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Hitmonlee

Class: Rare
Type:
Fighting
Catch Rate: 45
Level Gain Rate: Medium Fast
Base Reward EXP: 486
Reward EV Point: Attack: 2
Hitmonlee in game: 585 Who?
AVG Level: 69
Gender Ratios:
100% Male
0% Female
Pokemon Id: 106

Base Stats

HP: 50
Attack: 120
Defense: 53
SpAttack: 35
SpDefense: 110
Speed: 87
Total: 455
Default Ability 1: Physical Master
Default Ability 2: Maximum Accuracy
Default Ability 3: Speed Gainer
Concept Artist: Nintendo
Artwork Artist: luigicuau10

Where Hitmonlee can be captured:

Display More...

Hitmonlee's elemental sensitivity to the enemy attacks:

: 50% : 50% : 100% : 100% : 100% : 100% : 200% : 100% : 100%
: 100% : 100% : 200% : 100% : 100% : 200% : 50% : 100% : 100%

Hitmonlee's Transformation Line

#236 Tyrogue
Fighting (Type 1)
Level 45
If Attack is greater than Defense
#106 Hitmonlee
Fighting (Type 1)
Level 55
Use item Mega Gem
If Pokemon current id is 106
#8106 Mega Hitmonlee
Fighting (Type 1)
#236 Tyrogue
Fighting (Type 1)
Level 45
If Defense is greater than Attack
#107 Hitmonchan
Fighting (Type 1)
Level 55
Use item Mega Gem
If Pokemon current id is 107
#8107 Mega Hitmonchan
Fighting (Type 1)
#236 Tyrogue
Fighting (Type 1)
Level 45
If Attack is equal to Defense
#237 Hitmontop
Fighting (Type 1)
Level 55
Use item Mega Gem
If Pokemon current id is 237
#8237 Mega Hitmontop
Fighting (Type 1)

Hitmonlee's Other Forms

#2106 Shiny-Hitmonlee
Fighting (Type 1)

HM (Hidden Machine) Moves Hitmonlee Can Learn

ID: 601 Strength HM04 Category: Physical Base Power: 80 PP: 15 Accuracy: 100
ID: 495 Rock Smash HM06 Category: Physical Base Power: 40 PP: 15 Accuracy: 100

Hitmonlee's Level-Up Attacks

ID: 91 Close Combat Level: 1 Category: Physical Base Power: 120 PP: 5 Accuracy: 100
ID: 137 Double Kick Level: 1 Category: Physical Base Power: 30 PP: 30 Accuracy: 100
ID: 364 Mega Kick Level: 1 Category: Physical Base Power: 120 PP: 5 Accuracy: 75
ID: 487 Revenge Level: 1 Category: Physical Base Power: 60 PP: 10 Accuracy: 100
ID: 488 Reversal Level: 1 Category: Physical Base Power: 1 PP: 15 Accuracy: 100
ID: 362 Meditate Level: 5 Category: Status Base Power: 1 PP: 40 Accuracy: 1000
ID: 500 Rolling Kick Level: 9 Category: Physical Base Power: 60 PP: 15 Accuracy: 85
ID: 321 Jump Kick Level: 13 Category: Physical Base Power: 100 PP: 10 Accuracy: 95
ID: 65 Brick Break Level: 17 Category: Physical Base Power: 75 PP: 15 Accuracy: 100
ID: 215 Focus Energy Level: 21 Category: Status Base Power: 1 PP: 30 Accuracy: 1000
ID: 186 Feint Level: 25 Category: Physical Base Power: 50 PP: 10 Accuracy: 100
ID: 280 High Jump Kick Level: 29 Category: Physical Base Power: 130 PP: 10 Accuracy: 90
ID: 375 Mind Reader Level: 33 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 219 Foresight Level: 37 Category: Status Base Power: 1 PP: 40 Accuracy: 1000
ID: 691 Wide Guard Level: 41 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 51 Blaze Kick Level: 45 Category: Physical Base Power: 85 PP: 10 Accuracy: 90
ID: 171 Endure Level: 49 Category: Status Base Power: 1 PP: 5 Accuracy: 1000

