|
Kommo o
|
Class:
Ultra Rare
|
Types:
Dragon
Fighting
|
Catch Rate:
45
|
Level Gain Rate:
Slow
|
Base Reward EXP:
1,350
|
Reward EV Point:
Defense: 3
|
Kommo o in game:
2,042
Who?
|
AVG Level:
70
|
Gender Ratios:
50% Male 50% Female
|
|
|
Kommo o's elemental sensitivity to the enemy attacks:
|
:
50%
|
:
50%
|
:
200%
|
:
50%
|
:
100%
|
:
50%
|
:
200%
|
:
100%
|
:
50%
|
:
100%
|
:
200%
|
:
400%
|
:
100%
|
:
100%
|
:
200%
|
:
50%
|
:
100%
|
:
50%
|
Kommo o's Transformation Line
|
|
|
|
|
|
Kommo o's Level-Up Attacks
|
|
|
|
ID:
34
|
Autotomize
|
Level:
1
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
1000
|
|
ID:
44
|
Belly Drum
|
Level:
1
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
89
|
Clanging Scales
|
Level:
1
|
|
Category:
Special
|
Base Power:
110
|
PP:
5
|
Accuracy:
100
|
|
ID:
551
|
Sky Uppercut
|
Level:
1
|
|
Category:
Physical
|
Base Power:
85
|
PP:
15
|
Accuracy:
1000
|
|
ID:
626
|
Tackle
|
Level:
1
|
|
Category:
Physical
|
Base Power:
50
|
PP:
35
|
Accuracy:
100
|
|
ID:
336
|
Leer
|
Level:
5
|
|
Category:
Status
|
Base Power:
1
|
PP:
30
|
Accuracy:
100
|
|
ID:
46
|
Bide
|
Level:
9
|
|
Category:
Physical
|
Base Power:
130
|
PP:
10
|
Accuracy:
100
|
|
ID:
449
|
Protect
|
Level:
13
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
150
|
Dragon Tail
|
Level:
17
|
|
Category:
Physical
|
Base Power:
90
|
PP:
10
|
Accuracy:
90
|
|
ID:
513
|
Scary Face
|
Level:
21
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
100
|
|
ID:
265
|
Headbutt
|
Level:
25
|
|
Category:
Physical
|
Base Power:
70
|
PP:
15
|
Accuracy:
100
|
|
ID:
699
|
Work Up
|
Level:
29
|
|
Category:
Status
|
Base Power:
1
|
PP:
30
|
Accuracy:
1000
|
|
ID:
515
|
Screech
|
Level:
33
|
|
Category:
Status
|
Base Power:
1
|
PP:
40
|
Accuracy:
100
|
|
ID:
317
|
Iron Defense
|
Level:
38
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
1000
|
|
ID:
144
|
Dragon Claw
|
Level:
43
|
|
Category:
Physical
|
Base Power:
80
|
PP:
15
|
Accuracy:
100
|
|
ID:
405
|
Noble Roar
|
Level:
51
|
|
Category:
Status
|
Base Power:
1
|
PP:
30
|
Accuracy:
100
|
|
ID:
145
|
Dragon Dance
|
Level:
59
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
413
|
Outrage
|
Level:
67
|
|
Category:
Physical
|
Base Power:
120
|
PP:
10
|
Accuracy:
100
|
|
ID:
736
|
Clangorous Soul
|
Level:
68
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
91
|
Close Combat
|
Level:
75
|
|
Category:
Physical
|
Base Power:
120
|
PP:
5
|
Accuracy:
100
|
|
ID:
61
|
Boomburst
|
Level:
76
|
|
Category:
Special
|
Base Power:
140
|
PP:
10
|
Accuracy:
100
|
|
TM (Technical Machine) Moves Kommo o Can Learn
|
|
|
|
ID:
699
|
Work Up
|
TM001
|
|
Category:
Status
|
Base Power:
1
|
PP:
30
|
Accuracy:
1000
|
|
ID:
144
|
Dragon Claw
|
TM002
|
|
Category:
Physical
|
Base Power:
80
|
PP:
15
|
Accuracy:
100
|
|
ID:
489
|
Roar
|
TM005
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
653
|
Toxic
|
TM006
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
100
|
|
ID:
72
|
Bulk Up
|
TM008
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
