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Shiny Machamp
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Machamp

Class: Rare
Type:
Fighting
Catch Rate: 45
Level Gain Rate: Medium Slow
Base Reward EXP: 675
Reward EV Point: Attack: 3
Machamp in game: 1,999 Who?
AVG Level: 74
Gender Ratios:
75% Male / 25% Female
Pokemon Id: 68

Base Stats

HP: 90
Attack: 130
Defense: 80
SpAttack: 65
SpDefense: 85
Speed: 55
Total: 505
Default Ability 1: Attack Master
Default Ability 2: Bonus Damage
Default Ability 3: Fighting Eager
Concept Artist: Nintendo
Artwork Artist: Nintendo

Machamp's elemental sensitivity to the enemy attacks:

: 50% : 50% : 100% : 100% : 100% : 100% : 200% : 100% : 100%
: 100% : 100% : 200% : 100% : 100% : 200% : 50% : 100% : 100%

Machamp's Transformation Line

#66 Machop
Fighting (Type 1)
Level 40
#67 Machoke
Fighting (Type 1)
Level 50
#68 Machamp
Fighting (Type 1)
Level 60
Use item Mega Gem
#8068 Mega Machamp
Fighting (Type 1)
#66 Machop
Fighting (Type 1)
Level 40
#67 Machoke
Fighting (Type 1)
Level 50
#68 Machamp
Fighting (Type 1)
Level 60
Use item Giga Gem
#24068 Giga Machamp
Fighting (Type 1)

Machamp's Other Forms

#2068 Shiny Machamp
Fighting (Type 1)

HM (Hidden Machine) Moves Machamp Can Learn

ID: 601 Strength HM04 Category: Physical Base Power: 80 PP: 15 Accuracy: 100
ID: 495 Rock Smash HM06 Category: Physical Base Power: 40 PP: 15 Accuracy: 100

Machamp's Level-Up Attacks

ID: 107 Counter Level: 1 Category: Physical Base Power: 1 PP: 20 Accuracy: 1000
ID: 169 Encore Level: 1 Category: Status Base Power: 1 PP: 5 Accuracy: 100
ID: 626 Tackle Level: 1 Category: Physical Base Power: 50 PP: 35 Accuracy: 100
ID: 691 Wide Guard Level: 1 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 46 Bide Level: 8 Category: Physical Base Power: 130 PP: 10 Accuracy: 100
ID: 74 Bullet Punch Level: 11 Category: Physical Base Power: 40 PP: 30 Accuracy: 100
ID: 344 Low Sweep Level: 13 Category: Physical Base Power: 65 PP: 20 Accuracy: 100
ID: 322 Karate Chop Level: 16 Category: Physical Base Power: 50 PP: 25 Accuracy: 100
ID: 136 Double Hit Level: 18 Category: Physical Base Power: 35 PP: 10 Accuracy: 90
ID: 343 Low Kick Level: 20 Category: Physical Base Power: 70 PP: 20 Accuracy: 100
ID: 65 Brick Break Level: 21 Category: Physical Base Power: 75 PP: 15 Accuracy: 100
ID: 325 Knock Off Level: 21 Category: Physical Base Power: 80 PP: 25 Accuracy: 100
ID: 349 Mach Punch Level: 22 Category: Physical Base Power: 40 PP: 30 Accuracy: 100
ID: 219 Foresight Level: 25 Category: Status Base Power: 1 PP: 40 Accuracy: 1000
ID: 336 Leer Level: 25 Category: Status Base Power: 1 PP: 30 Accuracy: 100
ID: 487 Revenge Level: 25 Category: Physical Base Power: 60 PP: 10 Accuracy: 100
ID: 151 Drain Punch Level: 30 Category: Physical Base Power: 75 PP: 10 Accuracy: 100
ID: 676 Vital Throw Level: 34 Category: Physical Base Power: 70 PP: 10 Accuracy: 1000
ID: 156 Dual Chop Level: 36 Category: Physical Base Power: 40 PP: 15 Accuracy: 90
ID: 215 Focus Energy Level: 36 Category: Status Base Power: 1 PP: 30 Accuracy: 1000
ID: 680 Wake-Up Slap Level: 40 Category: Physical Base Power: 70 PP: 10 Accuracy: 100
ID: 72 Bulk Up Level: 43 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 91 Close Combat Level: 43 Category: Physical Base Power: 120 PP: 5 Accuracy: 100
ID: 521 Seismic Toss Level: 48 Category: Physical Base Power: 1 PP: 20 Accuracy: 100
ID: 614 Superpower Level: 48 Category: Physical Base Power: 120 PP: 5 Accuracy: 100
ID: 513 Scary Face Level: 53 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 157 Dynamic Punch Level: 59 Category: Physical Base Power: 100 PP: 5 Accuracy: 50
ID: 111 Cross Chop Level: 60 Category: Physical Base Power: 100 PP: 5 Accuracy: 80
ID: 607 Submission Level: 61 Category: Physical Base Power: 80 PP: 25 Accuracy: 80
ID: 140 Double-Edge Level: 66 Category: Physical Base Power: 120 PP: 15 Accuracy: 100