TM (Technical Machine) Moves Hitmonlee Can Learn

ID: 699 Work Up TM001 Category: Status Base Power: 1 PP: 30 Accuracy: 1000
ID: 653 Toxic TM006 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 72 Bulk Up TM008 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 278 Hidden Power TM010 Category: Special Base Power: 60 PP: 15 Accuracy: 100
ID: 611 Sunny Day TM011 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 449 Protect TM017 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 471 Rain Dance TM018 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 226 Frustration TM021 Category: Physical Base Power: 1 PP: 20 Accuracy: 100
ID: 159 Earthquake TM026 Category: Physical Base Power: 100 PP: 10 Accuracy: 100
ID: 485 Return TM027 Category: Physical Base Power: 1 PP: 20 Accuracy: 100
ID: 65 Brick Break TM031 Category: Physical Base Power: 75 PP: 15 Accuracy: 100
ID: 139 Double Team TM032 Category: Status Base Power: 1 PP: 15 Accuracy: 1000
ID: 497 Rock Tomb TM039 Category: Physical Base Power: 60 PP: 15 Accuracy: 95
ID: 179 Facade TM042 Category: Physical Base Power: 70 PP: 20 Accuracy: 100
ID: 482 Rest TM044 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 30 Attract TM045 Category: Status Base Power: 1 PP: 15 Accuracy: 100
ID: 639 Thief TM046 Category: Physical Base Power: 75 PP: 25 Accuracy: 100
ID: 344 Low Sweep TM047 Category: Physical Base Power: 65 PP: 20 Accuracy: 100
ID: 504 Round TM048 Category: Special Base Power: 60 PP: 10 Accuracy: 100
ID: 214 Focus Blast TM052 Category: Special Base Power: 120 PP: 5 Accuracy: 70
ID: 209 Fling TM056 Category: Physical Base Power: 80 PP: 10 Accuracy: 100
ID: 598 Stone Edge TM071 Category: Physical Base Power: 100 PP: 5 Accuracy: 80
ID: 73 Bulldoze TM078 Category: Physical Base Power: 60 PP: 20 Accuracy: 100
ID: 494 Rock Slide TM080 Category: Physical Base Power: 75 PP: 10 Accuracy: 90
ID: 431 Poison Jab TM084 Category: Physical Base Power: 80 PP: 20 Accuracy: 100
ID: 617 Swagger TM087 Category: Status Base Power: 1 PP: 15 Accuracy: 90
ID: 556 Sleep Talk TM088 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 608 Substitute TM090 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 94 Confide TM100 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 140 Double-Edge TM103 Category: Physical Base Power: 120 PP: 15 Accuracy: 100
ID: 396 Natural Gift TM108 Category: Physical Base Power: 80 PP: 15 Accuracy: 100
ID: 216 Focus Punch TM113 Category: Physical Base Power: 150 PP: 20 Accuracy: 100
ID: 499 Role Play TM119 Category: Status Base Power: 1 PP: 15 Accuracy: 1000
ID: 567 Snore TM120 Category: Special Base Power: 50 PP: 15 Accuracy: 100
ID: 79 Captivate TM124 Category: Status Base Power: 1 PP: 20 Accuracy: 100
ID: 492 Rock Climb TM125 Category: Physical Base Power: 90 PP: 20 Accuracy: 85
ID: 265 Headbutt TM126 Category: Physical Base Power: 70 PP: 15 Accuracy: 100
ID: 392 Mud-Slap TM127 Category: Special Base Power: 20 PP: 10 Accuracy: 100
ID: 517 Secret Power TM129 Category: Physical Base Power: 70 PP: 20 Accuracy: 100
ID: 325 Knock Off TM136 Category: Physical Base Power: 80 PP: 25 Accuracy: 100
ID: 56 Body Slam TM153 Category: Physical Base Power: 85 PP: 15 Accuracy: 100
ID: 107 Counter TM154 Category: Physical Base Power: 80 PP: 20 Accuracy: 100
ID: 157 Dynamic Punch TM155 Category: Physical Base Power: 100 PP: 5 Accuracy: 50
ID: 365 Mega Punch TM157 Category: Physical Base Power: 80 PP: 20 Accuracy: 85
ID: 372 Metronome TM158 Category: Physical Base Power: 90 PP: 10 Accuracy: 100
ID: 374 Mimic TM159 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 521 Seismic Toss TM160 Category: Physical Base Power: 1 PP: 20 Accuracy: 100
ID: 610 Sucker Punch TM173 Category: Physical Base Power: 70 PP: 5 Accuracy: 100
ID: 62 Bounce TM174 Category: Physical Base Power: 85 PP: 5 Accuracy: 85
ID: 614 Superpower TM176 Category: Physical Base Power: 120 PP: 5 Accuracy: 100
ID: 621 Swift TM178 Category: Special Base Power: 60 PP: 20 Accuracy: 1000
ID: 484 Retaliate TM181 Category: Physical Base Power: 80 PP: 5 Accuracy: 100
ID: 171 Endure TM182 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 186 Feint TM183 Category: Physical Base Power: 50 PP: 10 Accuracy: 100
ID: 375 Mind Reader TM184 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 464 Pursuit TM185 Category: Physical Base Power: 60 PP: 20 Accuracy: 100
ID: 626 Tackle TM202 Category: Physical Base Power: 50 PP: 35 Accuracy: 100
ID: 343 Low Kick TM223 Category: Physical Base Power: 70 PP: 20 Accuracy: 100
ID: 667 Uproar TM224 Category: Special Base Power: 90 PP: 10 Accuracy: 100
ID: 445 Power-Up Punch TM229 Category: Physical Base Power: 40 PP: 10 Accuracy: 100
ID: 108 Covet TM232 Category: Physical Base Power: 70 PP: 25 Accuracy: 100
ID: 182 Fake Out TM234 Category: Physical Base Power: 40 PP: 10 Accuracy: 100
ID: 276 Helping Hand TM246 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 472 Rapid Spin TM268 Category: Physical Base Power: 20 PP: 40 Accuracy: 100
ID: 137 Double Kick TM277 Category: Physical Base Power: 30 PP: 30 Accuracy: 100
ID: 670 Vacuum Wave TM380 Category: Special Base Power: 40 PP: 30 Accuracy: 100
ID: 349 Mach Punch TM393 Category: Physical Base Power: 40 PP: 30 Accuracy: 100
ID: 74 Bullet Punch TM451 Category: Physical Base Power: 40 PP: 30 Accuracy: 100
ID: 280 High Jump Kick TM499 Category: Physical Base Power: 130 PP: 10 Accuracy: 90
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Important notice! Pokemon Hitmonlee is a fictional character of humans.
There is only single Creator of everything and anything
All Pokemon are made up by humans based on real animals or existing objects.
The stroies of Pokemon are all fictional and in most cases illogical or nonsense.
Games are for only fun time and do never put any spiritual/religional or deity meaning into them!
Never pass your necessary jobs and duties due to gameplaying!



