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Electabuzz
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Shiny Electabuzz

Class: Shiny Rare
Type:
Electric
Catch Rate: 22
Level Gain Rate: S Medium Fast
Base Reward EXP: 936
Reward EV Point: Speed: 2
Shiny Electabuzz in game: 123 Who?
AVG Level: 102
Gender Ratios:
75% Male / 25% Female
Pokemon Id: 2125

Base Stats

HP: 81
Attack: 103
Defense: 71
SpAttack: 118
SpDefense: 106
Speed: 131
Total: 610
Default Ability 1: Crippling
Default Ability 2: Sleep Immunity
Default Ability 3: Electric Expert
Concept Artist: hftran
Artwork Artist: hftran
Color Modifier: LegnaX

Where Shiny Electabuzz can be captured:

Display More...

Shiny Electabuzz's elemental sensitivity to the enemy attacks:

: 100% : 100% : 100% : 50% : 100% : 100% : 50% : 100% : 100%
: 200% : 100% : 100% : 100% : 100% : 100% : 100% : 50% : 100%

Shiny Electabuzz's Transformation Line

#2239 Shiny Elekid
Electric (Type 1)
Level 61
#2125 Shiny Electabuzz
Electric (Type 1)
Level 67
Use item Lightning Gem
#2466 Shiny Electivire
Electric (Type 1)
Level 79
Use item Ultimate Gem
#10466 Shiny Mega Electivire
Electric (Type 1)

Shiny Electabuzz's Other Forms

#125 Electabuzz
Electric (Type 1)

HM (Hidden Machine) Moves Shiny Electabuzz Can Learn

ID: 601 Strength HM04 Category: Physical Base Power: 80 PP: 15 Accuracy: 100
ID: 495 Rock Smash HM06 Category: Physical Base Power: 40 PP: 15 Accuracy: 100

Shiny Electabuzz's Level-Up Attacks

ID: 336 Leer Level: 1 Category: Status Base Power: 1 PP: 30 Accuracy: 100
ID: 466 Quick Attack Level: 6 Category: Physical Base Power: 40 PP: 30 Accuracy: 100
ID: 648 Thunder Wave Level: 19 Category: Status Base Power: 1 PP: 20 Accuracy: 100
ID: 539 Shock Wave Level: 21 Category: Special Base Power: 60 PP: 20 Accuracy: 1000
ID: 343 Low Kick Level: 22 Category: Physical Base Power: 70 PP: 20 Accuracy: 100
ID: 621 Swift Level: 25 Category: Special Base Power: 60 PP: 20 Accuracy: 1000
ID: 165 Electro Ball Level: 32 Category: Special Base Power: 60 PP: 10 Accuracy: 100
ID: 647 Thunder Shock Level: 34 Category: Special Base Power: 40 PP: 30 Accuracy: 100
ID: 646 Thunder Punch Level: 42 Category: Physical Base Power: 75 PP: 15 Accuracy: 100
ID: 132 Discharge Level: 44 Category: Special Base Power: 80 PP: 15 Accuracy: 100
ID: 339 Light Screen Level: 49 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 649 Thunderbolt Level: 50 Category: Special Base Power: 90 PP: 15 Accuracy: 100
ID: 515 Screech Level: 56 Category: Status Base Power: 1 PP: 40 Accuracy: 100
ID: 644 Thunder Level: 62 Category: Special Base Power: 110 PP: 10 Accuracy: 70

