|
Shiny Electabuzz
|
Class:
Shiny Rare
|
Type:
Electric
|
Catch Rate:
22
|
Level Gain Rate:
S Medium Fast
|
Base Reward EXP:
936
|
Reward EV Point:
Speed: 2
|
Shiny Electabuzz in game:
98
Who?
|
AVG Level:
102
|
Gender Ratios:
75% Male 25% Female
|
|
|
Shiny Electabuzz's elemental sensitivity to the enemy attacks:
|
:
100%
|
:
100%
|
:
100%
|
:
50%
|
:
100%
|
:
100%
|
:
50%
|
:
100%
|
:
100%
|
:
200%
|
:
100%
|
:
100%
|
:
100%
|
:
100%
|
:
100%
|
:
100%
|
:
50%
|
:
100%
|
Shiny Electabuzz's Transformation Line
|
|
|
|
|
|
|
|
Shiny Electabuzz's Other Forms
|
|
HM (Hidden Machine) Moves Shiny Electabuzz Can Learn
|
|
|
ID:
601
|
Strength
|
HM04
|
|
Category:
Physical
|
Base Power:
80
|
PP:
15
|
Accuracy:
100
|
|
ID:
495
|
Rock Smash
|
HM06
|
|
Category:
Physical
|
Base Power:
40
|
PP:
15
|
Accuracy:
100
|
|
Shiny Electabuzz's Level-Up Attacks
|
|
|
|
ID:
336
|
Leer
|
Level:
1
|
|
Category:
Status
|
Base Power:
1
|
PP:
30
|
Accuracy:
100
|
|
ID:
466
|
Quick Attack
|
Level:
6
|
|
Category:
Physical
|
Base Power:
40
|
PP:
30
|
Accuracy:
100
|
|
ID:
648
|
Thunder Wave
|
Level:
19
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
100
|
|
ID:
539
|
Shock Wave
|
Level:
21
|
|
Category:
Special
|
Base Power:
60
|
PP:
20
|
Accuracy:
1000
|
|
ID:
343
|
Low Kick
|
Level:
22
|
|
Category:
Physical
|
Base Power:
70
|
PP:
20
|
Accuracy:
100
|
|
ID:
621
|
Swift
|
Level:
25
|
|
Category:
Special
|
Base Power:
60
|
PP:
20
|
Accuracy:
1000
|
|
ID:
165
|
Electro Ball
|
Level:
32
|
|
Category:
Special
|
Base Power:
60
|
PP:
10
|
Accuracy:
100
|
|
ID:
647
|
Thunder Shock
|
Level:
34
|
|
Category:
Special
|
Base Power:
40
|
PP:
30
|
Accuracy:
100
|
|
ID:
646
|
Thunder Punch
|
Level:
42
|
|
Category:
Physical
|
Base Power:
75
|
PP:
15
|
Accuracy:
100
|
|
ID:
132
|
Discharge
|
Level:
44
|
|
Category:
Special
|
Base Power:
80
|
PP:
15
|
Accuracy:
100
|
|
ID:
339
|
Light Screen
|
Level:
49
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
649
|
Thunderbolt
|
Level:
50
|
|
Category:
Special
|
Base Power:
90
|
PP:
15
|
Accuracy:
100
|
|
ID:
515
|
Screech
|
Level:
56
|
|
Category:
Status
|
Base Power:
1
|
PP:
40
|
Accuracy:
100
|
|
ID:
644
|
Thunder
|
Level:
62
|
|
Category:
Special
|
Base Power:
110
|
PP:
10
|
Accuracy:
70
|
|
TM (Technical Machine) Moves Shiny Electabuzz Can Learn
|
|
|
|
ID:
653
|
Toxic
|
TM006
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
100
|
|
ID:
278
|
Hidden Power
|
TM010
|
|
Category:
Special
|
Base Power:
60
|
PP:
15
|
Accuracy:
100
|
|
ID:
632
|
Taunt
|
TM012
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
100
|
|
ID:
292
|
Hyper Beam
|
TM015
|
|
Category:
Special
|
Base Power:
150
|
PP:
5
|
Accuracy:
90
|
|
ID:
339
|
Light Screen
|
TM016
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
449
|
Protect
|
TM017
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
471
|
Rain Dance
|
TM018
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
226
|
Frustration
|
TM021
|
|
Category:
Physical
|
Base Power:
1
|
PP:
20
|
Accuracy:
100
|
|
ID:
649
|
Thunderbolt
|
TM024
