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Shiny Mega Shedinja
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Mega Shedinja

Class: Mega Common
Types:
Bug
Ghost
Catch Rate: 45
Level Gain Rate: Erratic
Base Reward EXP: 237
Reward EV Point: HP: 2
Mega Shedinja in game: 134 Who?
AVG Level: 108
Gender Ratios:
Genderless
Pokemon Id: 8292

Base Stats

HP: 90
Attack: 140
Defense: 70
SpAttack: 30
SpDefense: 30
Speed: 65
Total: 425
Default Ability 1: Expert Leader
Default Ability 2: Perfect Body
Default Ability 3: Maximum Guard
Concept Artist: Volusat
Artwork Artist: Volusat

Where Mega Shedinja can be captured:

Display More...

Mega Shedinja's elemental sensitivity to the enemy attacks:

: 50% : 200% : 100% : 100% : 0% : 200% : 200% : 200% : 50%
: 50% : 100% : 100% : 0% : 50% : 100% : 200% : 100% : 100%

Mega Shedinja's Transformation Line

#290 Nincada
Bug (Type 1) Ground (Type 2)
Level 45
#291 Ninjask
Bug (Type 1) Flying (Type 2)
Level 55
Use item Mega Gem
If Pokemon current id is 291
#8291 Mega Ninjask
Bug (Type 1) Flying (Type 2)
#290 Nincada
Bug (Type 1) Ground (Type 2)
Level 32
Use item Magic Gem
#292 Shedinja
Bug (Type 1) Ghost (Type 2)
Level 42
Use item Mega Gem
If Pokemon current id is 292
#8292 Mega Shedinja
Bug (Type 1) Ghost (Type 2)

Mega Shedinja's Other Forms

#10292 Shiny Mega Shedinja
Bug (Type 1) Ghost (Type 2)

HM (Hidden Machine) Moves Mega Shedinja Can Learn

ID: 117 Cut HM01 Category: Physical Base Power: 50 PP: 30 Accuracy: 95

Mega Shedinja's Level-Up Attacks

ID: 129 Dig Level: 1 Category: Physical Base Power: 80 PP: 10 Accuracy: 100
ID: 184 False Swipe Level: 1 Category: Physical Base Power: 40 PP: 40 Accuracy: 100
ID: 261 Harden Level: 1 Category: Status Base Power: 1 PP: 30 Accuracy: 1000
ID: 369 Metal Claw Level: 1 Category: Physical Base Power: 50 PP: 35 Accuracy: 95
ID: 392 Mud-Slap Level: 1 Category: Special Base Power: 20 PP: 10 Accuracy: 100
ID: 514 Scratch Level: 1 Category: Physical Base Power: 40 PP: 35 Accuracy: 100
ID: 527 Shadow Claw Level: 1 Category: Physical Base Power: 70 PP: 15 Accuracy: 100
ID: 334 Leech Life Level: 5 Category: Physical Base Power: 80 PP: 10 Accuracy: 100
ID: 508 Sand Attack Level: 9 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 1 Absorb Level: 23 Category: Special Base Power: 20 PP: 25 Accuracy: 100
ID: 95 Confuse Ray Level: 31 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 229 Fury Swipes Level: 36 Category: Physical Base Power: 18 PP: 15 Accuracy: 80
ID: 531 Shadow Sneak Level: 38 Category: Physical Base Power: 40 PP: 30 Accuracy: 100
ID: 375 Mind Reader Level: 43 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 250 Grudge Level: 45 Category: Status Base Power: 1 PP: 5 Accuracy: 100
ID: 267 Heal Block Level: 52 Category: Status Base Power: 1 PP: 15 Accuracy: 100
ID: 584 Spite Level: 57 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 524 Shadow Ball Level: 59 Category: Special Base Power: 80 PP: 15 Accuracy: 100
ID: 424 Phantom Force Level: 64 Category: Physical Base Power: 90 PP: 10 Accuracy: 200

