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Magnezone

Class: Ultra Rare
Types:
Electric
Steel
Catch Rate: 30
Level Gain Rate: Medium Fast
Base Reward EXP: 1,055
Reward EV Point: SpAttack: 3
Magnezone in game: 768 Who?
AVG Level: 78
Gender Ratios:
Genderless
Pokemon Id: 462

Base Stats

HP: 70
Attack: 70
Defense: 115
SpAttack: 130
SpDefense: 90
Speed: 60
Total: 535
Default Ability 1: Observer
Default Ability 2: Crippling
Default Ability 3: Steel Master
Concept Artist: Nintendo
Artwork Artist: Nintendo

Magnezone's elemental sensitivity to the enemy attacks:

: 50% : 100% : 50% : 50% : 200% : 200% : 25% : 100% : 50%
: 400% : 50% : 50% : 50% : 0% : 50% : 50% : 25% : 100%

Magnezone's Transformation Line

#81 Magnemite
Electric (Type 1) Steel (Type 2)
Level 46
#82 Magneton
Electric (Type 1) Steel (Type 2)
Level 53
Use item Lightning Gem
#462 Magnezone
Electric (Type 1) Steel (Type 2)
Level 63
Use item Mega Gem
#8462 Mega Magnezone
Electric (Type 1) Steel (Type 2)

Magnezone's Other Forms

#2462 Shiny-Magnezone
Electric (Type 1) Steel (Type 2)

Magnezone's Level-Up Attacks

ID: 39 Barrier Level: 1 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 356 Magnetic Flux Level: 1 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 378 Mirror Coat Level: 1 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 626 Tackle Level: 1 Category: Physical Base Power: 50 PP: 35 Accuracy: 100
ID: 657 Tri Attack Level: 1 Category: Special Base Power: 80 PP: 10 Accuracy: 100
ID: 647 Thunder Shock Level: 7 Category: Special Base Power: 40 PP: 30 Accuracy: 100
ID: 163 Electric Terrain Level: 11 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 615 Supersonic Level: 11 Category: Status Base Power: 1 PP: 20 Accuracy: 55
ID: 339 Light Screen Level: 13 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 572 Sonic Boom Level: 17 Category: Special Base Power: 1 PP: 20 Accuracy: 90
ID: 648 Thunder Wave Level: 17 Category: Status Base Power: 1 PP: 20 Accuracy: 100
ID: 574 Spark Level: 22 Category: Physical Base Power: 65 PP: 20 Accuracy: 100
ID: 370 Metal Sound Level: 29 Category: Status Base Power: 1 PP: 40 Accuracy: 85
ID: 165 Electro Ball Level: 34 Category: Special Base Power: 60 PP: 10 Accuracy: 100
ID: 354 Magnet Bomb Level: 34 Category: Physical Base Power: 60 PP: 20 Accuracy: 1000
ID: 206 Flash Cannon Level: 39 Category: Special Base Power: 80 PP: 10 Accuracy: 100
ID: 515 Screech Level: 45 Category: Status Base Power: 1 PP: 40 Accuracy: 100
ID: 380 Mirror Shot Level: 50 Category: Special Base Power: 65 PP: 10 Accuracy: 85
ID: 132 Discharge Level: 51 Category: Special Base Power: 80 PP: 15 Accuracy: 100
ID: 341 Lock-On Level: 56 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 355 Magnet Rise Level: 62 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 257 Gyro Ball Level: 67 Category: Physical Base Power: 1 PP: 5 Accuracy: 100
ID: 705 Zap Cannon Level: 73 Category: Special Base Power: 120 PP: 5 Accuracy: 50

