|
Houndour
|
Class:
Common
|
Types:
Dark
Fire
|
Catch Rate:
120
|
Level Gain Rate:
Slow
|
Base Reward EXP:
114
|
Reward EV Point:
SpAttack: 1
|
Houndour in game:
8,405
Who?
|
AVG Level:
19
|
Gender Ratios:
50% Male 50% Female
|
|
|
Houndour's elemental sensitivity to the enemy attacks:
|
:
100%
|
:
50%
|
:
100%
|
:
100%
|
:
200%
|
:
50%
|
:
100%
|
:
50%
|
:
50%
|
:
200%
|
:
50%
|
:
100%
|
:
100%
|
:
100%
|
:
0%
|
:
200%
|
:
50%
|
:
200%
|
Houndour's Transformation Line
|
|
|
|
|
|
HM (Hidden Machine) Moves Houndour Can Learn
|
|
|
ID:
495
|
Rock Smash
|
HM06
|
|
Category:
Physical
|
Base Power:
40
|
PP:
15
|
Accuracy:
100
|
|
Houndour's Level-Up Attacks
|
|
|
|
ID:
168
|
Ember
|
Level:
1
|
|
Category:
Special
|
Base Power:
40
|
PP:
25
|
Accuracy:
100
|
|
ID:
336
|
Leer
|
Level:
1
|
|
Category:
Status
|
Base Power:
1
|
PP:
30
|
Accuracy:
100
|
|
ID:
287
|
Howl
|
Level:
7
|
|
Category:
Status
|
Base Power:
1
|
PP:
40
|
Accuracy:
1000
|
|
ID:
563
|
Smog
|
Level:
13
|
|
Category:
Special
|
Base Power:
30
|
PP:
20
|
Accuracy:
70
|
|
ID:
489
|
Roar
|
Level:
19
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
48
|
Bite
|
Level:
25
|
|
Category:
Physical
|
Base Power:
60
|
PP:
25
|
Accuracy:
100
|
|
ID:
42
|
Beat Up
|
Level:
27
|
|
Category:
Physical
|
Base Power:
75
|
PP:
30
|
Accuracy:
100
|
|
ID:
192
|
Fire Fang
|
Level:
30
|
|
Category:
Physical
|
Base Power:
65
|
PP:
15
|
Accuracy:
95
|
|
ID:
410
|
Odor Sleuth
|
Level:
31
|
|
Category:
Status
|
Base Power:
1
|
PP:
40
|
Accuracy:
1000
|
|
ID:
187
|
Feint Attack
|
Level:
37
|
|
Category:
Physical
|
Base Power:
60
|
PP:
20
|
Accuracy:
1000
|
|
ID:
167
|
Embargo
|
Level:
40
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
100
|
|
ID:
221
|
Foul Play
|
Level:
40
|
|
Category:
Physical
|
Base Power:
95
|
PP:
15
|
Accuracy:
100
|
|
ID:
203
|
Flamethrower
|
Level:
44
|
|
Category:
Special
|
Base Power:
90
|
PP:
15
|
Accuracy:
100
|
|
ID:
113
|
Crunch
|
Level:
49
|
|
Category:
Physical
|
Base Power:
80
|
PP:
15
|
Accuracy:
100
|
|
ID:
395
|
Nasty Plot
|
Level:
53
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
311
|
Inferno
|
Level:
56
|
|
Category:
Special
|
Base Power:
100
|
PP:
5
|
Accuracy:
50
|
|
TM (Technical Machine) Moves Houndour Can Learn
|
|
|
|
ID:
489
|
Roar
|
TM005
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
653
|
Toxic
|
TM006
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
100
|
|
ID:
278
|
Hidden Power
|
TM010
|
|
Category:
Special
|
Base Power:
60
|
PP:
15
|
Accuracy:
100
|
|
ID:
611
|
Sunny Day
|
TM011
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
632
|
Taunt
|
TM012
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
100
|
|
ID:
449
|
Protect
|
TM017
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
226
|
Frustration
|
TM021
|
|
Category:
Physical
|
Base Power:
1
|
PP:
20
|
Accuracy:
100
|
|
ID:
570
|
Solar Beam
|
TM022
|
|
Category:
Special
|
Base Power:
120
|
PP:
10
|
Accuracy:
100
|
|
ID:
485
|
Return
|
TM027
|
|
Category:
Physical
|
Base Power:
1
|
PP:
20
|
Accuracy:
100
|
|
ID:
524
|
Shadow Ball
|
TM030
|
|
