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Lanturn

Class: Rare
Types:
Water
Electric
Catch Rate: 75
Level Gain Rate: Slow
Base Reward EXP: 546
Reward EV Point: HP: 2
Lanturn in game: 430 Who?
AVG Level: 71
Gender Ratios:
50% Male
50% Female
Pokemon Id: 171

Base Stats

HP: 125
Attack: 58
Defense: 58
SpAttack: 76
SpDefense: 76
Speed: 67
Total: 460
Default Ability 1: Expert Regenerator
Default Ability 2: Electric Shield
Default Ability 3: Water Shield
Concept Artist: Nintendo
Artwork Artist: Nintendo

Where Lanturn can be captured:

Display More...

Lanturn's elemental sensitivity to the enemy attacks:

: 100% : 100% : 100% : 100% : 100% : 50% : 50% : 100% : 200%
: 200% : 50% : 100% : 100% : 100% : 100% : 100% : 25% : 50%

Lanturn's Transformation Line

#170 Chinchou
Water (Type 1) Electric (Type 2)
Level 46
#171 Lanturn
Water (Type 1) Electric (Type 2)
Level 56
Use item Mega Gem
#8171 Mega Lanturn
Water (Type 1) Electric (Type 2)

Lanturn's Other Forms

#2171 Shiny-Lanturn
Water (Type 1) Electric (Type 2)

HM (Hidden Machine) Moves Lanturn Can Learn

ID: 294 Hyper Surf HM03 Category: Special Base Power: 100 PP: 15 Accuracy: 100
ID: 689 Whirlpool HM05 Category: Special Base Power: 35 PP: 15 Accuracy: 85
ID: 687 Waterfall HM07 Category: Physical Base Power: 80 PP: 15 Accuracy: 100
ID: 133 Dive HM08 Category: Physical Base Power: 80 PP: 10 Accuracy: 100

Lanturn's Level-Up Attacks

ID: 68 Bubble Level: 1 Category: Special Base Power: 40 PP: 30 Accuracy: 100
ID: 161 Eerie Impulse Level: 1 Category: Status Base Power: 1 PP: 15 Accuracy: 100
ID: 165 Electro Ball Level: 1 Category: Special Base Power: 60 PP: 10 Accuracy: 100
ID: 615 Supersonic Level: 1 Category: Status Base Power: 1 PP: 20 Accuracy: 55
ID: 648 Thunder Wave Level: 1 Category: Status Base Power: 1 PP: 20 Accuracy: 100
ID: 681 Water Gun Level: 12 Category: Special Base Power: 40 PP: 25 Accuracy: 100
ID: 95 Confuse Ray Level: 17 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 69 Bubble Beam Level: 20 Category: Special Base Power: 65 PP: 20 Accuracy: 100
ID: 574 Spark Level: 23 Category: Physical Base Power: 65 PP: 20 Accuracy: 100
ID: 583 Spit Up Level: 27 Category: Special Base Power: 80 PP: 10 Accuracy: 100
ID: 594 Stockpile Level: 27 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 618 Swallow Level: 27 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 541 Signal Beam Level: 29 Category: Special Base Power: 75 PP: 15 Accuracy: 100
ID: 199 Flail Level: 33 Category: Physical Base Power: 1 PP: 15 Accuracy: 100
ID: 132 Discharge Level: 37 Category: Special Base Power: 80 PP: 15 Accuracy: 100
ID: 631 Take Down Level: 43 Category: Physical Base Power: 90 PP: 20 Accuracy: 85
ID: 21 Aqua Ring Level: 47 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 290 Hydro Pump Level: 51 Category: Special Base Power: 110 PP: 5 Accuracy: 80
ID: 316 Ion Deluge Level: 54 Category: Status Base Power: 1 PP: 25 Accuracy: 1000
ID: 82 Charge Level: 58 Category: Status Base Power: 1 PP: 20 Accuracy: 1000

