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Kommo o

Class: Ultra Rare
Types:
Dragon
Fighting
Catch Rate: 45
Level Gain Rate: Slow
Base Reward EXP: 1,350
Reward EV Point: Defense: 3
Kommo o in game: 847 Who?
AVG Level: 74
Gender Ratios:
50% Male
50% Female
Pokemon Id: 784

Base Stats

HP: 75
Attack: 110
Defense: 125
SpAttack: 100
SpDefense: 105
Speed: 85
Total: 600
Default Ability 1: Bonus Damage
Default Ability 2: Expert Regenerator
Default Ability 3: Shield Master
Concept Artist: Nintendo
Artwork Artist: Nintendo

Kommo o's elemental sensitivity to the enemy attacks:

: 50% : 50% : 200% : 50% : 100% : 50% : 200% : 100% : 50%
: 100% : 200% : 400% : 100% : 100% : 200% : 50% : 100% : 50%

Kommo o's Transformation Line

#782 Jangmo o
Dragon (Type 1)
Level 42
#783 Hakamo o
Dragon (Type 1) Fighting (Type 2)
Level 60
#784 Kommo o
Dragon (Type 1) Fighting (Type 2)

Kommo o's Other Forms

#2784 Shiny Kommo o
Dragon (Type 1) Fighting (Type 2)

Kommo o's Level-Up Attacks

ID: 34 Autotomize Level: 1 Category: Status Base Power: 1 PP: 15 Accuracy: 1000
ID: 44 Belly Drum Level: 1 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 89 Clanging Scales Level: 1 Category: Special Base Power: 110 PP: 5 Accuracy: 100
ID: 551 Sky Uppercut Level: 1 Category: Physical Base Power: 85 PP: 15 Accuracy: 1000
ID: 626 Tackle Level: 1 Category: Physical Base Power: 50 PP: 35 Accuracy: 100
ID: 336 Leer Level: 5 Category: Status Base Power: 1 PP: 30 Accuracy: 100
ID: 46 Bide Level: 9 Category: Physical Base Power: 130 PP: 10 Accuracy: 100
ID: 449 Protect Level: 13 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 150 Dragon Tail Level: 17 Category: Physical Base Power: 90 PP: 10 Accuracy: 90
ID: 513 Scary Face Level: 21 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 265 Headbutt Level: 25 Category: Physical Base Power: 70 PP: 15 Accuracy: 100
ID: 699 Work Up Level: 29 Category: Status Base Power: 1 PP: 30 Accuracy: 1000
ID: 515 Screech Level: 33 Category: Status Base Power: 1 PP: 40 Accuracy: 100
ID: 317 Iron Defense Level: 38 Category: Status Base Power: 1 PP: 15 Accuracy: 1000
ID: 144 Dragon Claw Level: 43 Category: Physical Base Power: 80 PP: 15 Accuracy: 100
ID: 405 Noble Roar Level: 51 Category: Status Base Power: 1 PP: 30 Accuracy: 100
ID: 145 Dragon Dance Level: 59 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 413 Outrage Level: 67 Category: Physical Base Power: 120 PP: 10 Accuracy: 100
ID: 91 Close Combat Level: 75 Category: Physical Base Power: 120 PP: 5 Accuracy: 100

