|
Psyduck
|
Class:
Common
|
Type:
Water
|
Catch Rate:
190
|
Level Gain Rate:
Medium Fast
|
Base Reward EXP:
80
|
Reward EV Point:
SpAttack: 1
|
Psyduck in game:
6,736
Who?
|
AVG Level:
20
|
Gender Ratios:
50% Male 50% Female
|
|
|
Psyduck's elemental sensitivity to the enemy attacks:
|
:
100%
|
:
100%
|
:
100%
|
:
200%
|
:
100%
|
:
50%
|
:
100%
|
:
100%
|
:
200%
|
:
100%
|
:
50%
|
:
100%
|
:
100%
|
:
100%
|
:
100%
|
:
100%
|
:
50%
|
:
50%
|
Psyduck's Transformation Line
|
|
|
|
|
|
|
|
|
|
|
HM (Hidden Machine) Moves Psyduck Can Learn
|
|
|
ID:
294
|
Hyper Surf
|
HM03
|
|
Category:
Special
|
Base Power:
100
|
PP:
15
|
Accuracy:
100
|
|
ID:
601
|
Strength
|
HM04
|
|
Category:
Physical
|
Base Power:
80
|
PP:
15
|
Accuracy:
100
|
|
ID:
689
|
Whirlpool
|
HM05
|
|
Category:
Special
|
Base Power:
35
|
PP:
15
|
Accuracy:
85
|
|
ID:
495
|
Rock Smash
|
HM06
|
|
Category:
Physical
|
Base Power:
40
|
PP:
15
|
Accuracy:
100
|
|
ID:
687
|
Waterfall
|
HM07
|
|
Category:
Physical
|
Base Power:
80
|
PP:
15
|
Accuracy:
100
|
|
ID:
133
|
Dive
|
HM08
|
|
Category:
Physical
|
Base Power:
80
|
PP:
10
|
Accuracy:
100
|
|
Psyduck's Level-Up Attacks
|
|
|
|
ID:
514
|
Scratch
|
Level:
1
|
|
Category:
Physical
|
Base Power:
40
|
PP:
35
|
Accuracy:
100
|
|
ID:
685
|
Water Sport
|
Level:
1
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
681
|
Water Gun
|
Level:
9
|
|
Category:
Special
|
Base Power:
40
|
PP:
25
|
Accuracy:
100
|
|
ID:
683
|
Water Pulse
|
Level:
22
|
|
Category:
Special
|
Base Power:
60
|
PP:
20
|
Accuracy:
100
|
|
ID:
450
|
Psybeam
|
Level:
27
|
|
Category:
Special
|
Base Power:
65
|
PP:
20
|
Accuracy:
100
|
|
ID:
629
|
Tail Whip
|
Level:
28
|
|
Category:
Status
|
Base Power:
1
|
PP:
30
|
Accuracy:
100
|
|
ID:
130
|
Disable
|
Level:
31
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
100
|
|
ID:
22
|
Aqua Tail
|
Level:
32
|
|
Category:
Physical
|
Base Power:
90
|
PP:
10
|
Accuracy:
90
|
|
ID:
515
|
Screech
|
Level:
32
|
|
Category:
Status
|
Base Power:
1
|
PP:
40
|
Accuracy:
100
|
|
ID:
96
|
Confusion
|
Level:
36
|
|
Category:
Special
|
Base Power:
50
|
PP:
25
|
Accuracy:
100
|
|
ID:
568
|
Soak
|
Level:
36
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
451
|
Psych Up
|
Level:
40
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
229
|
Fury Swipes
|
Level:
43
|
|
Category:
Physical
|
Base Power:
18
|
PP:
15
|
Accuracy:
80
|
|
ID:
706
|
Zen Headbutt
|
Level:
44
|
|
Category:
Physical
|
Base Power:
80
|
PP:
15
|
Accuracy:
90
|
|
ID:
17
|
Amnesia
|
Level:
48
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
290
|
Hydro Pump
|
Level:
53
|
|
Category:
Special
|
Base Power:
110
|
PP:
5
|
Accuracy:
80
|
|
ID:
697
|
Wonder Room
|
Level:
57
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
TM (Technical Machine) Moves Psyduck Can Learn
|
|
|
|
ID:
458
|
Psyshock
|
TM003
|
|
Category:
Special
|
Base Power:
80
|
PP:
10
|
Accuracy:
100
|
|
ID:
77
|
Calm Mind
|
TM004
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
653
|
Toxic
|
TM006
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
100
|
|
ID:
258
|
Hail
|
TM007
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
100
|
|
ID:
278
|
Hidden Power
|
TM010
|
|
Category:
Special
|
Base Power:
60
|
PP:
15
|
Accuracy:
100
|
|
ID:
300
|
Ice Beam
|
TM013
|
|
Category:
Special
|