TM (Technical Machine) Moves Lanturn Can Learn

ID: 653 Toxic TM006 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 258 Hail TM007 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 278 Hidden Power TM010 Category: Special Base Power: 60 PP: 15 Accuracy: 100
ID: 300 Ice Beam TM013 Category: Special Base Power: 90 PP: 10 Accuracy: 100
ID: 52 Blizzard TM014 Category: Special Base Power: 110 PP: 5 Accuracy: 70
ID: 292 Hyper Beam TM015 Category: Special Base Power: 150 PP: 5 Accuracy: 90
ID: 449 Protect TM017 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 471 Rain Dance TM018 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 226 Frustration TM021 Category: Physical Base Power: 1 PP: 20 Accuracy: 100
ID: 649 Thunderbolt TM024 Category: Special Base Power: 90 PP: 15 Accuracy: 100
ID: 644 Thunder TM025 Category: Special Base Power: 110 PP: 10 Accuracy: 70
ID: 485 Return TM027 Category: Physical Base Power: 1 PP: 20 Accuracy: 100
ID: 139 Double Team TM032 Category: Status Base Power: 1 PP: 15 Accuracy: 1000
ID: 179 Facade TM042 Category: Physical Base Power: 70 PP: 20 Accuracy: 100
ID: 482 Rest TM044 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 30 Attract TM045 Category: Status Base Power: 1 PP: 15 Accuracy: 100
ID: 504 Round TM048 Category: Special Base Power: 60 PP: 10 Accuracy: 100
ID: 512 Scald TM055 Category: Special Base Power: 80 PP: 15 Accuracy: 100
ID: 83 Charge Beam TM057 Category: Special Base Power: 50 PP: 10 Accuracy: 90
ID: 239 Giga Impact TM068 Category: Physical Base Power: 150 PP: 5 Accuracy: 90
ID: 677 Volt Switch TM072 Category: Special Base Power: 70 PP: 5 Accuracy: 100
ID: 648 Thunder Wave TM073 Category: Status Base Power: 1 PP: 20 Accuracy: 100
ID: 617 Swagger TM087 Category: Status Base Power: 1 PP: 15 Accuracy: 90
ID: 556 Sleep Talk TM088 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 608 Substitute TM090 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 692 Wild Charge TM093 Category: Physical Base Power: 90 PP: 15 Accuracy: 100
ID: 121 Dazzling Gleam TM099 Category: Special Base Power: 95 PP: 10 Accuracy: 100
ID: 94 Confide TM100 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 140 Double-Edge TM103 Category: Physical Base Power: 120 PP: 15 Accuracy: 100
ID: 381 Mist TM107 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 396 Natural Gift TM108 Category: Physical Base Power: 80 PP: 15 Accuracy: 100
ID: 308 Icy Wind TM116 Category: Special Base Power: 55 PP: 15 Accuracy: 95
ID: 567 Snore TM120 Category: Special Base Power: 50 PP: 15 Accuracy: 100
ID: 683 Water Pulse TM122 Category: Special Base Power: 60 PP: 20 Accuracy: 100
ID: 79 Captivate TM124 Category: Status Base Power: 1 PP: 20 Accuracy: 100
ID: 205 Flash TM128 Category: Status Base Power: 1 PP: 20 Accuracy: 100
ID: 517 Secret Power TM129 Category: Physical Base Power: 70 PP: 20 Accuracy: 100
ID: 539 Shock Wave TM147 Category: Special Base Power: 60 PP: 20 Accuracy: 1000
ID: 541 Signal Beam TM148 Category: Special Base Power: 75 PP: 15 Accuracy: 100
ID: 374 Mimic TM159 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 610 Sucker Punch TM173 Category: Physical Base Power: 70 PP: 5 Accuracy: 100
ID: 62 Bounce TM174 Category: Physical Base Power: 85 PP: 5 Accuracy: 85
ID: 22 Aqua Tail TM207 Category: Physical Base Power: 90 PP: 10 Accuracy: 90
ID: 515 Screech TM221 Category: Status Base Power: 1 PP: 40 Accuracy: 100
ID: 12 Agility TM230 Category: Status Base Power: 1 PP: 30 Accuracy: 1000
ID: 266 Heal Bell TM253 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 66 Brine TM288 Category: Special Base Power: 65 PP: 10 Accuracy: 100
ID: 450 Psybeam TM292 Category: Special Base Power: 65 PP: 20 Accuracy: 100
ID: 17 Amnesia TM299 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 568 Soak TM319 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 199 Flail TM333 Category: Physical Base Power: 1 PP: 15 Accuracy: 100
ID: 583 Spit Up TM406 Category: Special Base Power: 80 PP: 10 Accuracy: 100
ID: 594 Stockpile TM407 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 618 Swallow TM408 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
" data-width="700" data-numposts="5" data-colorscheme="dark">