TM (Technical Machine) Moves Kommo o Can Learn

ID: 489 Roar TM005 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 653 Toxic TM006 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 72 Bulk Up TM008 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 278 Hidden Power TM010 Category: Special Base Power: 60 PP: 15 Accuracy: 100
ID: 632 Taunt TM012 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 292 Hyper Beam TM015 Category: Special Base Power: 150 PP: 5 Accuracy: 90
ID: 507 Safeguard TM020 Category: Status Base Power: 1 PP: 25 Accuracy: 1000
ID: 226 Frustration TM021 Category: Physical Base Power: 1 PP: 20 Accuracy: 100
ID: 159 Earthquake TM026 Category: Physical Base Power: 100 PP: 10 Accuracy: 100
ID: 485 Return TM027 Category: Physical Base Power: 1 PP: 20 Accuracy: 100
ID: 65 Brick Break TM031 Category: Physical Base Power: 75 PP: 15 Accuracy: 100
ID: 139 Double Team TM032 Category: Status Base Power: 1 PP: 15 Accuracy: 1000
ID: 203 Flamethrower TM035 Category: Special Base Power: 90 PP: 15 Accuracy: 100
ID: 510 Sandstorm TM037 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 497 Rock Tomb TM039 Category: Physical Base Power: 60 PP: 15 Accuracy: 95
ID: 9 Aerial Ace TM040 Category: Physical Base Power: 60 PP: 20 Accuracy: 1000
ID: 179 Facade TM042 Category: Physical Base Power: 70 PP: 20 Accuracy: 100
ID: 482 Rest TM044 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 30 Attract TM045 Category: Status Base Power: 1 PP: 15 Accuracy: 100
ID: 504 Round TM048 Category: Special Base Power: 60 PP: 10 Accuracy: 100
ID: 160 Echoed Voice TM049 Category: Special Base Power: 80 PP: 15 Accuracy: 100
ID: 214 Focus Blast TM052 Category: Special Base Power: 120 PP: 5 Accuracy: 70
ID: 184 False Swipe TM054 Category: Physical Base Power: 40 PP: 40 Accuracy: 100
ID: 209 Fling TM056 Category: Physical Base Power: 80 PP: 10 Accuracy: 100
ID: 67 Brutal Swing TM059 Category: Physical Base Power: 90 PP: 20 Accuracy: 100
ID: 527 Shadow Claw TM065 Category: Physical Base Power: 70 PP: 15 Accuracy: 100
ID: 419 Payback TM066 Category: Physical Base Power: 50 PP: 10 Accuracy: 100
ID: 239 Giga Impact TM068 Category: Physical Base Power: 150 PP: 5 Accuracy: 90
ID: 493 Rock Polish TM069 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 623 Swords Dance TM075 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 73 Bulldoze TM078 Category: Physical Base Power: 60 PP: 20 Accuracy: 100
ID: 494 Rock Slide TM080 Category: Physical Base Power: 75 PP: 10 Accuracy: 90
ID: 703 X-Scissor TM081 Category: Physical Base Power: 80 PP: 15 Accuracy: 100
ID: 431 Poison Jab TM084 Category: Physical Base Power: 80 PP: 20 Accuracy: 100
ID: 617 Swagger TM087 Category: Status Base Power: 1 PP: 15 Accuracy: 90
ID: 556 Sleep Talk TM088 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 608 Substitute TM090 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 206 Flash Cannon TM091 Category: Special Base Power: 80 PP: 10 Accuracy: 100
ID: 94 Confide TM100 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 216 Focus Punch TM113 Category: Physical Base Power: 150 PP: 20 Accuracy: 100
ID: 304 Ice Punch TM115 Category: Physical Base Power: 75 PP: 15 Accuracy: 100
ID: 319 Iron Tail TM117 Category: Physical Base Power: 100 PP: 15 Accuracy: 75
ID: 567 Snore TM120 Category: Special Base Power: 50 PP: 15 Accuracy: 100
ID: 683 Water Pulse TM122 Category: Special Base Power: 60 PP: 20 Accuracy: 100
ID: 195 Fire Punch TM133 Category: Physical Base Power: 75 PP: 15 Accuracy: 100
ID: 646 Thunder Punch TM140 Category: Physical Base Power: 75 PP: 15 Accuracy: 100
ID: 151 Drain Punch TM141 Category: Physical Base Power: 75 PP: 10 Accuracy: 100
ID: 539 Shock Wave TM147 Category: Special Base Power: 60 PP: 20 Accuracy: 1000
