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Hoothoot
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Shiny Hoothoot

Class: Shiny Common
Types:
Normal
Flying
Catch Rate: 127
Level Gain Rate: S Medium Fast
Base Reward EXP: 87
Reward EV Point: HP: 1
Shiny Hoothoot in game: 201 Who?
AVG Level: 77
Gender Ratios:
50% Male / 50% Female
Pokemon Id: 2163

Base Stats

HP: 75
Attack: 37
Defense: 37
SpAttack: 45
SpDefense: 70
Speed: 62
Total: 326
Default Ability 1: Sleep Immunity
Default Ability 2: Maximum Accuracy
Default Ability 3: Bonus Damage
Concept Artist: Nintendo
Artwork Artist: Dragara

Where Shiny Hoothoot can be captured:

Display More...

Shiny Hoothoot's elemental sensitivity to the enemy attacks:

: 50% : 100% : 100% : 200% : 100% : 100% : 100% : 0% : 50%
: 0% : 200% : 100% : 100% : 100% : 100% : 200% : 100% : 100%

Shiny Hoothoot's Transformation Line

#2163 Shiny Hoothoot
Normal (Type 1) Flying (Type 2)
Level 55
#2164 Shiny Noctowl
Normal (Type 1) Flying (Type 2)
Level 67
Use item Ultimate Gem
Holding Psychic Orb item
#10163 Shiny Mega Noctowl Clock
Psychic (Type 1) Flying (Type 2)
#2163 Shiny Hoothoot
Normal (Type 1) Flying (Type 2)
Level 55
#2164 Shiny Noctowl
Normal (Type 1) Flying (Type 2)
Level 67
Use item Ultimate Gem
Holding Normal Orb item
#10164 Shiny Mega Noctowl
Normal (Type 1) Flying (Type 2)
#2163 Shiny Hoothoot
Normal (Type 1) Flying (Type 2)
Level 55
#2164 Shiny Noctowl
Normal (Type 1) Flying (Type 2)
Level 67
Use item Ultimate Gem
Holding Ice Orb item
#10165 Shiny Mega Noctowl Hail
Ice (Type 1) Flying (Type 2)

Shiny Hoothoot's Other Forms

#163 Hoothoot
Normal (Type 1) Flying (Type 2)

HM (Hidden Machine) Moves Shiny Hoothoot Can Learn

ID: 212 Fly HM02 Category: Physical Base Power: 90 PP: 15 Accuracy: 95

Shiny Hoothoot's Level-Up Attacks

ID: 248 Growl Level: 1 Category: Status Base Power: 1 PP: 40 Accuracy: 100
ID: 626 Tackle Level: 3 Category: Physical Base Power: 50 PP: 35 Accuracy: 100
ID: 219 Foresight Level: 6 Category: Status Base Power: 1 PP: 40 Accuracy: 1000
ID: 420 Peck Level: 13 Category: Physical Base Power: 35 PP: 35 Accuracy: 100
ID: 160 Echoed Voice Level: 25 Category: Special Base Power: 80 PP: 15 Accuracy: 100
ID: 478 Reflect Level: 28 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 631 Take Down Level: 29 Category: Physical Base Power: 90 PP: 20 Accuracy: 85
ID: 14 Air Slash Level: 33 Category: Special Base Power: 75 PP: 20 Accuracy: 95
ID: 96 Confusion Level: 34 Category: Special Base Power: 50 PP: 25 Accuracy: 100
ID: 667 Uproar Level: 34 Category: Special Base Power: 90 PP: 10 Accuracy: 100
ID: 298 Hypnosis Level: 36 Category: Status Base Power: 1 PP: 20 Accuracy: 60
ID: 706 Zen Headbutt Level: 37 Category: Physical Base Power: 80 PP: 15 Accuracy: 90
ID: 384 Moonblast Level: 40 Category: Special Base Power: 95 PP: 15 Accuracy: 100
ID: 624 Synchronoise Level: 43 Category: Special Base Power: 120 PP: 15 Accuracy: 100
ID: 176 Extrasensory Level: 45 Category: Special Base Power: 80 PP: 20 Accuracy: 100
ID: 457 Psycho Shift Level: 49 Category: Status Base Power: 1 PP: 10 Accuracy: 90
ID: 502 Roost Level: 53 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 153 Dream Eater Level: 57 Category: Special Base Power: 100 PP: 15 Accuracy: 100

