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Mega Shedinja

Class: Mega Common
Types:
Bug
Ghost
Catch Rate: 45
Level Gain Rate: Erratic
Base Reward EXP: 237
Reward EV Point: HP: 2
Mega Shedinja in game: 44 Who?
AVG Level: 109
Gender Ratios:
Genderless
Pokemon Id: 8292

Base Stats

HP: 90
Attack: 140
Defense: 70
SpAttack: 30
SpDefense: 30
Speed: 65
Total: 425
Default Ability 1: Expert Leader
Default Ability 2: Perfect Body
Default Ability 3: Maximum Guard
Concept Artist: volusat
Artwork Artist: volusat

Where Mega Shedinja can be captured:

Display More...

Mega Shedinja's elemental sensitivity to the enemy attacks:

: 50% : 200% : 100% : 100% : 0% : 200% : 200% : 200% : 50%
: 50% : 100% : 100% : 0% : 50% : 100% : 200% : 100% : 100%

Mega Shedinja's Transformation Line

#290 Nincada
Bug (Type 1) Ground (Type 2)
Level 45
#291 Ninjask
Bug (Type 1) Flying (Type 2)
Level 55
Use item Mega Gem
If Pokemon current id is 291
#8291 Mega Ninjask
Bug (Type 1) Flying (Type 2)
#290 Nincada
Bug (Type 1) Ground (Type 2)
Level 32
Use item Magic Gem
#292 Shedinja
Bug (Type 1) Ghost (Type 2)
Level 42
Use item Mega Gem
If Pokemon current id is 292
#8292 Mega Shedinja
Bug (Type 1) Ghost (Type 2)

Mega Shedinja's Other Forms

#10292 Shiny Mega Shedinja
Bug (Type 1) Ghost (Type 2)

HM (Hidden Machine) Moves Mega Shedinja Can Learn

ID: 117 Cut HM01 Category: Physical Base Power: 50 PP: 30 Accuracy: 95

Mega Shedinja's Level-Up Attacks

ID: 261 Harden Level: 1 Category: Status Base Power: 1 PP: 30 Accuracy: 1000
ID: 514 Scratch Level: 1 Category: Physical Base Power: 40 PP: 35 Accuracy: 100
ID: 1 Absorb Level: 5 Category: Special Base Power: 20 PP: 25 Accuracy: 100
ID: 334 Leech Life Level: 5 Category: Physical Base Power: 80 PP: 10 Accuracy: 100
ID: 508 Sand Attack Level: 9 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 229 Fury Swipes Level: 14 Category: Physical Base Power: 18 PP: 15 Accuracy: 80
ID: 375 Mind Reader Level: 25 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 584 Spite Level: 25 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 95 Confuse Ray Level: 31 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 531 Shadow Sneak Level: 38 Category: Physical Base Power: 40 PP: 30 Accuracy: 100
ID: 250 Grudge Level: 45 Category: Status Base Power: 1 PP: 5 Accuracy: 100
ID: 424 Phantom Force Level: 47 Category: Physical Base Power: 90 PP: 10 Accuracy: 200
ID: 267 Heal Block Level: 52 Category: Status Base Power: 1 PP: 15 Accuracy: 100
ID: 524 Shadow Ball Level: 59 Category: Special Base Power: 80 PP: 15 Accuracy: 100

