|
Magneton
|
Class:
Rare
|
Types:
Electric
Steel
|
Catch Rate:
60
|
Level Gain Rate:
Medium Fast
|
Base Reward EXP:
563
|
Reward EV Point:
SpAttack: 2
|
Magneton in game:
1,530
Who?
|
AVG Level:
64
|
Gender Ratios:
Genderless
|
|
|
Magneton's elemental sensitivity to the enemy attacks:
|
:
50%
|
:
100%
|
:
50%
|
:
50%
|
:
200%
|
:
200%
|
:
25%
|
:
100%
|
:
50%
|
:
400%
|
:
50%
|
:
50%
|
:
50%
|
:
0%
|
:
50%
|
:
50%
|
:
25%
|
:
100%
|
Magneton's Transformation Line
|
|
|
|
|
|
|
|
Magneton's Level-Up Attacks
|
|
|
|
ID:
626
|
Tackle
|
Level:
1
|
|
Category:
Physical
|
Base Power:
50
|
PP:
35
|
Accuracy:
100
|
|
ID:
163
|
Electric Terrain
|
Level:
11
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
572
|
Sonic Boom
|
Level:
21
|
|
Category:
Special
|
Base Power:
1
|
PP:
20
|
Accuracy:
90
|
|
ID:
647
|
Thunder Shock
|
Level:
25
|
|
Category:
Special
|
Base Power:
40
|
PP:
30
|
Accuracy:
100
|
|
ID:
574
|
Spark
|
Level:
26
|
|
Category:
Physical
|
Base Power:
65
|
PP:
20
|
Accuracy:
100
|
|
ID:
649
|
Thunderbolt
|
Level:
26
|
|
Category:
Special
|
Base Power:
90
|
PP:
15
|
Accuracy:
100
|
|
ID:
615
|
Supersonic
|
Level:
29
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
55
|
|
ID:
165
|
Electro Ball
|
Level:
34
|
|
Category:
Special
|
Base Power:
60
|
PP:
10
|
Accuracy:
100
|
|
ID:
354
|
Magnet Bomb
|
Level:
34
|
|
Category:
Physical
|
Base Power:
60
|
PP:
20
|
Accuracy:
1000
|
|
ID:
648
|
Thunder Wave
|
Level:
38
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
100
|
|
ID:
657
|
Tri Attack
|
Level:
44
|
|
Category:
Special
|
Base Power:
80
|
PP:
10
|
Accuracy:
100
|
|
ID:
206
|
Flash Cannon
|
Level:
46
|
|
Category:
Special
|
Base Power:
80
|
PP:
10
|
Accuracy:
100
|
|
ID:
370
|
Metal Sound
|
Level:
46
|
|
Category:
Status
|
Base Power:
1
|
PP:
40
|
Accuracy:
85
|
|
ID:
621
|
Swift
|
Level:
46
|
|
Category:
Special
|
Base Power:
60
|
PP:
20
|
Accuracy:
1000
|
|
ID:
380
|
Mirror Shot
|
Level:
50
|
|
Category:
Special
|
Base Power:
65
|
PP:
10
|
Accuracy:
85
|
|
ID:
132
|
Discharge
|
Level:
51
|
|
Category:
Special
|
Base Power:
80
|
PP:
15
|
Accuracy:
100
|
|
ID:
339
|
Light Screen
|
Level:
52
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
515
|
Screech
|
Level:
54
|
|
Category:
Status
|
Base Power:
1
|
PP:
40
|
Accuracy:
100
|
|
ID:
644
|
Thunder
|
Level:
56
|
|
Category:
Special
|
Base Power:
110
|
PP:
10
|
Accuracy:
70
|
|
ID:
341
|
Lock-On
|
Level:
58
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
355
|
Magnet Rise
|
Level:
62
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
257
|
Gyro Ball
|
Level:
67
|
|
Category:
Physical
|
Base Power:
1
|
PP:
5
|
Accuracy:
100
|
|
ID:
705
|
Zap Cannon
|
Level:
73
|
|
Category:
Special
|
Base Power:
120
|
PP:
5
|
Accuracy:
50
|
|
TM (Technical Machine) Moves Magneton Can Learn
|
|
|
|
ID:
653
|
Toxic
|
TM006
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
100
|
|
ID:
278
|
Hidden Power
|
TM010
|
|
Category:
Special
|
Base Power:
60
|
PP:
15
|
Accuracy:
100
|
|
ID:
611
|
Sunny Day
|
TM011
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
292
|
Hyper Beam
|
TM015
|
|
Category:
Special
|
Base Power:
150
|
PP:
5
|
Accuracy:
90
|
|
ID:
339
|
Light Screen
|
TM016
