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Shiny Type Null
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Type Null

Class: Ultra Rare
Type:
Normal
Catch Rate: 3
Level Gain Rate: Slow
Base Reward EXP: 535
Reward EV Point: HP: 2
Type-Null in game: 154 Who?
AVG Level: 35
Gender Ratios:
Genderless
Pokemon Id: 772

Base Stats

HP: 95
Attack: 95
Defense: 95
SpAttack: 95
SpDefense: 95
Speed: 59
Total: 534
Default Ability 1: Shield Expert
Default Ability 2: Regenerator
Default Ability 3: Beyond Type
Concept Artist: Nintendo
Artwork Artist: Nintendo

Type Null's elemental sensitivity to the enemy attacks:

: 100% : 100% : 100% : 100% : 200% : 100% : 100% : 0% : 100%
: 100% : 100% : 100% : 100% : 100% : 100% : 100% : 100% : 100%

Type Null's Transformation Line

#772 Type Null
Normal (Type 1)
Level 57
Minimum happiness: 220
#773 Silvally
Normal (Type 1)
Level 67
Use item Mega Gem
#8773 Mega Silvally
Normal (Type 1)

Type Null's Other Forms

#2772 Shiny-Type-Null
Normal (Type 1)

Type-Null's Level-Up Attacks

ID: 626 Tackle Level: 1 Category: Physical Base Power: 50 PP: 35 Accuracy: 100
ID: 469 Rage Level: 5 Category: Physical Base Power: 20 PP: 20 Accuracy: 100
ID: 464 Pursuit Level: 10 Category: Physical Base Power: 60 PP: 20 Accuracy: 100
ID: 309 Imprison Level: 15 Category: Status Base Power: 1 PP: 10 Accuracy: 80
ID: 9 Aerial Ace Level: 20 Category: Physical Base Power: 60 PP: 20 Accuracy: 1000
ID: 114 Crush Claw Level: 25 Category: Physical Base Power: 75 PP: 10 Accuracy: 95
ID: 513 Scary Face Level: 30 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 703 X-Scissor Level: 35 Category: Physical Base Power: 80 PP: 15 Accuracy: 100
ID: 631 Take Down Level: 40 Category: Physical Base Power: 90 PP: 20 Accuracy: 85
ID: 370 Metal Sound Level: 45 Category: Status Base Power: 1 PP: 40 Accuracy: 85
ID: 318 Iron Head Level: 50 Category: Physical Base Power: 80 PP: 15 Accuracy: 100
ID: 136 Double Hit Level: 55 Category: Physical Base Power: 35 PP: 10 Accuracy: 90
ID: 14 Air Slash Level: 60 Category: Special Base Power: 75 PP: 20 Accuracy: 95
ID: 462 Punishment Level: 65 Category: Physical Base Power: 60 PP: 5 Accuracy: 100
ID: 475 Razor Wind Level: 70 Category: Special Base Power: 80 PP: 10 Accuracy: 100
ID: 657 Tri Attack Level: 75 Category: Special Base Power: 80 PP: 10 Accuracy: 100
ID: 140 Double-Edge Level: 80 Category: Physical Base Power: 120 PP: 15 Accuracy: 100
ID: 267 Heal Block Level: 85 Category: Status Base Power: 1 PP: 15 Accuracy: 100

