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Lampent
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Shiny Lampent

Class: Shiny Uncommon
Types:
Ghost
Fire
Catch Rate: 45
Level Gain Rate: S Medium Slow
Base Reward EXP: 455
Reward EV Point: SpAttack: 2
Shiny Lampent in game: 291 Who?
AVG Level: 96
Gender Ratios:
50% Male / 50% Female
Pokemon Id: 2608

Base Stats

HP: 75
Attack: 50
Defense: 75
SpAttack: 118
SpDefense: 75
Speed: 68
Total: 461
Default Ability 1: Blazing
Default Ability 2: Fire Expert
Default Ability 3: SpAttack Expert
Concept Artist: Nintendo
Artwork Artist: Luka-Co3

Where Shiny Lampent can be captured:

RO: 507, Oak Town Display More...

Shiny Lampent's elemental sensitivity to the enemy attacks:

: 25% : 200% : 100% : 100% : 0% : 50% : 100% : 200% : 50%
: 200% : 50% : 50% : 0% : 50% : 100% : 200% : 50% : 200%

Shiny Lampent's Transformation Line

#2607 Shiny Litwick
Ghost (Type 1) Fire (Type 2)
Level 46
#2608 Shiny Lampent
Ghost (Type 1) Fire (Type 2)
Level 64
Use item Luna Gem
#2609 Shiny Chandelure
Ghost (Type 1) Fire (Type 2)
Level 77
Use item Ultimate Gem
#10609 Shiny Mega Chandelure
Ghost (Type 1) Fire (Type 2)

Shiny Lampent's Other Forms

#608 Lampent
Ghost (Type 1) Fire (Type 2)

Shiny Lampent's Level-Up Attacks

ID: 28 Astonish Level: 1 Category: Physical Base Power: 30 PP: 15 Accuracy: 100
ID: 168 Ember Level: 1 Category: Special Base Power: 40 PP: 25 Accuracy: 100
ID: 376 Minimize Level: 3 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 563 Smog Level: 5 Category: Special Base Power: 30 PP: 20 Accuracy: 70
ID: 95 Confuse Ray Level: 12 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 200 Flame Burst Level: 20 Category: Special Base Power: 70 PP: 15 Accuracy: 100
ID: 693 Will-O-Wisp Level: 20 Category: Status Base Power: 1 PP: 15 Accuracy: 85
ID: 196 Fire Spin Level: 24 Category: Special Base Power: 35 PP: 15 Accuracy: 85
ID: 277 Hex Level: 28 Category: Special Base Power: 65 PP: 10 Accuracy: 100
ID: 402 Night Shade Level: 28 Category: Special Base Power: 1 PP: 15 Accuracy: 100
ID: 311 Inferno Level: 40 Category: Special Base Power: 100 PP: 5 Accuracy: 50
ID: 116 Curse Level: 45 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 309 Imprison Level: 46 Category: Status Base Power: 1 PP: 10 Accuracy: 80
ID: 524 Shadow Ball Level: 53 Category: Special Base Power: 80 PP: 15 Accuracy: 100
ID: 415 Pain Split Level: 61 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 367 Memento Level: 64 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 414 Overheat Level: 69 Category: Special Base Power: 130 PP: 5 Accuracy: 90