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
449
|
Protect
|
TM017
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
471
|
Rain Dance
|
TM018
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
226
|
Frustration
|
TM021
|
|
Category:
Physical
|
Base Power:
1
|
PP:
20
|
Accuracy:
100
|
|
ID:
649
|
Thunderbolt
|
TM024
|
|
Category:
Special
|
Base Power:
90
|
PP:
15
|
Accuracy:
100
|
|
ID:
644
|
Thunder
|
TM025
|
|
Category:
Special
|
Base Power:
110
|
PP:
10
|
Accuracy:
70
|
|
ID:
485
|
Return
|
TM027
|
|
Category:
Physical
|
Base Power:
1
|
PP:
20
|
Accuracy:
100
|
|
ID:
139
|
Double Team
|
TM032
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
1000
|
|
ID:
478
|
Reflect
|
TM033
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
179
|
Facade
|
TM042
|
|
Category:
Physical
|
Base Power:
70
|
PP:
20
|
Accuracy:
100
|
|
ID:
482
|
Rest
|
TM044
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
504
|
Round
|
TM048
|
|
Category:
Special
|
Base Power:
60
|
PP:
10
|
Accuracy:
100
|
|
ID:
83
|
Charge Beam
|
TM057
|
|
Category:
Special
|
Base Power:
50
|
PP:
10
|
Accuracy:
90
|
|
ID:
175
|
Explosion
|
TM064
|
|
Category:
Physical
|
Base Power:
250
|
PP:
5
|
Accuracy:
100
|
|
ID:
239
|
Giga Impact
|
TM068
|
|
Category:
Physical
|
Base Power:
150
|
PP:
5
|
Accuracy:
90
|
|
ID:
677
|
Volt Switch
|
TM072
|
|
Category:
Special
|
Base Power:
70
|
PP:
5
|
Accuracy:
100
|
|
ID:
648
|
Thunder Wave
|
TM073
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
100
|
|
ID:
257
|
Gyro Ball
|
TM074
|
|
Category:
Physical
|
Base Power:
1
|
PP:
5
|
Accuracy:
100
|
|
ID:
451
|
Psych Up
|
TM077
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
617
|
Swagger
|
TM087
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
90
|
|
ID:
556
|
Sleep Talk
|
TM088
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
608
|
Substitute
|
TM090
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
206
|
Flash Cannon
|
TM091
|
|
Category:
Special
|
Base Power:
80
|
PP:
10
|
Accuracy:
100
|
|
ID:
692
|
Wild Charge
|
TM093
|
|
Category:
Physical
|
Base Power:
90
|
PP:
15
|
Accuracy:
100
|
|
ID:
94
|
Confide
|
TM100
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
140
|
Double-Edge
|
TM103
|
|
Category:
Physical
|
Base Power:
120
|
PP:
15
|
Accuracy:
100
|
|
ID:
396
|
Natural Gift
|
TM108
|
|
Category:
Physical
|
Base Power:
80
|
PP:
15
|
Accuracy:
100
|
|
ID:
567
|
Snore
|
TM120
|
|
Category:
Special
|
Base Power:
50
|
PP:
15
|
Accuracy:
100
|
|
ID:
265
|
Headbutt
|
TM126
|
|
Category:
Physical
|
Base Power:
70
|
PP:
15
|
Accuracy:
100
|
|
ID:
205
|
Flash
|
TM128
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
100
|
|
ID:
517
|
Secret Power
|
TM129
|
|
Category:
Physical
|
Base Power:
70
|
PP:
20
|
Accuracy:
100
|
|
ID:
247
|
Gravity
|
TM143
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
100
|
|
ID:
350
|
Magic Coat
|
TM144
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
477
|
Recycle
|
TM146
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
539
|
Shock Wave
|
TM147
|
|
Category:
Special
|
Base Power:
60
|
PP:
20
|
Accuracy:
1000
|
|
ID:
541
|
Signal Beam
|
TM148
|
|
Category:
Special
|
Base Power:
75
|
PP:
15
|
Accuracy:
100
|
|
ID:
374
|
Mimic
|
TM159