Official Pokemon Info from Bulbapedia (Content is available under Attribution-NonCommercial-ShareAlike 2.5)

Hitmonlee
Kicking Pokémon
サワムラー
Sawamular
#106
Hitmonlee
Images on the Bulbagarden Archives
Type
Fighting
Abilities
Limber or Reckless Unburden
Hidden Ability
Gender ratio
 
100% male
Catch rate
45 (5.9%)
Breeding
Egg Group
Human-Like
Hatch time
6682 - 6938 steps
Height
4'11" 1.5 m
Weight
109.8 lbs. 49.8 kg
Regional numbers
Pokédex
#106
Kanto
#146
Johto
Browser
R-101/N-071
Oblivia
Base experience yield
139
Gen. I-IV
159
V+
Leveling rate
Medium Fast
EV yield
Total: 2
0
HP
2
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Body12.png
Footprint
F106.png
Pokédex color
 Brown
Base friendship
70
External Links

Hitmonlee (Japaneseサワムラー Sawamular) is a Fighting-type Pokémon introduced in Generation I.

It evolves from Tyrogue starting at level 20 when Tyrogue's Attack is higher than its Defense. It is one of Tyrogue's final forms, the others being Hitmonchan and Hitmontop.

Biology

 

Hitmonlee is a humanoid Pokémon with an ovoid body. Lacking a distinct neck and head, its upper torso has almond-shaped eyes with black rings around them and appears to lack a nose and mouth. Primarily brown, it has cream-colored, segmented arms and legs, with three fingers and three clawed toes respectively. The soles of its feet and its ankles have circular, yellow markings. It is an exclusively male species with no female counterpart.

Hitmonlee's legs freely contract and stretch similar to a coiled spring. This flexibility allows Hitmonlee to run with lengthy strides and gives it greater reach for its kicks. Its excellent sense of balance enables it to kick in succession from any position. After battling, it rubs down its legs to relax the tight muscles. Rare in the wild, it is primarily found in urban areas.

In the anime

In the main series

 
Hitmonlee in the anime

Major appearances

Hitmonlee first appeared in The Punchy PokémonTeam Rocket stole him from a man named Giant in order to compete in the P1 Grand Prix. The Kicking Pokémon defeated Brock's Geodude, and Anthony's Hitmonchan (by cheating) and lost fair and square to Ash's Primeape.

In Chikorita's Big Upset, one was part of a group of Fighting-type Pokémon that roamed the streets of the city as a gang.

Shiro, a challenger to the dojo in Two Hits and a Miss used a Hitmonlee.

In A Tyrogue Full of TroubleBlack Belt Kiyo owned one and fought alongside him to break a rolling boulder. He later used Hitmonlee in battle to attempt to capture a wild Tyrogue.

One of the Invincible Pokémon Brothers in Gotta Catch Ya Later! has a Hitmonlee.

A Hitmonlee was used during the preliminaries of the Hoenn League by Gilbert in Saved by the Beldum. Gilbert's Hitmonlee lost to Ash's Pikachu.

Master Hamm used a Hitmonlee against his son Kyle, a cook, in Pasta La Vista. If the Dojo Master won, he would retire, and Kyle would have to give up his shop for the Dojo. If Kyle won, it would all stay the same. Ash, and May ended up taking the place of the two. As it was a draw, Kyle and his father decided to both work at the restaurant while Kyle's friend Terri took up ownership of the Dojo.

A Hitmonlee appeared in A Marathon Rivalry!, under the ownership of Daniel.

A Hitmonlee appeared in Casting a Paul on Barry!, under the ownership of Barry. Despite being able to cause a lot of damage to Paul's Ursaring, he was eventually defeated after inadvertently triggering Ursaring's Guts Ability.