TM (Technical Machine) Moves Type-Null Can Learn

ID: 699 Work Up TM001 Category: Status Base Power: 1 PP: 30 Accuracy: 1000
ID: 144 Dragon Claw TM002 Category: Physical Base Power: 80 PP: 15 Accuracy: 100
ID: 489 Roar TM005 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 653 Toxic TM006 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 258 Hail TM007 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 278 Hidden Power TM010 Category: Special Base Power: 60 PP: 15 Accuracy: 100
ID: 611 Sunny Day TM011 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 449 Protect TM017 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 471 Rain Dance TM018 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 226 Frustration TM021 Category: Physical Base Power: 1 PP: 20 Accuracy: 100
ID: 485 Return TM027 Category: Physical Base Power: 1 PP: 20 Accuracy: 100
ID: 139 Double Team TM032 Category: Status Base Power: 1 PP: 15 Accuracy: 1000
ID: 510 Sandstorm TM037 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 9 Aerial Ace TM040 Category: Physical Base Power: 60 PP: 20 Accuracy: 1000
ID: 179 Facade TM042 Category: Physical Base Power: 70 PP: 20 Accuracy: 100
ID: 201 Flame Charge TM043 Category: Physical Base Power: 50 PP: 20 Accuracy: 100
ID: 482 Rest TM044 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 504 Round TM048 Category: Special Base Power: 60 PP: 10 Accuracy: 100
ID: 527 Shadow Claw TM065 Category: Physical Base Power: 70 PP: 15 Accuracy: 100
ID: 419 Payback TM066 Category: Physical Base Power: 50 PP: 10 Accuracy: 100
ID: 239 Giga Impact TM068 Category: Physical Base Power: 150 PP: 5 Accuracy: 90
ID: 648 Thunder Wave TM073 Category: Status Base Power: 1 PP: 20 Accuracy: 100
ID: 623 Swords Dance TM075 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 494 Rock Slide TM080 Category: Physical Base Power: 75 PP: 10 Accuracy: 90
ID: 703 X-Scissor TM081 Category: Physical Base Power: 80 PP: 15 Accuracy: 100
ID: 617 Swagger TM087 Category: Status Base Power: 1 PP: 15 Accuracy: 90
ID: 556 Sleep Talk TM088 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 669 U-turn TM089 Category: Physical Base Power: 70 PP: 5 Accuracy: 100
ID: 608 Substitute TM090 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 94 Confide TM100 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
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Important notice! Pokemon Type-Null is a fictional character of humans.
There is only single Creator of everything and anything
All Pokemon are made up by humans based on real animals or existing objects.
The stroies of Pokemon are all fictional and in most cases illogical or nonsense.
Games are for only fun time and do never put any spiritual/religional or deity meaning into them!
Never pass your necessary jobs and duties due to gameplaying!



Official Pokemon Info from Bulbapedia (Content is available under Attribution-NonCommercial-ShareAlike 2.5)

Type: Null
Synthetic Pokémon
???:??
Type: Null
#772
Type: Null
Images on the Bulbagarden Archives
Type
Normal
Ability
Battle Armor
Gender ratio
Genderless
Catch rate
(0.4%)
Breeding
Egg Group
Undiscovered
Hatch time
30840 - 31096 steps
Egg not obtainable
Height
6'03" 1.9 m
Weight
265.7 lbs. 120.5 kg
Regional numbers
Pokédex
#203
Alola
Browser
Not in any Browser
Base experience yield
107
Leveling rate
Slow
EV yield
Total: 2
2
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Body08.png
Footprint
FUnknown.png
Pokédex color
 Gray
Base friendship
0
External Links

Type: Null (Japanese???:?? Type: Null) is a Normal-type Pokémon introduced in Generation VII.

It evolves into Silvally when leveled up with high friendship.

Biology

Type: Null is a quadruped, chimeric Pokémon with traits from a variety of creatures. Its head is enclosed in a wooden helmet with green markings, designed to suppress its power to stable levels. The helmet has a large wooden jaw piece that wraps around the front with large, round hinges on the side. Each hinge is covered by a green X-shaped marking. Small gray eyes can be seen from within rectangular black holes on the front, and there are two pointed wooden ears on the top. Around the base is a collar with four protruding vanes that are tipped with a three-way spike. This collar has a thin green line between the vanes, and each vane has a green hexagon near the end. An axe-like blade with wooden band around the middle extends backward from the top of the helmet. The front tip of the blade has a small, silver spike that hooks downward.

A mane of gray fur hangs from below Type: Null's helmet and covers its shoulders and chest. Most of its torso and legs is covered in short black fur. The lower half of each front leg is insectoid and green with spikes along the back, while the rear legs have thick purple scales on the flanks, shins, and on the top of the foot. All four of its feet have three toes, but in the front two toes face forward and one backward. Additionally, the hind paws have a short, purple claw on the back of the ankle. Its fish-like tail consists of two dark blue spines with a light blue fin stretched between them. The top spine has a line of short, gray spikes.

