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MimeJr

Class: Common
Types:
Psychic
Fairy
Catch Rate: 145
Level Gain Rate: Medium Fast
Base Reward EXP: 78
Reward EV Point: SpDefense: 1
MimeJr in game: 5,658 Who?
AVG Level: 27
Gender Ratios:
50% Male
50% Female
Pokemon Id: 439

Base Stats

HP: 20
Attack: 25
Defense: 45
SpAttack: 70
SpDefense: 90
Speed: 60
Total: 310
Default Ability 1: Move Expert
Default Ability 2: Psychic Novice
Default Ability 3: SpDefense Novice
Concept Artist: Nintendo
Artwork Artist: tonyficticium

MimeJr's elemental sensitivity to the enemy attacks:

: 100% : 100% : 0% : 100% : 25% : 100% : 100% : 200% : 100%
: 100% : 100% : 100% : 100% : 200% : 50% : 100% : 200% : 100%

MimeJr's Transformation Line

#439 MimeJr
Psychic (Type 1) Fairy (Type 2)
Level 46
If knowing Mimic move
#122 MrMime
Psychic (Type 1) Fairy (Type 2)
Level 56
Use item Mega Gem
#8122 Mega MrMime
Psychic (Type 1) Fairy (Type 2)

MimeJr's Other Forms

#2439 Shiny MimeJr
Psychic (Type 1) Fairy (Type 2)

MimeJr's Level-Up Attacks

ID: 39 Barrier Level: 1 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 96 Confusion Level: 1 Category: Special Base Power: 50 PP: 25 Accuracy: 100
ID: 436 Pound Level: 1 Category: Physical Base Power: 40 PP: 35 Accuracy: 100
ID: 650 Tickle Level: 1 Category: Status Base Power: 1 PP: 20 Accuracy: 100
ID: 101 Copycat Level: 4 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 362 Meditate Level: 8 Category: Status Base Power: 1 PP: 40 Accuracy: 1000
ID: 138 Double Slap Level: 15 Category: Physical Base Power: 15 PP: 10 Accuracy: 85
ID: 169 Encore Level: 18 Category: Status Base Power: 1 PP: 5 Accuracy: 100
ID: 374 Mimic Level: 18 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 339 Light Screen Level: 22 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 478 Reflect Level: 22 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 450 Psybeam Level: 25 Category: Special Base Power: 65 PP: 20 Accuracy: 100
ID: 608 Substitute Level: 29 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 477 Recycle Level: 32 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 658 Trick Level: 36 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 452 Psychic Level: 39 Category: Special Base Power: 90 PP: 10 Accuracy: 100
ID: 499 Role Play Level: 43 Category: Status Base Power: 1 PP: 15 Accuracy: 1000
ID: 40 Baton Pass Level: 46 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 507 Safeguard Level: 50 Category: Status Base Power: 1 PP: 25 Accuracy: 1000

