|
Horsea
|
Class:
Common
|
Type:
Water
|
Catch Rate:
225
|
Level Gain Rate:
Medium Fast
|
Base Reward EXP:
83
|
Reward EV Point:
SpAttack: 1
|
Horsea in game:
3,832
Who?
|
AVG Level:
27
|
Gender Ratios:
50% Male 50% Female
|
|
|
Horsea's elemental sensitivity to the enemy attacks:
|
:
100%
|
:
100%
|
:
100%
|
:
200%
|
:
100%
|
:
50%
|
:
100%
|
:
100%
|
:
200%
|
:
100%
|
:
50%
|
:
100%
|
:
100%
|
:
100%
|
:
100%
|
:
100%
|
:
50%
|
:
50%
|
Horsea's Transformation Line
|
|
|
|
|
|
|
|
HM (Hidden Machine) Moves Horsea Can Learn
|
|
|
ID:
294
|
Hyper Surf
|
HM03
|
|
Category:
Special
|
Base Power:
100
|
PP:
15
|
Accuracy:
100
|
|
ID:
689
|
Whirlpool
|
HM05
|
|
Category:
Special
|
Base Power:
35
|
PP:
15
|
Accuracy:
85
|
|
ID:
687
|
Waterfall
|
HM07
|
|
Category:
Physical
|
Base Power:
80
|
PP:
15
|
Accuracy:
100
|
|
ID:
133
|
Dive
|
HM08
|
|
Category:
Physical
|
Base Power:
80
|
PP:
10
|
Accuracy:
100
|
|
Horsea's Level-Up Attacks
|
|
|
|
ID:
68
|
Bubble
|
Level:
1
|
|
Category:
Special
|
Base Power:
40
|
PP:
30
|
Accuracy:
100
|
|
ID:
564
|
Smokescreen
|
Level:
19
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
100
|
|
ID:
143
|
Dragon Breath
|
Level:
20
|
|
Category:
Special
|
Base Power:
60
|
PP:
20
|
Accuracy:
100
|
|
ID:
336
|
Leer
|
Level:
24
|
|
Category:
Status
|
Base Power:
1
|
PP:
30
|
Accuracy:
100
|
|
ID:
69
|
Bubble Beam
|
Level:
25
|
|
Category:
Special
|
Base Power:
65
|
PP:
20
|
Accuracy:
100
|
|
ID:
215
|
Focus Energy
|
Level:
26
|
|
Category:
Status
|
Base Power:
1
|
PP:
30
|
Accuracy:
1000
|
|
ID:
666
|
Twister
|
Level:
29
|
|
Category:
Special
|
Base Power:
40
|
PP:
20
|
Accuracy:
100
|
|
ID:
681
|
Water Gun
|
Level:
30
|
|
Category:
Special
|
Base Power:
40
|
PP:
25
|
Accuracy:
100
|
|
ID:
66
|
Brine
|
Level:
31
|
|
Category:
Special
|
Base Power:
65
|
PP:
10
|
Accuracy:
100
|
|
ID:
327
|
Laser Focus
|
Level:
35
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
12
|
Agility
|
Level:
37
|
|
Category:
Status
|
Base Power:
1
|
PP:
30
|
Accuracy:
1000
|
|
ID:
147
|
Dragon Pulse
|
Level:
42
|
|
Category:
Special
|
Base Power:
85
|
PP:
10
|
Accuracy:
100
|
|
ID:
145
|
Dragon Dance
|
Level:
50
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
290
|
Hydro Pump
|
Level:
52
|
|
Category:
Special
|
Base Power:
110
|
PP:
5
|
Accuracy:
80
|
|
ID:
471
|
Rain Dance
|
Level:
55
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
TM (Technical Machine) Moves Horsea Can Learn
|
|
|
|
ID:
653
|
Toxic
|
TM006
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
100
|
|
ID:
258
|
Hail
|
TM007
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
100
|
|
ID:
278
|
Hidden Power
|