TM (Technical Machine) Moves Machamp Can Learn

ID: 699 Work Up TM001 Category: Status Base Power: 1 PP: 30 Accuracy: 1000
ID: 653 Toxic TM006 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 72 Bulk Up TM008 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 278 Hidden Power TM010 Category: Special Base Power: 60 PP: 15 Accuracy: 100
ID: 611 Sunny Day TM011 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 292 Hyper Beam TM015 Category: Special Base Power: 150 PP: 5 Accuracy: 90
ID: 339 Light Screen TM016 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 449 Protect TM017 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 471 Rain Dance TM018 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 226 Frustration TM021 Category: Physical Base Power: 1 PP: 20 Accuracy: 100
ID: 560 Smack Down TM023 Category: Physical Base Power: 50 PP: 15 Accuracy: 100
ID: 159 Earthquake TM026 Category: Physical Base Power: 100 PP: 10 Accuracy: 100
ID: 485 Return TM027 Category: Physical Base Power: 1 PP: 20 Accuracy: 100
ID: 65 Brick Break TM031 Category: Physical Base Power: 75 PP: 15 Accuracy: 100
ID: 139 Double Team TM032 Category: Status Base Power: 1 PP: 15 Accuracy: 1000
ID: 203 Flamethrower TM035 Category: Special Base Power: 90 PP: 15 Accuracy: 100
ID: 191 Fire Blast TM038 Category: Special Base Power: 110 PP: 5 Accuracy: 85
ID: 497 Rock Tomb TM039 Category: Physical Base Power: 60 PP: 15 Accuracy: 95
ID: 179 Facade TM042 Category: Physical Base Power: 70 PP: 20 Accuracy: 100
ID: 482 Rest TM044 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 30 Attract TM045 Category: Status Base Power: 1 PP: 15 Accuracy: 100
ID: 639 Thief TM046 Category: Physical Base Power: 75 PP: 25 Accuracy: 100
ID: 344 Low Sweep TM047 Category: Physical Base Power: 65 PP: 20 Accuracy: 100
ID: 504 Round TM048 Category: Special Base Power: 60 PP: 10 Accuracy: 100
ID: 214 Focus Blast TM052 Category: Special Base Power: 120 PP: 5 Accuracy: 70
ID: 209 Fling TM056 Category: Physical Base Power: 80 PP: 10 Accuracy: 100
ID: 419 Payback TM066 Category: Physical Base Power: 50 PP: 10 Accuracy: 100
ID: 239 Giga Impact TM068 Category: Physical Base Power: 150 PP: 5 Accuracy: 90
ID: 598 Stone Edge TM071 Category: Physical Base Power: 100 PP: 5 Accuracy: 80
ID: 73 Bulldoze TM078 Category: Physical Base Power: 60 PP: 20 Accuracy: 100
ID: 494 Rock Slide TM080 Category: Physical Base Power: 75 PP: 10 Accuracy: 90
ID: 431 Poison Jab TM084 Category: Physical Base Power: 80 PP: 20 Accuracy: 100
ID: 617 Swagger TM087 Category: Status Base Power: 1 PP: 15 Accuracy: 90
ID: 556 Sleep Talk TM088 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 608 Substitute TM090 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 94 Confide TM100 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 140 Double-Edge TM103 Category: Physical Base Power: 120 PP: 15 Accuracy: 100
ID: 396 Natural Gift TM108 Category: Physical Base Power: 80 PP: 15 Accuracy: 100
ID: 548 Skull Bash TM110 Category: Physical Base Power: 130 PP: 10 Accuracy: 100
ID: 216 Focus Punch TM113 Category: Physical Base Power: 150 PP: 20 Accuracy: 100
ID: 304 Ice Punch TM115 Category: Physical Base Power: 75 PP: 15 Accuracy: 100
ID: 499 Role Play TM119 Category: Status Base Power: 1 PP: 15 Accuracy: 1000
ID: 567 Snore TM120 Category: Special Base Power: 50 PP: 15 Accuracy: 100
ID: 79 Captivate TM124 Category: Status Base Power: 1 PP: 20 Accuracy: 100
ID: 492 Rock Climb TM125 Category: Physical Base Power: 90 PP: 20 Accuracy: 85
ID: 265 Headbutt TM126 Category: Physical Base Power: 70 PP: 15 Accuracy: 100
ID: 392 Mud-Slap TM127 Category: Special Base Power: 20 PP: 10 Accuracy: 100
ID: 517 Secret Power TM129 Category: Physical Base Power: 70 PP: 20 Accuracy: 100
ID: 169 Encore TM132 Category: Status Base Power: 1 PP: 5 Accuracy: 100
ID: 195 Fire Punch TM133 Category: Physical Base Power: 75 PP: 15 Accuracy: 100
ID: 325 Knock Off TM136 Category: Physical Base Power: 80 PP: 25 Accuracy: 100
ID: 442 Power Trick TM137 Category: Status Base Power: 1 PP: 15 Accuracy: 100
ID: 646 Thunder Punch TM140 Category: Physical Base Power: 75 PP: 15 Accuracy: 100
ID: 151 Drain Punch TM141 Category: Physical Base Power: 75 PP: 10 Accuracy: 100
ID: 56 Body Slam TM153 Category: Physical Base Power: 85 PP: 15 Accuracy: 100
ID: 107 Counter TM154 Category: Physical Base Power: 1 PP: 20 Accuracy: 1000
ID: 157 Dynamic Punch TM155 Category: Physical Base Power: 100 PP: 5 Accuracy: 50
ID: 364 Mega Kick TM156 Category: Physical Base Power: 120 PP: 5 Accuracy: 75
ID: 365 Mega Punch TM157 Category: Physical Base Power: 80 PP: 20 Accuracy: 85
ID: 372 Metronome TM158 Category: Physical Base Power: 90 PP: 10 Accuracy: 100
ID: 374 Mimic TM159 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 521 Seismic Toss TM160 Category: Physical Base Power: 1 PP: 20 Accuracy: 100
ID: 27 Assurance TM162 Category: Physical Base Power: 60 PP: 10 Accuracy: 100
ID: 116 Curse TM164 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 614 Superpower TM176 Category: Physical Base Power: 120 PP: 5 Accuracy: 100
ID: 310 Incinerate TM180 Category: Special Base Power: 60 PP: 15 Accuracy: 100
ID: 484 Retaliate TM181 Category: Physical Base Power: 80 PP: 5 Accuracy: 100
ID: 171 Endure TM182 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 46 Bide TM191 Category: Physical Base Power: 130 PP: 10 Accuracy: 100
ID: 488 Reversal TM220 Category: Physical Base Power: 1 PP: 15 Accuracy: 100
ID: 562 Smelling Salts TM222 Category: Physical Base Power: 70 PP: 10 Accuracy: 100
ID: 343 Low Kick TM223 Category: Physical Base Power: 70 PP: 20 Accuracy: 100
ID: 129 Dig TM228 Category: Physical Base Power: 80 PP: 10 Accuracy: 100
ID: 445 Power-Up Punch TM229 Category: Physical Base Power: 40 PP: 10 Accuracy: 100
ID: 467 Quick Guard TM235 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 487 Revenge TM236 Category: Physical Base Power: 60 PP: 10 Accuracy: 100
ID: 650 Tickle TM245 Category: Status Base Power: 1 PP: 20 Accuracy: 100
ID: 276 Helping Hand TM246 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 469 Rage TM251 Category: Physical Base Power: 20 PP: 20 Accuracy: 100
ID: 631 Take Down TM264 Category: Physical Base Power: 90 PP: 20 Accuracy: 85
ID: 112 Cross Poison TM267 Category: Physical Base Power: 70 PP: 20 Accuracy: 100
ID: 513 Scary Face TM273 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 91 Close Combat TM276 Category: Physical Base Power: 120 PP: 5 Accuracy: 100
ID: 215 Focus Energy TM307 Category: Status Base Power: 1 PP: 30 Accuracy: 1000
ID: 156 Dual Chop TM310 Category: Physical Base Power: 40 PP: 15 Accuracy: 90
ID: 198 Fissure TM337 Category: Physical Base Power: 1 PP: 5 Accuracy: 1
ID: 491 Rock Blast TM338 Category: Physical Base Power: 25 PP: 10 Accuracy: 90
ID: 670 Vacuum Wave TM380 Category: Special Base Power: 40 PP: 30 Accuracy: 100
ID: 275 Heavy Slam TM384 Category: Physical Base Power: 120 PP: 10 Accuracy: 100
ID: 607 Submission TM425 Category: Physical Base Power: 80 PP: 25 Accuracy: 80
ID: 126 Detect TM444 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 74 Bullet Punch TM451 Category: Physical Base Power: 40 PP: 30 Accuracy: 100
ID: 362 Meditate TM453 Category: Status Base Power: 1 PP: 40 Accuracy: 1000
ID: 500 Rolling Kick TM476 Category: Physical Base Power: 60 PP: 15 Accuracy: 85
ID: 643 Throat Chop TM533 Category: Physical Base Power: 90 PP: 15 Accuracy: 100
ID: 120 Darkest Lariat TM546 Category: Physical Base Power: 85 PP: 10 Accuracy: 100
ID: 597 Stomping Tantrum TM553 Category: Physical Base Power: 150 PP: 10 Accuracy: 100
ID: 279 High Horsepower TM571 Category: Physical Base Power: 95 PP: 10 Accuracy: 95
ID: 772 Coaching TM603 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
Pokémon: Machamp - Level Gain Rate: Medium Slow - Class: Rare
This level gain rate Pokémon required total EXP amounts for each level
L 1: 0 EXP
L 2: 54 EXP
L 3: 342 EXP
L 4: 576 EXP
L 5: 810 EXP
L 6: 1,074 EXP
L 7: 1,416 EXP
L 8: 1,884 EXP
L 9: 2,514 EXP
L 10: 3,360 EXP
L 11: 4,452 EXP
L 12: 5,838 EXP
L 13: 7,566 EXP
L 14: 9,672 EXP
L 15: 12,210 EXP
L 16: 15,210 EXP
L 17: 18,720 EXP
L 18: 22,788 EXP
L 19: 27,450 EXP
L 20: 32,760 EXP
L 21: 38,748 EXP
L 22: 45,462 EXP
L 23: 52,950 EXP
L 24: 61,248 EXP
L 25: 70,410 EXP
L 26: 80,466 EXP
L 27: 91,464 EXP
L 28: 103,452 EXP
L 29: 116,466 EXP
L 30: 130,560 EXP
L 31: 145,764 EXP
L 32: 162,126 EXP
L 33: 179,694 EXP
L 34: 198,504 EXP
L 35: 218,610 EXP
L 36: 240,042 EXP
L 37: 262,848 EXP
L 38: 287,076 EXP
L 39: 312,762 EXP
L 40: 339,960 EXP
L 41: 368,700 EXP
L 42: 399,030 EXP
L 43: 430,998 EXP
L 44: 464,640 EXP
L 45: 500,010 EXP
L 46: 537,138 EXP
L 47: 576,072 EXP
L 48: 616,860 EXP
L 49: 659,538 EXP
L 50: 704,160 EXP
L 51: 750,756 EXP
L 52: 799,374 EXP
L 53: 850,062 EXP
L 54: 902,856 EXP
L 55: 957,810 EXP
L 56: 1,014,954 EXP
L 57: 1,074,336 EXP
L 58: 1,136,004 EXP
L 59: 1,199,994 EXP
L 60: 1,266,360 EXP
L 61: 1,335,132 EXP
L 62: 1,406,358 EXP
L 63: 1,480,086 EXP
L 64: 1,556,352 EXP
L 65: 1,635,210 EXP
L 66: 1,716,690 EXP
L 67: 1,800,840 EXP
L 68: 1,887,708 EXP
L 69: 1,977,330 EXP
L 70: 2,069,760 EXP
L 71: 2,165,028 EXP
L 72: 2,263,182 EXP
L 73: 2,364,270 EXP
L 74: 2,468,328 EXP
L 75: 2,575,410 EXP
L 76: 2,685,546 EXP
L 77: 2,798,784 EXP
L 78: 2,915,172 EXP
L 79: 3,034,746 EXP
L 80: 3,157,560 EXP
L 81: 3,283,644 EXP
L 82: 3,413,046 EXP
L 83: 3,545,814 EXP
L 84: 3,681,984 EXP
L 85: 3,821,610 EXP
L 86: 3,964,722 EXP
L 87: 4,111,368 EXP
L 88: 4,261,596 EXP
L 89: 4,415,442 EXP
L 90: 4,572,960 EXP
L 91: 4,734,180 EXP
L 92: 4,899,150 EXP
L 93: 5,067,918 EXP
L 94: 5,240,520 EXP
L 95: 5,417,010 EXP
L 96: 5,597,418 EXP
L 97: 5,781,792 EXP
L 98: 5,970,180 EXP
L 99: 6,162,618 EXP
L 100: 6,359,160 EXP
L 101: 6,677,000 EXP
L 102: 7,010,000 EXP
L 103: 7,360,000 EXP
L 104: 7,728,000 EXP
L 105: 8,114,000 EXP
L 106: 8,519,000 EXP
L 107: 8,944,000 EXP
L 108: 9,391,000 EXP
L 109: 9,860,000 EXP
L 110: 10,353,000 EXP
L 111: 10,870,000 EXP
L 112: 11,413,000 EXP
L 113: 11,983,000 EXP
L 114: 12,582,000 EXP
L 115: 13,211,000 EXP
L 116: 13,871,000 EXP
L 117: 14,564,000 EXP
L 118: 15,292,000 EXP
L 119: 16,056,000 EXP
L 120: 16,858,000 EXP