Minor appearances

A Hitmonlee appeared in Showdown at Dark City as one of the Yas Gym's Pokémon.

A Hitmonlee appeared in A Chansey Operation, where he was one of the injured Pokémon brought to the clinic.

A Hitmonlee was seen in a Pokémon Lab in Riddle Me This.

Two Hitmonlee appeared in Bad to the Bone. One was under the ownership of an unnamed Trainer, while the other one appeared in a flashback belonging to an unnamed Gym Leader.

A Hitmonlee under the ownership of an unknown Trainer, appeared in Friends to the End, during the closing ceremonies of the Indigo League.

A Hitmonlee owned by Corey was one of the Pokémon owned by that were captured and cloned by Mewtwo in Mewtwo Strikes Back. The Hitmonlee clone was seen again in Mewtwo Returns.

Hitmonlee also appeared in The Power of One.

A Hitmonlee was seen in a dojo in Wired for Battle!.

A Hitmonlee appeared in Beauty and the Breeder where it participated in a Pokémon beauty contest.

A Hitmonlee belonging to a Trainer appeared at the Pokémon Jujitsu Academy in Ariados, Amigos.

A Hitmonlee under the ownership of Shinji had a brief appearance in The Legend of Thunder! battling Jimmy's Typhlosion.

Wobbu-Palooza! featured a Hitmonlee belonging to a Festival Crasher.

A Hitmonlee appeared in Lucario and the Mystery of Mew, taking part in the festival honoring Sir Aaron.

Pokédex entries

Episode Pokémon Source Entry
EP166 Hitmonlee Ash's Pokédex Hitmonlee, the Kicking Pokémon. This nimble Pokémon launches lethal kicks from almost any position.
This concludes the entries from the original series.
Episode Pokémon Source Entry
AG145 Hitmonlee Ash's Pokédex Hitmonlee, the Kicking Pokémon. Hitmonlee can extend and retract its legs at will to kick opponents from almost any distance.
This concludes the entries from the Advanced Generation series.
Episode Pokémon Source Entry
DP184 Hitmonlee Dawn's Pokédex Hitmonlee, the Kicking Pokémon, and the evolved form of Tyrogue. Its legs double in length, and opponents are surprised by Hitmonlee's attack range when facing it for the first time.
This concludes the entries from the Diamond & Pearl series.

In Pokémon Origins

 
Hitmonlee in Pokémon Origins

Kiyo's Hitmonlee briefly appeared in File 3: Giovanni.

Red sent out his Hitmonlee during a Gym battle with Giovanni, where he tied with his Rhyhorn

In the manga

 
Hitmonlee in Pokémon Adventures

In the Pokémon Adventures manga

Hitmonlee makes a cameo in Danger: High Voltorb as a mysterious Pokémon aboard the S.S. Anne.

Hitmonlee's first real appearance is in Tauros the Tyrant as one of the Pokémon used by the Team Rocket Grunts to catch Green.

Hitmonlee later appears as one of Bruno's Pokémon which first appeared in Ponyta Tale. Later he destroyed Bill's house in Hitmonlee, Baby! (One More Time). Bruno explains that Hitmonlee's legs are so flexible, it's impossible to locate the position of his knees and attack them.

A Hitmonlee statue was seen in Cianwood City Gym in Scrappy Skarmory.

Hitmonlee was also seen as one of Chuck's Pokémon. In the Gym Leader faceoff of Entranced by Entei, he used Mind Reader and Reversal to turn Blue's tactics against him.

A Hitmonlee appeared in Skirting Around Surskit I as a rental Pokémon that Guile Hideout stole.

In the Pokémon Gold & Silver: The Golden Boys manga

In Pokémon Gold & Silver: The Golden BoysGold borrows a Hitmonlee to use in a tournament in Let's Use Fighting Type Pokémon!!.

In the Pokémon Gotta Catch 'Em All manga

Shu has a Hitmonlee in the Pokémon Gotta Catch 'Em All manga.

In the How I Became a Pokémon Card manga

One of the Team Rocket Grunts was seen with a Hitmonlee.

In the Pokémon Pocket Monsters manga

Main article: Giovanni's Hitmonlee

Giovanni was shown to have a Hitmonlee which debuted in Pikachu Was Kidnapped!!.

Hitmonlee is one of Bruno's Pokémon in the Pokémon League as seen in Clefairy's Under Training!!.

Kiyo has a Hitmonlee which appeared in The Mysterious Underground Amusement Park.

In the Pokémon Zensho manga

Bruno has a Hitmonlee which fought against Satoshi's Lapras and lost in Indigo Plateau.

In the TCG

Main article: Hitmonlee (TCG)

Other appearances

Super Smash Bros.

When released from a Poké Ball, Hitmonlee will perform a Jump Kick targeting the nearest opponent. The jump moves in an arc heavily affected by gravity, but deals a great amount of damage and upward knockback to any foe it hits. Hitmonlee was replaced by Scizor in Super Smash Bros. Melee, who attacks in a similar way.

