For Pokémon GO information on this species, see the game's section. |
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This article is about the species. For a specific instance of this species, see Raichu (disambiguation). |
Raichu
Mouse Pokémon |
ライチュウ
Raichu |
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#026 |
Raichu |
Alolan Raichu |
Images on the Bulbagarden Archives |
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Types
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Abilities
Static
Raichu |
Surge Surfer
Alolan Raichu |
Lightning Rod
Raichu Hidden Ability |
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Gender ratio
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Catch rate
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Breeding
|
Height
2'07" |
0.8 m |
Raichu |
2'04" |
0.7 m |
Alolan Raichu |
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Weight
66.1 lbs. |
30.0 kg |
Raichu |
46.3 lbs. |
21.0 kg |
Alolan Raichu |
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Base experience yield
|
Leveling rate
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EV yield
Total: 3 |
0
HP |
0
Atk |
0
Def |
0
Sp.Atk |
0
Sp.Def |
3
Speed |
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Shape
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Footprint
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Pokédex color
Yellow
Other forms may have other colors. |
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Base friendship
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External Links
- On Smogon Pokédex:
- Generation I
- Generation II
- Generation III
- Generation IV
- Generation V
- Generation VI
- Generation VII
- Artwork on Bulbagarden Archives
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Raichu (Japanese: ライチュウ Raichu) is an Electric-type Pokémon introduced in Generation I.
It evolves from Pikachu when exposed to a Thunder Stone. It is the final form of Pichu.
In Alola, Raichu has a dual-type Electric/Psychic regional form. It evolves from Pikachu when exposed to a Thunder Stone. All Pikachu in Alola will evolve into this form regardless of their origin.
Biology
Raichu is a bipedal, rodent-like Pokémon. Raichu is covered in dark orange fur with a white belly. Its bifurcated ears are brown on the outside, yellow on the insides, and end in a distinctive curl. There is a circular yellow marking on each cheek where its electric sacs are, and it has a triangular, dark brown nose. Its arms and feet have patches of brown fur at the end, and the soles of its long feet are tan with a circular orange pad in the center. On its back are two horizontal brown stripes. Its long, thin tail has a lightning bolt-shaped end. This lightning bolt is chipped on females. Raichu exudes a weak electrical charge from all its body and glows slightly in the dark.
Raichu's tail is used to gather electricity from the atmosphere, or it can be planted in the ground to search for electricity. It also protects Raichu from its own high voltage power. Raichu can store over 100,000 volts of electricity. If Raichu's sacs are fully charged, its ears will stand straight up and its muscles become stimulated. However, it will become aggressive if it has stored too much electricity and stress. To keep from reaching this state, it discharges electricity through its tail into the ground. This leads to scorched patches near its nest. Being the result of evolution via Evolution stone, Raichu is rarely found in the wild, though they can be found in forests and woodlands. The main reason Raichu is rarely seen in the wild is because people prefer the look it had as Pikachu. Like its pre-evolved forms, Raichu is able to learn Volt Tackle as a signature move.
In Alola, Raichu has lighter coloring and more rounded features. Its eyes are blue with yellow half-circles along the bottom. It has large yellow ears with an inner spiral toward the base and brown on the inside. These ears are thicker and less pointed than a standard Raichu's ear. In addition to its white belly, Alolan Raichu has white markings on its paws with bright yellow lines between its digits. The stripes on its back have also turned white, and there is a small, white circular marking on each heel. The lightning bolt-shaped tip of its tail has rounded edges. By collecting its psychic power in its tail, it is able to ride it like a surfboard and float in the air. While its cheek sacs are still used to store electricity, rubbing them releases a sweet aroma while also getting a light shock. This is also thought to be connected to its Psychic abilities.
Alolan Raichu's origins were initially a mystery at the time. The people of Alola suggested it ate too many sweet and fluffy pancakes.[1] However, researchers believe the change is related to a diet resulting from Raichu eating pancakes made from a secret Alolan recipe. It is also believed the weather and climate of the Alola region played a role in the transformation. Alolan Raichu is capable of unleashing star-shaped thunderbolts. Alolan Raichu is also known by the name hodad.
It is the only known Pokémon capable of using the exclusive Z-Move Stoked Sparksurfer.
In the anime
Main series
Alolan Raichu in the anime
A female Raichu in the anime
Major appearances
Lt. Surge's Raichu
In Electric Shock Showdown, Lt. Surge has a Raichu that defeated Ash's Pikachu with its sheer power during Ash's Gym battle. After unsuccessfully discussing the prospect of evolution with Pikachu to match Raichu's power, Ash used a strategy relying on Pikachu's speed to defeat Raichu during a rematch the next day.
Other
In Pikachu's Vacation, a Raichu caused trouble for Pikachu and his friends at the Pokémon Theme Park, alongside a Marill, Snubbull, and Cubone.
In Lights, Camera, Quack-tion, Katrina decided to use her Raichu, nicknamed Raichie, in the Cleavon Schpielbunk film "Pokémon in Love".
In Stage Fight!, Kay's Raichu was a part a stage show that featured "talking" Pokémon, but it had stage fright.