278
|
Hidden Power
|
TM010
|
|
Category:
Special
|
Base Power:
60
|
PP:
15
|
Accuracy:
100
|
|
ID:
632
|
Taunt
|
TM012
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
100
|
|
ID:
292
|
Hyper Beam
|
TM015
|
|
Category:
Special
|
Base Power:
150
|
PP:
5
|
Accuracy:
90
|
|
ID:
449
|
Protect
|
TM017
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
507
|
Safeguard
|
TM020
|
|
Category:
Status
|
Base Power:
1
|
PP:
25
|
Accuracy:
1000
|
|
ID:
226
|
Frustration
|
TM021
|
|
Category:
Physical
|
Base Power:
1
|
PP:
20
|
Accuracy:
100
|
|
ID:
159
|
Earthquake
|
TM026
|
|
Category:
Physical
|
Base Power:
100
|
PP:
10
|
Accuracy:
100
|
|
ID:
485
|
Return
|
TM027
|
|
Category:
Physical
|
Base Power:
1
|
PP:
20
|
Accuracy:
100
|
|
ID:
65
|
Brick Break
|
TM031
|
|
Category:
Physical
|
Base Power:
75
|
PP:
15
|
Accuracy:
100
|
|
ID:
139
|
Double Team
|
TM032
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
1000
|
|
ID:
203
|
Flamethrower
|
TM035
|
|
Category:
Special
|
Base Power:
90
|
PP:
15
|
Accuracy:
100
|
|
ID:
510
|
Sandstorm
|
TM037
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
100
|
|
ID:
497
|
Rock Tomb
|
TM039
|
|
Category:
Physical
|
Base Power:
60
|
PP:
15
|
Accuracy:
95
|
|
ID:
9
|
Aerial Ace
|
TM040
|
|
Category:
Physical
|
Base Power:
60
|
PP:
20
|
Accuracy:
1000
|
|
ID:
179
|
Facade
|
TM042
|
|
Category:
Physical
|
Base Power:
70
|
PP:
20
|
Accuracy:
100
|
|
ID:
482
|
Rest
|
TM044
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
30
|
Attract
|
TM045
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
100
|
|
ID:
504
|
Round
|
TM048
|
|
Category:
Special
|
Base Power:
60
|
PP:
10
|
Accuracy:
100
|
|
ID:
160
|
Echoed Voice
|
TM049
|
|
Category:
Special
|
Base Power:
80
|
PP:
15
|
Accuracy:
100
|
|
ID:
214
|
Focus Blast
|
TM052
|
|
Category:
Special
|
Base Power:
120
|
PP:
5
|
Accuracy:
70
|
|
ID:
184
|
False Swipe
|
TM054
|
|
Category:
Physical
|
Base Power:
40
|
PP:
40
|
Accuracy:
100
|
|
ID:
209
|
Fling
|
TM056
|
|
Category:
Physical
|
Base Power:
80
|
PP:
10
|
Accuracy:
100
|
|
ID:
67
|
Brutal Swing
|
TM059
|
|
Category:
Physical
|
Base Power:
90
|
PP:
20
|
Accuracy:
100
|
|
ID:
527
|
Shadow Claw
|
TM065
|
|
Category:
Physical
|
Base Power:
70
|
PP:
15
|
Accuracy:
100
|
|
ID:
419
|
Payback
|
TM066
|
|
Category:
Physical
|
Base Power:
50
|
PP:
10
|
Accuracy:
100
|
|
ID:
239
|
Giga Impact
|
TM068
|
|
Category:
Physical
|
Base Power:
150
|
PP:
5
|
Accuracy:
90
|
|
ID:
493
|
Rock Polish
|
TM069
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
623
|
Swords Dance
|
TM075
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
73
|
Bulldoze
|
TM078
|
|
Category:
Physical
|
Base Power:
60
|
PP:
20
|
Accuracy:
100
|
|
ID:
494
|
Rock Slide
|
TM080
|
|
Category:
Physical
|
Base Power:
75
|
PP:
10
|
Accuracy:
90
|
|
ID:
703
|
X-Scissor
|
TM081
|
|
Category:
Physical
|
Base Power:
80
|
PP:
15
|
Accuracy:
100
|
|
ID:
150
|
Dragon Tail
|
TM082
|
|
Category:
Physical
|
Base Power:
90
|
PP:
10
|
Accuracy:
90
|
|
ID:
431
|
Poison Jab
|
TM084
|
|
Category:
