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Machamp

Class: Rare
Type:
Fighting
Catch Rate: 45
Level Gain Rate: Medium Slow
Base Reward EXP: 675
Reward EV Point: Attack: 3
Machamp in game: 1,263 Who?
AVG Level: 74
Gender Ratios:
75% Male
25% Female
Pokemon Id: 68

Base Stats

HP: 90
Attack: 130
Defense: 80
SpAttack: 65
SpDefense: 85
Speed: 55
Total: 505
Default Ability 1: Attack Master
Default Ability 2: Bonus Damage
Default Ability 3: Fighting Eager
Concept Artist: Nintendo
Artwork Artist: Nintendo

Where Machamp can be captured:

Display More...

Machamp's elemental sensitivity to the enemy attacks:

: 50% : 50% : 100% : 100% : 100% : 100% : 200% : 100% : 100%
: 100% : 100% : 200% : 100% : 100% : 200% : 50% : 100% : 100%

Machamp's Transformation Line

#66 Machop
Fighting (Type 1)
Level 40
#67 Machoke
Fighting (Type 1)
Level 50
Use item Magic Gem
#68 Machamp
Fighting (Type 1)
Level 60
Use item Mega Gem
#8068 Mega Machamp
Fighting (Type 1)

Machamp's Other Forms

#2068 Shiny-Machamp
Fighting (Type 1)

HM (Hidden Machine) Moves Machamp Can Learn

ID: 601 Strength HM04 Category: Physical Base Power: 80 PP: 15 Accuracy: 100
ID: 495 Rock Smash HM06 Category: Physical Base Power: 40 PP: 15 Accuracy: 100

Machamp's Level-Up Attacks

ID: 215 Focus Energy Level: 1 Category: Status Base Power: 1 PP: 30 Accuracy: 1000
ID: 322 Karate Chop Level: 1 Category: Physical Base Power: 50 PP: 25 Accuracy: 100
ID: 336 Leer Level: 1 Category: Status Base Power: 1 PP: 30 Accuracy: 100
ID: 343 Low Kick Level: 1 Category: Physical Base Power: 70 PP: 20 Accuracy: 100
ID: 691 Wide Guard Level: 1 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 601 Strength Level: 1 Category: Physical Base Power: 80 PP: 15 Accuracy: 100
ID: 219 Foresight Level: 9 Category: Status Base Power: 1 PP: 40 Accuracy: 1000
ID: 344 Low Sweep Level: 13 Category: Physical Base Power: 65 PP: 20 Accuracy: 100
ID: 521 Seismic Toss Level: 15 Category: Physical Base Power: 1 PP: 20 Accuracy: 100
ID: 487 Revenge Level: 19 Category: Physical Base Power: 60 PP: 10 Accuracy: 100
ID: 325 Knock Off Level: 21 Category: Physical Base Power: 80 PP: 25 Accuracy: 100
ID: 676 Vital Throw Level: 25 Category: Physical Base Power: 70 PP: 10 Accuracy: 1000
ID: 680 Wake-Up Slap Level: 27 Category: Physical Base Power: 70 PP: 10 Accuracy: 100
ID: 156 Dual Chop Level: 33 Category: Physical Base Power: 40 PP: 15 Accuracy: 90
ID: 607 Submission Level: 37 Category: Physical Base Power: 80 PP: 25 Accuracy: 80
ID: 72 Bulk Up Level: 43 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 111 Cross Chop Level: 47 Category: Physical Base Power: 100 PP: 5 Accuracy: 80
ID: 513 Scary Face Level: 53 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 157 Dynamic Punch Level: 57 Category: Physical Base Power: 100 PP: 5 Accuracy: 50