Category:
Special
|
Base Power:
80
|
PP:
15
|
Accuracy:
100
|
|
ID:
139
|
Double Team
|
TM032
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
1000
|
|
ID:
203
|
Flamethrower
|
TM035
|
|
Category:
Special
|
Base Power:
90
|
PP:
15
|
Accuracy:
100
|
|
ID:
558
|
Sludge Bomb
|
TM036
|
|
Category:
Special
|
Base Power:
90
|
PP:
10
|
Accuracy:
100
|
|
ID:
191
|
Fire Blast
|
TM038
|
|
Category:
Special
|
Base Power:
110
|
PP:
5
|
Accuracy:
85
|
|
ID:
652
|
Torment
|
TM041
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
100
|
|
ID:
179
|
Facade
|
TM042
|
|
Category:
Physical
|
Base Power:
70
|
PP:
20
|
Accuracy:
100
|
|
ID:
201
|
Flame Charge
|
TM043
|
|
Category:
Physical
|
Base Power:
50
|
PP:
20
|
Accuracy:
100
|
|
ID:
482
|
Rest
|
TM044
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
30
|
Attract
|
TM045
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
100
|
|
ID:
639
|
Thief
|
TM046
|
|
Category:
Physical
|
Base Power:
75
|
PP:
25
|
Accuracy:
100
|
|
ID:
504
|
Round
|
TM048
|
|
Category:
Special
|
Base Power:
60
|
PP:
10
|
Accuracy:
100
|
|
ID:
414
|
Overheat
|
TM050
|
|
Category:
Special
|
Base Power:
130
|
PP:
5
|
Accuracy:
90
|
|
ID:
693
|
Will-O-Wisp
|
TM061
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
85
|
|
ID:
167
|
Embargo
|
TM063
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
100
|
|
ID:
419
|
Payback
|
TM066
|
|
Category:
Physical
|
Base Power:
50
|
PP:
10
|
Accuracy:
100
|
|
ID:
153
|
Dream Eater
|
TM085
|
|
Category:
Special
|
Base Power:
100
|
PP:
15
|
Accuracy:
100
|
|
ID:
617
|
Swagger
|
TM087
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
90
|
|
ID:
556
|
Sleep Talk
|
TM088
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
608
|
Substitute
|
TM090
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
565
|
Snarl
|
TM095
|
|
Category:
Special
|
Base Power:
55
|
PP:
15
|
Accuracy:
95
|
|
ID:
118
|
Dark Pulse
|
TM097
|
|
Category:
Special
|
Base Power:
80
|
PP:
15
|
Accuracy:
100
|
|
ID:
94
|
Confide
|
TM100
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
140
|
Double-Edge
|
TM103
|
|
Category:
Physical
|
Base Power:
120
|
PP:
15
|
Accuracy:
100
|
|
ID:
396
|
Natural Gift
|
TM108
|
|
Category:
Physical
|
Base Power:
80
|
PP:
15
|
Accuracy:
100
|
|
ID:
319
|
Iron Tail
|
TM117
|
|
Category:
Physical
|
Base Power:
100
|
PP:
15
|
Accuracy:
75
|
|
ID:
499
|
Role Play
|
TM119
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
1000
|
|
ID:
567
|
Snore
|
TM120
|
|
Category:
Special
|
Base Power:
50
|
PP:
15
|
Accuracy:
100
|
|
ID:
79
|
Captivate
|
TM124
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
100
|
|
ID:
265
|
Headbutt
|
TM126
|
|
Category:
Physical
|
Base Power:
70
|
PP:
15
|
Accuracy:
100
|
|
ID:
392
|
Mud-Slap
|
TM127
|
|
Category:
Special
|
Base Power:
20
|
PP:
10
|
Accuracy:
100
|
|
ID:
517
|
Secret Power
|
TM129
|
|
Category:
Physical
|
Base Power:
70
|
PP:
20
|
Accuracy:
100
|
|
ID:
221
|
Foul Play
|
TM142
|
|
Category:
Physical
|
Base Power:
95
|
PP:
15
|
Accuracy:
100
|
|
ID:
566
|
Snatch
|
TM149
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