TM (Technical Machine) Moves Shiny Hoothoot Can Learn

ID: 699 Work Up TM001 Category: Status Base Power: 1 PP: 30 Accuracy: 1000
ID: 77 Calm Mind TM004 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 653 Toxic TM006 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 278 Hidden Power TM010 Category: Special Base Power: 60 PP: 15 Accuracy: 100
ID: 611 Sunny Day TM011 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 449 Protect TM017 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 471 Rain Dance TM018 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 502 Roost TM019 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 226 Frustration TM021 Category: Physical Base Power: 1 PP: 20 Accuracy: 100
ID: 485 Return TM027 Category: Physical Base Power: 1 PP: 20 Accuracy: 100
ID: 452 Psychic TM029 Category: Special Base Power: 90 PP: 10 Accuracy: 100
ID: 524 Shadow Ball TM030 Category: Special Base Power: 80 PP: 15 Accuracy: 100
ID: 139 Double Team TM032 Category: Status Base Power: 1 PP: 15 Accuracy: 1000
ID: 478 Reflect TM033 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 9 Aerial Ace TM040 Category: Physical Base Power: 60 PP: 20 Accuracy: 1000
ID: 179 Facade TM042 Category: Physical Base Power: 70 PP: 20 Accuracy: 100
ID: 482 Rest TM044 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 30 Attract TM045 Category: Status Base Power: 1 PP: 15 Accuracy: 100
ID: 639 Thief TM046 Category: Physical Base Power: 75 PP: 25 Accuracy: 100
ID: 504 Round TM048 Category: Special Base Power: 60 PP: 10 Accuracy: 100
ID: 160 Echoed Voice TM049 Category: Special Base Power: 80 PP: 15 Accuracy: 100
ID: 592 Steel Wing TM051 Category: Physical Base Power: 70 PP: 25 Accuracy: 90
ID: 451 Psych Up TM077 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 153 Dream Eater TM085 Category: Special Base Power: 100 PP: 15 Accuracy: 100
ID: 617 Swagger TM087 Category: Status Base Power: 1 PP: 15 Accuracy: 90
ID: 556 Sleep Talk TM088 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 608 Substitute TM090 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 94 Confide TM100 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 140 Double-Edge TM103 Category: Physical Base Power: 120 PP: 15 Accuracy: 100
ID: 396 Natural Gift TM108 Category: Physical Base Power: 80 PP: 15 Accuracy: 100
ID: 567 Snore TM120 Category: Special Base Power: 50 PP: 15 Accuracy: 100
ID: 79 Captivate TM124 Category: Status Base Power: 1 PP: 20 Accuracy: 100
ID: 392 Mud-Slap TM127 Category: Special Base Power: 20 PP: 10 Accuracy: 100
ID: 205 Flash TM128 Category: Status Base Power: 1 PP: 20 Accuracy: 100
ID: 517 Secret Power TM129 Category: Physical Base Power: 70 PP: 20 Accuracy: 100
ID: 350 Magic Coat TM144 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 477 Recycle TM146 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 706 Zen Headbutt TM152 Category: Physical Base Power: 80 PP: 15 Accuracy: 90
ID: 374 Mimic TM159 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 116 Curse TM164 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 187 Feint Attack TM165 Category: Physical Base Power: 60 PP: 20 Accuracy: 1000
ID: 361 Mean Look TM168 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 621 Swift TM178 Category: Special Base Power: 60 PP: 20 Accuracy: 1000
ID: 171 Endure TM182 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 630 Tailwind TM205 Category: Status Base Power: 1 PP: 30 Accuracy: 1000
ID: 690 Whirlwind TM206 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 274 Heat Wave TM210 Category: Special Base Power: 95 PP: 10 Accuracy: 90
ID: 549 Sky Attack TM211 Category: Physical Base Power: 140 PP: 5 Accuracy: 90
ID: 124 Defog TM213 Category: Status Base Power: 1 PP: 20 Accuracy: 100
ID: 13 Air Cutter TM214 Category: Special Base Power: 60 PP: 25 Accuracy: 95
ID: 411 Ominous Wind TM215 Category: Special Base Power: 60 PP: 5 Accuracy: 100
ID: 666 Twister TM216 Category: Special Base Power: 40 PP: 20 Accuracy: 100
ID: 515 Screech TM221 Category: Status Base Power: 1 PP: 40 Accuracy: 85
ID: 667 Uproar TM224 Category: Special Base Power: 90 PP: 10 Accuracy: 100
ID: 12 Agility TM230 Category: Status Base Power: 1 PP: 30 Accuracy: 1000
ID: 185 Feather Dance TM247 Category: Status Base Power: 1 PP: 15 Accuracy: 100
ID: 295 Hyper Voice TM249 Category: Special Base Power: 90 PP: 10 Accuracy: 100
ID: 379 Mirror Move TM254 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 542 Silver Wind TM289 Category: Special Base Power: 60 PP: 5 Accuracy: 100
ID: 428 Pluck TM298 Category: Physical Base Power: 60 PP: 20 Accuracy: 100
ID: 17 Amnesia TM299 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 615 Supersonic TM320 Category: Status Base Power: 1 PP: 20 Accuracy: 55
ID: 309 Imprison TM331 Category: Status Base Power: 1 PP: 10 Accuracy: 80
ID: 395 Nasty Plot TM352 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 402 Night Shade TM417 Category: Special Base Power: 1 PP: 15 Accuracy: 100
ID: 694 Wing Attack TM419 Category: Physical Base Power: 60 PP: 35 Accuracy: 100
ID: 599 Stored Power TM426 Category: Special Base Power: 20 PP: 5 Accuracy: 100
ID: 404 Nightmare TM442 Category: Special Base Power: 150 PP: 15 Accuracy: 100
ID: 126 Detect TM444 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 14 Air Slash TM466 Category: Special Base Power: 75 PP: 20 Accuracy: 95
ID: 288 Hurricane TM535 Category: Special Base Power: 110 PP: 10 Accuracy: 70
ID: 775 Dual Wingbeat TM606 Category: Physical Base Power: 40 PP: 10 Accuracy: 90
Pokémon: Shiny Hoothoot - Level Gain Rate: S Medium Fast - Class: Shiny
This level gain rate Pokémon required total EXP amounts for each level
L 1: 0 EXP
L 2: 96 EXP
L 3: 324 EXP
L 4: 768 EXP
L 5: 1,500 EXP
L 6: 2,592 EXP
L 7: 4,116 EXP
L 8: 6,144 EXP
L 9: 8,748 EXP
L 10: 12,000 EXP
L 11: 15,972 EXP
L 12: 20,736 EXP
L 13: 26,364 EXP
L 14: 32,928 EXP
L 15: 40,500 EXP
L 16: 49,152 EXP
L 17: 58,956 EXP
L 18: 69,984 EXP
L 19: 82,308 EXP
L 20: 96,000 EXP
L 21: 111,132 EXP
L 22: 127,776 EXP
L 23: 146,004 EXP
L 24: 165,888 EXP
L 25: 187,500 EXP
L 26: 210,912 EXP
L 27: 236,196 EXP
L 28: 263,424 EXP
L 29: 292,668 EXP
L 30: 324,000 EXP
L 31: 357,492 EXP
L 32: 393,216 EXP
L 33: 431,244 EXP
L 34: 471,648 EXP
L 35: 514,500 EXP
L 36: 559,872 EXP
L 37: 607,836 EXP
L 38: 658,464 EXP
L 39: 711,828 EXP
L 40: 768,000 EXP
L 41: 827,052 EXP
L 42: 889,056 EXP
L 43: 954,084 EXP
L 44: 1,022,208 EXP
L 45: 1,093,500 EXP
L 46: 1,168,032 EXP
L 47: 1,245,876 EXP
L 48: 1,327,104 EXP
L 49: 1,411,788 EXP
L 50: 1,500,000 EXP
L 51: 1,591,812 EXP
L 52: 1,687,296 EXP
L 53: 1,786,524 EXP
L 54: 1,889,568 EXP
L 55: 1,996,500 EXP
L 56: 2,107,392 EXP
L 57: 2,222,316 EXP
L 58: 2,341,344 EXP
L 59: 2,464,548 EXP
L 60: 2,592,000 EXP
L 61: 2,723,772 EXP
L 62: 2,859,936 EXP
L 63: 3,000,564 EXP
L 64: 3,145,728 EXP
L 65: 3,295,500 EXP
L 66: 3,449,952 EXP
L 67: 3,609,156 EXP
L 68: 3,773,184 EXP
L 69: 3,942,108 EXP
L 70: 4,116,000 EXP
L 71: 4,294,932 EXP
L 72: 4,478,976 EXP
L 73: 4,668,204 EXP
L 74: 4,862,688 EXP
L 75: 5,062,500 EXP
L 76: 5,267,712 EXP
L 77: 5,478,396 EXP
L 78: 5,694,624 EXP
L 79: 5,916,468 EXP
L 80: 6,144,000 EXP
L 81: 6,377,292 EXP
L 82: 6,616,416 EXP
L 83: 6,861,444 EXP
L 84: 7,112,448 EXP
L 85: 7,369,500 EXP
L 86: 7,632,672 EXP
L 87: 7,902,036 EXP
L 88: 8,177,664 EXP
L 89: 8,459,628 EXP
L 90: 8,748,000 EXP
L 91: 9,042,852 EXP
L 92: 9,344,256 EXP
L 93: 9,652,284 EXP
L 94: 9,967,008 EXP
L 95: 10,288,500 EXP
L 96: 10,616,832 EXP
L 97: 10,952,076 EXP
L 98: 11,294,304 EXP
L 99: 11,643,588 EXP
L 100: 12,000,000 EXP
L 101: 12,600,000 EXP
L 102: 13,230,000 EXP
L 103: 13,891,000 EXP
L 104: 14,585,000 EXP
L 105: 15,314,000 EXP
L 106: 16,079,000 EXP
L 107: 16,882,000 EXP
L 108: 17,726,000 EXP
L 109: 18,612,000 EXP
L 110: 19,542,000 EXP
L 111: 20,519,000 EXP
L 112: 21,544,000 EXP
L 113: 22,621,000 EXP
L 114: 23,752,000 EXP
L 115: 24,939,000 EXP
L 116: 26,185,000 EXP
L 117: 27,494,000 EXP
L 118: 28,868,000 EXP
L 119: 30,311,000 EXP
L 120: 31,826,000 EXP



