+100% & , +0% | 5 Hr 47 Min
+208.5% & , +20.85% | Info
22:09 PM (Night)
Oyun Dilini Türkçeye Çevir
Is Playing Games Waste of Time
Shiny Inkay
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Inkay

Class: Common
Types:
Dark
Psychic
Catch Rate: 190
Level Gain Rate: Medium Fast
Base Reward EXP: 58
Reward EV Point: Attack: 1
Inkay in game: 10,413 Who?
AVG Level: 11
Gender Ratios:
50% Male / 50% Female
Pokemon Id: 686

Base Stats

HP: 53
Attack: 54
Defense: 53
SpAttack: 37
SpDefense: 46
Speed: 45
Total: 288
Default Ability 1: Dark Novice
Default Ability 2: Psychic Mania
Default Ability 3: Shield Novice
Concept Artist: Nintendo
Artwork Artist: Totalheartsboy

Inkay's elemental sensitivity to the enemy attacks:

: 400% : 100% : 100% : 100% : 100% : 100% : 100% : 100% : 100%
: 100% : 100% : 200% : 100% : 100% : 0% : 100% : 100% : 100%

Inkay's Transformation Line

#686 Inkay
Dark (Type 1) Psychic (Type 2)
Level 48
#687 Malamar
Dark (Type 1) Psychic (Type 2)
Level 58
Use item Mega Gem
#8687 Mega Malamar
Dark (Type 1) Psychic (Type 2)

Inkay's Other Forms

#2686 Shiny Inkay
Dark (Type 1) Psychic (Type 2)

HM (Hidden Machine) Moves Inkay Can Learn

ID: 117 Cut HM01 Category: Physical Base Power: 50 PP: 30 Accuracy: 95

Inkay's Level-Up Attacks

ID: 97 Constrict Level: 1 Category: Physical Base Power: 10 PP: 35 Accuracy: 100
ID: 420 Peck Level: 1 Category: Physical Base Power: 35 PP: 35 Accuracy: 100
ID: 626 Tackle Level: 1 Category: Physical Base Power: 50 PP: 35 Accuracy: 100
ID: 478 Reflect Level: 4 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 701 Wrap Level: 6 Category: Physical Base Power: 15 PP: 20 Accuracy: 90
ID: 460 Psywave Level: 13 Category: Special Base Power: 1 PP: 15 Accuracy: 80
ID: 298 Hypnosis Level: 18 Category: Status Base Power: 1 PP: 20 Accuracy: 60
ID: 617 Swagger Level: 18 Category: Status Base Power: 1 PP: 15 Accuracy: 90
ID: 450 Psybeam Level: 21 Category: Special Base Power: 65 PP: 20 Accuracy: 100
ID: 419 Payback Level: 27 Category: Physical Base Power: 50 PP: 10 Accuracy: 100
ID: 339 Light Screen Level: 31 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 622 Switcheroo Level: 31 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 221 Foul Play Level: 33 Category: Physical Base Power: 95 PP: 15 Accuracy: 100
ID: 428 Pluck Level: 35 Category: Physical Base Power: 60 PP: 20 Accuracy: 100
ID: 651 Topsy-Turvy Level: 36 Category: Status Base Power: 1 PP: 20 Accuracy: 100
ID: 456 Psycho Cut Level: 39 Category: Physical Base Power: 70 PP: 20 Accuracy: 100
ID: 554 Slash Level: 43 Category: Physical Base Power: 70 PP: 20 Accuracy: 100
ID: 403 Night Slash Level: 46 Category: Physical Base Power: 70 PP: 15 Accuracy: 100
ID: 614 Superpower Level: 48 Category: Physical Base Power: 120 PP: 5 Accuracy: 100