Important notice! Pokemon Machamp is a fictional character of humans.
There is only single Creator of everything and anything
All Pokemon are made up by humans based on real animals or existing objects.
The stroies of Pokemon are all fictional and in most cases illogical or nonsense.
Games are for only fun time and do never put any spiritual/religional or deity meaning into them!
Never pass your necessary jobs and duties due to gameplaying!
Moreover, there is no such thing as random evolution. However, there can be evolution programmed by Almighty Creator Allah.



Official Pokemon Info from Bulbapedia (Content is available under Attribution-NonCommercial-ShareAlike 2.5)

Machamp (Pokémon)

From Bulbapedia, the community-driven Pokémon encyclopedia.
 
 
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For Pokémon GO information on this species, see the game's section.
Machoke #067: Machoke
Pokémon
#069: Bellsprout Bellsprout
This article is about the species. For a specific instance of this species, see Machamp (disambiguation).
Machamp
Superpower Pokémon
カイリキー
Kairiky
#068
Machamp
Machamp
Gigantamax Machamp
Gigantamax Machamp
Images on the Bulbagarden Archives
Type
Fighting
Abilities
Guts or No Guard Steadfast
Hidden Ability
Gender ratio
 
 
75% male, 25% female
Catch rate
45 (11.9%)
Breeding
Egg Group
Human-Like
Hatch time
5140 - 5396 steps
Height
5'03" 1.6 m
Machamp
82'00"+ 25.0+ m
Gigantamax Machamp
Weight
286.6 lbs. 130.0 kg
Machamp
??? lbs. ??? kg
Gigantamax Machamp
Base experience yield
193
Gen. I-IV
227
V+
Leveling rate
Medium Slow
EV yield
Total: 3
0
HP
3
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
Body12.webp
Footprint
F068.webp
Pokédex color
 Gray
Base friendship
70
External Links
  • On Smogon Pokédex:
    • Generation I
    • Generation II
    • Generation III
    • Generation IV
    • Generation V
    • Generation VI
    • Generation VII
  • Artwork on Bulbagarden Archives

Machamp (Japaneseカイリキー Kairiky) is a Fighting-type Pokémon introduced in Generation I.

It evolves from Machoke when traded. It is the final form of Machop.

Machamp has a Gigantamax form.

Biology

Machamp is a large, humanoid Pokémon with four well-muscled arms. It has bluish-gray skin, red eyes, and pale yellow lips. On its head, there are three brown ridges right above its eyes. It has two arms on each side of its body: a pair located in the normal position, and another pair directly above that attaches on the top of the shoulders. It has black markings that resemble briefs and wears a golden power-save belt that resembles a championship belt. Its legs have considerable muscle tone, and its feet have two toes each.

Machamp are said to know every martial arts style in the world. It punches extremely quickly, throwing five hundred punches a second. With only one hand, it can move a mountain. Because of its four arms, it can hit from a multitude of angles and pin all of its foe's limbs down at once. Its arms also allow it to attack and defend simultaneously. The four arms react much faster than Machamp can think. However, it has poor dexterity, and cannot handle delicate work without its arms becoming tangled. The belt it wears restricts its muscle activity, but it can cause consequences if removed.

Being the result of an evolution via trading, Machamp is rarely found in the wild, though they can be found in the mountains. In the past, Low KickVital Throw, and Strength were its signature moves.

As Gigantamax Machamp, it swells to enormous proportions and acquires immeasurable strength. Due to Gigantamaxing, its arms are filled with Gigantamax energy, making its punches as hard as bomb blasts. Its bluish-gray skin becomes darker. The middle ridge located on its head becomes longer compared to the other two. All three ridges are also darker now. The sclera of the brown eyes become bright yellow. The neck extends with black markings. The four fists are now colored dark orange with yellow lines connecting to two orange spots on each arm. The golden belt extends with several more notches. The black markings now extend down the legs and stop above the ankles.

Gigantamax Machamp is the only known Pokémon capable of using the exclusive G-Max Move G-Max Chi Strike.

In the anime

Main series

 
Machamp in the anime

Major appearances

In The Battle of the BadgeGiovanni loaned a Machamp to JessieJames, and Meowth after he put them in charge of the Viridian Gym. It was subsequently used in their battle against Ash, where it defeated Squirtle.

In From Brags to RichesGavin owns a Machamp. Morrison battled it with his Gligar during the Ever Grande Conference, and Gligar managed to defeat Machamp.

In Sitting PsyduckEmily's Machamp chased after her runaway Psyduck.

In Bibarel Gnaws Best!, the expert stonecutter owns multiple Machamp. They served as construction workers under the supervision of Isis.

In The Forest Champion!, a Machamp was the rival of Hawlucha and the previous champion of the forest where they lived. Machamp was tricked by a ruffian pair of Ursaring and Conkeldurr into having a rematch with Hawlucha, but when the two troublemakers interfered with their duel, Machamp took them out with a single move and called off the fight. Machamp was later seen watching Hawlucha agree to join Ash, promising to look after the forest in the Wrestling Pokémon's stead.