TM (Technical Machine) Moves Magnezone Can Learn

ID: 653 Toxic TM006 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 278 Hidden Power TM010 Category: Special Base Power: 60 PP: 15 Accuracy: 100
ID: 611 Sunny Day TM011 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 292 Hyper Beam TM015 Category: Special Base Power: 150 PP: 5 Accuracy: 90
ID: 449 Protect TM017 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 471 Rain Dance TM018 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 226 Frustration TM021 Category: Physical Base Power: 1 PP: 20 Accuracy: 100
ID: 649 Thunderbolt TM024 Category: Special Base Power: 90 PP: 15 Accuracy: 100
ID: 644 Thunder TM025 Category: Special Base Power: 110 PP: 10 Accuracy: 70
ID: 485 Return TM027 Category: Physical Base Power: 1 PP: 20 Accuracy: 100
ID: 139 Double Team TM032 Category: Status Base Power: 1 PP: 15 Accuracy: 1000
ID: 478 Reflect TM033 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 179 Facade TM042 Category: Physical Base Power: 70 PP: 20 Accuracy: 100
ID: 482 Rest TM044 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 504 Round TM048 Category: Special Base Power: 60 PP: 10 Accuracy: 100
ID: 83 Charge Beam TM057 Category: Special Base Power: 50 PP: 10 Accuracy: 90
ID: 175 Explosion TM064 Category: Physical Base Power: 250 PP: 5 Accuracy: 100
ID: 239 Giga Impact TM068 Category: Physical Base Power: 150 PP: 5 Accuracy: 90
ID: 677 Volt Switch TM072 Category: Special Base Power: 70 PP: 5 Accuracy: 100
ID: 451 Psych Up TM077 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 617 Swagger TM087 Category: Status Base Power: 1 PP: 15 Accuracy: 90
ID: 556 Sleep Talk TM088 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 608 Substitute TM090 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 692 Wild Charge TM093 Category: Physical Base Power: 90 PP: 15 Accuracy: 100
ID: 94 Confide TM100 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 396 Natural Gift TM108 Category: Physical Base Power: 80 PP: 15 Accuracy: 100
ID: 567 Snore TM120 Category: Special Base Power: 50 PP: 15 Accuracy: 100
ID: 205 Flash TM128 Category: Status Base Power: 1 PP: 20 Accuracy: 100
ID: 517 Secret Power TM129 Category: Physical Base Power: 70 PP: 20 Accuracy: 100
ID: 16 Ally Switch TM130 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 247 Gravity TM143 Category: Status Base Power: 1 PP: 5 Accuracy: 100
ID: 350 Magic Coat TM144 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 477 Recycle TM146 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 539 Shock Wave TM147 Category: Special Base Power: 60 PP: 20 Accuracy: 1000
ID: 541 Signal Beam TM148 Category: Special Base Power: 75 PP: 15 Accuracy: 100
ID: 621 Swift TM178 Category: Special Base Power: 60 PP: 20 Accuracy: 1000
