|
Mega Mantine
|
Class:
Mega Rare
|
Types:
Water
Flying
|
Catch Rate:
25
|
Level Gain Rate:
Slow
|
Base Reward EXP:
924
|
Reward EV Point:
SpDefense: 2
|
Mega Mantine in game:
48
Who?
|
AVG Level:
104
|
Gender Ratios:
50% Male 50% Female
|
|
|
Mega Mantine's elemental sensitivity to the enemy attacks:
|
:
50%
|
:
100%
|
:
100%
|
:
400%
|
:
50%
|
:
50%
|
:
100%
|
:
100%
|
:
100%
|
:
0%
|
:
100%
|
:
100%
|
:
100%
|
:
100%
|
:
100%
|
:
200%
|
:
50%
|
:
50%
|
Mega Mantine's Transformation Line
|
|
|
|
|
|
Mega Mantine's Other Forms
|
|
HM (Hidden Machine) Moves Mega Mantine Can Learn
|
|
|
ID:
294
|
Hyper Surf
|
HM03
|
|
Category:
Special
|
Base Power:
100
|
PP:
15
|
Accuracy:
100
|
|
ID:
689
|
Whirlpool
|
HM05
|
|
Category:
Special
|
Base Power:
35
|
PP:
15
|
Accuracy:
85
|
|
ID:
687
|
Waterfall
|
HM07
|
|
Category:
Physical
|
Base Power:
80
|
PP:
15
|
Accuracy:
100
|
|
ID:
133
|
Dive
|
HM08
|
|
Category:
Physical
|
Base Power:
80
|
PP:
10
|
Accuracy:
100
|
|
Mega Mantine's Level-Up Attacks
|
|
|
|
ID:
68
|
Bubble
|
Level:
1
|
|
Category:
Special
|
Base Power:
40
|
PP:
30
|
Accuracy:
100
|
|
ID:
75
|
Bullet Seed
|
Level:
1
|
|
Category:
Physical
|
Base Power:
25
|
PP:
30
|
Accuracy:
100
|
|
ID:
450
|
Psybeam
|
Level:
1
|
|
Category:
Special
|
Base Power:
65
|
PP:
20
|
Accuracy:
100
|
|
ID:
502
|
Roost
|
Level:
1
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
541
|
Signal Beam
|
Level:
1
|
|
Category:
Special
|
Base Power:
75
|
PP:
15
|
Accuracy:
100
|
|
ID:
626
|
Tackle
|
Level:
1
|
|
Category:
Physical
|
Base Power:
50
|
PP:
35
|
Accuracy:
100
|
|
ID:
681
|
Water Gun
|
Level:
1
|
|
Category:
Special
|
Base Power:
40
|
PP:
25
|
Accuracy:
100
|
|
ID:
615
|
Supersonic
|
Level:
10
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
55
|
|
ID:
691
|
Wide Guard
|
Level:
23
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
69
|
Bubble Beam
|
Level:
24
|
|
Category:
Special
|
Base Power:
65
|
PP:
20
|
Accuracy:
100
|
|
ID:
265
|
Headbutt
|
Level:
28
|
|
Category:
Physical
|
Base Power:
70
|
PP:
15
|
Accuracy:
100
|
|
ID:
12
|
Agility
|
Level:
32
|
|
Category:
Status
|
Base Power:
1
|
PP:
30
|
Accuracy:
1000
|
|
ID:
14
|
Air Slash
|
Level:
36
|
|
Category:
Special
|
Base Power:
75
|
PP:
20
|
Accuracy:
95
|
|
ID:
694
|
Wing Attack
|
Level:
40
|
|
Category:
Physical
|
Base Power:
60
|
PP:
35
|
Accuracy:
100
|
|
ID:
683
|
Water Pulse
|
Level:
43
|
|
Category:
Special
|
Base Power:
60
|
PP:
20
|
Accuracy:
100
|
|
ID:
631
|
Take Down
|
Level:
44
|
|
Category:
Physical
|
Base Power:
90
|
PP:
20
|
Accuracy:
85
|
|
ID:
21
|
Aqua Ring
|
Level:
46
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
62
|
Bounce
|
Level:
46
|
|
Category:
Physical
|
Base Power:
85
|
PP:
5
|
Accuracy:
85
|
|
ID:
290
|
Hydro Pump
|
Level:
49
|
|
Category:
Special
|
Base Power:
110
|
PP:
5
|
Accuracy:
80
|
|
ID:
95
|
Confuse Ray
|
Level:
50
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
100
|
|
TM (Technical Machine) Moves Mega Mantine Can Learn
|
|
|
|
ID:
653
|
Toxic
|
TM006
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
100
|