Base Power:
90
|
PP:
10
|
Accuracy:
100
|
|
ID:
52
|
Blizzard
|
TM014
|
|
Category:
Special
|
Base Power:
110
|
PP:
5
|
Accuracy:
70
|
|
ID:
339
|
Light Screen
|
TM016
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
449
|
Protect
|
TM017
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
471
|
Rain Dance
|
TM018
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
226
|
Frustration
|
TM021
|
|
Category:
Physical
|
Base Power:
1
|
PP:
20
|
Accuracy:
100
|
|
ID:
485
|
Return
|
TM027
|
|
Category:
Physical
|
Base Power:
1
|
PP:
20
|
Accuracy:
100
|
|
ID:
452
|
Psychic
|
TM029
|
|
Category:
Special
|
Base Power:
90
|
PP:
10
|
Accuracy:
100
|
|
ID:
65
|
Brick Break
|
TM031
|
|
Category:
Physical
|
Base Power:
75
|
PP:
15
|
Accuracy:
100
|
|
ID:
139
|
Double Team
|
TM032
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
1000
|
|
ID:
9
|
Aerial Ace
|
TM040
|
|
Category:
Physical
|
Base Power:
60
|
PP:
20
|
Accuracy:
1000
|
|
ID:
179
|
Facade
|
TM042
|
|
Category:
Physical
|
Base Power:
70
|
PP:
20
|
Accuracy:
100
|
|
ID:
482
|
Rest
|
TM044
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
30
|
Attract
|
TM045
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
100
|
|
ID:
504
|
Round
|
TM048
|
|
Category:
Special
|
Base Power:
60
|
PP:
10
|
Accuracy:
100
|
|
ID:
512
|
Scald
|
TM055
|
|
Category:
Special
|
Base Power:
80
|
PP:
15
|
Accuracy:
100
|
|
ID:
209
|
Fling
|
TM056
|
|
Category:
Physical
|
Base Power:
80
|
PP:
10
|
Accuracy:
100
|
|
ID:
527
|
Shadow Claw
|
TM065
|
|
Category:
Physical
|
Base Power:
70
|
PP:
15
|
Accuracy:
100
|
|
ID:
451
|
Psych Up
|
TM077
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
617
|
Swagger
|
TM087
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
90
|
|
ID:
556
|
Sleep Talk
|
TM088
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
608
|
Substitute
|
TM090
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
94
|
Confide
|
TM100
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
140
|
Double-Edge
|
TM103
|
|
Category:
Physical
|
Base Power:
120
|
PP:
15
|
Accuracy:
100
|
|
ID:
396
|
Natural Gift
|
TM108
|
|
Category:
Physical
|
Base Power:
80
|
PP:
15
|
Accuracy:
100
|
|
ID:
548
|
Skull Bash
|
TM110
|
|
Category:
Physical
|
Base Power:
130
|
PP:
10
|
Accuracy:
100
|
|
ID:
216
|
Focus Punch
|
TM113
|
|
Category:
Physical
|
Base Power:
150
|
PP:
20
|
Accuracy:
100
|
|
ID:
304
|
Ice Punch
|
TM115
|
|
Category:
Physical
|
Base Power:
75
|
PP:
15
|
Accuracy:
100
|
|
ID:
308
|
Icy Wind
|
TM116
|
|
Category:
Special
|
Base Power:
55
|
PP:
15
|
Accuracy:
95
|
|
ID:
319
|
Iron Tail
|
TM117
|
|
Category:
Physical
|
Base Power:
100
|
PP:
15
|
Accuracy:
75
|
|
ID:
499
|
Role Play
|
TM119
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
1000
|
|
ID:
567
|
Snore
|
TM120
|
|
Category:
Special
|
Base Power:
50
|
PP:
15
|
Accuracy:
100
|
|
ID:
683
|
Water Pulse
|
TM122
|
|
Category:
Special
|
Base Power:
60
|
PP:
20
|
Accuracy:
100
|
|
ID:
700
|
Worry Seed
|
TM123
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
100
|
|
ID:
79
|
Captivate
|
TM124
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
100
|
|
ID:
265
|
Headbutt
|
TM126
|
|
Category:
Physical
|
Base Power:
70
|
PP:
15
|
Accuracy:
100
|
|
ID:
392
|
Mud-Slap
|
TM127
|
|
Category:
Special
|
Base Power:
20
|
PP:
10
|