TM (Technical Machine) Moves Shiny Electabuzz Can Learn

ID: 653 Toxic TM006 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 278 Hidden Power TM010 Category: Special Base Power: 60 PP: 15 Accuracy: 100
ID: 632 Taunt TM012 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 292 Hyper Beam TM015 Category: Special Base Power: 150 PP: 5 Accuracy: 90
ID: 339 Light Screen TM016 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 449 Protect TM017 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 471 Rain Dance TM018 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 226 Frustration TM021 Category: Physical Base Power: 1 PP: 20 Accuracy: 100
ID: 649 Thunderbolt TM024 Category: Special Base Power: 90 PP: 15 Accuracy: 100
ID: 644 Thunder TM025 Category: Special Base Power: 110 PP: 10 Accuracy: 70
ID: 485 Return TM027 Category: Physical Base Power: 1 PP: 20 Accuracy: 100
ID: 452 Psychic TM029 Category: Special Base Power: 90 PP: 10 Accuracy: 100
ID: 65 Brick Break TM031 Category: Physical Base Power: 75 PP: 15 Accuracy: 100
ID: 139 Double Team TM032 Category: Status Base Power: 1 PP: 15 Accuracy: 1000
ID: 478 Reflect TM033 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 179 Facade TM042 Category: Physical Base Power: 70 PP: 20 Accuracy: 100
ID: 482 Rest TM044 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 30 Attract TM045 Category: Status Base Power: 1 PP: 15 Accuracy: 100
ID: 639 Thief TM046 Category: Physical Base Power: 75 PP: 25 Accuracy: 100
ID: 344 Low Sweep TM047 Category: Physical Base Power: 65 PP: 20 Accuracy: 100
ID: 504 Round TM048 Category: Special Base Power: 60 PP: 10 Accuracy: 100
ID: 214 Focus Blast TM052 Category: Special Base Power: 120 PP: 5 Accuracy: 70
ID: 209 Fling TM056 Category: Physical Base Power: 80 PP: 10 Accuracy: 100
ID: 83 Charge Beam TM057 Category: Special Base Power: 50 PP: 10 Accuracy: 90
ID: 239 Giga Impact TM068 Category: Physical Base Power: 150 PP: 5 Accuracy: 90
ID: 677 Volt Switch TM072 Category: Special Base Power: 70 PP: 5 Accuracy: 100
ID: 648 Thunder Wave TM073 Category: Status Base Power: 1 PP: 20 Accuracy: 100
ID: 617 Swagger TM087 Category: Status Base Power: 1 PP: 15 Accuracy: 90
ID: 556 Sleep Talk TM088 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 608 Substitute TM090 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 692 Wild Charge TM093 Category: Physical Base Power: 90 PP: 15 Accuracy: 100
ID: 94 Confide TM100 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 140 Double-Edge TM103 Category: Physical Base Power: 120 PP: 15 Accuracy: 100
ID: 396 Natural Gift TM108 Category: Physical Base Power: 80 PP: 15 Accuracy: 100
ID: 548 Skull Bash TM110 Category: Physical Base Power: 130 PP: 10 Accuracy: 100
ID: 216 Focus Punch TM113 Category: Physical Base Power: 150 PP: 20 Accuracy: 100
ID: 304 Ice Punch TM115 Category: Physical Base Power: 75 PP: 15 Accuracy: 100
ID: 319 Iron Tail TM117 Category: Physical Base Power: 100 PP: 15 Accuracy: 75
ID: 567 Snore TM120 Category: Special Base Power: 50 PP: 15 Accuracy: 100
ID: 79 Captivate TM124 Category: Status Base Power: 1 PP: 20 Accuracy: 100
ID: 492 Rock Climb TM125 Category: Physical Base Power: 90 PP: 20 Accuracy: 85
ID: 265 Headbutt TM126 Category: Physical Base Power: 70 PP: 15 Accuracy: 100
ID: 392 Mud-Slap TM127 Category: Special Base Power: 20 PP: 10 Accuracy: 100
ID: 205 Flash TM128 Category: Status Base Power: 1 PP: 20 Accuracy: 100
ID: 517 Secret Power TM129 Category: Physical Base Power: 70 PP: 20 Accuracy: 100
ID: 39 Barrier TM131 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 195 Fire Punch TM133 Category: Physical Base Power: 75 PP: 15 Accuracy: 100
ID: 646 Thunder Punch TM140 Category: Physical Base Power: 75 PP: 15 Accuracy: 100
ID: 539 Shock Wave TM147 Category: Special Base Power: 60 PP: 20 Accuracy: 1000
ID: 541 Signal Beam TM148 Category: Special Base Power: 75 PP: 15 Accuracy: 100
ID: 56 Body Slam TM153 Category: Physical Base Power: 85 PP: 15 Accuracy: 100
ID: 107 Counter TM154 Category: Physical Base Power: 1 PP: 20 Accuracy: 1000
ID: 157 Dynamic Punch TM155 Category: Physical Base Power: 100 PP: 5 Accuracy: 50
ID: 364 Mega Kick TM156 Category: Physical Base Power: 120 PP: 5 Accuracy: 75
ID: 365 Mega Punch TM157 Category: Physical Base Power: 80 PP: 20 Accuracy: 85
ID: 372 Metronome TM158 Category: Physical Base Power: 90 PP: 10 Accuracy: 100
ID: 374 Mimic TM159 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 521 Seismic Toss TM160 Category: Physical Base Power: 1 PP: 20 Accuracy: 100
ID: 116 Curse TM164 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 621 Swift TM178 Category: Special Base Power: 60 PP: 20 Accuracy: 1000
ID: 171 Endure TM182 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 186 Feint TM183 Category: Physical Base Power: 50 PP: 10 Accuracy: 100
ID: 46 Bide TM191 Category: Physical Base Power: 130 PP: 10 Accuracy: 100
ID: 355 Magnet Rise TM201 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 343 Low Kick TM223 Category: Physical Base Power: 70 PP: 20 Accuracy: 100
ID: 667 Uproar TM224 Category: Special Base Power: 90 PP: 10 Accuracy: 100
ID: 445 Power-Up Punch TM229 Category: Physical Base Power: 40 PP: 10 Accuracy: 100
ID: 108 Covet TM232 Category: Physical Base Power: 70 PP: 25 Accuracy: 100
ID: 276 Helping Hand TM246 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 469 Rage TM251 Category: Physical Base Power: 20 PP: 20 Accuracy: 100
ID: 631 Take Down TM264 Category: Physical Base Power: 90 PP: 20 Accuracy: 85
ID: 166 Electroweb TM265 Category: Special Base Power: 55 PP: 15 Accuracy: 95
ID: 156 Dual Chop TM310 Category: Physical Base Power: 40 PP: 15 Accuracy: 90
ID: 638 Teleport TM353 Category: Status Base Power: 1 PP: 15 Accuracy: 1000
ID: 607 Submission TM425 Category: Physical Base Power: 80 PP: 25 Accuracy: 80
ID: 126 Detect TM444 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 259 Hammer Arm TM449 Category: Physical Base Power: 100 PP: 10 Accuracy: 90
ID: 111 Cross Chop TM452 Category: Physical Base Power: 100 PP: 5 Accuracy: 80
ID: 362 Meditate TM453 Category: Status Base Power: 1 PP: 40 Accuracy: 1000
ID: 322 Karate Chop TM475 Category: Physical Base Power: 50 PP: 25 Accuracy: 100
ID: 500 Rolling Kick TM476 Category: Physical Base Power: 60 PP: 15 Accuracy: 85
ID: 460 Psywave TM490 Category: Special Base Power: 1 PP: 15 Accuracy: 80
ID: 705 Zap Cannon TM527 Category: Special Base Power: 120 PP: 5 Accuracy: 50
Pokémon: Shiny Electabuzz - Level Gain Rate: S Medium Fast - Class: Shiny
This level gain rate Pokémon required total EXP amounts for each level
L 1: 0 EXP
L 2: 96 EXP
L 3: 324 EXP
L 4: 768 EXP
L 5: 1,500 EXP
L 6: 2,592 EXP
L 7: 4,116 EXP
L 8: 6,144 EXP
L 9: 8,748 EXP
L 10: 12,000 EXP
L 11: 15,972 EXP
L 12: 20,736 EXP
L 13: 26,364 EXP
L 14: 32,928 EXP
L 15: 40,500 EXP
L 16: 49,152 EXP
L 17: 58,956 EXP
L 18: 69,984 EXP
L 19: 82,308 EXP
L 20: 96,000 EXP
L 21: 111,132 EXP
L 22: 127,776 EXP
L 23: 146,004 EXP
L 24: 165,888 EXP
L 25: 187,500 EXP
L 26: 210,912 EXP
L 27: 236,196 EXP
L 28: 263,424 EXP
L 29: 292,668 EXP
L 30: 324,000 EXP
L 31: 357,492 EXP
L 32: 393,216 EXP
L 33: 431,244 EXP
L 34: 471,648 EXP
L 35: 514,500 EXP
L 36: 559,872 EXP
L 37: 607,836 EXP
L 38: 658,464 EXP
L 39: 711,828 EXP
L 40: 768,000 EXP
L 41: 827,052 EXP
L 42: 889,056 EXP
L 43: 954,084 EXP
L 44: 1,022,208 EXP
L 45: 1,093,500 EXP
L 46: 1,168,032 EXP
L 47: 1,245,876 EXP
L 48: 1,327,104 EXP
L 49: 1,411,788 EXP
L 50: 1,500,000 EXP
L 51: 1,591,812 EXP
L 52: 1,687,296 EXP
L 53: 1,786,524 EXP
L 54: 1,889,568 EXP
L 55: 1,996,500 EXP
L 56: 2,107,392 EXP
L 57: 2,222,316 EXP
L 58: 2,341,344 EXP
L 59: 2,464,548 EXP
L 60: 2,592,000 EXP
L 61: 2,723,772 EXP
L 62: 2,859,936 EXP
L 63: 3,000,564 EXP
L 64: 3,145,728 EXP
L 65: 3,295,500 EXP
L 66: 3,449,952 EXP
L 67: 3,609,156 EXP
L 68: 3,773,184 EXP
L 69: 3,942,108 EXP
L 70: 4,116,000 EXP
L 71: 4,294,932 EXP
L 72: 4,478,976 EXP
L 73: 4,668,204 EXP
L 74: 4,862,688 EXP
L 75: 5,062,500 EXP
L 76: 5,267,712 EXP
L 77: 5,478,396 EXP
L 78: 5,694,624 EXP
L 79: 5,916,468 EXP
L 80: 6,144,000 EXP
L 81: 6,377,292 EXP
L 82: 6,616,416 EXP
L 83: 6,861,444 EXP
L 84: 7,112,448 EXP
L 85: 7,369,500 EXP
L 86: 7,632,672 EXP
L 87: 7,902,036 EXP
L 88: 8,177,664 EXP
L 89: 8,459,628 EXP
L 90: 8,748,000 EXP
L 91: 9,042,852 EXP
L 92: 9,344,256 EXP
L 93: 9,652,284 EXP
L 94: 9,967,008 EXP
L 95: 10,288,500 EXP
L 96: 10,616,832 EXP
L 97: 10,952,076 EXP
L 98: 11,294,304 EXP
L 99: 11,643,588 EXP
L 100: 12,000,000 EXP
L 101: 12,600,000 EXP
L 102: 13,230,000 EXP
L 103: 13,891,000 EXP
L 104: 14,585,000 EXP
L 105: 15,314,000 EXP
L 106: 16,079,000 EXP
L 107: 16,882,000 EXP
L 108: 17,726,000 EXP
L 109: 18,612,000 EXP
L 110: 19,542,000 EXP
L 111: 20,519,000 EXP
L 112: 21,544,000 EXP
L 113: 22,621,000 EXP
L 114: 23,752,000 EXP
L 115: 24,939,000 EXP
L 116: 26,185,000 EXP
L 117: 27,494,000 EXP
L 118: 28,868,000 EXP
L 119: 30,311,000 EXP
L 120: 31,826,000 EXP