Super Smash Bros. for Nintendo 3DS

Hitmonlee appears as a trophy.

Trophy information

Sometimes referred to as the Kick Master, this flexible Fighting-type Pokémon can extend each leg to nearly twice its natural length. It can often be seen rubbing its legs down after a battle. In the original Super Smash Bros., it would shout to get itself pumped up and then launch fighters directly upward with a powerful kick.

Game data

NPC appearances

Pokédex entries

Generation I  
Red When in a hurry, its legs lengthen progressively. It runs smoothly with extra long, loping strides.
Blue
Yellow When kicking, the sole of its foot turns as hard as a diamond on impact and destroys its enemy.
Stadium Repeatedly kicks its enemy with legs that freely stretch and contract. Some people refer to it as the "kicking master."
Generation II  
Gold This amazing Pokémon has an awesome sense of balance. It can kick in succession from any position.
Silver If it starts kicking repeatedly, both legs will stretch even longer to strike a fleeing foe.
Crystal It is also called the Kick Master. It uses its elastic legs to execute every known kick.
Stadium 2 This amazing Pokémon has an awesome sense of balance. It can kick in succession from any position.
Generation III  
Ruby Hitmonlee's legs freely contract and stretch. Using these springlike legs, it bowls over foes with devastating kicks. After battle, it rubs down its legs and loosens the muscles to overcome fatigue.
Sapphire
Emerald Its legs freely stretch and contract. Using these springlike limbs, it bowls over foes with devastating kicks. After battle, it rubs down its tired legs.
FireRed The legs freely contract and stretch. The stretchy legs allow it to hit a distant foe with a rising kick.
LeafGreen When in a hurry, its legs lengthen progressively. It runs smoothly with extra-long, loping strides.
Generation IV  
Diamond Its legs can stretch double. First-time foes are startled by its extensible reach.
Pearl
Platinum
HeartGold This amazing Pokémon has an awesome sense of balance. It can kick in succession from any position.
SoulSilver If it starts kicking repeatedly, both legs will stretch even longer to strike a fleeing foe.
Generation V  
Black Its legs can stretch double. First-time foes are startled by its extensible reach.
White
Black 2 Its legs can stretch double. First-time foes are startled by its extensible reach.
White 2
Generation VI  
X The legs freely contract and stretch. The stretchy legs allow it to hit a distant foe with a rising kick.
Y If it starts kicking repeatedly, both legs will stretch to strike a fleeing foe.
Omega Ruby Hitmonlee's legs freely contract and stretch. Using these springlike legs, it bowls over foes with devastating kicks. After battle, it rubs down its legs and loosens the muscles to overcome fatigue.
Alpha Sapphire

 

Game locations

Generation I  
Red Blue
Fighting Dojo (choice between it and Hitmonchan)
Blue (Japan)
Fighting Dojo (choice between it and Hitmonchan)
Yellow
Fighting Dojo (choice between it and Hitmonchan)
Generation II  
Gold Silver
Evolve Tyrogue
Crystal
Evolve Tyrogue
Generation III  
Ruby Sapphire
Trade
Emerald
Trade
FireRed LeafGreen
Fighting Dojo (choice between it and Hitmonchan)
Colosseum
Trade
XD
Citadark Isle (Shadow)
Generation IV  
Diamond Pearl
Evolve Tyrogue
Platinum
Evolve Tyrogue
HeartGold SoulSilver
Evolve Tyrogue
Pal Park
Mountain
Generation V  
Black White
Evolve Tyrogue
Black 2 White 2
Trade
Generation VI  
X Y
Evolve Tyrogue
Omega Ruby Alpha Sapphire
Evolve Tyrogue
Generation VII  
Sun Moon
Pokémon Bank

 

In side games

Generation I  
Pinball
Saffron City
Stadium
Gym Leader Castle
Generation II  
This Pokémon is unavailable in Generation II side games.
Generation III  
Channel
Bus Stop
Trozei!
Phobos WalkerMr. Who's Den
MD Red MD Blue
Evolve Tyrogue
Generation IV  
MD Time MD Darkness
Evolve Tyrogue
MD Sky
Evolve Tyrogue
Rumble
Fiery Furnace (Normal Mode B & A)
PokéPark Wii
Cavern Zone
Ranger: GS
Sky FortressFire Temple
Generation V  
Rumble Blast
Lava: Volcanic Slope (post-ending)
Rumble U
Magical Lake: In Need of Trees (Capsule Cage)Secret Warehouse: Fighters on Ice
Generation VI  
Battle Trozei
Mysterious Fountain: Stage 2
Shuffle
Event: Hitmonlee Appears!
Rumble World
Diamond Crater: Smelting Forge

 