Accuracy:
100
|
|
ID:
205
|
Flash
|
TM128
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
100
|
|
ID:
517
|
Secret Power
|
TM129
|
|
Category:
Physical
|
Base Power:
70
|
PP:
20
|
Accuracy:
100
|
|
ID:
169
|
Encore
|
TM132
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
100
|
|
ID:
541
|
Signal Beam
|
TM148
|
|
Category:
Special
|
Base Power:
75
|
PP:
15
|
Accuracy:
100
|
|
ID:
697
|
Wonder Room
|
TM151
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
706
|
Zen Headbutt
|
TM152
|
|
Category:
Physical
|
Base Power:
80
|
PP:
15
|
Accuracy:
90
|
|
ID:
56
|
Body Slam
|
TM153
|
|
Category:
Physical
|
Base Power:
85
|
PP:
15
|
Accuracy:
100
|
|
ID:
107
|
Counter
|
TM154
|
|
Category:
Physical
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
157
|
Dynamic Punch
|
TM155
|
|
Category:
Physical
|
Base Power:
100
|
PP:
5
|
Accuracy:
50
|
|
ID:
364
|
Mega Kick
|
TM156
|
|
Category:
Physical
|
Base Power:
120
|
PP:
5
|
Accuracy:
75
|
|
ID:
365
|
Mega Punch
|
TM157
|
|
Category:
Physical
|
Base Power:
80
|
PP:
20
|
Accuracy:
85
|
|
ID:
374
|
Mimic
|
TM159
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
521
|
Seismic Toss
|
TM160
|
|
Category:
Physical
|
Base Power:
1
|
PP:
20
|
Accuracy:
100
|
|
ID:
637
|
Telekinesis
|
TM161
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
1000
|
|
ID:
116
|
Curse
|
TM164
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
621
|
Swift
|
TM178
|
|
Category:
Special
|
Base Power:
60
|
PP:
20
|
Accuracy:
1000
|
|
ID:
283
|
Hone Claws
|
TM179
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
1000
|
|
ID:
171
|
Endure
|
TM182
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
46
|
Bide
|
TM191
|
|
Category:
Physical
|
Base Power:
130
|
PP:
10
|
Accuracy:
100
|
|
ID:
704
|
Yawn
|
TM192
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
100
|
|
ID:
219
|
Foresight
|
TM204
|
|
Category:
Status
|
Base Power:
1
|
PP:
40
|
Accuracy:
1000
|
|
ID:
22
|
Aqua Tail
|
TM207
|
|
Category:
Physical
|
Base Power:
90
|
PP:
10
|
Accuracy:
90
|
|
ID:
515
|
Screech
|
TM221
|
|
Category:
Status
|
Base Power:
1
|
PP:
40
|
Accuracy:
100
|
|
ID:
129
|
Dig
|
TM228
|
|
Category:
Physical
|
Base Power:
80
|
PP:
10
|
Accuracy:
100
|
|
ID:
445
|
Power-Up Punch
|
TM229
|
|
Category:
Physical
|
Base Power:
40
|
PP:
10
|
Accuracy:
100
|
|
ID:
480
|
Refresh
|
TM244
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
469
|
Rage
|
TM251
|
|
Category:
Physical
|
Base Power:
20
|
PP:
20
|
Accuracy:
100
|
|
ID:
631
|
Take Down
|
TM264
|
|
Category:
Physical
|
Base Power:
90
|
PP:
20
|
Accuracy:
85
|
|
ID:
66
|
Brine
|
TM288
|
|
Category:
Special
|
Base Power:
65
|
PP:
10
|
Accuracy:
100
|
|
ID:
450
|
Psybeam
|
TM292
|
|
Category:
Special
|
Base Power:
65
|
PP:
20
|
Accuracy:
100
|
|
ID:
17
|
Amnesia
|
TM299
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
232
|
Future Sight
|
TM315
|
|
Category:
Special
|
Base Power:
120
|
PP:
10
|
Accuracy:
100
|
|
ID:
290
|
Hydro Pump
|
TM327
|
|
Category:
Special
|
Base Power:
110
|
PP:
5
|
Accuracy:
80
|
|
ID:
95
|
Confuse Ray
|
TM330
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
100
|
|
ID:
69
|
Bubble Beam
|
TM336
|
|
Category:
Special
|
Base Power:
65
|
PP:
20
|
Accuracy:
100
|
|
ID:
90
|
Clear Smog
|
TM363
|
|
Category:
Special
|
Base Power:
50
|
PP:
15
|