TM (Technical Machine) Moves Mega Shedinja Can Learn

ID: 653 Toxic TM006 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 278 Hidden Power TM010 Category: Special Base Power: 60 PP: 15 Accuracy: 100
ID: 611 Sunny Day TM011 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 292 Hyper Beam TM015 Category: Special Base Power: 150 PP: 5 Accuracy: 90
ID: 449 Protect TM017 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 226 Frustration TM021 Category: Physical Base Power: 1 PP: 20 Accuracy: 100
ID: 570 Solar Beam TM022 Category: Special Base Power: 120 PP: 10 Accuracy: 100
ID: 485 Return TM027 Category: Physical Base Power: 1 PP: 20 Accuracy: 100
ID: 139 Double Team TM032 Category: Status Base Power: 1 PP: 15 Accuracy: 1000
ID: 510 Sandstorm TM037 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 9 Aerial Ace TM040 Category: Physical Base Power: 60 PP: 20 Accuracy: 1000
ID: 179 Facade TM042 Category: Physical Base Power: 70 PP: 20 Accuracy: 100
ID: 482 Rest TM044 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 639 Thief TM046 Category: Physical Base Power: 75 PP: 25 Accuracy: 100
ID: 504 Round TM048 Category: Special Base Power: 60 PP: 10 Accuracy: 100
ID: 184 False Swipe TM054 Category: Physical Base Power: 40 PP: 40 Accuracy: 100
ID: 693 Will-O-Wisp TM061 Category: Status Base Power: 1 PP: 15 Accuracy: 85
ID: 527 Shadow Claw TM065 Category: Physical Base Power: 70 PP: 15 Accuracy: 100
ID: 239 Giga Impact TM068 Category: Physical Base Power: 150 PP: 5 Accuracy: 90
ID: 703 X-Scissor TM081 Category: Physical Base Power: 80 PP: 15 Accuracy: 100
ID: 153 Dream Eater TM085 Category: Special Base Power: 100 PP: 15 Accuracy: 100
ID: 617 Swagger TM087 Category: Status Base Power: 1 PP: 15 Accuracy: 90
ID: 556 Sleep Talk TM088 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 608 Substitute TM090 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 94 Confide TM100 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 140 Double-Edge TM103 Category: Physical Base Power: 120 PP: 15 Accuracy: 100
ID: 396 Natural Gift TM108 Category: Physical Base Power: 80 PP: 15 Accuracy: 100
ID: 238 Giga Drain TM114 Category: Special Base Power: 75 PP: 10 Accuracy: 100
ID: 567 Snore TM120 Category: Special Base Power: 50 PP: 15 Accuracy: 100
ID: 392 Mud-Slap TM127 Category: Special Base Power: 20 PP: 10 Accuracy: 100
ID: 205 Flash TM128 Category: Status Base Power: 1 PP: 20 Accuracy: 100
ID: 517 Secret Power TM129 Category: Physical Base Power: 70 PP: 20 Accuracy: 100
ID: 16 Ally Switch TM130 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 658 Trick TM150 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 374 Mimic TM159 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 637 Telekinesis TM161 Category: Status Base Power: 1 PP: 15 Accuracy: 1000
ID: 187 Feint Attack TM165 Category: Physical Base Power: 60 PP: 20 Accuracy: 1000
ID: 610 Sucker Punch TM173 Category: Physical Base Power: 70 PP: 5 Accuracy: 100
ID: 228 Fury Cutter TM177 Category: Physical Base Power: 80 PP: 20 Accuracy: 95
ID: 283 Hone Claws TM179 Category: Status Base Power: 1 PP: 15 Accuracy: 1000
ID: 171 Endure TM182 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 70 Bug Bite TM187 Category: Physical Base Power: 60 PP: 20 Accuracy: 100
ID: 46 Bide TM191 Category: Physical Base Power: 130 PP: 10 Accuracy: 100
ID: 605 Struggle Bug TM193 Category: Special Base Power: 50 PP: 20 Accuracy: 100
ID: 129 Dig TM228 Category: Physical Base Power: 80 PP: 10 Accuracy: 100
ID: 603 String Shot TM269 Category: Status Base Power: 1 PP: 40 Accuracy: 95
ID: 542 Silver Wind TM289 Category: Special Base Power: 60 PP: 5 Accuracy: 100
ID: 403 Night Slash TM291 Category: Physical Base Power: 70 PP: 15 Accuracy: 100
ID: 256 Gust TM350 Category: Special Base Power: 40 PP: 35 Accuracy: 100
ID: 369 Metal Claw TM418 Category: Physical Base Power: 50 PP: 35 Accuracy: 95
ID: 190 Final Gambit TM467 Category: Special Base Power: 1 PP: 5 Accuracy: 100
ID: 71 Bug Buzz TM486 Category: Special Base Power: 90 PP: 10 Accuracy: 100
Pokémon: Mega Shedinja - Level Gain Rate: Erratic - Class: Mega
This level gain rate Pokémon required total EXP amounts for each level
L 1: 0 EXP
L 2: 90 EXP
L 3: 312 EXP
L 4: 732 EXP
L 5: 1,422 EXP
L 6: 2,436 EXP
L 7: 3,822 EXP
L 8: 5,652 EXP
L 9: 7,956 EXP
L 10: 10,800 EXP
L 11: 14,214 EXP
L 12: 18,246 EXP
L 13: 22,932 EXP
L 14: 28,314 EXP
L 15: 34,422 EXP
L 16: 41,286 EXP
L 17: 48,930 EXP
L 18: 57,384 EXP
L 19: 66,666 EXP
L 20: 76,800 EXP
L 21: 87,792 EXP
L 22: 99,660 EXP
L 23: 112,422 EXP
L 24: 126,072 EXP
L 25: 140,622 EXP
L 26: 156,072 EXP
L 27: 172,422 EXP
L 28: 189,660 EXP
L 29: 207,792 EXP
L 30: 226,800 EXP
L 31: 246,666 EXP
L 32: 267,384 EXP
L 33: 288,930 EXP
L 34: 311,286 EXP
L 35: 334,422 EXP
L 36: 358,314 EXP
L 37: 382,932 EXP
L 38: 408,246 EXP
L 39: 434,214 EXP
L 40: 460,800 EXP
L 41: 487,956 EXP
L 42: 515,652 EXP
L 43: 543,822 EXP
L 44: 572,436 EXP
L 45: 601,422 EXP
L 46: 630,732 EXP
L 47: 660,312 EXP
L 48: 690,090 EXP
L 49: 720,006 EXP
L 50: 750,000 EXP
L 51: 787,944 EXP
L 52: 826,770 EXP
L 53: 866,460 EXP
L 54: 906,990 EXP
L 55: 948,336 EXP
L 56: 990,474 EXP
L 57: 1,033,374 EXP
L 58: 1,077,018 EXP
L 59: 1,121,364 EXP
L 60: 1,166,400 EXP
L 61: 1,212,078 EXP
L 62: 1,258,368 EXP
L 63: 1,305,240 EXP
L 64: 1,352,658 EXP
L 65: 1,400,586 EXP
L 66: 1,448,976 EXP
L 67: 1,497,798 EXP
L 68: 1,547,004 EXP
L 69: 1,604,436 EXP
L 70: 1,658,748 EXP
L 71: 1,717,968 EXP
L 72: 1,778,148 EXP
L 73: 1,834,602 EXP
L 74: 1,896,444 EXP
L 75: 1,959,186 EXP
L 76: 2,017,530 EXP
L 77: 2,081,790 EXP
L 78: 2,146,872 EXP
L 79: 2,206,842 EXP
L 80: 2,273,280 EXP
L 81: 2,340,462 EXP
L 82: 2,401,758 EXP
L 83: 2,470,116 EXP
L 84: 2,539,140 EXP
L 85: 2,601,432 EXP
L 86: 2,671,434 EXP
L 87: 2,742,006 EXP
L 88: 2,804,934 EXP
L 89: 2,876,268 EXP
L 90: 2,948,076 EXP
L 91: 3,011,268 EXP
L 92: 3,083,604 EXP
L 93: 3,156,294 EXP
L 94: 3,219,342 EXP
L 95: 3,292,320 EXP
L 96: 3,365,532 EXP
L 97: 3,427,998 EXP
L 98: 3,501,234 EXP
L 99: 3,551,292 EXP
L 100: 3,600,000 EXP
L 101: 3,780,000 EXP
L 102: 3,969,000 EXP
L 103: 4,167,000 EXP
L 104: 4,375,000 EXP
L 105: 4,593,000 EXP
L 106: 4,822,000 EXP
L 107: 5,063,000 EXP
L 108: 5,316,000 EXP
L 109: 5,581,000 EXP
L 110: 5,860,000 EXP
L 111: 6,153,000 EXP
L 112: 6,460,000 EXP
L 113: 6,783,000 EXP
L 114: 7,122,000 EXP
L 115: 7,478,000 EXP
L 116: 7,851,000 EXP
L 117: 8,243,000 EXP
L 118: 8,655,000 EXP
L 119: 9,087,000 EXP
L 120: 9,541,000 EXP
" data-width="700" data-numposts="5" data-colorscheme="dark">