In events

In-game events
Games Event Language Level Distribution period
RGBY Gym Leader Castle Hitmonlee Japanese 20 April 30, 1999 onwards
RBY Gym Leader Castle Hitmonlee English 20 February 29, 2000 onwards
RBY Gym Leader Castle Hitmonlee French 20 April 7, 2000 onwards
RBY Gym Leader Castle Hitmonlee German 20 April 7, 2000 onwards
RBY Gym Leader Castle Hitmonlee Italian 20 April 7, 2000 onwards
RBY Gym Leader Castle Hitmonlee Spanish 20 April 7, 2000 onwards

Held items

Game Held Item(s)
Red* Blue* Bitter Berry (100%)
Yellow*
Stadium* Normal Box (100%)* Gorgeous Box (100%)*
Pokémon XD Black Belt Black Belt (100%)

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 50  
110 - 157 210 - 304
Attack: 120  
112 - 189 220 - 372
Defense: 53  
52 - 115 99 - 225
Sp.Atk: 35  
36 - 95 67 - 185
Sp.Def: 110  
103 - 178 202 - 350
Speed: 87  
82 - 152 161 - 300
Total: 455   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVsIVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
  • This Pokémon's  Special  base stat in Generation I was 35.

 

 

 

 

 

 

 

 

 

 

 

 

Pokéathlon stats

Speed
3/3 ★★★
Power
4/4 ★★★★
Skill
2/3 ★★
Stamina
2/3 ★★
Jump
4/4 ★★★★
Total
15/17 ★★★

 

 

 

 

 

 

Type effectiveness

Under normal battle conditions in Generation VII, this Pokémon is:  
Damaged
normally by:
Normal
Fighting
Poison
Ground
Ghost
Steel
Fire
Water
Grass
Electric
Ice
Dragon
Weak to:
Flying
Psychic
Fairy
Immune to:
None
Resistant to:
Rock ½×
Bug ½×
Dark ½×
 