In The Sinnoh Iceberg Race!, Jessie pulled a Machamp from the Rocket Prize Master and used it during their scheme to steal the Pokémon participating in the Pokémon Iceberg Race.

Minor appearances

In The Punchy Pokémon, two Machamp competed in the P1 Grand Prix. One lost to Ash's Primeape, while the other lost to Anthony's Hitmonchan.

In the beginning of Mewtwo Strikes Back and its remake Mewtwo Strikes Back—EvolutionRaymond used a Machamp to battle Ash and his Squirtle, but it was defeated by Squirtle's Bubble Beam.

Trainer's Machamp appeared in The Mandarin Island Miss-Match.

In The Power of One, a Machamp sensed the disturbance caused by Lawrence III.

A Machamp appeared in the Japanese credits of Pikachu's Rescue Adventure.

A Machamp appeared in a fantasy in The Rivalry Revival.

In Beauty and the Breeder, a Pokémon Breeder's Machamp participated in a Pokémon breeding competition.

In Ring Masters, a Machamp competed in Rikishii Town's Sumo Conference. It went up against Ash's Snorlax in the semifinals and lost.

In Machoke, Machoke Man!, a Machamp was at the Cianwood Gym.

A Machamp appeared in Extreme Pokémon!, under the ownership of a participant in the Extreme Pokémon Race.

A Trainer's Machamp appeared in The Ties That Bind.

A Machamp appeared in Playing with Fire!.

A Trainer's Machamp appeared in a fantasy in Like a Meowth to a Flame.

In Saved by the Beldum, a Trainer's Machamp attended the Ever Grande Conference.

In Numero Uno ArticunoNoland's Machamp lived at the Battle Factory.

In The Mastermind of Mirage Pokémon, the Mirage Master used a Mirage Machamp as part of his army.

In Harley Rides Again, a Coordinator's Machamp competed in the Wisteria Town Pokémon Contest.

A Machamp appeared in Shapes of Things to Come!, under the ownership of a miner.

A Machamp appeared in To Thine Own Pokémon Be True!, under the ownership of one of the participants of Pokémon Ping Pong Tournament.

In a flashback in League Unleashed!, a Trainer's Machamp was revealed to have been defeated by Tobias's Darkrai during the Lily of the Valley Conference.

A Machamp appeared in a flashback in When Light and Dark Collide!.

A Machamp appeared in Battling With a Clean Slate!.

Two Trainers' Machamp appeared in Alola to New Adventure!.

A Trainer's Machamp appeared in First Catch in Alola, Ketchum-Style!.

In To Top a Totem!, four Police Machamp helped lift some logs. In A Mission of Ultra Urgency!, another three Machamp were trying to deal with a Buzzwole. In the banned episode SM064, another four Machamp were defeated by a few Passimian from Akala Island.

Two Trainers' Machamp appeared in One Journey Ends, Another Begins...

A Trainer's Machamp appeared in Faba's Revenge!.

In Pushing the Fiery Envelope!, a Trainer's Machamp took part in a Battle Royal. It ended up being defeated by the Masked Royal's Incineroar. In A Young Royal Flame Ignites!, Machamp took part in another Battle Royal.

In Smashing with Sketch!, a Trainer's Machamp competed in the Pokémon Ping-Pong tournament.

A Trainer's Machamp appeared in A Young Royal Flame Ignites!.

In The Power of Us, a Machamp was following Harriet around.

A Trainer's Machamp appeared in Dummy, You Shrunk the Kids!.

A Trainer's Machamp appeared in Turning the Other Mask!.

Two Machamp appeared in This Magik Moment!, with one under the ownership of a Trainer and the other filming a quiz show by holding one camera in each of its arms.

In a flashback in The Dealer of Destruction!, a Trainer's Machamp was battling another Trainer's Alolan Ninetales on Mount Lanakila.

In Splash, Dash, and Smash for the Crown!Kasukarp owned two Machamp. Three additional Machamp helped out at the Magikarp High Jump Competition.

A Machamp appeared in a fantasy in Solitary and Menacing!, under the ownership of Bea.

A Trainer's Machamp appeared in Secrets of the Jungle.

Pokémon Generations

 
Machamp in Pokémon Generations

In The Chase, an International Police SWAT team used a Machamp during the raid on the Viridian Gym. It smashed one of its walls open.

In The ChallengerBruno used a Machamp against Blue's Pidgeot, but it lost to its super effective Wing Attack.

Pokémon: Twilight Wings

 
Machamp in Pokémon: Twilight Wings

In LetterBea owns a Machamp. It battled and lost to Leon's Charizard in a Pokémon League tournament. In Training, Machamp was training alongside Bea and her other Pokémon in the Wild Area. In Buddy, Machamp was seen on television.

GOTCHA!

A Machamp briefly appeared in GOTCHA!, under the ownership of Bruno.

In the manga

 
Machamp in Pokémon Adventures

Magical Pokémon Journey

Main article: Machamp (MPJ)

Machamp is a Pokémon owned in Magical Pokémon Journey.

Movie adaptations

A Machamp appeared in ICYR2, under the ownership of Borosue.

Pocket Monsters DP

A Machamp appeared in PMDP16.

Pocket Monsters HeartGold & SoulSilver Go! Go! Pokéathlon

A competitor's Machamp appeared in Pocket Monsters HeartGold & SoulSilver Go! Go! Pokéathlon.

Pocket Monsters HGSS

A Machamp appeared in PMHGSS18.

Pokémon Adventures

Main article: Blue's Machamp

Machamp first appeared in Tauros the Tyrant, where a Team Rocket Grunt used it in an attempt to catch Green.

Blue has a Machamp that debuted as a Machoke in A Tale of Ninetales. He was accidentally traded with Red, along with Blue's other Pokémon, when Red and Blue's Poké Balls got mixed up. Under Red's ownership, Machoke evolved into Machamp before being returned to Blue.

A Machamp appeared in Can You Diglett? as a silhouette when Agatha and Lorelei explained to Red about how Pokémon and people can't coexist with each other.

In Make Way for MagikarpBruno used a Machamp that, unlike all other Machoke who evolve from trade in this manga, had kept on its power-absorbing belt to be used later. With this power, it defeated Red's Poli before it was defeated by Vee as a Jolteon. It briefly returned in the HeartGold & SoulSilver chapter to participate in a Pokéathlon match against Gold.

Machamp was one of the Pokémon used by Chuck against Blue's Rhydon in Entranced by Entei.

Multiple Machamp were used by Galactic Grunts in Tackling Tangrowth and Mixing It Up with Machamp.

Three Machamp appeared in a flashback in Pinsir Glares.

Ride Machamp appeared in Thieving and Boss Crabominable, where it was used by Sun to protect him from a group of wild Crabrawler. It reappeared in The Truth and Island Kahuna Hapu and Battle in Vast Poni Canyon.

Pokémon Battle Frontier

Enta battled a Machamp in Aim for the Top! in order to reach the top of the Battle Pyramid.

Pokémon Diamond and Pearl Adventure!

In Return to Hareta's Home Forest!, the reporter that Hareta encountered used a Machamp in battle.

Pokémon Gold & Silver: The Golden Boys

A Machamp appeared in Let's Aim For The Goal!.

A Machamp appeared in a flashback in Let's Fight For The Future!!.

Pokémon Gotta Catch 'Em All

In The Challenge at Celadon University!Shu battled a Machamp at Celadon University's campus hospital to prevent it from destroying the entire building.

A Machamp appeared in GDZ45, under the ownership of Hinako.

Pokémon Pocket Monsters

Red and Green each own a Machamp, as seen in Catch That Pokémon Thief!! and Fierce Competition at the Pokémon Baseball Tournament!!, respectively.