TM010
|
|
Category:
Special
|
Base Power:
60
|
PP:
15
|
Accuracy:
100
|
|
ID:
300
|
Ice Beam
|
TM013
|
|
Category:
Special
|
Base Power:
90
|
PP:
10
|
Accuracy:
100
|
|
ID:
52
|
Blizzard
|
TM014
|
|
Category:
Special
|
Base Power:
110
|
PP:
5
|
Accuracy:
70
|
|
ID:
449
|
Protect
|
TM017
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
471
|
Rain Dance
|
TM018
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
226
|
Frustration
|
TM021
|
|
Category:
Physical
|
Base Power:
1
|
PP:
20
|
Accuracy:
100
|
|
ID:
485
|
Return
|
TM027
|
|
Category:
Physical
|
Base Power:
1
|
PP:
20
|
Accuracy:
100
|
|
ID:
139
|
Double Team
|
TM032
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
1000
|
|
ID:
179
|
Facade
|
TM042
|
|
Category:
Physical
|
Base Power:
70
|
PP:
20
|
Accuracy:
100
|
|
ID:
482
|
Rest
|
TM044
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
30
|
Attract
|
TM045
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
100
|
|
ID:
504
|
Round
|
TM048
|
|
Category:
Special
|
Base Power:
60
|
PP:
10
|
Accuracy:
100
|
|
ID:
512
|
Scald
|
TM055
|
|
Category:
Special
|
Base Power:
80
|
PP:
15
|
Accuracy:
100
|
|
ID:
617
|
Swagger
|
TM087
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
90
|
|
ID:
556
|
Sleep Talk
|
TM088
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
608
|
Substitute
|
TM090
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
206
|
Flash Cannon
|
TM091
|
|
Category:
Special
|
Base Power:
80
|
PP:
10
|
Accuracy:
100
|
|
ID:
94
|
Confide
|
TM100
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
140
|
Double-Edge
|
TM103
|
|
Category:
Physical
|
Base Power:
120
|
PP:
15
|
Accuracy:
100
|
|
ID:
396
|
Natural Gift
|
TM108
|
|
Category:
Physical
|
Base Power:
80
|
PP:
15
|
Accuracy:
100
|
|
ID:
548
|
Skull Bash
|
TM110
|
|
Category:
Physical
|
Base Power:
130
|
PP:
10
|
Accuracy:
100
|
|
ID:
308
|
Icy Wind
|
TM116
|
|
Category:
Special
|
Base Power:
55
|
PP:
15
|
Accuracy:
95
|
|
ID:
413
|
Outrage
|
TM118
|
|
Category:
Physical
|
Base Power:
120
|
PP:
10
|
Accuracy:
100
|
|
ID:
567
|
Snore
|
TM120
|
|
Category:
Special
|
Base Power:
50
|
PP:
15
|
Accuracy:
100
|
|
ID:
683
|
Water Pulse
|
TM122
|
|
Category:
Special
|
Base Power:
60
|
PP:
20
|
Accuracy:
100
|
|
ID:
79
|
Captivate
|
TM124
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
100
|
|
ID:
265
|
Headbutt
|
TM126
|
|
Category:
Physical
|
Base Power:
70
|
PP:
15
|
Accuracy:
100
|
|
ID:
517
|
Secret Power
|
TM129
|
|
Category:
Physical
|
Base Power:
70
|
PP:
20
|
Accuracy:
100
|
|
ID:
541
|
Signal Beam
|
TM148
|
|
Category:
Special
|
Base Power:
75
|
PP:
15
|
Accuracy:
100
|
|
ID:
374
|
Mimic
|