Important notice! Pokemon Shiny Hoothoot is a fictional character of humans.
There is only single Creator of everything and anything
All Pokemon are made up by humans based on real animals or existing objects.
The stroies of Pokemon are all fictional and in most cases illogical or nonsense.
Games are for only fun time and do never put any spiritual/religional or deity meaning into them!
Never pass your necessary jobs and duties due to gameplaying!
Moreover, there is no such thing as random evolution. However, there can be evolution programmed by Almighty Creator Allah.



Official Pokemon Info from Bulbapedia (Content is available under Attribution-NonCommercial-ShareAlike 2.5)

Hoothoot (Pokémon)

From Bulbapedia, the community-driven Pokémon encyclopedia.
 
 
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For Pokémon GO information on this species, see the game's section.
Furret #162: Furret
Pokémon
#164: Noctowl Noctowl
Hoothoot
Owl Pokémon
ホーホー
Hoho
#163
Hoothoot
Images on the Bulbagarden Archives
Type
Normal Flying
Abilities
Insomnia or Keen Eye Tinted Lens
Hidden Ability
Gender ratio
 
 
50% male, 50% female
Catch rate
255 (43.9%)
Breeding
Egg Group
Flying
Hatch time
3855 - 4111 steps
Height
2'04" 0.7 m
Weight
46.7 lbs. 21.2 kg
Base experience yield
58
Gen. II-IV
52
V+
Leveling rate
Medium Fast
EV yield
Total: 1
1
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
Body09.webp
Footprint
F163.webp
Pokédex color
 Brown
Base friendship
70
External Links
  • On Smogon Pokédex:
    • Generation II
    • Generation III
    • Generation IV
    • Generation V
    • Generation VI
    • Generation VII
  • Artwork on Bulbagarden Archives

Hoothoot (Japaneseホーホー Hoho) is a dual-type Normal/Flying Pokémon introduced in Generation II.

It evolves into Noctowl starting at level 20.

Biology

 
Hoothoot's feet

Hoothoot is an avian Pokémon that resembles an owl with a round body. Most of its feathers are brown, but its belly is cream-colored. It has large, red eyes; a small, pinkish beak; stubby wings; and a fan-like tail with three feathers. Encircling its eyes are black rings; the lower rims of the ring have three protrusions that resemble the teeth on a gear while the upper rims have extensions that resemble the hands of a clock. As seen in the anime, Hoothoot's feathers can grow to be shaggy, and the protrusions on its head droop. It has two pinkish feet, each with five-clawed toes. However, it will typically only stand on one foot at a time and alternates between the two at speeds too difficult to track with the naked eye.