Important notice! Pokemon Mega Shedinja is a fictional character of humans.
There is only single Creator of everything and anything
All Pokemon are made up by humans based on real animals or existing objects.
The stroies of Pokemon are all fictional and in most cases illogical or nonsense.
Games are for only fun time and do never put any spiritual/religional or deity meaning into them!
Never pass your necessary jobs and duties due to gameplaying!



Official Pokemon Info from Bulbapedia (Content is available under Attribution-NonCommercial-ShareAlike 2.5)

Shedinja
Shed Pokémon
ヌケニン
Nukenin
#292
Shedinja
Images on the Bulbagarden Archives
Type
Bug Ghost
Ability
Wonder Guard
Gender ratio
Genderless
Catch rate
45 (5.9%)
Breeding
Egg Group
Mineral
Hatch time
4112 - 4368 steps
Height
2'07" 0.8 m
Weight
2.6 lbs. 1.2 kg
Regional numbers
Pokédex
#045
Hoenn
Central
#113
Kalos
Browser
R-033
Fiore
Base experience yield
95
Gen. III-IV
83
V+
Leveling rate
Erratic
EV yield
Total: 2
2
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Body05.png
Footprint
F292.png
Pokédex color
 Brown
Base friendship
70
External Links

Shedinja (Japaneseヌケニン Nukenin) is a dual-type Bug/Ghost Pokémon introduced in Generation III.

It is considered a "special" evolution of Nincada, appearing only when Nincada evolves into Ninjask, starting at level 20, and there is an extra space in the player's party and the player has an extra regular Poké Ball. An extra Poké Ball is not necessary to obtain Shedinja in Generation III.