TM (Technical Machine) Moves Inkay Can Learn

ID: 77 Calm Mind TM004 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 653 Toxic TM006 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 278 Hidden Power TM010 Category: Special Base Power: 60 PP: 15 Accuracy: 100
ID: 611 Sunny Day TM011 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 632 Taunt TM012 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 339 Light Screen TM016 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 449 Protect TM017 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 471 Rain Dance TM018 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 226 Frustration TM021 Category: Physical Base Power: 1 PP: 20 Accuracy: 100
ID: 649 Thunderbolt TM024 Category: Special Base Power: 90 PP: 15 Accuracy: 100
ID: 485 Return TM027 Category: Physical Base Power: 1 PP: 20 Accuracy: 100
ID: 452 Psychic TM029 Category: Special Base Power: 90 PP: 10 Accuracy: 100
ID: 139 Double Team TM032 Category: Status Base Power: 1 PP: 15 Accuracy: 1000
ID: 478 Reflect TM033 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 203 Flamethrower TM035 Category: Special Base Power: 90 PP: 15 Accuracy: 100
ID: 9 Aerial Ace TM040 Category: Physical Base Power: 60 PP: 20 Accuracy: 1000
ID: 652 Torment TM041 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 179 Facade TM042 Category: Physical Base Power: 70 PP: 20 Accuracy: 100
ID: 482 Rest TM044 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 30 Attract TM045 Category: Status Base Power: 1 PP: 15 Accuracy: 100
ID: 639 Thief TM046 Category: Physical Base Power: 75 PP: 25 Accuracy: 100
ID: 504 Round TM048 Category: Special Base Power: 60 PP: 10 Accuracy: 100
ID: 209 Fling TM056 Category: Physical Base Power: 80 PP: 10 Accuracy: 100
ID: 167 Embargo TM063 Category: Status Base Power: 1 PP: 15 Accuracy: 100
ID: 419 Payback TM066 Category: Physical Base Power: 50 PP: 10 Accuracy: 100
ID: 451 Psych Up TM077 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 494 Rock Slide TM080 Category: Physical Base Power: 75 PP: 10 Accuracy: 90
ID: 617 Swagger TM087 Category: Status Base Power: 1 PP: 15 Accuracy: 90
ID: 556 Sleep Talk TM088 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 608 Substitute TM090 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 659 Trick Room TM092 Category: Status Base Power: 1 PP: 5 Accuracy: 100
ID: 118 Dark Pulse TM097 Category: Special Base Power: 80 PP: 15 Accuracy: 100
ID: 94 Confide TM100 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 499 Role Play TM119 Category: Status Base Power: 1 PP: 15 Accuracy: 1000
ID: 567 Snore TM120 Category: Special Base Power: 50 PP: 15 Accuracy: 100
ID: 205 Flash TM128 Category: Status Base Power: 1 PP: 20 Accuracy: 100
ID: 517 Secret Power TM129 Category: Physical Base Power: 70 PP: 20 Accuracy: 100
ID: 16 Ally Switch TM130 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 252 Guard Swap TM135 Category: Status Base Power: 1 PP: 5 Accuracy: 100
ID: 325 Knock Off TM136 Category: Physical Base Power: 80 PP: 25 Accuracy: 100
ID: 221 Foul Play TM142 Category: Physical Base Power: 95 PP: 15 Accuracy: 100
ID: 566 Snatch TM149 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 637 Telekinesis TM161 Category: Status Base Power: 1 PP: 15 Accuracy: 1000
ID: 40 Baton Pass TM163 Category: Status Base Power: 1 PP: 40 Accuracy: 1000
ID: 584 Spite TM175 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 614 Superpower TM176 Category: Physical Base Power: 120 PP: 5 Accuracy: 100
ID: 484 Retaliate TM181 Category: Physical Base Power: 80 PP: 5 Accuracy: 100
ID: 171 Endure TM182 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 125 Destiny Bond TM194 Category: Status Base Power: 1 PP: 5 Accuracy: 100