Hoothoot begins crying at exactly the same time every day and always tilts its head in the same rhythm. This ability is due to a special organ that senses the world's rotation and allows it to keep track of time. As a result, Hoothoot was considered an important messenger of time and raised to serve as clocks a long time ago. Some Trainers still use it as a clock today. Hoothoot is most commonly found nesting in trees in temperate and boreal forests.

In the anime

Main series

 
Hoothoot in the anime

Major appearances

Multiple Hoothoot made their main series debut in Illusion Confusion!, under the ownership of Hagatha and Nagatha. The two rented their Hoothoot to Trainers, including Gary Oak, so they can get through a haunted forest.

In Fighting Flyer with FireFalkner used a Hoothoot in his Gym battle against Ash. It defeated Chikorita with ease before being defeated by Pikachu. It reappeared in a flashback in Why? Wynaut!.

In A Staravia is Born!, a Hoothoot teamed up with Ash's Starly to hypnotize Meowth into helping the other Flying-type Pokémon escape. It was later seen flying away with them, waving goodbye to Ash's newly-evolved Staravia in the process.

In Pikachu and the Pokémon Music Squad, a Hoothoot was living in the forest.

Minor appearances

Hoothoot debuted in Pikachu's Rescue Adventure.

In Mild 'n Wooly, a Hoothoot was blown around by the approaching storm.

In Tricks of the Trade, a Hoothoot was at the Pokémon Swap Meet in Palmpona.

In Pikachu and Pichu, a Hoothoot was living in Big Town.

A Hoothoot appeared in Celebi: The Voice of the Forest.

In The Legend of Thunder!, a Hoothoot was perched in the hollow of a tree outside the Pokémon Center. Another Hoothoot was inside the Center with its Trainer.

In a flashback in Throwing in the NoctowlWings Alexander's Hoothoot evolved into a Noctowl.

A Hoothoot appeared in A Bite to Remember.

In Gonna Rule The School!, the Pokémon Trainers' School lent a Hoothoot to the school's underage students for use in lessons.

A Hoothoot appeared in Less is Morrison.

In Spontaneous Combusken!, a Coordinator's Hoothoot competed in the Chrysanthemum Contest.

In Battling the Enemy Within!, a Hoothoot chased Team Rocket while they were searching for Ho-Oh in some underground ruins.

Two Hoothoot appeared in Dawn of a New Era!.

In Coming Full-Festival Circle!, multiple Hoothoot were listening to Nando as he played his music.

A Hoothoot appeared in Zoroark: Master of Illusions.

A Hoothoot appeared in Memories are Made of Bliss!.

A Hoothoot appeared in Mewtwo — Prologue to Awakening.

A Hoothoot appeared in The Dream Continues!.

A Hoothoot appeared in BWS01.

A Hoothoot appeared in a flashback or a fantasy in The Forest Champion!.

A Hoothoot appeared in A Fashionable Battle!.

A Trainer's Hoothoot appeared in A Giga Battle with Mega Results!.

A Hoothoot appeared in a flashback in A Watershed Moment!.

Multiple Hoothoot appeared in The Power Of Us.

In Finding a Legend!Jaye has a Hoothoot frequently resting on his shoulder.

In A Little Rocket R & R!, a Trainer's Hoothoot was captured by the Matori Matrix but later freed by Ash and his friends.

A Trainer's Hoothoot appeared in A Festival Reunion!.

A Trainer's Hoothoot appeared in Toughing It Out!.

A Hoothoot appeared in a flashback in Time After Time!.

A Trainer's Hoothoot appeared in Trade, Borrow, and Steal!.

A Trainer's Hoothoot appeared in To Train, or Not to Train!.

A Hoothoot appeared in Secrets of the Jungle.

Pokédex entries

Episode Pokémon Source Entry
EP121 Hoothoot Ash's Pokédex Hoothoot, the Owl Pokémon. Hoothoot stands on one leg, but uses both its powerful eyes to see clearly even through the darkest night.

Pokémon: Twilight Wings

 
Hoothoot in Pokémon: Twilight Wings

A Hoothoot appeared in Buddy, under the ownership of a Youngster.

In the manga

 
Hoothoot in The Golden Boys
 
Hoothoot in Pokémon Adventures

Ash & Pikachu

Much like her anime counterpart, Lily owns a Hoothoot. It appeared in The Dream Potion Recipe!!.

A Hoothoot appeared in A Clash Of Wills!! Eternal Rivals?!.

Pokémon Adventures

In The Legend, two Hoothoot were hanging under some tree branches when Green had finished her message to Silver in Johto.

In Murkrow Row, a Hoothoot was flying at night while Gold was playing cue balls in his room. It was later seen again when Gold asks Joey if he recorded the DJ Mary's song.

In Who Gives a Hoothoot?, a trickster claimed to use a Hoothoot as an accurate timekeeper to regulate a prize-winning game he was hosting, when in fact he was prompting Hoothoot to declare the time limit whenever a participant was on the verge of winning, thus preventing anyone from winning his game. He was busted however, by Gold and his Aipom. The same man and his Hoothoot are seen in Really Raikou & Entirely Entei I and The Last Battle XIII.

In Gilgar Glide, two Hoothoot were seen at night near the forest Gold was sleeping in.

In Three Cheers for Chikorita, Crystal mentioned that she caught a Hoothoot on her way to Professor Elm's Lab.

In The Last Battle XIII a Hoothoot was sent to participate in the fight in Ilex Forest.

A Hoothoot appeared in Out-Odding Oddish, under the ownership of a Pokéathlon participant.

Pokédex entries

Manga Chapter Entry
Pokémon Adventures PS092 Cocks its head in rhythm like a metronome
 

Pokémon Gold & Silver: The Golden Boys

A Hoothoot appeared in Let's Go! The Journey Towards The Championship.