In Mild 'n Wooly, Ellen commonly uses a Raichu to round up a herd of Mareep with its Thunderbolt.
In Cooking Up a Sweet Story, Abigail's missing Pikachu was revealed to have evolved into a Raichu when it returned.
A Raichu appeared in Pika and Goliath!, under the ownership of Sho, who sought to have possession of one Pokémon each from the Pikachu evolutionary line. It battled Ash's Pikachu twice in that episode, with Raichu being victorious the first time and Pikachu triumphing during the rematch.
In Camping It Up!, the Pokémon Summer Academy lent a Raichu to Ash for training. It has a very skittish Raichu for its students.
In Flint Sparks the Fire! and The Fleeing Tower of Sunyshore!, Volkner has a Raichu that is his main battling Pokémon. Raichu briefly reappeared again alongside Volkner during the ending credits of Zoroark: Master of Illusions.
A female Raichu debuted in Good Friends, Great Training!, under the ownership of Tierno. She reappeared in Valuable Experience for All!, where Tierno used her in his battle against Ash along with Wartortle, battling Pikachu and Goodra, but they were both eventually defeated. Raichu later battled Sawyer, defeating Aegislash before being recalled after fighting Slurpuff. Raichu later battled Sceptile but soon lost.
In Racing to a Big Event!, Nina used an Alolan Raichu during the Pokémon Pancake Race, where it got second place. It has since made further appearances in Pokémon the Series: Sun & Moon.
In Battle Royal 151!, Hau used an Alolan Raichu during the Battle Royal round of the Manalo Conference. It helped reached its Trainer the Top 16 position. In Battling Besties!, it battled Samson Oak and his Alolan Exeggutor and won.
In Destination: Coronation!, Visquez used a Raichu to defeat a Trainer's Hypno. It then went up against Ash's Pikachu, but Ash withdrew Pikachu and sent out Gengar in his place; the Shadow Pokémon then managed to defeat Raichu.
In Gotta Catch a What?!, multiple Pikachu, including a female one newly caught by Goh, evolved into Raichu using the Thunder Stones they had dug up. It has since made further appearances in Pokémon Journeys: The Series.
Minor appearances
In Pokémon Fashion Flash, a Raichu was at Scissor Street.
In The Battling Eevee Brothers, a Raichu was a guest at the evolution party in Stone Town.
In Mewtwo Strikes Back, a Trainer's Raichu was defeated by Mewtwo while it was serving Giovanni.
In The Power of One, multiple Raichu sensed the disturbance caused by Lawrence III.
A Raichu appeared in Pokémon Double Trouble.
In Tricks of the Trade, a Raichu was at the Pokémon Swap Meet in Palmpona.
In Beauty and the Breeder, a Pokémon Breeder's Raichu participated in a Pokémon breeding competition.
In The Legend of Thunder!, a Raichu was one of the Electric Pokémon that were lured by the "Miracle Crystal" that Attila and Hun were using. Raichu tried to zap the crystal, but the attack ricocheted back to it.
In As Clear As Crystal, a Raichu was affected by a crystal that gave a lake the ability to heal Electric-type Pokémon.
A Raichu appeared in Brock's demonstration in A Bite to Remember, where it evolved from a Pikachu.
A Coordinator's Raichu appeared in Lessons in Lilycove.
In Deceit and Assist, a Coordinator's Raichu participated in the Hoenn Grand Festival.
In Sticking With Who You Know!, a Raichu fell in love with a Squirtle due to the effect of Professor Kodama's machine.
Three Raichu appeared in Kalos, Where Dreams and Adventures Begin!
A Raichu appeared in Clemont's demonstration in To Catch a Pokémon Smuggler!, where it evolved from a Pikachu using a Thunder Stone.
In Alola, Kanto!, a Raichu appeared in a fantasy, while another was found by Sophocles at Professor Oak's Laboratory, after which Togedemaru began running circles around it.
A Trainer's Alolan Raichu appeared in A Young Royal Flame Ignites!.
In The Shape of Love to Come!, an Alolan Raichu was approached by Rapp, who found it cute.
In I Choose Paradise!, a Trainer's Alolan Raichu was at the Pokémon Paradise Resort.
In From Z to Shining Z!, a Trainer's Raichu watched the battle between Ash's Pikachu and Tapu Koko.
A Trainer's Alolan Raichu appeared in That New Old Gang of Mine!.
Pokédex entries
Entry |
EP014 |
Raichu |
Ash's Pokédex |
Raichu, a Mouse Pokémon of the Electric element. Raichu is the evolved form of Pikachu. It can shock with more than 100,000 volts, enough to render a Dragonite unconscious. |
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Entry |
PK01 |
Raichu |
Dexter |
Raichu, the evolved form of Pikachu. Pikachu and Raichu are both Mouse Pokémon of the electric variety. Combined voltage approaching shockingly dangerous levels. |
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Entry |
XY065 |
Raichu |
Serena's Pokédex |
Raichu, the Mouse Pokémon and the evolved form of Pikachu. Raichu's tail functions as a ground and releases electricity into the surface, which keeps it from shocking itself. |
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Entry |
SM013 |
Raichu |
Rotom Pokédex |
Raichu, Alola Form. The Mouse Pokémon. An Electric and Psychic type. Raichu manipulates electricity with its mind, and its psychic powers allow it to use its tail as transportation. |
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Entry |
JN018 |
Raichu |
Goh's Rotom Phone |
Raichu, the Mouse Pokémon. An Electric type, and the evolved form of Pikachu. As Raichu's body fills with electricity, its demeanor becomes more aggressive. |
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Pokémon Origins
Raichu in
Pokémon Origins
Lt. Surge's Raichu
Red battled Lt. Surge's Raichu in File 2: Cubone.