56
|
Body Slam
|
TM153
|
|
Category:
Physical
|
Base Power:
85
|
PP:
15
|
Accuracy:
100
|
|
ID:
107
|
Counter
|
TM154
|
|
Category:
Physical
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
374
|
Mimic
|
TM159
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
116
|
Curse
|
TM164
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
462
|
Punishment
|
TM172
|
|
Category:
Physical
|
Base Power:
60
|
PP:
5
|
Accuracy:
100
|
|
ID:
610
|
Sucker Punch
|
TM173
|
|
Category:
Physical
|
Base Power:
70
|
PP:
5
|
Accuracy:
100
|
|
ID:
584
|
Spite
|
TM175
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
100
|
|
ID:
621
|
Swift
|
TM178
|
|
Category:
Special
|
Base Power:
60
|
PP:
20
|
Accuracy:
1000
|
|
ID:
310
|
Incinerate
|
TM180
|
|
Category:
Special
|
Base Power:
60
|
PP:
15
|
Accuracy:
100
|
|
ID:
484
|
Retaliate
|
TM181
|
|
Category:
Physical
|
Base Power:
80
|
PP:
5
|
Accuracy:
100
|
|
ID:
171
|
Endure
|
TM182
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
186
|
Feint
|
TM183
|
|
Category:
Physical
|
Base Power:
50
|
PP:
10
|
Accuracy:
100
|
|
ID:
464
|
Pursuit
|
TM185
|
|
Category:
Physical
|
Base Power:
60
|
PP:
20
|
Accuracy:
100
|
|
ID:
125
|
Destiny Bond
|
TM194
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
100
|
|
ID:
274
|
Heat Wave
|
TM210
|
|
Category:
Special
|
Base Power:
95
|
PP:
10
|
Accuracy:
90
|
|
ID:
488
|
Reversal
|
TM220
|
|
Category:
Physical
|
Base Power:
1
|
PP:
15
|
Accuracy:
100
|
|
ID:
667
|
Uproar
|
TM224
|
|
Category:
Special
|
Base Power:
90
|
PP:
10
|
Accuracy:
100
|
|
ID:
42
|
Beat Up
|
TM231
|
|
Category:
Physical
|
Base Power:
75
|
PP:
30
|
Accuracy:
100
|
|
ID:
295
|
Hyper Voice
|
TM249
|
|
Category:
Special
|
Base Power:
90
|
PP:
10
|
Accuracy:
100
|
|
ID:
469
|
Rage
|
TM251
|
|
Category:
Physical
|
Base Power:
20
|
PP:
20
|
Accuracy:
100
|
|
ID:
196
|
Fire Spin
|
TM278
|
|
Category:
Special
|
Base Power:
35
|
PP:
15
|
Accuracy:
85
|
|
ID:
192
|
Fire Fang
|
TM326
|
|
Category:
Physical
|
Base Power:
65
|
PP:
15
|
Accuracy:
95
|
|
ID:
395
|
Nasty Plot
|
TM352
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
613
|
Super Fang
|
TM368
|
|
Category:
Physical
|
Base Power:
1
|
PP:
10
|
Accuracy:
90
|
|
ID:
404
|
Nightmare
|
TM442
|
|
Category:
Special
|
Base Power:
150
|
PP:
15
|
Accuracy:
100
|
|
ID:
126
|
Detect
|
TM444
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
645
|
Thunder Fang
|
TM457
|
|
Category:
Physical
|
Base Power:
65
|
PP:
15
|
Accuracy:
95
|
|
Pokémon: Houndour - Level Gain Rate: Slow - Class: Common
This level gain rate Pokémon required total EXP amounts for each level
L
1:
0
EXP
L
2:
60
EXP
L
3:
198
EXP
L
4:
480
EXP
L
5:
936
EXP
L
6:
1,620
EXP
L
7:
2,568
EXP
L
8:
3,840
EXP
L
9:
5,466
EXP
L
10:
7,500
EXP
L
11:
9,978
EXP
L
12:
12,960
EXP
L
13:
16,476
EXP
L
14:
20,580
EXP
L
15:
25,308
EXP
L
16:
30,720
EXP
L
17:
36,846
EXP
L
18:
43,740
EXP
L
19:
51,438
EXP
L
20:
60,000
EXP
L
21:
69,456
EXP
L
22:
79,860
EXP
L
23:
91,248
EXP
L
24:
103,680
EXP
L
25:
117,186
EXP
L
26:
131,820
EXP
L
27:
147,618
EXP
L
28:
164,640
EXP
L
29:
182,916
EXP
L
30:
202,500
EXP
L
31:
223,428
EXP
L
32:
245,760
EXP
L
33:
269,526
EXP
L
34:
294,780
EXP
L
35:
321,558
EXP
L
36:
349,920
EXP
L
37:
379,896
EXP
L
38:
411,540
EXP
L
39:
444,888
EXP
L
40:
480,000
EXP
L
41:
516,906
EXP
L
42:
555,660
EXP
L
43:
596,298
EXP
L
44:
638,880
EXP
L
45:
683,436
EXP
L
46:
730,020
EXP
L
47:
778,668
EXP
L
48:
829,440
EXP
L
49:
882,366
EXP
L
50:
937,500
EXP
L
51:
994,878
EXP
L
52:
1,054,560
EXP
L
53:
1,116,576
EXP
L
54:
1,180,980
EXP
L
55:
1,247,808
EXP
L
56:
1,317,120
EXP
L
57:
1,388,946
EXP
L
58:
1,463,340
EXP
L
59:
1,540,338
EXP
L
60:
1,620,000
EXP
L
61:
1,702,356
EXP
L
62:
1,787,460
EXP
L
63:
1,875,348
EXP
L
64:
1,966,080
EXP
L
65:
2,059,686
EXP
L
66:
2,156,220
EXP
L
67:
2,255,718
EXP
L
68:
2,358,240
EXP
L
69:
2,463,816
EXP
L
70:
2,572,500
EXP
L
71:
2,684,328
EXP
L
72:
2,799,360
EXP
L
73:
2,917,626
EXP
L
74:
3,039,180
EXP
L
75:
3,164,058
EXP
L
76:
3,292,320
EXP
L
77:
3,423,996
EXP
L
78:
3,559,140
EXP
L
79:
3,697,788
EXP
L
80:
3,840,000
EXP
L
81:
3,985,806
EXP
L
82:
4,135,260
EXP
L
83:
4,288,398
EXP
L
84:
4,445,280
EXP
L
85:
4,605,936
EXP
L
86:
4,770,420
EXP
L
87:
4,938,768
EXP
L
88:
5,111,040
EXP
L
89:
5,287,266
EXP
L
90:
5,467,500
EXP
L
91:
5,651,778
EXP
L
92:
5,840,160
EXP
L
93:
6,032,676
EXP
L
94:
6,229,380
EXP
L
95:
6,430,308
EXP
L
96:
6,635,520
EXP
L
97:
6,845,046
EXP
L
98:
7,058,940
EXP
L
99:
7,277,238
EXP
L
100:
7,500,000
EXP
L
101:
7,875,000
EXP
L
102:
8,268,000
EXP
L
103:
8,681,000
EXP
L
104:
9,115,000
EXP
L
105:
9,570,000
EXP
L
106:
10,048,000
EXP
L
107:
10,550,000
EXP
L
108:
11,077,000
EXP
L
109:
11,630,000
EXP
L
110:
12,211,000
EXP
L
111:
12,821,000
EXP
L
112:
13,462,000
EXP
L
113:
14,135,000
EXP
L
114:
14,841,000
EXP
L
115:
15,583,000
EXP
L
116:
16,362,000
EXP
L
117:
17,180,000
EXP
L
118:
18,039,000
EXP
L
119:
18,940,000
EXP
L
120:
19,887,000
EXP

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Important notice! Pokemon Houndour is a fictional character of humans.
There is only single Creator of everything and anything
All Pokemon are made up by humans based on real animals or existing objects.
The stroies of Pokemon are all fictional and in most cases illogical or nonsense.
Games are for only fun time and do never put any spiritual/religional or deity meaning into them!
Never pass your necessary jobs and duties due to gameplaying!
Official Pokemon Info from Bulbapedia (Content is available under Attribution-NonCommercial-ShareAlike 2.5)
Houndour (Japanese: デルビル Delvil) is a dual-type Dark/Fire Pokémon introduced in Generation II.
It evolves into Houndoom starting at level 24.
Biology
Houndour is a quadruped, canine Pokémon with short, black fur and a red underbelly and muzzle. Its ears and tail are both short and pointed. Two fangs protrude from its upper jaw, and its triangular nose is black. There are white bands on its ankles, and rib-like ridges on its back. Houndour appears to have a simplistic, stylized skull on its forehead with the eye orbits composing eyebrow patterning above its actual eyes. It also has circular, red paw pads on each of its three-toed paws.