In Escape From The Mystery Forest!Chris uses a Hoothoot as a lookout, helping her see where things are in the distance.

Trainer's Hoothoot appeared in Let's Fight For The Future!!.

Pokémon Gotta Catch 'Em All

A Hoothoot appeared in GDZ36.

Shu caught a Hoothoot, as seen in GDZ43.

Pokémon Ruby-Sapphire

A Hoothoot appeared in Pokémon Short Comics.

In the TCG

Main article: Hoothoot (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation II.
Generation II     Johto
#015
Gold It always stands on one foot. It changes feet so fast, the movement can rarely be seen.
Silver It has a perfect sense of time. Whatever happens, it keeps rhythm by precisely tilting its head in time.
Crystal It begins to hoot at the same time every day. Some trainers use them in place of clocks.
Stadium 2 It always stands on one foot. It changes feet so fast, the movement can rarely be seen.
Generation III   Hoenn
#—
  Kanto
#—
Ruby Hoothoot has an internal organ that senses and tracks the earth's rotation. Using this special organ, this Pokémon begins hooting at precisely the same time every day.
Sapphire
Emerald It has an internal organ that senses the earth's rotation. Using this special organ, a Hoothoot begins hooting at precisely the same time every day.
FireRed It has a perfect sense of time. Whatever happens, it keeps rhythm by precisely tilting its head in time.
LeafGreen It always stands on one foot. It changes feet so fast, the movement can rarely be seen.
Generation IV   Sinnoh
#106
  Johto
#015
Diamond It always stands on one foot. Even when attacked, it does not brace itself using both feet.
Pearl It switches its standing foot so quickly, it can't be seen. It cries at the same time every day.
Platinum It marks time precisely. Some countries consider it to be a wise friend, versed in the world's ways.
HeartGold It always stands on one foot. It changes feet so fast, the movement can rarely be seen.
SoulSilver It has a perfect sense of time. Whatever happens, it keeps rhythm by precisely tilting its head in time.
Generation V     Unova
#—
Black It marks time precisely. Some countries consider it to be a wise friend, versed in the world's ways.
White
Black 2 It marks time precisely. Some countries consider it to be a wise friend, versed in the world's ways.
White 2
Generation VI   Kalos
Mountain #117
  Hoenn
#—
X It has a perfect sense of time. Whatever happens, it keeps rhythm by precisely tilting its head in time.
Y It always stands on one foot. It changes feet so fast, the movement can rarely be seen.
Omega Ruby Hoothoot has an internal organ that senses and tracks the earth's rotation. Using this special organ, this Pokémon begins hooting at precisely the same time every day.
Alpha Sapphire
Generation VII   Alola
USUM: #212
  Kanto
#—
This Pokémon has no Pokédex entries in Sun, MoonLet's Go, Pikachu! and Let's Go, Eevee!‎.
Ultra Sun Every day, it tilts its head in the same rhythm. A long time ago, people raised these Pokémon to serve as clocks.
Ultra Moon It cries out at the same time every day. A long time ago, people cherished it and considered it a important messenger sent to tell the time.
Generation VIII     Galar
#019
Sword It always stands on one foot. It changes feet so fast, the movement can rarely be seen.
Shield It begins to hoot at the same time every day. Some Trainers use them in place of clocks.

 

Game locations

This Pokémon was unavailable prior to Generation II.
Generation II  
Gold Silver
Routes 122930313536, and 37National ParkNight
Crystal
Routes 1252529303132343536, and 37Ilex ForestNational ParkNight
Routes 26272930313234353637383943Ilex ForestNational ParkLake of Rage (Headbutt trees)
Generation III  
Ruby Sapphire
Trade
Emerald
Safari Zone extension
FireRed LeafGreen
Trade
Colosseum
Trade
XD
Trade
Generation IV  
Diamond Pearl
Routes 210211Great MarshNight
Platinum
Routes 205210211Great MarshEterna ForestNight
HeartGold SoulSilver
Routes 293031353637National ParkViridian ForestNight
Routes 12345681213141518212225262729303132343536373839434748Ilex ForestNational ParkLake of RageNew Bark TownCherrygrove CityViolet CityEcruteak CityPallet TownViridian CityPewter CityCerulean CityFuchsia CitySafari Zone GateViridian Forest (Headbutt trees)
Pal Park
Forest
Pokéwalker
Rugged RoadSuburban Area, and Night Sky's Edge
Generation V  
Black White
Breed Noctowl
Black 2 White 2
Breed NoctowlTransfer from Dream Radar
Dream World
Windswept Sky
Generation VI  
X Y
Breed NoctowlFriend Safari (Flying)
Omega Ruby Alpha Sapphire
Trade
Generation VII  
Sun Moon
Trade
Ultra Sun Ultra Moon
Lush JungleNight
Poké Pelago*
Let's Go Pikachu Let's Go Eevee
Unobtainable
Generation VIII  
Sword Shield
Routes 1 and 2Dappled GroveGiant's CapSlumbering Weald
East Lake AxewellGiant's CapHammerlocke HillsRolling Fields (Max Raid Battle)
Expansion Pass
Loop Lagoon (Max Raid Battle)

 