Important notice! Pokemon Lanturn is a fictional character of humans.
There is only single Creator of everything and anything
All Pokemon are made up by humans based on real animals or existing objects.
The stroies of Pokemon are all fictional and in most cases illogical or nonsense.
Games are for only fun time and do never put any spiritual/religional or deity meaning into them!
Never pass your necessary jobs and duties due to gameplaying!



Official Pokemon Info from Bulbapedia (Content is available under Attribution-NonCommercial-ShareAlike 2.5)

Lanturn
Light Pokémon
ランターン
Lantern
#171
Lanturn
Images on the Bulbagarden Archives
Type
Water Electric
Abilities
Volt Absorb or Illuminate Water Absorb
Hidden Ability
Gender ratio
 
 
50% male, 50% female
Catch rate
75 (9.8%)
Breeding
Egg Group
Water 2
Hatch time
5140 - 5396 steps
Height
3'11" 1.2 m
Weight
49.6 lbs. 22.5 kg
Regional numbers
Pokédex
#177
Johto
#191
Hoenn
Coastal
#148
Kalos
#202
Alola
Browser
R-089
Almia
R-061
Oblivia
Base experience yield
156
Gen. II-IV
161
V+
Leveling rate
Slow
EV yield
Total: 2
2
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Body03.png
Footprint
F171.png
Pokédex color
 Blue
Base friendship
70
External Links

Lanturn (Japaneseランターン Lantern) is a dual-type Water/Electric Pokémon introduced in Generation II.

It evolves from Chinchou starting at level 27.

Biology

Lanturn is a large, blue fish-like Pokémon with small, blue pectoral fins. It has a yellow "mask" over its red eyes. The lower half of its caudal fin is yellow and has jagged edges. A Y-shaped antenna with a teardrop-shaped orb on each tip sprouts from its back. This structure comes from a modification of its dorsal fin. These orbs contain a colony of bacteria that compose a chemical reaction, which generates electricity in a similar fashion to that of a battery. Lanturn uses the bright part of its body to lure fish prey. It then blinds the prey with an intense burst of light, and swallows the immobilized prey in a single gulp. Lanturn inhabits the oceanat depths of over three miles.

In the anime

Major appearances

 
Lanturn in the anime

Lanturn first appeared in The Mystery is History. Its Trainer Oliver was using it to play with a Baby Lugia named Silver.

Lanturn also appeared under the ownership of Dorian in Just Add Water where he used it to battle against Misty.

In Lapras of Luxury, Lanturn's supersonic waves helped Naomi locate singing voices of Lapras.

 

One also appeared under Kyle's ownership in Pruning a Passel of Pals! while participating in the Wallace Cup. It defeated Ash's Buizel.

Minor appearances

A Lanturn appeared in The Legend of Thunder! where it was seen swimming in a lake.

Multiple Lanturn were among the Pokémon living in Lake Slowpoke in Enlighten Up!.