TM (Technical Machine) Moves Shiny Lampent Can Learn

ID: 77 Calm Mind TM004 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 653 Toxic TM006 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 278 Hidden Power TM010 Category: Special Base Power: 60 PP: 15 Accuracy: 100
ID: 611 Sunny Day TM011 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 632 Taunt TM012 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 449 Protect TM017 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 507 Safeguard TM020 Category: Status Base Power: 1 PP: 25 Accuracy: 1000
ID: 226 Frustration TM021 Category: Physical Base Power: 1 PP: 20 Accuracy: 100
ID: 570 Solar Beam TM022 Category: Special Base Power: 120 PP: 10 Accuracy: 100
ID: 485 Return TM027 Category: Physical Base Power: 1 PP: 20 Accuracy: 100
ID: 452 Psychic TM029 Category: Special Base Power: 90 PP: 10 Accuracy: 100
ID: 524 Shadow Ball TM030 Category: Special Base Power: 80 PP: 15 Accuracy: 100
ID: 139 Double Team TM032 Category: Status Base Power: 1 PP: 15 Accuracy: 1000
ID: 203 Flamethrower TM035 Category: Special Base Power: 90 PP: 15 Accuracy: 100
ID: 191 Fire Blast TM038 Category: Special Base Power: 110 PP: 5 Accuracy: 85
ID: 179 Facade TM042 Category: Physical Base Power: 70 PP: 20 Accuracy: 100
ID: 201 Flame Charge TM043 Category: Physical Base Power: 50 PP: 20 Accuracy: 100
ID: 482 Rest TM044 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 30 Attract TM045 Category: Status Base Power: 1 PP: 15 Accuracy: 100
ID: 639 Thief TM046 Category: Physical Base Power: 75 PP: 25 Accuracy: 100
ID: 504 Round TM048 Category: Special Base Power: 60 PP: 10 Accuracy: 100
ID: 414 Overheat TM050 Category: Special Base Power: 130 PP: 5 Accuracy: 90
ID: 172 Energy Ball TM053 Category: Special Base Power: 90 PP: 10 Accuracy: 100
ID: 693 Will-O-Wisp TM061 Category: Status Base Power: 1 PP: 15 Accuracy: 85
ID: 167 Embargo TM063 Category: Status Base Power: 1 PP: 15 Accuracy: 100
ID: 419 Payback TM066 Category: Physical Base Power: 50 PP: 10 Accuracy: 100
ID: 451 Psych Up TM077 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 153 Dream Eater TM085 Category: Special Base Power: 100 PP: 15 Accuracy: 100
ID: 617 Swagger TM087 Category: Status Base Power: 1 PP: 15 Accuracy: 90
ID: 556 Sleep Talk TM088 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 608 Substitute TM090 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 659 Trick Room TM092 Category: Status Base Power: 1 PP: 5 Accuracy: 100
ID: 118 Dark Pulse TM097 Category: Special Base Power: 80 PP: 15 Accuracy: 100
ID: 94 Confide TM100 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 567 Snore TM120 Category: Special Base Power: 50 PP: 15 Accuracy: 100
ID: 79 Captivate TM124 Category: Status Base Power: 1 PP: 20 Accuracy: 100
ID: 205 Flash TM128 Category: Status Base Power: 1 PP: 20 Accuracy: 100
ID: 517 Secret Power TM129 Category: Physical Base Power: 70 PP: 20 Accuracy: 100
ID: 16 Ally Switch TM130 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 539 Shock Wave TM147 Category: Special Base Power: 60 PP: 20 Accuracy: 1000
ID: 658 Trick TM150 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 637 Telekinesis TM161 Category: Status Base Power: 1 PP: 15 Accuracy: 1000
ID: 277 Hex TM166 Category: Special Base Power: 65 PP: 10 Accuracy: 100
ID: 584 Spite TM175 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 310 Incinerate TM180 Category: Special Base Power: 60 PP: 15 Accuracy: 100