Physical
|
Base Power:
80
|
PP:
20
|
Accuracy:
100
|
|
ID:
617
|
Swagger
|
TM087
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
90
|
|
ID:
556
|
Sleep Talk
|
TM088
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
608
|
Substitute
|
TM090
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
206
|
Flash Cannon
|
TM091
|
|
Category:
Special
|
Base Power:
80
|
PP:
10
|
Accuracy:
100
|
|
ID:
94
|
Confide
|
TM100
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
216
|
Focus Punch
|
TM113
|
|
Category:
Physical
|
Base Power:
150
|
PP:
20
|
Accuracy:
100
|
|
ID:
304
|
Ice Punch
|
TM115
|
|
Category:
Physical
|
Base Power:
75
|
PP:
15
|
Accuracy:
100
|
|
ID:
319
|
Iron Tail
|
TM117
|
|
Category:
Physical
|
Base Power:
100
|
PP:
15
|
Accuracy:
75
|
|
ID:
413
|
Outrage
|
TM118
|
|
Category:
Physical
|
Base Power:
120
|
PP:
10
|
Accuracy:
100
|
|
ID:
567
|
Snore
|
TM120
|
|
Category:
Special
|
Base Power:
50
|
PP:
15
|
Accuracy:
100
|
|
ID:
683
|
Water Pulse
|
TM122
|
|
Category:
Special
|
Base Power:
60
|
PP:
20
|
Accuracy:
100
|
|
ID:
195
|
Fire Punch
|
TM133
|
|
Category:
Physical
|
Base Power:
75
|
PP:
15
|
Accuracy:
100
|
|
ID:
646
|
Thunder Punch
|
TM140
|
|
Category:
Physical
|
Base Power:
75
|
PP:
15
|
Accuracy:
100
|
|
ID:
151
|
Drain Punch
|
TM141
|
|
Category:
Physical
|
Base Power:
75
|
PP:
10
|
Accuracy:
100
|
|
ID:
539
|
Shock Wave
|
TM147
|
|
Category:
Special
|
Base Power:
60
|
PP:
20
|
Accuracy:
1000
|
|
ID:
107
|
Counter
|
TM154
|
|
Category:
Physical
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
364
|
Mega Kick
|
TM156
|
|
Category:
Physical
|
Base Power:
120
|
PP:
5
|
Accuracy:
75
|
|
ID:
365
|
Mega Punch
|
TM157
|
|
Category:
Physical
|
Base Power:
80
|
PP:
20
|
Accuracy:
85
|
|
ID:
614
|
Superpower
|
TM176
|
|
Category:
Physical
|
Base Power:
120
|
PP:
5
|
Accuracy:
100
|
|
ID:
171
|
Endure
|
TM182
|
|
Category:
Status
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
317
|
Iron Defense
|
TM199
|
|
Category:
Status
|
Base Power:
1
|
PP:
15
|
Accuracy:
1000
|
|
ID:
318
|
Iron Head
|
TM200
|
|
Category:
Physical
|
Base Power:
80
|
PP:
15
|
Accuracy:
100
|
|
ID:
143
|
Dragon Breath
|
TM203
|
|
Category:
Special
|
Base Power:
60
|
PP:
20
|
Accuracy:
100
|
|
ID:
22
|
Aqua Tail
|
TM207
|
|
Category:
Physical
|
Base Power:
90
|
PP:
10
|
Accuracy:
90
|
|
ID:
147
|
Dragon Pulse
|
TM208
|
|
Category:
Special
|
Base Power:
85
|
PP:
10
|
Accuracy:
100
|
|
ID:
589
|
Stealth Rock
|
TM212
|
|
Category:
Physical
|
Base Power:
1
|
PP:
20
|
Accuracy:
100
|
|
ID:
170
|
Endeavor
|
TM218
|
|
Category:
Physical
|
Base Power:
1
|
PP:
5
|
Accuracy:
1000
|
|
ID:
488
|
Reversal
|
TM220
|
|
Category:
Physical
|
Base Power:
1
|
PP:
15
|
Accuracy:
100
|
|
ID:
515
|
Screech
|
TM221
|
|
Category:
Status
|
Base Power:
1
|
PP:
40
|
Accuracy:
100
|
|
ID:
343
|
Low Kick
|
TM223
|
|
Category:
Physical
|
Base Power:
70
|
PP:
20
|
Accuracy:
100
|
|
ID:
667
|
Uproar
|
TM224
|
|
Category:
Special
|
Base Power:
90
|
PP:
10
|
Accuracy:
100
|
|
ID:
487
|
Revenge
|
TM236
|
|