Other
In File 1: Red, a Raichu was one of the Pokémon seen in Professor Oak's introduction.
GOTCHA!
Lt. Surge's Raichu
A Raichu briefly appeared in GOTCHA!, under the ownership of Lt. Surge.
In the manga
Raichu in
Pokémon Adventures
Magical Pokémon Journey
- Main article: Sandy's Raichu
A Raichu appears in Raichu's Best Friend. The ghost of a Trainer named Sandy wishes to be reunited with her old friend Raichu.
Pokémon Journeys: The Series
Visquez's Raichu debuted in JNM09. It reappeared in a flashback in JNM10.
- Main article: Lt. Surge's Raichu
Lt. Surge's Raichu appeared in a fantasy in JNM10.
Pocket Monsters DP
A Raichu appeared in PMDP16.
Pocket Monsters HGSS Jō's Big Adventure
- Main article: Lt. Surge's Raichu
Lt. Surge's Raichu only appeared as a silhouette in JBA5 along with its Trainer and the other Kanto Gym Leaders.
Pokémon Adventures
Red, Green & Blue chapter
- Main article: Lt. Surge's Raichu
Lt. Surge has a Raichu, which was first seen in Silph Co. in Go for the Golbat. However, it never participated in battles until fighting the Masked Man in his Mahogany Hideout, where it helped Surge break in and seemingly backed the mastermind into a corner, until his Houndour called upon dozens of wild Houndour to thwart Surge, instead. The former Team Rocket triad member barely escaped with his life after having many of his Electrode self-destruct.
Gold, Silver & Crystal chapter
A Raichu appeared in The Last Battle XIII as one of the Pokémon sent to participate in the fight in Ilex Forest.
Emerald chapter
A Raichu caught by Crystal and lent to Emerald for his Battle Pike challenge appeared in Moving Past Milotic.
The Battle Tower rented a Raichu, which was stolen by Guile Hideout in The Final Battle VII. It reappeared in The Final Battle IX.
Diamond & Pearl chapter
Volkner has a Raichu, which he used it in his battle against Platinum in Encountering Elekid.
HeartGold & SoulSilver chapter
A Raichu appeared in Out-Odding Oddish, under the ownership of a Pokéathlon participant.
Pokédex entries
Chapter |
Entry |
Pokémon Adventures |
PS139 |
When the electricity accumulated in Raichu's cheeks reach a maximum, its ears will become pointed.* |
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Pokémon Gotta Catch 'Em All
A Raichu appeared in GDZ21.
A Raichu appeared in GDZ23.
Pokémon Pocket Monsters
A Raichu appeared in Clefairy Evolves... At Last?!.
Blue has a Raichu, which he used to battle Red in The Pokémon Banana League (Part 1).
Pokémon Zensho
Satoshi had a Pikachu that chose to evolve into a Raichu to help him defeat the Elite Four in PZ10.
In the TCG
- Main article: Raichu (TCG)
Other appearances
Super Smash Bros. Ultimate
Alolan Raichu in
Super Smash Bros. Ultimate
Alolan Raichu appears as a Pokémon summoned from the Poké Ball. It attacks with Surge Surfer, surfing with its tail across the stage and damaging passersby with electricity.
In the TFG
One Raichu figure has been released.
Game data
NPC appearances
- Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team: Raichu is part of an unnamed rescue team which gathers at Pokémon Square just before the player and partner are able to access Magma Cavern.