ID: 171 Endure TM182 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 3 Acid TM189 Category: Special Base Power: 40 PP: 30 Accuracy: 100
ID: 4 Acid Armor TM190 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 274 Heat Wave TM210 Category: Special Base Power: 95 PP: 10 Accuracy: 90
ID: 415 Pain Split TM243 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 262 Haze TM248 Category: Status Base Power: 1 PP: 30 Accuracy: 1000
ID: 196 Fire Spin TM278 Category: Special Base Power: 35 PP: 15 Accuracy: 85
ID: 309 Imprison TM331 Category: Status Base Power: 1 PP: 10 Accuracy: 80
ID: 90 Clear Smog TM363 Category: Special Base Power: 50 PP: 15 Accuracy: 1000
ID: 440 Power Split TM413 Category: Status Base Power: 1 PP: 15 Accuracy: 100
ID: 394 Mystical Fire TM462 Category: Special Base Power: 65 PP: 10 Accuracy: 100
ID: 767 Skitter Smack TM598 Category: Physical Base Power: 70 PP: 10 Accuracy: 90
ID: 768 Burning Jealousy TM599 Category: Special Base Power: 60 PP: 5 Accuracy: 100
ID: 770 Poltern TM601 Category: Physical Base Power: 22 PP: 5 Accuracy: 90
Pokémon: Shiny Lampent - Level Gain Rate: S Medium Slow - Class: Shiny
This level gain rate Pokémon required total EXP amounts for each level
L 1: 0 EXP
L 2: 108 EXP
L 3: 684 EXP
L 4: 1,152 EXP
L 5: 1,620 EXP
L 6: 2,148 EXP
L 7: 2,832 EXP
L 8: 3,768 EXP
L 9: 5,028 EXP
L 10: 6,720 EXP
L 11: 8,904 EXP
L 12: 11,676 EXP
L 13: 15,132 EXP
L 14: 19,344 EXP
L 15: 24,420 EXP
L 16: 30,420 EXP
L 17: 37,440 EXP
L 18: 45,576 EXP
L 19: 54,900 EXP
L 20: 65,520 EXP
L 21: 77,496 EXP
L 22: 90,924 EXP
L 23: 105,900 EXP
L 24: 122,496 EXP
L 25: 140,820 EXP
L 26: 160,932 EXP
L 27: 182,928 EXP
L 28: 206,904 EXP
L 29: 232,932 EXP
L 30: 261,120 EXP
L 31: 291,528 EXP
L 32: 324,252 EXP
L 33: 359,388 EXP
L 34: 397,008 EXP
L 35: 437,220 EXP
L 36: 480,084 EXP
L 37: 525,696 EXP
L 38: 574,152 EXP
L 39: 625,524 EXP
L 40: 679,920 EXP
L 41: 737,400 EXP
L 42: 798,060 EXP
L 43: 861,996 EXP
L 44: 929,280 EXP
L 45: 1,000,020 EXP
L 46: 1,074,276 EXP
L 47: 1,152,144 EXP
L 48: 1,233,720 EXP
L 49: 1,319,076 EXP
L 50: 1,408,320 EXP
L 51: 1,501,512 EXP
L 52: 1,598,748 EXP
L 53: 1,700,124 EXP
L 54: 1,805,712 EXP
L 55: 1,915,620 EXP
L 56: 2,029,908 EXP
L 57: 2,148,672 EXP
L 58: 2,272,008 EXP
L 59: 2,399,988 EXP
L 60: 2,532,720 EXP
L 61: 2,670,264 EXP
L 62: 2,812,716 EXP
L 63: 2,960,172 EXP
L 64: 3,112,704 EXP
L 65: 3,270,420 EXP
L 66: 3,433,380 EXP
L 67: 3,601,680 EXP
L 68: 3,775,416 EXP
L 69: 3,954,660 EXP
L 70: 4,139,520 EXP
L 71: 4,330,056 EXP
L 72: 4,526,364 EXP
L 73: 4,728,540 EXP
L 74: 4,936,656 EXP
L 75: 5,150,820 EXP
L 76: 5,371,092 EXP
L 77: 5,597,568 EXP
L 78: 5,830,344 EXP
L 79: 6,069,492 EXP
L 80: 6,315,120 EXP
L 81: 6,567,288 EXP
L 82: 6,826,092 EXP
L 83: 7,091,628 EXP
L 84: 7,363,968 EXP
L 85: 7,643,220 EXP
L 86: 7,929,444 EXP
L 87: 8,222,736 EXP
L 88: 8,523,192 EXP
L 89: 8,830,884 EXP
L 90: 9,145,920 EXP
L 91: 9,468,360 EXP
L 92: 9,798,300 EXP
L 93: 10,135,836 EXP
L 94: 10,481,040 EXP
L 95: 10,834,020 EXP
L 96: 11,194,836 EXP
L 97: 11,563,584 EXP
L 98: 11,940,360 EXP
L 99: 12,325,236 EXP
L 100: 12,718,320 EXP
L 101: 13,354,000 EXP
L 102: 14,021,000 EXP
L 103: 14,722,000 EXP
L 104: 15,458,000 EXP
L 105: 16,230,000 EXP
L 106: 17,041,000 EXP
L 107: 17,893,000 EXP
L 108: 18,787,000 EXP
L 109: 19,726,000 EXP
L 110: 20,712,000 EXP
L 111: 21,747,000 EXP
L 112: 22,834,000 EXP
L 113: 23,975,000 EXP
L 114: 25,173,000 EXP
L 115: 26,431,000 EXP
L 116: 27,752,000 EXP
L 117: 29,139,000 EXP
L 118: 30,595,000 EXP
L 119: 32,124,000 EXP
L 120: 33,730,000 EXP