Houndour is an intelligent Pokémon that forms packs to hunt for prey, and shows unparalleled teamwork. As seen in the anime, it will not abandon a sick pack member. It communicates using various barks and howls. Barks are used to determine the location of a pack member during a hunt, while howls are used as declaration of ownership over a territory. Houndour can typically be found around rough terrain.
In the anime
Major appearances
Houndour made its anime debut in Hour of the Houndour. A pack of these Pokémon were stealing food to aid their sick friend. Ash helped the ailing Houndour to a Pokémon Center.
A Houndour is one of the enemies of the Pichu Brothers, and can normally be seen chasing them, or anyone else that angers it. It has appeared in Pikachu and Pichu, Trouble in Big Town, Of Meowth and Pokémon, Pichu Bros. in Party Panic and made a cameo in Giratina and the Sky Warrior.
Cassidy's Houndour debuted in The Mystery is History.
Multiple Houndour have appeared in From A to Z!, Meeting at Terminus Cave!, and A Towering Takeover! under the ownership of Team Flare Grunts.
Minor appearances
A Houndour belonging to a Trainer named Ralph appeared at the Pokémon Jujitsu Academy in Ariados, Amigos where it defeated Mickey's Hypno.
Two Houndour were among the Pokémon resting in some hot springs in Entei at Your Own Risk.
A Houndour was seen being fed by Tracey at Professor Oak's Laboratory in Johto Photo Finish.
A Houndour made a small appearance in The Rise of Darkrai as one of the Pokémon Darkrai hit with a Dark Void.
A group of Houndour also appeared in Genesect and the Legend Awakened at Pokémon Hills.
A Houndour appeared during Mega Audino journal in A Race for Home!, where it was fighting with a Scraggy.
Pokédex entries
Entry |
EP150 |
Houndour |
Ash's Pokédex |
Houndour, the Dark Pokémon. Houndour travel in packs and communicate though barks in order to surround their prey. |
This concludes the entries from the original series. |
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In the manga
In the Pokémon Adventures manga
In Pokémon Adventures, Gold is attacked by and defeated by four Pokémon, including a Houndour, when he enters the Ilex Forest, and is then warned to stay out by the Masked Man in You Ain't Nothin' but a Houndour and The Ariados up There.
This Houndour is later used against Lt. Surge during his battle against the Masked Man, where its howls summon a herd of wild Houndour to aid it in battle. Although their constant howling prevented Lt. Surge from moving, he is able to have multiple Electrode use Selfdestruct to knock them down, allowing Surge to flee during the confusion.
One of Carl's Houndoom was seen as a Houndour at the start of the FireRed & LeafGreen chapter, the round in which Green and Silver escaped from Pryce.
In the Pokémon Gotta Catch 'Em All manga
Shū has a Houndour in the Pokémon Gotta Catch 'Em All manga.
In the Pokémon Gold & Silver: The Golden Boys manga
Houndour is Grey's only known Pokémon in the The Golden Boys manga.
In the Pokémon Pocket Monsters manga
Giovanni used a Houndour as part of his evil plans in PM081.