Pokédex entries
Generation I |
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Kanto
#026 |
Red |
Its long tail serves as a ground to protect itself from its own high voltage power. |
Blue |
Yellow |
When electricity builds up inside its body, it becomes feisty. It also glows in the dark. |
Stadium |
Its electrical attacks may reach 10,000 volts. It discharges electricity from its tail, so it is not harmed by its own power. |
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Generation II |
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Johto
#023 |
Gold |
When its electricity builds, its muscles are stimulated, and it becomes more aggressive than usual. |
Silver |
If the electric pouches in its cheeks become fully charged, both ears will stand straight up. |
Crystal |
If its electric pouches run empty, it raises its tail to gather electricity from the atmosphere. |
Stadium 2 |
When its electricity builds, its muscles are stimulated, and it becomes more aggressive than usual. |
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Generation III |
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Hoenn
#157 |
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Kanto
#026 |
Ruby |
If the electrical sacks become excessively charged, Raichu plants its tail in the ground and discharges. Scorched patches of ground will be found near this Pokémon's nest. |
Sapphire |
This Pokémon exudes a weak electrical charge from all over its body that makes it take on a slight glow in darkness. Raichu searches for electricity by planting its tail in the ground. |
Emerald |
If it stores too much electricity, its behavior turns aggressive. To avoid this, it occasionally discharges excess energy and calms itself down. |
FireRed |
Its electric charges can reach even 100,000 volts. Careless contact can cause even an Indian elephant to faint. |
LeafGreen |
Its long tail serves as ground to protect itself from its own high-voltage power. |
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Generation IV |
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Sinnoh
#105 |
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Johto
#023 |
Diamond |
It turns aggressive if it has too much electricity in its body. It discharges power through its tail. |
Pearl |
It can loose 100,000-volt bursts of electricity, instantly downing foes several times its size. |
Platinum |
Its tail discharges electricity into the ground, protecting it from getting shocked. |
HeartGold |
When its electricity builds, its muscles are stimulated, and it becomes more aggressive than usual. |
SoulSilver |
If the electric pouches in its cheeks become fully charged, both ears will stand straight up. |
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Generation V |
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Unova
#— |
Black |
Its tail discharges electricity into the ground, protecting it from getting shocked. |
White |
Black 2 |
Its tail discharges electricity into the ground, protecting it from getting shocked. |
White 2 |
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Generation VI |
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Kalos
Central #037 |
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Hoenn
#164 |
X |
When its electricity builds, its muscles are stimulated, and it becomes more aggressive than usual. |
Y |
It can loose 100,000-volt bursts of electricity, instantly downing foes several times its size. |
Omega Ruby |
If the electrical sacs become excessively charged, Raichu plants its tail in the ground and discharges. Scorched patches of ground will be found near this Pokémon's nest. |
Alpha Sapphire |
This Pokémon exudes a weak electrical charge from all over its body that makes it take on a slight glow in darkness. Raichu plants its tail in the ground to discharge electricity. |
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Generation VII |
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Alola
SM: #026 |
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Alola
USUM: #033 |
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Kanto
#026 |
Sun |
It unleashes electric shocks that can reach 100,000 volts. When agitated, it can knock out even an Indian elephant. |
Moon |
It becomes aggressive when it has electricity stored up. At such times, even its Trainer has to take care to avoid being attacked. |
Ultra Sun |
As electricity builds up inside its body, it becomes more aggressive. One theory is that the electricity buildup is actually causing stress. |
Ultra Moon |
Because so many Trainers like the way Pikachu looks, you don't see this Pokémon very often. |
Let's Go Pikachu |
When electricity builds up inside its body, it becomes feisty. It also glows in the dark. |
Let's Go Eevee |
Alolan Raichu |
Sun |
It only evolves to this form in the Alola region. According to researchers, its diet is one of the causes of this change. |
Moon |
It uses psychokinesis to control electricity. It hops aboard its own tail, using psychic power to lift the tail and move about while riding it. |
Ultra Sun |
It focuses psychic energy into its tail and rides it like it's surfing. Another name for this Pokémon is “hodad.” |
Ultra Moon |
When you rub its cheeks, a sweet fragrance comes wafting out. However, you'll also get a light shock! |
Let's Go Pikachu |
It loves pancakes prepared with a secret Alolan recipe. Some wonder whether that recipe holds the key to this Pokémon's evolution. |
Let's Go Eevee |
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Generation VIII |
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Galar
#195 |
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Galar
Isle of Armor #086 |
Sword |
Its long tail serves as a ground to protect itself from its own high-voltage power. |
Shield |
If its electric pouches run empty, it raises its tail to gather electricity from the atmosphere. |
Alolan Raichu |
Sword |
It's believed that the weather, climate, and food of the Alola region all play a part in causing Pikachu to evolve into this form of Raichu. |
Shield |
This Pokémon rides on its tail while it uses its psychic powers to levitate. It attacks with star-shaped thunderbolts. |
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Game locations
Generation I |
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Red |
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Blue |
Power Plant, Cerulean Cave |
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Blue (Japan) |
Power Plant, Cerulean Cave |
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Yellow |
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Generation III |