|
|
Category:
Special
|
Base Power:
90
|
PP:
15
|
Accuracy:
100
|
|
ID:
644
|
Thunder
|
TM025
|
|
Category:
Special
|
Base Power:
110
|
PP:
10
|
Accuracy:
70
|
|
ID:
485
|
Return
|
TM027
|
|
Category:
Physical
|
Base Power:
1
|
PP:
20
|
Accuracy:
100
|
|
ID:
452
|
Psychic
|
TM029
|
|
Category:
Special
|
Base Power:
90
|
PP:
10
|
Accuracy:
100
|
|
ID:
65
|
Brick Break
|
TM031
|
|
Category:
Physical
|
Base Power:
75
|
PP:
15
|
Accuracy:
100
|
|
ID:
139
|
Double Team
|
TM032
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
1000
|
|
ID:
478
|
Reflect
|
TM033
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
179
|
Facade
|
TM042
|
|
Category:
Physical
|
Base Power:
70
|
PP:
20
|
Accuracy:
100
|
|
ID:
482
|
Rest
|
TM044
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
30
|
Attract
|
TM045
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
100
|
|
ID:
639
|
Thief
|
TM046
|
|
Category:
Physical
|
Base Power:
75
|
PP:
25
|
Accuracy:
100
|
|
ID:
344
|
Low Sweep
|
TM047
|
|
Category:
Physical
|
Base Power:
65
|
PP:
20
|
Accuracy:
100
|
|
ID:
504
|
Round
|
TM048
|
|
Category:
Special
|
Base Power:
60
|
PP:
10
|
Accuracy:
100
|
|
ID:
214
|
Focus Blast
|
TM052
|
|
Category:
Special
|
Base Power:
120
|
PP:
5
|
Accuracy:
70
|
|
ID:
209
|
Fling
|
TM056
|
|
Category:
Physical
|
Base Power:
80
|
PP:
10
|
Accuracy:
100
|
|
ID:
83
|
Charge Beam
|
TM057
|
|
Category:
Special
|
Base Power:
50
|
PP:
10
|
Accuracy:
90
|
|
ID:
239
|
Giga Impact
|
TM068
|
|
Category:
Physical
|
Base Power:
150
|
PP:
5
|
Accuracy:
90
|
|
ID:
677
|
Volt Switch
|
TM072
|
|
Category:
Special
|
Base Power:
70
|
PP:
5
|
Accuracy:
100
|
|
ID:
648
|
Thunder Wave
|
TM073
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
100
|
|
ID:
617
|
Swagger
|
TM087
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
90
|
|
ID:
556
|
Sleep Talk
|
TM088
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
608
|
Substitute
|
TM090
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
692
|
Wild Charge
|
TM093
|
|
Category:
Physical
|
Base Power:
90
|
PP:
15
|
Accuracy:
100
|
|
ID:
94
|
Confide
|
TM100
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
140
|
Double-Edge
|
TM103
|
|
Category:
Physical
|
Base Power:
120
|
PP:
15
|
Accuracy:
100
|
|
ID:
396
|
Natural Gift
|
TM108
|
|
Category:
Physical
|
Base Power:
80
|
PP:
15
|
Accuracy:
100
|
|
ID:
548
|
Skull Bash
|
TM110
|
|
Category:
Physical
|
Base Power:
130
|
PP:
10
|
Accuracy:
100
|
|
ID:
216
|
Focus Punch
|
TM113
|
|
Category:
Physical
|
Base Power:
150
|
PP:
20
|
Accuracy:
100
|
|
ID:
304
|
Ice Punch
|
TM115
|
|
Category:
Physical
|
Base Power:
75
|
PP:
15
|
Accuracy:
100
|
|
ID:
319
|
Iron Tail
|
TM117
|
|
Category:
Physical
|
Base Power:
100
|
PP:
15
|
Accuracy:
75
|
|
ID:
567
|
Snore
|
TM120
|
|
Category:
Special
|
Base Power:
50
|
PP:
15
|
Accuracy:
100
|
|
ID:
79
|
Captivate
|
TM124
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
100
|
|
ID:
492
|
Rock Climb
|
TM125
|
|
Category:
Physical
|
Base Power:
90
|
PP:
20
|
Accuracy:
85
|
|
ID:
265
|
Headbutt
|
TM126