TM (Technical Machine) Moves Machamp Can Learn

ID: 699 Work Up TM001 Category: Status Base Power: 1 PP: 30 Accuracy: 1000
ID: 653 Toxic TM006 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 72 Bulk Up TM008 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 278 Hidden Power TM010 Category: Special Base Power: 60 PP: 15 Accuracy: 100
ID: 611 Sunny Day TM011 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 292 Hyper Beam TM015 Category: Special Base Power: 150 PP: 5 Accuracy: 90
ID: 339 Light Screen TM016 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 449 Protect TM017 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 471 Rain Dance TM018 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 226 Frustration TM021 Category: Physical Base Power: 1 PP: 20 Accuracy: 100
ID: 560 Smack Down TM023 Category: Physical Base Power: 50 PP: 15 Accuracy: 100
ID: 159 Earthquake TM026 Category: Physical Base Power: 100 PP: 10 Accuracy: 100
ID: 485 Return TM027 Category: Physical Base Power: 1 PP: 20 Accuracy: 100
ID: 65 Brick Break TM031 Category: Physical Base Power: 75 PP: 15 Accuracy: 100
ID: 139 Double Team TM032 Category: Status Base Power: 1 PP: 15 Accuracy: 1000
ID: 203 Flamethrower TM035 Category: Special Base Power: 90 PP: 15 Accuracy: 100
ID: 191 Fire Blast TM038 Category: Special Base Power: 110 PP: 5 Accuracy: 85
ID: 497 Rock Tomb TM039 Category: Physical Base Power: 60 PP: 15 Accuracy: 95
ID: 179 Facade TM042 Category: Physical Base Power: 70 PP: 20 Accuracy: 100
ID: 482 Rest TM044 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 30 Attract TM045 Category: Status Base Power: 1 PP: 15 Accuracy: 100
ID: 639 Thief TM046 Category: Physical Base Power: 75 PP: 25 Accuracy: 100
ID: 344 Low Sweep TM047 Category: Physical Base Power: 65 PP: 20 Accuracy: 100
ID: 504 Round TM048 Category: Special Base Power: 60 PP: 10 Accuracy: 100
ID: 214 Focus Blast TM052 Category: Special Base Power: 120 PP: 5 Accuracy: 70
ID: 209 Fling TM056 Category: Physical Base Power: 80 PP: 10 Accuracy: 100
ID: 419 Payback TM066 Category: Physical Base Power: 50 PP: 10 Accuracy: 100
ID: 239 Giga Impact TM068 Category: Physical Base Power: 150 PP: 5 Accuracy: 90
ID: 598 Stone Edge TM071 Category: Physical Base Power: 100 PP: 5 Accuracy: 80
ID: 73 Bulldoze TM078 Category: Physical Base Power: 60 PP: 20 Accuracy: 100
ID: 494 Rock Slide TM080 Category: Physical Base Power: 75 PP: 10 Accuracy: 90
ID: 431 Poison Jab TM084 Category: Physical Base Power: 80 PP: 20 Accuracy: 100
ID: 617 Swagger TM087 Category: Status Base Power: 1 PP: 15 Accuracy: 90
ID: 556 Sleep Talk TM088 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 608 Substitute TM090 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 94 Confide TM100 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 140 Double-Edge TM103 Category: Physical Base Power: 120 PP: 15 Accuracy: 100
ID: 396 Natural Gift TM108 Category: Physical Base Power: 80 PP: 15 Accuracy: 100
ID: 216 Focus Punch TM113 Category: Physical Base Power: 150 PP: 20 Accuracy: 100
ID: 304 Ice Punch TM115 Category: Physical Base Power: 75 PP: 15 Accuracy: 100
ID: 499 Role Play TM119 Category: Status Base Power: 1 PP: 15 Accuracy: 1000
ID: 567 Snore TM120 Category: Special Base Power: 50 PP: 15 Accuracy: 100
ID: 79 Captivate TM124 Category: Status Base Power: 1 PP: 20 Accuracy: 100
ID: 492 Rock Climb TM125 Category: Physical Base Power: 90 PP: 20 Accuracy: 85
ID: 265 Headbutt TM126 Category: Physical Base Power: 70 PP: 15 Accuracy: 100
ID: 392 Mud-Slap TM127 Category: Special Base Power: 20 PP: 10 Accuracy: 100
ID: 517 Secret Power TM129 Category: Physical Base Power: 70 PP: 20 Accuracy: 100
ID: 169 Encore TM132 Category: Status Base Power: 1 PP: 5 Accuracy: 100
ID: 195 Fire Punch TM133 Category: Physical Base Power: 75 PP: 15 Accuracy: 100
ID: 325 Knock Off TM136 Category: Physical Base Power: 80 PP: 25 Accuracy: 100
ID: 442 Power Trick TM137 Category: Status Base Power: 1 PP: 15 Accuracy: 100
ID: 646 Thunder Punch TM140 Category: Physical Base Power: 75 PP: 15 Accuracy: 100
ID: 56 Body Slam TM153 Category: Physical Base Power: 85 PP: 15 Accuracy: 100
ID: 107 Counter TM154 Category: Physical Base Power: 80 PP: 20 Accuracy: 100
ID: 364 Mega Kick TM156 Category: Physical Base Power: 120 PP: 5 Accuracy: 75
ID: 365 Mega Punch TM157 Category: Physical Base Power: 80 PP: 20 Accuracy: 85
ID: 372 Metronome TM158 Category: Physical Base Power: 90 PP: 10 Accuracy: 100
ID: 374 Mimic TM159 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 614 Superpower TM176 Category: Physical Base Power: 120 PP: 5 Accuracy: 100
ID: 310 Incinerate TM180 Category: Special Base Power: 60 PP: 15 Accuracy: 100
ID: 484 Retaliate TM181 Category: Physical Base Power: 80 PP: 5 Accuracy: 100
ID: 562 Smelling Salts TM222 Category: Physical Base Power: 70 PP: 10 Accuracy: 100
ID: 343 Low Kick TM223 Category: Physical Base Power: 70 PP: 20 Accuracy: 100
ID: 129 Dig TM228 Category: Physical Base Power: 80 PP: 10 Accuracy: 100
ID: 445 Power-Up Punch TM229 Category: Physical Base Power: 40 PP: 10 Accuracy: 100
ID: 467 Quick Guard TM235 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 650 Tickle TM245 Category: Status Base Power: 1 PP: 20 Accuracy: 100
ID: 276 Helping Hand TM246 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 91 Close Combat TM276 Category: Physical Base Power: 120 PP: 5 Accuracy: 100
ID: 156 Dual Chop TM310 Category: Physical Base Power: 40 PP: 15 Accuracy: 90
ID: 670 Vacuum Wave TM380 Category: Special Base Power: 40 PP: 30 Accuracy: 100
ID: 275 Heavy Slam TM384 Category: Physical Base Power: 120 PP: 10 Accuracy: 100
ID: 74 Bullet Punch TM451 Category: Physical Base Power: 40 PP: 30 Accuracy: 100
ID: 362 Meditate TM453 Category: Status Base Power: 1 PP: 40 Accuracy: 1000
ID: 500 Rolling Kick TM476 Category: Physical Base Power: 60 PP: 15 Accuracy: 85
Pokémon: Machamp - Level Gain Rate: Medium Slow - Class: Rare
This level gain rate Pokémon required total EXP amounts for each level
L 1: 0 EXP
L 2: 54 EXP
L 3: 342 EXP
L 4: 576 EXP
L 5: 810 EXP
L 6: 1,074 EXP
L 7: 1,416 EXP
L 8: 1,884 EXP
L 9: 2,514 EXP
L 10: 3,360 EXP
L 11: 4,452 EXP
L 12: 5,838 EXP
L 13: 7,566 EXP
L 14: 9,672 EXP
L 15: 12,210 EXP
L 16: 15,210 EXP
L 17: 18,720 EXP
L 18: 22,788 EXP
L 19: 27,450 EXP
L 20: 32,760 EXP
L 21: 38,748 EXP
L 22: 45,462 EXP
L 23: 52,950 EXP
L 24: 61,248 EXP
L 25: 70,410 EXP
L 26: 80,466 EXP
L 27: 91,464 EXP
L 28: 103,452 EXP
L 29: 116,466 EXP
L 30: 130,560 EXP
L 31: 145,764 EXP
L 32: 162,126 EXP
L 33: 179,694 EXP
L 34: 198,504 EXP
L 35: 218,610 EXP
L 36: 240,042 EXP
L 37: 262,848 EXP
L 38: 287,076 EXP
L 39: 312,762 EXP
L 40: 339,960 EXP
L 41: 368,700 EXP
L 42: 399,030 EXP
L 43: 430,998 EXP
L 44: 464,640 EXP
L 45: 500,010 EXP
L 46: 537,138 EXP
L 47: 576,072 EXP
L 48: 616,860 EXP
L 49: 659,538 EXP
L 50: 704,160 EXP
L 51: 750,756 EXP
L 52: 799,374 EXP
L 53: 850,062 EXP
L 54: 902,856 EXP
L 55: 957,810 EXP
L 56: 1,014,954 EXP
L 57: 1,074,336 EXP
L 58: 1,136,004 EXP
L 59: 1,199,994 EXP
L 60: 1,266,360 EXP
L 61: 1,335,132 EXP
L 62: 1,406,358 EXP
L 63: 1,480,086 EXP
L 64: 1,556,352 EXP
L 65: 1,635,210 EXP
L 66: 1,716,690 EXP
L 67: 1,800,840 EXP
L 68: 1,887,708 EXP
L 69: 1,977,330 EXP
L 70: 2,069,760 EXP
L 71: 2,165,028 EXP
L 72: 2,263,182 EXP
L 73: 2,364,270 EXP
L 74: 2,468,328 EXP
L 75: 2,575,410 EXP
L 76: 2,685,546 EXP
L 77: 2,798,784 EXP
L 78: 2,915,172 EXP
L 79: 3,034,746 EXP
L 80: 3,157,560 EXP
L 81: 3,283,644 EXP
L 82: 3,413,046 EXP
L 83: 3,545,814 EXP
L 84: 3,681,984 EXP
L 85: 3,821,610 EXP
L 86: 3,964,722 EXP
L 87: 4,111,368 EXP
L 88: 4,261,596 EXP
L 89: 4,415,442 EXP
L 90: 4,572,960 EXP
L 91: 4,734,180 EXP
L 92: 4,899,150 EXP
L 93: 5,067,918 EXP
L 94: 5,240,520 EXP
L 95: 5,417,010 EXP
L 96: 5,597,418 EXP
L 97: 5,781,792 EXP
L 98: 5,970,180 EXP
L 99: 6,162,618 EXP
L 100: 6,359,160 EXP
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Important notice! Pokemon Machamp is a fictional character of humans.
There is only single Creator of everything and anything
All Pokemon are made up by humans based on real animals or existing objects.
The stroies of Pokemon are all fictional and in most cases illogical or nonsense.
Games are for only fun time and do never put any spiritual/religional or deity meaning into them!
Never pass your necessary jobs and duties due to gameplaying!