|
ID:
258
|
Hail
|
TM007
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
100
|
|
ID:
278
|
Hidden Power
|
TM010
|
|
Category:
Special
|
Base Power:
60
|
PP:
15
|
Accuracy:
100
|
|
ID:
300
|
Ice Beam
|
TM013
|
|
Category:
Special
|
Base Power:
90
|
PP:
10
|
Accuracy:
100
|
|
ID:
52
|
Blizzard
|
TM014
|
|
Category:
Special
|
Base Power:
110
|
PP:
5
|
Accuracy:
70
|
|
ID:
292
|
Hyper Beam
|
TM015
|
|
Category:
Special
|
Base Power:
150
|
PP:
5
|
Accuracy:
90
|
|
ID:
449
|
Protect
|
TM017
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
471
|
Rain Dance
|
TM018
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
502
|
Roost
|
TM019
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
226
|
Frustration
|
TM021
|
|
Category:
Physical
|
Base Power:
1
|
PP:
20
|
Accuracy:
100
|
|
ID:
159
|
Earthquake
|
TM026
|
|
Category:
Physical
|
Base Power:
100
|
PP:
10
|
Accuracy:
100
|
|
ID:
485
|
Return
|
TM027
|
|
Category:
Physical
|
Base Power:
1
|
PP:
20
|
Accuracy:
100
|
|
ID:
139
|
Double Team
|
TM032
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
1000
|
|
ID:
497
|
Rock Tomb
|
TM039
|
|
Category:
Physical
|
Base Power:
60
|
PP:
15
|
Accuracy:
95
|
|
ID:
9
|
Aerial Ace
|
TM040
|
|
Category:
Physical
|
Base Power:
60
|
PP:
20
|
Accuracy:
1000
|
|
ID:
179
|
Facade
|
TM042
|
|
Category:
Physical
|
Base Power:
70
|
PP:
20
|
Accuracy:
100
|
|
ID:
482
|
Rest
|
TM044
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
30
|
Attract
|
TM045
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
100
|
|
ID:
504
|
Round
|
TM048
|
|
Category:
Special
|
Base Power:
60
|
PP:
10
|
Accuracy:
100
|
|
ID:
512
|
Scald
|
TM055
|
|
Category:
Special
|
Base Power:
80
|
PP:
15
|
Accuracy:
100
|
|
ID:
7
|
Acrobatics
|
TM062
|
|
Category:
Physical
|
Base Power:
55
|
PP:
15
|
Accuracy:
100
|
|
ID:
239
|
Giga Impact
|
TM068
|
|
Category:
Physical
|
Base Power:
150
|
PP:
5
|
Accuracy:
90
|
|
ID:
73
|
Bulldoze
|
TM078
|
|
Category:
Physical
|
Base Power:
60
|
PP:
20
|
Accuracy:
100
|
|
ID:
494
|
Rock Slide
|
TM080
|
|
Category:
Physical
|
Base Power:
75
|
PP:
10
|
Accuracy:
90
|
|
ID:
617
|
Swagger
|
TM087
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
90
|
|
ID:
556
|
Sleep Talk
|
TM088
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
608
|
Substitute
|
TM090
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
94
|
Confide
|
TM100
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
75
|
Bullet Seed
|
TM102
|
|
Category:
Physical
|
Base Power:
25
|
PP:
30
|
Accuracy:
100
|
|
ID:
140
|
Double-Edge
|
TM103
|
|
Category:
Physical
|
Base Power:
120
|
PP:
15
|
Accuracy:
100
|
|
ID:
396
|
Natural Gift
|
TM108
|
|
Category:
Physical
|
Base Power:
80
|
PP:
15
|
Accuracy:
100
|
|
ID:
519
|
Seed Bomb
|
TM109
|
|
Category:
Physical
|
Base Power:
80
|
PP:
15
|
Accuracy:
100
|
|
ID:
308
|
Icy Wind
|
TM116
|
|
Category:
Special
|
Base Power:
55
|
PP:
15
|
Accuracy:
95
|
|
ID:
567
|
Snore
|
TM120
|
|
Category:
Special
|
Base Power:
50
|
PP:
15
|
Accuracy:
100
|
|
ID:
683
|
Water Pulse
|
TM122
|
|
Category:
Special
|
Base Power:
60