Accuracy:
1000
|
|
ID:
681
|
Water Gun
|
TM369
|
|
Category:
Special
|
Base Power:
40
|
PP:
25
|
Accuracy:
100
|
|
ID:
388
|
Mud Bomb
|
TM382
|
|
Category:
Special
|
Base Power:
65
|
PP:
10
|
Accuracy:
85
|
|
ID:
298
|
Hypnosis
|
TM390
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
60
|
|
ID:
607
|
Submission
|
TM425
|
|
Category:
Physical
|
Base Power:
80
|
PP:
25
|
Accuracy:
80
|
|
ID:
111
|
Cross Chop
|
TM452
|
|
Category:
Physical
|
Base Power:
100
|
PP:
5
|
Accuracy:
80
|
|
ID:
543
|
Simple Beam
|
TM458
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
624
|
Synchronoise
|
TM474
|
|
Category:
Special
|
Base Power:
120
|
PP:
15
|
Accuracy:
100
|
|
ID:
418
|
Pay Day
|
TM508
|
|
Category:
Physical
|
Base Power:
80
|
PP:
20
|
Accuracy:
100
|
|
Pokémon: Psyduck - Level Gain Rate: Medium Fast - Class: Common
This level gain rate Pokémon required total EXP amounts for each level
L
1:
0
EXP
L
2:
48
EXP
L
3:
162
EXP
L
4:
384
EXP
L
5:
750
EXP
L
6:
1,296
EXP
L
7:
2,058
EXP
L
8:
3,072
EXP
L
9:
4,374
EXP
L
10:
6,000
EXP
L
11:
7,986
EXP
L
12:
10,368
EXP
L
13:
13,182
EXP
L
14:
16,464
EXP
L
15:
20,250
EXP
L
16:
24,576
EXP
L
17:
29,478
EXP
L
18:
34,992
EXP
L
19:
41,154
EXP
L
20:
48,000
EXP
L
21:
55,566
EXP
L
22:
63,888
EXP
L
23:
73,002
EXP
L
24:
82,944
EXP
L
25:
93,750
EXP
L
26:
105,456
EXP
L
27:
118,098
EXP
L
28:
131,712
EXP
L
29:
146,334
EXP
L
30:
162,000
EXP
L
31:
178,746
EXP
L
32:
196,608
EXP
L
33:
215,622
EXP
L
34:
235,824
EXP
L
35:
257,250
EXP
L
36:
279,936
EXP
L
37:
303,918
EXP
L
38:
329,232
EXP
L
39:
355,914
EXP
L
40:
384,000
EXP
L
41:
413,526
EXP
L
42:
444,528
EXP
L
43:
477,042
EXP
L
44:
511,104
EXP
L
45:
546,750
EXP
L
46:
584,016
EXP
L
47:
622,938
EXP
L
48:
663,552
EXP
L
49:
705,894
EXP
L
50:
750,000
EXP
L
51:
795,906
EXP
L
52:
843,648
EXP
L
53:
893,262
EXP
L
54:
944,784
EXP
L
55:
998,250
EXP
L
56:
1,053,696
EXP
L
57:
1,111,158
EXP
L
58:
1,170,672
EXP
L
59:
1,232,274
EXP
L
60:
1,296,000
EXP
L
61:
1,361,886
EXP
L
62:
1,429,968
EXP
L
63:
1,500,282
EXP
L
64:
1,572,864
EXP
L
65:
1,647,750
EXP
L
66:
1,724,976
EXP
L
67:
1,804,578
EXP
L
68:
1,886,592
EXP
L
69:
1,971,054
EXP
L
70:
2,058,000
EXP
L
71:
2,147,466
EXP
L
72:
2,239,488
EXP
L
73:
2,334,102
EXP
L
74:
2,431,344
EXP
L
75:
2,531,250
EXP
L
76:
2,633,856
EXP
L
77:
2,739,198
EXP
L
78:
2,847,312
EXP
L
79:
2,958,234
EXP
L
80:
3,072,000
EXP
L
81:
3,188,646
EXP
L
82:
3,308,208
EXP
L
83:
3,430,722
EXP
L
84:
3,556,224
EXP
L
85:
3,684,750
EXP
L
86:
3,816,336
EXP
L
87:
3,951,018
EXP
L
88:
4,088,832
EXP
L
89:
4,229,814
EXP
L
90:
4,374,000
EXP
L
91:
4,521,426
EXP
L
92:
4,672,128
EXP
L
93:
4,826,142
EXP
L
94:
4,983,504
EXP
L
95:
5,144,250
EXP
L
96:
5,308,416
EXP
L
97:
5,476,038
EXP
L
98:
5,647,152
EXP
L
99:
5,821,794
EXP
L
100:
6,000,000
EXP
L
101:
6,300,000
EXP
L
102:
6,615,000
EXP
L
103:
6,945,000
EXP
L
104:
7,292,000
EXP
L
105:
7,656,000
EXP
L
106:
8,038,000
EXP
L
107:
8,439,000
EXP
L
108:
8,860,000
EXP
L
109:
9,303,000
EXP
L
110:
9,768,000
EXP
L
111:
10,256,000
EXP
L
112:
10,768,000
EXP
L
113:
11,306,000
EXP
L
114:
11,871,000
EXP
L
115:
12,464,000
EXP
L
116:
13,087,000
EXP
L
117:
13,741,000
EXP
L
118:
14,428,000
EXP
L
119:
15,149,000
EXP
L
120:
15,906,000
EXP

" data-width="700" data-numposts="5" data-colorscheme="dark">
Important notice! Pokemon Psyduck is a fictional character of humans.