Official Pokemon Info from Bulbapedia (Content is available under Attribution-NonCommercial-ShareAlike 2.5)

Machamp
Superpower Pokémon
カイリキー
Kairiky
#068
Machamp
Images on the Bulbagarden Archives
Type
Fighting
Abilities
Guts or No Guard Steadfast
Hidden Ability
Gender ratio
 
 
75% male, 25% female
Catch rate
45 (5.9%)
Breeding
Egg Group
Human-Like
Hatch time
5140 - 5396 steps
Height
5'03" 1.6 m
Weight
286.6 lbs. 130.0 kg
Regional numbers
Pokédex
#068
Kanto
#144
Johto
#077
Hoenn
#042
Sinnoh
Coastal
#059
Kalos
#097
Alola
Browser
R-082
Fiore
R-163
Almia
Base experience yield
193
Gen. I-IV
227
V+
Leveling rate
Medium Slow
EV yield
Total: 3
0
HP
3
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Body12.png
Footprint
F068.png
Pokédex color
 Gray
Base friendship
70
External Links

Machamp (Japaneseカイリキー Kairiky) is a Fighting-type Pokémon introduced in Generation I.

It evolves from Machoke when traded. It is the final form of Machop.

Biology

Machamp is a bipedal, humanoid Pokémon with four well-muscled arms. Its skin is bluish gray, and it has red eyes and pale yellow lips. On its head, there are three, brown ridges right above its eyes. It has two arms on each side of its body: a pair located in the normal position, and another pair directly above that attaches on the top of the shoulders. It has black markings that resemble briefs along with a golden power-save belt. Its legs have considerable muscle tone, and its feet have two toes.