|
|
Category:
Physical
|
Base Power:
70
|
PP:
15
|
Accuracy:
100
|
|
ID:
392
|
Mud-Slap
|
TM127
|
|
Category:
Special
|
Base Power:
20
|
PP:
10
|
Accuracy:
100
|
|
ID:
205
|
Flash
|
TM128
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
100
|
|
ID:
517
|
Secret Power
|
TM129
|
|
Category:
Physical
|
Base Power:
70
|
PP:
20
|
Accuracy:
100
|
|
ID:
39
|
Barrier
|
TM131
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
195
|
Fire Punch
|
TM133
|
|
Category:
Physical
|
Base Power:
75
|
PP:
15
|
Accuracy:
100
|
|
ID:
646
|
Thunder Punch
|
TM140
|
|
Category:
Physical
|
Base Power:
75
|
PP:
15
|
Accuracy:
100
|
|
ID:
539
|
Shock Wave
|
TM147
|
|
Category:
Special
|
Base Power:
60
|
PP:
20
|
Accuracy:
1000
|
|
ID:
541
|
Signal Beam
|
TM148
|
|
Category:
Special
|
Base Power:
75
|
PP:
15
|
Accuracy:
100
|
|
ID:
56
|
Body Slam
|
TM153
|
|
Category:
Physical
|
Base Power:
85
|
PP:
15
|
Accuracy:
100
|
|
ID:
107
|
Counter
|
TM154
|
|
Category:
Physical
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
157
|
Dynamic Punch
|
TM155
|
|
Category:
Physical
|
Base Power:
100
|
PP:
5
|
Accuracy:
50
|
|
ID:
364
|
Mega Kick
|
TM156
|
|
Category:
Physical
|
Base Power:
120
|
PP:
5
|
Accuracy:
75
|
|
ID:
365
|
Mega Punch
|
TM157
|
|
Category:
Physical
|
Base Power:
80
|
PP:
20
|
Accuracy:
85
|
|
ID:
372
|
Metronome
|
TM158
|
|
Category:
Physical
|
Base Power:
90
|
PP:
10
|
Accuracy:
100
|
|
ID:
374
|
Mimic
|
TM159
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
521
|
Seismic Toss
|
TM160
|
|
Category:
Physical
|
Base Power:
1
|
PP:
20
|
Accuracy:
100
|
|
ID:
116
|
Curse
|
TM164
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
621
|
Swift
|
TM178
|
|
Category:
Special
|
Base Power:
60
|
PP:
20
|
Accuracy:
1000
|
|
ID:
171
|
Endure
|
TM182
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
186
|
Feint
|
TM183
|
|
Category:
Physical
|
Base Power:
50
|
PP:
10
|
Accuracy:
100
|
|
ID:
46
|
Bide
|
TM191
|
|
Category:
Physical
|
Base Power:
130
|
PP:
10
|
Accuracy:
100
|
|
ID:
355
|
Magnet Rise
|
TM201
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
343
|
Low Kick
|
TM223
|
|
Category:
Physical
|
Base Power:
70
|
PP:
20
|
Accuracy:
100
|
|
ID:
667
|
Uproar
|
TM224
|
|
Category:
Special
|
Base Power:
90
|
PP:
10
|
Accuracy:
100
|
|
ID:
445
|
Power-Up Punch
|
TM229
|
|
Category:
Physical
|
Base Power:
40
|
PP:
10
|
Accuracy:
100
|
|
ID:
108
|
Covet
|
TM232
|
|
Category:
Physical
|
Base Power:
70
|
PP:
25
|
Accuracy:
100
|
|
ID:
276
|
Helping Hand
|
TM246
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
469
|
Rage
|
TM251
|
|
Category:
Physical
|
Base Power:
20
|
PP:
20
|
Accuracy:
100
|
|
ID:
631
|
Take Down
|
TM264
|
|
Category:
Physical
|
Base Power:
90
|
PP:
20
|
Accuracy:
85
|
|
ID:
166
|
Electroweb
|
TM265
|
|
Category:
Special
|
Base Power:
55
|
PP:
15
|
Accuracy:
95
|
|
ID:
156
|
Dual Chop
|
TM310
|
|
Category:
Physical
|
Base Power:
40
|
PP:
15
|
Accuracy:
90
|
|
ID:
638
|
Teleport
|
TM353
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
1000
|
|
ID:
607
|
Submission