There is only single Creator of everything and anything
All Pokemon are made up by humans based on real animals or existing objects.
The stroies of Pokemon are all fictional and in most cases illogical or nonsense.
Games are for only fun time and do never put any spiritual/religional or deity meaning into them!
Never pass your necessary jobs and duties due to gameplaying!
Official Pokemon Info from Bulbapedia (Content is available under Attribution-NonCommercial-ShareAlike 2.5)
Psyduck (Japanese: コダック Koduck) is a Water-type Pokémon introduced in Generation I.
It evolves into Golduck starting at level 33.
Biology
Psyduck is a yellow Pokémon that resembles a duck or bipedal platypus. Three tufts of black hair grow on top of its head, and it has a wide, flat, cream-colored beak and vacant eyes. Its legs, arms, and tail are stubby and its webbed feet are cream-colored. There are three claws on both of its hands.
Psyduck is constantly stunned by its headache and is unable to think very clearly. It usually stands immobile, trying to calm its headache. However, when its headache becomes too severe, it releases tension in the form of strong psychic powers. The use of these powers produces brain waves identical to those seen in sleepers, and the Pokémon is unable to recall these episodes. Psyduck lives in freshwater lakes and small ponds, but can be seen in rivers in tropical areas as shown in Pokémon Snap.
In the anime
In the main series
Major appearances
Misty has a Psyduck that she accidentally caught in Hypno's Naptime. It is a constant source of frustration for her, as it frequently emerges from its Poké Ball to attempt to battle the opponent in substitution of one of her other Pokémon. Regardless of this, she has been shown to deeply care for it. Despite being generally shown as dimwitted and oblivious, when its headache gets bad enough, it has been shown to use phenomenally powerful Psychic-type moves which far exceed its normal ability.
Other
In Bye Bye Psyduck, a girl named Marina owned a Psyduck that wasn't as dopey as the one Misty had.
In Sitting Psyduck, a Psyduck was owned by a rich girl named Emily. However, the Psyduck didn't like having a pampered life-style and kept running away.
Team Rocket used a Psyduck in their scheme in Not on MY Watch Ya Don't!.
Nine Psyduck appeared in The Psyduck Stops Here!; six parents and three babies. Three of the parents were blocking the path that Ash and his friends tried to pass on their way to Celestic Town. The Psyduck weren't able to return to their real home, Lake Psyduck, due to three Muk.
One also appeared in Meloetta's Moonlight Serenade.
Minor appearances
Two Psyduck were part of an exhibition in Flower Power.
A Psyduck appeared in Beauty and the Breeder where it participated in a Pokémon breeding competition.
A Psyduck appeared in Dueling Heroes and Lucario and the Mystery of Mew.
A Psyduck was used by one of the students of the Pokémon Trainer's School in Gonna Rule The School!.
A Psyduck appeared in Win, Lose, or Drew! as a Pokémon in the Contest.
A boy's Psyduck appeared in Once in a Mawile! when Samantha's Mawile fell in love with it.
Psyduck made a small appearance in The Rise of Darkrai as one of the Pokémon Darkrai hit with a Dark Void.
A Coordinator's Psyduck appeared in Dawn's Early Night! participating in a Double Performance along with a Duskull during the Hearthome Contest.
Dawn's Piplup spotted a Psyduck in Sleepless In Pre-Battle!.
A Psyduck appeared as a mask for the festival in Capacia Island UFO!.
A Psyduck appeared in Lumiose City Pursuit, Mega-Mega Meowth Madness!, Day Three Blockbusters!, Battling With a Clean Slate! and even in a flashback in Mega Evolution Special I and Garchomp's Mega Bond! at Professor Sycamore's lab.
Psyduck has made cameo appearances in A Blustery Santalune Gym Battle!, Battling on Thin Ice!, Grooming Furfrou! and Heroes - Friends and Faux Alike! and A Fashionable Battle!.
Two Psyduck appeared in A Jolting Switcheroo!.
A Psyduck appeared in A PokéVision of Things to Come!.