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
116
|
Curse
|
TM164
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
621
|
Swift
|
TM178
|
|
Category:
Special
|
Base Power:
60
|
PP:
20
|
Accuracy:
1000
|
|
ID:
171
|
Endure
|
TM182
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
46
|
Bide
|
TM191
|
|
Category:
Physical
|
Base Power:
130
|
PP:
10
|
Accuracy:
100
|
|
ID:
317
|
Iron Defense
|
TM199
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
1000
|
|
ID:
355
|
Magnet Rise
|
TM201
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
515
|
Screech
|
TM221
|
|
Category:
Status
|
Base Power:
1
|
PP:
40
|
Accuracy:
100
|
|
ID:
501
|
Rollout
|
TM227
|
|
Category:
Physical
|
Base Power:
90
|
PP:
20
|
Accuracy:
90
|
|
ID:
469
|
Rage
|
TM251
|
|
Category:
Physical
|
Base Power:
20
|
PP:
20
|
Accuracy:
100
|
|
ID:
163
|
Electric Terrain
|
TM260
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
631
|
Take Down
|
TM264
|
|
Category:
Physical
|
Base Power:
90
|
PP:
20
|
Accuracy:
85
|
|
ID:
166
|
Electroweb
|
TM265
|
|
Category:
Special
|
Base Power:
55
|
PP:
15
|
Accuracy:
95
|
|
ID:
638
|
Teleport
|
TM353
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
1000
|
|
ID:
657
|
Tri Attack
|
TM468
|
|
Category:
Special
|
Base Power:
80
|
PP:
10
|
Accuracy:
100
|
|
ID:
165
|
Electro Ball
|
TM477
|
|
Category:
Special
|
Base Power:
60
|
PP:
10
|
Accuracy:
100
|
|
ID:
705
|
Zap Cannon
|
TM527
|
|
Category:
Special
|
Base Power:
120
|
PP:
5
|
Accuracy:
50
|
|
ID:
765
|
Rising Voltage
|
TM596
|
|
Category:
Special
|
Base Power:
60
|
PP:
20
|
Accuracy:
100
|
|
Pokémon: Magneton - Level Gain Rate: Medium Fast - Class: Rare
This level gain rate Pokémon required total EXP amounts for each level
L
1:
0
EXP
L
2:
48
EXP
L
3:
162
EXP
L
4:
384
EXP
L
5:
750
EXP
L
6:
1,296
EXP
L
7:
2,058
EXP
L
8:
3,072
EXP
L
9:
4,374
EXP
L
10:
6,000
EXP
L
11:
7,986
EXP
L
12:
10,368
EXP
L
13:
13,182
EXP
L
14:
16,464
EXP
L
15:
20,250
EXP
L
16:
24,576
EXP
L
17:
29,478
EXP
L
18:
34,992
EXP
L
19:
41,154
EXP
L
20:
48,000
EXP
L
21:
55,566
EXP
L
22:
63,888
EXP
L
23:
73,002
EXP
L
24:
82,944
EXP
L
25:
93,750
EXP
L
26:
105,456
EXP
L
27:
118,098
EXP
L
28:
131,712
EXP
L
29:
146,334
EXP
L
30:
162,000
EXP
L
31:
178,746
EXP
L
32:
196,608
EXP
L
33:
215,622
EXP
L
34:
235,824
EXP
L
35:
257,250
EXP
L
36:
279,936
EXP
L
37:
303,918
EXP
L
38:
329,232
EXP
L
39:
355,914
EXP
L
40:
384,000
EXP
L
41:
413,526
EXP
L
42:
444,528
EXP
L
43:
477,042
EXP
L
44:
511,104
EXP
L
45:
546,750
EXP
L
46:
584,016
EXP
L
47:
622,938
EXP
L
48:
663,552
EXP
L
49:
705,894
EXP
L
50:
750,000
EXP
L
51:
795,906
EXP
L
52:
843,648
EXP
L
53:
893,262
EXP
L
54:
944,784
EXP
L
55:
998,250
EXP
L
56:
1,053,696
EXP
L
57:
1,111,158
EXP
L
58:
1,170,672
EXP
L
59:
1,232,274
EXP
L
60:
1,296,000
EXP
L
61:
1,361,886
EXP
L
62:
1,429,968
EXP
L
63:
1,500,282
EXP
L
64:
1,572,864
EXP
L
65:
1,647,750
EXP
L
66:
1,724,976
EXP
L
67:
1,804,578
EXP
L
68:
1,886,592
EXP
L
69:
1,971,054
EXP
L
70:
2,058,000
EXP
L
71:
2,147,466
EXP
L
72:
2,239,488
EXP
L
73:
2,334,102
EXP
L
74:
2,431,344
EXP
L
75:
2,531,250
EXP
L
76:
2,633,856
EXP
L
77:
2,739,198
EXP
L
78:
2,847,312
EXP
L
79:
2,958,234
EXP
L
80:
3,072,000
EXP
L
81:
3,188,646
EXP
L
82:
3,308,208
EXP
L
83:
3,430,722
EXP
L
84:
3,556,224