|
PP:
20
|
Accuracy:
100
|
|
ID:
79
|
Captivate
|
TM124
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
100
|
|
ID:
265
|
Headbutt
|
TM126
|
|
Category:
Physical
|
Base Power:
70
|
PP:
15
|
Accuracy:
100
|
|
ID:
392
|
Mud-Slap
|
TM127
|
|
Category:
Special
|
Base Power:
20
|
PP:
10
|
Accuracy:
100
|
|
ID:
517
|
Secret Power
|
TM129
|
|
Category:
Physical
|
Base Power:
70
|
PP:
20
|
Accuracy:
100
|
|
ID:
541
|
Signal Beam
|
TM148
|
|
Category:
Special
|
Base Power:
75
|
PP:
15
|
Accuracy:
100
|
|
ID:
56
|
Body Slam
|
TM153
|
|
Category:
Physical
|
Base Power:
85
|
PP:
15
|
Accuracy:
100
|
|
ID:
374
|
Mimic
|
TM159
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
27
|
Assurance
|
TM162
|
|
Category:
Physical
|
Base Power:
60
|
PP:
10
|
Accuracy:
100
|
|
ID:
116
|
Curse
|
TM164
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
62
|
Bounce
|
TM174
|
|
Category:
Physical
|
Base Power:
85
|
PP:
5
|
Accuracy:
85
|
|
ID:
621
|
Swift
|
TM178
|
|
Category:
Special
|
Base Power:
60
|
PP:
20
|
Accuracy:
1000
|
|
ID:
171
|
Endure
|
TM182
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
691
|
Wide Guard
|
TM197
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
318
|
Iron Head
|
TM200
|
|
Category:
Physical
|
Base Power:
80
|
PP:
15
|
Accuracy:
100
|
|
ID:
630
|
Tailwind
|
TM205
|
|
Category:
Status
|
Base Power:
1
|
PP:
30
|
Accuracy:
1000
|
|
ID:
22
|
Aqua Tail
|
TM207
|
|
Category:
Physical
|
Base Power:
90
|
PP:
10
|
Accuracy:
90
|
|
ID:
124
|
Defog
|
TM213
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
100
|
|
ID:
13
|
Air Cutter
|
TM214
|
|
Category:
Special
|
Base Power:
60
|
PP:
25
|
Accuracy:
95
|
|
ID:
666
|
Twister
|
TM216
|
|
Category:
Special
|
Base Power:
40
|
PP:
20
|
Accuracy:
100
|
|
ID:
12
|
Agility
|
TM230
|
|
Category:
Status
|
Base Power:
1
|
PP:
30
|
Accuracy:
1000
|
|
ID:
553
|
Slam
|
TM237
|
|
Category:
Physical
|
Base Power:
80
|
PP:
20
|
Accuracy:
75
|
|
ID:
255
|
Gunk Shot
|
TM239
|
|
Category:
Physical
|
Base Power:
120
|
PP:
5
|
Accuracy:
80
|
|
ID:
378
|
Mirror Coat
|
TM242
|
|
Category:
Special
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
276
|
Helping Hand
|
TM246
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
262
|
Haze
|
TM248
|
|
Category:
Status
|
Base Power:
1
|
PP:
30
|
Accuracy:
1000
|
|
ID:
603
|
String Shot
|
TM269
|
|
Category:
Status
|
Base Power:
1
|
PP:
40
|
Accuracy:
95
|
|
ID:
66
|
Brine
|
TM288
|
|
Category:
Special
|
Base Power:
65
|
PP:
10
|
Accuracy:
100
|
|
ID:
17
|
Amnesia
|
TM299
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
685
|
Water Sport
|
TM321
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
585
|
Splash
|
TM323
|
|
Category:
Status
|
Base Power:
1
|
PP:
40
|
Accuracy:
1000
|
|
ID:
290
|
Hydro Pump
|
TM327
|
|
Category:
Special
|
Base Power:
110
|
PP:
5
|
Accuracy:
80
|
|
ID:
95
|
Confuse Ray
|
TM330
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
100
|
|
ID:
491
|
Rock Blast
|
TM338
|
|
Category:
Physical
|
Base Power:
25
|
PP:
10
|
Accuracy:
90
|
|
ID:
390
|
Mud Sport
|
TM373
