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Shiny Togedemaru
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Togedemaru

Class: Rare
Types:
Electric
Steel
Catch Rate: 180
Level Gain Rate: Medium Fast
Base Reward EXP: 532
Reward EV Point: Attack: 2
Togedemaru in game: 4,845 Who?
AVG Level: 24
Gender Ratios:
50% Male / 50% Female
Pokemon Id: 777

Base Stats

HP: 65
Attack: 98
Defense: 63
SpAttack: 40
SpDefense: 73
Speed: 96
Total: 435
Default Ability 1: Attack Master
Default Ability 2: Speed Master
Default Ability 3: Electric Master
Concept Artist: Nintendo
Artwork Artist: godzilla1030

Togedemaru's elemental sensitivity to the enemy attacks:

: 50% : 100% : 50% : 50% : 200% : 200% : 25% : 100% : 50%
: 400% : 50% : 50% : 50% : 0% : 50% : 50% : 25% : 100%

Togedemaru's Transformation Line

#777 Togedemaru
Electric (Type 1) Steel (Type 2)

Togedemaru's Other Forms

#2777 Shiny Togedemaru
Electric (Type 1) Steel (Type 2)

Togedemaru's Level-Up Attacks

ID: 626 Tackle Level: 1 Category: Physical Base Power: 50 PP: 35 Accuracy: 100
ID: 123 Defense Curl Level: 5 Category: Status Base Power: 1 PP: 40 Accuracy: 1000
ID: 501 Rollout Level: 9 Category: Physical Base Power: 90 PP: 20 Accuracy: 90
ID: 82 Charge Level: 13 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 647 Thunder Shock Level: 15 Category: Special Base Power: 40 PP: 30 Accuracy: 100
ID: 406 Nuzzle Level: 21 Category: Physical Base Power: 20 PP: 20 Accuracy: 100
ID: 574 Spark Level: 25 Category: Physical Base Power: 65 PP: 20 Accuracy: 100
ID: 355 Magnet Rise Level: 35 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 707 Zing Zap Level: 40 Category: Physical Base Power: 80 PP: 10 Accuracy: 100
ID: 132 Discharge Level: 45 Category: Special Base Power: 80 PP: 15 Accuracy: 100
ID: 425 Pin Missile Level: 45 Category: Physical Base Power: 25 PP: 20 Accuracy: 85
ID: 163 Electric Terrain Level: 50 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 188 Fell Stinger Level: 53 Category: Physical Base Power: 30 PP: 25 Accuracy: 100
ID: 692 Wild Charge Level: 55 Category: Physical Base Power: 90 PP: 15 Accuracy: 100
ID: 581 Spiky Shield Level: 60 Category: Status Base Power: 1 PP: 10 Accuracy: 1000