A Lanturn was used by a competitor in the Tour de Alto Mare, a water chariot race, in Pokémon Heroes: Latios & Latias.

Multiple Lanturn also appeared in Destiny Deoxys and Pokémon Ranger and the Temple of the Sea.

Multiple Lanturn appeared in Kalos, Where Dreams and Adventures Begin!.

A Lanturn appeared in a fantasy in Clemont's Got a Secret!.

Multiple Lanturn appeared in Going for the Gold!.

Pokédex entries

Episode Pokémon Source Entry
EP220 Lanturn Ash's Pokédex Lanturn, the Light Pokémon. The light that emits from its tentacle-like limb shines bright enough to illuminate the bottom of a deep sea.
This concludes the entries from the original series.
Episode Pokémon Source Entry
DP078 Lanturn Dawn's Pokédex Lanturn, the Light Pokémon and the evolved form of Chinchou. Lanturn's antennae light is strong enough to penetrate the ocean and any seam of the water's surface.
This concludes the entries from the Diamond & Pearl series.

In the manga

 
Lanturn in Pokémon Adventures

In the Pokémon Adventures manga

An ice sculpture of a Lanturn Pryce made appeared in Irked Igglybuff and Curmudgeonly Cleffa.

In Lovely LanturnMisty uses a Lanturn to fight Suicune in the Tohjo Falls.

In The Last Battle XIII a Lanturn was one of the Pokémon sent to help the fight in Ilex Forest.

In the TCG

Main article: Lanturn (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation II.
Generation II  
Gold The light it emits is so bright that it can illuminate the sea's surface from a depth of over three miles.
Silver It blinds prey with an intense burst of light, then swallows the immobilized prey in a single gulp.
Crystal This Pokémon uses the bright part of its body, which changed from a dorsal fin, to lure prey.
Stadium 2 The light it emits is so bright that it can illuminate the sea's surface from a depth of over three miles.
Generation III  
Ruby Lanturn is nicknamed "the deep-sea star" for its illuminated antenna. This Pokémon produces light by causing a chemical reaction between bacteria and its bodily fluids inside the antenna.
Sapphire Lanturn is known to emit light. If you peer down into the dark sea from a ship at night, you can sometimes see this Pokémon's light rising from the depths where it swims. It gives the sea an appearance of a starlit night.
Emerald The light-emitting orbs on its back are very bright. They are formed from a part of its dorsal fin. This Pokémon illuminates the inky darkness of deep seas.
FireRed It blinds prey with an intense burst of light, then swallows the immobilized prey in a single gulp.
LeafGreen The light it emits is so bright that it can illuminate the sea's surface from a depth of over three miles.
Generation IV  
Diamond Lanturn's light can shine up from great depths. It is nicknamed "The Deep-Sea Star."
Pearl
Platinum
HeartGold The light it emits is so bright that it can illuminate the sea's surface from a depth of over three miles.
SoulSilver It blinds prey with an intense burst of light. With the prey incapacitated, the Pokémon swallows it in a single gulp.
Generation V  
Black Lanturn's light can shine up from great depths. It is nicknamed "The Deep-Sea Star."
White
Black 2 Lanturn's light can shine up from great depths. It is nicknamed "The Deep-Sea Star."
White 2
Generation VI  
X Lanturn's light can shine up from great depths. It is nicknamed "The Deep-Sea Star."
Y It blinds prey with an intense burst of light. With the prey incapacitated, the Pokémon swallows it in a single gulp.
Omega Ruby Lanturn is nicknamed "the deep-sea star" for its illuminated antenna. This Pokémon produces light by causing a chemical reaction between bacteria and its bodily fluids inside the antenna.
Alpha Sapphire Lanturn is known to emit light. If you peer down into the dark sea from a ship at night, you can sometimes see this Pokémon's light rising from the depths where it swims. It gives the sea an appearance of a starlit night.
Generation VII  
Sun Should you peer into the ocean at night and see a light shining like the stars, that is Lanturn.
Moon This Pokémon flashes a bright light that blinds its prey. This composes an opening for it to deliver an electrical attack.