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Ruby |
Sapphire |
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Emerald |
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FireRed |
LeafGreen |
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Colosseum |
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XD |
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Generation IV |
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Diamond |
Pearl |
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Platinum |
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HeartGold |
SoulSilver |
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Pal Park |
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Generation V |
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Black |
White |
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Black 2 |
White 2 |
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Generation VI |
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X |
Y |
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Omega Ruby |
Alpha Sapphire |
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Generation VII |
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Sun |
Moon |
Trade Kantonian Form
Evolve Pikachu Alolan Form |
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Ultra Sun |
Ultra Moon |
Evolve Pikachu in Ultra Space Kantonian Form
Evolve Pikachu Alolan Form |
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Let's Go Pikachu |
Let's Go Eevee |
Evolve Pikachu Kantonian Form
Trade Raichu in Saffron City Alolan Form |
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Generation VIII |
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Sword |
Shield |
Giant's Cap, Motostoke Riverbank (Max Raid Battle) Kantonian Form
Trade Alolan Form |
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Expansion Pass |
Forest of Focus, Soothing Wetlands (Wanderer) Kantonian Form
Challenge Beach, Fields of Honor, Forest of Focus (Max Raid Battle) Kantonian Form
Reward for finding 40 Alolan Diglett Alolan Form
Max Lair (Dynamax Adventure) Both forms |
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In side games
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Generation II |
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This Pokémon is unavailable in Generation II side games. |
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Generation III |
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Channel |
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Pinball: R&S |
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Trozei! |
Secret Storage 8, Mr. Who's Den |
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MD Red |
MD Blue |
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Ranger |
Sekra Range, Fiore Temple |
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Generation IV |
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MD Time |
MD Darkness |
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MD Sky |
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Ranger: SoA |
Ice Lake, Almia Castle, Volcano Cave |
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Rumble |
Silent Forest (Normal Mode B & S) |
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PokéPark Wii |
Cavern Zone, Haunted Zone |
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Ranger: GS |
Sophian Road, Mt. Sorbet, Canal Ruins, Oblivia Ruins, Thunder Temple |
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Generation V |
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Rumble Blast |
Autumnwood: Firebreathing Mountain, Forest: World Axle - B1F |
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PokéPark 2 |
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Conquest |
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MD GTI |
Silent Tundra (Uncharted Road), Dreamy Island (Uncharted Road) |
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Rumble U |
Conductor Room: Rumbling Magnetic Motors |
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Generation VI |
|
Battle Trozei |
|
Shuffle |
Silbern Museum: Stage 103
Event: Pokémon Safari (Second release; Winking)
Event: Raichu Appears (Alola Form) |
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Rumble World |
Gold Plateau: Tricky Factory (All Areas) |
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Generation VII |
|
Rumble Rush |
Zapdos Sea, Celebi Sea, Mewtwo Sea, Rowlet Sea, Lugia Sea, Butterfree Sea, Charizard Sea2020, Bulbasaur Sea, Celebi SeaFinal, Mewtwo SeaFinal, Rowlet SeaFinal Kantonian Form
Mewtwo Sea, Rowlet Sea, Butterfree Sea, Mewtwo SeaFinal, Rowlet SeaFinal Alolan Form |
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Masters EX |
Evolve Egg Pikachu Kantonian Form
Chapter 11: Alola's Rising Stars (Hau's) Alolan Form |
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Held items
Game |
Held Item(s) |
Red* |
Blue* |
Gold Leaf (100%) |
Yellow* |
Emerald* |
Oran Berry (5%) |
Stats
Base stats
Raichu
Generations I-V
Stat |
Range |
At Lv. 50 |
At Lv. 100 |
HP:
60
|
|
120 - 167 |
230 - 324 |
Attack:
90
|
|
85 - 156 |
166 - 306 |
Defense:
55
|
|
54 - 117 |
103 - 229 |
Sp. Atk:
90
|
|
85 - 156 |
166 - 306 |
Sp. Def:
80
|
|
76 - 145 |
148 - 284 |
Speed:
100
|
|
94 - 167 |
184 - 328 |
Total:
475
|
Other Pokémon with this total |
- Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
- Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
- This Pokémon's Special base stat in Generation I was 90.
|
Generation VI onward
Stat |
Range |
At Lv. 50 |
At Lv. 100 |
HP:
60
|
|
120 - 167 |
230 - 324 |
Attack:
90
|
|
85 - 156 |
166 - 306 |
Defense:
55
|
|
54 - 117 |
103 - 229 |
Sp. Atk:
90
|
|
85 - 156 |
166 - 306 |
Sp. Def:
80
|
|
76 - 145 |
148 - 284 |
Speed:
110
|
|
103 - 178 |
202 - 350 |
Total:
485
|
Other Pokémon with this total |
- Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
- Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
|
Alolan Raichu
Stat |
Range |
At Lv. 50 |
At Lv. 100 |
HP:
60
|
|
120 - 167 |
230 - 324 |
Attack:
85
|
|
81 - 150 |
157 - 295 |
Defense:
50
|
|
49 - 112 |
94 - 218 |
Sp. Atk:
95
|
|
90 - 161 |
175 - 317 |
Sp. Def:
85
|
|
81 - 150 |
157 - 295 |
Speed:
110
|
|
103 - 178 |
202 - 350 |
Total:
485
|
Other Pokémon with this total |
- Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
- Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
|
Pokéathlon stats
Type effectiveness
Raichu
Under normal battle conditions in Generation VIII, this Pokémon is: |
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Notes: |
- If this Pokémon has Lightning Rod, the effectiveness of Electric-type moves is 0×.