ID: 171 Endure TM182 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 317 Iron Defense TM199 Category: Status Base Power: 1 PP: 15 Accuracy: 1000
ID: 318 Iron Head TM200 Category: Physical Base Power: 80 PP: 15 Accuracy: 100
ID: 501 Rollout TM227 Category: Physical Base Power: 90 PP: 20 Accuracy: 90
ID: 166 Electroweb TM265 Category: Special Base Power: 55 PP: 15 Accuracy: 95
Pokémon: Magnezone - Level Gain Rate: Medium Fast - Class: Ultra Rare
This level gain rate Pokémon required total EXP amounts for each level
L 1: 0 EXP
L 2: 48 EXP
L 3: 162 EXP
L 4: 384 EXP
L 5: 750 EXP
L 6: 1,296 EXP
L 7: 2,058 EXP
L 8: 3,072 EXP
L 9: 4,374 EXP
L 10: 6,000 EXP
L 11: 7,986 EXP
L 12: 10,368 EXP
L 13: 13,182 EXP
L 14: 16,464 EXP
L 15: 20,250 EXP
L 16: 24,576 EXP
L 17: 29,478 EXP
L 18: 34,992 EXP
L 19: 41,154 EXP
L 20: 48,000 EXP
L 21: 55,566 EXP
L 22: 63,888 EXP
L 23: 73,002 EXP
L 24: 82,944 EXP
L 25: 93,750 EXP
L 26: 105,456 EXP
L 27: 118,098 EXP
L 28: 131,712 EXP
L 29: 146,334 EXP
L 30: 162,000 EXP
L 31: 178,746 EXP
L 32: 196,608 EXP
L 33: 215,622 EXP
L 34: 235,824 EXP
L 35: 257,250 EXP
L 36: 279,936 EXP
L 37: 303,918 EXP
L 38: 329,232 EXP
L 39: 355,914 EXP
L 40: 384,000 EXP
L 41: 413,526 EXP
L 42: 444,528 EXP
L 43: 477,042 EXP
L 44: 511,104 EXP
L 45: 546,750 EXP
L 46: 584,016 EXP
L 47: 622,938 EXP
L 48: 663,552 EXP
L 49: 705,894 EXP
L 50: 750,000 EXP
L 51: 795,906 EXP
L 52: 843,648 EXP
L 53: 893,262 EXP
L 54: 944,784 EXP
L 55: 998,250 EXP
L 56: 1,053,696 EXP
L 57: 1,111,158 EXP
L 58: 1,170,672 EXP
L 59: 1,232,274 EXP
L 60: 1,296,000 EXP
L 61: 1,361,886 EXP
L 62: 1,429,968 EXP
L 63: 1,500,282 EXP
L 64: 1,572,864 EXP
L 65: 1,647,750 EXP
L 66: 1,724,976 EXP
L 67: 1,804,578 EXP
L 68: 1,886,592 EXP
L 69: 1,971,054 EXP
L 70: 2,058,000 EXP
L 71: 2,147,466 EXP
L 72: 2,239,488 EXP
L 73: 2,334,102 EXP
L 74: 2,431,344 EXP
L 75: 2,531,250 EXP
L 76: 2,633,856 EXP
L 77: 2,739,198 EXP
L 78: 2,847,312 EXP
L 79: 2,958,234 EXP
L 80: 3,072,000 EXP
L 81: 3,188,646 EXP
L 82: 3,308,208 EXP
L 83: 3,430,722 EXP
L 84: 3,556,224 EXP
L 85: 3,684,750 EXP
L 86: 3,816,336 EXP
L 87: 3,951,018 EXP
L 88: 4,088,832 EXP
L 89: 4,229,814 EXP
L 90: 4,374,000 EXP
L 91: 4,521,426 EXP
L 92: 4,672,128 EXP
L 93: 4,826,142 EXP
L 94: 4,983,504 EXP
L 95: 5,144,250 EXP
L 96: 5,308,416 EXP
L 97: 5,476,038 EXP
L 98: 5,647,152 EXP
L 99: 5,821,794 EXP
L 100: 6,000,000 EXP
L 101: 6,300,000 EXP
L 102: 6,615,000 EXP
L 103: 6,945,000 EXP
L 104: 7,292,000 EXP
L 105: 7,656,000 EXP
L 106: 8,038,000 EXP
L 107: 8,439,000 EXP
L 108: 8,860,000 EXP
L 109: 9,303,000 EXP
L 110: 9,768,000 EXP
L 111: 10,256,000 EXP
L 112: 10,768,000 EXP
L 113: 11,306,000 EXP
L 114: 11,871,000 EXP
L 115: 12,464,000 EXP
L 116: 13,087,000 EXP
L 117: 13,741,000 EXP
L 118: 14,428,000 EXP
L 119: 15,149,000 EXP
L 120: 15,906,000 EXP
" data-width="700" data-numposts="5" data-colorscheme="dark">