Giovanni sent out a Machamp in order to get rid of RedClefairy and Pikachu when they went to the amusement park that he built in The Thrill of a Perfect Score, Big Rampage at the Amusement Park!. It reappeared in Get The Last Badge!!Good-Bye, Pikachu?!, and Pokémon Hair Salon Opens!!.

A Machamp is one of Bruno's Pokémon in the Pokémon League, as seen in Clefairy's Under Training!!.

A Machamp appeared in Panic on the Luxury Liner?!.

A Machamp appeared in Squirtle, the Crybaby Pokémon, under the ownership of Giovanni.

A Machamp appeared in Team Rocket's Downfall!!.

A Machamp appeared in Pikachu's Birthday Party.

A Machamp appeared in Clefairy's Pikachu Robot.

A Machamp appeared in I Want to Become Popular!!, under the ownership of a boy.

A Machamp appeared in Demanding Tests at the Pokémon School!.

A Machamp appeared in Pokémon Snowball Fight.

A Machamp appeared in The Food Battle.

A Machamp appeared in Legend Of The Strongest Pokémon!!.

Pokémon Ruby-Sapphire

A Machamp appeared in Serious Bicycle Match!, under the ownership of Rydel's rival.

Pokémon Zensho

Giovanni used a Machamp against Satoshi in PZ05.

In the TCG

Main article: Machamp (TCG)

Other appearances

 
Machamp in Pokkén Tournament
 
Machamp in Detective Pikachu

Pokkén Tournament

Main article: Machamp (Pokkén Tournament)

Machamp is a Power-type playable character in Pokkén. Specializing in close range combat, Machamp deals incredible damage in exchange for a slow walk speed and lack of projectiles. Moves it can use include Wake-Up SlapKarate ChopBulk UpCross ChopSubmission, and Close Combat. In Burst form, it can use the Burst Attack Dynamic Fury.

Detective Pikachu

Two Machamp appeared in Detective Pikachu. One of them was seen directing traffic. A Ditto also transformed into one.

Super Smash Bros. Ultimate

Machamp appears as a Spirit.

Game data

Pokédex entries

Generation I     Kanto
#068
Red Using its heavy muscles, it throws powerful punches that can send the victim clear over the horizon.
Blue
Yellow One arm alone can move mountains. Using all four arms, this Pokémon fires off awesome punches.
Stadium Among its fighting moves is a simultaneous volley of an uppercut, hook, straight and Karate Chop from its four arms.
Generation II     Johto
#142
Gold It quickly swings its four arms to rock its opponents with ceaseless punches and chops from all angles.
Silver It uses its four powerful arms to pin the limbs of its foe, then throws the victim over the horizon.
Crystal With four arms that react more quickly than it can think, it can execute many punches at once.
Stadium 2 It quickly swings its four arms to rock its opponents with ceaseless punches and chops from all angles.
Generation III   Hoenn
#075
  Kanto
#068
Ruby Machamp has the power to hurl anything aside. However, trying to do any work requiring care and dexterity causes its arms to get tangled. This Pokémon tends to leap into action before it thinks.
Sapphire Machamp is known as the Pokémon that has mastered every kind of martial arts. If it grabs hold of the foe with its four arms, the battle is all but over. The hapless foe is thrown far over the horizon.
Emerald It is impossible to defend against punches and chops doled out by its four arms. Its fighting spirit flares up when it faces a tough opponent.
FireRed Its four ruggedly developed arms can launch a flurry of 1,000 punches in just two seconds.
LeafGreen Using its heavy muscles, it throws powerful punches that can send the victim clear over the horizon.
Generation IV   Sinnoh
#042
  Johto
#144
Diamond It punches with its four arms at blinding speed. It can launch 1,000 punches in two seconds.
Pearl It can knock a train flying with a punch. However, it is terrible at delicate work using its fingers.
Platinum Its four muscled arms slam foes with powerful punches and chops at blinding speed.
HeartGold It quickly swings its four arms to rock its opponents with ceaseless punches and chops from all angles.
SoulSilver It uses its four powerful arms to pin the limbs of its foe, then throws the victim over the horizon.
Generation V     Unova
#—
Black Its four muscled arms slam foes with powerful punches and chops at blinding speed.
White
Black 2 Its four muscled arms slam foes with powerful punches and chops at blinding speed.
White 2
Generation VI   Kalos
Coastal #059
  Hoenn
#077
X Its four ruggedly developed arms can launch a flurry of 1,000 punches in just two seconds.
Y It uses its four powerful arms to pin the limbs of its foe, then throws the victim over the horizon.
Omega Ruby Machamp has the power to hurl anything aside. However, trying to do any work requiring care and dexterity causes its arms to get tangled. This Pokémon tends to leap into action before it thinks.
Alpha Sapphire Machamp is known as the Pokémon that has mastered every kind of martial arts. If it grabs hold of the foe with its four arms, the battle is all but over. The hapless foe is thrown far over the horizon.
Generation VII   Alola
SM: #097
  Alola
USUM: #119
  Kanto
#068
Sun It unleashes megaton-level punches that send opponents flying clear over the horizon.
Moon It can lift heavy loads with the greatest of ease. It can even heft dump trucks. But its clumsy fingers prevent it from doing any precision work.
Ultra Sun It grasps its opponents with its four arms and twists them up in an intricate hold. People call it “the Machamp special.”
Ultra Moon With four arms, it can attack and defend simultaneously. It's said to have mastered every martial art in the world.
Let's Go Pikachu One arm alone can move mountains. Using all four arms, this Pokémon fires off awesome punches.
Let's Go Eevee
Generation VIII     Galar
#140
Sword It quickly swings its four arms to rock its opponents with ceaseless punches and chops from all angles.
Shield With four arms that react more quickly than it can think, it can execute many punches at once.
Gigantamax Machamp
Sword The Gigantamax energy coursing through its arms makes its punches hit as hard as bomb blasts.
Shield One of these Pokémon once used its immeasurable strength to lift a large ship that was in trouble. It then carried the ship to port.

 

Game locations

Generation I  
Red Blue
Evolve Machoke
Blue (Japan)
Evolve Machoke
Yellow
Trade Cubone for Machoke in Underground Path (Kanto Routes 5-6) (evolves immediately)
Generation II  
Gold Silver
Evolve Machoke
Crystal
Evolve Machoke
Generation III  
Ruby Sapphire
Evolve Machoke
Emerald
Evolve Machoke
FireRed LeafGreen
Evolve Machoke
Colosseum
Trade
XD
Trade
Generation IV  
Diamond Pearl
Evolve Machoke
Platinum
Evolve Machoke
HeartGold SoulSilver
Evolve Machoke
Pal Park
Mountain
Generation V  
Black
Trade
White
Evolve Machoke
Black 2 White 2
Trade
Generation VI  
X Y
Evolve Machoke
Omega Ruby Alpha Sapphire
Evolve Machoke
Generation VII  
Sun Moon
Evolve Machoke
Ultra Sun Ultra Moon
Evolve Machoke
Let's Go Pikachu Let's Go Eevee
Evolve Machoke
Generation VIII  
Sword
Giant's Mirror (Wanderer)
Dusty BowlNorth Lake MilochRolling FieldsSouth Lake MilochStony Wilderness (Max Raid Battle)
Stony Wilderness (Max Raid BattleGigantamax Factor
Shield
Giant's Mirror (Wanderer)
Dusty BowlNorth Lake MilochRolling FieldsSouth Lake MilochStony Wilderness (Max Raid Battle)
Sword Expansion Pass
Frostpoint FieldSnowslide SlopeGiant's BedFrigid SeaBallimere Lake (Max Raid BattleGigantamax Factor
Shield Expansion Pass
Frostpoint FieldSnowslide SlopeGiant's BedFrigid SeaBallimere Lake (Max Raid Battle)

 