|
TM425
|
|
Category:
Physical
|
Base Power:
80
|
PP:
25
|
Accuracy:
80
|
|
ID:
126
|
Detect
|
TM444
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
259
|
Hammer Arm
|
TM449
|
|
Category:
Physical
|
Base Power:
100
|
PP:
10
|
Accuracy:
90
|
|
ID:
111
|
Cross Chop
|
TM452
|
|
Category:
Physical
|
Base Power:
100
|
PP:
5
|
Accuracy:
80
|
|
ID:
362
|
Meditate
|
TM453
|
|
Category:
Status
|
Base Power:
1
|
PP:
40
|
Accuracy:
1000
|
|
ID:
322
|
Karate Chop
|
TM475
|
|
Category:
Physical
|
Base Power:
50
|
PP:
25
|
Accuracy:
100
|
|
ID:
500
|
Rolling Kick
|
TM476
|
|
Category:
Physical
|
Base Power:
60
|
PP:
15
|
Accuracy:
85
|
|
ID:
460
|
Psywave
|
TM490
|
|
Category:
Special
|
Base Power:
1
|
PP:
15
|
Accuracy:
80
|
|
ID:
705
|
Zap Cannon
|
TM527
|
|
Category:
Special
|
Base Power:
120
|
PP:
5
|
Accuracy:
50
|
|
Pokémon: Shiny Electabuzz - Level Gain Rate: S Medium Fast - Class: Shiny
This level gain rate Pokémon required total EXP amounts for each level
L
1:
0
EXP
L
2:
96
EXP
L
3:
324
EXP
L
4:
768
EXP
L
5:
1,500
EXP
L
6:
2,592
EXP
L
7:
4,116
EXP
L
8:
6,144
EXP
L
9:
8,748
EXP
L
10:
12,000
EXP
L
11:
15,972
EXP
L
12:
20,736
EXP
L
13:
26,364
EXP
L
14:
32,928
EXP
L
15:
40,500
EXP
L
16:
49,152
EXP
L
17:
58,956
EXP
L
18:
69,984
EXP
L
19:
82,308
EXP
L
20:
96,000
EXP
L
21:
111,132
EXP
L
22:
127,776
EXP
L
23:
146,004
EXP
L
24:
165,888
EXP
L
25:
187,500
EXP
L
26:
210,912
EXP
L
27:
236,196
EXP
L
28:
263,424
EXP
L
29:
292,668
EXP
L
30:
324,000
EXP
L
31:
357,492
EXP
L
32:
393,216
EXP
L
33:
431,244
EXP
L
34:
471,648
EXP
L
35:
514,500
EXP
L
36:
559,872
EXP
L
37:
607,836
EXP
L
38:
658,464
EXP
L
39:
711,828
EXP
L
40:
768,000
EXP
L
41:
827,052
EXP
L
42:
889,056
EXP
L
43:
954,084
EXP
L
44:
1,022,208
EXP
L
45:
1,093,500
EXP
L
46:
1,168,032
EXP
L
47:
1,245,876
EXP
L
48:
1,327,104
EXP
L
49:
1,411,788
EXP
L
50:
1,500,000
EXP
L
51:
1,591,812
EXP
L
52:
1,687,296
EXP
L
53:
1,786,524
EXP
L
54:
1,889,568
EXP
L
55:
1,996,500
EXP
L
56:
2,107,392
EXP
L
57:
2,222,316
EXP
L
58:
2,341,344
EXP
L
59:
2,464,548
EXP
L
60:
2,592,000
EXP
L
61:
2,723,772
EXP
L
62:
2,859,936
EXP
L
63:
3,000,564
EXP
L
64:
3,145,728
EXP
L
65:
3,295,500
EXP
L
66:
3,449,952
EXP
L
67:
3,609,156
EXP
L
68:
3,773,184
EXP
L
69:
3,942,108
EXP
L
70:
4,116,000
EXP
L
71:
4,294,932
EXP
L
72:
4,478,976
EXP
L
73:
4,668,204
EXP
L
74:
4,862,688
EXP
L
75:
5,062,500
EXP
L
76:
5,267,712
EXP
L
77:
5,478,396
EXP
L
78:
5,694,624
EXP
L
79:
5,916,468
EXP
L
80:
6,144,000
EXP
L
81:
6,377,292
EXP
L
82:
6,616,416
EXP
L
83:
6,861,444
EXP
L
84:
7,112,448
EXP
L
85:
7,369,500
EXP
L
86:
7,632,672
EXP
L
87:
7,902,036
EXP
L
88:
8,177,664
EXP
L
89:
8,459,628
EXP
L
90:
8,748,000
EXP
L
91:
9,042,852
EXP
L
92:
9,344,256
EXP
L
93:
9,652,284
EXP
L
94:
9,967,008
EXP
L
95:
10,288,500
EXP
L
96:
10,616,832
EXP
L
97:
10,952,076
EXP
L
98:
11,294,304
EXP
L
99:
11,643,588
EXP
L
100:
12,000,000
EXP
L
101:
12,600,000
EXP
L
102:
13,230,000
EXP
L
103:
13,891,000
EXP
L
104:
14,585,000
EXP
L
105:
15,314,000
EXP
L
106:
16,079,000
EXP
L
107:
16,882,000
EXP
L
108:
17,726,000
EXP
L
109:
18,612,000