TM159
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
116
|
Curse
|
TM164
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
62
|
Bounce
|
TM174
|
|
Category:
Physical
|
Base Power:
85
|
PP:
5
|
Accuracy:
85
|
|
ID:
621
|
Swift
|
TM178
|
|
Category:
Special
|
Base Power:
60
|
PP:
20
|
Accuracy:
1000
|
|
ID:
171
|
Endure
|
TM182
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
46
|
Bide
|
TM191
|
|
Category:
Physical
|
Base Power:
130
|
PP:
10
|
Accuracy:
100
|
|
ID:
143
|
Dragon Breath
|
TM203
|
|
Category:
Special
|
Base Power:
60
|
PP:
20
|
Accuracy:
100
|
|
ID:
147
|
Dragon Pulse
|
TM208
|
|
Category:
Special
|
Base Power:
85
|
PP:
10
|
Accuracy:
100
|
|
ID:
666
|
Twister
|
TM216
|
|
Category:
Special
|
Base Power:
40
|
PP:
20
|
Accuracy:
100
|
|
ID:
12
|
Agility
|
TM230
|
|
Category:
Status
|
Base Power:
1
|
PP:
30
|
Accuracy:
1000
|
|
ID:
469
|
Rage
|
TM251
|
|
Category:
Physical
|
Base Power:
20
|
PP:
20
|
Accuracy:
100
|
|
ID:
631
|
Take Down
|
TM264
|
|
Category:
Physical
|
Base Power:
90
|
PP:
20
|
Accuracy:
85
|
|
ID:
130
|
Disable
|
TM270
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
100
|
|
ID:
66
|
Brine
|
TM288
|
|
Category:
Special
|
Base Power:
65
|
PP:
10
|
Accuracy:
100
|
|
ID:
215
|
Focus Energy
|
TM307
|
|
Category:
Status
|
Base Power:
1
|
PP:
30
|
Accuracy:
1000
|
|
ID:
475
|
Razor Wind
|
TM309
|
|
Category:
Special
|
Base Power:
80
|
PP:
10
|
Accuracy:
100
|
|
ID:
391
|
Muddy Water
|
TM316
|
|
Category:
Special
|
Base Power:
90
|
PP:
10
|
Accuracy:
85
|
|
ID:
585
|
Splash
|
TM323
|
|
Category:
Status
|
Base Power:
1
|
PP:
40
|
Accuracy:
1000
|
|
ID:
145
|
Dragon Dance
|
TM324
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
148
|
Dragon Rage
|
TM325
|
|
Category:
Special
|
Base Power:
1
|
PP:
10
|
Accuracy:
100
|
|
ID:
290
|
Hydro Pump
|
TM327
|
|
Category:
Special
|
Base Power:
110
|
PP:
5
|
Accuracy:
80
|
|
ID:
199
|
Flail
|
TM333
|
|
Category:
Physical
|
Base Power:
1
|
PP:
15
|
Accuracy:
100
|
|
ID:
69
|
Bubble Beam
|
TM336
|
|
Category:
Special
|
Base Power:
65
|
PP:
20
|
Accuracy:
100
|
|
ID:
90
|
Clear Smog
|
TM363
|
|
Category:
Special
|
Base Power:
50
|
PP:
15
|
Accuracy:
1000
|
|
ID:
681
|
Water Gun
|
TM369
|
|
Category:
Special
|
Base Power:
40
|
PP:
25
|
Accuracy:
100
|
|
ID:
340
|
Liquidation
|
TM410
|
|
Category:
Physical
|
Base Power:
85
|
PP:
10
|
Accuracy:
100
|
|
ID:
32
|
Aurora Beam
|
TM460
|
|
Category:
Special
|
Base Power:
65
|
PP:
20
|
Accuracy:
100
|
|
ID:
409
|
Octazooka
|
TM503
|
|
Category:
Special
|
Base Power:
65
|
PP:
10
|
Accuracy:
85
|
|
ID:
760
|
Scale Shot
|
TM592
|
|
Category:
Physical
|
Base Power:
25
|
PP:
20
|
Accuracy:
90
|
|
ID:
773
|
Flip Turn
|
TM604
|
|
Category:
Physical
|
Base Power:
60
|
PP:
20
|
Accuracy:
100
|
|
Pokémon: Horsea - Level Gain Rate: Medium Fast - Class: Common
This level gain rate Pokémon required total EXP amounts for each level
L
1:
0
EXP
L
2:
48
EXP
L
3:
162
EXP
L
4:
384
EXP
L
5:
750
EXP
L
6:
1,296
EXP
L
7:
2,058
EXP
L
8:
3,072
EXP
L
9:
4,374
EXP
L
10:
6,000
EXP
L
11:
7,986
EXP
L
12:
10,368
EXP
L
13:
13,182
EXP
L
14:
16,464
EXP
L
15:
20,250
EXP
L
16:
24,576
EXP
L
17:
29,478
EXP
L
18:
34,992
EXP
L
19:
41,154
EXP
L
20:
48,000
EXP
L
21:
55,566
EXP
L
22:
63,888
EXP
L
23:
73,002
EXP
L
24:
82,944
EXP
L
25:
93,750
EXP
L
26:
105,456
EXP
L
27:
118,098
EXP
L
28:
131,712
EXP
L
29:
146,334
EXP
L
30:
162,000
EXP
L
31:
178,746
EXP
L
32:
196,608
EXP
L
33:
215,622
EXP
L
34:
235,824
EXP
L
35:
257,250
EXP
L
36:
279,936
EXP
L
37:
303,918
EXP
L
38:
329,232
EXP
L
39:
355,914
EXP
L
40:
384,000
EXP
L
41:
413,526
EXP
L
42:
444,528
EXP
L
43:
477,042
EXP
L
44:
511,104
EXP
L
45:
546,750
EXP
L
46:
584,016
EXP
L
47:
622,938
EXP
L
48:
663,552
EXP
L
49:
705,894
EXP
L
50:
750,000
EXP
L
51:
795,906
EXP
L
52:
843,648
EXP
L
53:
893,262
EXP
L
54:
944,784
EXP
L
55:
998,250
EXP
L
56:
1,053,696
EXP
L
57:
1,111,158
EXP
L
58:
1,170,672
EXP
L
59:
1,232,274
EXP
L
60:
1,296,000
EXP
L
61:
1,361,886
EXP
L
62:
1,429,968
EXP
L
63:
1,500,282
EXP
L
64:
1,572,864
EXP
L
65:
1,647,750
EXP
L
66:
1,724,976
EXP
L
67:
1,804,578
EXP
L
68:
1,886,592
EXP
L
69:
1,971,054
EXP
L
70:
2,058,000
EXP
L
71:
2,147,466
EXP
L
72:
2,239,488
EXP
L
73:
2,334,102
EXP
L
74:
2,431,344
EXP
L
75:
2,531,250
EXP
L
76:
2,633,856
EXP
L
77:
2,739,198
EXP
L
78:
2,847,312
EXP
L
79:
2,958,234
EXP
L
80:
3,072,000
EXP
L
81:
3,188,646
EXP
L
82:
3,308,208
EXP
L
83:
3,430,722
EXP
L
84:
3,556,224
EXP
L
85:
3,684,750
EXP
L
86:
3,816,336
EXP
L
87:
3,951,018
EXP
L
88:
4,088,832
EXP
L
89:
4,229,814
EXP
L
90:
4,374,000
EXP
L
91:
4,521,426
EXP
L
92:
4,672,128
EXP
L
93:
4,826,142
EXP
L
94:
4,983,504
EXP
L
95:
5,144,250
EXP
L
96:
5,308,416
EXP
L
97:
5,476,038
EXP
L
98:
5,647,152
EXP
L
99:
5,821,794
EXP
L
100:
6,000,000
EXP
L
101:
6,300,000
EXP
L
102:
6,615,000
EXP
L
103:
6,945,000
EXP
L
104:
7,292,000
EXP
L
105:
7,656,000
EXP
L
106:
8,038,000
EXP
L
107:
8,439,000
EXP
L
108:
8,860,000
EXP
L
109:
9,303,000
EXP
L
110:
9,768,000
EXP
L
111:
10,256,000
EXP
L
112:
10,768,000
EXP
L
113:
11,306,000
EXP
L
114:
11,871,000
EXP
L
115:
12,464,000
EXP
L
116:
13,087,000
EXP
L
117:
13,741,000
EXP
L
118:
14,428,000
EXP
L
119:
15,149,000
EXP
L
120:
15,906,000
EXP

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Important notice! Pokemon Horsea is a fictional character of humans.
