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Marill

Class: Common
Types:
Water
Fairy
Catch Rate: 190
Level Gain Rate: Fast
Base Reward EXP: 58
Reward EV Point: HP: 2
Marill in game: 1,604 Who?
AVG Level: 46
Gender Ratios:
50% Male
50% Female
Pokemon Id: 183

Base Stats

HP: 70
Attack: 20
Defense: 50
SpAttack: 20
SpDefense: 50
Speed: 40
Total: 250
Default Ability 1: SpAttack Expert
Default Ability 2: Grass Immunity
Default Ability 3: Shield Expert
Concept Artist: Nintendo
Artwork Artist: illustrationoverdose

Marill's elemental sensitivity to the enemy attacks:

: 50% : 50% : 0% : 200% : 50% : 50% : 100% : 100% : 200%
: 100% : 50% : 100% : 100% : 200% : 100% : 100% : 100% : 50%

Marill's Transformation Line

#298 Azurill
Normal (Type 1) Fairy (Type 2)
Level 25
Minimum happiness: 220
#183 Marill
Water (Type 1) Fairy (Type 2)
Level 42
#184 Azumarill
Water (Type 1) Fairy (Type 2)
Level 52
Use item Mega Gem
#8184 Mega Azumarill
Water (Type 1) Fairy (Type 2)

Marill's Other Forms

#2183 Shiny-Marill
Water (Type 1) Fairy (Type 2)

HM (Hidden Machine) Moves Marill Can Learn

ID: 294 Hyper Surf HM03 Category: Special Base Power: 100 PP: 15 Accuracy: 100
ID: 601 Strength HM04 Category: Physical Base Power: 80 PP: 15 Accuracy: 100
ID: 689 Whirlpool HM05 Category: Special Base Power: 35 PP: 15 Accuracy: 85
ID: 495 Rock Smash HM06 Category: Physical Base Power: 40 PP: 15 Accuracy: 100
ID: 687 Waterfall HM07 Category: Physical Base Power: 80 PP: 15 Accuracy: 100
ID: 133 Dive HM08 Category: Physical Base Power: 80 PP: 10 Accuracy: 100

Marill's Level-Up Attacks

ID: 626 Tackle Level: 1 Category: Physical Base Power: 50 PP: 35 Accuracy: 100
ID: 681 Water Gun Level: 1 Category: Special Base Power: 40 PP: 25 Accuracy: 100
ID: 629 Tail Whip Level: 2 Category: Status Base Power: 1 PP: 30 Accuracy: 100
ID: 685 Water Sport Level: 5 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 68 Bubble Level: 7 Category: Special Base Power: 40 PP: 30 Accuracy: 100
ID: 123 Defense Curl Level: 10 Category: Status Base Power: 1 PP: 40 Accuracy: 1000
ID: 501 Rollout Level: 10 Category: Physical Base Power: 90 PP: 20 Accuracy: 90
ID: 69 Bubble Beam Level: 13 Category: Special Base Power: 65 PP: 20 Accuracy: 100
ID: 276 Helping Hand Level: 16 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 22 Aqua Tail Level: 20 Category: Physical Base Power: 90 PP: 10 Accuracy: 90
ID: 427 Play Rough Level: 23 Category: Physical Base Power: 90 PP: 10 Accuracy: 90
ID: 21 Aqua Ring Level: 28 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 471 Rain Dance Level: 31 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 140 Double-Edge Level: 37 Category: Physical Base Power: 120 PP: 15 Accuracy: 100
ID: 614 Superpower Level: 40 Category: Physical Base Power: 120 PP: 5 Accuracy: 100
ID: 290 Hydro Pump Level: 47 Category: Special Base Power: 110 PP: 5 Accuracy: 80