Important notice! Pokemon Shiny Lampent is a fictional character of humans.
There is only single Creator of everything and anything
All Pokemon are made up by humans based on real animals or existing objects.
The stroies of Pokemon are all fictional and in most cases illogical or nonsense.
Games are for only fun time and do never put any spiritual/religional or deity meaning into them!
Never pass your necessary jobs and duties due to gameplaying!
Moreover, there is no such thing as random evolution. However, there can be evolution programmed by Almighty Creator Allah.



Official Pokemon Info from Bulbapedia (Content is available under Attribution-NonCommercial-ShareAlike 2.5)

Lampent (Pokémon)

From Bulbapedia, the community-driven Pokémon encyclopedia.
 
 
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For Pokémon GO information on this species, see the game's section.
Litwick #607: Litwick
Pokémon
#609: Chandelure Chandelure
Lampent
Lamp Pokémon
ランプラー
Lampler
#608
Lampent
Images on the Bulbagarden Archives
Type
Ghost Fire
Abilities
Flash Fire or Flame Body Infiltrator
Hidden Ability
Shadow Tag
Hidden Ability Gen. V*
Gender ratio
 
 
50% male, 50% female
Catch rate
90 (20.1%)
Breeding
Egg Group
Amorphous
Hatch time
5140 - 5396 steps
Height
2'00" 0.6 m
Weight
28.7 lbs. 13.0 kg
Base experience yield
130
Leveling rate
Medium Slow
EV yield
Total: 2
0
HP
0
Atk
0
Def
2
Sp.Atk
0
Sp.Def
0
Speed
Shape
Body04.webp
Footprint
F608.webp
Pokédex color
 Black
Base friendship
70
External Links
  • On Smogon Pokédex:
    • Generation V
    • Generation VI
    • Generation VII
  • Artwork on Bulbagarden Archives

Lampent (Japaneseランプラー Lampler) is a dual-type Ghost/Fire Pokémon introduced in Generation V.

It evolves from Litwick starting at level 41 and evolves into Chandelure when exposed to a Dusk Stone.

Biology

Lampent is a Pokémon which has a clear, spherical head containing a bluish-purple flame and oval, yellow eyes. On top of its head is a black covering, which resembles a lampshade, with a pointed spike on top. Underneath its head is a small, black body with a pointed spike at the bottom. Extending from its body are two long, wavy arms with no fingers. It floats through the air to move.

Lampent can sense when someone is about to die, whom it visits. Though most often found in deep forests, it quietly wanders through cities and hangs around near hospitals. It also pretends to be a lamp while in cities. Because of this, Lampent is feared as the emissary of death. It uses the sadness it has absorbed to fuel its fire. On occasion, it has been known to work with Litwick to lead people to the dream World while stealing sadness.

In the anime

Main series

 
Lampent in the anime

Major appearances

Lampent debuted in A Venipede Stampede!, under the ownership of Trip. He used it to try to help stop a wild swarm of Venipede from taking over Castelia City.

In Scare at the Litwick Mansion!, a Lampent was the leader of a quartet of Litwick. They tried to take Ashhis friends, and Team Rocket to the Ghost World.

In Raid Battle in The Ruins!, the excavation leader used a Lampent in a Raid Battle against a giant Golurk, which was eventually defeated.

Minor appearances

In The Lonely Deino!, multiple Lampent were under Bobby's care.

A Lampent appeared in Climbing the Tower of Success!.

A Lampent appeared in a fantasy in Ash and N: A Clash of Ideals!.

Five Trainers' Lampent appeared in A Crowning Moment of Truth!, with one appearing in a flashback. They were among the Pokémon attending the Wela Fire Festival‎.