ID: 207 Flatter TM261 Category: Status Base Power: 1 PP: 15 Accuracy: 100
ID: 130 Disable TM270 Category: Status Base Power: 1 PP: 20 Accuracy: 100
ID: 47 Bind TM274 Category: Physical Base Power: 15 PP: 20 Accuracy: 85
ID: 78 Camouflage TM312 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 183 Fake Tears TM314 Category: Status Base Power: 1 PP: 20 Accuracy: 100
ID: 232 Future Sight TM315 Category: Special Base Power: 120 PP: 10 Accuracy: 100
ID: 395 Nasty Plot TM352 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 456 Psycho Cut TM370 Category: Physical Base Power: 70 PP: 20 Accuracy: 100
ID: 340 Liquidation TM410 Category: Physical Base Power: 85 PP: 10 Accuracy: 100
ID: 440 Power Split TM413 Category: Status Base Power: 1 PP: 15 Accuracy: 100
ID: 599 Stored Power TM426 Category: Special Base Power: 20 PP: 5 Accuracy: 100
ID: 8 Acupressure TM450 Category: Status Base Power: 1 PP: 30 Accuracy: 1000
ID: 543 Simple Beam TM458 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 260 Happy Hour TM570 Category: Status Base Power: 1 PP: 40 Accuracy: 1000
ID: 758 Expanding Force TM590 Category: Special Base Power: 60 PP: 10 Accuracy: 100
ID: 769 Lash Out TM600 Category: Physical Base Power: 75 PP: 5 Accuracy: 100
Pokémon: Inkay - Level Gain Rate: Medium Fast - Class: Common
This level gain rate Pokémon required total EXP amounts for each level
L 1: 0 EXP
L 2: 48 EXP
L 3: 162 EXP
L 4: 384 EXP
L 5: 750 EXP
L 6: 1,296 EXP
L 7: 2,058 EXP
L 8: 3,072 EXP
L 9: 4,374 EXP
L 10: 6,000 EXP
L 11: 7,986 EXP
L 12: 10,368 EXP
L 13: 13,182 EXP
L 14: 16,464 EXP
L 15: 20,250 EXP
L 16: 24,576 EXP
L 17: 29,478 EXP
L 18: 34,992 EXP
L 19: 41,154 EXP
L 20: 48,000 EXP
L 21: 55,566 EXP
L 22: 63,888 EXP
L 23: 73,002 EXP
L 24: 82,944 EXP
L 25: 93,750 EXP
L 26: 105,456 EXP
L 27: 118,098 EXP
L 28: 131,712 EXP
L 29: 146,334 EXP
L 30: 162,000 EXP
L 31: 178,746 EXP
L 32: 196,608 EXP
L 33: 215,622 EXP
L 34: 235,824 EXP
L 35: 257,250 EXP
L 36: 279,936 EXP
L 37: 303,918 EXP
L 38: 329,232 EXP
L 39: 355,914 EXP
L 40: 384,000 EXP
L 41: 413,526 EXP
L 42: 444,528 EXP
L 43: 477,042 EXP
L 44: 511,104 EXP
L 45: 546,750 EXP
L 46: 584,016 EXP
L 47: 622,938 EXP
L 48: 663,552 EXP
L 49: 705,894 EXP
L 50: 750,000 EXP
L 51: 795,906 EXP
L 52: 843,648 EXP
L 53: 893,262 EXP
L 54: 944,784 EXP
L 55: 998,250 EXP
L 56: 1,053,696 EXP
L 57: 1,111,158 EXP
L 58: 1,170,672 EXP
L 59: 1,232,274 EXP
L 60: 1,296,000 EXP
L 61: 1,361,886 EXP
L 62: 1,429,968 EXP
L 63: 1,500,282 EXP
L 64: 1,572,864 EXP
L 65: 1,647,750 EXP
L 66: 1,724,976 EXP
L 67: 1,804,578 EXP
L 68: 1,886,592 EXP
L 69: 1,971,054 EXP
L 70: 2,058,000 EXP
L 71: 2,147,466 EXP
L 72: 2,239,488 EXP
L 73: 2,334,102 EXP
L 74: 2,431,344 EXP
L 75: 2,531,250 EXP
L 76: 2,633,856 EXP
L 77: 2,739,198 EXP
L 78: 2,847,312 EXP
L 79: 2,958,234 EXP
L 80: 3,072,000 EXP
L 81: 3,188,646 EXP
L 82: 3,308,208 EXP
L 83: 3,430,722 EXP
L 84: 3,556,224 EXP
L 85: 3,684,750 EXP
L 86: 3,816,336 EXP
L 87: 3,951,018 EXP
L 88: 4,088,832 EXP
L 89: 4,229,814 EXP
L 90: 4,374,000 EXP
L 91: 4,521,426 EXP
L 92: 4,672,128 EXP
L 93: 4,826,142 EXP
L 94: 4,983,504 EXP
L 95: 5,144,250 EXP
L 96: 5,308,416 EXP
L 97: 5,476,038 EXP
L 98: 5,647,152 EXP
L 99: 5,821,794 EXP
L 100: 6,000,000 EXP
L 101: 6,300,000 EXP
L 102: 6,615,000 EXP
L 103: 6,945,000 EXP
L 104: 7,292,000 EXP
L 105: 7,656,000 EXP
L 106: 8,038,000 EXP
L 107: 8,439,000 EXP
L 108: 8,860,000 EXP
L 109: 9,303,000 EXP
L 110: 9,768,000 EXP
L 111: 10,256,000 EXP
L 112: 10,768,000 EXP
L 113: 11,306,000 EXP
L 114: 11,871,000 EXP
L 115: 12,464,000 EXP
L 116: 13,087,000 EXP
L 117: 13,741,000 EXP
L 118: 14,428,000 EXP
L 119: 15,149,000 EXP
L 120: 15,906,000 EXP



