn-like mandibles most closely resemble that of Lucanus maculifemoratus hopei, whereas its Mega Evolved form's diagonal spikes resemble Calcodes versicolor.

Name origin

Pinsir is a corruption of pincer, referring to its horns.

Kailios may be a combination of the Greek letter Χ (カイ kai) and cross (referring to its scissor-like horns). Alternatively, it may be a combination of 傀 kai (large), 魁偉 kaii (brawny), or 刈 kai (cut) combined with κοριός korios (Greek for bug).

In other languages

Language Title Meaning
Japan Flag.webp Japanese カイロス Kailios From Χ傀 kai魁偉 kaii or 刈 kai combined with κοριός korios
France Flag.webp French Scarabrute A combination of scarabée and brute
Spain Flag.webp Spanish Pinsir Same as English name
Germany Flag.webp German Pinsir Same as English name
Italy Flag.webp Italian Pinsir Same as English name
South Korea Flag.webp Korean 쁘사이저 Ppeusaizeo From 부수다 busuda뿔 ppul, and scissors
Hong Kong Flag.webp Cantonese Chinese 鉗刀甲蟲 Kìhmdōugaapchùhng Literally "Pincer-blade beetle"
China and Taiwan Flags.webp Mandarin Chinese 大甲 Dàjiǎ Literally "Big armor"
 
 

 

 

 

 

 

 

 

 

 

 

Related articles

  • Goh's Pinsir
  • Mega Evolution

External links

Magmar #126: Magmar
Pokémon
#128: Tauros Tauros

 

Project Pokédex logo.webp This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.

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