In side games

This Pokémon was unavailable prior to Generation II.
Generation II  
This Pokémon is unavailable in Generation II side games.
Generation III  
Channel
Ruins of Truth
Trozei!
Endless Level 22, Endless Level 35, Forever Level 22, Mr. Who's Den
MD Red MD Blue
Sinister Woods (10F-12F), Northern Range (1F-5F), Buried Relic (5F-9F), Remains Island (B1-B3)
Generation IV  
MD Time MD Darkness
Foggy Forest (1F-5F)
MD Sky
Foggy Forest (1F-5F)
Ranger: GS
Teakwood ForestForest Temple
Generation V  
Rumble Blast
Forest: Everspring Valley
Rumble U
Flower Garden: Festival on Mount Moon
Generation VI  
Battle Trozei
Safari Jungle: Stage 1Sa
Shuffle
Event: Pokémon Safari (Seventh release)
Rumble World
Silver Isles: Fragrant Tree (All Areas)Dark Land: Chilling Graveyard (All Areas)
Picross
Area 25: Stage 09
Generation VII  
Rumble Rush
Dragonite SeaAegislash SeaLugia SeaCharizard Sea2020Entei SeaFinal
Generation VIII  
New Snap
Florio Nature Park
Florio Island Illumina Spot

 

In events

Games Event Language Location Level Distribution period
GSC Pokémon Center Mystery Egg #3 Night Shade Hoothoot Japanese Japan 5 April 27 to May 12, 2002
GSC Gotta Catch 'Em All Station! Night Shade Hoothoot English United States 5 December 27, 2002 to January 2, 2003
RSEFRLG Gather More Pokémon! Sixth Campaign Hoothoot Japanese Japan 10 April 22 to May 8, 2006

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP:
60
 
120 - 167 230 - 324
Attack:
30
 
31 - 90 58 - 174
Defense:
30
 
31 - 90 58 - 174
Sp. Atk:
36
 
36 - 96 69 - 188
Sp. Def:
56
 
54 - 118 105 - 232
Speed:
50
 
49 - 112 94 - 218
Total:
262
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVsIVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVsIVs of 31, and (if applicable) a helpful nature.

 

Pokéathlon stats

Speed
2/3 ★★
Power
2/3 ★★
Skill
3/5 ★★★☆☆
Stamina
2/3 ★★
Jump
4/4 ★★★★
Total
13/18 ★★

 

 

 

 

 

 

Type effectiveness

Under normal battle conditions in Generation VIII, this Pokémon is:  
Damaged
normally by:
Normal
Fighting
Flying
Poison
Steel
Fire
Water
Psychic
Dragon
Dark
Fairy
Weak to:
Rock
Electric
Ice
Immune to:
Ground
Ghost
Resistant to:
Bug ½×
Grass ½×
Notes:
  • If this Pokémon is given a Ring Target, the effectiveness of  Ghost-type  moves is 1×.
  • If Gravity is in effect, this Pokémon is given an Iron Ball or a Ring Target, or it is affected by Smack Down or Ingrain, the effectiveness of  Ground-type  moves is 1×.

Learnset

By leveling up

Generation VIII
Other generations:
II - III - IV - V - VI - VII
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
1 Peck Flying Physical 35 100% 35
1 Growl Normal Status 100% 40
3 Tackle Normal Physical 40 100% 35
6 Echoed Voice Normal Special 40 100% 15
9 Confusion Psychic Special 50 100% 25
12 Reflect Psychic Status —% 20
15 Psycho Shift Psychic Status 100% 10
18 Air Slash Flying Special 75 95% 15
21 Extrasensory Psychic Special 80 100% 20
24 Take Down Normal Physical 90 85% 20
27 Uproar Normal Special 90 100% 10
30 Roost Flying Status —% 10
33 Moonblast Fairy Special 95 100% 15
36 Hypnosis Psychic Status 60% 20
39 Dream Eater Psychic Special 100 100% 15
  • Bold indicates a move that gets STAB when used by Hoothoot
  • Italic indicates a move that gets STAB only when used by an evolution of Hoothoot
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/TR