TM (Technical Machine) Moves Mega Shedinja Can Learn

ID: 653 Toxic TM006 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 278 Hidden Power TM010 Category: Special Base Power: 60 PP: 15 Accuracy: 100
ID: 611 Sunny Day TM011 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 292 Hyper Beam TM015 Category: Special Base Power: 150 PP: 5 Accuracy: 90
ID: 449 Protect TM017 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 226 Frustration TM021 Category: Physical Base Power: 1 PP: 20 Accuracy: 100
ID: 570 Solar Beam TM022 Category: Special Base Power: 120 PP: 10 Accuracy: 100
ID: 485 Return TM027 Category: Physical Base Power: 1 PP: 20 Accuracy: 100
ID: 334 Leech Life TM028 Category: Physical Base Power: 80 PP: 10 Accuracy: 100
ID: 524 Shadow Ball TM030 Category: Special Base Power: 80 PP: 15 Accuracy: 100
ID: 139 Double Team TM032 Category: Status Base Power: 1 PP: 15 Accuracy: 1000
ID: 510 Sandstorm TM037 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 9 Aerial Ace TM040 Category: Physical Base Power: 60 PP: 20 Accuracy: 1000
ID: 179 Facade TM042 Category: Physical Base Power: 70 PP: 20 Accuracy: 100
ID: 482 Rest TM044 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 639 Thief TM046 Category: Physical Base Power: 75 PP: 25 Accuracy: 100
ID: 504 Round TM048 Category: Special Base Power: 60 PP: 10 Accuracy: 100
ID: 184 False Swipe TM054 Category: Physical Base Power: 40 PP: 40 Accuracy: 100
ID: 693 Will-O-Wisp TM061 Category: Status Base Power: 1 PP: 15 Accuracy: 85
ID: 527 Shadow Claw TM065 Category: Physical Base Power: 70 PP: 15 Accuracy: 100
ID: 239 Giga Impact TM068 Category: Physical Base Power: 150 PP: 5 Accuracy: 90
ID: 703 X-Scissor TM081 Category: Physical Base Power: 80 PP: 15 Accuracy: 100
ID: 153 Dream Eater TM085 Category: Special Base Power: 100 PP: 15 Accuracy: 100
ID: 617 Swagger TM087 Category: Status Base Power: 1 PP: 15 Accuracy: 90
ID: 556 Sleep Talk TM088 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 608 Substitute TM090 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 94 Confide TM100 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 140 Double-Edge TM103 Category: Physical Base Power: 120 PP: 15 Accuracy: 100
ID: 396 Natural Gift TM108 Category: Physical Base Power: 80 PP: 15 Accuracy: 100
ID: 238 Giga Drain TM114 Category: Special Base Power: 75 PP: 10 Accuracy: 100
ID: 567 Snore TM120 Category: Special Base Power: 50 PP: 15 Accuracy: 100
ID: 392 Mud-Slap TM127 Category: Special Base Power: 20 PP: 10 Accuracy: 100
ID: 205 Flash TM128 Category: Status Base Power: 1 PP: 20 Accuracy: 100
ID: 517 Secret Power TM129 Category: Physical Base Power: 70 PP: 20 Accuracy: 100
ID: 16 Ally Switch TM130 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 658 Trick TM150 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 374 Mimic TM159 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 637 Telekinesis TM161 Category: Status Base Power: 1 PP: 15 Accuracy: 1000
ID: 187 Feint Attack TM165 Category: Physical Base Power: 60 PP: 20 Accuracy: 1000
ID: 277 Hex TM166 Category: Special Base Power: 65 PP: 10 Accuracy: 100
ID: 610 Sucker Punch TM173 Category: Physical Base Power: 70 PP: 5 Accuracy: 100
ID: 584 Spite TM175 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 228 Fury Cutter TM177 Category: Physical Base Power: 80 PP: 20 Accuracy: 95
ID: 283 Hone Claws TM179 Category: Status Base Power: 1 PP: 15 Accuracy: 1000
ID: 171 Endure TM182 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 70 Bug Bite TM187 Category: Physical Base Power: 60 PP: 20 Accuracy: 100
ID: 46 Bide TM191 Category: Physical Base Power: 130 PP: 10 Accuracy: 100
ID: 605 Struggle Bug TM193 Category: Special Base Power: 50 PP: 20 Accuracy: 100
ID: 129 Dig TM228 Category: Physical Base Power: 80 PP: 10 Accuracy: 100
ID: 12 Agility TM230 Category: Status Base Power: 1 PP: 30 Accuracy: 1000
ID: 603 String Shot TM269 Category: Status Base Power: 1 PP: 40 Accuracy: 95
ID: 542 Silver Wind TM289 Category: Special Base Power: 60 PP: 5 Accuracy: 100
ID: 403 Night Slash TM291 Category: Physical Base Power: 70 PP: 15 Accuracy: 100
ID: 424 Phantom Force TM332 Category: Physical Base Power: 90 PP: 10 Accuracy: 200
ID: 199 Flail TM333 Category: Physical Base Power: 1 PP: 15 Accuracy: 100
ID: 256 Gust TM350 Category: Special Base Power: 40 PP: 35 Accuracy: 100
ID: 369 Metal Claw TM418 Category: Physical Base Power: 50 PP: 35 Accuracy: 95
ID: 190 Final Gambit TM467 Category: Special Base Power: 1 PP: 5 Accuracy: 100
ID: 71 Bug Buzz TM486 Category: Special Base Power: 90 PP: 10 Accuracy: 100
ID: 767 Skitter Smack TM598 Category: Physical Base Power: 70 PP: 10 Accuracy: 90
ID: 770 Poltern TM601 Category: Physical Base Power: 22 PP: 5 Accuracy: 90
Pokémon: Mega Shedinja - Level Gain Rate: Erratic - Class: Mega
This level gain rate Pokémon required total EXP amounts for each level
L 1: 0 EXP
L 2: 90 EXP
L 3: 312 EXP
L 4: 732 EXP
L 5: 1,422 EXP
L 6: 2,436 EXP
L 7: 3,822 EXP
L 8: 5,652 EXP
L 9: 7,956 EXP
L 10: 10,800 EXP
L 11: 14,214 EXP
L 12: 18,246 EXP
L 13: 22,932 EXP
L 14: 28,314 EXP
L 15: 34,422 EXP
L 16: 41,286 EXP
L 17: 48,930 EXP
L 18: 57,384 EXP
L 19: 66,666 EXP
L 20: 76,800 EXP
L 21: 87,792 EXP
L 22: 99,660 EXP
L 23: 112,422 EXP
L 24: 126,072 EXP
L 25: 140,622 EXP
L 26: 156,072 EXP
L 27: 172,422 EXP
L 28: 189,660 EXP
L 29: 207,792 EXP
L 30: 226,800 EXP
L 31: 246,666 EXP
L 32: 267,384 EXP
L 33: 288,930 EXP
L 34: 311,286 EXP
L 35: 334,422 EXP
L 36: 358,314 EXP
L 37: 382,932 EXP
L 38: 408,246 EXP
L 39: 434,214 EXP
L 40: 460,800 EXP
L 41: 487,956 EXP
L 42: 515,652 EXP
L 43: 543,822 EXP
L 44: 572,436 EXP
L 45: 601,422 EXP
L 46: 630,732 EXP
L 47: 660,312 EXP
L 48: 690,090 EXP
L 49: 720,006 EXP
L 50: 750,000 EXP
L 51: 787,944 EXP
L 52: 826,770 EXP
L 53: 866,460 EXP
L 54: 906,990 EXP
L 55: 948,336 EXP
L 56: 990,474 EXP
L 57: 1,033,374 EXP
L 58: 1,077,018 EXP
L 59: 1,121,364 EXP
L 60: 1,166,400 EXP
L 61: 1,212,078 EXP
L 62: 1,258,368 EXP
L 63: 1,305,240 EXP
L 64: 1,352,658 EXP
L 65: 1,400,586 EXP
L 66: 1,448,976 EXP
L 67: 1,497,798 EXP
L 68: 1,547,004 EXP
L 69: 1,604,436 EXP
L 70: 1,658,748 EXP
L 71: 1,717,968 EXP
L 72: 1,778,148 EXP
L 73: 1,834,602 EXP
L 74: 1,896,444 EXP
L 75: 1,959,186 EXP
L 76: 2,017,530 EXP
L 77: 2,081,790 EXP
L 78: 2,146,872 EXP
L 79: 2,206,842 EXP
L 80: 2,273,280 EXP
L 81: 2,340,462 EXP
L 82: 2,401,758 EXP
L 83: 2,470,116 EXP
L 84: 2,539,140 EXP
L 85: 2,601,432 EXP
L 86: 2,671,434 EXP
L 87: 2,742,006 EXP
L 88: 2,804,934 EXP
L 89: 2,876,268 EXP
L 90: 2,948,076 EXP
L 91: 3,011,268 EXP
L 92: 3,083,604 EXP
L 93: 3,156,294 EXP
L 94: 3,219,342 EXP
L 95: 3,292,320 EXP
L 96: 3,365,532 EXP
L 97: 3,427,998 EXP
L 98: 3,501,234 EXP
L 99: 3,551,292 EXP
L 100: 3,600,000 EXP
L 101: 3,780,000 EXP
L 102: 3,969,000 EXP
L 103: 4,167,000 EXP
L 104: 4,375,000 EXP
L 105: 4,593,000 EXP
L 106: 4,822,000 EXP
L 107: 5,063,000 EXP
L 108: 5,316,000 EXP
L 109: 5,581,000 EXP
L 110: 5,860,000 EXP
L 111: 6,153,000 EXP
L 112: 6,460,000 EXP
L 113: 6,783,000 EXP
L 114: 7,122,000 EXP
L 115: 7,478,000 EXP
L 116: 7,851,000 EXP
L 117: 8,243,000 EXP
L 118: 8,655,000 EXP
L 119: 9,087,000 EXP
L 120: 9,541,000 EXP