 

Machamp punches extremely fast, throwing five hundred punches a second. With only one hand, it can move a mountain. Because of its four arms, it can hit from a multitude of angles and pin all of its foe's limbs at once. However, it has poor dexterity, and cannot handle delicate work without its arms becoming tangled. It is a rash Pokémon that rushes into action without forethought. Machamp can be found living in the mountains.

In the anime

In the main series

 
Machamp in the anime

Major appearances

Giovanni, the leader of Team Rocket and the former Gym Leader of Viridian City, has a Machamp. He loaned it to JessieJames and Meowth after he put them in charge of the Viridian Gym in The Battle of the Badge.

Morrison battled against a Machamp belonging to a very muscular Trainer named Gavin during the Hoenn League in From Brags to Riches. Morrison's Gligar managed to defeat Gavin's Machamp.

In Sitting PsyduckEmily used Machamp and its two pre-evolved forms to chase after her runaway Psyduck.

Several Machamp and Machoke appear as construction workers in Bibarel Gnaws Best!.

A Machamp appeared in The Forest Champion!. It is the rival of Ash's Hawlucha and the previous champion of the forest where they lived. Machamp was tricked by a ruffian pair of Ursaring and Conkeldurr into having a rematch with Hawlucha, but when the two troublemakers interfered with their duel, Machamp took them out with a single move and called off the fight. Machamp was later seen watching Hawlucha agree to join Ash, promising to look after the forest in the Wrestling Pokémon's stead.

Minor appearances

Machamp first appeared in The Punchy Pokémon competing in the P1 Grand Prix.

A Machamp was used by Raymond to battle Ash's Squirtle during the opening of Mewtwo Strikes Back.

Trainer's Machamp appeared in The Mandrin Island Miss-Match.

Machamp also appeared in The Power of One and one was seen in a fantasy in The Rivalry Revival.

A Machamp appeared in Beauty and the Breeder where it participated in a Pokémon breeding competition.

A Machamp was one of the Pokémon competing in the Sumo Conference in Ring Masters. It went up against Ash's Snorlax in the semifinals and lost.

A Machamp was one of the Pokémon seen at Chuck's Gym in Machoke, Machoke Man!.

A Machamp belonging to Noland made a cameo appearance in Numero Uno Articuno.

Coordinator's Machamp appeared in Harley Rides Again participating in the Wisteria Town Pokémon Contest.

A Machamp was used by one of the participants of Pokémon Ping Pong Tournament in To Thine Own Pokémon Be True!.

A Machamp belonging to a Trainer competing in the Lily of the Valley Conference appeared in League Unleashed!; it was defeated by Tobias's Darkrai.

A Machamp appeared in a flashback in When Light and Dark Collide!.

A Machamp appeared in Battling With a Clean Slate!.

Two Trainers' Machamp appeared in Alola to New Adventure!.

A Trainer's Machamp appeared in SM004.

Four Police Machamp appeared in SM009.

 
Machamp in Pokémon Generations

In Pokémon Generations

A Machamp appeared under the ownership of an International Police SWAT team in The Chase.

Bruno used a Machamp against Blue's Pidgeot in The Challenger and lost. 

In the manga

 
Machamp in Pokémon Adventures

In the Pokémon Adventures manga

Main article: Blue's Machamp

Machamp first appeared in Tauros the Tyrant, where a Team Rocket Grunt used it in an attempt to catch Green.

Blue has a Machamp that debuted as a Machoke in A Tale of Ninetales. It was accidentally traded with Red, along with Blue's other Pokémon, when Red and Blue's Poké Balls got mixed up. Under Red's ownership, Machoke evolved into Machamp before being returned to Blue.

Another Machamp appeared in Can You Diglett? as a silhouette when Agatha and Lorelei explained to Red about how Pokémon and people can't coexist with each other.

In Make Way for MagikarpBruno used a Machamp that, unlike all other Machoke who evolve from trade in this manga, had kept on its power-absorbing belt to be used later. With this power, it defeated Red's Poli before it was defeated by Vee as a Jolteon. It briefly returned in the HeartGold & SoulSilver chapter to participate in a Pokéathlon match against Gold.

Machamp was one of the Pokémon used by Chuck against Blue's Rhydon in Entranced by Entei.

In the Pokémon Battle Frontier manga

Enta battled a Machamp in Aim for the Top! in order to reach the top of the Battle Pyramid.

In the Pokémon Diamond and Pearl Adventure! manga

In Return to Hareta's Home Forest!, the reporter that Hareta encountered used a Machamp in battle.

In the Pokémon Gotta Catch 'Em All manga

In Challenge at Tamamushi University!Shu battled a Machamp at Celadon University's campus hospital to prevent it from destroying the entire building.

In the Pocket Monsters HeartGold & SoulSilver Go! Go! Pokéathlon manga

An unnamed competitor owns a Machamp in Pocket Monsters HeartGold & SoulSilver Go! Go! Pokéathlon.

In the Pokémon Pocket Monsters manga

Red and Green each own a Machamp in the Pokémon Pocket Monsters manga.

Giovanni sent out a Machamp in order to get rid of RedClefairy and Pikachu when they went to the amusement park that he built in The Thrill of a Perfect Score, Big Rampage at the Amusement Park!.

Machamp is one of Bruno's Pokémon in the Pokémon League as seen in Clefairy's Under Training!!.

Machamp was owned by Rydel's rival in Serious Bicycle Match!.

In the Pokémon Zensho manga

Giovanni used a Machamp against Satoshi in Celadon City.