TM (Technical Machine) Moves Marill Can Learn

ID: 699 Work Up TM001 Category: Status Base Power: 1 PP: 30 Accuracy: 1000
ID: 653 Toxic TM006 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 258 Hail TM007 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 278 Hidden Power TM010 Category: Special Base Power: 60 PP: 15 Accuracy: 100
ID: 300 Ice Beam TM013 Category: Special Base Power: 90 PP: 10 Accuracy: 100
ID: 52 Blizzard TM014 Category: Special Base Power: 110 PP: 5 Accuracy: 70
ID: 339 Light Screen TM016 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 449 Protect TM017 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 471 Rain Dance TM018 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 226 Frustration TM021 Category: Physical Base Power: 1 PP: 20 Accuracy: 100
ID: 485 Return TM027 Category: Physical Base Power: 1 PP: 20 Accuracy: 100
ID: 65 Brick Break TM031 Category: Physical Base Power: 75 PP: 15 Accuracy: 100
ID: 139 Double Team TM032 Category: Status Base Power: 1 PP: 15 Accuracy: 1000
ID: 179 Facade TM042 Category: Physical Base Power: 70 PP: 20 Accuracy: 100
ID: 482 Rest TM044 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 30 Attract TM045 Category: Status Base Power: 1 PP: 15 Accuracy: 100
ID: 504 Round TM048 Category: Special Base Power: 60 PP: 10 Accuracy: 100
ID: 512 Scald TM055 Category: Special Base Power: 80 PP: 15 Accuracy: 100
ID: 209 Fling TM056 Category: Physical Base Power: 80 PP: 10 Accuracy: 100
ID: 243 Grass Knot TM086 Category: Special Base Power: 70 PP: 20 Accuracy: 100
ID: 617 Swagger TM087 Category: Status Base Power: 1 PP: 15 Accuracy: 90
ID: 556 Sleep Talk TM088 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 608 Substitute TM090 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 94 Confide TM100 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 396 Natural Gift TM108 Category: Physical Base Power: 80 PP: 15 Accuracy: 100
ID: 216 Focus Punch TM113 Category: Physical Base Power: 150 PP: 20 Accuracy: 100
ID: 304 Ice Punch TM115 Category: Physical Base Power: 75 PP: 15 Accuracy: 100
ID: 308 Icy Wind TM116 Category: Special Base Power: 55 PP: 15 Accuracy: 95
ID: 319 Iron Tail TM117 Category: Physical Base Power: 100 PP: 15 Accuracy: 75
ID: 567 Snore TM120 Category: Special Base Power: 50 PP: 15 Accuracy: 100
ID: 683 Water Pulse TM122 Category: Special Base Power: 60 PP: 20 Accuracy: 100
ID: 79 Captivate TM124 Category: Status Base Power: 1 PP: 20 Accuracy: 100
ID: 265 Headbutt TM126 Category: Physical Base Power: 70 PP: 15 Accuracy: 100
ID: 392 Mud-Slap TM127 Category: Special Base Power: 20 PP: 10 Accuracy: 100
ID: 517 Secret Power TM129 Category: Physical Base Power: 70 PP: 20 Accuracy: 100
ID: 169 Encore TM132 Category: Status Base Power: 1 PP: 5 Accuracy: 100
ID: 325 Knock Off TM136 Category: Physical Base Power: 80 PP: 25 Accuracy: 100
ID: 56 Body Slam TM153 Category: Physical Base Power: 85 PP: 15 Accuracy: 100
ID: 157 Dynamic Punch TM155 Category: Physical Base Power: 100 PP: 5 Accuracy: 50
ID: 364 Mega Kick TM156 Category: Physical Base Power: 120 PP: 5 Accuracy: 75
ID: 365 Mega Punch TM157 Category: Physical Base Power: 80 PP: 20 Accuracy: 85
ID: 374 Mimic TM159 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 521 Seismic Toss TM160 Category: Physical Base Power: 1 PP: 20 Accuracy: 100
ID: 421 Perish Song TM170 Category: Physical Base Power: 480 PP: 5 Accuracy: 100
ID: 62 Bounce TM174 Category: Physical Base Power: 85 PP: 5 Accuracy: 85
ID: 614 Superpower TM176 Category: Physical Base Power: 120 PP: 5 Accuracy: 100
ID: 621 Swift TM178 Category: Special Base Power: 60 PP: 20 Accuracy: 1000
ID: 22 Aqua Tail TM207 Category: Physical Base Power: 90 PP: 10 Accuracy: 90
ID: 667 Uproar TM224 Category: Special Base Power: 90 PP: 10 Accuracy: 100
ID: 129 Dig TM228 Category: Physical Base Power: 80 PP: 10 Accuracy: 100
ID: 445 Power-Up Punch TM229 Category: Physical Base Power: 40 PP: 10 Accuracy: 100
ID: 108 Covet TM232 Category: Physical Base Power: 70 PP: 25 Accuracy: 100
ID: 553 Slam TM237 Category: Physical Base Power: 80 PP: 20 Accuracy: 75
ID: 480 Refresh TM244 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 650 Tickle TM245 Category: Status Base Power: 1 PP: 20 Accuracy: 100
ID: 276 Helping Hand TM246 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 295 Hyper Voice TM249 Category: Special Base Power: 90 PP: 10 Accuracy: 100
ID: 20 Aqua Jet TM266 Category: Physical Base Power: 40 PP: 20 Accuracy: 100
ID: 17 Amnesia TM299 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 44 Belly Drum TM311 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 78 Camouflage TM312 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 101 Copycat TM313 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 183 Fake Tears TM314 Category: Status Base Power: 1 PP: 20 Accuracy: 100
ID: 232 Future Sight TM315 Category: Special Base Power: 120 PP: 10 Accuracy: 100
ID: 391 Muddy Water TM316 Category: Special Base Power: 90 PP: 10 Accuracy: 85
ID: 447 Present TM317 Category: Physical Base Power: 80 PP: 15 Accuracy: 90
ID: 544 Sing TM318 Category: Status Base Power: 1 PP: 15 Accuracy: 55
ID: 568 Soak TM319 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 615 Supersonic TM320 Category: Status Base Power: 1 PP: 20 Accuracy: 55
ID: 685 Water Sport TM321 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 84 Charm TM322 Category: Status Base Power: 1 PP: 20 Accuracy: 100
ID: 585 Splash TM323 Category: Status Base Power: 1 PP: 40 Accuracy: 1000
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Important notice! Pokemon Marill is a fictional character of humans.
There is only single Creator of everything and anything
All Pokemon are made up by humans based on real animals or existing objects.
The stroies of Pokemon are all fictional and in most cases illogical or nonsense.
Games are for only fun time and do never put any spiritual/religional or deity meaning into them!
Never pass your necessary jobs and duties due to gameplaying!