Important notice! Pokemon Shiny Electabuzz is a fictional character of humans.
There is only single Creator of everything and anything
All Pokemon are made up by humans based on real animals or existing objects.
The stroies of Pokemon are all fictional and in most cases illogical or nonsense.
Games are for only fun time and do never put any spiritual/religional or deity meaning into them!
Never pass your necessary jobs and duties due to gameplaying!
Moreover, there is no such thing as random evolution. However, there can be evolution programmed by Almighty Creator Allah.



Official Pokemon Info from Bulbapedia (Content is available under Attribution-NonCommercial-ShareAlike 2.5)

Electabuzz (Pokémon)

From Bulbapedia, the community-driven Pokémon encyclopedia.
 
 
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For Pokémon GO information on this species, see the game's section.
Jynx #124: Jynx
Pokémon
#126: Magmar Magmar
This article is about the species. For a specific instance of this species, see Electabuzz (disambiguation).
Electabuzz
Electric Pokémon
エレブー
Eleboo
#125
Electabuzz
Images on the Bulbagarden Archives
Type
Electric
Abilities
Static Vital Spirit
Hidden Ability
Gender ratio
 
 
75% male, 25% female
Catch rate
45 (11.9%)
Breeding
Egg Group
Human-Like
Hatch time
6425 - 6681 steps
Height
3'07" 1.1 m
Weight
66.1 lbs. 30.0 kg
Base experience yield
156
Gen. I-IV
172
V+
Leveling rate
Medium Fast
EV yield
Total: 2
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
2
Speed
Shape
Body06.webp
Footprint
F125.webp
Pokédex color
 Yellow
Base friendship
70
External Links
  • On Smogon Pokédex:
    • Generation I
    • Generation II
    • Generation III
    • Generation IV
    • Generation V
    • Generation VI
    • Generation VII
  • Artwork on Bulbagarden Archives

Electabuzz (Japaneseエレブー Eleboo) is an Electric-type Pokémon introduced in Generation I.

It evolves from Elekid starting at level 30 and evolves into Electivire when traded while holding an Electirizer.

Biology

Electabuzz is a slightly humanoid Pokémon with a few feline traits. It has antennae with bulbous tips where its ears should be, two long tufts of fur on top of its head, small eyes, and two large fangs in its upper jaw. It is covered in yellow fur with many black stripes. There is a large, lightning bolt-shaped stripe on Electabuzz's chest, a V-shaped stripe on its forehead, one stripe on its side, a thick stripe down its back, two bands on each leg, several broken bands on each arm, and many rings around its long tail. There are three clawed toes on each of its feet, two in front and one in back, and five fingers on each hand.

In the dark, Electabuzz will glow light blue from the electrical charges running across its body. It is constantly leaking more electricity than it consumes. Electabuzz often gathered groups around tall tress in order to wait for the upcoming storm. During torrential thunderstorms, Electabuzz will compete to find locations likely to be struck by lightning in order to absorb the electric power. Electabuzz is often used as an alternative to lightning rods because it is unharmed by the absorption of electricity. It is also capable of entirely nonverbal communication via electrical currents when in close proximity to another of its species. Blackouts have been known to happen when groups of Electabuzz gather to consume electricity of power plants, thus often gets blamed for the occuring power outages. As a result, Ground-type Pokémon are kept around power plants to keep Electabuzz from raiding.

As demonstrated in the anime, Electabuzz is sent into a rage by the color red. In battle, Electabuzz windmills its arms, apparently to add momentum to its punches. This method of battle seems ineffective, as opponents can escape in the meantime. Electabuzz typically resides near power plants and can cause blackouts in cities, though it can also be found in grasslands.

In the anime

 
Electabuzz in the anime

Major appearances

Paul's Electabuzz

In Smells Like Team Spirit, Paul's Elekid evolved into an Electabuzz during the Tag Battle Competition. In Lost Leader Strategy!, it was revealed that Paul had left his Electabuzz under the care of his brother, Reggie. It then returned to Paul's team after the events of Enter Galactic!. It was revealed to have evolved into Electivire in Casting a Paul on Barry!.