TM (Technical Machine) Moves MimeJr Can Learn

ID: 458 Psyshock TM003 Category: Special Base Power: 80 PP: 10 Accuracy: 100
ID: 77 Calm Mind TM004 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 653 Toxic TM006 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 278 Hidden Power TM010 Category: Special Base Power: 60 PP: 15 Accuracy: 100
ID: 611 Sunny Day TM011 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 632 Taunt TM012 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 449 Protect TM017 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 471 Rain Dance TM018 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 226 Frustration TM021 Category: Physical Base Power: 1 PP: 20 Accuracy: 100
ID: 570 Solar Beam TM022 Category: Special Base Power: 120 PP: 10 Accuracy: 100
ID: 649 Thunderbolt TM024 Category: Special Base Power: 90 PP: 15 Accuracy: 100
ID: 644 Thunder TM025 Category: Special Base Power: 110 PP: 10 Accuracy: 70
ID: 485 Return TM027 Category: Physical Base Power: 1 PP: 20 Accuracy: 100
ID: 524 Shadow Ball TM030 Category: Special Base Power: 80 PP: 15 Accuracy: 100
ID: 65 Brick Break TM031 Category: Physical Base Power: 75 PP: 15 Accuracy: 100
ID: 139 Double Team TM032 Category: Status Base Power: 1 PP: 15 Accuracy: 1000
ID: 652 Torment TM041 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 179 Facade TM042 Category: Physical Base Power: 70 PP: 20 Accuracy: 100
ID: 482 Rest TM044 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 30 Attract TM045 Category: Status Base Power: 1 PP: 15 Accuracy: 100
ID: 639 Thief TM046 Category: Physical Base Power: 75 PP: 25 Accuracy: 100
ID: 504 Round TM048 Category: Special Base Power: 60 PP: 10 Accuracy: 100
ID: 209 Fling TM056 Category: Physical Base Power: 80 PP: 10 Accuracy: 100
ID: 83 Charge Beam TM057 Category: Special Base Power: 50 PP: 10 Accuracy: 90
ID: 648 Thunder Wave TM073 Category: Status Base Power: 1 PP: 20 Accuracy: 100
ID: 451 Psych Up TM077 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 313 Infestation TM083 Category: Special Base Power: 20 PP: 20 Accuracy: 100
ID: 153 Dream Eater TM085 Category: Special Base Power: 100 PP: 15 Accuracy: 100
ID: 243 Grass Knot TM086 Category: Special Base Power: 70 PP: 20 Accuracy: 100
ID: 617 Swagger TM087 Category: Status Base Power: 1 PP: 15 Accuracy: 90
ID: 556 Sleep Talk TM088 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 659 Trick Room TM092 Category: Status Base Power: 1 PP: 5 Accuracy: 100
ID: 94 Confide TM100 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 396 Natural Gift TM108 Category: Physical Base Power: 80 PP: 15 Accuracy: 100
ID: 216 Focus Punch TM113 Category: Physical Base Power: 150 PP: 20 Accuracy: 100
ID: 308 Icy Wind TM116 Category: Special Base Power: 55 PP: 15 Accuracy: 95
ID: 567 Snore TM120 Category: Special Base Power: 50 PP: 15 Accuracy: 100
ID: 79 Captivate TM124 Category: Status Base Power: 1 PP: 20 Accuracy: 100
ID: 265 Headbutt TM126 Category: Physical Base Power: 70 PP: 15 Accuracy: 100
ID: 392 Mud-Slap TM127 Category: Special Base Power: 20 PP: 10 Accuracy: 100
ID: 205 Flash TM128 Category: Status Base Power: 1 PP: 20 Accuracy: 100
ID: 517 Secret Power TM129 Category: Physical Base Power: 70 PP: 20 Accuracy: 100
ID: 16 Ally Switch TM130 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 547 Skill Swap TM139 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 151 Drain Punch TM141 Category: Physical Base Power: 75 PP: 10 Accuracy: 100
ID: 350 Magic Coat TM144 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 351 Magic Room TM145 Category: Status Base Power: 1 PP: 5 Accuracy: 100
ID: 539 Shock Wave TM147 Category: Special Base Power: 60 PP: 20 Accuracy: 1000
ID: 541 Signal Beam TM148 Category: Special Base Power: 75 PP: 15 Accuracy: 100
ID: 566 Snatch TM149 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 697 Wonder Room TM151 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 637 Telekinesis TM161 Category: Status Base Power: 1 PP: 15 Accuracy: 1000