Biology

Shedinja is a Pokémon based on a cicada's shed exoskeleton. Most of its body is light brown, but the abdomen is gray. It has four protrusions on its underside instead of legs; the top pair is brown, while the lower is gray. There are round protrusions on the side of its head with narrow slits for eyes. Two lines encircle its abdomen and a white halo floats above its head. On its back is a pair of tattered wings divided into three wingtips. A hole between its wings reveals that its body completely hollow and dark, as it possesses no internal organs. It is said that looking into this empty space will steal one's spirit. Its shell is very hard, which gives it strong defense but renders it incapable of movement. It does not breathe and floats without moving its wings. It lives in forests.

In the anime

 
Shedinja in the anime

Major appearances

Shedinja made its debut appearance in The Princess and the Togepi under the ownership of Colonel Hansen. It also appeared in A Togepi Mirage!.

 

Minor appearances

A Shedinja belonging to a Coordinator competing in the Hoenn Grand Festival made a cameo in Hi Ho Silver Wind! and made its appearance in Deceit and Assist.

Coordinator's Shedinja also appeared in The Saffron Con.

Trainer's Shedinja appeared in A Relay in the Sky!.

Pokédex entries

Episode Pokémon Source Entry
AG044 Shedinja May's Pokédex Shedinja, the Shed Pokémon. Shedinja possesses a hard, powerful body, giving it strong defenses.
This concludes the entries from the Advanced Generation series.

In the manga

 
Shedinja in Pokémon Adventures

In the Pokémon Adventures manga

Shedinja first appeared when Aqua Admin Amber, having been deprived of his Pokémon after being abandoned by Archie, borrows a Nincada from his comrade Shelly, which then immediately evolves into a Ninjask, putting Wattson in quite a pinch with the incredible speed it gained by the minute. Although the old Gym Leader eventually managed to defeat it, a Shedinja formed from the shell Ninjask shed and attacked him from behind, sending him sinking into the ocean.

Several more volumes down the line, both Emerald and Greta used Shedinja to exploit its Wonder Guard Ability, as well as the fact that it has one base HP, requiring no items to resuscitate itself.

In the TCG

Main article: Shedinja (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation III.
Generation III  
Ruby Shedinja's hard body doesn't move - not even a twitch. In fact, its body appears to be merely a hollow shell. It is believed that this Pokémon will steal the spirit of anyone peering into its hollow body from its back.
Sapphire Shedinja is a peculiar Pokémon. It seems to appear unsought in a Poké Ball after a Nincada evolves. This bizarre Pokémon is entirely immobile - it doesn't even breathe.
Emerald A peculiar Pokémon that floats in air even though its wings remain completely still. The inside of its body is hollow and utterly dark.
FireRed A most peculiar Pokémon that somehow appears in a Poké Ball when a Nincada evolves.
LeafGreen
Generation IV  
Diamond A discarded bug shell that came to life. Peering into the crack on its back is said to steal one's spirit.
Pearl
Platinum
HeartGold A strange Pokémon--it flies without moving its wings, has a hollow shell for a body, and does not breathe.
SoulSilver
Generation V  
Black A discarded bug shell that came to life. Peering into the crack on its back is said to steal one's spirit.
White
Black 2 A discarded bug shell that came to life. Peering into the crack on its back is said to steal one's spirit.
White 2
Generation VI  
X A discarded bug shell that came to life. Peering into the crack on its back is said to steal one's spirit.
Y A most peculiar Pokémon that somehow appears in a Poké Ball when a Nincada evolves.
Omega Ruby Shedinja’s hard body doesn’t move—not even a twitch. In fact, its body appears to be merely a hollow shell. It is believed that this Pokémon will steal the spirit of anyone peering into its hollow body from its back.
Alpha Sapphire Shedinja is a peculiar Pokémon. It seems to appear unsought in a Poké Ball after a Nincada evolves. This bizarre Pokémon is entirely immobile—it doesn’t even breathe.