TM (Technical Machine) Moves Togedemaru Can Learn

ID: 699 Work Up TM001 Category: Status Base Power: 1 PP: 30 Accuracy: 1000
ID: 653 Toxic TM006 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 278 Hidden Power TM010 Category: Special Base Power: 60 PP: 15 Accuracy: 100
ID: 292 Hyper Beam TM015 Category: Special Base Power: 150 PP: 5 Accuracy: 90
ID: 449 Protect TM017 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 226 Frustration TM021 Category: Physical Base Power: 1 PP: 20 Accuracy: 100
ID: 649 Thunderbolt TM024 Category: Special Base Power: 90 PP: 15 Accuracy: 100
ID: 644 Thunder TM025 Category: Special Base Power: 110 PP: 10 Accuracy: 70
ID: 485 Return TM027 Category: Physical Base Power: 1 PP: 20 Accuracy: 100
ID: 139 Double Team TM032 Category: Status Base Power: 1 PP: 15 Accuracy: 1000
ID: 478 Reflect TM033 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 179 Facade TM042 Category: Physical Base Power: 70 PP: 20 Accuracy: 100
ID: 482 Rest TM044 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 30 Attract TM045 Category: Status Base Power: 1 PP: 15 Accuracy: 100
ID: 639 Thief TM046 Category: Physical Base Power: 75 PP: 25 Accuracy: 100
ID: 504 Round TM048 Category: Special Base Power: 60 PP: 10 Accuracy: 100
ID: 209 Fling TM056 Category: Physical Base Power: 80 PP: 10 Accuracy: 100
ID: 83 Charge Beam TM057 Category: Special Base Power: 50 PP: 10 Accuracy: 90
ID: 419 Payback TM066 Category: Physical Base Power: 50 PP: 10 Accuracy: 100
ID: 239 Giga Impact TM068 Category: Physical Base Power: 150 PP: 5 Accuracy: 90
ID: 677 Volt Switch TM072 Category: Special Base Power: 70 PP: 5 Accuracy: 100
ID: 648 Thunder Wave TM073 Category: Status Base Power: 1 PP: 20 Accuracy: 100
ID: 257 Gyro Ball TM074 Category: Physical Base Power: 1 PP: 5 Accuracy: 100
ID: 431 Poison Jab TM084 Category: Physical Base Power: 80 PP: 20 Accuracy: 100
ID: 243 Grass Knot TM086 Category: Special Base Power: 70 PP: 20 Accuracy: 100
ID: 617 Swagger TM087 Category: Status Base Power: 1 PP: 15 Accuracy: 90
ID: 556 Sleep Talk TM088 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 669 U-turn TM089 Category: Physical Base Power: 70 PP: 5 Accuracy: 100
ID: 608 Substitute TM090 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 692 Wild Charge TM093 Category: Physical Base Power: 90 PP: 15 Accuracy: 100
ID: 94 Confide TM100 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 319 Iron Tail TM117 Category: Physical Base Power: 100 PP: 15 Accuracy: 75
ID: 499 Role Play TM119 Category: Status Base Power: 1 PP: 15 Accuracy: 1000
ID: 567 Snore TM120 Category: Special Base Power: 50 PP: 15 Accuracy: 100
ID: 169 Encore TM132 Category: Status Base Power: 1 PP: 5 Accuracy: 100
ID: 247 Gravity TM143 Category: Status Base Power: 1 PP: 5 Accuracy: 100
ID: 539 Shock Wave TM147 Category: Special Base Power: 60 PP: 20 Accuracy: 1000
ID: 706 Zen Headbutt TM152 Category: Physical Base Power: 80 PP: 15 Accuracy: 90
ID: 27 Assurance TM162 Category: Physical Base Power: 60 PP: 10 Accuracy: 100
ID: 62 Bounce TM174 Category: Physical Base Power: 85 PP: 5 Accuracy: 85
ID: 621 Swift TM178 Category: Special Base Power: 60 PP: 20 Accuracy: 1000
ID: 171 Endure TM182 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 11 After You TM198 Category: Status Base Power: 1 PP: 15 Accuracy: 1000
ID: 318 Iron Head TM200 Category: Physical Base Power: 80 PP: 15 Accuracy: 100
ID: 355 Magnet Rise TM201 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 170 Endeavor TM218 Category: Physical Base Power: 1 PP: 5 Accuracy: 1000
ID: 488 Reversal TM220 Category: Physical Base Power: 1 PP: 15 Accuracy: 100
ID: 12 Agility TM230 Category: Status Base Power: 1 PP: 30 Accuracy: 1000
ID: 108 Covet TM232 Category: Physical Base Power: 70 PP: 25 Accuracy: 100