Learnset

By leveling up

Generation VII
Other generations:
I - II - III - IV - V - VI
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
1 Double Kick Fighting Physical 30 100% 30
1 Reversal Fighting Physical 100% 15
1 Close Combat Fighting Physical 120 100% 5
1 Mega Kick Normal Physical 120 75% 5
1 Revenge Fighting Physical 60 100% 10
1 Meditate Psychic Status —% 40
1 Rolling Kick Fighting Physical 60 85% 15
1 Jump Kick Fighting Physical 100 95% 10
Evo. Double Kick Fighting Physical 30 100% 30
5 Meditate Psychic Status —% 40
9 Rolling Kick Fighting Physical 60 85% 15
13 Jump Kick Fighting Physical 100 95% 10
17 Brick Break Fighting Physical 75 100% 15
21 Focus Energy Normal Status —% 30
25 Feint Normal Physical 30 100% 10
29 High Jump Kick Fighting Physical 130 90% 10
33 Mind Reader Normal Status —% 5
37 Foresight Normal Status —% 40
41 Wide Guard Rock Status —% 10
45 Blaze Kick Fire Physical 85 90% 10
49 Endure Normal Status —% 10
53 Mega Kick Normal Physical 120 75% 5
57 Close Combat Fighting Physical 120 100% 5
61 Reversal Fighting Physical 100% 15
  • Bold indicates a move that gets STAB when used by Hitmonlee
  • Italic indicates a move that gets STAB only when used by an evolution of Hitmonlee
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation VII
Other generations:
I - II - III - IV - V - VI
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Normal VI Sprite.png TM01 Work Up Normal Status —% 30
Bag TM Poison VI Sprite.png TM06 Toxic Poison Status 90% 10
Bag TM Fighting VI Sprite.png TM08 Bulk Up Fighting Status —% 20
Bag TM Normal VI Sprite.png TM10 Hidden Power Normal Special 60 100% 15
Bag TM Fire VI Sprite.png TM11 Sunny Day Fire Status —% 5
Bag TM Normal VI Sprite.png TM17 Protect Normal Status —% 10
Bag TM Water VI Sprite.png TM18 Rain Dance Water Status —% 5
Bag TM Normal VI Sprite.png TM21 Frustration Normal Physical 100% 20
Bag TM Ground VI Sprite.png TM26 Earthquake Ground Physical 100 100% 10
Bag TM Normal VI Sprite.png TM27 Return Normal Physical 100% 20
Bag TM Fighting VI Sprite.png TM31 Brick Break Fighting Physical 75 100% 15
Bag TM Normal VI Sprite.png TM32 Double Team Normal Status —% 15
Bag TM Rock VI Sprite.png TM39 Rock Tomb Rock Physical 60 95% 15
Bag TM Normal VI Sprite.png TM42 Facade Normal Physical 70 100% 20
Bag TM Psychic VI Sprite.png TM44 Rest Psychic Status —% 10
Bag TM Normal VI Sprite.png TM45 Attract Normal Status 100% 15
Bag TM Dark VI Sprite.png TM46 Thief Dark Physical 60 100% 25
Bag TM Fighting VI Sprite.png TM47 Low Sweep Fighting Physical 65 100% 20
Bag TM Normal VI Sprite.png TM48 Round Normal Special 60 100% 15
Bag TM Fighting VI Sprite.png TM52 Focus Blast Fighting Special 120 70% 5
Bag TM Dark VI Sprite.png TM56 Fling Dark Physical 100% 10
Bag TM Rock VI Sprite.png TM71 Stone Edge Rock Physical 100 80% 5
Bag TM Ground VI Sprite.png TM78 Bulldoze Ground Physical 60 100% 20
Bag TM Rock VI Sprite.png TM80 Rock Slide Rock Physical 75 90% 10
Bag TM Poison VI Sprite.png TM84 Poison Jab Poison Physical 80 100% 20
Bag TM Normal VI Sprite.png TM87 Swagger Normal Status 85% 15
Bag TM Normal VI Sprite.png TM88 Sleep Talk Normal Status —% 10
Bag TM Normal VI Sprite.png TM90 Substitute Normal Status —% 10
Bag TM Normal VI Sprite.png TM100 Confide Normal Status —% 20
  • Bold indicates a move that gets STAB when used by Hitmonlee
  • Italic indicates a move that gets STAB only when used by an evolution of Hitmonlee
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VII
Other generations:
II - III - IV - V - VI
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
HitmonchanPangoro Bullet Punch Steel Physical 40 100% 30
HitmonchanHitmontopMedititeMedichamLucarioSawk Counter Fighting Physical 100% 20
HitmonleeMakuhitaHariyamaMedititeMedichamBuneary
LopunnyThrohSawk
Endure Normal Status —% 10
HitmonleeHitmonchanHitmontopMedititeMedichamMonferno
InfernapeLucario
Feint Normal Physical 30 100% 10
Volbeat Helping Hand Normal Status —% 20
HitmonleeMedititeMedichamLopunnyMienfooMienshao
Hawlucha
High Jump Kick Fighting Physical 130 90% 10
HitmonchanMonfernoInfernape Mach Punch Fighting Physical 40 100% 30
HitmonleeMedititeMedicham Mind Reader Normal Status —% 5
HitmonchanHitmontopCroagunkToxicroak Pursuit Dark Physical 40 100% 20
Hitmontop Rapid Spin Normal Physical 20 100% 40
Hitmonchan Vacuum Wave Fighting Special 40 100% 30
  • Moves marked with an asterisk (*) must be chain bred onto Hitmonlee in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Hitmonlee in that game.
  • Bold indicates a move that gets STAB when used by Hitmonlee
  • Italic indicates a move that gets STAB only when used by an evolution of Hitmonlee
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
II - III - IV - V - VI
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by tutoring.
  • A black or white abbreviation in a colored box indicates that Hitmonlee can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Hitmonlee cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Hitmonlee
  • Italic indicates a move that gets STAB only when used by an evolution of Hitmonlee
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VII
Other generations:
II - III - IV - V - VI
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
236 Tackle Normal Physical 40 100% 35
236 Helping Hand Normal Status —% 20
236 Fake Out Normal Physical 40 100% 10
  • Bold indicates a move that gets STAB when used by Hitmonlee
  • Italic indicates a move that gets STAB only when used by an evolution of Hitmonlee
  • Click on the generation numbers at the top to see moves from other generations

Side game data

Pokémon Pinball
Pin106.png Pinani106.png
Acquisition: Catch
Pokémon Trozei!
Trozeiani106.png
Rarity: Rare
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
MDP106.png Body size: 1
Recruit rate: Evolve
Friend AreaMt. Discipline
Phrases
51%-100% HP I'll KO the bad guys with my blindingly fast high kicks!
26%-50% HP Darn it, half my HP's gone already?
1%-25% HP I'm burnt right out. My legs aren't working anymore...
Level up Leveled up! My kicks are packing more power now!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness, and Explorers of Sky
MDP106.png Body size: 1
Recruit rate: -10%
IQ group: C
Pokémon Ranger: Guardian Signs
Group:
Fighting
Poké Assist:
(present)
Fighting Assist.png
Fighting
Field move:
(present)
Crush 3 field move.png
(Crush ×3)
Poké Assist:
(past)
Fighting Assist.png
Fighting
Field move:
(past)
Crush 1 field move.png
(Crush ×1)
Browser entry
It composes shock waves around itself that make Pokémon Paused.
Pokémon Rumble
Attack ●●●●
Defense ●●●
Speed ●●●
Pokémon Rumble Blast
Attack ●●●●
Defense ●●●
Speed ●●●
PokéPark Wii: Pikachu's Adventure
PPW106.png PokéPark Pad entry:
Hitmonlee is taking a break at the hot spring in the Cavern Zone on the way to the Lava Zone. He's a heavy hitter when it comes to Bastiodon's Block Barrage.
Pokémon Battle Trozei
Fighting
Attack Power: ★★★★★

BT106.png

True Strength
Increases damage dealt when energy levels are half or less.
Pokémon Shuffle
None.png
Fighting
None.png Attack Power: 60 - 80 Raise Max Level.png 0

#565
Shuffle106.png

+-Boost
Making a + shaped match deals more damage than usual.