ID: 171 Endure TM182 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 667 Uproar TM224 Category: Special Base Power: 90 PP: 10 Accuracy: 100
ID: 108 Covet TM232 Category: Physical Base Power: 70 PP: 25 Accuracy: 100
ID: 182 Fake Out TM234 Category: Physical Base Power: 40 PP: 10 Accuracy: 100
ID: 276 Helping Hand TM246 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 270 Healing Wish TM302 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 232 Future Sight TM315 Category: Special Base Power: 120 PP: 10 Accuracy: 100
ID: 84 Charm TM322 Category: Status Base Power: 1 PP: 20 Accuracy: 100
ID: 95 Confuse Ray TM330 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 395 Nasty Plot TM352 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 636 Teeter Dance TM355 Category: Status Base Power: 1 PP: 20 Accuracy: 100
ID: 298 Hypnosis TM390 Category: Status Base Power: 1 PP: 20 Accuracy: 60
ID: 680 Wake-Up Slap TM391 Category: Physical Base Power: 70 PP: 10 Accuracy: 100
ID: 440 Power Split TM413 Category: Status Base Power: 1 PP: 15 Accuracy: 100
ID: 454 Psychic Terrain TM555 Category: Status Base Power: 1 PP: 10 Accuracy: 100
Pokémon: MimeJr - Level Gain Rate: Medium Fast - Class: Common
This level gain rate Pokémon required total EXP amounts for each level
L 1: 0 EXP
L 2: 48 EXP
L 3: 162 EXP
L 4: 384 EXP
L 5: 750 EXP
L 6: 1,296 EXP
L 7: 2,058 EXP
L 8: 3,072 EXP
L 9: 4,374 EXP
L 10: 6,000 EXP
L 11: 7,986 EXP
L 12: 10,368 EXP
L 13: 13,182 EXP
L 14: 16,464 EXP
L 15: 20,250 EXP
L 16: 24,576 EXP
L 17: 29,478 EXP
L 18: 34,992 EXP
L 19: 41,154 EXP
L 20: 48,000 EXP
L 21: 55,566 EXP
L 22: 63,888 EXP
L 23: 73,002 EXP
L 24: 82,944 EXP
L 25: 93,750 EXP
L 26: 105,456 EXP
L 27: 118,098 EXP
L 28: 131,712 EXP
L 29: 146,334 EXP
L 30: 162,000 EXP
L 31: 178,746 EXP
L 32: 196,608 EXP
L 33: 215,622 EXP
L 34: 235,824 EXP
L 35: 257,250 EXP
L 36: 279,936 EXP
L 37: 303,918 EXP
L 38: 329,232 EXP
L 39: 355,914 EXP
L 40: 384,000 EXP
L 41: 413,526 EXP
L 42: 444,528 EXP
L 43: 477,042 EXP
L 44: 511,104 EXP
L 45: 546,750 EXP
L 46: 584,016 EXP
L 47: 622,938 EXP
L 48: 663,552 EXP
L 49: 705,894 EXP
L 50: 750,000 EXP
L 51: 795,906 EXP
L 52: 843,648 EXP
L 53: 893,262 EXP
L 54: 944,784 EXP
L 55: 998,250 EXP
L 56: 1,053,696 EXP
L 57: 1,111,158 EXP
L 58: 1,170,672 EXP
L 59: 1,232,274 EXP
L 60: 1,296,000 EXP
L 61: 1,361,886 EXP
L 62: 1,429,968 EXP
L 63: 1,500,282 EXP
L 64: 1,572,864 EXP
L 65: 1,647,750 EXP
L 66: 1,724,976 EXP
L 67: 1,804,578 EXP
L 68: 1,886,592 EXP
L 69: 1,971,054 EXP
L 70: 2,058,000 EXP
L 71: 2,147,466 EXP
L 72: 2,239,488 EXP
L 73: 2,334,102 EXP
L 74: 2,431,344 EXP
L 75: 2,531,250 EXP
L 76: 2,633,856 EXP
L 77: 2,739,198 EXP
L 78: 2,847,312 EXP
L 79: 2,958,234 EXP
L 80: 3,072,000 EXP
L 81: 3,188,646 EXP
L 82: 3,308,208 EXP
L 83: 3,430,722 EXP
L 84: 3,556,224 EXP
L 85: 3,684,750 EXP
L 86: 3,816,336 EXP
L 87: 3,951,018 EXP
L 88: 4,088,832 EXP
L 89: 4,229,814 EXP
L 90: 4,374,000 EXP
L 91: 4,521,426 EXP
L 92: 4,672,128 EXP
L 93: 4,826,142 EXP
L 94: 4,983,504 EXP
L 95: 5,144,250 EXP
L 96: 5,308,416 EXP
L 97: 5,476,038 EXP
L 98: 5,647,152 EXP
L 99: 5,821,794 EXP
L 100: 6,000,000 EXP
L 101: 6,300,000 EXP
L 102: 6,615,000 EXP
L 103: 6,945,000 EXP
L 104: 7,292,000 EXP
L 105: 7,656,000 EXP
L 106: 8,038,000 EXP
L 107: 8,439,000 EXP
L 108: 8,860,000 EXP
L 109: 9,303,000 EXP
L 110: 9,768,000 EXP
L 111: 10,256,000 EXP
L 112: 10,768,000 EXP
L 113: 11,306,000 EXP
L 114: 11,871,000 EXP
L 115: 12,464,000 EXP
L 116: 13,087,000 EXP
L 117: 13,741,000 EXP
L 118: 14,428,000 EXP
L 119: 15,149,000 EXP
L 120: 15,906,000 EXP
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Important notice! Pokemon MimeJr is a fictional character of humans.
There is only single Creator of everything and anything
All Pokemon are made up by humans based on real animals or existing objects.
The stroies of Pokemon are all fictional and in most cases illogical or nonsense.
Games are for only fun time and do never put any spiritual/religional or deity meaning into them!
Never pass your necessary jobs and duties due to gameplaying!