Important notice! Pokemon Inkay is a fictional character of humans.
There is only single Creator of everything and anything
All Pokemon are made up by humans based on real animals or existing objects.
The stroies of Pokemon are all fictional and in most cases illogical or nonsense.
Games are for only fun time and do never put any spiritual/religional or deity meaning into them!
Never pass your necessary jobs and duties due to gameplaying!
Moreover, there is no such thing as random evolution. However, there can be evolution programmed by Almighty Creator Allah.



Official Pokemon Info from Bulbapedia (Content is available under Attribution-NonCommercial-ShareAlike 2.5)

Inkay (Pokémon)

From Bulbapedia, the community-driven Pokémon encyclopedia.
 
 
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For Pokémon GO information on this species, see the game's section.
Slurpuff #685: Slurpuff
Pokémon
#687: Malamar Malamar
This article is about the species. For a specific instance of this species, see Inkay (disambiguation).
Inkay
Revolving Pokémon
マーイーカ
Maaiika
#686
Inkay
Images on the Bulbagarden Archives
Type
Dark Psychic
Abilities
Contrary or Suction Cups Infiltrator
Hidden Ability
Gender ratio
 
 
50% male, 50% female
Catch rate
190 (35.2%)
Breeding
Egg Groups
Water 1 and Water 2
Hatch time
5140 - 5396 steps
Height
1'04" 0.4 m
Weight
7.7 lbs. 3.5 kg
Base experience yield
58
Leveling rate
Medium Fast
EV yield
Total: 1
0
HP
1
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
Body10.webp
Footprint
FUnknown.webp
Pokédex color
 Blue
Base friendship
70
External Links
  • On Smogon Pokédex:
    • Generation VI
    • Generation VII
  • Artwork on Bulbagarden Archives

Inkay (Japaneseマーイーカ Maaiika) is a dual-type Dark/Psychic Pokémon introduced in Generation VI.

It evolves into Malamar starting at level 30 when leveled up while the game system is held upside-down.

Biology

Inkay is a blue squid-like Pokémon. It has a transparent mantle with a rounded, pink body inside that has several yellow, circular lights. There are four lights on the front and two on the back. Attached to its mantle are two transparent tentacles; its remaining tentacles are part of its main body. It has round black eyes and a pink beak-like mouth. Inkay is often mistaken for a Water-type because of its appearance.

Those who stare at the lights on Inkay's body become dazed and lose their will to battle; this allows it to escape. It can also use these light-emitting spots to send messages in the form of complex flashing rhythms and to attract prey. Prey is then ensnared and held in place by its tentacles.

In the anime

 
Inkay in the anime

Major appearances

James's Inkay

An Inkay appeared in A Battle of Aerial Mobility!, which James caught while he was eating sandwiches. When James traveled to Alola in Loading the Dex!, Inkay was revealed to have been left at Team Rocket HQ.

Other

Multiple wild Inkay appeared in Facing the Grand Design!, where James's Inkay helped save them, as well as some good Malamar, from the evil Malamar. James tried to release Inkay afterwards so Inkay could be happy with the other Inkay, but Inkay refused and rejoined his team.