 

Pokémon GO
GO106.png Base Stamina: 100 Base Attack: 224 Base Defense: 211
Egg Distance: 10 km Evolution Requirement: N/A
Fast Attacks: Low KickRock Smash
Special Attacks: Brick Break*Stomp*Low SweepStone Edge

Evolution

236Tyrogue.png
Baby form
Tyrogue
 Fighting 
Egg
Breed



Rare Candy
Level 20
(Attack > Defense)
106Hitmonlee.png
First evolution
Hitmonlee
 Fighting 

 

Sprites

Generation I  
Red Blue   Yellow   Red Green
Spr 1b 106.png Spr b g1 106.png   Spr 1y 106.png Spr b g1 106.png   Spr 1g 106.png Spr b g1 106.png
Front Back   Front Back   Front Back
Generation II  
Gold   Silver   Crystal
Spr 2g 106.png Spr b 2g 106.png   Spr 2s 106.png Spr b 2g 106.png   Spr 2c 106.png Spr b 2c 106.png
Spr 2g 106 s.png Spr b 2g 106 s.png   Spr 2s 106 s.png Spr b 2g 106 s.png   Spr 2c 106 s.png Spr b 2g 106 s.png
Front Back   Front Back   Front Back
Generation III  
Ruby Sapphire   Emerald   FireRed LeafGreen
Spr 3r 106.png Spr b 3r 106.png   Spr 3e 106.png Spr b 3r 106.png   Spr 3f 106.png Spr b 3f 106.png
Spr 3r 106 s.png Spr b 3r 106 s.png   Spr 3e 106 s.png Spr b 3r 106 s.png   Spr 3f 106 s.png Spr b 3f 106 s.png
Front Back   Front Back   Front Back
Generation IV  
Diamond Pearl   Platinum   HeartGold SoulSilver
Spr 4d 106.png Spr b 4d 106.png   Spr 4p 106.png Spr b 4d 106.png   Spr 4h 106.png Spr b 4d 106.png
Spr 4d 106 s.png Spr b 4d 106 s.png   Spr 4p 106 s.png Spr b 4d 106 s.png   Spr 4h 106 s.png Spr b 4d 106 s.png
Front Back   Front Back   Front Back
Generation V  
Black White   Black 2 White 2
Spr 5b 106.png Spr b 5b 106.png   Spr 5b 106.png Spr b 5b 106.png
Spr 5b 106 s.png Spr b 5b 106 s.png   Spr 5b 106 s.png Spr b 5b 106 s.png
Front Back   Front Back
Generation VI  
X Y   Omega Ruby Alpha Sapphire
Spr 6x 106.png Spr b 6x 106.png   Spr 6x 106.png Spr b 6x 106.png
Spr 6x 106 s.png Spr b 6x 106 s.png   Spr 6x 106 s.png Spr b 6x 106 s.png
Front Back   Front Back
106MS.png For other sprites and images, please see Hitmonlee images on the Bulbagarden Archives.

 

Trivia

Origin

Hitmonlee may be a personification of taekwondo, a sport that focuses on kick attacks. Due to its lack of a head, Hitmonlee bears resemblance to mythical headless men such as the Xing Tian and the Hindu demon Kabandha. Based on its Japanese name and kicking attribute, Hitmonlee may also represent Japanese kickboxer Tadashi Sawamura. From the Japanese names of its Abilities—FlexibleLife-Risking and Acrobatics—Hitmonlee may also be based on an acrobat.

Name origin

Hitmonlee is a combination of hitmonster, and Lee (a reference to Bruce Lee). The name is also related to Hitmonchan and Hitmontop, both of which are parallel evolutions to it as of Generation II.

Sawamular is derived from Tadashi Sawamura, a famous kickboxer.

In other languages

Language Title Meaning
Japan Flag.png Japanese サワムラー Sawamular Named after Tadashi Sawamura
France Flag.png French Kicklee From kick and Bruce Lee
Spain Flag.png Spanish Hitmonlee Same as English name
Germany Flag.png German Kicklee From Kick and Bruce Lee
Italy Flag.png Italian Hitmonlee Same as English name
South Korea Flag.png Korean 시라소몬 Sirasomon From 시라소니 Sirasoni, the nickname of famed Korean street knight, Yi Sung-sun (이성순), and mon
Hong Kong Flag.png Cantonese Chinese 沙古拉 Sāgúlāai Partial transliteration of its Japanese name
China and Taiwan Flags.png Mandarin Chinese 沙瓦郎 Shāwǎláng Partial transliteration of its Japanese name. The character 郎 refers to young males
 
 

 

 

 

 

 

 

 

 

 

 

Related articles

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