In A Haunted House for Everyone!, a Lampent was an illusion composed by a Mismagius.

Pokédex entries

Episode Pokémon Source Entry
BW022 Lampent Ash's Pokédex Lampent, the Lamp Pokémon. Lampent moves around by floating through the air. Most often found in the deep forest, they now can be seen living in cities as well.
BW026 Lampent Ash's Pokédex Lampent, the Lamp Pokémon, and the evolved form of Litwick. Rarely, Lampent can be found with Litwick leading people and Pokémon to the Ghost World while stealing their sadness

Pokémon: Twilight Wings

A Lampent appeared in Moonlight.

In the manga

 
Lampent in Pokémon Adventures

Pokémon Adventures

Trainer's Lampent appeared in Unraveling Mysteries and Dream a Little Dream.

In Triple ThreatRood used a Lampent during his battle at the Pokémon League. It went up against the Trainers who were helping Black rescue the captured Gym Leaders.

A Lampent appeared in Mr. Perfect, under the ownership of Bianca. It was revealed to have evolved from her Litwick prior to the round.

In the TCG

Main article: Lampent (TCG)

 

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation V.
Generation V   Unova
BW: #114
  Unova
B2W2: #191
Black This ominous Pokémon is feared. Through cities it wanders, searching for the sadness of the fallen.
White It arrives near the moment of death and steals sadness from the body.
Black 2 The sadness it absorbs fuel its baleful fire. It hangs around hospitals waiting for people to pass on.
White 2
Generation VI   Kalos
Mountain #066
  Hoenn
#—
X The sadness it absorbs fuel its baleful fire. It hangs around hospitals waiting for people to pass on.
Y It arrives near the moment of death and steals sadness from the body.
Omega Ruby The sadness it absorbs fuel its baleful fire. It hangs around hospitals waiting for people to pass on.
Alpha Sapphire It arrives near the moment of death and steals sadness ​from the body.
Generation VII   Alola
#—
  Kanto
#—
This Pokémon has no Pokédex entries in Generation VII.
Generation VIII   Galar
#288
  Galar
Crown Tundra #049
Sword This Pokémon appears just before someone passes away, so it's feared as an emissary of death.
Shield It lurks in cities, pretending to be a lamp. Once it finds someone whose death is near, it will trail quietly after them.

 

Game locations

This Pokémon was unavailable prior to Generation V.
Generation V  
Black White
Evolve Litwick
Black 2 White 2
Evolve Litwick
Generation VI  
X Y
Friend Safari (Ghost)
Omega Ruby Alpha Sapphire
Trade
Generation VII  
Sun Moon
Evolve Litwick
Ultra Sun Ultra Moon
Evolve Litwick
Let's Go Pikachu Let's Go Eevee
Unobtainable
Generation VIII  
Sword Shield
Lake of Outrage
Dusty BowlGiant's CapHammerlocke HillsLake of OutrageStony Wilderness (Max Raid Battle)
Expansion Pass
Giant's BedOld Cemetery
Max Lair (Dynamax Adventure)

 

In side games

This Pokémon was unavailable prior to Generation V.
Generation V  
Rumble Blast
Hauntyard: Misty EdgewaterWorld Axle - B1F
PokéPark 2
Wish Park
Conquest
IgnisSpectra
MD GTI
Glacier Palace - Eastern Spire (1F-12F), Rusty Mountain (Gilded Hall), Jaws of the Abyss (Uncharted Road, Gilded Hall), Smoking Mountain (Uncharted Road, Gilded Hall)
Rumble U
Wonder Area: Haunted PlaylandToy Collection: The Sword for Justice
Generation VI  
Battle Trozei
Pitch-Black Cavern: Stage 3
Shuffle
Castle Noapte: Stage 122
Nacht Carnival: Stage 539
Rumble World
Dark Land: Chilling Graveyard (All Areas)Legend Terrain: Tomb of Nightmares (All Areas)
Generation VII  
Rumble Rush
Pinsir SeaGengar SeaMimikyu SeaGreninja SeaMimikyu SeaFinal

 

Held items

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP:
60
 
120 - 167 230 - 324
Attack:
40
 
40 - 101 76 - 196
Defense:
60
 
58 - 123 112 - 240
Sp. Atk:
95
 
90 - 161 175 - 317
Sp. Def:
60
 
58 - 123 112 - 240
Speed:
55
 
54 - 117 103 - 229
Total:
370
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVsIVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVsIVs of 31, and (if applicable) a helpful nature.