Important notice! Pokemon Mega Shedinja is a fictional character of humans.
There is only single Creator of everything and anything
All Pokemon are made up by humans based on real animals or existing objects.
The stroies of Pokemon are all fictional and in most cases illogical or nonsense.
Games are for only fun time and do never put any spiritual/religional or deity meaning into them!
Never pass your necessary jobs and duties due to gameplaying!
Moreover, there is no such thing as random evolution. However, there can be evolution programmed by Almighty Creator Allah.



Official Pokemon Info from Bulbapedia (Content is available under Attribution-NonCommercial-ShareAlike 2.5)

Shedinja (Pokémon)

From Bulbapedia, the community-driven Pokémon encyclopedia.
 
 
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For Pokémon GO information on this species, see the game's section.
Ninjask #291: Ninjask
Pokémon
#293: Whismur Whismur
Shedinja
Shed Pokémon
ヌケニン
Nukenin
#292
Shedinja
Images on the Bulbagarden Archives
Type
Bug Ghost
Ability
Wonder Guard
Gender ratio
Gender unknown
Catch rate
45 (11.9%)
Breeding
Egg Group
Mineral
Hatch time
3855 - 4111 steps
Height
2'07" 0.8 m
Weight
2.6 lbs. 1.2 kg
Base experience yield
95
Gen. III-IV
83
V+
Leveling rate
Erratic
EV yield
Total: 2
2
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
Body05.webp
Footprint
F292.webp
Pokédex color
 Brown
Base friendship
70
External Links
  • On Smogon Pokédex:
    • Generation III
    • Generation IV
    • Generation V
    • Generation VI
    • Generation VII
  • Artwork on Bulbagarden Archives

Shedinja (Japaneseヌケニン Nukenin) is a dual-type Bug/Ghost Pokémon introduced in Generation III.

It is considered a special evolution of Nincada, appearing only when Nincada evolves into Ninjask starting at level 20, as long as there is an extra space in the player's party and an extra Poké Ball in the player's bag. An extra Poké Ball is not necessary to obtain Shedinja in Generation III.

Biology

Shedinja is a Pokémon based on a cicada's shed exoskeleton. Most of its body is light brown, but the abdomen is gray. It has four protrusions on its underside instead of legs; the top pair is brown, while the lower is gray. There are round protrusions on the side of its head with narrow slits for eyes. Two lines encircle its abdomen and a white halo floats above its head. On its back is a pair of tattered wings divided into three wingtips. A hole between its wings reveals that its body is completely hollow and dark, as it possesses no internal organs.

It is said that looking into this empty space will steal one's fun. Its shell is very hard, which gives it strong defense but renders it incapable of movement. It does not breathe and floats without moving its wings. It lives in tropical and temperate forests.

In the anime

 
Shedinja in the anime

Major appearances

Shedinja debuted in The Princess and the Togepi, under the ownership of Colonel Hansen. It was his main battling Pokémon. It reappeared in A Togepi Mirage!, where it was eventually defeated by Misty's Gyarados's Flamethrower.

Minor appearances

In Hi Ho Silver Wind! and Deceit and Assist, a Coordinator's Shedinja competed in the Hoenn Grand Festival. Another Shedinja was also in a visualization in the former episode.

A Coordinator's Shedinja appeared in The Saffron Con.