EXP
L
110:
19,542,000
EXP
L
111:
20,519,000
EXP
L
112:
21,544,000
EXP
L
113:
22,621,000
EXP
L
114:
23,752,000
EXP
L
115:
24,939,000
EXP
L
116:
26,185,000
EXP
L
117:
27,494,000
EXP
L
118:
28,868,000
EXP
L
119:
30,311,000
EXP
L
120:
31,826,000
EXP

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Important notice! Pokemon Shiny Electabuzz is a fictional character of humans.
There is only single Creator of everything and anything
All Pokemon are made up by humans based on real animals or existing objects.
The stroies of Pokemon are all fictional and in most cases illogical or nonsense.
Games are for only fun time and do never put any spiritual/religional or deity meaning into them!
Never pass your necessary jobs and duties due to gameplaying!
Official Pokemon Info from Bulbapedia (Content is available under Attribution-NonCommercial-ShareAlike 2.5)
Electabuzz (Japanese: エレブー Eleboo) is an Electric-type Pokémon introduced in Generation I.
It evolves from Elekid starting at level 30 and evolves into Electivire when traded holding an Electirizer.
Biology
Electabuzz is a slightly humanoid creature with a few feline traits. It is covered in yellow fur with black stripes; a large stripe on its chest is shaped like a lightning bolt. It has a long tail. There are three, clawed toes on each of its feet, two in front and one in back, while it has five fingers on each hand. Electabuzz has two sharp fangs and a pair of antennae with bulbous ends. In the dark, Electabuzz will glow a light blue with the electrical charge stored inside of it.
Electabuzz is capable of storing huge amounts of electrical energy inside of its body over long periods. During torrential thunderstorms, Electabuzz will compete to determine which is capable of attaining the highest ground, so as to be most likely struck by a bolt of lightning. If struck, Electabuzz will absorb the electricity and will not be harmed. It is in this same manner that captured Electabuzz are sometimes used in small towns as an alternative to lightning rods.
As demonstrated in the anime, Electabuzz is enraged by the color red. If this Pokémon sees the color red, it will become violent and raze the area around it. In battle, Electabuzz windmills its arms, apparently to add momentum to its punches. This method of battle seems ineffective, as its opponent has been known to escape in the meantime. It is also capable of entirely nonverbal communication via electrical currents when in close proximity to another of its species. Electabuzz typically resides in or around power plants, and can also be found in grasslands. It has been known to wander into cities and cause blackouts.
In the anime
Major appearances
In Smells Like Team Spirit, Paul's Elekid evolves into Electabuzz in the Tag Battle Competition. In Lost Leader Strategy! it was revealed that Paul had left his Electabuzz under the care of his brother, Reggie. It then returned to Paul's team after the events of Enter Galactic!. It was shown to have evolved into Electivire in Casting a Paul on Barry!.