 

Type effectiveness

Under normal battle conditions in Generation VIII, this Pokémon is:  
Damaged
normally by:
Flying
Electric
Psychic
Dragon
Weak to:
Ground
Rock
Ghost
Water
Dark
Immune to:
Normal
Fighting
Resistant to:
Poison ½×
Bug ¼×
Steel ½×
Fire ½×
Grass ½×
Ice ½×
Fairy ½×
Notes:
  • If Foresight or Odor Sleuth is used by an opponent, the opponent has Scrappy, or this Pokémon is given a Ring Target, the effectiveness of  Normal-type  moves is 1× and the effectiveness of  Fighting-type  moves is 1×.
  • If this Pokémon has Flash Fire, the effectiveness of  Fire-type  moves is 0×.

Learnset

By leveling up

Generation VIII
Other generations:
V - VI - VII
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
1 Astonish Ghost Physical 30 100% 15
1 Smog Poison Special 30 70% 20
1 Ember Fire Special 40 100% 25
1 Minimize Normal Status —% 10
12 Confuse Ray Ghost Status 100% 10
16 Hex Ghost Special 65 100% 10
20 Will-O-Wisp Fire Status 85% 15
24 Fire Spin Fire Special 35 85% 15
28 Night Shade Ghost Special 100% 15
32 Curse Ghost Status —% 10
36 Shadow Ball Ghost Special 80 100% 15
40 Inferno Fire Special 100 50% 5
46 Imprison Psychic Status —% 10
52 Pain Split Normal Status —% 20
58 Overheat Fire Special 130 90% 5
64 Memento Dark Status 100% 10
  • Bold indicates a move that gets STAB when used by Lampent
  • Italic indicates a move that gets STAB only when used by an evolution of Lampent
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/TR