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Alolan Raichu
Under normal battle conditions in Generation VIII, this Pokémon is: |
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Learnset
By leveling up
Raichu
|
Move |
1 |
Thunder Punch |
Electric |
Physical |
75 |
100% |
15 |
1 |
Play Nice |
Normal |
Status |
— |
—% |
20 |
1 |
Sweet Kiss |
Fairy |
Status |
— |
75% |
10 |
1 |
Nuzzle |
Electric |
Physical |
20 |
100% |
20 |
1 |
Nasty Plot |
Dark |
Status |
— |
—% |
20 |
1 |
Charm |
Fairy |
Status |
— |
100% |
20 |
1 |
Thunder Wave |
Electric |
Status |
— |
90% |
20 |
1 |
Double Team |
Normal |
Status |
— |
—% |
15 |
1 |
Electro Ball |
Electric |
Special |
— |
100% |
10 |
1 |
Feint |
Normal |
Physical |
30 |
100% |
10 |
1 |
Spark |
Electric |
Physical |
65 |
100% |
20 |
1 |
Agility |
Psychic |
Status |
— |
—% |
30 |
1 |
Slam |
Normal |
Physical |
80 |
75% |
20 |
1 |
Discharge |
Electric |
Special |
80 |
100% |
15 |
1 |
Thunderbolt |
Electric |
Special |
90 |
100% |
15 |
1 |
Light Screen |
Psychic |
Status |
— |
—% |
30 |
1 |
Thunder |
Electric |
Special |
110 |
70% |
10 |
1 |
Thunder Shock |
Electric |
Special |
40 |
100% |
30 |
1 |
Tail Whip |
Normal |
Status |
— |
100% |
30 |
1 |
Growl |
Normal |
Status |
— |
100% |
40 |
1 |
Quick Attack |
Normal |
Physical |
40 |
100% |
30 |
Evo. |
Thunder Punch |
Electric |
Physical |
75 |
100% |
15 |
|
- Bold indicates a move that gets STAB when used by Raichu
- Italic indicates a move that gets STAB only when used by an evolution of Raichu
- Click on the generation numbers at the top to see level-up moves from other generations
|
Alolan Raichu
|
Move |
1 |
Psychic |
Psychic |
Special |
90 |
100% |
10 |
1 |
Play Nice |
Normal |
Status |
— |
—% |
20 |
1 |
Sweet Kiss |
Fairy |
Status |
— |
75% |
10 |
1 |
Nuzzle |
Electric |
Physical |
20 |
100% |
20 |
1 |
Nasty Plot |
Dark |
Status |
— |
—% |
20 |
1 |
Charm |
Fairy |
Status |
— |
100% |
20 |
1 |
Thunder Wave |
Electric |
Status |
— |
90% |
20 |
1 |
Double Team |
Normal |
Status |
— |
—% |
15 |
1 |
Electro Ball |
Electric |
Special |
— |
100% |
10 |
1 |
Feint |
Normal |
Physical |
30 |
100% |
10 |
1 |
Spark |
Electric |
Physical |
65 |
100% |
20 |
1 |
Agility |
Psychic |
Status |
— |
—% |
30 |
1 |
Slam |
Normal |
Physical |
80 |
75% |
20 |
1 |
Discharge |
Electric |
Special |
80 |
100% |
15 |
1 |
Thunderbolt |
Electric |
Special |
90 |
100% |
15 |
1 |
Light Screen |
Psychic |
Status |
— |
—% |
30 |
1 |
Thunder |
Electric |
Special |
110 |
70% |
10 |
1 |
Thunder Shock |
Electric |
Special |
40 |
100% |
30 |
1 |
Tail Whip |
Normal |
Status |
— |
100% |
30 |
1 |
Growl |
Normal |
Status |
— |
100% |
40 |
1 |
Quick Attack |
Normal |
Physical |
40 |
100% |
30 |
Evo. |
Psychic |
Psychic |
Special |
90 |
100% |
10 |
|
- Bold indicates a move that gets STAB when used by Raichu
- Italic indicates a move that gets STAB only when used by an evolution of Raichu
|
By TM/TR
Raichu
|
|
Move |
|
TM00 |
Mega Punch |
Normal |
Physical |
80 |
85% |
20 |
|
TM01 |
Mega Kick |
Normal |
Physical |
120 |
75% |
5 |
|
TM02 |
Pay Day |
Normal |
Physical |
40 |
100% |
20 |
|
TM05 |
Thunder Punch |
Electric |
Physical |
75 |
100% |
15 |
|
TM08 |
Hyper Beam |
Normal |
Special |
150 |
90% |
5 |
|
TM09 |
Giga Impact |
Normal |
Physical |
150 |
90% |
5 |
|
TM14 |
Thunder Wave |
Electric |
Status |
— |
90% |
20 |
|
TM15 |
Dig |
Ground |
Physical |
80 |
100% |
10 |
|
TM17 |
Light Screen |
Psychic |
Status |
— |
—% |
30 |
|
TM18 |
Reflect |
Psychic |
Status |
— |
—% |
20 |
|
TM19 |
Safeguard |
Normal |
Status |
— |
—% |
25 |
|
TM21 |
Rest |
Psychic |
Status |
— |