In side games

Generation I  
Pinball
Evolve Machoke
Generation II  
This Pokémon is unavailable in Generation II side games.
Generation III  
Pinball: R&S
Evolve Machoke
Trozei!
Phobos Walker, Trozei Battle, Mr. Who's Den
MD Red MD Blue
Evolve Machoke
Ranger
Krokka Tunnel
Generation IV  
MD Time MD Darkness
Aegis Cave (Rock B2F-B3F, Steel B1F-B4F, Pit B1F-B3F)
MD Sky
Aegis Cave (Rock B2F-B3F, Steel B1F-B4F, Pit B1F-B3F)
Ranger: SoA
Oil Field Hideout
Rumble
Rocky Cave (Both Modes A & S, Advanced Mode B)
PokéPark Wii
Cavern Zone
Generation V  
Rumble Blast
Canyon: Sunny Seashore
Conquest
Evolve Machoke
Rumble U
Wonder Area: Go Big or Go Home! (Reward)Melodious Woodland: A Lively Concert
Generation VI  
Battle Trozei
Safari Jungle: Stage 2Mo
Shuffle
Event: Machamp Appears
Rumble World
Origin Hideaway: Super-Aura Test Lab (Center Boss, Back, Special)
Generation VII  
Rumble Rush
Snorlax SeaGengar SeaAegislash SeaLugia SeaBulbasaur SeaArceus SeaCharizard SeaFinal
Masters EX
Sync Pair Scout (Bruno's)

 

In events

Games Event Region Location Level Distribution period
RS Pokémon Center New York Campaign 6 Machamp English United States 30 August 21 to 27, 2004
XYORAS Pokémon EXPO Gym Machamp Japanese region Online 39 November 19, 2015 to May 31, 2016
ORAS Mark McQuillan's Machamp All Europe and the United States 50Shiny May 14 to July 3, 2016
SM Saori Yoshida's Machamp Japanese region Nintendo Zone 34 February 8 to 28, 2017
Wild Area News
Games Event Gigantamax Level Distribution period
SwSh Wild Area News No 40, 50, 60Sw March 9 to 18, 2020
SwSh Wild Area News Yes 40, 50, 60Sw March 9 to 18, 2020
SwSh Wild Area News Yes 40, 50, 60Sw March 19 to 25, 2020
Sh Wild Area News Yes 30, 60 June 2 to 29, 2020
Sh Wild Area News Yes 30, 60 June 17 to 28, 2020
SwSh Wild Area News Yes 30, 40, 50 February 1 to 3, 2021
February 27 to 28, 2021
SwSh Wild Area News Yes 60 February 1 to 3, 2021
February 28, 2021

Held items

Game Held Item(s)
Red* Blue* Bitter Berry (100%)
Yellow*
Sword Shield Focus Band Focus Band (5%)
Events* Star Piece Star Piece (100%)

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP:
90
 
150 - 197 290 - 384
Attack:
130
 
121 - 200 238 - 394
Defense:
80
 
76 - 145 148 - 284
Sp. Atk:
65
 
63 - 128 121 - 251
Sp. Def:
85
 
81 - 150 157 - 295
Speed:
55
 
54 - 117 103 - 229
Total:
505
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVsIVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVsIVs of 31, and (if applicable) a helpful nature.
  • This Pokémon's Special base stat in Generation I was 65.

 

Pokéathlon stats

Speed
1/2
Power
5/5 ★★★★★
Skill
4/4 ★★★★
Stamina
3/3 ★★★
Jump
2/2 ★★
Total
15/16 ★★★

 

 

 

 

 

 

Type effectiveness

Under normal battle conditions in Generation VIII, this Pokémon is:  
Damaged
normally by:
Normal
Fighting
Poison
Ground
Ghost
Steel
Fire
Water
Grass
Electric
Ice
Dragon
Weak to:
Flying
Psychic
Fairy
Immune to:
None
Resistant to:
Rock ½×
Bug ½×
Dark ½×

Learnset

By leveling up

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
1 Wide Guard Rock Status —% 10
1 Low Kick Fighting Physical 100% 20
1 Leer Normal Status 100% 30
1 Focus Energy Normal Status —% 30
1 Revenge Fighting Physical 60 100% 10
12 Low Sweep Fighting Physical 65 100% 20
16 Knock Off Dark Physical 65 100% 20
20 Scary Face Normal Status 100% 10
24 Vital Throw Fighting Physical 70 —% 10
31 Strength Normal Physical 80 100% 15
36 Dual Chop Dragon Physical 40 90% 15
42 Bulk Up Fighting Status —% 20
48 Seismic Toss Fighting Physical 100% 20
54 Dynamic Punch Fighting Physical 100 50% 5
60 Cross Chop Fighting Physical 100 80% 5
66 Double-Edge Normal Physical 120 100% 15
  • Bold indicates a move that gets STAB when used by Machamp
  • Italic indicates a move that gets STAB only when used by an evolution of Machamp
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/TR