Important notice! Pokemon Magnezone is a fictional character of humans.
There is only single Creator of everything and anything
All Pokemon are made up by humans based on real animals or existing objects.
The stroies of Pokemon are all fictional and in most cases illogical or nonsense.
Games are for only fun time and do never put any spiritual/religional or deity meaning into them!
Never pass your necessary jobs and duties due to gameplaying!



Official Pokemon Info from Bulbapedia (Content is available under Attribution-NonCommercial-ShareAlike 2.5)

Magnezone
Magnet Area Pokémon
?????
Jibacoil
#462
Magnezone
Images on the Bulbagarden Archives
Type
Electric Steel
Abilities
Magnet Pull or Sturdy Analytic
Hidden Ability
Gender ratio
Genderless
Catch rate
30 (3.9%)
Breeding
Egg Group
Mineral
Hatch time
5140 - 5396 steps
Height
3'11" 1.2 m
Weight
396.8 lbs. 180.0 kg
Regional numbers
Pokédex
#086
Hoenn
#180
Sinnoh
#050
Unova
Mountain
#071
Kalos
#049
Alola
Browser
R-064
Almia
R-112/N-180
Oblivia
Base experience yield
211
Gen. IV
241
V+
Leveling rate
Medium Fast
EV yield
Total: 3
0
HP
0
Atk
0
Def
3
Sp.Atk
0
Sp.Def
0
Speed
Body style
Body04.png
Footprint
F462.png
Pokédex color
 Gray
Base friendship
70
External Links

Magnezone (Japanese????? Jibacoil) is a dual-type Electric/Steel Pokémon introduced in Generation IV.

It evolves from Magneton when leveled up in a special magnetic field. It is the final form of Magnemite.

Biology

Magnezone is the result of Magneton leveling up in the presence of a special magnetic field. The evolution is done on a molecular level, but despite this, scientists have failed at attempts to force it. Magnezone's body is wide and circular, similar to a disc or saucer, with a thin edge circling the diameter of its body. Its main eye is in the center, containing a large, red pupil. On each side of its body, it has a ball shaped addition, with each side containing an eye, horseshoe magnet, and Phillips head screw. On top of its head is a tall, thin, yellow rod, closely resembling an antenna, which it uses for certain attacks. Behind its body is a third horseshoe magnet, positioned like a tail.

Magnezone is a seemingly-mechanical, genderless creature, but it has emotions, a way of reproducing, and the need for nourishment. With its magnets, it has the ability to control anti-gravity and float through the air at will. As seen in Giratina and the Sky Warrior and Phantom Thief Pokémon 7, Magnezone's anti-gravity is strong enough to carry humans with ease. Magnezone is rarely seen in the wild, but as seen in the anime, Magnezone can be very aggressive and territorial. However, it will rarely attack unless provoked. Magnezone is said to be one of the best defensive Pokémon yet.

 

In the anime

 
Magnezone in the anime

Major appearances

Magnezone made its debut in the movie Giratina and the Sky Warrior under the ownership of the main antagonist, Zero. Despite Zero's maniacal behavior, Magnezone was very loyal to him. Magnezone generally acted as a leader to the Magnemite/Magneton army.

A wild Magnezone appeared in Regaining the Home Advantage!, where it battled non-stop with a Metagross. These two Pokémon normally battled with each other on a regular basis until their "battle arena" (a deep crater) became filled with water. Because their crater was no longer usable, they took their battle to the streets of a nearby town, and continued fighting, causing much collateral damage.

A Magnezone appeared in Secrets From Out of the Fog!Meowth, Colress and Team Rivalry! and Ash and N: A Clash of Ideals! under the ownership of Barret, a Team Plasma Grunt.

A Magnezone appeared in Confronting the Darkness! under the ownership of Belmondo.

Minor appearances

Six Magnezone appeared in The Future Is Now, Thanks to Determination!.

Pokédex entries

Episode Pokémon Source Entry
DP158 Magnezone Ash's Pokédex Magnezone, the Magnet Area Pokémon. It evolves from Magneton in certain magnetic areas, and emits energy from each of its three magnets.
This concludes the entries from the Diamond & Pearl series.