Official Pokemon Info from Bulbapedia (Content is available under Attribution-NonCommercial-ShareAlike 2.5)

Marill
Aqua MousePokémon
マリル
Maril
#183
Marill
Images on the Bulbagarden Archives
Type
Water Fairy
Abilities
Thick Fat or Huge Power Sap Sipper
Hidden Ability
Gender ratio
 
 
50% male, 50% female
Catch rate
190 (24.8%)
Breeding
Egg Groups
Water 1 and Fairy
Hatch time
2827 - 3083 steps
Height
1'04" 0.4 m
Weight
18.7 lbs. 8.5 kg
Regional numbers
Pokédex
#132
Johto
#056
Hoenn
#125
Sinnoh
#031
Unova
Central
#042
Kalos
Browser
R-019/N-123
Oblivia
Base experience yield
58
Gen. II-IV
88
V+
Leveling rate
Fast
EV yield
Total: 2
2
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Body06.png
Footprint
F183.png
Pokédex color
 Blue
Base friendship
70
External Links

Marill (Japaneseマリル Maril) is a dual-type Water/Fairy Pokémon introduced in Generation II. Prior to Generation VI, it was a pure Water-type Pokémon.

It evolves from Azurill when leveled up with high friendship and evolves into Azumarill starting at level 18.

Biology

Marill is a small, blue bipedal Pokémon. It has a nearly spherical shape with a white belly, and has round ears with red insides. These sensitive ears can detect distant sounds. Its arms and feet are short and possess no visible digits. There is a blue, bubble-like ball at the tip of its zigzagging black tail. The tail is flexible and configured to stretch, and the ball is full of oil. The oil is lighter than water, and keeps Marill afloat in the water. In the anime, Marill was shown to be able to bounce on its tail.

Marill is able to swim in strong water currents without being slowed down by the water's resistance, due to its water-repellent fur. Marill feeds on aquatic plants in addition to fishing for food. When it dives, its tail can be seen bobbing on the water's surface. It will anchor its tail around a tree when fishing at the edge of a fast moving stream. It lives on the water's edge.

 

In the anime

 
Marill in the anime

Major appearances

Tracey's Marill

Tracey Sketchit owns a Marill of his own.

Lyra's Marill

Lyra also owns a Marill.

Other

Marill first appeared in Pikachu's Vacation. It was causing trouble for Pikachu and co. along with a Raichu, a Snubbull, and a Cubone.

Wilhomena's Marill appeared in For Crying Out Loud. This one was a bit of a crybaby and it got lost in a forest with Misty.

Trixie has a Marill which is used in her circus in Love, Totodile Style.

Pietra has a Marill which she used it to battle and ultimately capture a Rhydon that knew Surf in order to help her with her digging project.

Lola has a Marill which she used it against Flint's Golem in a battle for the title of Gym Leader of the Pewter Gym in A Family That Battles Together Stays Together!. It won after using the waves of the water to Surf against Golem.

Vivi Winstrate also owns a Marill. When Vivi battled against Max in Candid Camerupt, Max wanted to go easy on Vivi's Marill, but Ash's Corphish refused to abide with Max and defeated Marill anyway.

Marill with the ability to Sing appeared in Pikachu's Exploration ClubPikachu's Ice AdventurePikachu's Big Sparking Search, and Pikachu's Big Mysterious Adventure. This Marill would frequently sing causing, Meowth and Team Rocket's other Pokémon to sleep, which would make it angry and puff up, much like Jigglypuff's role.

Piplup and an Elekid both fall in love with a Marill under the ownership of Lulu in Three Sides to Every Story!.

Minor appearances

A Marill appeared in Misty's fantasy in Bye Bye Psyduck.

A Marill was one of the Pokémon seen at the Pokémon Swap Meet in Tricks of the Trade.

Five Marill were among the Pokémon competing in the Fire and Rescue Grand Prix in The Fire-ing Squad!.

A Trainer used a Marill in Hook, Line, and Stinker to aid him in the annual Seaking Catching Competition.

Two Marill under two different Pokémon Breeders appeared in Beauty and the Breeder where they participated in a Pokémon breeding competition.

As part of his Breeder training, Brock asked for advice from a Trainer with a Marill in Around the Whirlpool.

A Marill was seen in Octillery The Outcast, under the ownership of an unknown Trainer.

A Marill appeared in Dueling Heroes.

A Marill appeared in Team Rocket's fantasy in Nice Pryce Baby.

Several Marill were among the Pokémon seen at Professor Oak's Laboratory in Journey to the Starting Line!.

A Marill appeared in A Ruin with a View.

A Marill was used by one of the students of the Pokémon Trainer's School in Gonna Rule The School!.

A Marill appeared in Abandon Ship!, living on the ship and bouncing past the group with two Azurill.