A Trainer's Psyduck appeared in A Battle by Any Other Name! participating in the Poké Puff Contest.
A Trainer's Psyduck appeared in Summer of Discovery!, Foggy Pokémon Orienteering! and Battling Into the Hall of Fame!.
A Trainer's Psyduck appeared in Dreaming a Performer's Dream!.
A Performer's Psyduck appeared in A Showcase Debut! participating in the Coumarine City Pokémon Showcase. It reappeared in Performing with Fiery Charm!, Party Dancecapades!, Master Class is in Session!, and Performing a Pathway to the Future!.
A Psyduck appeared in Confronting the Darkness!.
A Trainer's Psyduck appeared in A Giga Battle with Mega Results!.
A Trainer's Psyduck appeared in Battling at Full Volume!.
Two Psyduck appeared during a flashback in The Legend of X, Y, and Z!.
A Psyduck appeared in SM004.
Six Trainers' Psyduck appeared in SM006.
A Psyduck appeared in SM008 and SM009.
Pokédex entries
Entry |
EP027 |
Psyduck |
Ash's Pokédex |
Psyduck, a Water Pokémon. Uses mysterious powers to perform various attacks. Psyduck constantly suffers from a headache. |
EP032 |
Psyduck's attacks |
Ash's Pokédex |
Psyduck's attacks are: Number one: Tail Whip. Number two: Scratch. Number three: Disable. Number four: Confusion. When Psyduck's headache becomes severe, it uses amazing power. |
This concludes the entries from the original series. |
|
Entry |
AG140 |
Psyduck |
May's Pokédex |
Psyduck, the Duck Pokémon. Psyduck suffers frequent headaches and can exhibit mysterious attacks when they become especially intense. |
This concludes the entries from the Advanced Generation series. |
|
Entry |
DP087 |
Psyduck |
Dawn's Pokédex |
Psyduck, the Duck Pokémon. When a Psyduck's headache gets severe, it starts to exhibit odd powers. |
This concludes the entries from the Diamond & Pearl series. |
|
In Pokémon Origins
Red hooked a Psyduck in File 3: Giovanni and eventually caught it.
In the manga
In the Ash & Pikachu manga
- Main article: Misty's Psyduck
Ash borrowed Misty's Psyduck in The Beginning Of Good Luck?! Pokémon Fortune Telling.
In the How I Became a Pokémon Card manga
In the How I Became a Pokémon Card manga, a Psyduck appears in Troubled Pokémon, Psyduck.
A Team Rocket Grunt was shown with a Psyduck.
In the movie adaptations
A Psyduck appears in The Rise of Darkrai where it was one of the Pokémon put to sleep by Darkrai.
In the Pokémon Adventures manga
In the Red, Green & Blue chapter, Sigh for Psyduck, an undead Psyduck that had been brought back to life by a Koga's Gastly appeared in the Pokémon Tower. It first appeared to Red like a normal Psyduck, until it attempted an assault on him: its eyeballs suddenly sunk into its eye sockets and some skin fell off, revealing its bones. Since it was just a mindless undead, it was easily destroyed by Red's Bulbasaur using Vine Whip.
Another Psyduck appeared as a silhouette when Green explains about Mew in The Jynx Jinx.
Psyduck's first real appearance was in Breath of the Dragonair Part 1 where it was used by a Trainer in a surfing contest, before it was interrupted by Lance controlling the winning prize, a Dragonair.
A Psyduck is seen as one of the Pokémon at Earl's Pokémon Academy in Violet City in Slugging It Out With Slugma.
A Psyduck later appeared in Suddenly Suicune III and Absolutely Azumarill where Crystal fails to catch it.
A Psyduck appeared in The Last Battle XIII as one of the Pokémon sent to help the fight in Ilex Forest.
Mr. Foreman was shown with a Psyduck.
After several other appearances, a herd of Psyduck appeared, blocking the route to Celestic Town, just as they had in the games. However, included among them were Trainer Pokémon, and this was all a ruse by Team Galactic, which Cynthia catches on to shortly after calming them.
In the Pokémon Gold and Silver: The Golden Boys manga
A Psyduck appeared in The New Pokémon Is Hatched!!.
In the Pokémon Gotta Catch 'Em All manga
A Psyduck residing on Kigan Island appeared in GDZ36.
In the Pokémon Pocket Monsters manga
Green's Psyduck debuted in The Big Battle In The Viridian Forest!!.
Professor Oak was also shown with a Psyduck.
In the Pokémon Zensho manga
Satoshi has a Psyduck in the Pokémon Zensho manga.
In The Electric Tale of Pikachu manga
- Main article: Misty's Psyduck
Misty's Psyduck makes a small cameo in Pikachu's Excellent Adventure.