Generation VIII
Other generations:
V - VI - VII
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Grass VI Sprite.webp TM11 Solar Beam Grass Special 120 100% 10
Bag TM Fire VI Sprite.webp TM13 Fire Spin Fire Special 35 85% 15
Bag TM Normal VI Sprite.webp TM19 Safeguard Normal Status —% 25
Bag TM Psychic VI Sprite.webp TM21 Rest Psychic Status —% 10
Bag TM Dark VI Sprite.webp TM23 Thief Dark Physical 60 100% 25
Bag TM Normal VI Sprite.webp TM24 Snore Normal Special 50 100% 15
Bag TM Normal VI Sprite.webp TM25 Protect Normal Status —% 10
Bag TM Normal VI Sprite.webp TM31 Attract Normal Status 100% 15
Bag TM Fire VI Sprite.webp TM34 Sunny Day Fire Status —% 5
Bag TM Fire VI Sprite.webp TM38 Will-O-Wisp Fire Status 85% 15
Bag TM Normal VI Sprite.webp TM39 Facade Normal Physical 70 100% 20
Bag TM Psychic VI Sprite.webp TM44 Imprison Psychic Status —% 10
Bag TM Dark VI Sprite.webp TM57 Payback Dark Physical 50 100% 10
Bag TM Psychic VI Sprite.webp TM70 Trick Room Psychic Status —% 5
Bag TM Normal VI Sprite.webp TM76 Round Normal Special 60 100% 15
Bag TM Ghost VI Sprite.webp TM77 Hex Ghost Special 65 100% 10
Bag TM Fire VI Sprite.webp TM92 Mystical Fire Fire Special 75 100% 10
Bag TR Fire Sprite.webp TR02 Flamethrower Fire Special 90 100% 15
Bag TR Psychic Sprite.webp TR11 Psychic Psychic Special 90 100% 10
Bag TR Fire Sprite.webp TR15 Fire Blast Fire Special 110 85% 5
Bag TR Normal Sprite.webp TR20 Substitute Normal Status —% 10
Bag TR Normal Sprite.webp TR26 Endure Normal Status —% 10
Bag TR Normal Sprite.webp TR27 Sleep Talk Normal Status —% 10
Bag TR Ghost Sprite.webp TR33 Shadow Ball Ghost Special 80 100% 15
Bag TR Fire Sprite.webp TR36 Heat Wave Fire Special 95 90% 10
Bag TR Dark Sprite.webp TR37 Taunt Dark Status 100% 20
Bag TR Psychic Sprite.webp TR38 Trick Psychic Status 100% 10
Bag TR Fire Sprite.webp TR43 Overheat Fire Special 130 90% 5
Bag TR Psychic Sprite.webp TR49 Calm Mind Psychic Status —% 20
Bag TR Dark Sprite.webp TR58 Dark Pulse Dark Special 80 100% 15
Bag TR Grass Sprite.webp TR65 Energy Ball Grass Special 90 100% 10
Bag TR Psychic Sprite.webp TR83 Ally Switch Psychic Status —% 15
  • Bold indicates a move that gets STAB when used by Lampent
  • Italic indicates a move that gets STAB only when used by an evolution of Lampent
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VIII
Other generations:
V - VI - VII
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Jellicent Acid Armor Poison Status —% 20
KoffingWeezingWeezing Clear Smog Poison Special 50 —% 15
KoffingWeezingWeezingYamaskYamaskCofagrigus
Runerigus
Haze Ice Status —% 30
YamaskYamaskCofagrigusRunerigus Power Split Psychic Status —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Lampent in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Lampent in that game.
  • Bold indicates a move that gets STAB when used by Lampent
  • Italic indicates a move that gets STAB only when used by an evolution of Lampent
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VIII
Other generations:
V - VI - VII
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
Sw Sh EP Burning Jealousy Fire Special 70 100% 5
Sw Sh EP Poltergeist Ghost Physical 110 90% 5
Sw Sh EP Skitter Smack Bug Physical 70 90% 10
  • Bold indicates a move that gets STAB when used by Lampent
  • Italic indicates a move that gets STAB only when used by an evolution of Lampent
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VIII
Other generations:
V - VI - VII
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Lampent
  • Italic indicates a move that gets STAB only when used by an evolution of Lampent
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation VIII
Other generations:
VI - VII 
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
V VI VII Acid Poison Special 40 100% 30
V VI VII Captivate × Normal Status 100% 20
V VI VII Confide Normal Status —% 20
V VI VII Double Team Normal Status —% 15
V VI VII Dream Eater Psychic Special 100 100% 15
V VI VII Embargo × Dark Status 100% 15
V VI VII Flame Burst × Fire Special 70 100% 15
V VI VII Flame Charge Fire Physical 50 100% 20
V VI VII Flash × Normal Status 100% 20
V VI VII Frustration × Normal Physical 100% 20
V VI VII Hidden Power × Normal Special 60 100% 15
V VI VII Incinerate Fire Special 60 100% 15
V VI VII Psych Up Normal Status —% 10
V VI VII Return × Normal Physical 100% 20
V VI VII Secret Power × Normal Physical 70 100% 20
V VI VII Shock Wave Electric Special 60 —% 20
V VI VII Spite Ghost Status 100% 10
V VI VII Swagger Normal Status 85% 15
V VI VII Telekinesis × Psychic Status —% 15
V VI VII Toxic Poison Status 90% 10
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Lampent
  • Italic indicates a move that gets STAB only when used by an evolution of Lampent
  • × indicates a move that cannot be used in Generation VIII
  • Click on the generation numbers at the top to see transfer-only moves for other generations