A Marill appeared in The Saffron Con as a Pokémon owned by a Coordinator competing in the Saffron Contest.

A Marill along with an Azurill and an Azumarill made a cameo in the beginning of Pokémon Ranger and the Temple of the Sea under the control of Solana's Capture Stylerwhere they put out a fire in a forest.

A Marill also appeared in The Rise of Darkrai, along with an Azumarill and Azurill.

A Marill appeared in One Team, Two Team, Red Team, Blue Team!.

A Marill appeared in Another One Gabites the Dust! participating in the Performance Stage of the Chocovine Contest.

Another Marill appeared in Sticking With Who You Know!.

Another Marill appeared in The Fleeing Tower of Sunyshore!.

A Marill made a brief appearance in Coming Full-Festival Circle!.

A Marill made a very brief appearance in League Unleashed!.

A Marill appeared in Zoroark: Master of Illusions.

Trainer's Marill appeared in Curtain Up, Unova League! and Lost at the League!.

A Marill appeared in Mewtwo — Prologue to Awakening.

Marill has made cameo appearances in Kalos, Where Dreams and Adventures Begin!A Blustery Santalune Gym Battle!Awakening the Sleeping GiantGoing for the Gold!A Battle by Any Other Name!The Bonds of Evolution!Heroes - Friends and Faux Alike!Dreaming a Performer's Dream! and A Fashionable Battle!.

A Marill appeared in Lumiose City Pursuit!Mega-Mega Meowth Madness!Day Three Blockbusters!Battling With a Clean Slate! and even in a flashback in Mega Evolution Special I and Garchomp's Mega Bond! at Professor Sycamore's lab.

Two Marill appeared in A Jolting Switcheroo!.

A Marill appeared in a flashback/fantasy in The Forest Champion!.

Trainer's Marill appeared in Foggy Pokémon Orienteering!.

A Marill appeared in the book Bonnie was reading in The Clumsy Crier Quiets the Chaos!.

A Marill appeared in A Showcase Debut!, under the ownership of a Pokémon Performer participating in the Coumarine City Pokémon Showcase.

A Marill appeared as a plush toy in a video in Rivals: Today and Tomorrow!.

A Marill appeared in Hoopa — The Mischief Pokémon.

Trainer's Marill appeared in Performing with Fiery Charm!.

Four Marill appeared in Pikachu and the Pokémon Music Squad.

Trainer's Marill appeared in Adventures in Running Errands!, where Chespin saw it riding on a bike with its Trainer while falling in love, but then Bunnelby grabs its paw while chasing Marill and its trainer.

Trainer's Marill appeared in A Performance Pop Quiz!. It reappeared in Master Class is in Session!, where it was used in the Master Class Pokémon Showcase in Gloire City.

A Marill appeared in Party Dancecapades!, under the ownership of a Pokémon Performer participating in a dance party.

A Marill appeared during a flashback in The Legend of X, Y, and Z!.

Pokédex entries

Episode Pokémon Source Entry
PK01 Marill Dexter Marill, a Water-type Pokémon.
Original series entries continue below.
Episode Pokémon Source Entry
EP087 Marill Ash's Pokédex Marill, the Water Mouse Pokémon. Its sensitive ears can detect distant sounds and the round rubbery tip on its tail can expand and contract, assisting Marill in the water.
This concludes the entries from the original series.

 

Episode Pokémon Source Entry
DP137 Marill Dawn's Pokédex Marill, the Aqua Mouse Pokémon. The tip of its tail floats in water, so it can swim in any current no matter how rough.
DP143 Marill Dawn's Pokédex Marill, the Aqua Mouse Pokémon. Its floating tail allows it to remain steady against the strongest of water currents.
This concludes the entries from the Diamond & Pearl series.

In the manga

In the Magical Pokémon Journey manga

Main article: Marimaru

Apricot's main Pokémon in the Magical Pokémon Journey manga is Marimaru, a Marill. Marimaru holds Apricot in very high regard and helps her train to become a ninja. Madam Azumarill is her mother.

In the Pokémon Adventures manga

Marill debuted in The Legend where one was seen by the grass in front of a Heracross when Green had finished her message to Silver in Johto.

Wild Marill have been seen sometimes, and made a few cameos as rental Pokémon.

In A Flaaffy Kerfuffle a Marill appeared where it was one of the Pokémon in Professor Oak's fantasy when he explains that Trainers should only have six Pokémon with them.

A Marill appeared as one of the Pokémon sent to help the fight in Ilex Forest in The Last Battle XIII.

In the TCG

Main article: Marill (TCG)

In the TFG

One Marill figure has been released.

Other appearances

Super Smash Bros. Melee

When released from a Poké Ball, Marill will immediately start running in the direction the ball was thrown. Any opponents in the way will be juggled with its Tackle attack. It can be knocked off the screen with a strong enough attack.

Trophy information

This Aqua Mouse Pokémon evolves into Azumarill. The round ball on the end of its tail acts like a flotation device, so it can float safely on the roughest of water conditions. It resides on Mt. Mortar in seclusion; few of the creatures are ever seen. Marill's cuteness has earned it a large and loyal fan base.