 

Game locations

This Pokémon was unavailable prior to Generation III.
Generation III  
Ruby Sapphire
Evolve Nincada with extra slot in party
Emerald
Evolve Nincada with extra slot in party
FireRed LeafGreen
Trade
Colosseum
Trade
XD
Trade
Generation IV  
Diamond Pearl
Evolve Nincada with extra slot in party and spare Poké Ball
Platinum
Evolve Nincada with extra slot in party and spare Poké Ball
HeartGold SoulSilver
Evolve Nincada with extra slot in party and spare Poké Ball
Pal Park
Forest
Generation V  
Black White
Poké Transfer
Black 2 White 2
Poké Transfer
Generation VI  
X Y
Evolve Nincada with extra slot in party and spare Poké Ball
Omega Ruby Alpha Sapphire
Evolve Nincada with extra slot in party and spare Poké Ball
Generation VII  
Sun Moon
Pokémon Bank

 

In side games

This Pokémon was unavailable prior to Generation III.
Generation III  
Pinball: R&S
Automatic on obtaining Ninjask
Trozei!
Secret Storage 19, Endless Level 33, Forever Level 33, Mr. Who's Den
MD Red MD Blue
Evolve Nincada
Ranger
Lyra Forest
Generation IV  
MD Time MD Darkness
Mt. Travail (1F-19F)
MD Sky
Mt. Travail (1F-19F)
Generation V  
Rumble Blast
Forest: Misty Edgewater (post-ending)
Rumble U
Flower Garden: Guardians of the Flower PatchChallenge Battle: Lord of the Bugs
Generation VI  
Battle Trozei
Sky-High Ruins: Stage 5
Shuffle
Graucus Hall: Stage 457
Rumble World
White Ruins: Everspring Valley (All Areas)
Picross
Area 30: Stage 09

 

In events

Games Event Language Location Level Distribution period
RS Monster Week 1 Shedinja English United States 50 October 18 to 24, 2003

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 1  
1 - 1 1 - 1
Attack: 90  
85 - 156 166 - 306
Defense: 45  
45 - 106 85 - 207
Sp.Atk: 30  
31 - 90 58 - 174
Sp.Def: 30  
31 - 90 58 - 174
Speed: 40  
40 - 101 76 - 196
Total: 236   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVsIVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

 

 

 

 

 

 

 

 

 

 

 

Pokéathlon stats

Speed
2/2 ★★
Power
1/3 ☆☆
Skill
1/3 ☆☆
Stamina
4/5 ★★★★
Jump
5/5 ★★★★★
Total
13/18 ★★

 

 

 

 

 

 

Type effectiveness

Under normal battle conditions in Generation VII, this Pokémon is:  
Damaged
normally by:
None
Weak to:
Flying
Rock
Ghost
Fire
Dark
Immune to:
Normal
Fighting
Poison
Ground
Bug
Steel
Water
Grass
Electric
Psychic
Ice
Dragon
Fairy
Resistant to:
None
Notes:

Shedinja can also be damaged by Struggle and any of the Shadow moves from Pokémon Colosseum and Pokémon XD. The moves Beat UpFuture Sight, and Doom Desire can hit Shedinja prior to Generation V.

In the Pokémon Mystery Dungeon series, the standard A-button tackle will do one HP damage. In Red Rescue Team and Blue Rescue Team, foe Shedinja always has a maximum of 5 HP, whereas in Explorers of Time, Explorers of Darkness and Explorers of Sky, foe Shedinja always has a maximum of 10 HP. However, as a team member, Shedinja's HP is not capped.