201 Spoiler warning: this article may contain major plot or ending details. 201

Type: Null was breed by Faba of the Aether Foundation to be an anti-UB Fighting life-form. Codenamed "Beast Killer", Type: Null was given cells taken from all known Pokémon types with the intention of giving it the ability to shift between types by holding a corresponding Memory, an ability originally inspired by the myths about Arceus found in Canalave Library. This ability led the Aether Foundation to give it the name Type: Full (Japanese: ???:?? Type: Full). Three known models of Type: Full were breed, but all three rejected the RKS System and went berserk. After being subdued, the three Type: Full were given limiter helmets to lessen the effects of the RKS System's rejection and were put into permanent cryogenic stasis, and the "Beast Killer" project was deemed a failure. Afterward, they were deemed failures and their name changed to Type: Null. At some point before the events of Sun and Moon, Gladion was able to free one of the Type: Null, which he adopted as his own in the hopes of finding a way to undo the effects of the limiter helmet and allow it to use the RKS System.

201 Spoilers end here. 201

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation VII.
Generation VII  
Sun The heavy control mask it wears suppresses its intrinsic capabilities. This Pokémon has some hidden special power.
Moon Due to the danger that this synthetic Pokémon may go on a rampage, it wears a control mask to restrain its power.
 

 

Game locations

This Pokémon was unavailable prior to Generation VII.
Generation VII  
Sun Moon
Received from Gladion at Aether Paradise after becoming Champion

 

In side games

Held items

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 95  
155 - 202 300 - 394
Attack: 95  
90 - 161 175 - 317
Defense: 95  
90 - 161 175 - 317
Sp.Atk: 95  
90 - 161 175 - 317
Sp.Def: 95  
90 - 161 175 - 317
Speed: 59  
57 - 122 110 - 238
Total: 534   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVsIVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

 

 

 

 

 

 

 

 

 

 

Type effectiveness

Under normal battle conditions in Generation VII, this Pokémon is:  
Damaged
normally by:
Normal
Flying
Poison
Ground
Rock
Bug
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Weak to:
Fighting
Immune to:
Ghost
Resistant to:
None
Notes:

Learnset

By leveling up

Generation VII
Other generations:
None
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
1 Tackle Normal Physical 40 100% 35
5 Rage Normal Physical 20 100% 20
10 Pursuit Dark Physical 40 100% 20
15 Imprison Psychic Status —% 10
20 Aerial Ace Flying Physical 60 —% 20
25 Crush Claw Normal Physical 75 95% 10
30 Scary Face Normal Status 100% 10
35 X-Scissor Bug Physical 80 100% 15
40 Take Down Normal Physical 90 85% 20
45 Metal Sound Steel Status 85% 40
50 Iron Head Steel Physical 80 100% 15
55 Double Hit Normal Physical 35 90% 10
60 Air Slash Flying Special 75 95% 15
65 Punishment Dark Physical 100% 5
70 Razor Wind Normal Special 80 100% 10
75 Tri Attack Normal Special 80 100% 10
80 Double-Edge Normal Physical 120 100% 15
85 Heal Block Psychic Status 100% 15
  • Bold indicates a move that gets STAB when used by Type: Null
  • Italic indicates a move that gets STAB only when used by an evolution of Type: Null