EXP
L
85:
3,684,750
EXP
L
86:
3,816,336
EXP
L
87:
3,951,018
EXP
L
88:
4,088,832
EXP
L
89:
4,229,814
EXP
L
90:
4,374,000
EXP
L
91:
4,521,426
EXP
L
92:
4,672,128
EXP
L
93:
4,826,142
EXP
L
94:
4,983,504
EXP
L
95:
5,144,250
EXP
L
96:
5,308,416
EXP
L
97:
5,476,038
EXP
L
98:
5,647,152
EXP
L
99:
5,821,794
EXP
L
100:
6,000,000
EXP
L
101:
6,300,000
EXP
L
102:
6,615,000
EXP
L
103:
6,945,000
EXP
L
104:
7,292,000
EXP
L
105:
7,656,000
EXP
L
106:
8,038,000
EXP
L
107:
8,439,000
EXP
L
108:
8,860,000
EXP
L
109:
9,303,000
EXP
L
110:
9,768,000
EXP
L
111:
10,256,000
EXP
L
112:
10,768,000
EXP
L
113:
11,306,000
EXP
L
114:
11,871,000
EXP
L
115:
12,464,000
EXP
L
116:
13,087,000
EXP
L
117:
13,741,000
EXP
L
118:
14,428,000
EXP
L
119:
15,149,000
EXP
L
120:
15,906,000
EXP

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Important notice! Pokemon Magneton is a fictional character of humans.
There is only single Creator of everything and anything
All Pokemon are made up by humans based on real animals or existing objects.
The stroies of Pokemon are all fictional and in most cases illogical or nonsense.
Games are for only fun time and do never put any spiritual/religional or deity meaning into them!
Never pass your necessary jobs and duties due to gameplaying!
Official Pokemon Info from Bulbapedia (Content is available under Attribution-NonCommercial-ShareAlike 2.5)
Magneton (Japanese: レアコイル Rarecoil) is a dual-type Electric/Steel Pokémon introduced in Generation I. Prior to Generation II, it was a pure Electric-type Pokémon.
It evolves from Magnemite starting at level 30 and evolves into Magnezone when leveled up in a special magnetic field.
Biology
Magneton splitting into three Magnemite
Magneton is the result of three Magnemite being linked together by a strong magnetic force, although a single Magnemite can evolve by itself when no other Magnemite are in the vicinity. The three Magnemite that Magneton consists of can be linked several ways. Magneton is most commonly seen as one Magnemite on top, and two Magnemite linked via body on the bottom, forming a triangle. However, in some cases, commonly seen in 3D Pokémon games, the Magnemite will not be connected at all, remaining in a triangular formation at rest, and being able to freely move within each other's vicinity to form other patterns. The magnetic forces that holds the three Magnemite together is powerful enough to dry up all moisture and raise the temperature 3.6 °F (2 °C) within a 3,300 foot (1,000 m) radius. It can also be disruptive to electronic devices.
Even though Magneton is a mechanical creature, it still has the need to eat. As seen in the anime, food for Magneton consists of electrical currents. It is usually found in rough terrain, often near power plants. When sunspots flare up, Magneton tends to appear more often, presumably due to the changes in the sun's magnetic field. It has been shown in the manga that it possesses the ability to form its electricity into both platforms and barriers. Despite its modern, artificial appearance, carvings depicting Magneton have been discovered at the Ruins of Alph, and one was shown in a flashback to the great war of Kalos, indicating it has existed for at least 3000 years.