Other
Electabuzz first appeared in Showdown at Dark City under the ownership of Kaz. It is the Kas Gym's primary Pokémon and was used in the feuds that the Kas and Yas Gyms were having.
Rudy, the Trovita Island Gym Leader, used an Electabuzz against Ash's Pikachu during their Gym Battle in Misty Meets Her Match.
In Enter The Dragonite, Drake, the leader of the Orange Crew, used his Electabuzz to fight Bulbasaur and Charizard. Drake's Electabuzz defeated Ash's Bulbasaur before being defeated by Ash's Charizard.
An Electabuzz was the head of security in a power plant. In Current Events, it attacked Ash and his Chikorita, seeing them as intruders, but was then captured by Team Rocket.
Dr. Namba owns an Electabuzz that he used in A Promise is a Promise.
In Here's Looking At You, Elekid!, Casey mentions that she wants an Elekid in order to evolve it into Electabuzz, since Electabuzz is her favorite Pokémon.
Macy used an Electabuzz in her Silver Conference battle against Ash in Love, Pokémon Style.
Jump used an Electabuzz in the first round of the Ever Grande Conference in Saved by the Beldum but it was defeated by Morrison's newly evolved Metang.
Minor appearances
In Riddle Me This, Electabuzz was one of the Pokémon shown in an exercise Gym. Team Rocket tried to steal the group of Fighting-type Pokémon, but were stopped by Ash and his friends.
An Electabuzz appeared in Mewtwo Strikes Back and Pokémon Double Trouble.
An Electabuzz was among the Pokémon controlled by Cassidy and Butch in Pikachu Re-Volts.
A pink Electabuzz appeared in Team Rocket's fantasy in In the Pink.
Multiple Electabuzz also appeared in The Power of One.
An Electabuzz was seen in a fantasy in The Rivalry Revival.
Electabuzz is one of the Electric-type Pokémon that was seen in the lake with crystal in As Clear As Crystal.
An Electabuzz appeared in the opening of Lucario and the Mystery of Mew.
A Coordinator's Electabuzz was used in the Battle Stage of the Arrowroot Contest in Dawn of a Royal Day!.
An Electabuzz appeared in Zoroark: Master of Illusions participating in the Pokémon Baccer World Cup.
A Trainer's Electabuzz appeared in The Guardian's Challenge!.
Pokédex entries
Entry |
EP042 |
Scyther and Electabuzz |
Ash's Pokédex |
Scyther and Electabuzz are both rare Pokémon. They are able to distinguish colors and become enraged by the color red. |
Original series entries continue below. |
|
Entry |
EP199 |
Electabuzz |
Ash's Pokédex |
Electabuzz, the Electric Pokémon. Electabuzz is the evolved form of Elekid. With powerful electric currents running through its body, Electabuzz appears to glow. |
This concludes the entries from the original series. |
|
Entry |
DP052 |
Electabuzz |
Dawn's Pokédex |
Electabuzz, the Electric Pokémon. An evolved form of Elekid. It appears near power generators, and because it eats electricity it can cause blackouts. |
This concludes the entries from the Diamond & Pearl series. |
|
In the manga
In The Electric Tale of Pikachu manga
Rudy's Electabuzz was his first choice of Pokémon in his Gym battle against Ash.
In the Pokémon Adventures manga
Electabuzz debuts in its own round, Buzz Off, Electabuzz!, as the main Pokémon of Lt. Surge. It is so vicious that even its Trainer cannot keep it in its Ball and its ThunderPunch attack tears through ground floors like wheat. Although the most that Poli can do against it at first is freeze its feet so that Red and Poli can flee, the tables turn when Poli evolves into Poliwrath and throws Electabuzz and its Trainer both off the ship.
The same Electabuzz later appears to fight Morty's Misdreavus, but while its continuous Thunder attacks do a number, the ghost's Pain Split and Spite leave it unable to attack.
Another Electabuzz appears as a silhouette when Green explains something to Red about Mew in The Jynx Jinx.
An Electabuzz appears in A Flaaffy Kerfuffle where it is one of the Pokémon in Professor Oak's fantasy as he explains that trainers should only have six Pokémon with them.