Side game data

Pokémon Rumble Blast
Attack ●●●
Defense ●●
Speed ●●●
Pokémon Rumble Rush
Rush608Body.webp Walking Speed: 2.08 seconds Base HP: 51  
Base Attack: 73 Base Defense: 51 Base Speed: 60
PokéPark 2: Wonders Beyond
PP2608.webp Strong: Oshawott icon.webp Weak: Snivy icon.webpTepig icon.webp
PokéPark Pad entry:
Lampent like the interior of the Dance Inferno that Chandelure coordinated, and they reaffirmed their determination to follow him.
Pokémon Conquest
PCP608.webp HP: ★★ Move: Flame Burst
Attack: ★★★ Ability 1: Flame Body
Ability 2: Flash Fire
Ability 3: Warm Blanket
Defense: ★★
Speed: ★★
Evolves from Litwick when its Attack is 84 or higher
Evolves into Chandelure when its link is improved while its Warrior is equipped with a Dusk Stone
Range: 3 Perfect Links: KanbeiMaaMasanobu, and Takatora
Pokémon Battle Trozei
Ghost
Attack Power: ★★★★★

BT608.webp

 
 
Pokémon Shuffle
None.webp
Ghost
None.webp Attack Power: 50 - 100 Raise Max Level.webp 5

#66
Shuffle608.webp

Mega Boost
Fills the Mega Gauge of a Pokémon of the same type.

 

Pokémon GO
GO608.webp Base Stamina: 155 Base Attack: 169 Base Defense: 115
Egg Distance: N/A Buddy Distance: 5 km Evolution Requirement: Litwick Candy 100 + GO Unova Stone.webp 1
Fast Attacks: AstonishEmber
Charged Attacks: Energy BallFlame BurstHeat Wave

Evolution

607Litwick.webp
Unevolved
Litwick
 Ghost  Fire 
Rare Candy
Level 41
608Lampent.webp
First evolution
Lampent
 Ghost  Fire 
Dusk Stone
Dusk Stone
609Chandelure.webp
Second evolution
Chandelure
 Ghost  Fire 

 

Sprites

This Pokémon was unavailable prior to Generation V.
Generation V  
Black White   Black 2 White 2
Spr 5b 608.webp Spr b 5b 608.webp   Spr 5b 608.webp Spr b 5b 608.webp
Spr 5b 608 s.webp Spr b 5b 608 s.webp   Spr 5b 608 s.webp Spr b 5b 608 s.webp
Front Back   Front Back
Generation VI  
X Y   Omega Ruby Alpha Sapphire
Spr 6x 608.webp Spr b 6x 608.webp   Spr 6x 608.webp Spr b 6x 608.webp
Spr 6x 608 s.webp Spr b 6x 608 s.webp   Spr 6x 608 s.webp Spr b 6x 608 s.webp
Front Back   Front Back
Generation VII  
Sun Moon   Ultra Sun Ultra Moon
Spr 7s 608.webp Spr b 7s 608.webp   Spr 7s 608.webp Spr b 7s 608.webp
Spr 7s 608 s.webp Spr b 7s 608 s.webp   Spr 7s 608 s.webp Spr b 7s 608 s.webp
Front Back   Front Back
Generation VIII  
Sword Shield
Spr 8s 608.webp Spr 8s 608 s.webp
 
HOME
HOME608.webp HOME608 s.webp
608MS8.webp For other sprites and images, please see Lampent images on the Bulbagarden Archives.

 

Trivia

  • Lampent represents October in the Unova horoscope.

Origin

Lampent seems to be based on an oil street lamp and the hitodama or will-o'-the-wisps.

Name origin

Lampent may be a combination of lamp and lambent (softly glowing, with connotations of otherworldliness) or repent. It may also refer to lament (to feel sorrow or grief).

Lampler appears to be derived from lamp.

In other languages

Language Title Meaning
Japan Flag.webp Japanese ランプラー Lampler From the English lamp
France Flag.webp French Mélancolux From Mélancolie and lux
Spain Flag.webp Spanish Lampent Same as English name
Germany Flag.webp German Laternecto From Laterne and ectoplasm
Italy Flag.webp Italian Lampent Same as English name
South Korea Flag.webp Korean 램프라 Lampler Transliteration of Japanese name
Hong Kong Flag.webp Cantonese Chinese    
China and Taiwan Flags.webp Mandarin Chinese 燈火幽靈 / 灯火幽灵 Dēnghuǒyōulíng From 燈火 dēnghuǒ and 幽靈 yōulíng
 
 

 

 

 

 

 

 

 

 

 

External links

 

Litwick #607: Litwick
Pokémon
#609: Chandelure Chandelure
Project Pokédex logo.webp This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.

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