In the anime
In the main series
Shiny Magneton in the anime
Major appearances
Clemont owns a Magneton which he keeps at the Lumiose Gym so Clembot can use it for Gym Battles while he is away. It first appeared in Clemont's Got a Secret! where it was shown to be able to separate itself into 3 Magnemite in order to dodge attacks.
Others
Magneton first appeared in Sparks Fly for Magnemite. They, along with Magnemite, saved Ash and company from a Grimer attack.
A Magnemite that belonged to Ethan in Get Along, Little Pokémon evolved into a Magneton to save Ash and his Pikachu from Team Rocket.
Several Magneton attacked a Pokémon Center in The Poké Spokesman, but the Poké Spokesman was able to calm them down and stop the attack.
A group of Magnemite and a Magneton appeared as security guards in Current Events. Ash was attacked by the Magnemite, but when Ash retaliated with his Chikorita, a Magneton showed up and attacked.
Jackson used a Shiny Magneton against Ash during the Silver Conference in Tie One On!. It proved to be very strong, knocking out two of Ash's team members.
Wattson used a Magneton in his brief Gym Battle with Ash in Watt's with Wattson?. Several wild Magneton appeared later in the episode.
In All Torkoal, No Play!, Magneton was one of the Steel-type Pokémon in Steel Valley picking on a wild Torkoal.
An army of Magnemite and Magneton appeared in Giratina and the Sky Warrior under the ownership of the main villain, Zero.
A Magneton appeared in Confronting the Darkness! under the ownership of Belmondo.
Minor appearances
A Magneton appeared in Mewtwo Strikes Back, The Power of One, Lucario and the Mystery of Mew and A Campus Reunion!.
A Trainer's Magneton appeared in a photo in the Palace of Victory in Hello, Pummelo!.
Several Magneton were among the Electric-type Pokémon that were lured by the "Miracle Crystal" that Attila and Hun were using in The Legend of Thunder!.
A Coordinator's Magneton appeared in Harley Rides Again participating in the Wisteria Town Pokémon Contest.
A group of Magneton appeared in Saving the World from Ruins! among the numerous other Steel types on Iron Island.
Four Magneton appeared in The Future Is Now, Thanks to Determination!.
Pokédex entries
Entry |
EP101 |
Magneton |
Ash's Pokédex |
Magneton, the Magnet Pokémon. The evolved form of Magnemite. Its anti-gravitational powers allow it to float, and it can emit powerful magnetic and electric fields. |
This concludes the entries from the original series. |
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In Pokémon Generations
A Magneton appeared during a flashback in The Redemption as one of the many Pokémon fighting in the great war of Kalos, 3000 years previously.
In the manga
In the Pokémon Adventures manga
Magneton makes their debut aboard the S.S. Anne in Danger: High Voltorb as one of Lt. Surge's Pokémon ready to attack Red. However, later in Buzz Off, Electabuzz!, some of them tortured Red with Thunderbolt. Lt. Surge uses two on his shoulder pads in Go for the Golbat where they produced sonic booms that act as a defensive barrier. Lt. Surge has a squad of Magneton, capable of using electromagnetism to create a tetrahedral aura. This aura is able to ferry people as well as attack and trap anything within, as seen in Volumes 3, 7, 10, and 12.
A wild Magneton appeared in Electro Magneton where it and three Magnemite attacked Blue and Evan, Blue used his Machamp to defeat it.
Jasmine's two Magneton first appeared in Quilava Quandary, they were seen accompanying Jasmine through Ecruteak City. They, along with their Trainer, were caught in the earthquake the ravaged the entire area.
Another Magneton is shown as a member of Wattson's team.
Cyrus was briefly shown with a Magneton before it evolved into a Magnezone in Mt. Coronet.
In the Pokémon Pocket Monsters manga
A Magneton participated in a baseball match in Fierce Competition at the Pokémon Baseball Tournament!.