In A Relay in the Sky!, a Trainer's Shedinja participated in the Pokémon Sky Relay. It was in a team also consisting of Vibrava and Ninjask.

Pokédex entries

Episode Pokémon Source Entry
AG044 Shedinja May's Pokédex Shedinja, the Shed Pokémon. Shedinja possesses a hard, powerful body, giving it strong defenses.

In the manga

 
Shedinja in Pokémon Adventures

Pokémon Adventures

Shedinja first appeared in Can I Ninjask You a Question?, when Amber, having been deprived of his Pokémon after being abandoned by Archie, borrowed a Nincada from his comrade Shelly, which then immediately evolves into a Ninjask, putting Wattson in quite a pinch with the incredible speed it gained by the minute. Although the old Gym Leader eventually managed to defeat it, a Shedinja formed from the shell Ninjask shed and attacked him from behind, sending him sinking into the ocean.

In A Dust-Up With DusclopsEmerald used a Shedinja during his Battle Pyramid challenge, exploiting the fact that it required no healing due to it always having just one HP to save on items.

In Sneaky Like ShedinjaGreta used a Shedinja to battle Emerald's Sudowoodo.

A student's Shedinja appeared in Movie Panic.

In the TCG

Main article: Shedinja (TCG)

Other appearances

Super Smash Bros. Ultimate

Shedinja appears as a Spirit. In the Spirit Battle, Shedinja, depicted as a yellow Mr. Game & Watch, has only 1 HP like in the core series games, but Wonder Guard is depicted as giving Shedinja complete invincibility for 90% of the match, as well as reflecting all projectiles. However, the invincibility is disabled periodically for about a second, allowing the player to KO Shedinja with just one hit.

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation III.
Generation III   Hoenn
#044
  Kanto
#—
Ruby Shedinja's hard body doesn't move - not even a twitch. In fact, its body appears to be merely a hollow shell. It is believed that this Pokémon will steal the fun of anyone peering into its hollow body from its back.
Sapphire Shedinja is a peculiar Pokémon. It seems to appear unsought in a Poké Ball after a Nincada evolves. This bizarre Pokémon is entirely immobile - it doesn't even breathe.
Emerald A peculiar Pokémon that floats in air even though its wings remain completely still. The inside of its body is hollow and utterly dark.
FireRed A most peculiar Pokémon that somehow appears in a Poké Ball when a Nincada evolves.
LeafGreen
Generation IV   Sinnoh
#—
  Johto
#—
Diamond A discarded bug shell that came to life. Peering into the crack on its back is said to steal one's fun.
Pearl
Platinum
HeartGold A strange Pokémon--it flies without moving its wings, has a hollow shell for a body, and does not breathe.
SoulSilver
Generation V     Unova
#—
Black A discarded bug shell that came to life. Peering into the crack on its back is said to steal one's fun.
White
Black 2 A discarded bug shell that came to life. Peering into the crack on its back is said to steal one's fun.
White 2
Generation VI   Kalos
Central #113
  Hoenn
#045
X A discarded bug shell that came to life. Peering into the crack on its back is said to steal one's fun.
Y A most peculiar Pokémon that somehow appears in a Poké Ball when a Nincada evolves.
Omega Ruby Shedinja's hard body doesn't move—not even a twitch. In fact, its body appears to be merely a hollow shell. It is believed that this Pokémon will steal the fun of anyone peering into its hollow body from its back.
Alpha Sapphire Shedinja is a peculiar Pokémon. It seems to appear unsought in a Poké Ball after a Nincada evolves. This bizarre Pokémon is entirely immobile—it doesn't even breathe.
Generation VII   Alola
#—
  Kanto
#—
This Pokémon has no Pokédex entries in Generation VII.
Generation VIII     Galar
#106
Sword A most peculiar Pokémon that somehow appears in a Poké Ball when a Nincada evolves.
Shield A strange Pokémon—it flies without moving its wings, has a hollow shell for a body, and does not breathe.

 

Game locations

This Pokémon was unavailable prior to Generation III.
Generation III  
Ruby Sapphire
Evolve Nincada with extra slot in party
Emerald
Evolve Nincada with extra slot in party
FireRed LeafGreen
Trade
Colosseum
Trade
XD
Trade
Generation IV  
Diamond Pearl
Evolve Nincada with extra slot in party and spare Poké Ball
Platinum
Evolve Nincada with extra slot in party and spare Poké Ball
HeartGold SoulSilver
Evolve Nincada with extra slot in party and spare Poké Ball
Pal Park
Forest
Generation V  
Black White
Poké Transfer
Black 2 White 2
Poké Transfer
Generation VI  
X Y
Evolve Nincada with extra slot in party and spare Poké Ball
Omega Ruby Alpha Sapphire
Evolve Nincada with extra slot in party and spare Poké Ball
Generation VII  
Sun Moon
Pokémon Bank
Ultra Sun Ultra Moon
Pokémon Bank
Let's Go Pikachu Let's Go Eevee
Unobtainable
Generation VIII  
Sword Shield
Bridge FieldRolling FieldsSouth Lake Miloch (Max Raid Battle)

 

In side games

This Pokémon was unavailable prior to Generation III.
Generation III  
Pinball: R&S
Automatic on obtaining Ninjask
Trozei!
Secret Storage 19, Endless Level 33, Forever Level 33, Mr. Who's Den
MD Red MD Blue
Evolve Nincada
Ranger
Lyra Forest
Generation IV  
MD Time MD Darkness
Mt. Travail (1F-19F)
MD Sky
Mt. Travail (1F-19F), Sky Peak (8th Station Pass 1F-Sky Peak Summit Pass 5F)
Generation V  
Rumble Blast
Forest: Misty Edgewater (post-ending)
Rumble U
Flower Garden: Guardians of the Flower PatchChallenge Battle: Lord of the Bugs
Generation VI  
Battle Trozei
Sky-High Ruins: Stage 5
Shuffle
Graucus Hall: Stage 457
Rumble World
White Ruins: Everspring Valley (All Areas)
Picross
Area 30: Stage 09
Generation VII  
Rumble Rush
Mewtwo SeaButterfree SeaRayquaza SeaMewtwo SeaFinal