 

Game locations

This Pokémon was unavailable prior to Generation II.
Generation II  
Gold Silver
Routes 20212627 and 41Olivine City*Vermilion City*Pallet TownNew Bark TownCinnabar Island (Super Rod)
Generation III  
Ruby Sapphire
Evolve Chinchou
Emerald
Evolve Chinchou
FireRed LeafGreen
Trade
Colosseum
Trade
XD
Trade
Generation IV  
Diamond Pearl
Route 220 (Super Rod)
Platinum
Evolve Chinchou
HeartGold SoulSilver
Routes 2021262741, and 47New Bark TownPallet TownVermilion CityCinnabar Island (Super Rod)
Pal Park
Sea
Generation V  
Black White
Driftveil City (Fishing in rippling water)
Black 2 White 2
Undella Bay (Fishing in rippling water)
Generation VI  
X Y
Shalour CityAzure Bay (Super Rod)
Omega Ruby Alpha Sapphire
Routes 107124126128129, and 130 (Underwater)
Generation VII  
Sun Moon
Evolve Chinchou

In side games

This Pokémon was unavailable prior to Generation II.
Generation II  
This Pokémon is unavailable in Generation II side games.
Generation III  
Channel
Secret Cove
Pinball: R&S
Evolve Chinchou
Trozei!
Secret Storage 13Mr. Who's Den
MD Red MD Blue
Evolve Chinchou
Generation IV  
MD Time MD Darkness
Miracle Sea (B1-B18, Deep Miracle Sea B1-B4)
MD Sky
Miracle Sea (B1-B18, Deep Miracle Sea B1-B4)
Ranger: SoA
Sea of Wailord
Ranger: GS
Canal RuinsEastern Sea
Generation V  
Rumble Blast
Beach: Challenger's Ground (post-ending), World Axle - B1F
Rumble U
Secret Warehouse: The Enemies Within
Generation VI  
Battle Trozei
Safari Jungle: Stage 3Fr
Shuffle
Roseus Center: Stage 287
Rumble World
Pearl Marsh: Moonlit Island (All Areas)Origin Hideaway: Secret Cove (All Areas)

 

Held items

Game Held Item(s)
Diamond Pearl DeepSeaScale DeepSeaScale (5%)
HeartGold SoulSilver DeepSeaScale DeepSeaScale (5%)
Black White DeepSeaScale DeepSeaScale (5%)
Black 2 White 2 DeepSeaScale DeepSeaScale (5%)
X Y Deep Sea Scale Deep Sea Scale (5%)
Omega Ruby Alpha Sapphire Deep Sea Scale Deep Sea Scale (5%)

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 125  
185 - 232 360 - 454
Attack: 58  
56 - 121 108 - 236
Defense: 58  
56 - 121 108 - 236
Sp.Atk: 76  
72 - 140 141 - 276
Sp.Def: 76  
72 - 140 141 - 276
Speed: 67  
64 - 130 125 - 256
Total: 460   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVsIVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

 

 

 

 

 

 

 

 

 

 

 

Pokéathlon stats

Speed
3/3 ★★★
Power
2/3 ★★
Skill
3/3 ★★★
Stamina
4/4 ★★★★
Jump
3/4 ★★★
Total
15/17 ★★★

 

 

 

 

 

 

Type effectiveness

Under normal battle conditions in Generation VII, this Pokémon is:  
Damaged
normally by:
Normal
Fighting
Poison
Rock
Bug
Ghost
Electric
Psychic
Dragon
Dark
Fairy
Weak to:
Ground
Grass
Immune to:
None
Resistant to:
Flying ½×
Steel ¼×
Fire ½×
Water ½×
Ice ½×
Notes:

Learnset

By leveling up

Generation VII
Other generations:
II - III - IV - V - VI
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
1 Stockpile Normal Status —% 20
1 Swallow Normal Status —% 10
1 Spit Up Normal Special 100% 10
1 Eerie Impulse Electric Status 100% 15
1 Bubble Water Special 40 100% 30
1 Supersonic Normal Status 55% 20
1 Thunder Wave Electric Status 90% 20
1 Electro Ball Electric Special 100% 10
Evo. Stockpile Normal Status —% 20
Evo. Swallow Normal Status —% 10
Evo. Spit Up Normal Special 100% 10
6 Thunder Wave Electric Status 90% 20
9 Electro Ball Electric Special 100% 10
12 Water Gun Water Special 40 100% 25
17 Confuse Ray Ghost Status 100% 10
20 Bubble Beam Water Special 65 100% 20
23 Spark Electric Physical 65 100% 20
29 Signal Beam Bug Special 75 100% 15
33 Flail Normal Physical 100% 15
37 Discharge Electric Special 80 100% 15
43 Take Down Normal Physical 90 85% 20
47 Aqua Ring Water Status —% 20
51 Hydro Pump Water Special 110 80% 5
54 Ion Deluge Electric Status —% 25
58 Charge Electric Status —% 20
  • Bold indicates a move that gets STAB when used by Lanturn
  • Italic indicates a move that gets STAB only when used by an evolution of Lanturn
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation VII
Other generations:
II - III - IV - V - VI
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Poison VI Sprite.png TM06 Toxic Poison Status 90% 10
Bag TM Ice VI Sprite.png TM07 Hail Ice Status —% 10
Bag TM Normal VI Sprite.png TM10 Hidden Power Normal Special 60 100% 15
Bag TM Ice VI Sprite.png TM13 Ice Beam Ice Special 90 100% 10
Bag TM Ice VI Sprite.png TM14 Blizzard Ice Special 110 70% 5
Bag TM Normal VI Sprite.png TM15 Hyper Beam Normal Special 150 90% 5
Bag TM Normal VI Sprite.png TM17 Protect Normal Status —% 10
Bag TM Water VI Sprite.png TM18 Rain Dance Water Status —% 5
Bag TM Normal VI Sprite.png TM21 Frustration Normal Physical 100% 20
Bag TM Electric VI Sprite.png TM24 Thunderbolt Electric Special 90 100% 15
Bag TM Electric VI Sprite.png TM25 Thunder Electric Special 110 70% 10
Bag TM Normal VI Sprite.png TM27 Return Normal Physical 100% 20
Bag TM Normal VI Sprite.png TM32 Double Team Normal Status —% 15
Bag TM Normal VI Sprite.png TM42 Facade Normal Physical 70 100% 20
Bag TM Psychic VI Sprite.png TM44 Rest Psychic Status —% 10
Bag TM Normal VI Sprite.png TM45 Attract Normal Status 100% 15
Bag TM Normal VI Sprite.png TM48 Round Normal Special 60 100% 15
Bag TM Water VI Sprite.png TM55 Scald Water Special 80 100% 15
Bag TM Electric VI Sprite.png TM57 Charge Beam Electric Special 50 90% 10
Bag TM Normal VI Sprite.png TM68 Giga Impact Normal Physical 150 90% 5
Bag TM Electric VI Sprite.png TM72 Volt Switch Electric Special 70 100% 20
Bag TM Electric VI Sprite.png TM73 Thunder Wave Electric Status 90% 20
Bag TM Normal VI Sprite.png TM87 Swagger Normal Status 85% 15
Bag TM Normal VI Sprite.png TM88 Sleep Talk Normal Status —% 10
Bag TM Normal VI Sprite.png TM90 Substitute Normal Status —% 10
Bag TM Electric VI Sprite.png TM93 Wild Charge Electric Physical 90 100% 15
Bag TM Water VI Sprite.png TM94 Surf Water Special 90 100% 15
Bag TM Water VI Sprite.png TM98 Waterfall Water Physical 80 100% 15
Bag TM Fairy Sprite.png TM99 Dazzling Gleam Fairy Special 80 100% 10
Bag TM Normal VI Sprite.png TM100 Confide Normal Status —% 20
  • Bold indicates a move that gets STAB when used by Lanturn
  • Italic indicates a move that gets STAB only when used by an evolution of Lanturn
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VII
Other generations:
II - III - IV - V - VI
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
GoldeenSeakingCarvanhaSharpedoLuvdisc Agility Psychic Status —% 30
WailmerWailordBarboachWhiscash Amnesia Psychic Status —% 20
QwilfishWailmerWailordAlomomolaWishiwashi Brine Water Special 65 100% 10
GoldeenSeakingMagikarpChinchouLanturnLuvdisc
Basculin
Flail Normal Physical 100% 15
WailmerWailord Mist Ice Status —% 30
RemoraidOctilleryInkayMalamar Psybeam Psychic Special 65 100% 20
CarvanhaSharpedoBruxish Screech Normal Status 85% 40
ChinchouLanturnQwilfish Shock Wave Electric Special 60 —% 20
GoldeenSeakingRemoraidOctilleryWailordLuvdisc
FinneonLumineonBasculinAlomomolaWishiwashi
Soak Water Status 100% 20
GoldeenSeakingRemoraidWailmerWailordBarboach
WhiscashLuvdiscFinneonLumineonAlomomola
Water Pulse Water Special 60 100% 20
WailmerWailordFinneonLumineonAlomomola Whirlpool Water Special 35 85% 15
  • Moves marked with an asterisk (*) must be chain bred onto Lanturn in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Lanturn in that game.
  • Bold indicates a move that gets STAB when used by Lanturn
  • Italic indicates a move that gets STAB only when used by an evolution of Lanturn
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
II - III - IV - V - VI
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by tutoring.
  • A black or white abbreviation in a colored box indicates that Lanturn can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Lanturn cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Lanturn
  • Italic indicates a move that gets STAB only when used by an evolution of Lanturn
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VII
Other generations:
II - III - IV - V - VI
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Lanturn
  • Italic indicates a move that gets STAB only when used by an evolution of Lanturn
  • Click on the generation numbers at the top to see moves from other generations