ID: 107 Counter TM154 Category: Physical Base Power: 80 PP: 20 Accuracy: 100
ID: 614 Superpower TM176 Category: Physical Base Power: 120 PP: 5 Accuracy: 100
ID: 318 Iron Head TM200 Category: Physical Base Power: 80 PP: 15 Accuracy: 100
ID: 143 Dragon Breath TM203 Category: Special Base Power: 60 PP: 20 Accuracy: 100
ID: 22 Aqua Tail TM207 Category: Physical Base Power: 90 PP: 10 Accuracy: 90
ID: 147 Dragon Pulse TM208 Category: Special Base Power: 85 PP: 10 Accuracy: 100
ID: 589 Stealth Rock TM212 Category: Physical Base Power: 1 PP: 20 Accuracy: 100
ID: 170 Endeavor TM218 Category: Physical Base Power: 1 PP: 5 Accuracy: 1000
ID: 488 Reversal TM220 Category: Physical Base Power: 1 PP: 15 Accuracy: 100
ID: 343 Low Kick TM223 Category: Physical Base Power: 70 PP: 20 Accuracy: 100
ID: 667 Uproar TM224 Category: Special Base Power: 90 PP: 10 Accuracy: 100
ID: 295 Hyper Voice TM249 Category: Special Base Power: 90 PP: 10 Accuracy: 100
ID: 141 Draco Meteor TM252 Category: Special Base Power: 130 PP: 5 Accuracy: 95
ID: 156 Dual Chop TM310 Category: Physical Base Power: 40 PP: 15 Accuracy: 90
ID: 597 Stomping Tantrum TM553 Category: Physical Base Power: 150 PP: 10 Accuracy: 100
ID: 327 Laser Focus TM573 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
Pokémon: Kommo o - Level Gain Rate: Slow - Class: Ultra Rare
This level gain rate Pokémon required total EXP amounts for each level
L 1: 0 EXP
L 2: 60 EXP
L 3: 198 EXP
L 4: 480 EXP
L 5: 936 EXP
L 6: 1,620 EXP
L 7: 2,568 EXP
L 8: 3,840 EXP
L 9: 5,466 EXP
L 10: 7,500 EXP
L 11: 9,978 EXP
L 12: 12,960 EXP
L 13: 16,476 EXP
L 14: 20,580 EXP
L 15: 25,308 EXP
L 16: 30,720 EXP
L 17: 36,846 EXP
L 18: 43,740 EXP
L 19: 51,438 EXP
L 20: 60,000 EXP
L 21: 69,456 EXP
L 22: 79,860 EXP
L 23: 91,248 EXP
L 24: 103,680 EXP
L 25: 117,186 EXP
L 26: 131,820 EXP
L 27: 147,618 EXP
L 28: 164,640 EXP
L 29: 182,916 EXP
L 30: 202,500 EXP
L 31: 223,428 EXP
L 32: 245,760 EXP
L 33: 269,526 EXP
L 34: 294,780 EXP
L 35: 321,558 EXP
L 36: 349,920 EXP
L 37: 379,896 EXP
L 38: 411,540 EXP
L 39: 444,888 EXP
L 40: 480,000 EXP
L 41: 516,906 EXP
L 42: 555,660 EXP
L 43: 596,298 EXP
L 44: 638,880 EXP
L 45: 683,436 EXP
L 46: 730,020 EXP
L 47: 778,668 EXP
L 48: 829,440 EXP
L 49: 882,366 EXP
L 50: 937,500 EXP
L 51: 994,878 EXP
L 52: 1,054,560 EXP
L 53: 1,116,576 EXP
L 54: 1,180,980 EXP
L 55: 1,247,808 EXP
L 56: 1,317,120 EXP
L 57: 1,388,946 EXP
L 58: 1,463,340 EXP
L 59: 1,540,338 EXP
L 60: 1,620,000 EXP
L 61: 1,702,356 EXP
L 62: 1,787,460 EXP
L 63: 1,875,348 EXP
L 64: 1,966,080 EXP
L 65: 2,059,686 EXP
L 66: 2,156,220 EXP
L 67: 2,255,718 EXP
L 68: 2,358,240 EXP
L 69: 2,463,816 EXP
L 70: 2,572,500 EXP
L 71: 2,684,328 EXP
L 72: 2,799,360 EXP
L 73: 2,917,626 EXP
L 74: 3,039,180 EXP
L 75: 3,164,058 EXP
L 76: 3,292,320 EXP
L 77: 3,423,996 EXP
L 78: 3,559,140 EXP
L 79: 3,697,788 EXP
L 80: 3,840,000 EXP
L 81: 3,985,806 EXP
L 82: 4,135,260 EXP
L 83: 4,288,398 EXP
L 84: 4,445,280 EXP
L 85: 4,605,936 EXP
L 86: 4,770,420 EXP
L 87: 4,938,768 EXP
L 88: 5,111,040 EXP
L 89: 5,287,266 EXP
L 90: 5,467,500 EXP
L 91: 5,651,778 EXP
L 92: 5,840,160 EXP
L 93: 6,032,676 EXP
L 94: 6,229,380 EXP
L 95: 6,430,308 EXP
L 96: 6,635,520 EXP
L 97: 6,845,046 EXP
L 98: 7,058,940 EXP
L 99: 7,277,238 EXP
L 100: 7,500,000 EXP
L 101: 7,875,000 EXP
L 102: 8,268,000 EXP
L 103: 8,681,000 EXP
L 104: 9,115,000 EXP
L 105: 9,570,000 EXP
L 106: 10,048,000 EXP
L 107: 10,550,000 EXP
L 108: 11,077,000 EXP
L 109: 11,630,000 EXP
L 110: 12,211,000 EXP
L 111: 12,821,000 EXP
L 112: 13,462,000 EXP
L 113: 14,135,000 EXP
L 114: 14,841,000 EXP
L 115: 15,583,000 EXP
L 116: 16,362,000 EXP
L 117: 17,180,000 EXP
L 118: 18,039,000 EXP
L 119: 18,940,000 EXP
L 120: 19,887,000 EXP
" data-width="700" data-numposts="5" data-colorscheme="dark">