ID: 182 Fake Out TM234 Category: Physical Base Power: 40 PP: 10 Accuracy: 100
ID: 328 Last Resort TM240 Category: Physical Base Power: 140 PP: 5 Accuracy: 75
ID: 650 Tickle TM245 Category: Status Base Power: 1 PP: 20 Accuracy: 100
ID: 276 Helping Hand TM246 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 161 Eerie Impulse TM259 Category: Status Base Power: 1 PP: 15 Accuracy: 100
ID: 163 Electric Terrain TM260 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 166 Electroweb TM265 Category: Special Base Power: 55 PP: 15 Accuracy: 95
ID: 664 Twineedle TM296 Category: Physical Base Power: 25 PP: 20 Accuracy: 100
ID: 695 Wish TM297 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 447 Present TM317 Category: Physical Base Power: 80 PP: 15 Accuracy: 90
ID: 199 Flail TM333 Category: Physical Base Power: 1 PP: 15 Accuracy: 100
ID: 613 Super Fang TM368 Category: Physical Base Power: 1 PP: 10 Accuracy: 90
ID: 425 Pin Missile TM396 Category: Physical Base Power: 25 PP: 20 Accuracy: 85
ID: 131 Disarming Voice TM459 Category: Special Base Power: 40 PP: 15 Accuracy: 1000
ID: 165 Electro Ball TM477 Category: Special Base Power: 60 PP: 10 Accuracy: 100
ID: 759 Steel Roller TM591 Category: Physical Base Power: 130 PP: 5 Accuracy: 100
ID: 765 Rising Voltage TM596 Category: Special Base Power: 60 PP: 20 Accuracy: 100
Pokémon: Togedemaru - Level Gain Rate: Medium Fast - Class: Rare
This level gain rate Pokémon required total EXP amounts for each level
L 1: 0 EXP
L 2: 48 EXP
L 3: 162 EXP
L 4: 384 EXP
L 5: 750 EXP
L 6: 1,296 EXP
L 7: 2,058 EXP
L 8: 3,072 EXP
L 9: 4,374 EXP
L 10: 6,000 EXP
L 11: 7,986 EXP
L 12: 10,368 EXP
L 13: 13,182 EXP
L 14: 16,464 EXP
L 15: 20,250 EXP
L 16: 24,576 EXP
L 17: 29,478 EXP
L 18: 34,992 EXP
L 19: 41,154 EXP
L 20: 48,000 EXP
L 21: 55,566 EXP
L 22: 63,888 EXP
L 23: 73,002 EXP
L 24: 82,944 EXP
L 25: 93,750 EXP
L 26: 105,456 EXP
L 27: 118,098 EXP
L 28: 131,712 EXP
L 29: 146,334 EXP
L 30: 162,000 EXP
L 31: 178,746 EXP
L 32: 196,608 EXP
L 33: 215,622 EXP
L 34: 235,824 EXP
L 35: 257,250 EXP
L 36: 279,936 EXP
L 37: 303,918 EXP
L 38: 329,232 EXP
L 39: 355,914 EXP
L 40: 384,000 EXP
L 41: 413,526 EXP
L 42: 444,528 EXP
L 43: 477,042 EXP
L 44: 511,104 EXP
L 45: 546,750 EXP
L 46: 584,016 EXP
L 47: 622,938 EXP
L 48: 663,552 EXP
L 49: 705,894 EXP
L 50: 750,000 EXP
L 51: 795,906 EXP
L 52: 843,648 EXP
L 53: 893,262 EXP
L 54: 944,784 EXP
L 55: 998,250 EXP
L 56: 1,053,696 EXP
L 57: 1,111,158 EXP
L 58: 1,170,672 EXP
L 59: 1,232,274 EXP
L 60: 1,296,000 EXP
L 61: 1,361,886 EXP
L 62: 1,429,968 EXP
L 63: 1,500,282 EXP
L 64: 1,572,864 EXP
L 65: 1,647,750 EXP
L 66: 1,724,976 EXP
L 67: 1,804,578 EXP
L 68: 1,886,592 EXP
L 69: 1,971,054 EXP
L 70: 2,058,000 EXP
L 71: 2,147,466 EXP
L 72: 2,239,488 EXP
L 73: 2,334,102 EXP
L 74: 2,431,344 EXP
L 75: 2,531,250 EXP
L 76: 2,633,856 EXP
L 77: 2,739,198 EXP
L 78: 2,847,312 EXP
L 79: 2,958,234 EXP
L 80: 3,072,000 EXP
L 81: 3,188,646 EXP
L 82: 3,308,208 EXP
L 83: 3,430,722 EXP
L 84: 3,556,224 EXP
L 85: 3,684,750 EXP
L 86: 3,816,336 EXP
L 87: 3,951,018 EXP
L 88: 4,088,832 EXP
L 89: 4,229,814 EXP
L 90: 4,374,000 EXP
L 91: 4,521,426 EXP
L 92: 4,672,128 EXP
L 93: 4,826,142 EXP
L 94: 4,983,504 EXP
L 95: 5,144,250 EXP
L 96: 5,308,416 EXP
L 97: 5,476,038 EXP
L 98: 5,647,152 EXP
L 99: 5,821,794 EXP
L 100: 6,000,000 EXP
L 101: 6,300,000 EXP
L 102: 6,615,000 EXP
L 103: 6,945,000 EXP
L 104: 7,292,000 EXP
L 105: 7,656,000 EXP
L 106: 8,038,000 EXP
L 107: 8,439,000 EXP
L 108: 8,860,000 EXP
L 109: 9,303,000 EXP
L 110: 9,768,000 EXP
L 111: 10,256,000 EXP
L 112: 10,768,000 EXP
L 113: 11,306,000 EXP
L 114: 11,871,000 EXP
L 115: 12,464,000 EXP
L 116: 13,087,000 EXP
L 117: 13,741,000 EXP
L 118: 14,428,000 EXP
L 119: 15,149,000 EXP
L 120: 15,906,000 EXP