 

In events

Games Event Language Location Level Distribution period
RS Pokémon Center New York Monster Week 1 Shedinja English United States 50 October 18 to 24, 2003

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP:
1
 
1 - 1 1 - 1
Attack:
90
 
85 - 156 166 - 306
Defense:
45
 
45 - 106 85 - 207
Sp. Atk:
30
 
31 - 90 58 - 174
Sp. Def:
30
 
31 - 90 58 - 174
Speed:
40
 
40 - 101 76 - 196
Total:
236
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVsIVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVsIVs of 31, and (if applicable) a helpful nature.

 

  • Shedinja's HP stat is not calculated with the traditional formula, and is instead always equal to 1.

Pokéathlon stats

Speed
2/2 ★★
Power
1/3 ☆☆
Skill
1/3 ☆☆
Stamina
4/5 ★★★★
Jump
5/5 ★★★★★
Total
13/18 ★★

 

 

 

 

 

 

Type effectiveness

Under normal battle conditions in Generation VIII, this Pokémon is:  
Damaged
normally by:
None
Weak to:
Flying
Rock
Ghost
Fire
Dark
Immune to:
Normal
Fighting
Poison
Ground
Bug
Steel
Water
Grass
Electric
Psychic
Ice
Dragon
Fairy
Resistant to:
None
Notes:
  • If the opponent has the Ability Mold BreakerTurboblaze or Teravolt, or the Pokémon is affected by Gastro Acid or has its Ability replaced, only  Normal  and  Fighting-type  moves will not cause damage to this Pokémon.
  • If this Pokémon is affected by Soak, only  Grass  and  Electric-type  moves will cause damage to this Pokémon.

Shedinja can also be damaged by Struggle and any of the Shadow moves from Pokémon Colosseum and Pokémon XD. The moves Beat UpFuture Sight, and Doom Desire can hit Shedinja prior to Generation V.

In the Pokémon Mystery Dungeon series, the standard A-button tackle will do one HP damage. In Red Rescue Team and Blue Rescue Team, foe Shedinja always has a maximum of 5 HP, whereas in Explorers of Time, Explorers of Darkness and Explorers of Sky, foe Shedinja always has a maximum of 10 HP. However, as a team member, Shedinja's HP is not capped.

Learnset

By leveling up

Generation VIII
Other generations:
III - IV - V - VI - VII
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
1 Shadow Claw Ghost Physical 70 100% 15
1 Grudge Ghost Status —% 5
1 Mud-Slap Ground Special 20 100% 10
1 Metal Claw Steel Physical 50 95% 35
1 Dig Ground Physical 80 100% 10
1 Scratch Normal Physical 40 100% 35
1 Sand Attack Ground Status 100% 15
1 Harden Normal Status —% 30
1 False Swipe Normal Physical 40 100% 40
15 Confuse Ray Ghost Status 100% 10
23 Absorb Grass Special 20 100% 25
29 Shadow Sneak Ghost Physical 40 100% 30
36 Fury Swipes Normal Physical 18 80% 15
43 Mind Reader Normal Status —% 5
50 Shadow Ball Ghost Special 80 100% 15
57 Spite Ghost Status 100% 10
64 Phantom Force Ghost Physical 90 100% 10
  • Bold indicates a move that gets STAB when used by Shedinja
  • Italic indicates a move that gets STAB only when used by an evolution of Shedinja
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/TR