In the manga

 
Magnezone in Pokémon Adventures

In the Phantom Thief Pokémon 7 manga

Magnezone was used by a Galactic Grunt that attacked Hiori and Rocco when they attempted to fly to the Team Galactic section base. In the air it fought Hiori's Drifblim, but despite the type advantage Magnezone and the Galactic Grunt were defeated by Hiori's quick thinking.

In the Pokémon Adventures manga

Cyrus has a Magnezone that evolved from a Magneton at Mt. Coronet.

A Magnezone appeared in PAORAS16 under the ownership of Wally.

In the Pokémon Diamond and Pearl Adventure! manga

Mars has a Magnezone which she used to battle Hareta while he was trying to get to the Spear Pillar.

In the TCG

Main article: Magnezone (TCG)

Other appearances

Super Smash Bros. Brawl

Magnezone appears on the Electric terrain of Pokémon Stadium 2.

Trophy information

"A Magnet Area Pokémon. It's a Magneton that evolved in a special magnetic field at Mt. Coronet. Its appearance is quite different after it evolves, but it still has three round eyes. Its shape changes but not its type--it's still both an Electric and Steel type. It learns Magnet Rise, a technique that temporarily nullifies Ground-type attacks, a traditional weakness."

Game data

NPC appearances

Pokédex entries

This Pokémon was unavailable prior to Generation IV.
Generation IV  
Diamond It evolved from exposure to a special magnetic field. Three units generate magnetism.
Pearl
Platinum A group tried to use scientific means to make Magnezone evolve, but their efforts ended in failure.
HeartGold Exposure to a special magnetic field changed Magneton's molecular structure, turning it into Magnezone.
SoulSilver
Generation V  
Black A group tried to use scientific means to make Magnezone evolve, but their efforts ended in failure.
White
Black 2 Sometimes the magnetism emitted by Magnezone is too strong, making them attract each other so they cannot move.
White 2
Generation VI  
X Sometimes the magnetism emitted by Magnezone is too strong, making them attract each other so they cannot move.
Y It evolved from exposure to a special magnetic field. Three units generate magnetism.
Omega Ruby Sometimes the magnetism emitted by Magnezone is too strong, making them attract each other so they cannot move.
Alpha Sapphire It evolved from exposure to a special magnetic field. Three units generate magnetism.
Generation VII  
Sun Three units generate magnetism. There have been many mistaken reports of UFO sightings when Magnezone flies through the night sky.
Moon As it zooms through the sky, this Pokémon seems to be receiving signals of unknown origin, while transmitting signals of unknown purpose.

 

Game locations

This Pokémon was unavailable prior to Generation IV.
Generation IV  
Diamond Pearl
Evolve Magneton
Platinum
Evolve Magneton
HeartGold SoulSilver
Trade
Generation V  
Black
Trade
White
Evolve Magneton
Black 2 White 2
P2 Laboratory (rustling grass)
Generation VI  
X Y
Evolve Magneton
Omega Ruby Alpha Sapphire
Evolve Magneton
Generation VII  
Sun Moon
Evolve Magneton

 

In side games

This Pokémon was unavailable prior to Generation IV.
Generation IV  
MD Time MD Darkness
Spacial Rift (B1-B15, Deep Spacial Rift B1-B9)
MD Sky
Spacial Rift (B1-B15, Deep Spacial Rift B1-B9)
Ranger: SoA
Cargo Ship
Rumble
Fiery Furnace
PokéPark Wii
Cavern Zone
Ranger: GS
Rand's HouseThunder TempleLight Temple
Generation V  
Rumble Blast
Factory: Firebreathing Mountain
Rumble U
Conductor Room: Rumbling Magnetic Motors (Boss)
Generation VI  
Battle Trozei
Distortion Island: Stage 2
Shuffle
Desert Umbra: Stage 330
Rumble World
Origin Hideaway: Super-Aura Test Lab (All Areas)

 

Held Items

Game Held Item(s)
Black 2 White 2 Metal Coat Metal Coat (5%)

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 70  
130 - 177 250 - 344
Attack: 70  
67 - 134 130 - 262
Defense: 115  
108 - 183 211 - 361
Sp.Atk: 130  
121 - 200 238 - 394
Sp.Def: 90  
85 - 156 166 - 306
Speed: 60  
58 - 123 112 - 240
Total: 535   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVsIVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

 

 

 

 

 

 

 

 

 

 

 

Pokéathlon stats

Speed
2/2 ??
Power
3/3 ???
Skill
4/5 ?????
Stamina
3/4 ????
Jump
4/5 ?????
Total
16/19 ???