Pokédex entries
Chapter |
Entry |
Pokémon Adventures |
PS139 |
It communicates with fellow Houndours via a unique howl, informing them of its location. The herd will then move in together on their prey.* |
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In the TCG
- Main article: Houndour (TCG)
Game data
Pokédex entries
This Pokémon was unavailable prior to Generation II. |
Generation II |
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Gold |
It uses different kinds of cries for communicating with others of its kind and for pursuing its prey. |
Silver |
To corner prey, they check each other's location using barks that only they can understand. |
Crystal |
Around dawn, its ominous howl echoes through the area to announce that this is its territory. |
Stadium 2 |
It uses different kinds of cries for communicating with others of its kind and for pursuing its prey. |
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Generation III |
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Ruby |
Houndour hunt as a coordinated pack. They communicate with each other using a variety of cries to corner their prey. This Pokémon's remarkable teamwork is unparalleled. |
Sapphire |
Emerald |
Houndour communicate with each other using a variety of cries to corner their prey. This Pokémon's remarkable teamwork is simply unparalleled. |
FireRed |
To corner prey, they check each other's location using barks that only they can understand. |
LeafGreen |
It uses different kinds of cries for communicating with others of its kind and for pursuing its prey. |
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Generation IV |
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Diamond |
It conveys its feelings using different cries. It works in a pack to cleverly take down prey. |
Pearl |
Platinum |
It is smart enough to hunt in packs. It uses a variety of cries for communicating with others. |
HeartGold |
It uses different kinds of cries for communicating with others of its kind and for pursuing its prey. |
SoulSilver |
To corner prey, they check each other's location using barks that only they can understand. |
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Generation V |
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Black |
It is smart enough to hunt in packs. It uses a variety of cries for communicating with others. |
White |
Black 2 |
It is smart enough to hunt in packs. It uses a variety of cries for communicating with others. |
White 2 |
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Generation VI |
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X |
Around dawn, its ominous howl echoes through the area to announce that this is its territory. |
Y |
To corner prey, they check each other's location using barks that only they can understand. |
Omega Ruby |
Houndour hunt as a coordinated pack. They communicate with each other using a variety of cries to corner their prey. This Pokémon's remarkable teamwork is unparalleled. |
Alpha Sapphire |
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Game locations
This Pokémon was unavailable prior to Generation II. |
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In side games
This Pokémon was unavailable prior to Generation II. |
Generation II |
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This Pokémon is unavailable in Generation II side games. |
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In events
Stats
Base stats
Stat |
Range |
At Lv. 50 |
At Lv. 100 |
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105 - 152 |
200 - 294 |
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58 - 123 |
112 - 240 |
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31 - 90 |
58 - 174 |
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76 - 145 |
148 - 284 |
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49 - 112 |
94 - 218 |
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63 - 128 |
121 - 251 |
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- Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
- Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
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Pokéathlon stats
Type effectiveness
Under normal battle conditions in Generation VII, this Pokémon is: |
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Learnset
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- Bold indicates a move that gets STAB when used by Houndour
- Italic indicates a move that gets STAB only when used by an evolution of Houndour
- Click on the generation numbers at the top to see level-up moves from other generations
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- Bold indicates a move that gets STAB when used by Houndour
- Italic indicates a move that gets STAB only when used by an evolution of Houndour
- Click on the generation numbers at the top to see TM moves from other generations
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- Moves marked with an asterisk (*) must be chain bred onto Houndour in Generation VII
- Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
- Moves marked with a superscript game abbreviation can only be bred onto Houndour in that game.
- Bold indicates a move that gets STAB when used by Houndour
- Italic indicates a move that gets STAB only when used by an evolution of Houndour
- Click on the generation numbers at the top to see Egg moves from other generations
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- A black or white abbreviation in a colored box indicates that Houndour can be tutored the move in that game
- A colored abbreviation in a white box indicates that Houndour cannot be tutored the move in that game
- Bold indicates a move that gets STAB when used by Houndour
- Italic indicates a move that gets STAB only when used by an evolution of Houndour
- Click on the generation numbers at the top to see Move Tutor moves from other generations
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TCG-only moves
Side game data
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Pokémon Ranger: Guardian Signs
Group: |
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Poké Assist:
(present) |
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Field move:
(present) |

(Tackle ×2) |
Poké Assist:
(past) |
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Field move:
(past) |

(Tackle ×1) |
Browser entry |
It releases a dark pulse around itself that makes Pokémon Tired. |
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Evolution
Sprites
This Pokémon was unavailable prior to Generation II. |
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Trivia
Origin
Houndour may have been based on the Cerberus of Greek and Roman mythology, or other legends of hellhounds. Houndour is also similar in appearance to Dobermanns and Rottweilers.
Name origin
Houndour is a combination of hound and dour (sullen or severe).
Delvil is a corruption of devil.
In other languages
Language |
Title |
Meaning |
Japanese |
デルビル Delvil |
Corruption of devil |
French |
Malosse |
From mal and molosse |
Spanish |
Houndour |
Same as English name |
German |
Hunduster |
From Hund and düster |
Italian |
Houndour |
Same as English name |
Korean |
델빌 Delvil |
Transliteration of its Japanese name |
Cantonese Chinese |
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Mandarin Chinese |
戴魯比 / 戴鲁比 Dàilǔbǐ |
Transliteration of its Japanese name |
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[hide]More languages |
Hindi |
हनडावॉर Houndour |
Transcription of English name |
Russian |
Хандор Khandor |
Transcription of English name |
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