Other

Electabuzz debuted in Showdown at Dark City, under the ownership of Kaz. It is the Kas Gym's primary Pokémon and was used in the feuds that the Kas and Yas Gyms were having.

In Misty Meets Her Match, Rudy used an Electabuzz in his battle against Ash. It went up against Pikachu and won due to it being extremely resilient to most attacks thrown at it, not even requiring to evade any of them.

In Enter The DragoniteDrake used an Electabuzz in his battle against Ash. It went up against Bulbasaur and Charizard, defeating the former before being defeated by the latter.

In Current Events, an Electabuzz was the head of security in an electric company's power station. It attacked Ash and his Chikorita, believing them to be intruders, but it was then captured by Team Rocket. However, it was later freed.

In A Promise is a PromiseDr. Namba used an Electabuzz. It wore a headgear that made it angry and thus increased the power of its attacks. Despite this, it was defeated by Pikachu and Sparky with a double Thunder attack.

In Love, Pokémon StyleMacy used an Electabuzz in her Silver Conference battle against Ash and his Phanpy before being recalled. It later battled and defeated Totodile, before losing to Squirtle despite having the type advantage.

In Saved by the BeldumJump used an Electabuzz during the first round of the Ever Grande Conference, where it was defeated by Morrison's newly evolved Metang.

In Betrayed, Bothered, and Beleaguered!Tony used an Electabuzz to battle Ash's Riolu in the World Coronation Series, but it was defeated.

Minor appearances

In Riddle Me This, an Electabuzz performed for Gary and his entourage while they stayed at one of Cinnabar Island's hostels.

In Mewtwo Strikes Back, a Trainer's Electabuzz was defeated by Mewtwo while it was serving Giovanni.

In Pikachu Re-Volts, an Electabuzz was controlled by Cassidy and Butch via their Drowzee at Mandarin Island North.

pink Electabuzz appeared in Team Rocket's fantasy in In the Pink.

In The Power of One, multiple Electabuzz sensed the disturbance caused by Lawrence III.

An Electabuzz appeared in Pokémon Double Trouble.

An Electabuzz appeared in a fantasy in The Rivalry Revival.

An Electabuzz appeared in a fantasy in The Double Trouble Header.

In As Clear As Crystal, an Electabuzz was affected by a crystal that gave a lake the ability to heal Electric-type Pokémon.

An Electabuzz appeared in the opening sequence of Lucario and the Mystery of Mew.

In Dawn of a Royal Day!, a Coordinator's Electabuzz competed in the Battle Stage of the Arrowroot Contest.

In Zoroark: Master of Illusions, an Electabuzz was on the Jubilife Reds team competing at the Pokémon Baccer World Cup. It briefly reappeared in Genesect and the Legend Awakened.

A student's Electabuzz appeared in The Guardian's Challenge!. It reappeared in the banned episode SM064.

A Trainer's Electabuzz appeared in Crystal-Clear Sleuthing!.

A Trainer's Electabuzz appeared in One Journey Ends, Another Begins...

Two Trainers' Electabuzz appeared in A Glaring Rivalry!. One of them reappeared in a flashback in A Masked Warning!.

In Pulling Out the Pokémon Base Pepper!, an Electabuzz pitched in a Pokémon Base game. It reappeared in a televised game in Night of a Thousand Poses!.

In I Choose You!, an Electabuzz fell under the control of Marshadow.

In Alola, Kanto!, an Electabuzz had its photo taken by Rotom.

A Trainer's Electabuzz appeared in Sours for the Sweet!.

In Securing the Future!, a Trainer's Electabuzz joined the rest of Alola in showering Necrozma with light so it could return to its normal form.

In Mewtwo Strikes Back—Evolution, a Trainer's Electabuzz was at Old Shore Wharf.

Two Electabuzz appeared in A Crackling Raid Battle!.

Pokédex entries

Episode Pokémon Source Entry
EP042 Scyther and Electabuzz Ash's Pokédex Scyther and Electabuzz are both rare Pokémon. They are able to distinguish colors and become enraged by the color red.
Episode Pokémon Source Entry
EP199 Electabuzz Ash's Pokédex Electabuzz, the Electric Pokémon. Electabuzz is the evolved form of Elekid. With powerful electric currents constantly coursing through its body, Electabuzz appears to glow.
Episode Pokémon Source Entry
DP052 Electabuzz Dawn's Pokédex Electabuzz, the Electric Pokémon. An evolved form of Elekid. It appears near power generators, and because it eats electricity, it can cause blackouts.

In the manga

 
Electabuzz in Pokémon Adventures

Darkrai Mission Story: Pokémon Ranger Vatonage - the Comic

Heath controlled an Electabuzz in Team Dim Sun.

The Electric Tale of Pikachu

Rudy's Electabuzz was his first choice of Pokémon in his Gym battle against Ash.

Pocket Monsters HeartGold & SoulSilver Go! Go! Pokéathlon

An Electabuzz appears in Pocket Monsters HeartGold & SoulSilver Go! Go! Pokéathlon.

Pocket Monsters HGSS

An Electabuzz appeared in PMHGSS11.

Pokémon Adventures

Electabuzz debuts in Buzz Off, Electabuzz!, under the ownership of Lt. Surge. It is so vicious that even its Trainer cannot keep it in its Poké Ball and its Thunder Punch attack tears through ground floors like wheat. Although the most that Poli can do against it at first is freeze its feet so that Red and Poli can flee, the tables turn when Poli evolves into Poliwrath and throws Electabuzz and its Trainer both off the ship. Electabuzz later appears to fight Morty's Misdreavus, but while its continuous Thunder attacks do a number of damage, the ghost's Pain Split and Spite leave it unable to attack.

An Electabuzz silhouette appears when Green talks about Mew in The Jynx Jinx.

An Electabuzz is seen in Professor Oak's explanation in A Flaaffy Kerfuffle that Trainers should only have six Pokémon with them.

Scientist's Electabuzz appeared in Deprogramming Porygon-Z.

Pokémon Pocket Monsters

An Electabuzz appeared in Regain the Deserted Power Plant!.

Giovanni's Electabuzz appeared in Squirtle, the Crybaby Pokémon and Good-Bye, Pikachu?!.

An Electabuzz appeared in I Want to Become Popular!!.

Pokémon Zensho

An Electabuzz appeared in PZ04, under the ownership of Lt. Surge.