 

 

 

 

 

 

Type effectiveness

Under normal battle conditions in Generation VII, this Pokémon is:  
Damaged
normally by:
Ghost
Water
Dark
Weak to:
Fighting
Ground
Fire
Immune to:
Poison
Resistant to:
Normal ½×
Flying ¼×
Rock ½×
Bug ½×
Steel ¼×
Grass ½×
Electric ½×
Psychic ½×
Ice ½×
Dragon ½×
Fairy ½×
Notes:

Learnset

By leveling up

Generation VII
Other generations:
IV - V - VI
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
1 Tri Attack Normal Special 80 100% 10
1 Zap Cannon Electric Special 120 50% 5
1 Magnetic Flux Electric Status —% 20
1 Mirror Coat Psychic Special 100% 20
1 Barrier Psychic Status —% 20
1 Electric Terrain Electric Status —% 10
1 Tackle Normal Physical 40 100% 35
1 Supersonic Normal Status 55% 20
1 Thunder Shock Electric Special 40 100% 30
1 Magnet Bomb Steel Physical 60 —% 20
5 Thunder Shock Electric Special 40 100% 30
7 Magnet Bomb Steel Physical 60 —% 20
11 Thunder Wave Electric Status 90% 20
13 Light Screen Psychic Status —% 30
17 Sonic Boom Normal Special 90% 20
19 Spark Electric Physical 65 100% 20
23 Mirror Shot Steel Special 65 85% 10
25 Metal Sound Steel Status 85% 40
29 Electro Ball Electric Special 100% 10
33 Flash Cannon Steel Special 80 100% 10
39 Screech Normal Status 85% 40
43 Discharge Electric Special 80 100% 15
49 Lock-On Normal Status —% 5
53 Magnet Rise Electric Status —% 10
59 Gyro Ball Steel Physical 100% 5
63 Zap Cannon Electric Special 120 50% 5
  • Bold indicates a move that gets STAB when used by Magnezone
  • Italic indicates a move that gets STAB only when used by an evolution of Magnezone
  • Click on the generation numbers at the top to see level-up moves from other generations
 