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Normal VI Sprite.webp TM00 Mega Punch Normal Physical 80 85% 20
Bag TM Normal VI Sprite.webp TM01 Mega Kick Normal Physical 120 75% 5
Bag TM Fire VI Sprite.webp TM03 Fire Punch Fire Physical 75 100% 15
Bag TM Ice VI Sprite.webp TM04 Ice Punch Ice Physical 75 100% 15
Bag TM Electric VI Sprite.webp TM05 Thunder Punch Electric Physical 75 100% 15
Bag TM Normal VI Sprite.webp TM08 Hyper Beam Normal Special 150 90% 5
Bag TM Normal VI Sprite.webp TM09 Giga Impact Normal Physical 150 90% 5
Bag TM Ground VI Sprite.webp TM15 Dig Ground Physical 80 100% 10
Bag TM Psychic VI Sprite.webp TM17 Light Screen Psychic Status —% 30
Bag TM Psychic VI Sprite.webp TM21 Rest Psychic Status —% 10
Bag TM Rock VI Sprite.webp TM22 Rock Slide Rock Physical 75 90% 10
Bag TM Dark VI Sprite.webp TM23 Thief Dark Physical 60 100% 25
Bag TM Normal VI Sprite.webp TM24 Snore Normal Special 50 100% 15
Bag TM Normal VI Sprite.webp TM25 Protect Normal Status —% 10
Bag TM Normal VI Sprite.webp TM26 Scary Face Normal Status 100% 10
Bag TM Normal VI Sprite.webp TM31 Attract Normal Status 100% 15
Bag TM Water VI Sprite.webp TM33 Rain Dance Water Status —% 5
Bag TM Fire VI Sprite.webp TM34 Sunny Day Fire Status —% 5
Bag TM Normal VI Sprite.webp TM39 Facade Normal Physical 70 100% 20
Bag TM Normal VI Sprite.webp TM41 Helping Hand Normal Status —% 20
Bag TM Fighting VI Sprite.webp TM42 Revenge Fighting Physical 60 100% 10
Bag TM Fighting VI Sprite.webp TM43 Brick Break Fighting Physical 75 100% 15
Bag TM Rock VI Sprite.webp TM48 Rock Tomb Rock Physical 60 95% 15
Bag TM Rock VI Sprite.webp TM54 Rock Blast Rock Physical 25 90% 10
Bag TM Dark VI Sprite.webp TM57 Payback Dark Physical 50 100% 10
Bag TM Dark VI Sprite.webp TM58 Assurance Dark Physical 60 100% 10
Bag TM Dark VI Sprite.webp TM59 Fling Dark Physical 100% 10
Bag TM Poison VI Sprite.webp TM73 Cross Poison Poison Physical 70 100% 20
Bag TM Fighting VI Sprite.webp TM75 Low Sweep Fighting Physical 65 100% 20
Bag TM Normal VI Sprite.webp TM76 Round Normal Special 60 100% 15
Bag TM Normal VI Sprite.webp TM79 Retaliate Normal Physical 70 100% 5
Bag TM Ground VI Sprite.webp TM81 Bulldoze Ground Physical 60 100% 20
Bag TM Ground VI Sprite.webp TM98 Stomping Tantrum Ground Physical 75 100% 10
Bag TR Normal Sprite.webp TR01 Body Slam Normal Physical 85 100% 15
Bag TR Fire Sprite.webp TR02 Flamethrower Fire Special 90 100% 15
Bag TR Fighting Sprite.webp TR07 Low Kick Fighting Physical 100% 20
Bag TR Ground Sprite.webp TR10 Earthquake Ground Physical 100 100% 10
Bag TR Normal Sprite.webp TR13 Focus Energy Normal Status —% 30
Bag TR Normal Sprite.webp TR14 Metronome Normal Status —% 10
Bag TR Fire Sprite.webp TR15 Fire Blast Fire Special 110 85% 5
Bag TR Normal Sprite.webp TR20 Substitute Normal Status —% 10
Bag TR Fighting Sprite.webp TR21 Reversal Fighting Physical 100% 15
Bag TR Normal Sprite.webp TR26 Endure Normal Status —% 10
Bag TR Normal Sprite.webp TR27 Sleep Talk Normal Status —% 10
Bag TR Normal Sprite.webp TR30 Encore Normal Status 100% 5
Bag TR Fighting Sprite.webp TR39 Superpower Fighting Physical 120 100% 5
Bag TR Fighting Sprite.webp TR48 Bulk Up Fighting Status —% 20
Bag TR Fighting Sprite.webp TR53 Close Combat Fighting Physical 120 100% 5
Bag TR Poison Sprite.webp TR57 Poison Jab Poison Physical 80 100% 20
Bag TR Fighting Sprite.webp TR64 Focus Blast Fighting Special 120 70% 5
Bag TR Rock Sprite.webp TR75 Stone Edge Rock Physical 100 80% 5
Bag TR Steel Sprite.webp TR79 Heavy Slam Steel Physical 100% 10
Bag TR Normal Sprite.webp TR85 Work Up Normal Status —% 30
Bag TR Dark Sprite.webp TR93 Darkest Lariat Dark Physical 85 100% 10
Bag TR Ground Sprite.webp TR94 High Horsepower Ground Physical 95 95% 10
Bag TR Dark Sprite.webp TR95 Throat Chop Dark Physical 80 100% 15
  • Bold indicates a move that gets STAB when used by Machamp
  • Italic indicates a move that gets STAB only when used by an evolution of Machamp
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VIII
Other generations:
II - III - IV - V - VI - VII
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
HitmonchanPangoro Bullet Punch Steel Physical 40 100% 30
HitmonchanHitmontopLucarioSawkScorbunnyRaboot
Cinderace
Counter Fighting Physical 100% 20
HitmonchanHitmontopMr. MimeLucarioGalladeSawk
MienfooMienshao
Quick Guard Fighting Status —% 15
HawluchaClobbopusGrapploct Submission Fighting Physical 80 80% 20
GothitaGothoritaGothitelle Tickle Normal Status 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Machamp in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Machamp in that game.
  • Bold indicates a move that gets STAB when used by Machamp
  • Italic indicates a move that gets STAB only when used by an evolution of Machamp
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VIII
Other generations:
II - III - IV - V - VI - VII
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
Sw Sh EP Coaching Fighting Status —% 10
  • Bold indicates a move that gets STAB when used by Machamp
  • Italic indicates a move that gets STAB only when used by an evolution of Machamp
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Machamp
  • Italic indicates a move that gets STAB only when used by an evolution of Machamp
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation VIII
Other generations:
I - II - IV - V - VI - VII 
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
I II III IV V VI VII Bide × Normal Physical —% 10
I II III IV V VI VII Captivate × Normal Status 100% 20
I II III IV V VI VII Confide Normal Status —% 20
I II III IV V VI VII Curse Ghost Status —% 10
I II III IV V VI VII Detect Fighting Status —% 5
I II III IV V VI VII Double Team Normal Status —% 15
I II III IV V VI VII Fissure Ground Physical 30% 5
I II III IV V VI VII Focus Punch Fighting Physical 150 100% 20
I II III IV V VI VII Foresight × Normal Status —% 40
I II III IV V VI VII Frustration × Normal Physical 100% 20
I II III IV V VI VII Headbutt Normal Physical 70 100% 15
I II III IV V VI VII Hidden Power × Normal Special 60 100% 15
I II III IV V VI VII Incinerate Fire Special 60 100% 15
I II III IV V VI VII Karate Chop × Fighting Physical 50 100% 25
I II III IV V VI VII Meditate × Psychic Status —% 40
I II III IV V VI VII Mimic Normal Status —% 10
I II III IV V VI VII Mud-Slap Ground Special 20 100% 10
I II III IV V VI VII Natural Gift × Normal Physical 100% 15
I II III IV V VI VII Power Trick Psychic Status —% 10
I II III IV V VI VII Power-Up Punch Fighting Physical 40 100% 20
I II III IV V VI VII Rage × Normal Physical 20 100% 20
I II III IV V VI VII Return × Normal Physical 100% 20
I II III IV V VI VII Rock Smash Fighting Physical 40 100% 15
I II III IV V VI VII Role Play Psychic Status —% 10
I II III IV V VI VII Rolling Kick × Fighting Physical 60 85% 15
I II III IV V VI VII Secret Power × Normal Physical 70 100% 20
I II III IV V VI VII Skull Bash Normal Physical 130 100% 10
I II III IV V VI VII Smack Down Rock Physical 50 100% 15
I II III IV V VI VII Smelling Salts × Normal Physical 70 100% 10
I II III IV V VI VII Swagger Normal Status 85% 15
I II III IV V VI VII Take Down Normal Physical 90 85% 20
I II III IV V VI VII Toxic Poison Status 90% 10
I II III IV V VI VII Vacuum Wave Fighting Special 40 100% 30
I II III IV V VI VII Wake-Up Slap × Fighting Physical 70 100% 10
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Machamp
  • Italic indicates a move that gets STAB only when used by an evolution of Machamp
  • × indicates a move that cannot be used in Generation VIII
  • Click on the generation numbers at the top to see transfer-only moves for other generations

Side game data

Pokémon Pinball
Pin068.webp
Acquisition: Evolve
Pokémon Pinball RS
PinRS068.webp
Acquisition: Evolve
Pokémon Trozei!
Trozeiani068.webp
Rarity: Rare
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
  Body size: 1
Recruit rate: Evolve
Friend AreaMt. Discipline
Phrases
51%-100% HP Can you even see my flurry of punches?
26%-50% HP Blast it... Half my health is gone already...
1%-25% HP It's no good... I can't lift my arms anymore...
Level up Hm! Leveled! My punching speed went up!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness, and Explorers of Sky
MDP E 068.webp Body size: 1
Recruit rate: -10%
IQ group: D
Pokémon Ranger
Group:
Fighting
Poké Assist: Fighting PA.webp
Fighting
Field move: Crush fm.webpCrush fm.webpCrush fm.webp
(Crush ×3)
Loops: 10 Min. exp.: 110 Max. exp.: 140
Browser entry R-082
Machamp can pulverize even huge Boulders using the power of its incredible body.
Pokémon Ranger: Shadows of Almia
Group:
Fighting
Poké Assist: Fighting PA.webp
Fighting
Field move: Crush 3 field move.webp
(Crush ×3)
Browser entry R-163
It attacks with devastating punches and shock waves.
Pokémon Rumble
Attack ●●●●
Defense ●●●
Speed ●●●
Pokémon Rumble Blast
Attack ●●●●
Defense ●●●
Speed ●●●
Pokémon Rumble Rush
Rush068Body.webp Walking Speed: 1.5 seconds Base HP: 57  
Base Attack: 80 Base Defense: 56 Base Speed: 60
PokéPark Wii: Pikachu's Adventure
PPW068.webp PokéPark Pad entry:
This Pokémon came to the Cavern Zone to play! The Attraction he likes to play is Blaziken's Boulder Bash!
Pokémon Conquest
PCP068.webp HP: ★★★★ Move: Cross Chop
Attack: ★★★★ Ability 1: Guts
Ability 2: Conqueror
Ability 3: Bodyguard
Defense: ★★★
Speed: ★★
Evolves from Machoke when it has a link of 60% or higher, after knocking out a Warrior's Pokémon in a manner that allows recruitment
Range: 3 Perfect Links: IsaMasatoshi, and Tadatsune
Pokémon Battle Trozei
Fighting
Attack Power: ★★★★★