Important notice! Pokemon Kommo o is a fictional character of humans.
There is only single Creator of everything and anything
All Pokemon are made up by humans based on real animals or existing objects.
The stroies of Pokemon are all fictional and in most cases illogical or nonsense.
Games are for only fun time and do never put any spiritual/religional or deity meaning into them!
Never pass your necessary jobs and duties due to gameplaying!



Official Pokemon Info from Bulbapedia (Content is available under Attribution-NonCommercial-ShareAlike 2.5)

Kommo-o
Scaly Pokémon
??????
Jararanga
#784
Kommo-o
Images on the Bulbagarden Archives
Type
Dragon Fighting
Abilities
Bulletproof or Soundproof Overcoat
Hidden Ability
Gender ratio
 
 
50% male, 50% female
Catch rate
45 (5.9%)
Breeding
Egg Group
Dragon
Hatch time
10280 - 10536 steps
Height
5'03" 1.6 m
Weight
172.4 lbs. 78.2 kg
Regional numbers
Pokédex
#273
Alola
Browser
Not in any Browser
Base experience yield
270
Leveling rate
Slow
EV yield
Total: 3
0
HP
0
Atk
3
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Body06.png
Footprint
FUnknown.png
Pokédex color
 Gray
Base friendship
70
External Links

Kommo-o (Japanese?????? Jararanga) is a dual-type Dragon/Fighting pseudo-legendary Pokémon introduced in Generation VII.

It evolves from Hakamo-o starting at level 45. It is the final form of Jangmo-o.