Important notice! Pokemon Togedemaru is a fictional character of humans.
There is only single Creator of everything and anything
All Pokemon are made up by humans based on real animals or existing objects.
The stroies of Pokemon are all fictional and in most cases illogical or nonsense.
Games are for only fun time and do never put any spiritual/religional or deity meaning into them!
Never pass your necessary jobs and duties due to gameplaying!
Moreover, there is no such thing as random evolution. However, there can be evolution programmed by Almighty Creator Allah.



Official Pokemon Info from Bulbapedia (Content is available under Attribution-NonCommercial-ShareAlike 2.5)

Togedemaru (Pokémon)

From Bulbapedia, the community-driven Pokémon encyclopedia.
 
 
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Turtonator #776: Turtonator
Pokémon
#778: Mimikyu Mimikyu
This article is about the species. For a specific instance of this species, see Togedemaru (disambiguation).
Togedemaru
Roly-Poly Pokémon
トゲデマル
Togedemaru
#777
Togedemaru
Images on the Bulbagarden Archives
Type
Electric Steel
Abilities
Iron Barbs or Lightning Rod Sturdy
Hidden Ability
Gender ratio
 
 
50% male, 50% female
Catch rate
180 (33.8%)
Breeding
Egg Groups
Field and Fairy
Hatch time
2570 - 2826 steps
Height
1'00" 0.3 m
Weight
7.3 lbs. 3.3 kg
Base experience yield
152
Leveling rate
Medium Fast
EV yield
Total: 2
0
HP
2
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
Body06.webp
Footprint
FUnknown.webp
Pokédex color
 Gray
Base friendship
70
External Links
  • On Smogon Pokédex
  • Artwork on Bulbagarden Archives

Togedemaru (Japaneseトゲデマル Togedemaru) is a dual-type Electric/Steel Pokémon introduced in Generation VII.

It is not known to evolve into or from any other Pokémon.

Biology

Togedemaru is a spherical, rodent-like Pokémon. Most of its front is white, while its back is primarily gray. It has black eyes, a short pointed snout with a black nose, rounded ears, and a circular, yellow marking on each cheek. Scattered across its back are 14 fur spikes that appear as yellow and brown triangular markings. When attacking, surprised, or agitated these spikes will stand straight up. There is a tail-like needle on the back of its head. The needle is gray with a yellow tip and is shaped like a lightning bolt. Additionally, it has stubby arms and legs.