Official Pokemon Info from Bulbapedia (Content is available under Attribution-NonCommercial-ShareAlike 2.5)

Mime Jr.
Mime Pokémon
???
Manene
#439
Mime Jr.
Images on the Bulbagarden Archives
Type
Psychic Fairy
Abilities
Soundproof or Filter Technician
Hidden Ability
Gender ratio
 
 
50% male, 50% female
Catch rate
145 (19%)
Breeding
Egg Group
Undiscovered
Hatch time
6682 - 6938 steps
Height
2'00" 0.6 m
Weight
28.7 lbs. 13.0 kg
Regional numbers
Pokédex
#094
Sinnoh
Coastal
#113
Kalos
Browser
R-164
Almia
R-169/N-101
Oblivia
Base experience yield
78
Gen. IV
62
V+
Leveling rate
Medium Fast
EV yield
Total: 1
0
HP
0
Atk
0
Def
0
Sp.Atk
1
Sp.Def
0
Speed
Body style
Body12.png
Footprint
F439.png
Pokédex color
 Pink
Base friendship
70
External Links

Mime Jr. (Japanese??? Manene) is a dual-type Psychic/Fairy baby Pokémon introduced in Generation IV. Prior to Generation VI, it was a pure Psychic-type Pokémon.

It evolves into Mr. Mime when leveled up while knowing Mimic.

Biology

Mime Jr. is a small, pink Pokémon with dark blue legs and "hat," which appears crooked and has a white ball on it. A red bump appears on its stomach and a typical red clown nose appears on its face. It has slender arms and small hands. Mime Jr. has a knack for imitating others; it can easily pick up emotions of those around it and imitate it. It has been known to mimic its foes in order to make distractions. Once the foe is confused, it will quickly escape. It likes places where many people gather.

In the anime

 
Mime Jr. in the anime

Major appearances

James's Mime Jr.

 

James obtained a Mime Jr. from his Nanny and Pop-Pop in Sweet Baby James.

Other

Mime Jr. first appeared in Lucario and the Mystery of Mew as Queen Ilene's Pokémon. In the same movie, Mew took the form of it.

A Mime Jr. and a Bonsly that were stars of a television show went missing in King and Queen for a Day. When the two Pokémon were found, they were discovered to be sick and James's Mime Jr. and Brock's Bonslyhad to fill in for them.

A Mime Jr. appeared in Performing with Fiery Charm!, under the ownership of a Connoisseur named Santo.

Minor appearances

One also appeared in Meloetta's Moonlight Serenade.

A Mime Jr. appeared in Day Three Blockbusters!.