There is only single Creator of everything and anything
All Pokemon are made up by humans based on real animals or existing objects.
The stroies of Pokemon are all fictional and in most cases illogical or nonsense.
Games are for only fun time and do never put any spiritual/religional or deity meaning into them!
Never pass your necessary jobs and duties due to gameplaying!
Official Pokemon Info from Bulbapedia (Content is available under Attribution-NonCommercial-ShareAlike 2.5)
Horsea (Japanese: タッツー Tattu) is a Water-type Pokémon introduced in Generation I.
It evolves into Seadra starting at level 32, which evolves into Kingdra when traded holding a Dragon Scale.
Biology
Horsea is a small, blue, seahorse-like Pokémon with a single dorsal fin and a tightly curled tail. Its eyes are red and its ridged belly and dorsal fin are cream-colored. It has a long, tubular mouth and three spike-like projections on either side of its head.
It is highly adept in the water, using its dorsal fin to swim in any direction while facing forward. It can use its tail as both a balance and an anchor when caught in a strong current. In safer environments, it uses its tail to play with other members of its species. If Horsea senses danger, it sprays water or dense black ink from its mouth at its attacker. It can shoot ink more precisely at insects flying above the surface of the water. Horsea feeds on insects and moss gathered from rocks. It nests in coral reefs and islands throughout the ocean. Many Eggs are laid every year, and the young are raised by the male Horsea rather than the female.
In the anime
In the main series
Major appearances
Misty captured a Horsea in Tentacool and Tentacruel.
Minor appearances
Horsea also appeared in the banned episode EP035.
Multiple Horsea were among the Pokémon seen at Professor Oak's Laboratory in Showdown at the Po-ké Corral.
A Horsea appeared in Misty's fantasy in Bye Bye Psyduck.
Multiple Horsea also appeared in The Power of One.
A Horsea appeared in Mantine Overboard! living underwater.
A Horsea was seen at a Pokémon Center in The Legend of Thunder!.
A Horsea appeared in Up Close and Personable!.
Multiple Horsea appeared in Kalos, Where Dreams and Adventures begin!.
Two Horsea appeared in Going for the Gold!.
Pokédex entries
Entry |
EP019 |
Horsea |
Ash's Pokédex |
Horsea, a Dragon Pokémon. In this unique Pokémon species, thousands of Eggs hatch every spring, and then the male raises them himself. |
This concludes the entries from the original series. |
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In Pokémon Generations
Three wild Horsea appeared in the waters that surrounded the Mossdeep Space Center in The Cavern.
In the manga
In the Pokémon Adventures manga
Green had a Horsea in Zap! Zap! Zapdos! on her team that she received from Silver in exchange for her Snubbull following their escape from the Masked Man, using her in her crafty tricks such as cloaking areas with Smokescreen or leaving ink trails. She was later transferred back to Silver, and eventually evolved into Kingdra.
Horsea appeared in ''Breath of the Dragonair Part 1 where it was used by a trainer in a surfing contest, before it was interrupted by Lance controlling the winning prize, a Dragonair.
Lance's Horsea was seen in a flashback of his and Clair's childhood.
In the Magical Pokémon Journey manga
- Main article: Horsea (MPJ)
Horsea is a character from the Magical Pokémon Journey manga.
In the Pokémon Pocket Monsters manga
A Horsea is seen with Green during the curry cooking competition that went on in Curry Showdown! Which is the Most Delicious?.