In the Magical Pokémon Journey manga

Main article: Machamp (MPJ)

Machamp is a Pokémon owned in the Magical Pokémon Journey series.

 
Machamp in Pokkén Tournament

In the TCG

Main article: Machamp (TCG)

Other appearances

Pokkén Tournament

Machamp is a Power-type playable character in Pokkén. Specializing in close range combat, Machamp deals incredible damage in exchange for a slow walk speed and lack of projectiles. Moves it can use include Wake-Up SlapKarate ChopBulk UpCross ChopSubmission, and Close Combat. In Burst form, it can use the Burst Attack Dynamic Fury.

Game data

Pokédex entries

Generation I  
Red Using its heavy muscles, it throws powerful punches that can send the victim clear over the horizon.
Blue
Yellow One arm alone can move mountains. Using all four arms, this Pokémon fires off awesome punches.
Stadium Among its fighting moves is a simultaneous volley of an uppercut, hook, straight and Karate Chop from its four arms.
Generation II  
Gold It quickly swings its four arms to rock its opponents with ceaseless punches and chops from all angles.
Silver It uses its four powerful arms to pin the limbs of its foe, then throws the victim over the horizon.
Crystal With four arms that react more quickly than it can think, it can execute many punches at once.
Stadium 2 It quickly swings its four arms to rock its opponents with ceaseless punches and chops from all angles.
Generation III  
Ruby Machamp has the power to hurl anything aside. However, trying to do any work requiring care and dexterity causes its arms to get tangled. This Pokémon tends to leap into action before it thinks.
Sapphire Machamp is known as the Pokémon that has mastered every kind of martial arts. If it grabs hold of the foe with its four arms, the battle is all but over. The hapless foe is thrown far over the horizon.
Emerald It is impossible to defend against punches and chops doled out by its four arms. Its fighting spirit flares up when it faces a tough opponent.
FireRed Its four ruggedly developed arms can launch a flurry of 1,000 punches in just two seconds.
LeafGreen Using its heavy muscles, it throws powerful punches that can send the victim clear over the horizon.
Generation IV  
Diamond It punches with its four arms at blinding speed. It can launch 1,000 punches in two seconds.
Pearl It can knock a train flying with a punch. However, it is terrible at delicate work using its fingers.
Platinum Its four muscled arms slam foes with powerful punches and chops at blinding speed.
HeartGold It quickly swings its four arms to rock its opponents with ceaseless punches and chops from all angles.
SoulSilver It uses its four powerful arms to pin the limbs of its foe, then throws the victim over the horizon.
Generation V  
Black Its four muscled arms slam foes with powerful punches and chops at blinding speed.
White
Black 2 Its four muscled arms slam foes with powerful punches and chops at blinding speed.
White 2
Generation VI  
X Its four ruggedly developed arms can launch a flurry of 1,000 punches in just two seconds.
Y It uses its four powerful arms to pin the limbs of its foe, then throws the victim over the horizon.
Omega Ruby Machamp has the power to hurl anything aside. However, trying to do any work requiring care and dexterity causes its arms to get tangled. This Pokémon tends to leap into action before it thinks.
Alpha Sapphire Machamp is known as the Pokémon that has mastered every kind of martial arts. If it grabs hold of the foe with its four arms, the battle is all but over. The hapless foe is thrown far over the horizon.
Generation VII  
Sun It unleashes megaton-level punches that send opponents flying clear over the horizon.
Moon It can lift heavy loads with the greatest of ease. It can even heft dump trucks. But its clumsy fingers prevent it from doing any precision work.

 

Game locations

Generation I  
Red Blue
Evolve Machoke
Blue (Japan)
Evolve Machoke
Yellow
Trade Cubone for Machoke on Route 5*
Generation II  
Gold Silver
Evolve Machoke
Crystal
Evolve Machoke
Generation III  
Ruby Sapphire
Evolve Machoke
Emerald
Evolve Machoke
FireRed LeafGreen
Evolve Machoke
Colosseum
Trade
XD
Trade
Generation IV  
Diamond Pearl
Evolve Machoke
Platinum
Evolve Machoke
HeartGold SoulSilver
Evolve Machoke
Pal Park
Mountain
Generation V  
Black
Trade
White
Evolve Machoke
Black 2 White 2
Trade
Generation VI  
X Y
Evolve Machoke
Omega Ruby Alpha Sapphire
Evolve Machoke
Generation VII  
Sun Moon
Evolve Machoke

 

In side games

Generation I  
Pinball
Evolve Machoke
Generation II  
This Pokémon is unavailable in Generation II side games.
Generation III  
Pinball: R&S
Evolve Machoke
Trozei!
Phobos Walker, Trozei Battle, Mr. Who's Den
MD Red MD Blue
Evolve Machoke
Ranger
Krokka Tunnel
Generation IV  
MD Time MD Darkness
Aegis Cave (Rock B2-B3, Steel B1-B3, Pit B1-B3)
MD Sky
Aegis Cave (Rock B2-B3, Steel B1-B3, Pit B1-B3)
Ranger: SoA
Oil Field Hideout
Rumble
Rocky Cave (Both Modes A & S, Advanced Mode B)
PokéPark Wii
Cavern Zone
Generation V  
Rumble Blast
Canyon: Sunny Seashore
Conquest
Evolve Machoke
Rumble U
Wonder Area: Go Big or Go Home! (Reward)Melodious Woodland: A Lively Concert
Generation VI  
Battle Trozei
Safari Jungle: Stage 2Mo
Shuffle
Event: Machamp Appears!
Rumble World
Origin Hideaway: Super-Aura Test Lab (Center Boss, Back, Special)