Category:
Physical
|
Base Power:
60
|
PP:
10
|
Accuracy:
100
|
|
ID:
295
|
Hyper Voice
|
TM249
|
|
Category:
Special
|
Base Power:
90
|
PP:
10
|
Accuracy:
100
|
|
ID:
141
|
Draco Meteor
|
TM252
|
|
Category:
Special
|
Base Power:
130
|
PP:
5
|
Accuracy:
95
|
|
ID:
513
|
Scary Face
|
TM273
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
100
|
|
ID:
91
|
Close Combat
|
TM276
|
|
Category:
Physical
|
Base Power:
120
|
PP:
5
|
Accuracy:
100
|
|
ID:
156
|
Dual Chop
|
TM310
|
|
Category:
Physical
|
Base Power:
40
|
PP:
15
|
Accuracy:
90
|
|
ID:
145
|
Dragon Dance
|
TM324
|
|
Category:
Status
|
Base Power:
1
|
PP:
20
|
Accuracy:
1000
|
|
ID:
31
|
Aura Sphere
|
TM372
|
|
Category:
Special
|
Base Power:
80
|
PP:
20
|
Accuracy:
1000
|
|
ID:
551
|
Sky Uppercut
|
TM402
|
|
Category:
Physical
|
Base Power:
85
|
PP:
15
|
Accuracy:
1000
|
|
ID:
597
|
Stomping Tantrum
|
TM553
|
|
Category:
Physical
|
Base Power:
150
|
PP:
10
|
Accuracy:
100
|
|
ID:
89
|
Clanging Scales
|
TM558
|
|
Category:
Special
|
Base Power:
110
|
PP:
5
|
Accuracy:
100
|
|
ID:
327
|
Laser Focus
|
TM573
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
ID:
737
|
Body Press
|
TM588
|
|
Category:
Physical
|
Base Power:
80
|
PP:
10
|
Accuracy:
100
|
|
ID:
745
|
Breaking Swipe
|
TM589
|
|
Category:
Physical
|
Base Power:
60
|
PP:
15
|
Accuracy:
100
|
|
ID:
760
|
Scale Shot
|
TM592
|
|
Category:
Physical
|
Base Power:
25
|
PP:
20
|
Accuracy:
90
|
|
ID:
772
|
Coaching
|
TM603
|
|
Category:
Status
|
Base Power:
1
|
PP:
10
|
Accuracy:
1000
|
|
Pokémon: Kommo o - Level Gain Rate: Slow - Class: Ultra Rare
This level gain rate Pokémon required total EXP amounts for each level
L
1:
0
EXP
L
2:
60
EXP
L
3:
198
EXP
L
4:
480
EXP
L
5:
936
EXP
L
6:
1,620
EXP
L
7:
2,568
EXP
L
8:
3,840
EXP
L
9:
5,466
EXP
L
10:
7,500
EXP
L
11:
9,978
EXP
L
12:
12,960
EXP
L
13:
16,476
EXP
L
14:
20,580
EXP
L
15:
25,308
EXP
L
16:
30,720
EXP
L
17:
36,846
EXP
L
18:
43,740
EXP
L
19:
51,438
EXP
L
20:
60,000
EXP
L
21:
69,456
EXP
L
22:
79,860
EXP
L
23:
91,248
EXP
L
24:
103,680
EXP
L
25:
117,186
EXP
L
26:
131,820
EXP
L
27:
147,618
EXP
L
28:
164,640
EXP
L
29:
182,916
EXP
L
30:
202,500
EXP
L
31:
223,428
EXP
L
32:
245,760
EXP
L
33:
269,526
EXP
L
34:
294,780
EXP
L
35:
321,558
EXP
L
36:
349,920
EXP
L
37:
379,896
EXP
L
38:
411,540
EXP
L
39:
444,888
EXP
L
40:
480,000
EXP
L
41:
516,906
EXP
L
42:
555,660
EXP
L
43:
596,298
EXP
L
44:
638,880
EXP
L
45:
683,436
EXP
L
46:
730,020
EXP
L
47:
778,668
EXP
L
48:
829,440
EXP
L
49:
882,366
EXP
L
50:
937,500
EXP
L
51:
994,878
EXP
L
52:
1,054,560
EXP
L
53:
1,116,576
EXP
L
54:
1,180,980
EXP
L
55:
1,247,808
EXP
L
56:
1,317,120
EXP
L
57:
1,388,946
EXP
L
58:
1,463,340
EXP
L
59:
1,540,338
EXP
L
60:
1,620,000
EXP
L
61:
1,702,356
EXP
L
62:
1,787,460
EXP
L
63:
1,875,348
EXP
L
64:
1,966,080
EXP
L
65:
2,059,686
EXP
L
66:
2,156,220
EXP
L
67:
2,255,718
EXP
L
68:
2,358,240
EXP
L
69:
2,463,816
EXP
L
70:
2,572,500
EXP
L
71:
2,684,328
EXP
L
72:
2,799,360
EXP
L
73:
2,917,626
EXP
L
74:
3,039,180
EXP
L
75:
3,164,058
EXP
L
76:
3,292,320
EXP
L
77:
3,423,996
EXP
L
78:
3,559,140
EXP
L
79:
3,697,788
EXP
L
80:
3,840,000
EXP
L
81:
3,985,806
EXP
L
82:
4,135,260
EXP
L
83:
4,288,398
EXP
L
84:
4,445,280
EXP
L
85:
4,605,936
EXP
L
86:
4,770,420
EXP
L
87:
4,938,768
EXP
L
88:
5,111,040
EXP
L
89:
5,287,266
EXP
L
90:
5,467,500
EXP
L
91:
5,651,778
EXP
L
92:
5,840,160
EXP
L
93:
6,032,676
EXP
L
94:
6,229,380
EXP
L
95:
6,430,308
EXP
L
96:
6,635,520
EXP
L
97:
6,845,046
EXP
L
98:
7,058,940
EXP
L
99:
7,277,238
EXP
L
100:
7,500,000
EXP
L
101:
7,875,000
EXP
L
102:
8,268,000
EXP
L
103:
8,681,000
EXP
L
104:
9,115,000
EXP
L
105:
9,570,000
EXP
L
106:
10,048,000
EXP
L
107:
10,550,000
EXP
L
108:
11,077,000
EXP
L
109:
11,630,000
EXP
L
110:
12,211,000
EXP
L
111:
12,821,000
EXP
L
112:
13,462,000
EXP
L
113:
14,135,000
EXP
L
114:
14,841,000
EXP
L
115:
15,583,000
EXP
L
116:
16,362,000
EXP
L
117:
17,180,000
EXP
L
118:
18,039,000
EXP
L
119:
18,940,000
EXP
L
120:
19,887,000
EXP

" data-width="700" data-numposts="5" data-colorscheme="dark">
Important notice! Pokemon Kommo o is a fictional character of humans.
There is only single Creator of everything and anything
All Pokemon are made up by humans based on real animals or existing objects.
The stroies of Pokemon are all fictional and in most cases illogical or nonsense.
Games are for only fun time and do never put any spiritual/religional or deity meaning into them!
Never pass your necessary jobs and duties due to gameplaying!
Official Pokemon Info from Bulbapedia (Content is available under Attribution-NonCommercial-ShareAlike 2.5)
Kommo-o (Japanese: ?????? Jararanga) is a dual-type Dragon/Fighting pseudo-legendary Pokémon introduced in Generation VII.
It evolves from Hakamo-o starting at level 45. It is the final form of Jangmo-o.
Biology
Kommo-o is a bipedal, reptilian Pokémon covered in scaly armor. Most of its body is gray with some lighter gray areas as well as yellow and red markings. It has a rounded, beak-ish snout and small eyes nearly hidden under its head armor. On the tip of its snout is a patch of pale gray, and both the upper and lower jaws have a small, tooth-like spike on each side. The top of its head is covered by an elaborate arrangement of scales. At the front of the headdress is an oval scale, which is yellow with a red heart-shape at the base. On either side of the front scale is a chain of four circular scales; the first three scales are red with yellow trim and the last scale is solid yellow. Three additional chains of plain yellow scales extend from the back of the headdress. Running down the front of its long neck is a line of overlapping scales: one solid gray at the top, three larger gray ones with yellow rims, and one solid yellow scale at the bottom. A thick yellow stripe with a rounded projection in the center runs across its chest. Covering its shoulders are tufts of spiky, white feathers with small, gray scales overlapping them. Four overlapping scales cover the tops of its arms: three are gray with yellow edges, and the scales that cover its hands are red with yellow edges.