By TM/HM

Generation VII
Other generations:
IV - V - VI
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Poison VI Sprite.png TM06 Toxic Poison Status 90% 10
Bag TM Normal VI Sprite.png TM10 Hidden Power Normal Special 60 100% 15
Bag TM Fire VI Sprite.png TM11 Sunny Day Fire Status —% 5
Bag TM Normal VI Sprite.png TM15 Hyper Beam Normal Special 150 90% 5
Bag TM Psychic VI Sprite.png TM16 Light Screen Psychic Status —% 30
Bag TM Normal VI Sprite.png TM17 Protect Normal Status —% 10
Bag TM Water VI Sprite.png TM18 Rain Dance Water Status —% 5
Bag TM Normal VI Sprite.png TM21 Frustration Normal Physical 100% 20
Bag TM Electric VI Sprite.png TM24 Thunderbolt Electric Special 90 100% 15
Bag TM Electric VI Sprite.png TM25 Thunder Electric Special 110 70% 10
Bag TM Normal VI Sprite.png TM27 Return Normal Physical 100% 20
Bag TM Normal VI Sprite.png TM32 Double Team Normal Status —% 15
Bag TM Psychic VI Sprite.png TM33 Reflect Psychic Status —% 20
Bag TM Normal VI Sprite.png TM42 Facade Normal Physical 70 100% 20
Bag TM Psychic VI Sprite.png TM44 Rest Psychic Status —% 10
Bag TM Normal VI Sprite.png TM48 Round Normal Special 60 100% 15
Bag TM Electric VI Sprite.png TM57 Charge Beam Electric Special 50 90% 10
Bag TM Normal VI Sprite.png TM64 Explosion Normal Physical 250 100% 5
Bag TM Normal VI Sprite.png TM68 Giga Impact Normal Physical 150 90% 5
Bag TM Electric VI Sprite.png TM72 Volt Switch Electric Special 70 100% 20
Bag TM Electric VI Sprite.png TM73 Thunder Wave Electric Status 90% 20
Bag TM Steel VI Sprite.png TM74 Gyro Ball Steel Physical 100% 5
Bag TM Normal VI Sprite.png TM77 Psych Up Normal Status —% 10
Bag TM Normal VI Sprite.png TM87 Swagger Normal Status 85% 15
Bag TM Normal VI Sprite.png TM88 Sleep Talk Normal Status —% 10
Bag TM Normal VI Sprite.png TM90 Substitute Normal Status —% 10
Bag TM Steel VI Sprite.png TM91 Flash Cannon Steel Special 80 100% 10
Bag TM Electric VI Sprite.png TM93 Wild Charge Electric Physical 90 100% 15
Bag TM Normal VI Sprite.png TM100 Confide Normal Status —% 20
  • Bold indicates a move that gets STAB when used by Magnezone
  • Italic indicates a move that gets STAB only when used by an evolution of Magnezone
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VII
Other generations:
IV - V - VI
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Magnezone in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Magnezone in that game.
  • Bold indicates a move that gets STAB when used by Magnezone
  • Italic indicates a move that gets STAB only when used by an evolution of Magnezone
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
IV - V - VI
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by tutoring.
  • A black or white abbreviation in a colored box indicates that Magnezone can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Magnezone cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Magnezone
  • Italic indicates a move that gets STAB only when used by an evolution of Magnezone
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VII
Other generations:
IV - V - VI
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Magnezone
  • Italic indicates a move that gets STAB only when used by an evolution of Magnezone
  • Click on the generation numbers at the top to see moves from other generations

Side game data

Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness, and Explorers of Sky
MDP462.png Body size: 1
Recruit rate: -12%
IQ group: A
Pokémon Ranger: Shadows of Almia
Group:
Electric
Poké Assist: Electric PA.png
Electric
Field move: Electrify 3 field move.png
(Electrify ×3)
Browser entry
It generates magnetism from its body. It protects itself with an electric barrier.
Pokémon Ranger: Guardian Signs
Group:
Electric
Poké Assist:
(present)
Electric Assist.png
Electric
Field move:
(present)
Electrify 3 field move.png
(Electrify ×3)
Poké Assist:
(past)
Electric Assist.png
Electric
Field move:
(past)
Electrify 1 field move.png
(Electrify ×1)
Browser entry
It generates electricity and launches an orb of electricity to attack.
Pokémon Rumble
Attack ????
Defense ????
Speed ???
Pokémon Rumble Blast
Attack ????
Defense ????
Speed ???
PokéPark Wii: Pikachu's Adventure
PPW462.png PokéPark Pad entry:
Magnezone is a cousin of the Cavern Zone's Magnemite. He likes to rack up high scores at Rotom's Spooky Shoot-'em-Up and Rhyperior's Bumper Burn.
Pokémon Battle Trozei
Electric
Attack Power: ?????

BT462.png

 
 
Pokémon Shuffle
None.png
Electric
None.png Attack Power: 70 - 90 Raise Max Level.png 0

#442
Shuffle462.png

Power of 4+
Attacks do even more damage when you make a match of four.