In the TCG

Main article: Electabuzz (TCG)

Game data

Pokédex entries

Generation I     Kanto
#125
Red Normally found near power plants, they can wander away and cause major blackouts in cities.
Blue
Yellow If a major power outage occurs, it is certain that this Pokémon has eaten electricity at a power plant.
Stadium Appear in power plants in search of electricity. They are said to cause major blackouts if they disappear.
Generation II     Johto
#155
Gold Electricity runs across the surface of its body. In darkness, its entire body glows a whitish-blue.
Silver Its body constantly discharges electricity. Getting close to it will make your hair stand on end.
Crystal When two Electabuzz touch, they control the electric currents to communicate their feelings.
Stadium 2 Electricity runs across the surface of its body. In darkness, its entire body glows a whitish-blue.
Generation III   Hoenn
#—
  Kanto
#125
Ruby When a storm arrives, gangs of this Pokémon compete with each other to scale heights that are likely to be stricken by lightning bolts. Some towns use Electabuzz in place of lightning rods.
Sapphire
Emerald When a storm approaches, it competes with others to scale heights that are likely to be stricken by lightning. Some towns use Electabuzz in place of lightning rods.
FireRed It loves to feed on strong electricity. It occasionally appears around large power plants and so on.
LeafGreen Normally found near power plants, they can wander away and cause major blackouts in cities.
Generation IV   Sinnoh
Pt: #198
  Johto
#157
Diamond Half of all blackouts occur when this Pokémon appears at power plants and eats electricity.
Pearl
Platinum It windmills its arms to slightly boost its punches. Foes have been known to escape in the meantime.
HeartGold Electricity runs across the surface of its body. In darkness, its entire body glows a whitish-blue.
SoulSilver Its body constantly discharges electricity. Getting close to it will make your hair stand on end.
Generation V     Unova
B2W2: #057
Black It windmills its arms to slightly boost its punches. Foes have been known to escape in the meantime.
White
Black 2 Research is progressing on storing lightning in Electabuzz so this energy can be used at any time.
White 2
Generation VI   Kalos
#—
  Hoenn
#—
X Electricity runs across the surface of its body. In darkness, its body glows a whitish blue.
Y It loves to feed on strong electricity. It occasionally appears around large power plants and so on.
Omega Ruby When a storm arrives, gangs of this Pokémon compete with each other to scale heights that are likely to be stricken by lightning bolts. Some towns use Electabuzz in place of lightning rods.
Alpha Sapphire
Generation VII   Alola
SM: #227
  Alola
USUM: #296
  Kanto
#125
Sun Half of all sudden blackouts are caused by Electabuzz gathering at electric power plants and gobbling up electricity.
Moon Electricity leaks from it in amounts far greater than the amount of electricity it eats.
Ultra Sun Electricity permeates its body. It swings its arms round and round to charge up electricity before unleashing a punch.
Ultra Moon While it's often blamed for power outages, the truth is the cause of outages is more often an error on the part of the electric company.
Let's Go Pikachu If a major power outage occurs, it is certain that this Pokémon has eaten electricity at a power plant.
Let's Go Eevee
Generation VIII     Galar
Crown Tundra #016
Sword Many power plants keep Ground-type Pokémon around as a defense against Electabuzz that come seeking electricity.
Shield With the coming of a storm, many of these Pokémon will gather under tall trees and sit there waiting for lightning to strike.

 

Game locations

Generation I  
Red
Power Plant
Blue
Trade
Blue (Japan)
Trade
Yellow
Trade
Generation II  
Gold Silver
Route 10
Crystal
Route 10
Generation III  
Ruby Sapphire
TradeEvent
Emerald
TradeEvent
FireRed
Power Plant
LeafGreen
TradeEvent
Colosseum
Trade
XD
Citadark Isle (Shadow)
Generation IV  
Diamond Pearl
Evolve Elekid
Platinum
Route 222
HeartGold SoulSilver
Route 10Safari Zone
Pal Park
Mountain
Generation V  
Black
TradeEvent
White
Evolve Elekid
Black 2
Trade
White 2
Evolve Elekid
Generation VI  
X Y
Friend Safari (Electric)
Omega Ruby Alpha Sapphire
Evolve Elekid
Generation VII  
Sun Moon
Route 12Blush Mountain (SOS Battle)
Ultra Sun Ultra Moon
Blush MountainMount Hokulani (SOS Battle)
Let's Go Pikachu Let's Go Eevee
Power Plant
Generation VIII  
Sword Shield
TradeVersion 1.3.0+
Expansion Pass
Giant's BedOld CemeteryGiant's FootFrigid SeaThree-Point PassBallimere Lake
Giant's BedGiant's FootBallimere Lake (Wanderer)
Max Lair (Dynamax Adventure)

 

In side games

Generation I  
Snap
Tunnel
Pinball
Red FieldLavender Town
Generation II  
This Pokémon is unavailable in Generation II side games.
Generation III  
Trozei!
Secret Storage 7Mr. Who's Den
MD Red MD Blue
Evolve Elekid
Ranger
Go-Rock Base
Generation IV  
MD Time MD Darkness
Amp Plains (10F, Far Amp Plains 1F-9F)
MD Sky
Amp Plains (10F, Far Amp Plains 1F-9F)
Ranger: SoA
Cargo ShipChroma RuinsAltru Building
Rumble
Eternal Tower (Normal Mode B & A, Advanced Mode C & S)
MD Light
Evolve Elekid
PokéPark Wii
Haunted ZoneMeeting Place*
Ranger: GS
Layuda Island
Generation V  
Rumble Blast
Factory: Firebreathing MountainWorld Axle - B2F
Rumble U
Conductor Room: Rumbling Magnetic Motors
Generation VI  
Battle Trozei
Distortion Island: Stage 2
Shuffle
Violeta Palace: Stage 391
Rumble World
White Ruins: Rumbling Hall (All Areas)Distortion Land: Electromagnetic Plant (All Areas)
Generation VII  
Rumble Rush
Zapdos SeaGarchomp SeaCharizard Sea2020Bulbasaur SeaArceus SeaGarchomp SeaFinal

 

In events

Games Event Language/Region Location Level Distribution period
RSEFRLG Gather More Pokémon! Third Campaign Electabuzz Japanese Japan 10 January 14 to 29, 2006
P Pokémon Festa 2006 Electabuzz Japanese Japan 30 November 25, 2006 to January 31, 2007
BW Trade for Evolution! Electabuzz Japanese Japan 30 October 10 to November 28, 2010
Y Spring 2014 Electabuzz PAL region Europe, Australia, and South Africa 30 April 1 to September 30, 2014

Held items

Game Held Item(s)
Red* Blue* Bitter Berry (100%)
Yellow*
Platinum Electirizer Electirizer (5%)
Sun Moon Electirizer Electirizer (5%)
Ultra Sun Ultra Moon Electirizer Electirizer (5%)
Sword Shield Electirizer Electirizer (5%)
Events* Electirizer Electirizer (100%)

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP:
65
 
125 - 172 240 - 334
Attack:
83
 
79 - 148 153 - 291
Defense:
57
 
55 - 119 107 - 234
Sp. Atk:
95
 
90 - 161 175 - 317
Sp. Def:
85
 
81 - 150 157 - 295
Speed:
105
 
99 - 172 193 - 339
Total:
490
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVsIVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVsIVs of 31, and (if applicable) a helpful nature.
  • This Pokémon's Special base stat in Generation I was 85.