 

In events

Games Event Region Location Level Distribution period
XYORAS Pokémon EXPO Gym Machamp Japanese region Online 39 November 19, 2015 to May 31, 2016
ORAS Mark McQuillan's Machamp All Europe and the United States 50Shiny May 14 to July 3, 2016

Held items

Game Held Item(s)
Red* Blue* Bitter Berry (100%)
Yellow*
Events* Star Piece Star Piece (100%)

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 90  
150 - 197 290 - 384
Attack: 130  
121 - 200 238 - 394
Defense: 80  
76 - 145 148 - 284
Sp.Atk: 65  
63 - 128 121 - 251
Sp.Def: 85  
81 - 150 157 - 295
Speed: 55  
54 - 117 103 - 229
Total: 505   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVsIVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
  • This Pokémon's  Special  base stat in Generation I was 65.

 

 

 

 

 

 

 

 

 

 

 

 

Pokéathlon stats

Speed
1/2
Power
5/5 ★★★★★
Skill
4/4 ★★★★
Stamina
3/3 ★★★
Jump
2/2 ★★
Total
15/16 ★★★

 

 

 

 

 

 

Type effectiveness

Under normal battle conditions in Generation VII, this Pokémon is:  
Damaged
normally by:
Normal
Fighting
Poison
Ground
Ghost
Steel
Fire
Water
Grass
Electric
Ice
Dragon
Weak to:
Flying
Psychic
Fairy
Immune to:
None
Resistant to:
Rock ½×
Bug ½×
Dark ½×

Learnset

By leveling up

Generation VII
Other generations:
I - II - III - IV - V - VI
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
1 Strength Normal Physical 80 100% 15
1 Wide Guard Rock Status —% 10
1 Low Kick Fighting Physical 100% 20
1 Leer Normal Status 100% 30
1 Focus Energy Normal Status —% 30
1 Karate Chop Fighting Physical 50 100% 25
Evo. Strength Normal Physical 80 100% 15
3 Focus Energy Normal Status —% 30
7 Karate Chop Fighting Physical 50 100% 25
9 Foresight Normal Status —% 40
13 Low Sweep Fighting Physical 65 100% 20
15 Seismic Toss Fighting Physical 100% 20
19 Revenge Fighting Physical 60 100% 10
21 Knock Off Dark Physical 65 100% 20
25 Vital Throw Fighting Physical 70 —% 10
27 Wake-Up Slap Fighting Physical 70 100% 10
33 Dual Chop Dragon Physical 40 90% 15
37 Submission Fighting Physical 80 80% 20
43 Bulk Up Fighting Status —% 20
47 Cross Chop Fighting Physical 100 80% 5
53 Scary Face Normal Status 100% 10
57 Dynamic Punch Fighting Physical 100 50% 5
  • Bold indicates a move that gets STAB when used by Machamp
  • Italic indicates a move that gets STAB only when used by an evolution of Machamp
  • Click on the generation numbers at the top to see level-up moves from other generations
 