In the TCG
- Main article: Magneton (TCG)
Game data
Pokédex entries
Generation I |
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Red |
Formed by several Magnemites linked together. They frequently appear when sunspots flare up. |
Blue |
Yellow |
Generates strange radio signals. It raises the temperature by 3.6F degrees within 3,300 feet. |
Stadium |
Formed by Magnemite that link together when the number of black spots on the sun increases. Fires high-voltage power, etc. |
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Generation II |
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Gold |
Three Magnemite are linked by a strong magnetic force. Earaches will occur if you get too close. |
Silver |
The Magnemite are united by a magnetism so powerful, it dries all moisture in its vicinities. |
Crystal |
When many Magneton gather together, the resulting magnetic storm disrupts radio waves. |
Stadium 2 |
Three Magnemite are linked by a strong magnetic force. Earaches will occur if you get too close. |
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Generation III |
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Ruby |
Magneton emits a powerful magnetic force that is fatal to mechanical devices. As a result, large cities sound sirens to warn citizens of large-scale outbreaks of this Pokémon. |
Sapphire |
Magneton emits a powerful magnetic force that is fatal to electronics and precision instruments. Because of this, it is said that some towns warn people to keep this Pokémon inside a Poké Ball. |
Emerald |
It is actually three Magnemite linked by magnetism. It generates powerful radio waves that raise temperatures by 3.6 degrees F within a 3,300-foot radius. |
FireRed |
A linked cluster formed of several Magnemite. It discharges powerful magnetic waves at high voltage. |
LeafGreen |
Formed by several Magnemite linked together. They frequently appear when sunspots flare up. |
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Generation IV |
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Diamond |
It is actually three Magnemite linked by magnetism. A group can set off a magnetic storm. |
Pearl |
Platinum |
Many mysteriously appear when more sunspots dot the sun. They stop TV sets from displaying properly. |
HeartGold |
Three Magnemite are linked by a strong magnetic force. Earaches will occur if you get too close. |
SoulSilver |
The Magnemite are united by a magnetism so powerful, it dries all moisture in its vicinity. |
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Generation V |
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Black |
Many mysteriously appear when more sunspots dot the sun. They stop TV sets from displaying properly. |
White |
Black 2 |
The stronger electromagnetic waves from the three linked Magnemite are enough to dry out surrounding moisture. |
White 2 |
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Generation VI |
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X |
A link cluster formed of several Magnemite. It discharges powerful magnetic waves at high voltage. |
Y |
Generates strange radio signals. It raises the temperature by 3.6 degrees Fahrenheit within 3,300 feet. |
Omega Ruby |
Magneton emits a powerful magnetic force that is fatal to mechanical devices. As a result, large cities sound sirens to warn citizens of large-scale outbreaks of this Pokémon. |
Alpha Sapphire |
Magneton emits a powerful magnetic force that is fatal to electronics and precision instruments. Because of this, it is said that some towns warn people to keep this Pokémon inside a Poké Ball. |
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Generation VII |
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Sun |
When three Magnemite link together, their brains also become one. They do not become three times more intelligent. |
Moon |
It has about three times the electrical power of Magnemite. For some reason, outbreaks of this Pokémon happen when lots of sunspots appear. |
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Game locations
In side games
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Generation II |
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This Pokémon is unavailable in Generation II side games. |
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Held items
Stats
Base stats
Stat |
Range |
At Lv. 50 |
At Lv. 100 |
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110 - 157 |
210 - 304 |
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58 - 123 |
112 - 240 |
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90 - 161 |
175 - 317 |
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112 - 189 |
220 - 372 |
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67 - 134 |
130 - 262 |
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67 - 134 |
130 - 262 |
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- Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
- Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
- This Pokémon's Special base stat in Generation I was 120.
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Pokéathlon stats
Type effectiveness
Under normal battle conditions in Generation VII, this Pokémon is: |
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Learnset
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- Bold indicates a move that gets STAB when used by Magneton
- Italic indicates a move that gets STAB only when used by an evolution of Magneton
- Click on the generation numbers at the top to see level-up moves from other generations
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- Bold indicates a move that gets STAB when used by Magneton
- Italic indicates a move that gets STAB only when used by an evolution of Magneton
- Click on the generation numbers at the top to see TM moves from other generations
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- Moves marked with an asterisk (*) must be chain bred onto Magneton in Generation VII
- Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
- Moves marked with a superscript game abbreviation can only be bred onto Magneton in that game.