Kommo-o has four chains of scales, all of which consist of four scales, extending from just behind its shoulders. The two foremost chains are made of overlapping scales, and have a solid gray scale at the top followed by three scales with yellow edges. The other two chains are made up of only solid gray scales and do not appear to overlap. The lower half of its legs is dark gray, and there is a pale gray marking across each knee. Its hands have four yellow claws, while the feet have only three. A long line of slightly raised, pale gray scales runs down the center of its back to about halfway up its tapering tail. Near the tip of its tail are three sets of loose scales that increase in size near the tip. Each set is made up of four separate scales that encircle the tail; the two lower sets are solid yellow, while the set nearest the tip have gray centers. The very tip of its tail is pale gray.
Kommo-o, having completed its harsh training, returns to its birthplace to protect Jangmo-o. However, it only watches over them from a distance. Because it does not wish to fight weak foes, it clangs its scales together when it senses someone approaching. This ringing sound alerts others of its presence. The power of this Pokémon’s uppercut is enough to send foes flying. Simply raising its arms can generate enough force to change its surroundings. According to legend, Kommo-o's glittering scales are meant to drive away a great darkness. The reason it seeks strong opponents is also said to be a quest for power to defeat the darkness. [1]
Game data
Pokédex entries
This Pokémon was unavailable prior to Generation VII. |
Generation VII |
|
Sun |
When it spots enemies, it threatens them by jingling the scales on its tail. Weak opponents will crack and flee in panic. |
Moon |
Its rigid scales function as offense and defense. In the past, its scales were processed and used to make weapons and other commodities. |
|
|
Game locations
This Pokémon was unavailable prior to Generation VII. |
|
In side games
Held items
Stats
Base stats
Stat |
Range |
At Lv. 50 |
At Lv. 100 |
|
135 - 182 |
260 - 354 |
|
103 - 178 |
202 - 350 |
|
117 - 194 |
229 - 383 |
|
94 - 167 |
184 - 328 |
|
99 - 172 |
193 - 339 |
|
81 - 150 |
157 - 295 |
|
- Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
- Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
|
Type effectiveness
Under normal battle conditions in Generation VII, this Pokémon is: |
|
|
|
|
|
|
Learnset
|
|
- Bold indicates a move that gets STAB when used by Kommo-o
- Italic indicates a move that gets STAB only when used by an evolution of Kommo-o
|
|
|
- Bold indicates a move that gets STAB when used by Kommo-o
- Italic indicates a move that gets STAB only when used by an evolution of Kommo-o
|
|
|
- Moves marked with an asterisk (*) must be chain bred onto Kommo-o in Generation VII
- Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
- Moves marked with a superscript game abbreviation can only be bred onto Kommo-o in that game.
- Bold indicates a move that gets STAB when used by Kommo-o
- Italic indicates a move that gets STAB only when used by an evolution of Kommo-o
|
|
|
- A black or white abbreviation in a colored box indicates that Kommo-o can be tutored the move in that game
- A colored abbreviation in a white box indicates that Kommo-o cannot be tutored the move in that game
- Bold indicates a move that gets STAB when used by Kommo-o
- Italic indicates a move that gets STAB only when used by an evolution of Kommo-o
|
|
|
- Bold indicates a move that gets STAB when used by Kommo-o
- Italic indicates a move that gets STAB only when used by an evolution of Kommo-o
|
Evolution
Trivia
Origin
Kommo-o appears to be based on a theropod dinosaur with some traits from ankylosaurs.
Name origin
Kommo-o may be a combination of commander and mo'o (Hawaiian for lizard or dragon). It may also incorporate combat and komodo as in the Komodo dragon.
Jararanga may derive from ?????? jarajara (onomatopoetic sound for jingling), dragon, and ?????? garangaran (onomatopoetic sound for clanging).
In other languages
Language |
Title |
Meaning |
Japanese |
?????? Jararanga |
From ?????? jarajara, dragon and ?????? garangaran |
French |
Ékaïser |
From écaille and kaiser |
Spanish |
Kommo-o |
Same as English name |
German |
Grandiras |
From grand, Drache, and rasseln |
Italian |
Kommo-o |
Same as English name |
Korean |
????? Jjaranggougeo |
From ?? jjarang, dragon, ?? (??) geodae and possibly from English word "ogre". |
Cantonese Chinese |
????? Jeuhngméihlèuhngaaplùhng |
From ? jeuhng, ?? méihba, ?? lèuhngaap, and ? lùhng |
Mandarin Chinese |
????? / ????? Zhàngweilínjialóng |
From ? zhàng, ?? weiba, ?? / ?? línjia, and ? / ? lóng |
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