 

Evolution

081Magnemite.png
Unevolved
Magnemite
 Electric  Steel 
Rare Candy
Level 30
082Magneton.png
First evolution
Magneton
 Electric  Steel 
Town Map
Level up
at Mt. Coronet
or Chargestone Cave
or Kalos Route 13
or New Mauville
or Vast Poni Canyon
462Magnezone.png
Second evolution
Magnezone
 Electric  Steel 

 

Sprites

This Pokémon was unavailable prior to Generation IV.
Generation IV  
Diamond Pearl   Platinum   HeartGold SoulSilver
Spr 4d 462.png Spr b 4d 462.png   Spr 4p 462.png Spr b 4p 462.png   Spr 4p 462.png Spr b 4p 462.png
Spr 4d 462 s.png Spr b 4d 462 s.png   Spr 4p 462 s.png Spr b 4d 462 s.png   Spr 4p 462 s.png Spr b 4d 462 s.png
Front Back   Front Back   Front Back
Generation V  
Black White   Black 2 White 2
Spr 5b 462.png Spr b 5b 462.png   Spr 5b 462.png Spr b 5b 462.png
Spr 5b 462 s.png Spr b 5b 462 s.png   Spr 5b 462 s.png Spr b 5b 462 s.png
Front Back   Front Back
Generation VI  
X Y   Omega Ruby Alpha Sapphire
Spr 6x 462.png Spr b 6x 462.png   Spr 6x 462.png Spr b 6x 462.png
Spr 6x 462 s.png Spr b 6x 462 s.png   Spr 6x 462 s.png Spr b 6x 462 s.png
Front Back   Front Back
462MS.png For other sprites and images, please see Magnezone images on the Bulbagarden Archives.

 

Trivia

  • As there is no strongly electromagnetic location in Pokémon HeartGold and SoulSilver, it is impossible to evolve Magneton into a Magnezone in these games. The same applies for ProbopassLeafeon, and Glaceon. All have to be traded from Pokémon Diamond, Pearl, and Platinum to be obtained.
  • The colors on the ends of Magnezone's magnets can turn on and off at will, as seen in the Pokémon Mystery Dungeon series and the 3D Pokémon games.
  • In Pokémon Battle Revolution, if Magnezone is caused to fall asleep, its central "eye" remains open. The outer eyes, however, close.
    • This is reversed in Pokémon Black 2 and White 2, yet maintained in Pokémon X and Y, and Sun and Moon.
  • In the September 2013 Pokémon Direct, Magnezone was mistakenly labeled as a female Pokémon, when it should be genderless. It was later corrected on the official website.
  • Despite most depictions of Magnezone showing they are able to float through the air, Magnezone does not have the Ability Levitate, so it is still affected by Ground-type moves. However, Magnezone can learn Magnet Rise, which simulates Levitate for five turns.

Origin

Magnezone appears to be based on the concept of a fused Magneton; one of the Magnemite taking a larger form and the remaining two Magnemite taking the forms of the smaller bodies on each side. The Magnemite evolution line seem to be based on the objectification of electromagnetism, one of the four fundamental interactions of nature. Magnezone in particular is possibly based on electromagnetic forming caused by electromagnetic fields and combined with an objectification in the form of a flying saucer or a UFO.

Name origin

Magnezone is a shortening and combination of magnetic zone, an alternative name for a magnetic field.

Jibacoil is a combination of ?? jiba (magnetic field) and coil (referring to an electro-magnetic coil).

In other languages

Language Title Meaning
Japan Flag.png Japanese ????? Jibacoil From ?? jiba and coil (referring to an electro-magnetic coil)
France Flag.png French Magnézone Same as English name
Spain Flag.png Spanish Magnezone Same as English name
Germany Flag.png German Magnezone Same as English name
Italy Flag.png Italian Magnezone Same as English name
South Korea Flag.png Korean ???? Zapokoil From ?? (??) japok and ?? Koil
Hong Kong Flag.png Cantonese Chinese ???? Jihbaauchìhgwaai Literally "Self-detonating magnetic monster"
China and Taiwan Flags.png Mandarin Chinese ???? Zìbàocíguài Literally "Self-detonating magnetic monster"
 
 
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