Learnset

By leveling up

Generation VII
Other generations:
III - IV - V - VI
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
1 Scratch Normal Physical 40 100% 35
1 Harden Normal Status —% 30
1 Absorb Grass Special 20 100% 25
1 Sand Attack Ground Status 100% 15
5 Absorb Grass Special 20 100% 25
9 Sand Attack Ground Status 100% 15
13 Fury Swipes Normal Physical 18 80% 15
17 Spite Ghost Status 100% 10
21 Shadow Sneak Ghost Physical 40 100% 30
25 Mind Reader Normal Status —% 5
29 Confuse Ray Ghost Status 100% 10
33 Shadow Ball Ghost Special 80 100% 15
37 Grudge Ghost Status —% 5
41 Heal Block Psychic Status 100% 15
45 Phantom Force Ghost Physical 90 100% 10
  • Bold indicates a move that gets STAB when used by Shedinja
  • Italic indicates a move that gets STAB only when used by an evolution of Shedinja
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation VII
Other generations:
III - IV - V - VI
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Poison VI Sprite.png TM06 Toxic Poison Status 90% 10
Bag TM Normal VI Sprite.png TM10 Hidden Power Normal Special 60 100% 15
Bag TM Fire VI Sprite.png TM11 Sunny Day Fire Status —% 5
Bag TM Normal VI Sprite.png TM15 Hyper Beam Normal Special 150 90% 5
Bag TM Normal VI Sprite.png TM17 Protect Normal Status —% 10
Bag TM Normal VI Sprite.png TM21 Frustration Normal Physical 100% 20
Bag TM Grass VI Sprite.png TM22 Solar Beam Grass Special 120 100% 10
Bag TM Normal VI Sprite.png TM27 Return Normal Physical 100% 20
Bag TM Bug VI Sprite.png TM28 Leech Life Bug Physical 80 100% 10
Bag TM Ghost VI Sprite.png TM30 Shadow Ball Ghost Special 80 100% 15
Bag TM Normal VI Sprite.png TM32 Double Team Normal Status —% 15
Bag TM Rock VI Sprite.png TM37 Sandstorm Rock Status —% 10
Bag TM Flying VI Sprite.png TM40 Aerial Ace Flying Physical 60 —% 20
Bag TM Normal VI Sprite.png TM42 Facade Normal Physical 70 100% 20
Bag TM Psychic VI Sprite.png TM44 Rest Psychic Status —% 10
Bag TM Dark VI Sprite.png TM46 Thief Dark Physical 60 100% 25
Bag TM Normal VI Sprite.png TM48 Round Normal Special 60 100% 15
Bag TM Normal VI Sprite.png TM54 False Swipe Normal Physical 40 100% 40
Bag TM Fire VI Sprite.png TM61 Will-O-Wisp Fire Status 85% 15
Bag TM Ghost VI Sprite.png TM65 Shadow Claw Ghost Physical 70 100% 15
Bag TM Normal VI Sprite.png TM68 Giga Impact Normal Physical 150 90% 5
Bag TM Bug VI Sprite.png TM81 X-Scissor Bug Physical 80 100% 15
Bag TM Psychic VI Sprite.png TM85 Dream Eater Psychic Special 100 100% 15
Bag TM Normal VI Sprite.png TM87 Swagger Normal Status 85% 15
Bag TM Normal VI Sprite.png TM88 Sleep Talk Normal Status —% 10
Bag TM Normal VI Sprite.png TM90 Substitute Normal Status —% 10
Bag TM Normal VI Sprite.png TM100 Confide Normal Status —% 20
  • Bold indicates a move that gets STAB when used by Shedinja
  • Italic indicates a move that gets STAB only when used by an evolution of Shedinja
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

 
Generation VII
Other generations:
III - IV - V - VI
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
CaterpieWeedleAriadosPinecoForretressShuckle
WurmpleNinjaskKricketotBurmyMothimCombee
SkorupiDrapionYanmegaSewaddleSwadloonLeavanny
VenipedeWhirlipedeScolipedeDwebbleCrustleJoltik
GalvantulaDurantLarvestaScatterbugGrubbinCharjabug
VikavoltDewpiderAraquanidGolisopod
Bug Bite Bug Physical 60 100% 20
ButterfreeVenomothLedybaLedianYanmaYanmega
BeautiflyDustoxMasquerainVolbeatVibravaKricketune
MothimCombeeSewaddleKarrablastEscavalierJoltik
GalvantulaShelmetAccelgorLarvestaVolcaronaVivillon
VikavoltCutieflyRibombee
Bug Buzz Bug Special 90 100% 10
HeracrossSewaddleKarrablast Endure Normal Status —% 10
GligarGliscorTrapinchVibravaFlygonDwebble
Crustle
Feint Attack Dark Physical 60 —% 20
ShelmetAccelgor Final Gambit Fighting Special 100% 5
ButterfreeVenomothBeautiflyDustoxMasquerainMothim
CombeeVolcaronaVivillon
Gust Flying Special 40 100% 35
ScytherScizorHeracrossKricketuneSkorupiDrapion
YanmegaGliscor
Night Slash Dark Physical 70 100% 15
ButterfreeVenomothLedybaLedianBeautiflyDustox
MasquerainMothimVolcaronaCutieflyRibombee
Silver Wind Bug Special 60 100% 5
  • Moves marked with an asterisk (*) must be chain bred onto Shedinja in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Shedinja in that game.
  • Bold indicates a move that gets STAB when used by Shedinja
  • Italic indicates a move that gets STAB only when used by an evolution of Shedinja
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
III - IV - V - VI
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by tutoring.
  • A black or white abbreviation in a colored box indicates that Shedinja can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Shedinja cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Shedinja
  • Italic indicates a move that gets STAB only when used by an evolution of Shedinja
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VII
Other generations:
III - IV - V - VI
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
290 Mud-Slap Ground Special 20 100% 10
290 Metal Claw Steel Physical 50 95% 35
290 Bide Normal Physical —% 10
290 Dig Ground Physical 80 100% 10
  • Bold indicates a move that gets STAB when used by Shedinja
  • Italic indicates a move that gets STAB only when used by an evolution of Shedinja
  • Click on the generation numbers at the top to see moves from other generations