Generation VIII
Other generations:
III - IV - V - VI - VII
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Normal VI Sprite.webp TM08 Hyper Beam Normal Special 150 90% 5
Bag TM Normal VI Sprite.webp TM09 Giga Impact Normal Physical 150 90% 5
Bag TM Grass VI Sprite.webp TM11 Solar Beam Grass Special 120 100% 10
Bag TM Ground VI Sprite.webp TM15 Dig Ground Physical 80 100% 10
Bag TM Psychic VI Sprite.webp TM21 Rest Psychic Status —% 10
Bag TM Dark VI Sprite.webp TM23 Thief Dark Physical 60 100% 25
Bag TM Normal VI Sprite.webp TM24 Snore Normal Special 50 100% 15
Bag TM Normal VI Sprite.webp TM25 Protect Normal Status —% 10
Bag TM Grass VI Sprite.webp TM28 Giga Drain Grass Special 75 100% 10
Bag TM Rock VI Sprite.webp TM32 Sandstorm Rock Status —% 10
Bag TM Fire VI Sprite.webp TM34 Sunny Day Fire Status —% 5
Bag TM Fire VI Sprite.webp TM38 Will-O-Wisp Fire Status 85% 15
Bag TM Normal VI Sprite.webp TM39 Facade Normal Physical 70 100% 20
Bag TM Ghost VI Sprite.webp TM65 Shadow Claw Ghost Physical 70 100% 15
Bag TM Normal VI Sprite.webp TM76 Round Normal Special 60 100% 15
Bag TM Ghost VI Sprite.webp TM77 Hex Ghost Special 65 100% 10
Bag TM Ghost VI Sprite.webp TM86 Phantom Force Ghost Physical 90 100% 10
Bag TM Normal VI Sprite.webp TM94 False Swipe Normal Physical 40 100% 40
Bag TR Psychic Sprite.webp TR12 Agility Psychic Status —% 30
Bag TR Bug Sprite.webp TR18 Leech Life Bug Physical 80 100% 10
Bag TR Normal Sprite.webp TR20 Substitute Normal Status —% 10
Bag TR Normal Sprite.webp TR26 Endure Normal Status —% 10
Bag TR Normal Sprite.webp TR27 Sleep Talk Normal Status —% 10
Bag TR Ghost Sprite.webp TR33 Shadow Ball Ghost Special 80 100% 15
Bag TR Psychic Sprite.webp TR38 Trick Psychic Status 100% 10
Bag TR Bug Sprite.webp TR60 X-Scissor Bug Physical 80 100% 15
Bag TR Bug Sprite.webp TR61 Bug Buzz Bug Special 90 100% 10
Bag TR Psychic Sprite.webp TR83 Ally Switch Psychic Status —% 15
  • Bold indicates a move that gets STAB when used by Shedinja
  • Italic indicates a move that gets STAB only when used by an evolution of Shedinja
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VIII
Other generations:
III - IV - V - VI - VII
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
CaterpieButterfreePinsirShuckleNinjaskCombee
SkorupiDrapionVenipedeWhirlipedeScolipedeDwebble
CrustleJoltikGalvantulaDurantLarvestaVolcarona
GrubbinCharjabugVikavoltDewpiderAraquanidGolisopod
SizzlipedeCentiskorch
Bug Bite Bug Physical 60 100% 20
ShelmetAccelgor Final Gambit Fighting Special 100% 5
DwebbleCrustleKarrablastEscavalier Flail Normal Physical 100% 15
ButterfreeCombeeVolcarona Gust Flying Special 40 100% 35
SkorupiDrapion Night Slash Dark Physical 70 100% 15
  • Moves marked with an asterisk (*) must be chain bred onto Shedinja in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Shedinja in that game.
  • Bold indicates a move that gets STAB when used by Shedinja
  • Italic indicates a move that gets STAB only when used by an evolution of Shedinja
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VIII
Other generations:
III - IV - V - VI - VII
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
Sw Sh EP Poltergeist Ghost Physical 110 90% 5
Sw Sh EP Skitter Smack Bug Physical 70 90% 10
  • Bold indicates a move that gets STAB when used by Shedinja
  • Italic indicates a move that gets STAB only when used by an evolution of Shedinja
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VIII
Other generations:
III - IV - V - VI - VII
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Shedinja
  • Italic indicates a move that gets STAB only when used by an evolution of Shedinja
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation VIII
Other generations:
IV - V - VI - VII 
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
III IV V VI VII Aerial Ace Flying Physical 60 —% 20
III IV V VI VII Baton Pass Normal Status —% 40
III IV V VI VII Bide × Normal Physical —% 10
III IV V VI VII Confide Normal Status —% 20
III IV V VI VII Cut Normal Physical 50 95% 30
III IV V VI VII Double Team Normal Status —% 15
III IV V VI VII Double-Edge Normal Physical 120 100% 15
III IV V VI VII Dream Eater Psychic Special 100 100% 15
III IV V VI VII Feint Attack × Dark Physical 60 —% 20
III IV V VI VII Flash × Normal Status 100% 20
III IV V VI VII Frustration × Normal Physical 100% 20
III IV V VI VII Fury Cutter Bug Physical 40 95% 20
III IV V VI VII Heal Block × Psychic Status 100% 15
III IV V VI VII Hidden Power × Normal Special 60 100% 15
III IV V VI VII Hone Claws Dark Status —% 15
III IV V VI VII Mimic Normal Status —% 10
III IV V VI VII Natural Gift × Normal Physical 100% 15
III IV V VI VII Nightmare × Ghost Status 100% 15
III IV V VI VII Return × Normal Physical 100% 20
III IV V VI VII Screech Normal Status 85% 40
III IV V VI VII Secret Power × Normal Physical 70 100% 20
III IV V VI VII Silver Wind × Bug Special 60 100% 5
III IV V VI VII Slash Normal Physical 70 100% 20
III IV V VI VII String Shot Bug Status 95% 40
III IV V VI VII Struggle Bug Bug Special 50 100% 20
III IV V VI VII Sucker Punch Dark Physical 70 100% 5
III IV V VI VII Swagger Normal Status 85% 15
III IV V VI VII Swords Dance Normal Status —% 20
III IV V VI VII Telekinesis × Psychic Status —% 15
III IV V VI VII Toxic Poison Status 90% 10
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Shedinja
  • Italic indicates a move that gets STAB only when used by an evolution of Shedinja
  • × indicates a move that cannot be used in Generation VIII
  • Click on the generation numbers at the top to see transfer-only moves for other generations

Side game data

Pokémon Pinball RS
PinRS292.webp
Acquisition: Evolve
Pokémon Trozei!
Trozeiani292.webp
Rarity: Common
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
  Body size: 1
Recruit rate: Evolve
Friend AreaSecretive Forest
Phrases
51%-100% HP I'm an empty shell, but still I'll fight!
26%-50% HP My health has dipped to around half the peak level.
1%-25% HP It's looking grim. I even feel like an empty shell now...
Level up I'm just an empty shell, but I can still level up!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness, and Explorers of Sky
MDP E 292.webp Body size: 1
Recruit rate: -12%
IQ group: D
Pokémon Ranger
Group:
Bug
Poké Assist: Ghost PA.webp
Ghost
Field move: None
Loops: 6 Min. exp.: 36 Max. exp.: 70
Browser entry R-033
Shedinja is difficult to capture because it fades in and out of view.
Pokémon Rumble Blast
Attack ●●●
Defense
Speed ●●●
Pokémon Rumble Rush
Rush292Body.webp Walking Speed: 1.67 seconds Base HP: 15  
Base Attack: 66 Base Defense: 44 Base Speed: 60
Pokémon Battle Trozei
Bug
Attack Power: ★★★★★

BT292.webp

 
 
Pokémon Shuffle
None.webp
Bug
None.webp Attack Power: 30 - 85 Raise Max Level.webp 5

#635
Shuffle292.webp

Stabilize++
Sometimes erases five of the foe's disruptions on the board.