By TM/HM

 
Generation VII
Other generations:
None
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Normal VI Sprite.png TM01 Work Up Normal Status —% 30
Bag TM Dragon VI Sprite.png TM02 Dragon Claw Dragon Physical 80 100% 15
Bag TM Normal VI Sprite.png TM05 Roar Normal Status —% 20
Bag TM Poison VI Sprite.png TM06 Toxic Poison Status 90% 10
Bag TM Ice VI Sprite.png TM07 Hail Ice Status —% 10
Bag TM Normal VI Sprite.png TM10 Hidden Power Normal Special 60 100% 15
Bag TM Fire VI Sprite.png TM11 Sunny Day Fire Status —% 5
Bag TM Normal VI Sprite.png TM17 Protect Normal Status —% 10
Bag TM Water VI Sprite.png TM18 Rain Dance Water Status —% 5
Bag TM Normal VI Sprite.png TM21 Frustration Normal Physical 100% 20
Bag TM Normal VI Sprite.png TM27 Return Normal Physical 100% 20
Bag TM Normal VI Sprite.png TM32 Double Team Normal Status —% 15
Bag TM Rock VI Sprite.png TM37 Sandstorm Rock Status —% 10
Bag TM Flying VI Sprite.png TM40 Aerial Ace Flying Physical 60 —% 20
Bag TM Normal VI Sprite.png TM42 Facade Normal Physical 70 100% 20
Bag TM Fire VI Sprite.png TM43 Flame Charge Fire Physical 50 100% 20
Bag TM Psychic VI Sprite.png TM44 Rest Psychic Status —% 10
Bag TM Normal VI Sprite.png TM48 Round Normal Special 60 100% 15
Bag TM Ghost VI Sprite.png TM65 Shadow Claw Ghost Physical 70 100% 15
Bag TM Dark VI Sprite.png TM66 Payback Dark Physical 50 100% 10
Bag TM Normal VI Sprite.png TM68 Giga Impact Normal Physical 150 90% 5
Bag TM Electric VI Sprite.png TM73 Thunder Wave Electric Status 90% 20
Bag TM Normal VI Sprite.png TM75 Swords Dance Normal Status —% 20
Bag TM Rock VI Sprite.png TM80 Rock Slide Rock Physical 75 90% 10
Bag TM Bug VI Sprite.png TM81 X-Scissor Bug Physical 80 100% 15
Bag TM Normal VI Sprite.png TM87 Swagger Normal Status 85% 15
Bag TM Normal VI Sprite.png TM88 Sleep Talk Normal Status —% 10
Bag TM Bug VI Sprite.png TM89 U-turn Bug Physical 70 100% 20
Bag TM Normal VI Sprite.png TM90 Substitute Normal Status —% 10
Bag TM Normal VI Sprite.png TM100 Confide Normal Status —% 20
  • Bold indicates a move that gets STAB when used by Type: Null
  • Italic indicates a move that gets STAB only when used by an evolution of Type: Null

By breeding

Generation VII
Other generations:
None
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Type: Null in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Type: Null in that game.
  • Bold indicates a move that gets STAB when used by Type: Null
  • Italic indicates a move that gets STAB only when used by an evolution of Type: Null

By tutoring

Generation VII
Other generations:
None
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by tutoring.
  • A black or white abbreviation in a colored box indicates that Type: Null can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Type: Null cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Type: Null
  • Italic indicates a move that gets STAB only when used by an evolution of Type: Null

Evolution

772Type Null.png
Unevolved
Type: Null
 Normal 
Soothe Bell
Friendship
773Silvally.png
First evolution
Silvally
 Normal 

 

Trivia

  • Type: Null is the only Pokémon whose Italian and Spanish names differ from its English name.
  • Type: Null has the highest base stat total of all Pokémon that are able to evolve.
  • Type: Null shares several similarities with Mewtwo. Both were breed by humans using science, were intended to be stronger than other Pokémon, and escaped from their confines and caused a large amount of damage.

Origin

Type: Null appears to be based on a chimera. Its history and patchwork design may also be a reference to Frankenstein's Monster, and its wooden collar may reference the ring encircling Arceus.

Name origin

Type: Null is literally type and null (nothing).

Type: Full is literally type and full (everything).

In other languages

Language Title Meaning
Japan Flag.png Japanese ???:?? Type: Null From type and null
France Flag.png French Type:0 From type and 0
Spain Flag.png Spanish Código Cero From código and cero
Germany Flag.png German Typ:Null From Typ and Null
Italy Flag.png Italian Tipo Zero From tipo and zero
South Korea Flag.png Korean ??:? Type: Null Transliteration of Japanese name
Hong Kong Flag.png Cantonese Chinese ??:? Suhksing: Hung From ?? suhksing and hung
China and Taiwan Flags.png Mandarin Chinese ??:? / ??:? Shuxìng: Kong From ?? / ?? shuxìng and kong
 
 

 

Type: Full

Language Title
Chinese Cantonese ??:? Suhksing: Múhn
Mandarin ??:? / ??:? Shuxìng: Man
France Flag.png French Type:18
Germany Flag.png German Typ:Full
Italy Flag.png Italian Omnitipo
South Korea Flag.png Korean ??:? Type: Full
Spain Flag.png Spanish Código Omnia
 
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