Side game data

Pokémon Pinball RS
PinRS292.png
Acquisition: Evolve
Pokémon Trozei!
Trozeiani292.png
Rarity: Common
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
MDP292.png Body size: 1
Recruit rate: Evolve
Friend AreaSecretive Forest
Phrases
51%-100% HP I'm an empty shell, but still I'll fight!
26%-50% HP My health has dipped to around half the peak level.
1%-25% HP It's looking grim. I even feel like an empty shell now...
Level up I'm just an empty shell, but I can still level up!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness, and Explorers of Sky
MDP292.png Body size: 1
Recruit rate: -12%
IQ group: D
Pokémon Ranger
Group:
Bug
Poké Assist: Ghost PA.png
Ghost
Field move: None
Loops: 6 Min. exp.: 36 Max. exp.: 70
Browser entry
Shedinja is difficult to capture because it fades in and out of view.
Pokémon Rumble Blast
Attack ●●●
Defense
Speed ●●●
Pokémon Battle Trozei
Bug
Attack Power: ★★★★★

BT292.png

 
 
Pokémon Shuffle
None.png
Bug
None.png Attack Power: 30 - 55 Raise Max Level.png 0

#635
Shuffle292.png

Stabilize++
Occasionally erases five of the foe's disruptions on the board.

 

Evolution

Nincada
Unevolved
Nincada
 Bug  Ground 
Rare Candy
Level 20
Ninjask
First evolution
Ninjask
 Bug  Flying 
If...
Poké Ball
Poké Ball in bag*
Space in party
Shedinja
Castoff evolution
Shedinja
 Bug  Ghost 

 

Note: The Poké Ball has to be a regular Poké Ball.
Note: In Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness, Shedinja will not be mentioned when evolving Nincada, but will subsequently appear in Chimecho's Assembly.

Sprites

This Pokémon was unavailable prior to Generation III.
Generation III  
Ruby Sapphire   Emerald   FireRed LeafGreen
Spr 3r 292.png Spr b 3r 292.png   Spr 3e 292.png Spr b 3r 292.png   Spr 3r 292.png Spr b 3r 292.png
Spr 3r 292 s.png Spr b 3r 292 s.png   Spr 3e 292 s.png Spr b 3r 292 s.png   Spr 3r 292 s.png Spr b 3r 292 s.png
Front Back   Front Back   Front Back
Generation IV  
Diamond Pearl   Platinum   HeartGold SoulSilver
Spr 4d 292.png Spr b 4d 292.png   Spr 4d 292.png Spr b 4d 292.png   Spr 4d 292.png Spr b 4d 292.png
Spr 4d 292 s.png Spr b 4d 292 s.png   Spr 4d 292 s.png Spr b 4d 292 s.png   Spr 4d 292 s.png Spr b 4d 292 s.png
Front Back   Front Back   Front Back
Generation V  
Black White   Black 2 White 2
Spr 5b 292.png Spr b 5b 292.png   Spr 5b 292.png Spr b 5b 292.png
Spr 5b 292 s.png Spr b 5b 292 s.png   Spr 5b 292 s.png Spr b 5b 292 s.png
Front Back   Front Back
Generation VI  
X Y   Omega Ruby Alpha Sapphire
Spr 6x 292.png Spr b 6x 292.png   Spr 6x 292.png Spr b 6x 292.png
Spr 6x 292 s.png Spr b 6x 292 s.png   Spr 6x 292 s.png Spr b 6x 292 s.png
Front Back   Front Back
292MS.png For other sprites and images, please see Shedinja images on the Bulbagarden Archives.

 