 

Pokéathlon stats

Speed
3/4 ★★★
Power
3/4 ★★★
Skill
3/4 ★★★
Stamina
3/4 ★★★
Jump
3/3 ★★★
Total
15/19 ★★★

 

 

 

 

 

 

Type effectiveness

Under normal battle conditions in Generation VIII, this Pokémon is:  
Damaged
normally by:
Normal
Fighting
Poison
Rock
Bug
Ghost
Fire
Water
Grass
Psychic
Ice
Dragon
Dark
Fairy
Weak to:
Ground
Immune to:
None
Resistant to:
Flying ½×
Steel ½×
Electric ½×

Learnset

By leveling up

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
1 Quick Attack Normal Physical 40 100% 30
1 Leer Normal Status 100% 30
1 Thunder Shock Electric Special 40 100% 30
1 Charge Electric Status —% 20
12 Swift Normal Special 60 —% 20
16 Shock Wave Electric Special 60 —% 20
20 Thunder Wave Electric Status 90% 20
24 Screech Normal Status 85% 40
28 Thunder Punch Electric Physical 75 100% 15
34 Discharge Electric Special 80 100% 15
40 Low Kick Fighting Physical 100% 20
46 Thunderbolt Electric Special 90 100% 15
52 Light Screen Psychic Status —% 30
58 Thunder Electric Special 110 70% 10
64 Giga Impact Normal Physical 150 90% 5
  • Bold indicates a move that gets STAB when used by Electabuzz
  • Italic indicates a move that gets STAB only when used by an evolution of Electabuzz
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/TR

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Normal VI Sprite.webp TM00 Mega Punch Normal Physical 80 85% 20
Bag TM Normal VI Sprite.webp TM01 Mega Kick Normal Physical 120 75% 5
Bag TM Fire VI Sprite.webp TM03 Fire Punch Fire Physical 75 100% 15
Bag TM Ice VI Sprite.webp TM04 Ice Punch Ice Physical 75 100% 15
Bag TM Electric VI Sprite.webp TM05 Thunder Punch Electric Physical 75 100% 15
Bag TM Normal VI Sprite.webp TM08 Hyper Beam Normal Special 150 90% 5
Bag TM Normal VI Sprite.webp TM09 Giga Impact Normal Physical 150 90% 5
Bag TM Electric VI Sprite.webp TM14 Thunder Wave Electric Status 90% 20
Bag TM Normal VI Sprite.webp TM16 Screech Normal Status 85% 40
Bag TM Psychic VI Sprite.webp TM17 Light Screen Psychic Status —% 30
Bag TM Psychic VI Sprite.webp TM21 Rest Psychic Status —% 10
Bag TM Dark VI Sprite.webp TM23 Thief Dark Physical 60 100% 25
Bag TM Normal VI Sprite.webp TM24 Snore Normal Special 50 100% 15
Bag TM Normal VI Sprite.webp TM25 Protect Normal Status —% 10
Bag TM Normal VI Sprite.webp TM31 Attract Normal Status 100% 15
Bag TM Water VI Sprite.webp TM33 Rain Dance Water Status —% 5
Bag TM Normal VI Sprite.webp TM39 Facade Normal Physical 70 100% 20
Bag TM Normal VI Sprite.webp TM40 Swift Normal Special 60 —% 20
Bag TM Normal VI Sprite.webp TM41 Helping Hand Normal Status —% 20
Bag TM Fighting VI Sprite.webp TM43 Brick Break Fighting Physical 75 100% 15
Bag TM Dark VI Sprite.webp TM59 Fling Dark Physical 100% 10
Bag TM Fighting VI Sprite.webp TM75 Low Sweep Fighting Physical 65 100% 20
Bag TM Normal VI Sprite.webp TM76 Round Normal Special 60 100% 15
Bag TM Electric VI Sprite.webp TM80 Volt Switch Electric Special 70 100% 20
Bag TM Electric VI Sprite.webp TM82 Electroweb Electric Special 55 95% 15
Bag TR Normal Sprite.webp TR01 Body Slam Normal Physical 85 100% 15
Bag TR Fighting Sprite.webp TR07 Low Kick Fighting Physical 100% 20
Bag TR Electric Sprite.webp TR08 Thunderbolt Electric Special 90 100% 15
Bag TR Electric Sprite.webp TR09 Thunder Electric Special 110 70% 10
Bag TR Psychic Sprite.webp TR11 Psychic Psychic Special 90 100% 10
Bag TR Normal Sprite.webp TR20 Substitute Normal Status —% 10
Bag TR Normal Sprite.webp TR26 Endure Normal Status —% 10
Bag TR Normal Sprite.webp TR27 Sleep Talk Normal Status —% 10
Bag TR Steel Sprite.webp TR31 Iron Tail Steel Physical 100 75% 15
Bag TR Normal Sprite.webp TR35 Uproar Normal Special 90 100% 10
Bag TR Fighting Sprite.webp TR64 Focus Blast Fighting Special 120 70% 5
Bag TR Electric Sprite.webp TR80 Electro Ball Electric Special 100% 10
Bag TR Electric Sprite.webp TR86 Wild Charge Electric Physical 90 100% 15
  • Bold indicates a move that gets STAB when used by Electabuzz
  • Italic indicates a move that gets STAB only when used by an evolution of Electabuzz
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VIII
Other generations:
II - III - IV - V - VI - VII
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
MachopMachokeMachamp Cross Chop Fighting Physical 100 80% 5
MachopMachokeMachampTimburrGurdurrConkeldurr Dynamic Punch Fighting Physical 100 50% 5
HitmonleeHitmonchanHitmontopLucarioGalladeCinderace
ClobbopusGrapploct
Feint Normal Physical 30 100% 10
HitmonchanTimburrGurdurrConkeldurr Focus Punch Fighting Physical 150 100% 20
TimburrGurdurrConkeldurrPangoroGrimmsnarl Hammer Arm Fighting Physical 100 90% 10
  • Moves marked with an asterisk (*) must be chain bred onto Electabuzz in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Electabuzz in that game.
  • Bold indicates a move that gets STAB when used by Electabuzz
  • Italic indicates a move that gets STAB only when used by an evolution of Electabuzz
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VIII
Other generations:
II - III - IV - V - VI - VII
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
Sw Sh EP Rising Voltage Electric Special 70 100% 20
  • Bold indicates a move that gets STAB when used by Electabuzz
  • Italic indicates a move that gets STAB only when used by an evolution of Electabuzz
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VIII
Other generations:
II - III - IV - V - VI - VII
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Electabuzz
  • Italic indicates a move that gets STAB only when used by an evolution of Electabuzz
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation VIII
Other generations:
I - II - IV - V - VI - VII 
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
I II III IV V VI VII Barrier × Psychic Status —% 20
I II III IV V VI VII Bide × Normal Physical —% 10
I II III IV V VI VII Captivate × Normal Status 100% 20
I II III IV V VI VII Charge Beam Electric Special 50 90% 10
I II III IV V VI VII Confide Normal Status —% 20
I II III IV V VI VII Counter Fighting Physical 100% 20
I II III IV V VI VII Covet Normal Physical 60 100% 25
I II III IV V VI VII Curse Ghost Status —% 10
I II III IV V VI VII Detect Fighting Status —% 5
I II III IV V VI VII Double Team Normal Status —% 15
I II III IV V VI VII Double-Edge Normal Physical 120 100% 15
I II III IV V VI VII Dual Chop Dragon Physical 40 90% 15
I II III IV V VI VII Flash × Normal Status 100% 20
I II III IV V VI VII Follow Me Normal Status —% 20
I II III IV V VI VII Frustration × Normal Physical 100% 20
I II III IV V VI VII Headbutt Normal Physical 70 100% 15
I II III IV V VI VII Hidden Power × Normal Special 60 100% 15
I II III IV V VI VII Karate Chop × Fighting Physical 50 100% 25
I II III IV V VI VII Magnet Rise Electric Status —% 10
I II III IV V VI VII Meditate × Psychic Status —% 40
I II III IV V VI VII Metronome Normal Status —% 10
I II III IV V VI VII Mimic Normal Status —% 10
I II III IV V VI VII Mud-Slap Ground Special 20 100% 10
I II III IV V VI VII Natural Gift × Normal Physical 100% 15
I II III IV V VI VII Power-Up Punch Fighting Physical 40 100% 20
I II III IV V VI VII Psywave × Psychic Special 100% 15
I II III IV V VI VII Rage × Normal Physical 20 100% 20
I II III IV V VI VII Reflect Psychic Status —% 20
I II III IV V VI VII Return × Normal Physical 100% 20
I II III IV V VI VII Rock Smash Fighting Physical 40 100% 15
I II III IV V VI VII Rolling Kick × Fighting Physical 60 85% 15
I II III IV V VI VII Secret Power × Normal Physical 70 100% 20
I II III IV V VI VII Seismic Toss Fighting Physical 100% 20
I II III IV V VI VII Signal Beam × Bug Special 75 100% 15
I II III IV V VI VII Skull Bash Normal Physical 130 100% 10
I II III IV V VI VII Strength Normal Physical 80 100% 15
I II III IV V VI VII Submission Fighting Physical 80 80% 20
I II III IV V VI VII Swagger Normal Status 85% 15
I II III IV V VI VII Take Down Normal Physical 90 85% 20
I II III IV V VI VII Taunt Dark Status 100% 20
I II III IV V VI VII Teleport Psychic Status —% 20
I II III IV V VI VII Toxic Poison Status 90% 10
I II III IV V VI VII Zap Cannon Electric Special 120 50% 5
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Electabuzz
  • Italic indicates a move that gets STAB only when used by an evolution of Electabuzz
  • × indicates a move that cannot be used in Generation VIII
  • Click on the generation numbers at the top to see transfer-only moves for other generations