Biology

Kommo-o is a bipedal, reptilian Pokémon covered in scaly armor. Most of its body is gray with some lighter gray areas as well as yellow and red markings. It has a rounded, beak-ish snout and small eyes nearly hidden under its head armor. On the tip of its snout is a patch of pale gray, and both the upper and lower jaws have a small, tooth-like spike on each side. The top of its head is covered by an elaborate arrangement of scales. At the front of the headdress is an oval scale, which is yellow with a red heart-shape at the base. On either side of the front scale is a chain of four circular scales; the first three scales are red with yellow trim and the last scale is solid yellow. Three additional chains of plain yellow scales extend from the back of the headdress. Running down the front of its long neck is a line of overlapping scales: one solid gray at the top, three larger gray ones with yellow rims, and one solid yellow scale at the bottom. A thick yellow stripe with a rounded projection in the center runs across its chest. Covering its shoulders are tufts of spiky, white feathers with small, gray scales overlapping them. Four overlapping scales cover the tops of its arms: three are gray with yellow edges, and the scales that cover its hands are red with yellow edges.

Kommo-o has four chains of scales, all of which consist of four scales, extending from just behind its shoulders. The two foremost chains are made of overlapping scales, and have a solid gray scale at the top followed by three scales with yellow edges. The other two chains are made up of only solid gray scales and do not appear to overlap. The lower half of its legs is dark gray, and there is a pale gray marking across each knee. Its hands have four yellow claws, while the feet have only three. A long line of slightly raised, pale gray scales runs down the center of its back to about halfway up its tapering tail. Near the tip of its tail are three sets of loose scales that increase in size near the tip. Each set is made up of four separate scales that encircle the tail; the two lower sets are solid yellow, while the set nearest the tip have gray centers. The very tip of its tail is pale gray.

Kommo-o, having completed its harsh training, returns to its birthplace to protect Jangmo-o. However, it only watches over them from a distance. Because it does not wish to fight weak foes, it clangs its scales together when it senses someone approaching. This ringing sound alerts others of its presence. The power of this Pokémon’s uppercut is enough to send foes flying. Simply raising its arms can generate enough force to change its surroundings. According to legend, Kommo-o's glittering scales are meant to drive away a great darkness. The reason it seeks strong opponents is also said to be a quest for power to defeat the darkness. [1]

 

Game data

Pokédex entries

 

 

This Pokémon was unavailable prior to Generation VII.
Generation VII  
Sun When it spots enemies, it threatens them by jingling the scales on its tail. Weak opponents will crack and flee in panic.
Moon Its rigid scales function as offense and defense. In the past, its scales were processed and used to make weapons and other commodities.
 

 

Game locations

This Pokémon was unavailable prior to Generation VII.
Generation VII  
Sun Moon
Vast Poni Canyon (SOS Battle)

 

In side games

Held items

Game Held Item(s)
Sun Moon Razor Claw Razor Claw (50%)

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 75  
135 - 182 260 - 354
Attack: 110  
103 - 178 202 - 350
Defense: 125  
117 - 194 229 - 383
Sp.Atk: 100  
94 - 167 184 - 328
Sp.Def: 105  
99 - 172 193 - 339
Speed: 85  
81 - 150 157 - 295
Total: 600   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVsIVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

 

 

 

 

 

 

 

 

 

 

Type effectiveness

Under normal battle conditions in Generation VII, this Pokémon is:  
Damaged
normally by:
Normal
Fighting
Poison
Ground
Ghost
Steel
Weak to:
Flying
Psychic
Ice
Dragon
Fairy
Immune to:
None
Resistant to:
Rock ½×
Bug ½×
Fire ½×
Water ½×
Grass ½×
Electric ½×
Dark ½×