Generation VIII
Other generations:
II - III - IV - V - VI - VII
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Flying VI Sprite.webp TM06 Fly Flying Physical 90 95% 15
Bag TM Normal VI Sprite.webp TM16 Screech Normal Status 85% 40
Bag TM Psychic VI Sprite.webp TM18 Reflect Psychic Status —% 20
Bag TM Psychic VI Sprite.webp TM21 Rest Psychic Status —% 10
Bag TM Dark VI Sprite.webp TM23 Thief Dark Physical 60 100% 25
Bag TM Normal VI Sprite.webp TM24 Snore Normal Special 50 100% 15
Bag TM Normal VI Sprite.webp TM25 Protect Normal Status —% 10
Bag TM Steel VI Sprite.webp TM30 Steel Wing Steel Physical 70 90% 25
Bag TM Normal VI Sprite.webp TM31 Attract Normal Status 100% 15
Bag TM Water VI Sprite.webp TM33 Rain Dance Water Status —% 5
Bag TM Fire VI Sprite.webp TM34 Sunny Day Fire Status —% 5
Bag TM Normal VI Sprite.webp TM39 Facade Normal Physical 70 100% 20
Bag TM Normal VI Sprite.webp TM40 Swift Normal Special 60 —% 20
Bag TM Psychic VI Sprite.webp TM44 Imprison Psychic Status —% 10
Bag TM Normal VI Sprite.webp TM76 Round Normal Special 60 100% 15
Bag TM Flying VI Sprite.webp TM95 Air Slash Flying Special 75 95% 15
Bag TR Psychic Sprite.webp TR11 Psychic Psychic Special 90 100% 10
Bag TR Psychic Sprite.webp TR12 Agility Psychic Status —% 30
Bag TR Psychic Sprite.webp TR17 Amnesia Psychic Status —% 20
Bag TR Normal Sprite.webp TR20 Substitute Normal Status —% 10
Bag TR Normal Sprite.webp TR26 Endure Normal Status —% 10
Bag TR Normal Sprite.webp TR27 Sleep Talk Normal Status —% 10
Bag TR Ghost Sprite.webp TR33 Shadow Ball Ghost Special 80 100% 15
Bag TR Normal Sprite.webp TR35 Uproar Normal Special 90 100% 10
Bag TR Fire Sprite.webp TR36 Heat Wave Fire Special 95 90% 10
Bag TR Normal Sprite.webp TR42 Hyper Voice Normal Special 90 100% 10
Bag TR Psychic Sprite.webp TR49 Calm Mind Psychic Status —% 20
Bag TR Dark Sprite.webp TR68 Nasty Plot Dark Status —% 20
Bag TR Psychic Sprite.webp TR69 Zen Headbutt Psychic Physical 80 90% 15
Bag TR Psychic Sprite.webp TR82 Stored Power Psychic Special 20 100% 10
Bag TR Normal Sprite.webp TR85 Work Up Normal Status —% 30
Bag TR Flying Sprite.webp TR89 Hurricane Flying Special 110 70% 10
  • Bold indicates a move that gets STAB when used by Hoothoot
  • Italic indicates a move that gets STAB only when used by an evolution of Hoothoot
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VIII
Other generations:
II - III - IV - V - VI - VII
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Farfetch'dSirfetch'dRuffletBraviary Defog Flying Status —% 15
PidoveTranquillUnfezantHawluchaRowletDartrix
Decidueye
Feather Dance Flying Status 100% 15
NatuXatu Night Shade Ghost Special 100% 15
ZubatGolbatCrobatAerodactylWingullPelipper
NoibatNoivern
Supersonic Normal Status 55% 20
SigilyphRuffletBraviaryNoibatNoivern Whirlwind Normal Status —% 20
AerodactylSkarmoryWingullPelipperArchenArcheops
RuffletBraviaryHawluchaNoibatNoivern
Wing Attack Flying Physical 60 100% 35
  • Moves marked with an asterisk (*) must be chain bred onto Hoothoot in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Hoothoot in that game.
  • Bold indicates a move that gets STAB when used by Hoothoot
  • Italic indicates a move that gets STAB only when used by an evolution of Hoothoot
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VIII
Other generations:
II - III - IV - V - VI - VII
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
Sw Sh EP Dual Wingbeat Flying Physical 40 90% 10
  • Bold indicates a move that gets STAB when used by Hoothoot
  • Italic indicates a move that gets STAB only when used by an evolution of Hoothoot
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation VIII
Other generations:
IV - V - VI - VII 
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
II III IV V VI VII Aerial Ace Flying Physical 60 —% 20
II III IV V VI VII Air Cutter Flying Special 60 95% 25
II III IV V VI VII Captivate × Normal Status 100% 20
II III IV V VI VII Confide Normal Status —% 20
II III IV V VI VII Curse Ghost Status —% 10
II III IV V VI VII Detect Fighting Status —% 5
II III IV V VI VII Double Team Normal Status —% 15
II III IV V VI VII Double-Edge Normal Physical 120 100% 15
II III IV V VI VII Feint Attack × Dark Physical 60 —% 20
II III IV V VI VII Flash × Normal Status 100% 20
II III IV V VI VII Foresight × Normal Status —% 40
II III IV V VI VII Frustration × Normal Physical 100% 20
II III IV V VI VII Hidden Power × Normal Special 60 100% 15
II III IV V VI VII Magic Coat Psychic Status —% 15
II III IV V VI VII Mean Look Normal Status —% 5
II III IV V VI VII Mimic Normal Status —% 10
II III IV V VI VII Mirror Move × Flying Status —% 20
II III IV V VI VII Mud-Slap Ground Special 20 100% 10
II III IV V VI VII Natural Gift × Normal Physical 100% 15
II III IV V VI VII Nightmare × Ghost Status 100% 15
II III IV V VI VII Ominous Wind × Ghost Special 60 100% 5
II III IV V VI VII Pluck Flying Physical 60 100% 20
II III IV V VI VII Psych Up Normal Status —% 10
II III IV V VI VII Recycle Normal Status —% 10
II III IV V VI VII Return × Normal Physical 100% 20
II III IV V VI VII Secret Power × Normal Physical 70 100% 20
II III IV V VI VII Silver Wind × Bug Special 60 100% 5
II III IV V VI VII Sky Attack Flying Physical 140 90% 5
II III IV V VI VII Swagger Normal Status 85% 15
II III IV V VI VII Synchronoise × Psychic Special 120 100% 10
II III IV V VI VII Tailwind Flying Status —% 15
II III IV V VI VII Toxic Poison Status 90% 10
II III IV V VI VII Twister Dragon Special 40 100% 20
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Hoothoot
  • Italic indicates a move that gets STAB only when used by an evolution of Hoothoot
  • × indicates a move that cannot be used in Generation VIII
  • Click on the generation numbers at the top to see transfer-only moves for other generations

TCG-only moves

Move Card
Confuse Ray Hoothoot (EX Unseen Forces 59)

Side game data

Pokémon Trozei!
Trozeiani163.webp
Rarity: Common
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
  Body size: 1
Recruit rate: 7%
Friend AreaFlyaway Forest
Phrases
51%-100% HP Ticktock... Hoot! I keep perfect time!
26%-50% HP Say, this isn't good. I only have half my HP left.
1%-25% HP I'm done for... I can't keep time anymore...
Level up Ticktock... Woohoot! I leveled up!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness, and Explorers of Sky
MDP E 163.webp Body size: 1
Recruit rate: 6.4%
IQ group: A
Pokémon Ranger: Guardian Signs
Group:
Flying
Poké Assist:
(present)
Flying Assist.webp
Flying
Field move:
(present)
Cut 1 field move.webp
(Cut ×1)
Poké Assist:
(past)
Flying Assist.webp
Flying
Field move:
(past)
Cut 1 field move.webp
(Cut ×1)
Browser entry R-031/N-022
It causes twisters around itself.
Pokémon Rumble Blast
Attack
Defense
Speed ●●●
Pokémon Rumble Rush
Rush163Body.webp Walking Speed: 1.38 seconds Base HP: 51  
Base Attack: 64 Base Defense: 46 Base Speed: 60
Pokémon Battle Trozei
Flying
Attack Power: ★★★★

BT163.webp

 
 
Pokémon Shuffle
None.webp
Flying
None.webp Attack Power: 30 - 85 Raise Max Level.webp 5

#493
Shuffle163.webp

Swap
Sometimes replaces a disruption with this Pokémon.