- Bold indicates a move that gets STAB when used by Magneton
- Italic indicates a move that gets STAB only when used by an evolution of Magneton
- Click on the generation numbers at the top to see Egg moves from other generations
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- A black or white abbreviation in a colored box indicates that Magneton can be tutored the move in that game
- A colored abbreviation in a white box indicates that Magneton cannot be tutored the move in that game
- Bold indicates a move that gets STAB when used by Magneton
- Italic indicates a move that gets STAB only when used by an evolution of Magneton
- Click on the generation numbers at the top to see Move Tutor moves from other generations
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- Bold indicates a move that gets STAB when used by Magneton
- Italic indicates a move that gets STAB only when used by an evolution of Magneton
- Click on the generation numbers at the top to see moves from other generations
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TCG-only moves
Side game data
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Pokémon Ranger
Group: |
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Poké Assist: |
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Field move: |
 
(Recharge ×2) |
Loops: 3 |
Min. exp.: 8 |
Max. exp.: 8 |
Browser entry |
Magneton generates electricity using its magnetism to recharge your Styler. |
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Pokémon Ranger: Shadows of Almia
Group: |
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Poké Assist: |
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Field move: |

(Recharge ×5) |
Browser entry |
It discharges electricity from its body. It protects itself with an electric barrier. |
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Pokémon Ranger: Guardian Signs
Group: |
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Poké Assist:
(present) |
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Field move:
(present) |

(Recharge ×4) |
Not available in the past. |
Browser entry |
It restores the Styler Energy. |
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Evolution
Sprites
Trivia
- In the Pokémon Red and Blue beta, Magneton is originally known as "Recoil."
- Magneton, along with its pre-evolution Magnemite, were pure Electric-type Pokémon in Generation I, but became dual-type Electric/Steel in Generation II. This makes them the first Pokémon to ever change typing, and the only ones to do so until Generation V when Rotom's formes were given additional typing.
- Although it is said that Magneton is made up of three Magnemite, there is contradictory evidence seen in various forms of media.
- In the only anime episode to date showing a Magnemite evolution, Get Along, Little Pokémon, when Ethan's Magnemite #6 evolves into Magneton, it "creates" two Magnemite during evolution, instead of combining with two real Magnemite. Similarly, in the main series games, when Magnemite reaches level 30, it evolves without the aid of two additional Magnemite. This is unlike Mantyke which requires a Remoraid to evolve.
- In Pokémon Snap, a Magneton is clearly shown to be created by three Magnemite. Also, when two Magnemite get stuck together halfway through evolution in the original Mystery Dungeon games, they mention how three Magnemite must come together to evolve.
- After evolution, Magneton becomes exactly ten times heavier than Magnemite. Logically, it would be three times heavier if it were actually made of three Magnemite. Magnemite weighs 13.2 lbs. (6.0 kg) whereas Magneton weighs 132.3 lbs. (60.0 kg).
- Magneton, along with Magnemite, has appeared in every regional Pokédex. This is due to the Sinnoh Pokédex's expansion in Platinum and the Unova Pokédex's expansion in Black 2 and White 2.
- Magneton and its pre-evolution Magnemite are two of few Pokémon that had their cry changed slightly in Generation III. This was due to Generation III utilizing a better sound effects game engine and newer game system.
- Magneton has been used by more rival characters than any other Pokémon, being used by three: Blue, Silver, and Wally.
- Despite most depictions of Magneton showing they are able to float through the air, Magneton does not have the Ability Levitate, so it is still affected by Ground-type moves. However, starting in Generation IV, Magneton can learn Magnet Rise, which simulates Levitate for five turns.
Origin
Magneton is a cluster of three Magnemite which in turn seems to be based on the objectification of electromagnetism, one of the four fundamental interactions of nature. They are likely linked through strong electromagnetic force.
Name origin
Magneton may be a reference to magneton, a unit of magnetic movement, or a magnetron forms the core of a microwave oven.
Rarecoil may be a reference to rare-earth magnets.
In other languages
Language |
Title |
Meaning |
Japanese |
レアコイル Rarecoil |
From rare and coil |
French |
Magnéton |
Same as English name |
Spanish |
Magneton |
Same as English name |
German |
Magneton |
Same as English name |
Italian |
Magneton |
Same as English name |
Korean |
레어코일 Rarekoil |
Transliteration of Japanese name |
Cantonese Chinese |
三合一磁怪 Sāamhahpyātchìhgwaai |
Literally "Three-in-one magnetic monster" |
Mandarin Chinese |
三合一磁怪 Sānhéyīcíguài |
Literally "Three-in-one magnetic monster" |
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[hide]More languages |
Hindi |
मॅगनेटन Magneton |
Transcription of English name |
Russian |
Магнетон Magneton |
Transcription of English name |
Thai |
แรคอยล์ Rarecoil |
Same as Japanese name |
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