In the TCG
- Main article: Psyduck (TCG)
In the TFG
One Psyduck figure has been released.
Other appearances
Psyduck is the third Pokéfloat to appear. Fighting occurs on its head and beak. It then floats up and off the top of the screen as the fighting moves onto Chikorita.
Game data
NPC appearances
Pokédex entries
Generation I |
|
Red |
While lulling its enemies with its vacant look, this wily Pokémon will use psychokinetic powers. |
Blue |
Yellow |
Always tormented by headaches. It uses psychic powers, but it is not known if it intends to do so. |
Stadium |
Appears unaware and totally vacant. However, if its chronic headache worsens, it starts exhibiting peculiar powers. |
|
|
Generation II |
|
Gold |
It has mystical powers but doesn't recall that it has used them. That is why it always looks puzzled. |
Silver |
If its chronic headache peaks, it may exhibit odd powers. It seems unable to recall such an episode. |
Crystal |
The only time it can use its psychic power is when its sleeping brain cells happen to wake. |
Stadium 2 |
It has mystical powers but doesn't recall that it has used them. That is why it always looks puzzled. |
|
|
Generation III |
|
Ruby |
Psyduck uses a mysterious power. When it does so, this Pokémon generates brain waves that are supposedly only seen in sleepers. This discovery spurred controversy among scholars. |
Sapphire |
If it uses its mysterious power, Psyduck can't remember having done so. It apparently can't form a memory of such an event because it goes into an altered state that is much like deep sleep. |
Emerald |
When its headache intensifies, it starts using strange powers. However, it has no recollection of its powers, so it always looks befuddled and bewildered. |
FireRed |
It is constantly wracked by a headache. When the headache turns intense, it begins using mysterious powers. |
LeafGreen |
While lulling its enemies with its vacant look, this wily Pokémon will use psychokinetic powers. |
|
|
Generation IV |
|
Diamond |
If its usual headache worsens, it starts exhibiting odd powers. It can't remember doing so, however. |
Pearl |
It never remembers using its odd powers, so it always tilts its head in puzzlement. |
Platinum |
Overwhelmed by enigmatic abilities, it suffers a constant headache. It sometimes uses mysterious powers. |
HeartGold |
It has mystical powers but doesn't recall that it has used them. That is why it always looks puzzled. |
SoulSilver |
If its chronic headache peaks, it may exhibit odd powers. It seems unable to recall such an episode. |
|
|
Generation V |
|
Black |
Overwhelmed by enigmatic abilities, it suffers a constant headache. It sometimes uses mysterious powers. |
White |
Black 2 |
When headaches stimulate its brain cells, which are usually inactive, it can use a mysterious power. |
White 2 |
|
|
Generation VI |
|
X |
It is constantly wracked by a headache. When the headache turns intense, it begins using mysterious powers. |
Y |
It has mystical powers but doesn't recall that it has used them. That is why it always looks puzzled. |
Omega Ruby |
Psyduck uses a mysterious power. When it does so, this Pokémon generates brain waves that are supposedly only seen in sleepers. This discovery spurred controversy among scholars. |
Alpha Sapphire |
If it uses its mysterious power, Psyduck can't remember having done so. It apparently can't form a memory of such an event because it goes into an altered state that is much like deep sleep. |
|
|
Generation VII |
|
Sun |
As a result of headaches so fierce they cause it to cry, it sometimes uses psychokinesis without meaning to. |
Moon |
This Pokémon is troubled by constant headaches. The more pain it's in, the more powerful its psychokinesis becomes. |
|
|
Game locations
|
|
Generation III |
|
Ruby |
Sapphire |
|
Emerald |
|
FireRed |
Celadon City (Surfing)
Routes 4, 10, 11, 12, 13, 19, 20, 21, and 24, Water Labyrinth, Resort Gorgeous, Memorial Pillar, Green Path, Outcast Island, Tanoby Ruins, Pallet Town, Cerulean City, Vermilion City, Cinnabar Island, One Island, Five Island, Trainer Tower (Super Rod)
Routes 6, 22, 23, and 25, Viridian City, Fuchsia City, Four Island, Cerulean Cave, Safari Zone (Surfing and Super Rod)
Treasure Beach, Kindle Road, Bond Bridge, Five Isle Meadow, Ruin Valley, Water Path (tall grass and Super Rod)
Cape Brink, Berry Forest (tall grass, surfing, and Super Rod)
Seafoam Islands, Icefall Cave (walking, surfing, and Super Rod)
Canyon Entrance (tall grass) |
|
LeafGreen |
|
Colosseum |
|
XD |
|
|
|
Generation IV |
|
Diamond |
Pearl |
Routes 204, 208, 209, 210, 212, and 214, Twinleaf Town, Eterna City, Lake Verity (Surfing)
Routes 208 and 210, Lake Acuity, Lake Valor, Great Marsh (tall grass)
Oreburgh Gate, Ravaged Path (walking and surfing) |
|
Platinum |
Routes 204, 208, 209, 210, 212, 214, and 225, Twinleaf Town, Eterna City, Lake Verity, Resort Area (Surfing)
Routes 208 and 210, Lake Acuity, Lake Valor, Great Marsh (tall grass)
Oreburgh Gate, Ravaged Path (walking and surfing) |
|
HeartGold |
SoulSilver |
|
Pal Park |
|
Pokéwalker |
|
|
|
|
|
|
In side games
|
Generation II |
|
This Pokémon is unavailable in Generation II side games. |
|
|
|
|
|
|
In events
In-game events
GTS events
Held items
Stats
Base stats
Stat |
Range |
At Lv. 50 |
At Lv. 100 |
|
110 - 157 |
210 - 304 |
|
51 - 114 |
98 - 223 |
|
47 - 110 |
90 - 214 |
|
63 - 128 |
121 - 251 |
|
49 - 112 |
94 - 218 |
|
54 - 117 |
103 - 229 |
|
- Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
- Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
- This Pokémon's Special base stat in Generation I was 50.