Minor appearances

In the manga

 
Inkay in Pokémon Adventures

Pokémon - The Legend of the Dragon King

Kanna owns an Inkay, as seen in LDK1.

Pokémon Adventures

Inkay debuted in PS554, under the ownership of a male Poké Fan.

Xerosic's Malamar was revealed to have been under his ownership since he was an Inkay. He evolved when Lysandre explained his peculiar evolution method and demonstrated it by turning Inkay upside-down, making him evolve instantly. He showed up in a flashback in Chesnaught Protects.

In the TCG

Main article: Inkay (TCG)

Other appearances

Super Smash Bros. for Nintendo 3DS/Wii U

 
Inkay trophy in Super Smash Bros. for 3DS

Inkay appears as a Poké Ball summon in both versions of the game. It turns over and hits the ground, making all opponents who are on the ground trip.

Inkay also appears as a trophy in both versions of the game.

Trophy information

NAInkay may look like a Water-type Pokémon, but it's actually a Dark/Psychic type! Once it has reached the proper level, Inkay can evolve into Malamar if you hold the Nintendo 3DS upside down. In Smash Bros., its Topsy-Turvy move will flip anyone who wanders too close upside down. Watch out!

PALA Pokémon that looks this much like a squid MUST be a Water-type, right? Wrong! It's a Dark- and Psychic-type. If you're struggling to get it to evolve, try holding your system upside down. In this game, Inkay's Topsy-Turvy move can knock you over, and you won't be much use like that, so watch out!

Super Smash Bros. Ultimate

Inkay returns as a Pokémon summoned from the Poké Ball, retaining the same behavior from the previous game. Inkay also appears as a Spirit.

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation VI.
Generation VI   Kalos
Coastal #010
  Hoenn
#—
X Opponents who stare at the flashing of the light-emitting spots on its body become dazed and lose their will to fight.
Y It flashes the light-emitting spots on its body, which drains its opponent's will to fight. It takes the opportunity to scuttle away and hide.
Omega Ruby Opponents who stare at the flashing of the light-emitting spots on its body become dazed and lose their will to fight.
Alpha Sapphire It flashes the light-emitting spots on its body, which drains its opponent's will to fight. It takes the opportunity to scuttle away and hide.
Generation VII   Alola
USUM: #026
  Kanto
#—
This Pokémon has no Pokédex entries in Sun, MoonLet's Go, Pikachu! and Let's Go, Eevee!‎.
Ultra Sun It draws prey near with its blinking lights and then wraps them up in its long tentacles and holds them in place.
Ultra Moon When exchanging information with others of its kind, it flashes the light-emitting spots on its body in a complex rhythm.
Generation VIII   Galar
#290
  Galar
Isle of Armor #108
Sword It spins while making its luminescent spots flash. These spots allow it to communicate with others by using different patterns of light.
Shield By exposing foes to the blinking of its luminescent spots, Inkay demoralizes them, and then it seizes the chance to flee.

 

Game locations

This Pokémon was unavailable prior to Generation VI.
Generation VI  
X Y
Route 8Azure BayFriend Safari (Dark)
Omega Ruby Alpha Sapphire
Trade
Generation VII  
Sun Moon
Trade
Ultra Sun Ultra Moon
Route 1Ancient Poni PathPoni GauntletPoni Wilds
Let's Go Pikachu Let's Go Eevee
Unobtainable
Generation VIII  
Sword Shield
Route 7Route 9Bridge FieldDusty BowlGiant's MirrorHammerlocke Hills
Watchtower RuinsWest Lake AxewellMotostoke RiverbankStony WildernessGiant's MirrorHammerlocke Hills (Max Raid Battle)
Expansion Pass
Fields of HonorChallenge BeachTraining LowlandsLoop Lagoon

 

In side games

This Pokémon was unavailable prior to Generation VI.
Generation VI  
Battle Trozei
Mountain of Order: Stage 4
Shuffle
Roseus Center: Stage 251
Rumble World
Starlight Islands: Upside-Down Island (All Areas)
Picross
Area 17: Stage 01
Generation VII  
Rumble Rush
Snorlax SeaPinsir SeaGreninja SeaZygarde SeaFinal