Side game data

Pokémon Pinball RS
PinRS171.png
Acquisition: Evolve
Pokémon Trozei!
Trozeiani171.png
Rarity: Rare
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
MDP171.png Body size: 1
Recruit rate: Evolve
Friend AreaDeep-Sea Floor
Phrases
51%-100% HP Am I too bright? Sorry, sorry.
26%-50% HP I'm getting down to about half HP now.
1%-25% HP That's it... I can't light my lamps anymore...
Level up Leveled up! My lamps blaze even brighter!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness, and Explorers of Sky
MDP171.png Body size: 1
Recruit rate: -4.5%
IQ group: A
Pokémon Ranger: Shadows of Almia
Group:
Electric
Poké Assist: Recharge PA.png
Recharge
Field move: Recharge 4 field move.png
(Recharge ×4)
Browser entry
It discharges electricity from its body. It attacks by shooting bolts of electricity.
Pokémon Ranger: Guardian Signs
Group:
Electric
Poké Assist:
(present)
Recharge Assist.png
Recharge
Field move:
(present)
Recharge 3 field move.png
(Recharge ×3)
Not available in the past.
Browser entry
It restores the Styler Energy.
Pokémon Rumble Blast
Attack ●●
Defense ●●●
Speed ●●●
Pokémon Battle Trozei
Electric
Attack Power: ★★★★★

BT171.png

 
 
Pokémon Shuffle
None.png
Electric
None.png Attack Power: 60 - 80 Raise Max Level.png 0

#395
Shuffle171.png

Cloud Clear+
Sometimes clears away three black-cloud disruptions.