Togedemaru uses the needle on top of its head to attract and gather electricity. Groups can be seen gathered with their needles standing upright, waiting to be struck by lightning on stormy days to make up for its somewhat limited electric capacity. Some Trainers use its ability to absorb electricity as a strategy in battle. The opponent is coaxed into unleashing an Electric-type attack, and then has that power turned against it.[1] When it is pleased, this Pokémon will curl into a ball and roll around uncontrollably. Togedemaru clashes with Elekid whenever it tries to steal the latter's electricity, usually ending with even matches. In the past, Zing Zap was its signature move.

In the anime

Main series

 
Togedemaru in the anime

Major appearances

Sophocles's Togedemaru

Sophocles owns a Togedemaru, which debuted in Alola to New Adventure!. Energetic and playful, she has a strong fondness for Ash's Pikachu and is often seen outside of her Poké Ball.

Minor appearances

Trainer's Togedemaru appeared in Crystal-Clear Sleuthing!.

A Trainer's Togedemaru appeared in A Young Royal Flame Ignites!.

Pokédex entries

Episode Pokémon Source Entry
SM006 Togedemaru Rotom Pokédex Togedemaru, the Roly-Poly Pokémon. An Electric and Steel type. Its ability to generate electricity is weak, but its long needle acts as a lightning rod, so it can attract lightning and store the electricity. When happy, it forms a ball and rolls around. But once it starts rolling, it can't control itself.

GOTCHA!

Sophocles's Togedemaru

A Togedemaru briefly appeared in GOTCHA!, under the ownership of Sophocles.

In the manga

 
Togedemaru in Pokémon Adventures

Movie adaptations

A Togedemaru appeared in ICYR2 as one of the Pokémon that Ken befriended.

Pokémon Adventures

Main article: Sophocles's Togedemaru

Sophocles owns a Togedemaru that first appeared in Truth and the Mastermind Behind Team Skull.

A Togedemaru appeared in the Sword & Shield chapter.

Pokémon Horizon

A Togedemaru appeared in Journey to a New Horizon.

In the TCG

Main article: Togedemaru (TCG)

Other appearances

 
Togedemaru in Super Smash Bros. Ultimate

Super Smash Bros. Ultimate

Togedemaru appears as a Poké Ball summon. It uses Zing Zap, calling down a lightning bolt on itself in order to shoot out sparks from its body. Togedemaru also appears as a Spirit.

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation VII.
Generation VII   Alola
SM: #225
  Alola
USUM: #292
  Kanto
#—
This Pokémon has no Pokédex entries in Let's Go, Pikachu! and Let's Go, Eevee!‎.
Sun The spiny fur on its back is normally at rest. When this Pokémon becomes agitated, its fur stands on end and stabs into its attackers.
Moon The long hairs on its back act as lightning rods. The bolts of lightning it attracts are stored as energy in its electric sac.
Ultra Sun When it's surprised or agitated, the 14 fur spikes on its back will stand up involuntarily.
Ultra Moon Its capacity to produce electricity is somewhat limited, so it gets charged up by letting lightning strike it!
Generation VIII     Galar
#348
Sword With the long hairs on its back, this Pokémon takes in electricity from other electric Pokémon. It stores what it absorbs in an electric sac.
Shield When it's in trouble, it curls up into a ball, makes its fur spikes stand on end, and then discharges electricity indiscriminately.