BT068.webp

Power of Six
Increases the damage dealt by matching six Pokémon.
Pokémon Shuffle
None.webp
Fighting
None.webp Attack Power: 70 - 125 Raise Max Level.webp 10

#345
Shuffle068.webp

Eject
Removes one non-Support Pokémon icon without fail.
Skill Swapper: Risk-Taker
Pokémon GO
GO068.webp Base Stamina: 207 Base Attack: 234 Base Defense: 159
Egg Distance: N/A Buddy Distance: 3 km Evolution Requirement: N/A
Fast Attacks: Bullet PunchCounter*Karate Chop
Charged Attacks: Heavy Slam*Dynamic Punch*Close Combat*Rock Slide*Cross Chop*Stone EdgeSubmissionPaybackFrustrationReturn

Evolution

066Machop.webp
Unevolved
Machop
 Fighting 
Rare Candy
Level 28
067Machoke.webp
First evolution
Machoke
 Fighting 
Link Trade icon SwSh.webp
Trade
068Machamp.webp
Second evolution
Machamp
 Fighting 

 

Forms

Gigantamax

Dynamax icon.webp
Gigantamax Factor
Machamp
Machamp
Machamp
 Fighting 

Dynamax Band
Dynamax Band


Lasts for three turns
Machamp
Gigantamax Machamp
Machamp
 Fighting 

Sprites

Generation I  
Red Blue   Yellow   Red Green
Spr 1b 068.webp Spr b g1 068.webp   Spr 1y 068.webp Spr b g1 068.webp   Spr 1g 068.webp Spr b g1 068.webp
Front Back   Front Back   Front Back
Generation II  
Gold   Silver   Crystal
Spr 2g 068.webp Spr b 2g 068.webp   Spr 2s 068.webp Spr b 2g 068.webp   Spr 2c 068.webp Spr b 2c 068.webp
Spr 2g 068 s.webp Spr b 2g 068 s.webp   Spr 2s 068 s.webp Spr b 2g 068 s.webp   Spr 2c 068 s.webp Spr b 2g 068 s.webp
Front Back   Front Back   Front Back
Generation III  
Ruby Sapphire   Emerald   FireRed LeafGreen
Spr 3r 068.webp Spr b 3r 068.webp   Spr 3e 068.webp Spr b 3r 068.webp   Spr 3f 068.webp Spr b 3f 068.webp
Spr 3r 068 s.webp Spr b 3r 068 s.webp   Spr 3e 068 s.webp Spr b 3r 068 s.webp   Spr 3f 068 s.webp Spr b 3r 068 s.webp
Front Back   Front Back   Front Back
Generation IV  
Diamond Pearl   Platinum   HeartGold SoulSilver
Spr 4d 068.webp Spr b 4d 068.webp   Spr 4p 068.webp Spr b 4p 068.webp   Spr 4h 068.webp Spr b 4p 068.webp
Spr 4d 068 s.webp Spr b 4d 068 s.webp   Spr 4p 068 s.webp Spr b 4p 068 s.webp   Spr 4h 068 s.webp Spr b 4p 068 s.webp
Front Back   Front Back   Front Back
Generation V  
Black White   Black 2 White 2
Spr 5b 068.webp Spr b 5b 068.webp   Spr 5b 068.webp Spr b 5b 068.webp
Spr 5b 068 s.webp Spr b 5b 068 s.webp   Spr 5b 068 s.webp Spr b 5b 068 s.webp
Front Back   Front Back
Generation VI  
X Y   Omega Ruby Alpha Sapphire
Spr 6x 068.webp Spr b 6x 068.webp   Spr 6x 068.webp Spr b 6x 068.webp
Spr 6x 068 s.webp Spr b 6x 068 s.webp   Spr 6x 068 s.webp Spr b 6x 068 s.webp
Front Back   Front Back
Generation VII  
Sun Moon   Ultra Sun Ultra Moon
Spr 7s 068.webp Spr b 7s 068.webp   Spr 7s 068.webp Spr b 7s 068.webp
Spr 7s 068 s.webp Spr b 7s 068 s.webp   Spr 7s 068 s.webp Spr b 7s 068 s.webp
Front Back   Front Back
068MS8.webp For other sprites and images, please see Machamp images on the Bulbagarden Archives.

 

Trivia

  • In the Pokémon Red and Blue beta, Machamp was originally known as "Ju-Doh". This name is a corruption of judo, a fighting style.
  • Machamp could be seen as a counterpart to Alakazam. They are both the last stage of a three-part evolutionary family, they reach their final stage by trading, level up at a Medium Slow rate, and they both have a 75% male gender ratio. Also, Machamp excels at the Attack stat, while Alakazam excels at the Special Attack stat. Their evolutionary families are also next to each other in the National Pokédex. Moreover, a girl in Oreburgh City will trade her Abra for a Machop. Additionally, their base friendship is the same at 70, and all Pokémon in both of their respective evolutionary lines are in the Human-Like egg group. Finally, while Machamp has a Gigantamax form, Alakazam has a Mega Evolution.
    • Machamp also can be seen as a counterpart to the Conkeldurr evolutionary line. Both of them are Fighting-type Pokémon whose Attack is their highest stat. They both have below average speed. They share the same base stat total. They both have same gender ratio, they both have three-evolutionary stages, and they both reach their respective final-evolutionary stage through trading.
    • Besides Alakazam and Conkeldurr, Machamp can also be seen as a counterpart to Gengar. All four Pokémon can be obtained through evolution induced by trade. Gengar and Machamp are also capable of Gigantamaxing starting in Generation VIII and belong to two Gym Leaders in the Galar region, depending on which game is played; Machamp belongs to Bea in Pokémon Sword, while Gengar belongs to Allister in Pokémon Shield.

Origin

Machamp appears to be based on a bodybuilder or wrestler. Seeing as it has more than two arms and blue skin.

Name origin

Machamp may be a combination of macho (Spanish for overly masculine or chauvinist) and championMacho has come to mean tough or masculine in English. Akin to Mr. Mime, the masculine attribute has no reflection on gender assignment, as both species can be male and female; however, Machop's evolutionary line does have a 3:1 male:female ratio, making the species predominantly—but not entirely—male. The name may also incorporate the term Mach, referring to the high speeds at which Machamp can dole out its powerful punches.

Kairiky is a corruption of 怪力 kairiki (superhuman strength). It is worth noting that kairiki is the Japanese name of Strength.

In other languages

Language Title Meaning
Japan Flag.webp Japanese カイリキー Kairiky Corruption of 怪力 kairiki
France Flag.webp French Mackogneur From macho and cogneur.
Spain Flag.webp Spanish Machamp Same as English name
Germany Flag.webp German Machomei From machomai, or Macho and Meister
Italy Flag.webp Italian Machamp Same as English name
South Korea Flag.webp Korean 괴력몬 Goeryeokmon From 괴력 gweryeok and monster
Hong Kong Flag.webp Cantonese Chinese 怪力 Gwaailihk Means "Bewildering strength" or "Monster strength"
China and Taiwan Flags.webp Mandarin Chinese 怪力 Guàilì Means "Bewildering strength" or "Monster strength"
 
 

 

 

 

 

 

 

 

 

 

 

Related articles

  • Blue's Machamp
  • Machamp (MPJ)
  • Machamp (Pokkén Tournament)
  • Gigantamax

External links

  • Article on Wikipedia
Machoke #067: Machoke
Pokémon
#069: Bellsprout Bellsprout

 

Project Pokédex logo.webp This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.

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