TCG-only moves

Move Card
Charge Lt. Surge's Electabuzz (Gym Heroes 6)
Lt. Surge's Electabuzz (Gym Heroes 27)

Side game data

Pokémon Pinball
Pin125.webp Pinani125.webp
Acquisition: Catch
Pokémon Trozei!
Trozeiani125.webp
Rarity: Rare
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
  Body size: 1
Recruit rate: Evolve
Friend AreaPower Plant
Phrases
51%-100% HP All I need is electricity! Nothing else!
26%-50% HP Urk! My health's halved! There's not enough electricity.
1%-25% HP Shoot, I'm done... There's not even a volt of electricity left.
Level up I leveled up! I'm buzzing with electricity!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness, and Explorers of Sky
MDP E 125.webp Body size: 1
Recruit rate: 0.5%
IQ group: C
Pokémon Ranger
Group:
Electric
Poké Assist: Electric PA.webp
Electric
Field move: Recharge fm.webpRecharge fm.webpRecharge fm.webp
(Recharge ×3)
Loops: 6 Min. exp.: 13 Max. exp.: 13
Browser entry R-188
Electabuzz attacks by widely discharging power. It can also recharge the Styler.
Pokémon Ranger: Shadows of Almia
Group:
Electric
Poké Assist: Electric PA.webp
Electric
Field move: Flash - field move.webp
(Flash ×-)
Browser entry R-071
It discharges electricity from its body. It attacks by shooting bolts of electricity.
Pokémon Ranger: Guardian Signs
Group:
Electric
Poké Assist:
(present)
Electric Assist.webp
Electric
Field move:
(present)
Electrify 2 field move.webp
(Electrify ×2)
Not available in the past.
Browser entry R-116
It composes waves of electricity around it that make Pokémon Stopped.
Pokémon Rumble
Attack ●●●
Defense ●●●
Speed ●●●●
Pokémon Rumble Blast
Attack ●●●
Defense ●●●
Speed ●●●●
Pokémon Rumble Rush
Rush125Body.webp Walking Speed: 1.5 seconds Base HP: 52  
Base Attack: 78 Base Defense: 53 Base Speed: 70
PokéPark Wii: Pikachu's Adventure
PPW125.webp PokéPark Pad entry:
Electabuzz are the brothers of Elekid, who is in the Haunted Zone. Their favorite Attractions are Tangrowth's Swing-Along and Rotom's Spooky Shoot-'em-Up.
Pokémon Battle Trozei
Electric
Attack Power: ★★★★★

BT125.webp

 
 
Pokémon Shuffle
None.webp
Electric
None.webp Attack Power: 60 - 105 Raise Max Level.webp 5

#518
Shuffle125.webp

Heavy Hitter
Sometimes increases damage.