—% |
10 |
|
TM23 |
Thief |
Dark |
Physical |
60 |
100% |
25 |
|
TM24 |
Snore |
Normal |
Special |
50 |
100% |
15 |
|
TM25 |
Protect |
Normal |
Status |
— |
—% |
10 |
|
TM29 |
Charm |
Fairy |
Status |
— |
100% |
20 |
|
TM31 |
Attract |
Normal |
Status |
— |
100% |
15 |
|
TM33 |
Rain Dance |
Water |
Status |
— |
—% |
5 |
|
TM39 |
Facade |
Normal |
Physical |
70 |
100% |
20 |
|
TM40 |
Swift |
Normal |
Special |
60 |
—% |
20 |
|
TM41 |
Helping Hand |
Normal |
Status |
— |
—% |
20 |
|
TM43 |
Brick Break |
Fighting |
Physical |
75 |
100% |
15 |
|
TM59 |
Fling |
Dark |
Physical |
— |
100% |
10 |
|
TM62 |
Speed Swap |
Psychic |
Status |
— |
—% |
10 |
|
TM76 |
Round |
Normal |
Special |
60 |
100% |
15 |
|
TM80 |
Volt Switch |
Electric |
Special |
70 |
100% |
20 |
|
TM82 |
Electroweb |
Electric |
Special |
55 |
95% |
15 |
|
TM87 |
Draining Kiss |
Fairy |
Special |
50 |
100% |
10 |
|
TM90 |
Electric Terrain |
Electric |
Status |
— |
—% |
10 |
|
TM93 |
Eerie Impulse |
Electric |
Status |
— |
100% |
15 |
|
TM97 |
Brutal Swing |
Dark |
Physical |
60 |
100% |
20 |
|
TR01 |
Body Slam |
Normal |
Physical |
85 |
100% |
15 |
|
TR04 |
Surf |
Water |
Special |
90 |
100% |
15 |
|
TR08 |
Thunderbolt |
Electric |
Special |
90 |
100% |
15 |
|
TR09 |
Thunder |
Electric |
Special |
110 |
70% |
10 |
|
TR12 |
Agility |
Psychic |
Status |
— |
—% |
30 |
|
TR20 |
Substitute |
Normal |
Status |
— |
—% |
10 |
|
TR21 |
Reversal |
Fighting |
Physical |
— |
100% |
15 |
|
TR26 |
Endure |
Normal |
Status |
— |
—% |
10 |
|
TR27 |
Sleep Talk |
Normal |
Status |
— |
—% |
10 |
|
TR30 |
Encore |
Normal |
Status |
— |
100% |
5 |
|
TR31 |
Iron Tail |
Steel |
Physical |
100 |
75% |
15 |
|
TR35 |
Uproar |
Normal |
Special |
90 |
100% |
10 |
|
TR64 |
Focus Blast |
Fighting |
Special |
120 |
70% |
5 |
|
TR68 |
Nasty Plot |
Dark |
Status |
— |
—% |
20 |
|
TR77 |
Grass Knot |
Grass |
Special |
— |
100% |
20 |
|
TR80 |
Electro Ball |
Electric |
Special |
— |
100% |
10 |
|
TR86 |
Wild Charge |
Electric |
Physical |
90 |
100% |
15 |
|
TR90 |
Play Rough |
Fairy |
Physical |
90 |
90% |
10 |
|
- Bold indicates a move that gets STAB when used by Raichu
- Italic indicates a move that gets STAB only when used by an evolution of Raichu
- Click on the generation numbers at the top to see TM moves from other generations
|
Alolan Raichu
|
|
Move |
|
TM00 |
Mega Punch |
Normal |
Physical |
80 |
85% |
20 |
|
TM01 |
Mega Kick |
Normal |
Physical |
120 |
75% |
5 |
|
TM02 |
Pay Day |
Normal |
Physical |
40 |
100% |
20 |
|
TM05 |
Thunder Punch |
Electric |
Physical |
75 |
100% |
15 |
|
TM08 |
Hyper Beam |
Normal |
Special |
150 |
90% |
5 |
|
TM09 |
Giga Impact |
Normal |
Physical |
150 |
90% |
5 |
|
TM14 |
Thunder Wave |
Electric |
Status |
— |
90% |
20 |
|
TM15 |
Dig |
Ground |
Physical |
80 |
100% |
10 |
|
TM17 |
Light Screen |
Psychic |
Status |
— |
—% |
30 |
|
TM18 |
Reflect |
Psychic |
Status |
— |
—% |
20 |
|
TM19 |
Safeguard |
Normal |
Status |
— |
—% |
25 |
|
TM21 |
Rest |
Psychic |
Status |
— |
—% |
10 |
|
TM23 |
Thief |
Dark |
Physical |
60 |
100% |
25 |
|
TM24 |
Snore |
Normal |
Special |
50 |
100% |
15 |
|
TM25 |
Protect |
Normal |
Status |
— |
—% |
10 |
|
TM29 |
Charm |
Fairy |
Status |
— |
100% |
20 |
|
TM31 |
Attract |
Normal |
Status |
— |
100% |
15 |
|
TM33 |
Rain Dance |
Water |
Status |
— |
—% |
5 |
|
TM39 |
Facade |
Normal |
Physical |
70 |
100% |
20 |
|
TM40 |
Swift |
Normal |
Special |
60 |
—% |
20 |
|
TM41 |
Helping Hand |
Normal |
Status |
— |
—% |
20 |
|
TM43 |
Brick Break |
Fighting |
Physical |
75 |
100% |
15 |
|
TM59 |
Fling |
Dark |
Physical |
— |
100% |
10 |