By TM/HM

Generation VII
Other generations:
I - II - III - IV - V - VI
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Normal VI Sprite.png TM01 Work Up Normal Status —% 30
Bag TM Poison VI Sprite.png TM06 Toxic Poison Status 90% 10
Bag TM Fighting VI Sprite.png TM08 Bulk Up Fighting Status —% 20
Bag TM Normal VI Sprite.png TM10 Hidden Power Normal Special 60 100% 15
Bag TM Fire VI Sprite.png TM11 Sunny Day Fire Status —% 5
Bag TM Normal VI Sprite.png TM15 Hyper Beam Normal Special 150 90% 5
Bag TM Psychic VI Sprite.png TM16 Light Screen Psychic Status —% 30
Bag TM Normal VI Sprite.png TM17 Protect Normal Status —% 10
Bag TM Water VI Sprite.png TM18 Rain Dance Water Status —% 5
Bag TM Normal VI Sprite.png TM21 Frustration Normal Physical 100% 20
Bag TM Rock VI Sprite.png TM23 Smack Down Rock Physical 50 100% 15
Bag TM Ground VI Sprite.png TM26 Earthquake Ground Physical 100 100% 10
Bag TM Normal VI Sprite.png TM27 Return Normal Physical 100% 20
Bag TM Fighting VI Sprite.png TM31 Brick Break Fighting Physical 75 100% 15
Bag TM Normal VI Sprite.png TM32 Double Team Normal Status —% 15
Bag TM Fire VI Sprite.png TM35 Flamethrower Fire Special 90 100% 15
Bag TM Fire VI Sprite.png TM38 Fire Blast Fire Special 110 85% 5
Bag TM Rock VI Sprite.png TM39 Rock Tomb Rock Physical 60 95% 15
Bag TM Normal VI Sprite.png TM42 Facade Normal Physical 70 100% 20
Bag TM Psychic VI Sprite.png TM44 Rest Psychic Status —% 10
Bag TM Normal VI Sprite.png TM45 Attract Normal Status 100% 15
Bag TM Dark VI Sprite.png TM46 Thief Dark Physical 60 100% 25
Bag TM Fighting VI Sprite.png TM47 Low Sweep Fighting Physical 65 100% 20
Bag TM Normal VI Sprite.png TM48 Round Normal Special 60 100% 15
Bag TM Fighting VI Sprite.png TM52 Focus Blast Fighting Special 120 70% 5
Bag TM Dark VI Sprite.png TM56 Fling Dark Physical 100% 10
Bag TM Dark VI Sprite.png TM66 Payback Dark Physical 50 100% 10
Bag TM Normal VI Sprite.png TM68 Giga Impact Normal Physical 150 90% 5
Bag TM Rock VI Sprite.png TM71 Stone Edge Rock Physical 100 80% 5
Bag TM Ground VI Sprite.png TM78 Bulldoze Ground Physical 60 100% 20
Bag TM Rock VI Sprite.png TM80 Rock Slide Rock Physical 75 90% 10
Bag TM Poison VI Sprite.png TM84 Poison Jab Poison Physical 80 100% 20
Bag TM Normal VI Sprite.png TM87 Swagger Normal Status 85% 15
Bag TM Normal VI Sprite.png TM88 Sleep Talk Normal Status —% 10
Bag TM Normal VI Sprite.png TM90 Substitute Normal Status —% 10
Bag TM Normal VI Sprite.png TM100 Confide Normal Status —% 20
  • Bold indicates a move that gets STAB when used by Machamp
  • Italic indicates a move that gets STAB only when used by an evolution of Machamp
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VII
Other generations:
II - III - IV - V - VI
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
HitmonchanPangoro Bullet Punch Steel Physical 40 100% 30
HitmonleeHitmonchanHitmontopMakuhitaHariyamaMonferno
InfernapeLucarioSawk
Close Combat Fighting Physical 120 100% 5
HitmonchanHitmontopMedititeMedichamLucarioSawk Counter Fighting Physical 100% 20
Mr. MimeHawlucha Encore Normal Status 100% 5
HitmonchanMagmarMagmortarMedichamElectivire Fire Punch Fire Physical 75 100% 15
MakuhitaHariyama Heavy Slam Steel Physical 100% 10
HitmonchanMedicham Ice Punch Ice Physical 75 100% 15
MachopMachokeMachampMakuhitaHariyamaSableye Knock Off Dark Physical 65 100% 20
DrowzeeHypnoHitmonleeMr. MimeMedititeMedicham
MienfooMienshao
Meditate Psychic Status —% 40
MedititeMedicham Power Trick Psychic Status —% 10
HitmonchanHitmontopMr. MimeLucarioSawkMienfoo Quick Guard Fighting Status —% 15
HitmonleeHitmontop Rolling Kick Fighting Physical 60 85% 15
MakuhitaHariyama Smelling Salts Normal Physical 70 100% 10
HitmonchanElectabuzzElectivireMedichamMagmortar Thunder Punch Electric Physical 75 100% 15
GothitaGothoritaGothitelle Tickle Normal Status 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Machamp in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Machamp in that game.
  • Bold indicates a move that gets STAB when used by Machamp
  • Italic indicates a move that gets STAB only when used by an evolution of Machamp
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
II - III - IV - V - VI
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by tutoring.
  • A black or white abbreviation in a colored box indicates that Machamp can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Machamp cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Machamp
  • Italic indicates a move that gets STAB only when used by an evolution of Machamp
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VII
Other generations:
I - II - III - IV - V - VI
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Machamp
  • Italic indicates a move that gets STAB only when used by an evolution of Machamp
  • Click on the generation numbers at the top to see moves from other generations

Side game data

Pokémon Pinball
Pin068.png
Acquisition: Evolve
Pokémon Pinball RS
PinRS068.png
Acquisition: Evolve
Pokémon Trozei!
Trozeiani068.png
Rarity: Rare
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
MDP068.png Body size: 1
Recruit rate: Evolve
Friend AreaMt. Discipline
Phrases
51%-100% HP Can you even see my flurry of punches?
26%-50% HP Blast it... Half my health is gone already...
1%-25% HP It's no good... I can't lift my arms anymore...
Level up Hm! Leveled! My punching speed went up!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness, and Explorers of Sky
MDP068.png Body size: 1
Recruit rate: -10%
IQ group: D
Pokémon Ranger
Group:
Fighting
Poké Assist: Fighting PA.png
Fighting
Field move: Crush fm.pngCrush fm.pngCrush fm.png
(Crush ×3)
Loops: 10 Min. exp.: 110 Max. exp.: 140
Browser entry
Machamp can pulverize even huge Boulders using the power of its incredible body.
Pokémon Ranger: Shadows of Almia
Group:
Fighting
Poké Assist: Fighting PA.png
Fighting
Field move: Crush 3 field move.png
(Crush ×3)
Browser entry
It attacks with devastating punches and shock waves.
Pokémon Rumble
Attack ●●●●
Defense ●●●
Speed ●●●
Pokémon Rumble Blast
Attack ●●●●
Defense ●●●
Speed ●●●
PokéPark Wii: Pikachu's Adventure
PPW068.png PokéPark Pad entry:
This Pokémon came to the Cavern Zone to play! The Attraction he likes to play is Blaziken's Boulder Bash!
Pokémon Conquest
PCP068.png HP: ★★★★ Move: Cross Chop
Attack: ★★★★ Ability 1: Guts
Ability 2: Conqueror
Ability 3: Bodyguard
Defense: ★★★
Speed: ★★
Evolves from Machoke when it has a link of 60% or higher, after knocking out a Warrior's Pokémon in a manner that allows recruitment
Range: 3 Perfect Links: IsaMasatoshi, and Tadatsune
Pokémon Battle Trozei
Fighting
Attack Power: ★★★★★