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
100
|
|
ID:
340
|
Liquidation
|
TM410
|
|
Category:
Physical
|
Base Power:
85
|
PP:
10
|
Accuracy:
100
|
|
ID:
14
|
Air Slash
|
TM466
|
|
Category:
Special
|
Base Power:
75
|
PP:
20
|
Accuracy:
95
|
|
ID:
288
|
Hurricane
|
TM535
|
|
Category:
Special
|
Base Power:
110
|
PP:
10
|
Accuracy:
70
|
|
ID:
737
|
Body Press
|
TM588
|
|
Category:
Physical
|
Base Power:
80
|
PP:
10
|
Accuracy:
100
|
|
ID:
775
|
Dual Wingbeat
|
TM606
|
|
Category:
Physical
|
Base Power:
40
|
PP:
10
|
Accuracy:
90
|
|
Pokémon: Mega Mantine - Level Gain Rate: Slow - Class: Mega
This level gain rate Pokémon required total EXP amounts for each level
L
1:
0
EXP
L
2:
60
EXP
L
3:
198
EXP
L
4:
480
EXP
L
5:
936
EXP
L
6:
1,620
EXP
L
7:
2,568
EXP
L
8:
3,840
EXP
L
9:
5,466
EXP
L
10:
7,500
EXP
L
11:
9,978
EXP
L
12:
12,960
EXP
L
13:
16,476
EXP
L
14:
20,580
EXP
L
15:
25,308
EXP
L
16:
30,720
EXP
L
17:
36,846
EXP
L
18:
43,740
EXP
L
19:
51,438
EXP
L
20:
60,000
EXP
L
21:
69,456
EXP
L
22:
79,860
EXP
L
23:
91,248
EXP
L
24:
103,680
EXP
L
25:
117,186
EXP
L
26:
131,820
EXP
L
27:
147,618
EXP
L
28:
164,640
EXP
L
29:
182,916
EXP
L
30:
202,500
EXP
L
31:
223,428
EXP
L
32:
245,760
EXP
L
33:
269,526
EXP
L
34:
294,780
EXP
L
35:
321,558
EXP
L
36:
349,920
EXP
L
37:
379,896
EXP
L
38:
411,540
EXP
L
39:
444,888
EXP
L
40:
480,000
EXP
L
41:
516,906
EXP
L
42:
555,660
EXP
L
43:
596,298
EXP
L
44:
638,880
EXP
L
45:
683,436
EXP
L
46:
730,020
EXP
L
47:
778,668
EXP
L
48:
829,440
EXP
L
49:
882,366
EXP
L
50:
937,500
EXP
L
51:
994,878
EXP
L
52:
1,054,560
EXP
L
53:
1,116,576
EXP
L
54:
1,180,980
EXP
L
55:
1,247,808
EXP
L
56:
1,317,120
EXP
L
57:
1,388,946
EXP
L
58:
1,463,340
EXP
L
59:
1,540,338
EXP
L
60:
1,620,000
EXP
L
61:
1,702,356
EXP
L
62:
1,787,460
EXP
L
63:
1,875,348
EXP
L
64:
1,966,080
EXP
L
65:
2,059,686
EXP
L
66:
2,156,220
EXP
L
67:
2,255,718
EXP
L
68:
2,358,240
EXP
L
69:
2,463,816
EXP
L
70:
2,572,500
EXP
L
71:
2,684,328
EXP
L
72:
2,799,360
EXP
L
73:
2,917,626
EXP
L
74:
3,039,180
EXP
L
75:
3,164,058
EXP
L
76:
3,292,320
EXP
L
77:
3,423,996
EXP
L
78:
3,559,140
EXP
L
79:
3,697,788
EXP
L
80:
3,840,000
EXP
L
81:
3,985,806
EXP
L
82:
4,135,260
EXP
L
83:
4,288,398
EXP
L
84:
4,445,280
EXP
L
85:
4,605,936
EXP
L
86:
4,770,420
EXP
L
87:
4,938,768
EXP
L
88:
5,111,040
EXP
L
89:
5,287,266
EXP
L
90:
5,467,500
EXP
L
91:
5,651,778
EXP
L
92:
5,840,160
EXP
L
93:
6,032,676
EXP
L
94:
6,229,380
EXP
L
95:
6,430,308
EXP
L
96:
6,635,520
EXP
L
97:
6,845,046
EXP
L
98:
7,058,940
EXP
L
99:
7,277,238
EXP
L
100:
7,500,000
EXP
L
101:
7,875,000
EXP
L
102:
8,268,000
EXP
L
103:
8,681,000
EXP
L
104:
9,115,000
EXP
L
105:
9,570,000
EXP
L
106:
10,048,000
EXP
L
107:
10,550,000
EXP
L
108:
11,077,000
EXP
L
109:
11,630,000
EXP
L
110:
12,211,000
EXP
L
111:
12,821,000
EXP
L
112:
13,462,000
EXP
L
113:
14,135,000
EXP
L
114:
14,841,000
EXP
L
115:
15,583,000
EXP
L
116:
16,362,000
EXP
L
117:
17,180,000
EXP
L
118:
18,039,000
EXP
L
119:
18,940,000
EXP
L
120:
19,887,000
EXP

" data-width="700" data-numposts="5" data-colorscheme="dark">
Important notice! Pokemon Mega Mantine is a fictional character of humans.