A Mime Jr. appeared in Cloudy Fate, Bright Future!, under the ownership of a Psychic.

A Mime Jr. appeared in Party Dancecapades!, under the ownership of a Performer attending Monsieur Pierre's dance party.

Two Mime Jr. appeared in A League of His Own!, both under the ownership of two different Trainers. 

Pokédex entries

Episode Pokémon Source Entry
AG147 Mime Jr. Ash's Pokédex Mime Jr., the Mime Pokémon. It can quickly imitate anyone it sees. It can sense people's emotions as well, and when it senses danger it will erect a barrier, so it can escape.
This concludes the entries from the Advanced Generation series.

In the manga

 
Mime Jr. in Pokémon Adventures

In the Phantom Thief Pokémon 7 manga

Hiori, the hero of Phantom Thief Pokémon 7, has a Mime Jr. While Mime Jr.'s primary duty to Hiori is to receive messages intended for Hiori's alter-ego, the Phantom Thief named Pokémon 7, he has also used it in battle a couple of times. It first appears in Seven's Real Identity In Peril

In the Pokémon Diamond and Pearl Adventure! manga

Jun's Mime Jr. is seen standing next to him in A Surprise Visit from Hareta's Father!.

In the Pokémon Pocket Monsters manga

Dia owns a Mime Jr.

In the TCG

Main article: Mime Jr. (TCG)

Game data

NPC appearances

Pokédex entries

This Pokémon was unavailable prior to Generation IV.
Generation IV  
Diamond It habitually mimics foes. Once mimicked, the foe cannot take its eyes off this Pokémon.
Pearl It likes places where people gather. It mimics foes to confuse them, then makes its getaway.
Platinum It mimics the expressions and motions of those it sees to understand the feelings of others.
HeartGold In an attempt to confuse its enemy, it mimics the enemy’s movements. Then it wastes no time in making itself scarce!
SoulSilver
Generation V  
Black It mimics the expressions and motions of those it sees to understand the feelings of others.
White
Black 2 It mimics the expressions and motions of those it sees to understand the feelings of others.
White 2
Generation VI  
X In an attempt to confuse its enemy, it mimics the enemy’s movements. Then it wastes no time in making itself scarce!
Y It habitually mimics foes. Once mimicked, the foe cannot take its eyes off this Pokémon.
Omega Ruby In an attempt to confuse its enemy, it mimics the enemy’s movements. Then it wastes no time in making itself scarce!
Alpha Sapphire It habitually mimics foes. Once mimicked, the foe cannot take its eyes off this Pokémon.

 

Game locations

This Pokémon was unavailable prior to Generation IV.
Generation IV  
Diamond
Routes 209 and 210Trophy Garden
Pearl
Trophy Garden
Platinum
Trophy Garden
HeartGold SoulSilver
Breed Mr. Mime holding an Odd Incense
Pokéwalker
Sinnoh Field
Generation V  
Black White
Trade
Black 2
Trade
White 2
Breed Mr. Mime holding an Odd Incense
Generation VI  
X Y
Reflection Cave (Horde Encounter)
Omega Ruby Alpha Sapphire
Trade
Generation VII  
Sun Moon
Pokémon Bank

 

In side games

This Pokémon was unavailable prior to Generation IV.
Generation IV  
MD Time MD Darkness
Happy Outlook (B1-B19)
MD Sky
Happy Outlook (B1-B19)
Ranger: SoA
Boyleland
Rumble
Eternal Tower
PokéPark Wii
Meeting Place
Ranger: GS
Old MansionFire Temple
Generation V  
Rumble Blast
Tower: Challenger's Ground
Rumble U
Toy Collection: Guided by Pichu
Generation VI  
Battle Trozei
Mysterious Fountain: Stage 3
Shuffle
Albens Town: Stage 214
Rumble World
Dark Land: Ice Floe Island (All Areas)
Picross
Area 03: Stage 03

 