Giovanni was shown to own a Horsea in Pokémon Hair Salon Opens!!.
In the TCG
- Main article: Horsea (TCG)
Game data
Pokédex entries
Generation I |
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Red |
Known to shoot down flying bugs with precision blasts of ink from the surface of the water. |
Blue |
Yellow |
If it senses any danger, it will vigorously spray water or a special type of ink from its mouth. |
Stadium |
Uses its tail to keep its balance while spraying ink from its mouth. The ink appears to be for shooting down bugs. |
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Generation II |
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Gold |
If attacked by a larger enemy, it quickly swims to safety by adeptly controlling its dorsal fin. |
Silver |
Its big, developed fins move rapidly, allowing it to swim backward while still facing forward. |
Crystal |
When they're in a safe location, they can be seen playfully tangling their tails together. |
Stadium 2 |
If attacked by a larger enemy, it quickly swims to safety by adeptly controlling its dorsal fin. |
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Generation III |
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Ruby |
Horsea eats small insects and moss off of rocks. If the ocean current turns fast, this Pokémon anchors itself by wrapping its tail around rocks or coral to prevent being washed away. |
Sapphire |
If Horsea senses danger, it will reflexively spray a dense black ink from its mouth and try to escape. This Pokémon swims by cleverly flapping the fins on its back. |
Emerald |
By cleverly flicking the fins on its back side to side, it moves in any direction while facing forward. It spits ink to escape if it senses danger. |
FireRed |
It maintains balance using its tail, which is wound up like a coil. It may spray ink from its mouth. |
LeafGreen |
Known to shoot down flying bugs with precision blasts of ink from the surface of the water. |
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Generation IV |
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Diamond |
It makes its nest in the shade of corals. If it senses danger, it spits murky ink and flees. |
Pearl |
Platinum |
HeartGold |
If attacked by a larger enemy, it quickly swims to safety by adeptly controlling its dorsal fin. |
SoulSilver |
Its big, developed fins move rapidly, allowing it to swim backward while still facing forward. |
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Generation V |
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Black |
It makes its nest in the shade of corals. If it senses danger, it spits murky ink and flees. |
White |
Black 2 |
It makes its nest in the shade of corals. If it senses danger, it spits murky ink and flees. |
White 2 |
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Generation VI |
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X |
Known to shoot down flying bugs with precision blasts of ink from the surface of the water. |
Y |
It makes its nest in the shade of corals. If it senses danger, it spits murky ink and flees. |
Omega Ruby |
Horsea eats small insects and moss off of rocks. If the ocean current turns fast, this Pokémon anchors itself by wrapping its tail around rocks or coral to prevent being washed away. |
Alpha Sapphire |
If Horsea senses danger, it will reflexively spray a dense black ink from its mouth and try to escape. This Pokémon swims by cleverly flapping the fin on its back. |
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Game locations
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Generation III |
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Ruby |
Sapphire |
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Emerald |
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FireRed |
Vermilion City, Treasure Beach, Kindle Road, Bond Bridge, Resort Gorgeous, Water Labyrinth, Water Path, Green Path, Outcast Island, Tanoby Ruins Five Isle Meadow, Memorial Pillar, One Island, Five Island, Icefall Cave, Trainer Tower (Good Rod or Super Rod)
Routes 4, 10, 11, 12, 13, 19, 20, 21, and 24, Cerulean City, Seafoam Islands (Super Rod) |
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LeafGreen |
Routes 4, 10, 11, 12, 13, 19, 20, 21, and 24, Cerulean City, Seafoam Islands (Good Rod)
Vermilion City (Good Rod or Super Rod) |
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Colosseum |
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XD |
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In side games
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Generation II |
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This Pokémon is unavailable in Generation II side games. |
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In events
Held items
Stats
Base stats
Stat |
Range |
At Lv. 50 |
At Lv. 100 |
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90 - 137 |
170 - 264 |
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40 - 101 |
76 - 196 |
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67 - 134 |
130 - 262 |
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67 - 134 |
130 - 262 |
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27 - 84 |
49 - 163 |
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58 - 123 |
112 - 240 |
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- Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
- Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
- This Pokémon's Special base stat in Generation I was 70.