 

In events

Games Event Region Location Level Distribution period
XY Pokémon Center Tokyo Bay Inkay All Japan 10 November 22, 2013 to January 26, 2014;
December 26, 2013 to January 26, 2014

Held items

Game Held Item(s)
Events* Aspear Berry Aspear Berry (100%)

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP:
53
 
113 - 160 216 - 310
Attack:
54
 
53 - 116 101 - 227
Defense:
53
 
52 - 115 99 - 225
Sp. Atk:
37
 
37 - 97 71 - 190
Sp. Def:
46
 
45 - 107 87 - 210
Speed:
45
 
45 - 106 85 - 207
Total:
288
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVsIVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVsIVs of 31, and (if applicable) a helpful nature.

 

Type effectiveness

Under normal battle conditions in Generation VIII, this Pokémon is:  
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Ghost
Steel
Fire
Water
Grass
Electric
Ice
Dragon
Dark
Weak to:
Bug
Fairy
Immune to:
Psychic
Resistant to:
None
Notes:
  • If Miracle Eye is used by an opponent or this Pokémon is given a Ring Target, the effectiveness of  Psychic-type  moves is ½×.

Learnset

By leveling up

Generation VIII
Other generations:
VI - VII
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
1 Peck Flying Physical 35 100% 35
1 Tackle Normal Physical 40 100% 35
3 Hypnosis Psychic Status 60% 20
6 Wrap Normal Physical 15 90% 20
9 Payback Dark Physical 50 100% 10
12 Pluck Flying Physical 60 100% 20
15 Psybeam Psychic Special 65 100% 20
18 Swagger Normal Status 85% 15
21 Slash Normal Physical 70 100% 20
24 Night Slash Dark Physical 70 100% 15
27 Psycho Cut Psychic Physical 70 100% 20
31 Switcheroo Dark Status 100% 10
33 Foul Play Dark Physical 95 100% 15
36 Topsy-Turvy Dark Status —% 20
39 Superpower Fighting Physical 120 100% 5
  • Bold indicates a move that gets STAB when used by Inkay
  • Italic indicates a move that gets STAB only when used by an evolution of Inkay
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/TR