There is only single Creator of everything and anything
All Pokemon are made up by humans based on real animals or existing objects.
The stroies of Pokemon are all fictional and in most cases illogical or nonsense.
Games are for only fun time and do never put any spiritual/religional or deity meaning into them!
Never pass your necessary jobs and duties due to gameplaying!
Official Pokemon Info from Bulbapedia (Content is available under Attribution-NonCommercial-ShareAlike 2.5)
Mantine (Japanese: マンタイン Mantain) is a dual-type Water/Flying Pokémon introduced in Generation II.
It evolves from Mantyke when leveled up with a Remoraid in the party.
Biology
Mantine is a large, manta ray-like Pokémon with wide fins and two ring-shaped marks on its back. Its back is a dark blue with a jagged outline on its wings. It has a streamer-like tail and long "antennae". Two pairs of gills are visible on its gray underside, as well as a pair of beady eyes and a small mouth. Generally, it is pictured with a Remoraid attached to the underside of one wing, much like a cleaner fish. Mantine can fly in the air if it builds up enough speed, in a similar manner to how real-life manta rays breach the surface, and can soar gracefully out of the water. Mantine is mostly docile. It thrives in open seas.
In the anime
Major appearances
In Just Add Water, Mantine appeared under the ownership of Dorian, owner of the unofficial Coastline Gym.
A Mantine appeared in The Road to Humilau! under the ownership of Marlon, where it battled Cameron's Ferrothorn and beat it, but later lost to Cameron's Samurott.
Mantine first appeared as an illusionary Pokémon in Spell of the Unown: Entei. Molly Hale used it against Misty's Staryu.
Mantine was used by a girl named Luka that was searching for the Silver Wing in Mantine Overboard!.
Brock's mother, Lola, owns a Mantine which was used in her battle against Brock's Onix in A Family That Battles Together Stays Together!.
In Pokémon Ranger and the Temple of the Sea, Jack Walker uses his Capture Styler on one of these Kite Pokémon so it can help Jack get away from The Phantom during the beginning of the movie. Multiple Mantine also appeared in the same movie.
In Steamboat Willies!, a Mantine which belongs to the owner of a ship helped Ash and Dawn saving the ship from falling off a waterfall. This Mantine was bigger than usual.
Minor appearances
A Mantine in the anime, with a
Remoraid attached
A Mantine along with two Chinchou escorted Latias over to Ash and his friends' boat in Pokémon Heroes: Latios & Latias. Also, another one competed in the Tour de Alto Mare.
A Mantine appeared in the opening of Destiny Deoxys and Zoroark: Master of Illusions.
A Mantine owned by a Coordinator appeared in May, We Harley Drew'd Ya!, with a Remoraid attached to it.
Multiple Mantine made brief cameos in Giratina and the Sky Warrior.
A Mantine appeared in a flashback in Bucking the Treasure Trend! where Buck used it to swim underwater.
A Mantine appeared in one of the aquarium tanks in Going for the Gold!.