 

Game locations

This Pokémon was unavailable prior to Generation VII.
Generation VII  
Sun Moon
Blush Mountain
Ultra Sun
Blush Mountain
Ultra Moon
Blush Mountain
Received from Samson Oak at Heahea Beach* (special-sized)
Let's Go Pikachu Let's Go Eevee
Unobtainable
Generation VIII  
Sword Shield
Route 8Lake of Outrage
Giant's SeatMotostoke RiverbankStony WildernessLake of OutrageGiant's MirrorHammerlocke Hills (Max Raid Battle)
Expansion Pass
Max Lair (Dynamax Adventure)

 

In side games

Generation VII  
Rumble Rush
Lugia SeaJirachi SeaFinal
Cross-Generation  
Shuffle
Event: Pokémon Safari (16th release)
Masters EX
Sync Pair Scout (Sophocles's)

 

Held items

Game Held Item(s)
Sun Moon Electric Seed Electric Seed (5%)
Ultra Sun Ultra Moon Electric Seed Electric Seed (5%)
Sword Shield Electric Seed Electric Seed (5%)

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP:
65
 
125 - 172 240 - 334
Attack:
98
 
92 - 165 180 - 324
Defense:
63
 
61 - 126 117 - 247
Sp. Atk:
40
 
40 - 101 76 - 196
Sp. Def:
73
 
70 - 137 135 - 269
Speed:
96
 
90 - 162 177 - 320
Total:
435
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVsIVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVsIVs of 31, and (if applicable) a helpful nature.

 

Type effectiveness

Under normal battle conditions in Generation VIII, this Pokémon is:  
Damaged
normally by:
Ghost
Water
Dark
Weak to:
Fighting
Ground
Fire
Immune to:
Poison
Resistant to:
Normal ½×
Flying ¼×
Rock ½×
Bug ½×
Steel ¼×
Grass ½×
Electric ½×
Psychic ½×
Ice ½×
Dragon ½×
Fairy ½×
Notes:
  • If this Pokémon is given a Ring Target, the effectiveness of  Poison-type  moves is 1×.
  • If this Pokémon has Lightning Rod, the effectiveness of  Electric-type  moves is 0×.

Learnset

By leveling up

Generation VIII
Other generations:
VII
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
1 Nuzzle Electric Physical 20 100% 20
1 Tackle Normal Physical 40 100% 35
5 Defense Curl Normal Status —% 40
10 Charge Electric Status —% 20
15 Thunder Shock Electric Special 40 100% 30
20 Fell Stinger Bug Physical 50 100% 25
25 Spark Electric Physical 65 100% 20
30 Pin Missile Bug Physical 25 95% 20
35 Magnet Rise Electric Status —% 10
40 Zing Zap Electric Physical 80 100% 10
45 Discharge Electric Special 80 100% 15
50 Electric Terrain Electric Status —% 10
55 Wild Charge Electric Physical 90 100% 15
60 Spiky Shield Grass Status —% 10
  • Bold indicates a move that gets STAB when used by Togedemaru
  • Italic indicates a move that gets STAB only when used by an evolution of Togedemaru