BT068.png

Power of Six
Increases the damage dealt by matching six Pokémon.
Pokémon Shuffle
None.png
Fighting
None.png Attack Power: 70 - 125 Raise Max Level.png 10

#345
Shuffle068.png

Eject
Removes one non-Support Pokémon icon without fail.
Skill Swapper: Risk-Taker
Pokémon GO
GO068.png Base Stamina: 180 Base Attack: 234 Base Defense: 162
Egg Distance: N/A Evolution Requirement: N/A
Fast Attacks: Bullet PunchKarate Chop
Special Attacks: Stone EdgeSubmissionCross Chop

Evolution

066Machop.png
Unevolved
Machop
 Fighting 
Rare Candy
Level 28
067Machoke.png
First evolution
Machoke
 Fighting 
Pal Pad
Trade
068Machamp.png
Second evolution
Machamp
 Fighting 

 

Sprites

Generation I  
Red Blue   Yellow   Red Green
Spr 1b 068.png Spr b g1 068.png   Spr 1y 068.png Spr b g1 068.png   Spr 1g 068.png Spr b g1 068.png
Front Back   Front Back   Front Back
Generation II  
Gold   Silver   Crystal
Spr 2g 068.png Spr b 2g 068.png   Spr 2s 068.png Spr b 2g 068.png   Spr 2c 068.png Spr b 2c 068.png
Spr 2g 068 s.png Spr b 2g 068 s.png   Spr 2s 068 s.png Spr b 2g 068 s.png   Spr 2c 068 s.png Spr b 2g 068 s.png
Front Back   Front Back   Front Back
Generation III  
Ruby Sapphire   Emerald   FireRed LeafGreen
Spr 3r 068.png Spr b 3r 068.png   Spr 3e 068.png Spr b 3r 068.png   Spr 3f 068.png Spr b 3f 068.png
Spr 3r 068 s.png Spr b 3r 068 s.png   Spr 3e 068 s.png Spr b 3r 068 s.png   Spr 3f 068 s.png Spr b 3r 068 s.png
Front Back   Front Back   Front Back
Generation IV  
Diamond Pearl   Platinum   HeartGold SoulSilver
Spr 4d 068.png Spr b 4d 068.png   Spr 4p 068.png Spr b 4p 068.png   Spr 4h 068.png Spr b 4p 068.png
Spr 4d 068 s.png Spr b 4d 068 s.png   Spr 4p 068 s.png Spr b 4p 068 s.png   Spr 4h 068 s.png Spr b 4p 068 s.png
Front Back   Front Back   Front Back
Generation V  
Black White   Black 2 White 2
Spr 5b 068.png Spr b 5b 068.png   Spr 5b 068.png Spr b 5b 068.png
Spr 5b 068 s.png Spr b 5b 068 s.png   Spr 5b 068 s.png Spr b 5b 068 s.png
Front Back   Front Back
Generation VI  
X Y   Omega Ruby Alpha Sapphire
Spr 6x 068.png Spr b 6x 068.png   Spr 6x 068.png Spr b 6x 068.png
Spr 6x 068 s.png Spr b 6x 068 s.png   Spr 6x 068 s.png Spr b 6x 068 s.png
Front Back   Front Back
068MS.png For other sprites and images, please see Machamp images on the Bulbagarden Archives.

 

Trivia

  • In the Pokémon Red and Blue beta, Machamp was originally known as "Ju-Doh". This name is a corruption of judo, a fighting style.
  • Machamp could be seen as a counterpart to Alakazam. They are both the last stage of a three-part evolutionary family, both were introduced in Generation I, they reach their final stage by trading, and they both have a 75% male gender ratio. Also, Alakazam excels at the Special Attack stat, while Machamp excels at Attack. Moreover, a girl in Oreburgh City will trade her Abra in exchange for a Machop.
    • Machamp also can be seen as a counterpart to the Conkeldurr evolutionary line. Both of them are Fighting-type Pokémon whose Attack is their highest stat. They both have below average speed. They share the same base stat total. They both have same gender ratio, they both have three-evolutionary stages, and they both reach their respective final-evolutionary stage through trading.

Origin

Machamp appears to be based on a bodybuilder or wrestler. Seeing as it has more than two arms and blue skin, Machamp might also be based on a Hindu fake, perhaps Shiva or Vishnu.

Name origin

Machamp may be a combination of macho (Spanish for overly masculine or chauvinist) and championMacho has come to mean tough or masculine in English. Akin to Mr. Mime, the masculine attribute has no reflection on gender assignment, as both species can be male and female; however, Machop's evolutionary line does have a 3:1 male:female ratio, making the species predominantly—but not entirely—male. The name may also incorporate the term Mach, referring to the high speeds at which Machamp can dole out its powerful punches.

Kairiky is a corruption of 怪力 kairiki (superhuman strength). It is worth noting that kairiki is the Japanese name of Strength.

In other languages

Language Title Meaning
Japan Flag.png Japanese カイリキー Kairiky Corruption of 怪力 kairiki
France Flag.png French Mackogneur From macho and cogneur.
Spain Flag.png Spanish Machamp Same as English name
Germany Flag.png German Machomei From machomai, or Macho and Meister
Italy Flag.png Italian Machamp Same as English name
South Korea Flag.png Korean 괴력몬 Goeryeokmon From 괴력 gweryeok and monster
Hong Kong Flag.png Cantonese Chinese 怪力 Gwaailihk Means "Bewildering strength" or "Monster strength"
China and Taiwan Flags.png Mandarin Chinese 怪力 Guàilì Means "Bewildering strength" or "Monster strength"
 
 

 

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