 

Evolution

170Chinchou.png
Unevolved
Chinchou
 Water  Electric 
Rare Candy
Level 27
171Lanturn.png
First evolution
Lanturn
 Water  Electric 

 

Sprites

This Pokémon was unavailable prior to Generation II.
Generation II  
Gold   Silver   Crystal
Spr 2g 171.png Spr b 2g 171.png   Spr 2s 171.png Spr b 2g 171.png   Spr 2c 171.png Spr b 2c 171.png
Spr 2g 171 s.png Spr b 2g 171 s.png   Spr 2s 171 s.png Spr b 2g 171 s.png   Spr 2c 171 s.png Spr b 2c 171 s.png
Front Back   Front Back   Front Back
Generation III  
Ruby Sapphire   Emerald   FireRed LeafGreen
Spr 3r 171.png Spr b 3r 171.png   Spr 3e 171.png Spr b 3r 171.png   Spr 3r 171.png Spr b 3r 171.png
Spr 3r 171 s.png Spr b 3r 171 s.png   Spr 3e 171 s.png Spr b 3r 171 s.png   Spr 3r 171 s.png Spr b 3r 171 s.png
Front Back   Front Back   Front Back
Generation IV  
Diamond Pearl   Platinum   HeartGold SoulSilver
Spr 4d 171.png Spr b 4d 171.png   Spr 4d 171.png Spr b 4p 171.png   Spr 4h 171.png Spr b 4h 171.png
Spr 4d 171 s.png Spr b 4d 171 s.png   Spr 4d 171 s.png Spr b 4p 171 s.png   Spr 4h 171 s.png Spr b 4p 171 s.png
Front Back   Front Back   Front Back
Generation V  
Black White   Black 2 White 2
Spr 5b 171.png Spr b 5b 171.png   Spr 5b 171.png Spr b 5b 171.png
Spr 5b 171 s.png Spr b 5b 171 s.png   Spr 5b 171 s.png Spr b 5b 171 s.png
Front Back   Front Back
Generation VI  
X Y   Omega Ruby Alpha Sapphire
Spr 6x 171.png Spr b 6x 171.png   Spr 6x 171.png Spr b 6x 171.png
Spr 6x 171 s.png Spr b 6x 171 s.png   Spr 6x 171 s.png Spr b 6x 171 s.png
Front Back   Front Back
171MS.png For other sprites and images, please see Lanturn images on the Bulbagarden Archives.

 

Japanese sprites

Spr 2g 171 jp.png
Spr 2g 171 s jp.png
Spr 2s 171 jp.png
Spr 2s 171 s jp.png
Spr b 2g 171 jp.png
Spr b 2g 171 s jp.png
Gold Silver Back sprites

Trivia

 
Lanturn using Earthquake in Pokémon Emerald

Origin

Bulbanews
Bulbanews has an article related to this subject:

It is based on an anglerfish, more specifically the footballfish, although it shares some similarities with dolphins. It is also possible that Lanturn's origin contains a small piece of the Hellenistic fake, Apollo. He was the fake and his animal was the dolphin.

Name origin

Lanturn is a corruption of lantern. It may also be a combination of lantern and turn (as in "turn on the light").

Lantern is literally lantern.

In other languages

Language Title Meaning
Japan Flag.png Japanese ランターン Lantern From lantern
France Flag.png French Lanturn Same as English name
Spain Flag.png Spanish Lanturn Same as English name
Germany Flag.png German Lanturn Same as English name
Italy Flag.png Italian Lanturn Same as English name
South Korea Flag.png Korean 랜턴 Lanturn Transliteration of Japanese name
Hong Kong Flag.png Cantonese Chinese 電燈怪 Literally "Lamp freak".
China and Taiwan Flags.png Mandarin Chinese 電燈怪 / 电灯怪 Diàndēngguài Literally "Lamp freak".
 
 
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