 

Pokémon GO
GO163.webp Base Stamina: 155 Base Attack: 67 Base Defense: 88
Egg Distance: N/A Buddy Distance: 1 km Evolution Requirement: Hoothoot Candy 50
Fast Attacks: Feint AttackPeck
Charged Attacks: Aerial AceSky AttackNight Shade

Evolution

163Hoothoot.webp
Unevolved
Hoothoot
 Normal  Flying 
Rare Candy
Level 20
164Noctowl.webp
First evolution
Noctowl
 Normal  Flying 

 

Sprites

This Pokémon was unavailable prior to Generation II.
Generation II  
Gold   Silver   Crystal
Spr 2g 163.webp Spr b 2g 163.webp   Spr 2s 163.webp Spr b 2g 163.webp   Spr 2c 163.webp Spr b 2g 163.webp
Spr 2g 163 s.webp Spr b 2g 163 s.webp   Spr 2s 163 s.webp Spr b 2g 163 s.webp   Spr 2c 163 s.webp Spr b 2g 163 s.webp
Front Back   Front Back   Front Back
Generation III  
Ruby Sapphire   Emerald   FireRed LeafGreen
Spr 3r 163.webp Spr b 3r 163.webp   Spr 3e 163.webp Spr b 3r 163.webp   Spr 3r 163.webp Spr b 3r 163.webp
Spr 3r 163 s.webp Spr b 3r 163 s.webp   Spr 3e 163 s.webp Spr b 3r 163 s.webp   Spr 3r 163 s.webp Spr b 3r 163 s.webp
Front Back   Front Back   Front Back
Generation IV  
Diamond Pearl   Platinum   HeartGold SoulSilver
Spr 4d 163.webp Spr b 4d 163.webp   Spr 4p 163.webp Spr b 4p 163.webp   Spr 4h 163.webp Spr b 4p 163.webp
Spr 4d 163 s.webp Spr b 4d 163 s.webp   Spr 4p 163 s.webp Spr b 4p 163 s.webp   Spr 4h 163 s.webp Spr b 4p 163 s.webp
Front Back   Front Back   Front Back
Generation V  
Black White   Black 2 White 2
Spr 5b 163.webp Spr b 5b 163.webp   Spr 5b 163.webp Spr b 5b 163.webp
Spr 5b 163 s.webp Spr b 5b 163 s.webp   Spr 5b 163 s.webp Spr b 5b 163 s.webp
Front Back   Front Back
Generation VI  
X Y   Omega Ruby Alpha Sapphire
Spr 6x 163.webp Spr b 6x 163.webp   Spr 6x 163.webp Spr b 6x 163.webp
Spr 6x 163 s.webp Spr b 6x 163 s.webp   Spr 6x 163 s.webp Spr b 6x 163 s.webp
Front Back   Front Back
Generation VII  
Sun Moon   Ultra Sun Ultra Moon
Spr 7s 163.webp Spr b 7s 163.webp   Spr 7s 163.webp Spr b 7s 163.webp
Spr 7s 163 s.webp Spr b 7s 163 s.webp   Spr 7s 163 s.webp Spr b 7s 163 s.webp
Front Back   Front Back
Generation VIII  
Sword Shield
Spr 8s 163.webp Spr 8s 163 s.webp
 
HOME
HOME163.webp HOME163 s.webp
163MS8.webp For other sprites and images, please see Hoothoot images on the Bulbagarden Archives.

 

Trivia

  • In Fighting Flyer with FireFalkner's Hoothoot stands on both legs, even though Hoothoot supposedly only ever stands on one leg at a time.
  • In Nintendo Power Vol. 134, Ken Sugimori stated in an interview that Hoothoot is his favorite Pokémon because he had a pet bird as a child that would stand on one foot.[1]
  • Hoothoot has a unique fade-in animation that is programmed into Pokémon Gold and Silver but goes unused.
  • Hoothoot is tied with LedybaPikipekWingullStarlyTaillow, and Spearow for the lowest base Defense of all Flying-type Pokémon.

Origin

Hoothoot seems to be based on a combination of an owl—more specifically the horned owl—and a clock, as its crest's prongs are shaped like the hands of a clock; in addition, it has the ability to keep track of time.

Name origin

Hoothoot is derived from hoot, an onomatopoeia for the sound an owl makes. It may also be a combination of hoot and cuckoo, as in a Cuckoo clock, referring to Hoothoot's keen ability to keep track of time.

Hoho is derived from hoo, another onomatopoeia for the sound an owl makes.

In other languages

Language Title Meaning
Japan Flag.webp Japanese ホーホー Hoho Onomatopoeia for an owl's hoot
France Flag.webp French Hoothoot Same as English name
Spain Flag.webp Spanish Hoothoot Same as English name
Germany Flag.webp German Hoothoot Same as English name
Italy Flag.webp Italian Hoothoot Same as English name
South Korea Flag.webp Korean 부우부 Buubu Likely from the Korean onomatopoeia for owls, 부엉부엉 bu'eong-bu'eong
Hong Kong Flag.webp Cantonese Chinese    
China and Taiwan Flags.webp Mandarin Chinese 咕咕 Gūgū Refers to the onomatopoetic sound of birds (coo). Also means "to mutter".
 
 

 

 

 

 

 

 

 

 

 

 

Notes

  1.  [1]

External links

 

Furret #162: Furret
Pokémon
#164: Noctowl Noctowl
Project Pokédex logo.webp This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.

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