 

Pokémon GO
GO292.webp Base Stamina: 1 Base Attack: 153 Base Defense: 73
Egg Distance: N/A Buddy Distance: 5 km Evolution Requirement: N/A
Fast Attacks: Bug Bite*Shadow Claw*Struggle BugBite×
Charged Attacks: Shadow SneakAerial AceDig

In Pokémon GO, Shedinja can be obtained by completing the Special ResearchLevel 43 Challenge. Shedinja can neither be used in Trainer Battles nor Team GO Rocket battles.

Evolution

Nincada
Unevolved
Nincada
 Bug  Ground 
Rare Candy
Level 20
Ninjask
First evolution
Ninjask
 Bug  Flying 
If...
Poké Ball
Poké Ball in bag*
Space in party
Shedinja
Castoff evolution
Shedinja
 Bug  Ghost 

 

Note: The Poké Ball has to be a regular Poké Ball.
Note: In Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness, Shedinja will not be mentioned when evolving Nincada, but will subsequently appear in Chimecho's Assembly.

Sprites

This Pokémon was unavailable prior to Generation III.
Generation III  
Ruby Sapphire   Emerald   FireRed LeafGreen
Spr 3r 292.webp Spr b 3r 292.webp   Spr 3e 292.webp Spr b 3r 292.webp   Spr 3r 292.webp Spr b 3r 292.webp
Spr 3r 292 s.webp Spr b 3r 292 s.webp   Spr 3e 292 s.webp Spr b 3r 292 s.webp   Spr 3r 292 s.webp Spr b 3r 292 s.webp
Front Back   Front Back   Front Back
Generation IV  
Diamond Pearl   Platinum   HeartGold SoulSilver
Spr 4d 292.webp Spr b 4d 292.webp   Spr 4d 292.webp Spr b 4d 292.webp   Spr 4d 292.webp Spr b 4d 292.webp
Spr 4d 292 s.webp Spr b 4d 292 s.webp   Spr 4d 292 s.webp Spr b 4d 292 s.webp   Spr 4d 292 s.webp Spr b 4d 292 s.webp
Front Back   Front Back   Front Back
Generation V  
Black White   Black 2 White 2
Spr 5b 292.webp Spr b 5b 292.webp   Spr 5b 292.webp Spr b 5b 292.webp
Spr 5b 292 s.webp Spr b 5b 292 s.webp   Spr 5b 292 s.webp Spr b 5b 292 s.webp
Front Back   Front Back
Generation VI  
X Y   Omega Ruby Alpha Sapphire
Spr 6x 292.webp Spr b 6x 292.webp   Spr 6x 292.webp Spr b 6x 292.webp
Spr 6x 292 s.webp Spr b 6x 292 s.webp   Spr 6x 292 s.webp Spr b 6x 292 s.webp
Front Back   Front Back
Generation VII  
Sun Moon   Ultra Sun Ultra Moon
Spr 7s 292.webp Spr b 7s 292.webp   Spr 7s 292.webp Spr b 7s 292.webp
Spr 7s 292 s.webp Spr b 7s 292 s.webp   Spr 7s 292 s.webp Spr b 7s 292 s.webp
Front Back   Front Back
Generation VIII  
Sword Shield
Spr 8s 292.webp Spr 8s 292 s.webp
 
HOME
HOME292.webp HOME292 s.webp
292MS8.webp For other sprites and images, please see Shedinja images on the Bulbagarden Archives.

 

Trivia

  • From Generation IV onwards, a basic Poké Ball (a requirement for evolution) is removed from the Bag upon evolution to produce a Shedinja. In Generation III, Shedinja instead copied the ball Nincada was in; this is the only legitimate way to get a Shedinja in a non-standard Poké Ball until Generation VIII, where Shedinja can be caught in Max Raid Battles.
  • No other Pokémon has the same type combination as Shedinja.
  • Shedinja:
    • has the lowest base stat total of all Ghost-type Pokémon.
    • is tied with Duskull and Galarian Yamask for the lowest base Special Attack stat of all Ghost-type Pokémon.
    • is also tied with Dreepy for the lowest base Special Defense stat of all Ghost-type Pokémon.
  • Shedinja is the only evolved Pokémon that has a lower base stat total than its pre-evolved form.
  • Shedinja is one of only three Pokémon (other than baby Pokémon) to have a different Egg Group than its evolutionary relatives, being in the Mineral Egg Group while Nincada and Ninjask are in the Bug Egg Group. (The other two Pokémon that share this trait are Nidorina and Nidoqueen.) However, because it has no gender, it cannot breed with Pokémon other than Ditto.
  • Shedinja inherits the same game of origin, personality valueIVsEVsOTTrainer ID number and Secret ID number, and met location as the Nincada that shed it. It also inherits the Pokérus if the Nincada had it. Among other things, due to keeping the same game of origin, personality value, and Trainer and Secret ID numbers, Shedinja will be Shiny if and only if the Nincada was Shiny.
  • The Shedinja shed from a Nincada has no nickname, and the player is not given an opportunity to nickname it. The only way to give Shedinja a nickname is to take it to a Name Rater.
  • Shedinja's Wonder Guard Ability renders it immune to 13 of 18 attack types, the most of any Pokémon; four of these immunities (to IceBugSteel, and Fairy) are entirely unique to Shedinja. This also gives it a few further distinctions:
    • Even if it is affected by Foresight or Odor Sleuth, Shedinja is still immune to Normal and Fighting-type attacks.
    • Shedinja is immune to all one-hit knockout moves, unless a Pokémon with Aerilate uses Guillotine or Horn Drill.
    • Shedinja is the only Pokémon immune to Ground attacks during Gravity, as well as Thousand Arrows.
    • If Soak is used to make Shedinja Water-type, it will be immune to attacks of 16 of the 18 types.
  • Prior to Generation V, if Nincada learns a move upon evolving into Ninjask, Shedinja will also know this move. This means that Shedinja can learn any of Ninjask's level up moves starting at level 20, but can only simultaneously have multiple of them if they are learned at the same level. From Generation V onward, Shedinja starts with the moves Nincada knew prior to evolution.
  • Shedinja is the only genderless Pokémon that can learn Egg Moves (as a Nincada). Staryu and Starmie have Egg Moves programmed into their data in Pokémon Gold and Silver, but there is no way for them to learn these moves.
  • Even though looking into the crack on Shedinja's back is said to steal one's fun, all of Shedinja's back sprites display it perfectly, yet no negative effects happen to the player in-game.
  • Shedinja is the only Pokémon in Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team to be able to change its name.
  • In Pokémon Super Mystery Dungeon and Pokémon Mystery Dungeon: Rescue Team DX, wild Shedinja will spawn on any tile where a wild Nincada was defeated after several turns have passed. They move once every two turns and do not attack. Additionally, other wild Pokémon will try to attack the wild Shedinja if they are nearby, allowing them to awaken without defeating the player or their allies if they succeed in causing it to faint.
  • Shedinja is the only Pokémon with a base stat total of 236.
  • Shedinja's barrier in Max Raid Battles requires the most hits to break, with 8. However because it still faints from one hit, and there is no way to hit it with False Swipe, breaking the barrier is impossible.
  • In Pokémon GODitto and Shedinja can't be used in Trainer Battles. It is currently unknown why.