Held items

Game Held Item(s)
Diamond Pearl Leppa Berry Leppa Berry (5%)
Platinum

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 20  
80 - 127 150 - 244
Attack: 25  
27 - 84 49 - 163
Defense: 45  
45 - 106 85 - 207
Sp.Atk: 70  
67 - 134 130 - 262
Sp.Def: 90  
85 - 156 166 - 306
Speed: 60  
58 - 123 112 - 240
Total: 310   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVsIVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

 

 

 

 

 

 

 

 

 

 

 

Pokéathlon stats

Speed
4/5 ?????
Power
1/2 ??
Skill
3/5 ?????
Stamina
1/3 ???
Jump
3/3 ???
Total
12/18 ???

 

 

 

 

 

 

Type effectiveness

Under normal battle conditions in Generation VII, this Pokémon is:  
Damaged
normally by:
Normal
Flying
Ground
Rock
Bug
Fire
Water
Grass
Electric
Ice
Dark
Fairy
Weak to:
Poison
Ghost
Steel
Immune to:
Dragon
Resistant to:
Fighting ¼×
Psychic ½×
Notes:

Learnset

By leveling up

Generation VII
Other generations:
IV - V - VI
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
1 Tickle Normal Status 100% 20
1 Barrier Psychic Status —% 20
1 Confusion Psychic Special 50 100% 25
4 Copycat Normal Status —% 20
8 Meditate Psychic Status —% 40
11 Double Slap Normal Physical 15 85% 10
15 Mimic Normal Status —% 10
18 Encore Normal Status 100% 5
22 Light Screen Psychic Status —% 30
22 Reflect Psychic Status —% 20
25 Psybeam Psychic Special 65 100% 20
29 Substitute Normal Status —% 10
32 Recycle Normal Status —% 10
36 Trick Psychic Status 100% 10
39 Psychic Psychic Special 90 100% 10
43 Role Play Psychic Status —% 10
46 Baton Pass Normal Status —% 40
50 Safeguard Normal Status —% 25
  • Bold indicates a move that gets STAB when used by Mime Jr.
  • Italic indicates a move that gets STAB only when used by an evolution of Mime Jr.
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