Game data

NPC appearances

Pokédex entries

This Pokémon was unavailable prior to Generation II.
Generation II  
Gold The tip of its tail, which contains oil that is lighter than water, lets it swim without drowning.
Silver The end of its tail serves as a buoy that keeps it from drowning, even in a vicious current.
Crystal The fur on its body naturally repels water. It can stay dry, even when it plays in the water.
Stadium 2 The tip of its tail, which contains oil that is lighter than water, lets it swim without drowning.
Generation III  
Ruby Marill's oil-filled tail acts much like a life preserver. If you see just its tail bobbing on the water's surface, it's a sure indication that this Pokémon is diving beneath the water to feed on aquatic plants.
Sapphire When fishing for food at the edge of a fast-running stream, Marill wraps its tail around the trunk of a tree. This Pokémon's tail is flexible and configured to stretch.
Emerald Its body is covered with water-repellent fur. Because of the fur, it can swim through water at high speed without being slowed by the water's resistance.
FireRed The end of its tail serves as a buoy that keeps it from drowning, even in a vicious current.
LeafGreen The tip of its tail, which contains oil that is lighter than water, lets it swim without drowning.
Generation IV  
Diamond Using its tail as a float, it dives underwater. It likes eating plants that grow on river bottoms.
Pearl The tip of its tail is filled with oil that is lighter than water, so it acts as a float.
Platinum The oil-filled end of its tail floats on water. It keeps Marill from drowning even in a strong current.
HeartGold The tip of its tail, which contains oil that is lighter than water, lets it swim without drowning.
SoulSilver The end of its tail serves as a buoy that keeps it from drowning, even in a vicious current.
Generation V  
Black The oil-filled end of its tail floats on water. It keeps Marill from drowning even in a strong current.
White
Black 2 The oil-filled tail functions as a buoy, so it's fine even in rivers with strong currents.
White 2
Generation VI  
X The fur on its body naturally repels water. It can stay dry, even when it plays in the water.
Y The tip of its tail is filled with oil that is lighter than water, so it acts as a float.
Omega Ruby Marill's oil-filled tail acts much like a life preserver. If you see just its tail bobbing on the water's surface, it's a sure indication that this Pokémon is diving beneath the water to feed on aquatic plants.
Alpha Sapphire When fishing for food at the edge of a fast-running stream, Marill wraps its tail around the trunk of a tree. This Pokémon's tail is flexible and configured to stretch.

 

Game locations

This Pokémon was unavailable prior to Generation II.
Generation II  
Gold Silver
Mt. Mortar (walking)
Crystal
Mt. Mortar (surfing and walkingNight)
Route 42 (tall grass)Night
Generation III  
Ruby Sapphire
Routes 102111114, and 117Petalburg CitySafari Zone (Surfing)
Routes 117 and 120 (tall grass)
Emerald
Routes 102111114, and 117Petalburg CitySafari Zone (Surfing)
Routes 104112117, and 120 (tall grass)
FireRed
Trade
LeafGreen
Four IslandIcefall CaveRuin Valley
Colosseum
Trade
XD
Trade
Generation IV  
Diamond Pearl
Great MarshTrophy Garden
Platinum
Routes 212 and 215
HeartGold SoulSilver
Mt. MortarSafari Zone
Pal Park
Pond
Pokéwalker
Resort
Generation V  
Black
Trade
White
Evolve Azurill
Black 2 White 2
Routes 611, and 22Village BridgeAbundant Shrine (Tall grass and Surfing)
Victory Road*Pinwheel ForestRelic Passage (Surfing)
Route 20 and Floccesy Ranch (Surfing in rippling water)
Floccesy Ranch (Hidden Grotto)
Dream World
Pleasant Forest
Generation VI  
X Y
Route 3 (Surfing)
Omega Ruby Alpha Sapphire
Routes 102111114, and 123Petalburg City (Surfing)
Route 117 (Tall grass and Surfing)
Route 120 (Horde Encounter)
Generation VII  
Sun Moon
Brooklet Hill (Island Scan)Sa

 

In side games

This Pokémon was unavailable prior to Generation II.
Generation II  
Puzzle Challenge
Defeat a Swimmer after completing a 4-chain or higher in Challenge Mode
Generation III  
Channel
Secret Cove
Pinball: R&S
Lake (Sapphire Field)
Trozei!
Secret Storage 5Secret Storage 11, Endless Level 2, Mr. Who's Den
MD Red MD Blue
Wish Cave (4F-6F)
Generation IV  
MD Time MD Darkness
Blizzard Island (1F-20F), Crevice Cave (B1-B10, Lower Crevice Cave B1-B4), Mt. Avalanche(B1-B19)
MD Sky
Blizzard Island (1F-20F), Crevice Cave (B1-B10, Lower Crevice Cave B1-B4), Mt. Avalanche(B1-B19)
MD Stormy
Evolve Azurill
Ranger: GS
Dolce IslandSilver FallsIce Temple
Generation V  
Rumble Blast
Lake: Sun-Dappled Bank
MD GTI
Silent Tundra (B1-B26), Dreamy Island (1F-25F), Moonlit Forest (Golden Chamber), Scalchop Beach (14F), Magnagate dungeons
Rumble U
Aquatic Hill: The Colorful Park
Generation VI  
Battle Trozei
Safari Jungle: Stage 1Sa
Shuffle
Isla Asul: Stage 40
Rumble World
Ruby Volcano: Lake of Tranquility (All Areas)
Picross
Area 21: Stage 06