1 HP trivia

Shedinja has the lowest base HP stat of all Pokémon, with only 1. As such, it has many unique characteristics:

  • Shedinja is the only Pokémon to have a stat not calculated by the standard formula; if it were, Shedinja would have at least 11 HP even at level 1.
  • Shedinja is the only Pokémon that cannot gain any additional HP EVs.
    • In Generation VIEVs in HP can be earned from Super Training, though they have no effect for Shedinja.
  • Having only 1 HP, Shedinja's Defense and Special Defense stats normally have no practical purpose in battle. However, if Shedinja receives a substitute through Baton Pass, its Defense and Special Defense are factored into damage the substitute takes. Shedinja's Defense and Special Defense stats also become relevant if a Pokémon uses Transform on it or if Shedinja uses Power Trick or Body Press (both via Mimic), or if an opponent has Download.
  • From Generation IV onward, Shedinja is the only Pokémon that can knock itself out from full health with the recoil damage from Struggle.
  • Outside of battle, Shedinja immediately recovers from poison after four steps in Generation IV; in Generation III, it will immediately faint after four steps.
  • Despite it being able to learn SubstituteBide, and Rest, they will always fail; consequently, the only way Shedinja can have a substitute is via Baton Pass.
  • Although Shedinja can learn Sandstorm, it cannot normally use the move without fainting as a result of damage from the sandstorm. Use of Safety Goggles allows this to be circumvented.
  • If Shedinja uses Pain Split (via Mimic), it will cut the target's HP in half, similarly to Super Fang.
  • Shedinja is the only Pokémon that has its HP restored to maximum when leveled up with a Rare Candy (prior to Generation VI) or revived with a Revive.
  • From Generation V onward, if a Shedinja has Sturdy, it can survive any damaging move or confusion damage.
  • If a Shedinja is holding a Focus Sash, it can survive any single damaging hit (including confusion damage).
  • Shedinja is the only Pokémon that can never recover HP using an HP-draining move.
  • Although Shedinja can eat Dynamax Candies, its HP will remain at 1 regardless when it Dynamaxes. This makes it the only Pokémon that doesn't get an HP boost when it Dynamaxes.
  • EruptionWater Spout, or Dragon Energy used by Shedinja via Mimic will always have 150 base power.

Origin

Bulbanews
Bulbanews has an article related to this subject:
On the Origin of Species: Nincada, Ninjask and Shedinja

Shedinja appears to be based on the shed husk that cicadas leave behind when they finish their metamorphosis into adults. It also appears to be a reference to the fabled ninjutsu technique 空蝉 utsusemi, where a ninja uses a dummy or replica of itself to evade and escape from threats, and where its namesake also alludes to the cast off shed husk of a cicada. It may also be based on a guardian angel due to the halo-like object floating above its head and its Wonder Guard Ability.

Name origin

Shedinja may be a combination of shed (to cast off skin or exoskeleton) and ninja.

Nukenin may be a combination of 抜け殻 nukegara (casting off skin) and ninja, as well as a pun on 抜け忍 nukenin (a ninja who has abandoned their clan).

In other languages

Language Title Meaning
Japan Flag.webp Japanese ヌケニン Nukenin Pun on 抜け忍 nukenin, from 抜け殻 nukegara and ninja
France Flag.webp French Munja From mue and ninja
Spain Flag.webp Spanish Shedinja Same as English name
Germany Flag.webp German Ninjatom From Ninja and Phantom
Italy Flag.webp Italian Shedinja Same as English name
South Korea Flag.webp Korean 껍질몬 Kkubjilmon From 껍질 kkeop'jil and monster
Hong Kong Flag.webp Cantonese Chinese    
China and Taiwan Flags.webp Mandarin Chinese 脫殼忍者 / 脱壳忍者 Tuōkérěnzhě'' Literally "Shedding ninja". May also be from 金蟬脫殼 Jīnchán tuōké
 
 

 

 

 

 

 

 

 

 

 

 

External links

 

Ninjask #291: Ninjask
Pokémon
#293: Whismur Whismur
Project Pokédex logo.webp This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.

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