By TM/TR

Generation VIII
Other generations:
VII
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Bug VI Sprite.webp TM07 Pin Missile Bug Physical 25 95% 20
Bag TM Normal VI Sprite.webp TM08 Hyper Beam Normal Special 150 90% 5
Bag TM Normal VI Sprite.webp TM09 Giga Impact Normal Physical 150 90% 5
Bag TM Electric VI Sprite.webp TM14 Thunder Wave Electric Status 90% 20
Bag TM Psychic VI Sprite.webp TM18 Reflect Psychic Status —% 20
Bag TM Psychic VI Sprite.webp TM21 Rest Psychic Status —% 10
Bag TM Dark VI Sprite.webp TM23 Thief Dark Physical 60 100% 25
Bag TM Normal VI Sprite.webp TM24 Snore Normal Special 50 100% 15
Bag TM Normal VI Sprite.webp TM25 Protect Normal Status —% 10
Bag TM Normal VI Sprite.webp TM31 Attract Normal Status 100% 15
Bag TM Normal VI Sprite.webp TM39 Facade Normal Physical 70 100% 20
Bag TM Normal VI Sprite.webp TM40 Swift Normal Special 60 —% 20
Bag TM Normal VI Sprite.webp TM41 Helping Hand Normal Status —% 20
Bag TM Flying VI Sprite.webp TM52 Bounce Flying Physical 85 85% 5
Bag TM Bug VI Sprite.webp TM56 U-turn Bug Physical 70 100% 20
Bag TM Dark VI Sprite.webp TM57 Payback Dark Physical 50 100% 10
Bag TM Dark VI Sprite.webp TM58 Assurance Dark Physical 60 100% 10
Bag TM Dark VI Sprite.webp TM59 Fling Dark Physical 100% 10
Bag TM Normal VI Sprite.webp TM76 Round Normal Special 60 100% 15
Bag TM Electric VI Sprite.webp TM80 Volt Switch Electric Special 70 100% 20
Bag TM Electric VI Sprite.webp TM82 Electroweb Electric Special 55 95% 15
Bag TM Electric VI Sprite.webp TM90 Electric Terrain Electric Status —% 10
Bag TM Electric VI Sprite.webp TM93 Eerie Impulse Electric Status 100% 15
Bag TR Electric Sprite.webp TR08 Thunderbolt Electric Special 90 100% 15
Bag TR Electric Sprite.webp TR09 Thunder Electric Special 110 70% 10
Bag TR Psychic Sprite.webp TR12 Agility Psychic Status —% 30
Bag TR Normal Sprite.webp TR20 Substitute Normal Status —% 10
Bag TR Fighting Sprite.webp TR21 Reversal Fighting Physical 100% 15
Bag TR Normal Sprite.webp TR26 Endure Normal Status —% 10
Bag TR Normal Sprite.webp TR27 Sleep Talk Normal Status —% 10
Bag TR Normal Sprite.webp TR30 Encore Normal Status 100% 5
Bag TR Steel Sprite.webp TR31 Iron Tail Steel Physical 100 75% 15
Bag TR Steel Sprite.webp TR52 Gyro Ball Steel Physical 100% 5
Bag TR Poison Sprite.webp TR57 Poison Jab Poison Physical 80 100% 20
Bag TR Psychic Sprite.webp TR69 Zen Headbutt Psychic Physical 80 90% 15
Bag TR Steel Sprite.webp TR74 Iron Head Steel Physical 80 100% 15
Bag TR Grass Sprite.webp TR77 Grass Knot Grass Special 100% 20
Bag TR Electric Sprite.webp TR80 Electro Ball Electric Special 100% 10
Bag TR Normal Sprite.webp TR85 Work Up Normal Status —% 30
Bag TR Electric Sprite.webp TR86 Wild Charge Electric Physical 90 100% 15
  • Bold indicates a move that gets STAB when used by Togedemaru
  • Italic indicates a move that gets STAB only when used by an evolution of Togedemaru

By breeding

Generation VIII
Other generations:
VII
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
ClefairyClefableJigglypuffWigglytuffAudinoEspurr
MeowsticSpritzeeAromatisseSylveonPopplioBrionne
PrimarinaIndeedee
Disarming Voice Fairy Special 40 —% 15
MeowthMeowthMeowthPersianPersianPerrserker
NuzleafShiftryPurrloinLiepardMienfooMienshao
EspurrMeowsticImpidimpMorgremGrimmsnarl
Fake Out Normal Physical 40 100% 10
DunsparceSwinubPiloswineMamoswineZigzagoonLinoone
CubchooBearticBunnelbyDiggersbySpritzeeAromatisse
StuffulBewear
Flail Normal Physical 100% 15
Delibird Present Normal Physical 90% 15
MinccinoCinccino Tickle Normal Status 100% 20
TogeticTogekissSwirlixSlurpuff Wish Normal Status —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Togedemaru in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Togedemaru in that game.
  • Bold indicates a move that gets STAB when used by Togedemaru
  • Italic indicates a move that gets STAB only when used by an evolution of Togedemaru