 

Pokémon GO
GO125.webp Base Stamina: 163 Base Attack: 198 Base Defense: 158
Egg Distance: N/A* Buddy Distance: 5 km Evolution Requirement: Electabuzz Candy 100 + Sinnoh Stone1
Fast Attacks: Thunder ShockLow Kick
Charged Attacks: Thunder PunchThunderboltThunderFrustrationReturn

In Pokémon GO, Electabuzz can be obtained by completing 1/4 of the Special ResearchElectric for Electabuzz.

Evolution

239Elekid.webp
Baby form
Elekid
 Electric 
Egg
Breed


Rare Candy
Level 30
125Electabuzz.webp
First evolution
Electabuzz
 Electric 
Link Trade icon SwSh.webp + Electirizer
Trade
holding Electirizer
466Electivire.webp
Second evolution
Electivire
 Electric 

 

Sprites

Generation I  
Red Blue   Yellow   Red Green
Spr 1b 125.webp Spr b g1 125.webp   Spr 1y 125.webp Spr b g1 125.webp   Spr 1g 125.webp Spr b g1 125.webp
Front Back   Front Back   Front Back
Generation II  
Gold   Silver   Crystal
Spr 2g 125.webp Spr b 2g 125.webp   Spr 2s 125.webp Spr b 2g 125.webp   Spr 2c 125.webp Spr b 2c 125.webp
Spr 2g 125 s.webp Spr b 2g 125 s.webp   Spr 2s 125 s.webp Spr b 2g 125 s.webp   Spr 2c 125 s.webp Spr b 2g 125 s.webp
Front Back   Front Back   Front Back
Generation III  
Ruby Sapphire   Emerald   FireRed LeafGreen
Spr 3r 125.webp Spr b 3r 125.webp   Spr 3e 125.webp Spr b 3r 125.webp   Spr 3f 125.webp Spr b 3f 125.webp
Spr 3r 125 s.webp Spr b 3r 125 s.webp   Spr 3e 125 s.webp Spr b 3r 125 s.webp   Spr 3f 125 s.webp Spr b 3f 125 s.webp
Front Back   Front Back   Front Back
Generation IV  
Diamond Pearl   Platinum   HeartGold SoulSilver
Spr 4d 125.webp Spr b 4d 125.webp   Spr 4p 125.webp Spr b 4p 125.webp   Spr 4h 125.webp Spr b 4p 125.webp
Spr 4d 125 s.webp Spr b 4d 125 s.webp   Spr 4p 125 s.webp Spr b 4p 125 s.webp   Spr 4h 125 s.webp Spr b 4p 125 s.webp
Front Back   Front Back   Front Back
Generation V  
Black White   Black 2 White 2
Spr 5b 125.webp Spr b 5b 125.webp   Spr 5b 125.webp Spr b 5b 125.webp
Spr 5b 125 s.webp Spr b 5b 125 s.webp   Spr 5b 125 s.webp Spr b 5b 125 s.webp
Front Back   Front Back
Generation VI  
X Y   Omega Ruby Alpha Sapphire
Spr 6x 125.webp Spr b 6x 125.webp   Spr 6x 125.webp Spr b 6x 125.webp
Spr 6x 125 s.webp Spr b 6x 125 s.webp   Spr 6x 125 s.webp Spr b 6x 125 s.webp
Front Back   Front Back
Generation VII  
Sun Moon   Ultra Sun Ultra Moon
Spr 7s 125.webp Spr b 7s 125.webp   Spr 7s 125.webp Spr b 7s 125.webp
Spr 7s 125 s.webp Spr b 7s 125 s.webp   Spr 7s 125 s.webp Spr b 7s 125 s.webp
Front Back   Front Back
Generation VIII  
Sword Shield
400px 400px
 
HOME
HOME125.webp HOME125 s.webp
125MS8.webp For other sprites and images, please see Electabuzz images on the Bulbagarden Archives.

 

Trivia

 
Note its fingers
  • Electabuzz and its pre-evolved form share their category name with Zapdos. They are all known as the Electric Pokémon.
  • Magmar and Electabuzz seem to be counterparts; both evolve in a very similar way (first at level 30, then after being traded holding an item which has a name that ends with the suffix "-izer"), both have the same gender ratio (75% male, 25% female), and both are typically exclusive to one version of a pair of games. They both have similar status-inducing Abilities in Flame Body and Static, as well as the same Hidden Ability, Vital Spirit. Since Generation V, they also often learn similar moves at the same level. They even have the same special moves when purified in Pokémon XD: Follow Me and Cross Chop. Their evolutionary relatives were released in the same generation (Generation II and IV).
  • Electabuzz is the only member of its family not to have some physical relation to an AC power unit. Elekid's head is shaped like a power plug while Electivire's back pattern looks like a power socket.
  • Electabuzz is depicted with six fingers (five fingers and one thumb) on both of its hands in Pokémon Stadium and Pokémon Stadium 2.

Origin

Electabuzz seems to be based on the Japanese oni, a horned ogre that wore tiger skin as clothing. Most notably Raijin, who is often depicted as an oni, is a fake character of lightning. Its tail also resembles that of a tiger.

Name origin

Electabuzz is a combination of electric and buzz (possibly referring to the humming sound of electricity).

Eleboo may be a combination of electric or エレキ eleki (electric) and ブンブン bunbun (buzz).

In other languages

Language Title Meaning
Japan Flag.webp Japanese エレブー Eleboo From エレキ eleki and possibly ブンブン bunbun
France Flag.webp French Élektek From Electric and tek
Spain Flag.webp Spanish Electabuzz Same as English name
Germany Flag.webp German Elektek From Elektrotechnik
Italy Flag.webp Italian Electabuzz Same as English name
South Korea Flag.webp Korean 에레브 Elev Transliteration of Japanese name
Hong Kong Flag.webp Cantonese Chinese 電擊獸 Dihn'gīksau Literally "Electric shock beast"
China and Taiwan Flags.webp Mandarin Chinese 電擊獸 / 电击兽 Diànjíshòu Literally "Electric shock beast"
 
 

 

 

 

 

 

 

 

 

 

 

Related articles

  • Paul's Electabuzz

External links

Jynx #124: Jynx
Pokémon
#126: Magmar Magmar

 

Project Pokédex logo.webp This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.

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