 
Generation VII
Other generations:
IV - V - VI
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Psychic VI Sprite.png TM03 Psyshock Psychic Special 80 100% 10
Bag TM Psychic VI Sprite.png TM04 Calm Mind Psychic Status —% 20
Bag TM Poison VI Sprite.png TM06 Toxic Poison Status 90% 10
Bag TM Normal VI Sprite.png TM10 Hidden Power Normal Special 60 100% 15
Bag TM Fire VI Sprite.png TM11 Sunny Day Fire Status —% 5
Bag TM Dark VI Sprite.png TM12 Taunt Dark Status 100% 20
Bag TM Psychic VI Sprite.png TM16 Light Screen Psychic Status —% 30
Bag TM Normal VI Sprite.png TM17 Protect Normal Status —% 10
Bag TM Water VI Sprite.png TM18 Rain Dance Water Status —% 5
Bag TM Normal VI Sprite.png TM20 Safeguard Normal Status —% 25
Bag TM Normal VI Sprite.png TM21 Frustration Normal Physical 100% 20
Bag TM Grass VI Sprite.png TM22 Solar Beam Grass Special 120 100% 10
Bag TM Electric VI Sprite.png TM24 Thunderbolt Electric Special 90 100% 15
Bag TM Electric VI Sprite.png TM25 Thunder Electric Special 110 70% 10
Bag TM Normal VI Sprite.png TM27 Return Normal Physical 100% 20
Bag TM Psychic VI Sprite.png TM29 Psychic Psychic Special 90 100% 10
Bag TM Ghost VI Sprite.png TM30 Shadow Ball Ghost Special 80 100% 15
Bag TM Fighting VI Sprite.png TM31 Brick Break Fighting Physical 75 100% 15
Bag TM Normal VI Sprite.png TM32 Double Team Normal Status —% 15
Bag TM Psychic VI Sprite.png TM33 Reflect Psychic Status —% 20
Bag TM Dark VI Sprite.png TM41 Torment Dark Status 100% 15
Bag TM Normal VI Sprite.png TM42 Facade Normal Physical 70 100% 20
Bag TM Psychic VI Sprite.png TM44 Rest Psychic Status —% 10
Bag TM Normal VI Sprite.png TM45 Attract Normal Status 100% 15
Bag TM Dark VI Sprite.png TM46 Thief Dark Physical 60 100% 25
Bag TM Normal VI Sprite.png TM48 Round Normal Special 60 100% 15
Bag TM Dark VI Sprite.png TM56 Fling Dark Physical 100% 10
Bag TM Electric VI Sprite.png TM57 Charge Beam Electric Special 50 90% 10
Bag TM Electric VI Sprite.png TM73 Thunder Wave Electric Status 90% 20
Bag TM Normal VI Sprite.png TM77 Psych Up Normal Status —% 10
Bag TM Bug VI Sprite.png TM83 Infestation Bug Special 20 100% 20
Bag TM Psychic VI Sprite.png TM85 Dream Eater Psychic Special 100 100% 15
Bag TM Grass VI Sprite.png TM86 Grass Knot Grass Special 100% 20
Bag TM Normal VI Sprite.png TM87 Swagger Normal Status 85% 15
Bag TM Normal VI Sprite.png TM88 Sleep Talk Normal Status —% 10
Bag TM Normal VI Sprite.png TM90 Substitute Normal Status —% 10
Bag TM Psychic VI Sprite.png TM92 Trick Room Psychic Status —% 5
Bag TM Normal VI Sprite.png TM100 Confide Normal Status —% 20
  • Bold indicates a move that gets STAB when used by Mime Jr.
  • Italic indicates a move that gets STAB only when used by an evolution of Mime Jr.
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VII
Other generations:
IV - V - VI
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
BunearyLopunnyGothitaGothoritaGothitelle Charm Fairy Status 100% 20
MagmarMagmortarSableyeVolbeat Confuse Ray Ghost Status 100% 10
MakuhitaHariyamaSableyeMienfooMienshao Fake Out Normal Physical 40 100% 10
KadabraAlakazamDrowzeeHypnoGothitaGothorita
Gothitelle
Future Sight Psychic Special 120 100% 10
BunearyLopunny Healing Wish Psychic Status —% 10
DrowzeeHypnoSpinda Hypnosis Psychic Status 60% 20
Spinda Icy Wind* Ice Special 55 95% 15
GothitaGothoritaGothitelle Magic Room Psychic Status —% 10
Mr. Mime Mimic Normal Status —% 10
DrowzeeHypnoChimcharCroagunkToxicroak Nasty Plot Dark Status —% 20
ElgyemBeheeyem Power Split Psychic Status —% 10
Spinda Teeter Dance Normal Status 100% 20
KadabraAlakazamMr. Mime Trick Psychic Status 100% 10
MachopMachokeMachampMakuhitaHariyamaTimburr
GurdurrConkeldurr
Wake-Up Slap Fighting Physical 70 100% 10
  • Moves marked with an asterisk (*) must be chain bred onto Mime Jr. in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Mime Jr. in that game.
  • Bold indicates a move that gets STAB when used by Mime Jr.
  • Italic indicates a move that gets STAB only when used by an evolution of Mime Jr.
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
IV - V - VI
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by tutoring.
  • A black or white abbreviation in a colored box indicates that Mime Jr. can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Mime Jr. cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Mime Jr.
  • Italic indicates a move that gets STAB only when used by an evolution of Mime Jr.
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