 

In events

Games Event Language Location Level Distribution period
GSC Gotta Catch 'Em All Station! Hydro Pump Marill English United States 5 February 22 to March 14, 2002
GSC Gotta Catch 'Em All Station! Dizzy Punch Marill English United States 5 June 8 to 21, 2002
GSC Gotta Catch 'Em All Station! Scary Face Marill English United States 5 October 25 to 31, 2002

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 70  
130 - 177 250 - 344
Attack: 20  
22 - 79 40 - 152
Defense: 50  
49 - 112 94 - 218
Sp.Atk: 20  
22 - 79 40 - 152
Sp.Def: 50  
49 - 112 94 - 218
Speed: 40  
40 - 101 76 - 196
Total: 250   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVsIVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

 

 

 

 

 

 

 

 

 

 

 

Pokéathlon stats

Speed
3/4 ★★★
Power
4/5 ★★★★
Skill
2/3 ★★
Stamina
2/3 ★★
Jump
3/3 ★★★
Total
14/18 ★★

 

 

 

 

 

 

Type effectiveness

Under normal battle conditions in Generation VII, this Pokémon is:  
Damaged
normally by:
Normal
Flying
Ground
Rock
Ghost
Steel
Psychic
Fairy
Weak to:
Poison
Grass
Electric
Immune to:
Dragon
Resistant to:
Fighting ½×
Bug ½×
Fire ½×
Water ½×
Ice ½×
Dark ½×
Notes:

Learnset

By leveling up

Generation VII
Other generations:
II - III - IV - V - VI
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
1 Tackle Normal Physical 40 100% 35
1 Water Gun Water Special 40 100% 25
2 Tail Whip Normal Status 100% 30
5 Water Sport Water Status —% 15
7 Bubble Water Special 40 100% 30
10 Defense Curl Normal Status —% 40
10 Rollout Rock Physical 30 90% 20
13 Bubble Beam Water Special 65 100% 20
16 Helping Hand Normal Status —% 20
20 Aqua Tail Water Physical 90 90% 10
23 Play Rough Fairy Physical 90 90% 10
28 Aqua Ring Water Status —% 20
31 Rain Dance Water Status —% 5
37 Double-Edge Normal Physical 120 100% 15
40 Superpower Fighting Physical 120 100% 5
47 Hydro Pump Water Special 110 80% 5
  • Bold indicates a move that gets STAB when used by Marill
  • Italic indicates a move that gets STAB only when used by an evolution of Marill
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation VII
Other generations:
II - III - IV - V - VI
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Normal VI Sprite.png TM01 Work Up Normal Status —% 30
Bag TM Poison VI Sprite.png TM06 Toxic Poison Status 90% 10
Bag TM Ice VI Sprite.png TM07 Hail Ice Status —% 10
Bag TM Normal VI Sprite.png TM10 Hidden Power Normal Special 60 100% 15
Bag TM Ice VI Sprite.png TM13 Ice Beam Ice Special 90 100% 10
Bag TM Ice VI Sprite.png TM14 Blizzard Ice Special 110 70% 5
Bag TM Psychic VI Sprite.png TM16 Light Screen Psychic Status —% 30
Bag TM Normal VI Sprite.png TM17 Protect Normal Status —% 10
Bag TM Water VI Sprite.png TM18 Rain Dance Water Status —% 5
Bag TM Normal VI Sprite.png TM21 Frustration Normal Physical 100% 20
Bag TM Normal VI Sprite.png TM27 Return Normal Physical 100% 20
Bag TM Fighting VI Sprite.png TM31 Brick Break Fighting Physical 75 100% 15
Bag TM Normal VI Sprite.png TM32 Double Team Normal Status —% 15
Bag TM Normal VI Sprite.png TM42 Facade Normal Physical 70 100% 20
Bag TM Psychic VI Sprite.png TM44 Rest Psychic Status —% 10
Bag TM Normal VI Sprite.png TM45 Attract Normal Status 100% 15
Bag TM Normal VI Sprite.png TM48 Round Normal Special 60 100% 15
Bag TM Water VI Sprite.png TM55 Scald Water Special 80 100% 15
Bag TM Dark VI Sprite.png TM56 Fling Dark Physical 100% 10
Bag TM Grass VI Sprite.png TM86 Grass Knot Grass Special 100% 20
Bag TM Normal VI Sprite.png TM87 Swagger Normal Status 85% 15
Bag TM Normal VI Sprite.png TM88 Sleep Talk Normal Status —% 10
Bag TM Normal VI Sprite.png TM90 Substitute Normal Status —% 10
Bag TM Water VI Sprite.png TM94 Surf Water Special 90 100% 15
Bag TM Water VI Sprite.png TM98 Waterfall Water Physical 80 100% 15
Bag TM Normal VI Sprite.png TM100 Confide Normal Status —% 20
  • Bold indicates a move that gets STAB when used by Marill
  • Italic indicates a move that gets STAB only when used by an evolution of Marill
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VII
Other generations:
II - III - IV - V - VI
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
PsyduckGolduckSlowpokeSlowbroWooperQuagsire
GorebyssBidoofBibarel
Amnesia Psychic Status —% 20
GolduckSeelDewgongKabutoKabutopsSurskit
EmpoleonBibarelBuizelFloatzelTirtougaCarracosta
AlomomolaClauncherClawitzerPopplioBrionnePrimarina
Aqua Jet Water Physical 40 100% 20
Poliwhirl Belly Drum Normal Status —% 10
ClefairyJigglypuffPoliwagPoliwhirlLaprasSpheal
SealeoWalreinShellosGastrodon
Body Slam Normal Physical 85 100% 15
StunfiskSkrelpDragalge Camouflage Normal Status —% 20
SkittyPlusleMinun Copycat Normal Status —% 20
ClefairySeelDewgongTogeticPlusleMinun
SphealSealeoWalrein
Encore Normal Status 100% 5
MawilePlusleMinunSwirlixSlurpuff Fake Tears Dark Status 100% 20
PsyduckSlowpokeLaprasTogeticDelibirdCastform Future Sight* Psychic Special 120 100% 10
WooperQuagsireMarshtompSwampertShellosGastrodon
TympolePalpitoadSeismitoadStunfiskClauncherClawitzer
Muddy Water Water Special 90 85% 10
LaprasPolitoed Perish Song Normal Status —% 5
Delibird Present Normal Physical 90% 15
CorsolaMiloticAudino Refresh Normal Status —% 20
ClefairyClefableJigglypuffWigglytuffLaprasSkitty
DelcattyPopplioBrionnePrimarina
Sing Normal Status 55% 15
PikachuDratiniDragonairDragoniteMarillWooper
Quagsire
Slam Normal Physical 80 75% 20
PsyduckGolduckRemoraidOctilleryPelipperAlomomola Soak Water Status 100% 20
TotodileCroconawFeraligatrMarillAzumarillBidoof
BibarelInkayMalamar
Superpower Fighting Physical 120 100% 5
MantineWingullPelipperTympolePalpitoadSeismitoad Supersonic Normal Status 55% 20
OmanyteOmastar Tickle Normal Status 100% 20
PsyduckGolduckPoliwagPoliwhirlSeelMarill
AzumarillLombrePelipperSurskitMasquerainMilotic
GorebyssPiplupPrinplupBuizelFloatzelDucklett
SwannaAlomomolaClauncherClawitzerDewpiderPyukumuku
Water Sport Water Status —% 15
  • Moves marked with an asterisk (*) must be chain bred onto Marill in Generation VII
  • Moves marked with a dagger (†) can only be bred onto Marill if it hatches as an Azurill, and cannot be obtained otherwise.
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Marill in that game.
  • Bold indicates a move that gets STAB when used by Marill
  • Italic indicates a move that gets STAB only when used by an evolution of Marill
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
II - III - IV - V - VI
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by tutoring.
  • A black or white abbreviation in a colored box indicates that Marill can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Marill cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Marill
  • Italic indicates a move that gets STAB only when used by an evolution of Marill
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VII
Other generations:
III - IV - V - VI
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
298 Splash Normal Status —% 40
298 Charm Fairy Status 100% 20
298 Slam Normal Physical 80 75% 20
298 Bounce Flying Physical 85 85% 5
  • Bold indicates a move that gets STAB when used by Marill
  • Italic indicates a move that gets STAB only when used by an evolution of Marill
  • Click on the generation numbers at the top to see moves from other generations

By events

Generation VII
Other generations:
II - III - IV - V - VI
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
Island Scan Aqua Jet Water Physical 40 100% 20
  • A superscript level indicates that Marill can learn this move normally in Generation VI
  • Bold indicates a move that gets STAB when used by Marill
  • Italic indicates a move that gets STAB only when used by an evolution of Marill
  • Click on the generation numbers at the top to see moves from other generations

Side game data

Pokémon Pinball RS
PinRS183.png PinRSani183.png
Acquisition: Catch
Pokémon Trozei!
Trozeiani183.png
Rarity: Common
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
MDP183.png Body size: 1
Recruit rate: -19%
Friend AreaTurtleshell Pond
Phrases
51%-100% HP This tail acts like a float.
26%-50% HP Oh, wow! My HP's been taken down to half already?
1%-25% HP I can't keep going... I'm almost out of HP...
Level up Yay! Check it out! I leveled up!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness, and Explorers of Sky
MDP183.png Body size: 1
Recruit rate: 0.5%
IQ group: D
Pokémon Ranger: Guardian Signs
Group:
Water
Poké Assist:
(present)
Water Assist.png
Water
Field move:
(present)
Soak 1 field move.png
(Soak ×1)
Poké Assist:
(past)
Water Assist.png
Water
Field move:
(past)
Soak 1 field move.png
(Soak ×1)
Browser entry
It attacks by spitting bubbles that make Pokémon Slowed.
Pokémon Rumble Blast
Attack
Defense ●●
Speed ●●●
Pokémon Battle Trozei
Fairy
Attack Power: ★★★★

BT183.png

 
 
Pokémon Shuffle
None.png
Fairy
None.png Attack Power: 40 - 60 Raise Max Level.png 0

#059
Shuffle183.png

Opportunist
Attacks can occasionally deal greater damage than usual.