In the Pocket Monsters HeartGold & SoulSilver Go! Go! Pokéathlon manga
An Electabuzz appears in Pocket Monsters HeartGold & SoulSilver Go! Go! Pokéathlon.
In the Pokémon Pocket Monsters manga
Giovanni's Electabuzz appears in Good-Bye, Pikachu?!.
Another Electabuzz appears in I Want to Become Popular!!
In the Pokémon Zensho manga
Electabuzz is Lt. Surge's only known Pokémon. It goes up against Satoshi's Charmeleon and loses.
In the TCG
- Main article: Electabuzz (TCG)
Game data
Pokédex entries
Generation I |
|
Red |
Normally found near power plants, they can wander away and cause major blackouts in cities. |
Blue |
Yellow |
If a major power outage occurs, it is certain that this Pokémon has eaten electricity at a power plant. |
Stadium |
Appear in power plants in search of electricity. They are said to cause major blackouts if they disappear. |
|
|
Generation II |
|
Gold |
Electricity runs across the surface of its body. In darkness, its entire body glows a whitish-blue. |
Silver |
Its body constantly discharges electricity. Getting close to it will make your hair stand on end. |
Crystal |
When two Electabuzz touch, they control the electric currents to communicate their feelings. |
Stadium 2 |
Electricity runs across the surface of its body. In darkness, its entire body glows a whitish-blue. |
|
|
Generation III |
|
Ruby |
When a storm arrives, gangs of this Pokémon compete with each other to scale heights that are likely to be stricken by lightning bolts. Some towns use Electabuzz in place of lightning rods. |
Sapphire |
Emerald |
When a storm approaches, it competes with others to scale heights that are likely to be stricken by lightning. Some towns use Electabuzz in place of lightning rods. |
FireRed |
It loves to feed on strong electricity. It occasionally appears around large power plants and so on. |
LeafGreen |
Normally found near power plants, they can wander away and cause major blackouts in cities. |
|
|
Generation IV |
|
Diamond |
Half of all blackouts occur when this Pokémon appears at power plants and eats electricity. |
Pearl |
Platinum |
It windmills its arms to slightly boost its punches. Foes have been known to escape in the meantime. |
HeartGold |
Electricity runs across the surface of its body. In darkness, its entire body glows a whitish-blue. |
SoulSilver |
Its body constantly discharges electricity. Getting close to it will make your hair stand on end. |
|
|
Generation V |
|
Black |
It windmills its arms to slightly boost its punches. Foes have been known to escape in the meantime. |
White |
Black 2 |
Research is progressing on storing lightning in Electabuzz so this energy can be used at any time. |
White 2 |
|
|
Generation VI |
|
X |
Electricity runs across the surface of its body. In darkness, its body glows a whitish blue. |
Y |
It loves to feed on strong electricity. It occasionally appears around large power plants and so on. |
Omega Ruby |
When a storm arrives, gangs of this Pokémon compete with each other to scale heights that are likely to be stricken by lightning bolts. Some towns use Electabuzz in place of lightning rods. |
Alpha Sapphire |
|
|
Generation VII |
|
Sun |
Half of all sudden blackouts are caused by Electabuzz gathering at electric power plants and gobbling up electricity. |
Moon |
Electricity leaks from it in amounts far greater than the amount of electricity it eats. |
|
|
Game locations
In side games
|
Generation II |
|
This Pokémon is unavailable in Generation II side games. |
|
|
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|
|
In events
Held items
Stats
Base stats
Stat |
Range |
At Lv. 50 |
At Lv. 100 |
|
125 - 172 |
240 - 334 |
|
79 - 148 |
153 - 291 |
|
55 - 119 |
107 - 234 |
|
90 - 161 |
175 - 317 |
|
81 - 150 |
157 - 295 |
|
99 - 172 |
193 - 339 |
|
- Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
- Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
- This Pokémon's Special base stat in Generation I was 85.
|
Pokéathlon stats
Type effectiveness
Under normal battle conditions in Generation VII, this Pokémon is: |
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Learnset
|
|
- Bold indicates a move that gets STAB when used by Electabuzz
- Italic indicates a move that gets STAB only when used by an evolution of Electabuzz
- Click on the generation numbers at the top to see level-up moves from other generations
|
|
|
- Bold indicates a move that gets STAB when used by Electabuzz
- Italic indicates a move that gets STAB only when used by an evolution of Electabuzz
- Click on the generation numbers at the top to see TM moves from other generations
|
|
|
- Moves marked with an asterisk (*) must be chain bred onto Electabuzz in Generation VII
- Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
- Moves marked with a superscript game abbreviation can only be bred onto Electabuzz in that game.