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Pokéathlon stats
Type effectiveness
Under normal battle conditions in Generation VII, this Pokémon is: |
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Learnset
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- Bold indicates a move that gets STAB when used by Horsea
- Italic indicates a move that gets STAB only when used by an evolution of Horsea
- Click on the generation numbers at the top to see level-up moves from other generations
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- Bold indicates a move that gets STAB when used by Horsea
- Italic indicates a move that gets STAB only when used by an evolution of Horsea
- Click on the generation numbers at the top to see TM moves from other generations
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- Moves marked with an asterisk (*) must be chain bred onto Horsea in Generation VII
- Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
- Moves marked with a superscript game abbreviation can only be bred onto Horsea in that game.
- Bold indicates a move that gets STAB when used by Horsea
- Italic indicates a move that gets STAB only when used by an evolution of Horsea
- Click on the generation numbers at the top to see Egg moves from other generations
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- A black or white abbreviation in a colored box indicates that Horsea can be tutored the move in that game
- A colored abbreviation in a white box indicates that Horsea cannot be tutored the move in that game
- Bold indicates a move that gets STAB when used by Horsea
- Italic indicates a move that gets STAB only when used by an evolution of Horsea
- Click on the generation numbers at the top to see Move Tutor moves from other generations
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- A superscript level indicates that Horsea can learn this move normally in Generation VI
- Bold indicates a move that gets STAB when used by Horsea
- Italic indicates a move that gets STAB only when used by an evolution of Horsea
- Click on the generation numbers at the top to see moves from other generations
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TCG-only moves
Side game data
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Pokémon Ranger
Group: |
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Poké Assist: |
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Field move: |
None |
Loops: 3 |
Min. exp.: N/A |
Max. exp.: N/A |
Browser entry |
Don't be fooled by its cute looks--Horsea attacks with blasts of water. |
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Pokémon Ranger: Guardian Signs
Group: |
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Poké Assist:
(present) |
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Field move:
(present) |

(Tackle ×1) |
Not available in the past. |
Browser entry |
It spits bubbles around itself that make Pokémon Slowed. |
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Evolution
Sprites
Trivia
- Horsea and its evolutions share their category with Dratini, its evolutions, Salamence, and Goodra. They are all known as the Dragon Pokémon.
- In its original artwork, Horsea had a pair of fins instead of just one.
Origin
Horsea is based on a seahorse, though its ability to shoot ink resembles that of a squid. Its species name might be a reference to leafy sea dragons, or seahorses turning into dragons after a century in Japanese mythology.
Name origin
Horsea is derived from seahorse with reversed syllables, and a corruption of the diminutive horsie.
Tattu is a corruption of 竜 tatsu (dragon), which is part of the common name of a seahorse in Japanese: 竜の落し子 tatsu-no-otoshigo ("illegitimate child of a dragon").
In other languages
Language |
Title |
Meaning |
Japanese |
タッツー Tattu |
From the Japanese term for seahorse, タツノオトシゴ/竜の落とし子 |
French |
Hypotrempe |
From hippocampe and trempé |
Spanish |
Horsea |
Same as English name |
German |
Seeper |
From Seepferd |
Italian |
Horsea |
Same as English name |
Korean |
쏘드라 Ssodra |
From 쏘다 ssoda and English word dragon |
Cantonese Chinese |
噴墨海馬 Pānmahkhóimáh |
Means "Ink-squirting seahorse" |
Mandarin Chinese |
墨海馬 / 墨海马 Mòhǎimǎ |
Literally "Ink seahorse" |
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[hide]More languages |
Hindi |
होरसी Horsea |
Transcription of English name |
Russian |
Хорси Khorsi |
Transcription of English name |
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