 

Evolution

298Azurill.png
Baby form
Azurill
 Normal  Fairy 
Sea Incense
Breed
holding Sea Incense


Soothe Bell
Friendship
183Marill.png
First evolution
Marill
 Water  Fairy 
Rare Candy
Level 18
184Azumarill.png
Second evolution
Azumarill
 Water  Fairy 

 

Sprites

This Pokémon was unavailable prior to Generation II.
Generation II  
Gold   Silver   Crystal
Spr 2g 183.png Spr b 2g 183.png   Spr 2s 183.png Spr b 2g 183.png   Spr 2c 183.png Spr b 2g 183.png
Spr 2g 183 s.png Spr b 2g 183 s.png   Spr 2s 183 s.png Spr b 2g 183 s.png   Spr 2c 183 s.png Spr b 2g 183 s.png
Front Back   Front Back   Front Back
Generation III  
Ruby Sapphire   Emerald   FireRed LeafGreen
Spr 3r 183.png Spr b 3r 183.png   Spr 3e 183.png Spr b 3r 183.png   Spr 3r 183.png Spr b 3r 183.png
Spr 3r 183 s.png Spr b 3r 183 s.png   Spr 3e 183 s.png Spr b 3r 183 s.png   Spr 3r 183 s.png Spr b 3r 183 s.png
Front Back   Front Back   Front Back
Generation IV  
Diamond Pearl   Platinum   HeartGold SoulSilver
Spr 4d 183.png Spr b 4d 183.png   Spr 4p 183.png Spr b 4p 183.png   Spr 4h 183.png Spr b 4p 183.png
Spr 4d 183 s.png Spr b 4d 183 s.png   Spr 4p 183 s.png Spr b 4p 183 s.png   Spr 4h 183 s.png Spr b 4p 183 s.png
Front Back   Front Back   Front Back
Generation V  
Black White   Black 2 White 2
Spr 5b 183.png Spr b 5b 183.png   Spr 5b 183.png Spr b 5b 183.png
Spr 5b 183 s.png Spr b 5b 183 s.png   Spr 5b 183 s.png Spr b 5b 183 s.png
Front Back   Front Back
Generation VI  
X Y   Omega Ruby Alpha Sapphire
Spr 6x 183.png Spr b 6x 183.png   Spr 6x 183.png Spr b 6x 183.png
Spr 6x 183 s.png Spr b 6x 183 s.png   Spr 6x 183 s.png Spr b 6x 183 s.png
Front Back   Front Back
183MS.png For other sprites and images, please see Marill images on the Bulbagarden Archives.

 

Trivia

 
Early concept art for Marill
  • Marill's early design had a pink body instead of blue, noticeably smaller ears, and lacked the erratic tail pattern.
  • For months prior to the release of Pokémon Gold and Silver, Marill was often incorrectly referred to as "Pikablu", likely because of its slight resemblance to Pikachu.
  • Because Azurill's gender ratio does not match that of its evolved forms and its evolution is not dependent on gender, being female 75% of the time while Marill and Azumarill are female only 50% of the time, female Azurill have a one in three chance of evolving into a male Marill prior to Generation VI. Whether or not this will happen is determined by its personality value. Azurill is the only Pokémon to do this.
  • Marill's name was originally spelled Marril, as shown in some merchandise for the first movie.

Origin

Marill may be based upon a combination of a mouse and a beach ball or possibly a personal flotation device or lifebuoy. Its body and ears also resemble a water molecule.

It may be possibly based on the rakali (Hydromys chrysogaster), who are said to live in burrows on the banks of rivers, lakes and estuaries, and are commonly known as water rats.

Name origin

Marill and Maril may be a combination of 丸い marui (round or circular) or 鞠 mari (ball), 瑠璃 ruri (lapis lazuli), and possibly rill (a small river or brook). It may also be derived from マリンブルー marine blue, an old name for navy blue.

In other languages

Language Title Meaning
Japan Flag.png Japanese マリル Maril From 丸い marui (round or circular), 鞠 mari (ball) and 瑠璃 ruri (lapis lazuli)
France Flag.png French Marill Same as English name
Spain Flag.png Spanish Marill Same as English name
Germany Flag.png German Marill Same as English name
Italy Flag.png Italian Marill Same as English name
South Korea Flag.png Korean 마릴 Marill Transliteration of its Japanese name
Hong Kong Flag.png Cantonese Chinese 馬利露 Máhleihlouh Transliteration of its Japanese name. Also contains 露 louh
China and Taiwan Flags.png Mandarin Chinese 瑪力露 / 玛力露 Mǎlìlù Transliteration of its Japanese name. Also contains 露 
 
 

 

 

 

 

 

 

 

 

 

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