Pokédex entries
Entry |
EP214 |
Mantine |
Ash's Pokédex |
Mantine, the Kite Pokémon. Mantine swims about the ocean, majestically, and may fly out of the water if it builds up enough speed. |
This concludes the entries from the original series. |
|
In the manga
In the Pokémon Adventures manga
Gold catches a Mantine and names it Tibo as he floats in the sea in Lively Lugia II, which helps him in his attempt to defeat Lugia, powered by the Remoraid Gold received for flight transport.
In The Last Battle XIII a Mantine was one of the Pokémon sent to help the fight in Ilex Forest.
Mantine is seen as one of the Pokémon swimming in the headquarters of Team Aqua.
Noland later gives Emerald one of his Mantine from the Battle Factory.
In the TCG
- Main article: Mantine (TCG)
Game data
Pokédex entries
This Pokémon was unavailable prior to Generation II. |
Generation II |
|
Gold |
As it majestically swims, it doesn't care if Remoraid attach to it for scavenging its leftovers. |
Silver |
Swimming freely in open seas, it may fly out of the water and over the waves if it builds up enough speed. |
Crystal |
It swims along freely, eating things that swim into its mouth. Its whole body is very coarse. |
Stadium 2 |
As it majestically swims, it doesn't care if Remoraid attach to it for scavenging its leftovers. |
|
|
Generation III |
|
Ruby |
On sunny days, schools of Mantine can be seen elegantly leaping over the sea's waves. This Pokémon is not bothered by the Remoraid that hitches rides. |
Sapphire |
Emerald |
On sunny days, schools of Mantine can be seen elegantly leaping over the waves. It is not bothered by the Remoraid that hitches rides. |
FireRed |
Swimming freely in open seas, it may fly out of the water and over the waves if it builds up enough speed. |
LeafGreen |
As it majestically swims, it doesn't care if Remoraid attach to it for scavenging its leftovers. |
|
|
Generation IV |
|
Diamond |
When the waves are calm, one may encounter a swarm of Mantine swimming as if they are in flight. |
Pearl |
It swims elegantly, mindless of Remoraid hitching on to its broad fins. It has a docile nature. |
Platinum |
While elegantly swimming in the sea, it ignores Remoraid that cling to its fins seeking food scraps. |
HeartGold |
As it majestically swims, it doesn't care if Remoraid attach to it for scavenging its leftovers. |
SoulSilver |
Swimming freely in open seas, it may fly out of the water and over the waves if it builds up enough speed. |
|
|
Generation V |
|
Black |
While elegantly swimming in the sea, it ignores Remoraid that cling to its fins seeking food scraps. |
White |
Black 2 |
If it builds up enough speed swimming, it can fly over 300 feet out of the water from the surface of the ocean. |
White 2 |
|
|
Generation VI |
|
X |
If it builds up enough speed swimming, it can fly over 300 feet out of the water from the surface of the ocean. |
Y |
While elegantly swimming in the sea, it ignores Remoraid that cling to its fins seeking food scraps. |
Omega Ruby |
On sunny days, schools of Mantine can be seen elegantly leaping over the sea's waves. This Pokémon is not bothered by the Remoraid that hitches rides. |
Alpha Sapphire |
|
|
Game locations
This Pokémon was unavailable prior to Generation II. |
|
|
|
|
|
|
In side games
This Pokémon was unavailable prior to Generation II. |
Generation II |
|
This Pokémon is unavailable in Generation II side games. |
|
|
|
|
|
|
Mantine will not appear in Pokémon Mystery Dungeon: Blue Rescue Team until a rescue mission involving it has been completed, using the following Wonder Mail code:
- 4 ? ? N 2 2 ... ? ? Q 6 J
- H 3 ? ♂ 8 4 7 0 J N ? W
- Objective: Escort Kirlia to Mantine on floor 3 of Tiny Woods.