By tutoring

Generation VIII
Other generations:
VII
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
Sw Sh EP Rising Voltage Electric Special 70 100% 20
Sw Sh EP Steel Beam Steel Special 140 95% 5
Sw Sh EP Steel Roller Steel Physical 130 100% 5
  • Bold indicates a move that gets STAB when used by Togedemaru
  • Italic indicates a move that gets STAB only when used by an evolution of Togedemaru
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation VIII
Other generations:
None
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
VII After You Normal Status —% 15
VII Charge Beam Electric Special 50 90% 10
VII Confide Normal Status —% 20
VII Covet Normal Physical 60 100% 25
VII Double Team Normal Status —% 15
VII Endeavor Normal Physical 100% 5
VII Frustration × Normal Physical 100% 20
VII Gravity Psychic Status —% 5
VII Hidden Power × Normal Special 60 100% 15
VII Last Resort Normal Physical 140 100% 5
VII Return × Normal Physical 100% 20
VII Role Play Psychic Status —% 10
VII Rollout Rock Physical 30 90% 20
VII Shock Wave Electric Special 60 —% 20
VII Super Fang Normal Physical 90% 10
VII Swagger Normal Status 85% 15
VII Toxic Poison Status 90% 10
VII Twineedle × Bug Physical 25 100% 20
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Togedemaru
  • Italic indicates a move that gets STAB only when used by an evolution of Togedemaru
  • × indicates a move that cannot be used in Generation VIII

Side game data

Pokémon Shuffle
None.webp
Electric
None.webp Attack Power: 60 - 105 Raise Max Level.webp 5

#725
Shuffle777.webp

Counterattack+
Deals even more damage the more disruptions there are.

 

Pokémon Rumble Rush
Rush777Body.webp Walking Speed: 2.08 seconds Base HP: 52  
Base Attack: 76 Base Defense: 53 Base Speed: 60

Evolution

777Togedemaru.webp
Unevolved
Togedemaru
 Electric  Steel 

 

Sprites

This Pokémon was unavailable prior to Generation VII.
Generation VII  
Sun Moon   Ultra Sun Ultra Moon
Spr 7s 777.webp Spr b 7s 777.webp   Spr 7s 777.webp Spr b 7s 777.webp
Spr 7s 777 s.webp Spr b 7s 777 s.webp   Spr 7s 777 s.webp Spr b 7s 777 s.webp
Front Back   Front Back
Generation VIII  
Sword Shield
Spr 8s 777.webp Spr 8s 777 s.webp
 
HOME
HOME777.webp HOME777 s.webp
777MS8.webp For other sprites and images, please see Togedemaru images on the Bulbagarden Archives.

 

Trivia

Origin

Togedemaru may be based on a New World porcupine, given how it can stiffen its triangular body spines. It could also be based on a hedgehog, a chinchilla, or a Ryukyu spiny rat (トゲネズミ togenezumi in Japanese).

Name origin

Togedemaru may be a combination of 棘 toge (thorn or spine), 電気 denki (electricity), and 丸 maru (round). It literally means "thorned and round" (棘で丸 toge de maru).

In other languages

Language Title Meaning
Japan Flag.webp Japanese トゲデマル Togedemaru From 棘 toge棘鼠 togenezumi電気 denki, and 丸 maru or 棘で丸 toge de maru
France Flag.webp French Togedemaru Same as Japanese name
Spain Flag.webp Spanish Togedemaru Same as Japanese name
Germany Flag.webp German Togedemaru Same as Japanese name
Italy Flag.webp Italian Togedemaru Same as Japanese name
South Korea Flag.webp Korean 토게데마루 Togedemaru Same as Japanese name
Hong Kong Flag.webp Cantonese Chinese 托戈德瑪爾 Tokgōdākmáhyíh Mandarin-based transliteration of Japanese name
China and Taiwan Flags.webp Mandarin Chinese 托戈德瑪爾 / 托戈德玛尔 Tuōgēdémǎ'ěr Transliteration of its Japanese name
 
 

 

Related articles

  • Sophocles's Togedemaru
  • special Pokémon

Notes

  1.  Pokémon Sun and Moon site | Togedemaru

External links

Turtonator #776: Turtonator
Pokémon
#778: Mimikyu Mimikyu
Project Pokédex logo.webp This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.

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