Trivia

  • From Generation IV onwards, a basic Poké Ball (a requirement for evolution) is removed from the bag upon evolution to produce a Shedinja. In Generation III, Shedinja instead copied the ball Nincada was in; this is the only legitimate way to get a Shedinja in a non-standard Poké Ball.
  • No other Pokémon has the same type combination as Shedinja.
  • Shedinja has the lowest base stat total of all Ghost-type Pokémon, and the lowest base Special Defense of all Ghost-type Pokémon.
  • Shedinja is the only evolved Pokémon that has a lower base stat total than its pre-evolved form.
  • Shedinja is one of only three Pokémon (other than baby Pokémon) to have a different Egg Group than its evolutionary relatives, being in the Mineral Egg Group while Nincada and Ninjask are in the Bug Egg Group. It cannot breed normally with Mineral group Pokémon either way, however, as it has no gender, and it can only breed with Ditto. The other two Pokémon that share this trait are Nidorina and Nidoqueen, which are both in the Undiscovered group.
  • Shedinja inherits the same personality valueIVsEVsOT and ID number as the Nincada that shed it. Among other things, due to keeping the same personality value, if the Nincada was Shiny, Shedinja will be Shiny as well.
  • The Shedinja shed from a Nincada has no nickname, and the player is not given an opportunity to nickname it. The only way to give Shedinja a nickname is for the Nincada's original Trainer to take it to a Name Rater.
  • Shedinja's Ability (Wonder Guard) renders it immune to 13 of 18 attack types, the most of any Pokémon; four of these immunities (to IceBugSteel, and Fairy) are entirely unique to Shedinja. This also gives it a few further distinctions:
  • Prior to Generation V, if Nincada learns a move upon evolving into Ninjask, Shedinja will also know this move. This means that Shedinja can learn any of Ninjask's level up moves starting at level 20, but only the ones learned at the same level. In Generation V, Shedinja starts with the moves Nincada knew prior to evolution.
  • Shedinja is the only genderless Pokémon that can learn Egg moves (as a Nincada). However, Staryu and Starmie could also learn moves via breeding in Gold and Silver.
  • If the Nincada that the Shedinja evolved from has Pokérus, the Shedinja will have it as well.
  • Even though looking into the crack on Shedinja's back is said to steal one's spirit, all of Shedinja's back sprites display it perfectly, yet no negative effects happen to the player in-game.
  • Shedinja is the only Pokémon in Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team to be able to change its name.
  • In Pokémon Super Mystery Dungeon, wild Shedinja will spawn on any tile where a wild Nincada was defeated after several turns have passed. They move once every two turns and do not attack. Additionally, other wild Pokémon will try to attack the wild Shedinja if they are nearby, allowing them to evolve without defeating the player or their allies if they succeed in causing it to faint.

1 HP trivia

Shedinja has many unique characteristics derived from the fact that it has only 1 HP:

  • Shedinja is the only Pokémon to have a stat not calculated by the standard formula; if it were, Shedinja would have at least 11 HP even at level 1.
  • Shedinja is the only Pokémon who cannot gain any additional HP EVs. Ironically, Shedinja gives 2 HP EVs when defeated in battle.
  • Having only 1 HP, Shedinja's Defense and Special Defense stats normally have no practical purpose in battle. However, if Shedinja receives a substitute through Baton Pass, its Defense and Special Defense are factored into damage the substitute takes. Shedinja's Defense and Special Defense stats also become relevant if a Pokémon uses Transform on it or if Shedinja uses Power Trick (via Mimic).
  • From Generation IV onward, Shedinja is the only Pokémon that can knock itself out from full health with the recoil damage from Struggle.
  • Outside of battle, Shedinja immediately recovers from poison after four steps in Generation IV onwards; in Generation III it will immediately faint after four steps.
  • Despite it being able to learn Substitute and Rest, they will always fail; consequently, the only way Shedinja can have a substitute is via Baton Pass. If Shedinja were to use Curse, it would faint as a result (because Curse always takes at least 1 HP from a Ghost-type user).
  • If Shedinja uses Pain Split (via Mimic), it will cut the target's HP in half, similarly to Super Fang.
  • Shedinja is the only Pokémon that has its HP restored to maximum when leveled up with a Rare Candy (prior to Generation VI) or revived with a Revive.
  • In Generation V onward, if a Shedinja has Sturdy (for example, being hit by Worry Seed followed by Skill Swap with something with Sturdy) it can survive any direct attack and only indirect damage will be able to damage it.

Origin

Bulbanews
Bulbanews has an article related to this subject:

It is based on the shed husk that cicadas leave behind when they finish their metamorphosis into adults. Concerning its species' ninja theme, it also appears to be a reference to the fabled ninjutsu technique 空蝉 utsusemi, where a ninja uses a dummy or replica of itself to evade and escape from threats, and where its namesake also alludes to the cast off shed husk of a cicada. It may also be based on a guardian angel, due to the halo-like object floating above its head. Its Ability Wonder Guard probably alludes to this.

Name origin

Shedinja is a combination of shed (to cast off skin or exoskeleton) and ninja.

Nukenin is a pun on 抜け忍 nukenin, a term for ninja who have abandoned their clan and lord. It also combines 抜け殻 nukegara (casting off skin) and ninja.

In other languages

Language Title Meaning
Japan Flag.png Japanese ヌケニン Nukenin Pun on 抜け忍 nukenin, from 抜け殻 nukegara and ninja
France Flag.png French Munja From mue and ninja
Spain Flag.png Spanish Shedinja Same as English name
Germany Flag.png German Ninjatom From Ninja and Phantom
Italy Flag.png Italian Shedinja Same as English name
South Korea Flag.png Korean 껍질몬 Kkubjilmon From 껍질 kkeop'jil and monster
Hong Kong Flag.png Cantonese Chinese    
China and Taiwan Flags.png Mandarin Chinese 脫殼忍者 / 脱壳忍者 Tuōkérěnzhě'' Literally "Shedding ninja". May also be from 金蟬脫殼 Jīn​chán ​tuōké
 
 
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