- Bold indicates a move that gets STAB when used by Electabuzz
- Italic indicates a move that gets STAB only when used by an evolution of Electabuzz
- Click on the generation numbers at the top to see Egg moves from other generations
|
|
|
- A black or white abbreviation in a colored box indicates that Electabuzz can be tutored the move in that game
- A colored abbreviation in a white box indicates that Electabuzz cannot be tutored the move in that game
- Bold indicates a move that gets STAB when used by Electabuzz
- Italic indicates a move that gets STAB only when used by an evolution of Electabuzz
- Click on the generation numbers at the top to see Move Tutor moves from other generations
|
|
|
- Bold indicates a move that gets STAB when used by Electabuzz
- Italic indicates a move that gets STAB only when used by an evolution of Electabuzz
- Click on the generation numbers at the top to see moves from other generations
|
TCG-only moves
Side game data
|
|
|
|
Pokémon Ranger
Group: |
|
Poké Assist: |
|
Field move: |
  
(Recharge ×3) |
Loops: 6 |
Min. exp.: 13 |
Max. exp.: 13 |
Browser entry |
Electabuzz attacks by widely discharging power. It can also recharge the Styler. |
|
|
Pokémon Ranger: Shadows of Almia
Group: |
|
Poké Assist: |
|
Field move: |

(Flash ×-) |
Browser entry |
It discharges electricity from its body. It attacks by shooting bolts of electricity. |
|
|
Pokémon Ranger: Guardian Signs
Group: |
|
Poké Assist:
(present) |
|
Field move:
(present) |

(Electrify ×2) |
Not available in the past. |
Browser entry |
It creates waves of electricity around it that make Pokémon Stopped. |
|
|
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Evolution
Sprites
Trivia
- Electabuzz and its pre-evolution share their category name with Zapdos. They are all known as the Electric Pokémon.
- Magmar and Electabuzz seem to be counterparts; both evolve in a very similar way (first at level 30, then after being traded holding an item which has a name that ends with the suffix "-izer"), and both are typically exclusive to one version of a pair of games. They both have similar status-inducing Abilities in Flame Body and Static, as well as the same Hidden Ability, Vital Spirit. They also learn all their moves at the same levels, such as Fire Punch and Thunder Punch at Level 29. They even have the same special moves when purified in Pokémon XD: Follow Me and Cross Chop. Their pre-evolutions and evolutions were released in the same generation (Generation II and IV). Additionally, their Japanese names are essentially phonetic reversals of each other.
- Electabuzz is the only member of its family not to have some physical relation to an AC power unit. Elekid's head is shaped like a power plug while Electivire's back pattern looks like a power socket.
- Electabuzz is depicted with six fingers (five fingers and one thumb) on both of its hands in Pokémon Stadium.
Origin
Electabuzz is likely based on the Japanese oni that was a horned ogre that wore tiger skin and was sometimes depicted as a god of lightning and thunder. Its tail looks like that of a tiger.
Name origin
Electabuzz is a combination of electric and buzz (possibly referring to the humming sound of electricity).
Eleboo may be a combination of electric and ブンブン bunbun (buzz).
In other languages
Language |
Title |
Meaning |
Japanese |
エレブー Eleboo |
From electric and possibly ブンブン bunbun |
French |
Élektek |
From Electric and tek |
Spanish |
Electabuzz |
Same as English name |
German |
Elektek |
From Elektrotechnik |
Italian |
Electabuzz |
Same as English name |
Korean |
에레브 Elev |
Transliteration of Japanese name |
Cantonese Chinese |
電擊獸 Dihngīksau |
Literally "Electric shock beast" |
Mandarin Chinese |
電擊獸 / 电击兽 Diànjíshòu |
Literally "Electric shock beast" |
|
|
[hide]More languages |
Hindi |
एलेकटाबज़्ज़ Electabuzz |
Transcription of English name |
Russian |
Электабазз Elektabazz |
Transcription of English name |
|
|
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