Side game data

Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness, and Explorers of Sky
MDP439.png Body size: 1
Recruit rate: 8.2%
IQ group: F
Pokémon Ranger: Shadows of Almia
Group:
Psychic
Poké Assist: Psychic PA.png
Psychic
Field move: None
Browser entry
It launches strange orbs to attack. It protects itself with a psychic barrier.
Pokémon Ranger: Guardian Signs
Group:
Psychic
Poké Assist:
(present)
Psychic Assist.png
Psychic
Field move:
(present)
Tackle 1 field move.png
(Tackle ×1)
Poké Assist:
(past)
Psychic Assist.png
Psychic
Field move:
(past)
Tackle 1 field move.png
(Tackle ×1)
Browser entry
It attacks by launching strange rings that make Pokémon Stopped.
Pokémon Rumble
Attack ??
Defense ???
Speed ???
Pokémon Rumble Blast
Attack ??
Defense ???
Speed ???
PokéPark Wii: Pikachu's Adventure
PPW439.png PokéPark Pad entry:
Mime Jr. will give you some interesting stats. You'll find him in the Tree House. His favorite Attraction is Rayquaza's Balloon Panic.
Pokémon Battle Trozei
Psychic
Attack Power: ?????

BT439.png

 
 
Pokémon Shuffle
None.png
Psychic
None.png Attack Power: 50 - 70 Raise Max Level.png 0

#294
Shuffle439.png

Quirky
Occasionally erases one extra matching Pokémon elsewhere.

 

Evolution

439Mime Jr.png
Baby form
Mime Jr.
 Psychic  Fairy 
Odd Incense
Breed
holding Odd Incense



TM Normal VI
Level up
knowing Mimic
122Mr. Mime.png
First evolution
Mr. Mime
 Psychic  Fairy 

 

Sprites

This Pokémon was unavailable prior to Generation IV.
Generation IV  
Diamond Pearl   Platinum   HeartGold SoulSilver
Spr 4d 439.png Spr b 4d 439.png   Spr 4p 439.png Spr b 4d 439.png   Spr 4p 439.png Spr b 4h 439.png
Spr 4d 439 s.png Spr b 4d 439 s.png   Spr 4p 439 s.png Spr b 4d 439 s.png   Spr 4p 439 s.png Spr b 4d 439 s.png
Front Back   Front Back   Front Back
Generation V  
Black White   Black 2 White 2
Spr 5b 439.png Spr b 5b 439.png   Spr 5b 439.png Spr b 5b 439.png
Spr 5b 439 s.png Spr b 5b 439 s.png   Spr 5b 439 s.png Spr b 5b 439 s.png
Front Back   Front Back
Generation VI  
X Y   Omega Ruby Alpha Sapphire
Spr 6x 439.png Spr b 6x 439.png   Spr 6x 439.png Spr b 6x 439.png
Spr 6x 439 s.png Spr b 6x 439 s.png   Spr 6x 439 s.png Spr b 6x 439 s.png
Front Back   Front Back
439MS.png For other sprites and images, please see Mime Jr. images on the Bulbagarden Archives.

 

Trivia

  • Mime Jr. is the only Pokémon with a catch rate of 145.
  • In HeartGold and SoulSilver, if the player has a Mime Jr. as their partner in Copycat's room, the Mime Jr. will "mimic" the player when interacted with.

Origin

Mime Jr. is based on a mime and a clown. Its secondary Fairy typing and pointed hat indicate that it may also be based on fairy tale gnomes. Its upper body and simple design also suggest that it is a tsukumogami based on a cloth hand puppet, to complement the dummy-like appearance of Mr. Mime.

Name origin

Mime Jr. is derived from the name of its evolution, Mr. Mime.

Manene may be a combination of ?? mane (mimicry) and nene (Spanish for baby).

In other languages

Language Title Meaning
Japan Flag.png Japanese ??? Manene From ?? mane (mimicry) and nene (Spanish for baby)
France Flag.png French Mime Jr Same as English name
Spain Flag.png Spanish Mime Jr. Same as English name
Germany Flag.png German Pantimimi From Pantomime and Mimik
Italy Flag.png Italian Mime Jr. Same as English name
South Korea Flag.png Korean ??? Hungnaenae From ????
Hong Kong Flag.png Cantonese Chinese    
China and Taiwan Flags.png Mandarin Chinese ??? Mó Ní Ní Transliteration of its Japanese name. ? also means magic.
 
 

 

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