Learnset

By leveling up

Generation VII
Other generations:
None
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
1 Clanging Scales Dragon Special 110 100% 5
1 Sky Uppercut Fighting Physical 85 90% 15
1 Belly Drum Normal Status —% 10
1 Autotomize Steel Status —% 15
1 Tackle Normal Physical 40 100% 35
1 Leer Normal Status 100% 30
1 Bide Normal Physical —% 10
1 Protect Normal Status —% 10
Evo. Clanging Scales Dragon Special 110 100% 5
5 Leer Normal Status 100% 30
9 Bide Normal Physical —% 10
13 Protect Normal Status —% 10
17 Dragon Tail Dragon Physical 60 90% 10
21 Scary Face Normal Status 100% 10
25 Headbutt Normal Physical 70 100% 15
29 Work Up Normal Status —% 30
33 Screech Normal Status 85% 40
38 Iron Defense Steel Status —% 15
43 Dragon Claw Dragon Physical 80 100% 15
51 Noble Roar Normal Status 100% 30
59 Dragon Dance Dragon Status —% 20
67 Outrage Dragon Physical 120 100% 10
  • Bold indicates a move that gets STAB when used by Kommo-o
  • Italic indicates a move that gets STAB only when used by an evolution of Kommo-o

By TM/HM

Generation VII
Other generations:
None
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Normal VI Sprite.png TM01 Work Up Normal Status —% 30
Bag TM Dragon VI Sprite.png TM02 Dragon Claw Dragon Physical 80 100% 15
Bag TM Normal VI Sprite.png TM05 Roar Normal Status —% 20
Bag TM Poison VI Sprite.png TM06 Toxic Poison Status 90% 10
Bag TM Fighting VI Sprite.png TM08 Bulk Up Fighting Status —% 20
Bag TM Normal VI Sprite.png TM10 Hidden Power Normal Special 60 100% 15
Bag TM Dark VI Sprite.png TM12 Taunt Dark Status 100% 20
Bag TM Normal VI Sprite.png TM15 Hyper Beam Normal Special 150 90% 5
Bag TM Normal VI Sprite.png TM17 Protect Normal Status —% 10
Bag TM Normal VI Sprite.png TM20 Safeguard Normal Status —% 25
Bag TM Normal VI Sprite.png TM21 Frustration Normal Physical 100% 20
Bag TM Ground VI Sprite.png TM26 Earthquake Ground Physical 100 100% 10
Bag TM Normal VI Sprite.png TM27 Return Normal Physical 100% 20
Bag TM Fighting VI Sprite.png TM31 Brick Break Fighting Physical 75 100% 15
Bag TM Normal VI Sprite.png TM32 Double Team Normal Status —% 15
Bag TM Fire VI Sprite.png TM35 Flamethrower Fire Special 90 100% 15
Bag TM Rock VI Sprite.png TM37 Sandstorm Rock Status —% 10
Bag TM Rock VI Sprite.png TM39 Rock Tomb Rock Physical 60 95% 15
Bag TM Flying VI Sprite.png TM40 Aerial Ace Flying Physical 60 —% 20
Bag TM Normal VI Sprite.png TM42 Facade Normal Physical 70 100% 20
Bag TM Psychic VI Sprite.png TM44 Rest Psychic Status —% 10
Bag TM Normal VI Sprite.png TM45 Attract Normal Status 100% 15
Bag TM Normal VI Sprite.png TM48 Round Normal Special 60 100% 15
Bag TM Normal VI Sprite.png TM49 Echoed Voice Normal Special 40 100% 15
Bag TM Fighting VI Sprite.png TM52 Focus Blast Fighting Special 120 70% 5
Bag TM Normal VI Sprite.png TM54 False Swipe Normal Physical 40 100% 40
Bag TM Dark VI Sprite.png TM56 Fling Dark Physical 100% 10
Bag TM Dark VI Sprite.png TM59 Brutal Swing Dark Physical 60 100% 20
Bag TM Ghost VI Sprite.png TM65 Shadow Claw Ghost Physical 70 100% 15
Bag TM Dark VI Sprite.png TM66 Payback Dark Physical 50 100% 10
Bag TM Normal VI Sprite.png TM68 Giga Impact Normal Physical 150 90% 5
Bag TM Rock VI Sprite.png TM69 Rock Polish Rock Status —% 20
Bag TM Normal VI Sprite.png TM75 Swords Dance Normal Status —% 20
Bag TM Ground VI Sprite.png TM78 Bulldoze Ground Physical 60 100% 20
Bag TM Rock VI Sprite.png TM80 Rock Slide Rock Physical 75 90% 10
Bag TM Bug VI Sprite.png TM81 X-Scissor Bug Physical 80 100% 15
Bag TM Dragon VI Sprite.png TM82 Dragon Tail Dragon Physical 60 90% 10
Bag TM Poison VI Sprite.png TM84 Poison Jab Poison Physical 80 100% 20
Bag TM Normal VI Sprite.png TM87 Swagger Normal Status 85% 15
Bag TM Normal VI Sprite.png TM88 Sleep Talk Normal Status —% 10
Bag TM Normal VI Sprite.png TM90 Substitute Normal Status —% 10
Bag TM Steel VI Sprite.png TM91 Flash Cannon Steel Special 80 100% 10
Bag TM Normal VI Sprite.png TM100 Confide Normal Status —% 20
  • Bold indicates a move that gets STAB when used by Kommo-o
  • Italic indicates a move that gets STAB only when used by an evolution of Kommo-o
 