Generation VIII
Other generations:
VI - VII
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Psychic VI Sprite.webp TM17 Light Screen Psychic Status —% 30
Bag TM Psychic VI Sprite.webp TM18 Reflect Psychic Status —% 20
Bag TM Psychic VI Sprite.webp TM21 Rest Psychic Status —% 10
Bag TM Rock VI Sprite.webp TM22 Rock Slide Rock Physical 75 90% 10
Bag TM Dark VI Sprite.webp TM23 Thief Dark Physical 60 100% 25
Bag TM Normal VI Sprite.webp TM24 Snore Normal Special 50 100% 15
Bag TM Normal VI Sprite.webp TM25 Protect Normal Status —% 10
Bag TM Normal VI Sprite.webp TM31 Attract Normal Status 100% 15
Bag TM Water VI Sprite.webp TM33 Rain Dance Water Status —% 5
Bag TM Fire VI Sprite.webp TM34 Sunny Day Fire Status —% 5
Bag TM Normal VI Sprite.webp TM39 Facade Normal Physical 70 100% 20
Bag TM Dark VI Sprite.webp TM47 Fake Tears Dark Status 100% 20
Bag TM Dark VI Sprite.webp TM57 Payback Dark Physical 50 100% 10
Bag TM Dark VI Sprite.webp TM59 Fling Dark Physical 100% 10
Bag TM Psychic VI Sprite.webp TM61 Guard Swap Psychic Status —% 10
Bag TM Psychic VI Sprite.webp TM69 Psycho Cut Psychic Physical 70 100% 20
Bag TM Psychic VI Sprite.webp TM70 Trick Room Psychic Status —% 5
Bag TM Normal VI Sprite.webp TM76 Round Normal Special 60 100% 15
Bag TM Normal VI Sprite.webp TM79 Retaliate Normal Physical 70 100% 5
Bag TR Fire Sprite.webp TR02 Flamethrower Fire Special 90 100% 15
Bag TR Electric Sprite.webp TR08 Thunderbolt Electric Special 90 100% 15
Bag TR Psychic Sprite.webp TR11 Psychic Psychic Special 90 100% 10
Bag TR Normal Sprite.webp TR20 Substitute Normal Status —% 10
Bag TR Normal Sprite.webp TR26 Endure Normal Status —% 10
Bag TR Normal Sprite.webp TR27 Sleep Talk Normal Status —% 10
Bag TR Normal Sprite.webp TR29 Baton Pass Normal Status —% 40
Bag TR Psychic Sprite.webp TR34 Future Sight Psychic Special 120 100% 10
Bag TR Dark Sprite.webp TR37 Taunt Dark Status 100% 20
Bag TR Fighting Sprite.webp TR39 Superpower Fighting Physical 120 100% 5
Bag TR Psychic Sprite.webp TR49 Calm Mind Psychic Status —% 20
Bag TR Dark Sprite.webp TR58 Dark Pulse Dark Special 80 100% 15
Bag TR Dark Sprite.webp TR68 Nasty Plot Dark Status —% 20
Bag TR Dark Sprite.webp TR81 Foul Play Dark Physical 95 100% 15
Bag TR Psychic Sprite.webp TR82 Stored Power Psychic Special 20 100% 10
Bag TR Psychic Sprite.webp TR83 Ally Switch Psychic Status —% 15
Bag TR Water Sprite.webp TR98 Liquidation Water Physical 85 100% 10
  • Bold indicates a move that gets STAB when used by Inkay
  • Italic indicates a move that gets STAB only when used by an evolution of Inkay
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VIII
Other generations:
VI - VII
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
QwilfishPincurchin Acupressure Normal Status —% 30
Qwilfish Destiny Bond Ghost Status —% 5
PsyduckGolduckSlowpokeSlowpokeSlowbroSlowbro
SlowkingSlowkingCorsolaCursola
Disable Normal Status 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Inkay in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Inkay in that game.
  • Bold indicates a move that gets STAB when used by Inkay
  • Italic indicates a move that gets STAB only when used by an evolution of Inkay
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VIII
Other generations:
VI - VII
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
Sw Sh EP Expanding Force Psychic Special 80 100% 10
Sw Sh EP Lash Out Dark Physical 75 100% 5
  • Bold indicates a move that gets STAB when used by Inkay
  • Italic indicates a move that gets STAB only when used by an evolution of Inkay
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation VIII
Other generations:
VII 
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
VI VII Aerial Ace Flying Physical 60 —% 20
VI VII Bind Normal Physical 15 85% 20
VI VII Camouflage × Normal Status —% 20
VI VII Confide Normal Status —% 20
VI VII Constrict × Normal Physical 10 100% 35
VI VII Cut Normal Physical 50 95% 30
VI VII Double Team Normal Status —% 15
VI VII Embargo × Dark Status 100% 15
VI VII Flash × Normal Status 100% 20
VI VII Flatter Dark Status 100% 15
VI VII Frustration × Normal Physical 100% 20
VI VII Happy Hour Normal Status —% 30
VI VII Hidden Power × Normal Special 60 100% 15
VI VII Knock Off Dark Physical 65 100% 20
VI VII Power Split Psychic Status —% 10
VI VII Psych Up Normal Status —% 10
VI VII Psywave × Psychic Special 100% 15
VI VII Return × Normal Physical 100% 20
VI VII Role Play Psychic Status —% 10
VI VII Secret Power × Normal Physical 70 100% 20
VI VII Simple Beam Normal Status 100% 15
VI VII Snatch × Dark Status —% 10
VI VII Spite Ghost Status 100% 10
VI VII Telekinesis × Psychic Status —% 15
VI VII Torment Dark Status 100% 15
VI VII Toxic Poison Status 90% 10
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Inkay
  • Italic indicates a move that gets STAB only when used by an evolution of Inkay
  • × indicates a move that cannot be used in Generation VIII
  • Click on the generation numbers at the top to see transfer-only moves for other generations

Side game data

Pokémon Rumble Rush
Rush686Body.webp Walking Speed: 2.08 seconds Base HP: 49  
Base Attack: 67 Base Defense: 48 Base Speed: 60
Pokémon Battle Trozei
Dark
Attack Power: ★★★★

BT686.webp

 
 
Pokémon Shuffle
None.webp
Dark
None.webp Attack Power: 40 - 90 Raise Max Level.webp 5

#365
Shuffle686.webp

Mega Boost+
Fills the Mega Gauge of the same type of Pokémon more.