In events
Stats
Base stats
Generation II-VI
Stat |
Range |
At Lv. 50 |
At Lv. 100 |
|
125 - 172 |
240 - 334 |
|
40 - 101 |
76 - 196 |
|
67 - 134 |
130 - 262 |
|
76 - 145 |
148 - 284 |
|
130 - 211 |
256 - 416 |
|
67 - 134 |
130 - 262 |
|
- Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
- Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
|
Generation VII
Stat |
Range |
At Lv. 50 |
At Lv. 100 |
|
145 - 192 |
280 - 374 |
|
40 - 101 |
76 - 196 |
|
67 - 134 |
130 - 262 |
|
76 - 145 |
148 - 284 |
|
130 - 211 |
256 - 416 |
|
67 - 134 |
130 - 262 |
|
- Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
- Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
|
Pokéathlon stats
Type effectiveness
Under normal battle conditions in Generation VII, this Pokémon is: |
|
|
|
|
|
|
|
Learnset
|
|
- Bold indicates a move that gets STAB when used by Mantine
- Italic indicates a move that gets STAB only when used by an evolution of Mantine
- Click on the generation numbers at the top to see level-up moves from other generations
|
|
|
- Bold indicates a move that gets STAB when used by Mantine
- Italic indicates a move that gets STAB only when used by an evolution of Mantine
- Click on the generation numbers at the top to see TM moves from other generations
|
|
|
- Moves marked with an asterisk (*) must be chain bred onto Mantine in Generation VII
- Moves marked with a dagger (†) can only be bred onto Mantine if it hatches as a Mantyke, and cannot be obtained otherwise.
- Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
- Moves marked with a superscript game abbreviation can only be bred onto Mantine in that game.
- Bold indicates a move that gets STAB when used by Mantine
- Italic indicates a move that gets STAB only when used by an evolution of Mantine
- Click on the generation numbers at the top to see Egg moves from other generations
|
|
|
- A black or white abbreviation in a colored box indicates that Mantine can be tutored the move in that game
- A colored abbreviation in a white box indicates that Mantine cannot be tutored the move in that game
- Bold indicates a move that gets STAB when used by Mantine
- Italic indicates a move that gets STAB only when used by an evolution of Mantine
- Click on the generation numbers at the top to see Move Tutor moves from other generations
|
|
|
- Bold indicates a move that gets STAB when used by Mantine
- Italic indicates a move that gets STAB only when used by an evolution of Mantine
- Click on the generation numbers at the top to see moves from other generations
|
Side game data
|
|
|
Pokémon Ranger
Group: |
|
Poké Assist: |
|
Field move: |
None |
Loops: 8 |
Min. exp.: N/A |
Max. exp.: N/A |
Browser entry |
Mantine leaps out of the water, then charges with its massive body. |
|
|
|
Pokémon Ranger: Guardian Signs
Group: |
|
Poké Assist:
(present) |
|
Field move:
(present) |

(Cut ×4) |
Not available in the past. |
Browser entry |
It attacks by spitting bubbles that make Pokémon Slowed. |
|
|
|
|
|
Evolution
Sprites
This Pokémon was unavailable prior to Generation II. |
|
|
|
|
|
Trivia
- Mantine can be seen as a parallel to Skarmory. Both of them are Flying-type Generation II Pokémon. Mantine is exclusive to Pokémon Gold and HeartGold, while Skarmory is exclusive to Pokémon Silver and SoulSilver. Furthermore, neither of the two had any evolutions in Gold and Silver.
- Despite the fact that Mantine evolve from Mantyke in the presence of a Remoraid, Remoraid has not been present on any of Mantine's sprites in the main series of games since Generation IV, in which this evolution method was introduced. This may be due to fact that the Remoraid used for evolution doesn't disappear after Mantine evolves from Mantyke.
Origin
It is similar to a manta ray, with some kite-like aspects. Its flying type seems to be a reference to flying rays, known as such due to their propensity for breaching. As Remoraid, a Pokémon based on a rifle, often attaches to the undersides of Mantine's wings, it may also be based on a fighter plane.
Name origin
Mantine may be a combination of manta and marine. It may also be a combination of manta and either brine or Tyne (pronounced tain).
In other languages
Language |
Title |
Meaning |
Japanese |
マンタイン Mantain |
From manta and Tyne |
French |
Démanta |
From Démon referring to its horns, and manta |
Spanish |
Mantine |
Same as English name |
German |
Mantax |
From Manta |
Italian |
Mantine |
Same as English name |
Korean |
만타인 Mantine |
Transliteration of its Japanese name |
Cantonese Chinese |
|
|
Mandarin Chinese |
巨翅飛魚 / 巨翅飞鱼 Jùchìfēiyú |
Literally "Giant winged flying fish" |
|
|
[hide]More languages |
Hindi |
मैनटाइन Mantine |
Transcription of English name |
Russian |
Мантин Mantin |
Transcription of English name |
|
|