|
Pokéathlon stats
Type effectiveness
Under normal battle conditions in Generation VII, this Pokémon is: |
|
|
|
|
|
|
Learnset
|
|
- Bold indicates a move that gets STAB when used by Psyduck
- Italic indicates a move that gets STAB only when used by an evolution of Psyduck
- Click on the generation numbers at the top to see level-up moves from other generations
|
|
|
- Bold indicates a move that gets STAB when used by Psyduck
- Italic indicates a move that gets STAB only when used by an evolution of Psyduck
- Click on the generation numbers at the top to see TM moves from other generations
|
|
|
- Moves marked with an asterisk (*) must be chain bred onto Psyduck in Generation VII
- Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
- Moves marked with a superscript game abbreviation can only be bred onto Psyduck in that game.
- Bold indicates a move that gets STAB when used by Psyduck
- Italic indicates a move that gets STAB only when used by an evolution of Psyduck
- Click on the generation numbers at the top to see Egg moves from other generations
|
|
|
- A black or white abbreviation in a colored box indicates that Psyduck can be tutored the move in that game
- A colored abbreviation in a white box indicates that Psyduck cannot be tutored the move in that game
- Bold indicates a move that gets STAB when used by Psyduck
- Italic indicates a move that gets STAB only when used by an evolution of Psyduck
- Click on the generation numbers at the top to see Move Tutor moves from other generations
|
TCG-only moves
Side game data
|
|
|
|
|
Pokémon Ranger
Group: |
|
Poké Assist: |
|
Field move: |
None |
Loops: 32 |
Min. exp.: N/A |
Max. exp.: N/A |
Browser entry |
Psyduck is a laid-back Pokémon that likes to vacantly float on water. |
|
|
|
|
|
PokéPark 2: Wonders Beyond
 |
PokéPark Pad entry: |
He gets confused about directions and wanders off into various Areas. As a result, he has a lot of friends in different Areas. |
|
|
|
|
|
Evolution
Sprites
Trivia
Origin
Psyduck's design appears to draw inspiration from both ducks and platypuses.
Name origin
Psyduck is a combination of psychic (referring to its mental powers) and duck.
Koduck may be a combination of 子ko (child) and duck.
In other languages
Language |
Title |
Meaning |
Japanese |
コダック Koduck |
From 子ko and duck |
French |
Psykokwak |
From psychotique and couac |
Spanish |
Psyduck |
Same as English name |
German |
Enton |
From Ente |
Italian |
Psyduck |
Same as English name |
Korean |
고라파덕 Gorapaduck |
From 골 gol, 아프다 apeuda and Duck |
Cantonese Chinese |
傻鴨 Sòhngaap |
Literally "Silly duck", possibly based on its silly appearance |
Mandarin Chinese |
可達鴨 / 可达鸭 Kědáyā |
Partial transliteration of Koduck. The last character means duck |
|
|
[hide]More languages |
Bulgarian |
ПсиПатето PsiPateto |
From English name and потето |
Hindi |
साइडक Psyduck |
Transcription of English name |
Lithuanian |
Psyantis |
From English name and antis |
Russian |
Псайдак Psaydak
Психоутка Psikhoutka* |
Transcription of English name
Literally "Psyduck" |
Vietnamese |
Bối rối |
From bối rối |
|
|
Related articles
External links