 

Pokémon GO
GO686.webp Base Stamina: 142 Base Attack: 98 Base Defense: 95
Egg Distance: N/A Buddy Distance: 3 km Evolution Requirement: 50 Candy with mobile device upside down
Fast Attacks: PeckTackle
Charged Attacks: PsybeamNight Slash

Evolution

Inkay
Unevolved
Inkay
 Dark  Psychic 
Rare Candy 
Level 30
(hold game system
upside-down)

Malamar
First evolution
Malamar
 Dark  Psychic 

 

Sprites

This Pokémon was unavailable prior to Generation VI.
Generation VI  
X Y   Omega Ruby Alpha Sapphire
Spr 6x 686.webp Spr b 6x 686.webp   Spr 6x 686.webp Spr b 6x 686.webp
Spr 6x 686 s.webp Spr b 6x 686 s.webp   Spr 6x 686 s.webp Spr b 6x 686 s.webp
Front Back   Front Back
Generation VII  
Sun Moon   Ultra Sun Ultra Moon
Spr 7s 686.webp Spr b 7s 686.webp   Spr 7s 686.webp Spr b 7s 686.webp
Spr 7s 686 s.webp Spr b 7s 686 s.webp   Spr 7s 686 s.webp Spr b 7s 686 s.webp
Front Back   Front Back
Generation VIII  
Sword Shield
Spr 8s 686.webp Spr 8s 686 s.webp
 
HOME
HOME686.webp HOME686 s.webp
686MS8.webp For other sprites and images, please see Inkay images on the Bulbagarden Archives.

 

Trivia

  • In addition to Inkay's method of evolution into Malamar being unique, it would have been impossible in any of the previous core series Pokémon games, because the Nintendo 3DS is Nintendo's first handheld system with an internal gyroscope.
  • Inkay and its evolution were designed by Hitoshi Ariga.[1]
  • Inkay and Malamar are the only Pokémon in the Water 2 Egg Group that are not Water-types.

Origin

Inkay appears to be based on a squid, and it also seems to bear a small resemblance to a cuttlefish. Considering its flashing abilities, Inkay may have been inspired by the vampire or humboldt squids, or by deimatic behaviour in cephalopods as a whole.

Name origin

Inkay may be a combination of ink or inkfish and okay.

Maaiika may be a combination of 魔 ma (demon) and 烏賊 ika (cuttlefish or squid) or 真烏賊 maika (Japanese flying squid). It may also involve a pun of まあ,いいか Mā, iika (Well, whatever; Oh well).

In other languages

Language Title Meaning
Japan Flag.webp Japanese マーイーカ Maaiika From 魔 ma烏賊 ika or 真烏賊 maika, and まあ,いいか Mā, iika
France Flag.webp French Sepiatop From sepiatop, and c'est pas top
Spain Flag.webp Spanish Inkay Same as English name
Germany Flag.webp German Iscalar From Kalmare and Ja ne, is klar
Italy Flag.webp Italian Inkay Same as English name
South Korea Flag.webp Korean 오케이징 Okijing From OK and 오징어 ojing'eo
Hong Kong Flag.webp Cantonese Chinese 毫喇魷 Hòuhlāyāu From 好啦 hou lā and 魷 yāu
China and Taiwan Flags.webp Mandarin Chinese 豪喇花枝 Háolǎhuāzhī From 好啦 hǎo la and 花枝 huāzhī
 
 

 

Related articles

  • James's Inkay

Notes

  1.  Pocket Monsters XY by HitoshiAriga on deviantART

External links

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Slurpuff #685: Slurpuff
Pokémon
#687: Malamar Malamar
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