By breeding

Generation VII
Other generations:
None
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
CharmanderScraggyAxewGoomy Counter* Fighting Physical 100% 20
AltariaBagonShelgonSalamenceDeinoZweilous
HydreigonGoomySliggooGoodraDrampa
Dragon Breath Dragon Special 60 100% 20
Axew Reversal* Fighting Physical 100% 15
  • Moves marked with an asterisk (*) must be chain bred onto Kommo-o in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Kommo-o in that game.
  • Bold indicates a move that gets STAB when used by Kommo-o
  • Italic indicates a move that gets STAB only when used by an evolution of Kommo-o

By tutoring

Generation VII
Other generations:
None
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M Draco Meteor Dragon Special 130 90% 5
  • A black or white abbreviation in a colored box indicates that Kommo-o can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Kommo-o cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Kommo-o
  • Italic indicates a move that gets STAB only when used by an evolution of Kommo-o

By a prior evolution

Generation VII
Other generations:
None
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Kommo-o
  • Italic indicates a move that gets STAB only when used by an evolution of Kommo-o

Evolution

782Jangmo-o.png
Unevolved
Jangmo-o
 Dragon 
Rare Candy
Level 35
783Hakamo-o.png
First evolution
Hakamo-o
 Dragon  Fighting 
Rare Candy
Level 45
784Kommo-o.png
Second evolution
Kommo-o
 Dragon  Fighting 

 

Trivia

Origin

Kommo-o appears to be based on a theropod dinosaur with some traits from ankylosaurs.

Name origin

Kommo-o may be a combination of commander and mo'o (Hawaiian for lizard or dragon). It may also incorporate combat and komodo as in the Komodo dragon.

Jararanga may derive from ?????? jarajara (onomatopoetic sound for jingling), dragon, and ?????? garangaran (onomatopoetic sound for clanging).

In other languages

Language Title Meaning
Japan Flag.png Japanese ?????? Jararanga From ?????? jarajaradragon and ?????? garangaran
France Flag.png French Ékaïser From écaille and kaiser
Spain Flag.png Spanish Kommo-o Same as English name
Germany Flag.png German Grandiras From grandDrache, and rasseln
Italy Flag.png Italian Kommo-o Same as English name
South Korea Flag.png Korean ????? Jjaranggougeo From ?? jjarangdragon?? (??) geodae and possibly from English word "ogre".
Hong Kong Flag.png Cantonese Chinese ????? Jeuhngméihlèuhngaaplùhng From jeuhng?? méihba?? lèuhngaap, and lùhng
China and Taiwan Flags.png Mandarin Chinese ????? / ????? Zhàngweilínjialóng From zhàng?? weiba?? / ?? línjia, and ? / ? lóng
 
 
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