|
TM62 |
Speed Swap |
Psychic |
Status |
— |
—% |
10 |
|
TM72 |
Magic Room |
Psychic |
Status |
— |
—% |
10 |
|
TM76 |
Round |
Normal |
Special |
60 |
100% |
15 |
|
TM80 |
Volt Switch |
Electric |
Special |
70 |
100% |
20 |
|
TM82 |
Electroweb |
Electric |
Special |
55 |
95% |
15 |
|
TM87 |
Draining Kiss |
Fairy |
Special |
50 |
100% |
10 |
|
TM90 |
Electric Terrain |
Electric |
Status |
— |
—% |
10 |
|
TR01 |
Body Slam |
Normal |
Physical |
85 |
100% |
15 |
|
TR04 |
Surf |
Water |
Special |
90 |
100% |
15 |
|
TR08 |
Thunderbolt |
Electric |
Special |
90 |
100% |
15 |
|
TR09 |
Thunder |
Electric |
Special |
110 |
70% |
10 |
|
TR11 |
Psychic |
Psychic |
Special |
90 |
100% |
10 |
|
TR12 |
Agility |
Psychic |
Status |
— |
—% |
30 |
|
TR20 |
Substitute |
Normal |
Status |
— |
—% |
10 |
|
TR21 |
Reversal |
Fighting |
Physical |
— |
100% |
15 |
|
TR25 |
Psyshock |
Psychic |
Special |
80 |
100% |
10 |
|
TR26 |
Endure |
Normal |
Status |
— |
—% |
10 |
|
TR27 |
Sleep Talk |
Normal |
Status |
— |
—% |
10 |
|
TR30 |
Encore |
Normal |
Status |
— |
100% |
5 |
|
TR31 |
Iron Tail |
Steel |
Physical |
100 |
75% |
15 |
|
TR34 |
Future Sight |
Psychic |
Special |
120 |
100% |
10 |
|
TR35 |
Uproar |
Normal |
Special |
90 |
100% |
10 |
|
TR49 |
Calm Mind |
Psychic |
Status |
— |
—% |
20 |
|
TR64 |
Focus Blast |
Fighting |
Special |
120 |
70% |
5 |
|
TR68 |
Nasty Plot |
Dark |
Status |
— |
—% |
20 |
|
TR77 |
Grass Knot |
Grass |
Special |
— |
100% |
20 |
|
TR80 |
Electro Ball |
Electric |
Special |
— |
100% |
10 |
|
TR82 |
Stored Power |
Psychic |
Special |
20 |
100% |
10 |
|
TR83 |
Ally Switch |
Psychic |
Status |
— |
—% |
15 |
|
TR86 |
Wild Charge |
Electric |
Physical |
90 |
100% |
15 |
|
TR90 |
Play Rough |
Fairy |
Physical |
90 |
90% |
10 |
|
- Bold indicates a move that gets STAB when used by Raichu
- Italic indicates a move that gets STAB only when used by an evolution of Raichu
|
By breeding
|
Move |
|
Charge |
Electric |
Status |
— |
—% |
20 |
|
Disarming Voice |
Fairy |
Special |
40 |
—% |
15 |
|
Fake Out |
Normal |
Physical |
40 |
100% |
10 |
|
Flail |
Normal |
Physical |
— |
100% |
15 |
|
Present |
Normal |
Physical |
— |
90% |
15 |
|
Tickle |
Normal |
Status |
— |
100% |
20 |
* |
Volt Tackle |
Electric |
Physical |
120 |
100% |
15 |
|
Wish |
Normal |
Status |
— |
—% |
10 |
|
- Moves marked with an asterisk (*) must be chain bred onto Raichu in Generation VIII
- Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
- Moves marked with a superscript game abbreviation can only be bred onto Raichu in that game.
- Bold indicates a move that gets STAB when used by Raichu
- Italic indicates a move that gets STAB only when used by an evolution or alternate form of Raichu
- Click on the generation numbers at the top to see Egg moves from other generations
|
By tutoring
Raichu
|
Move |
Sw |
Sh |
EP |
Rising Voltage |
Electric |
Special |
70 |
100% |
20 |
|
- Bold indicates a move that gets STAB when used by Raichu
- Italic indicates a move that gets STAB only when used by an evolution of Raichu
- Click on the generation numbers at the top to see Move Tutor moves from other generations
|
Alolan Raichu
|
Move |
Sw |
Sh |
EP |
Expanding Force |
Psychic |
Special |
80 |
100% |
10 |
Sw |
Sh |
EP |
Rising Voltage |
Electric |
Special |
70 |
100% |
20 |
|
- Bold indicates a move that gets STAB when used by Raichu
- Italic indicates a move that gets STAB only when used by an evolution of Raichu
- Click on the generation numbers at the top to see Move Tutor moves from other generations
|
By a prior evolution
|
Stage |
Move |
Type |
Cat. |
Pwr. |
Acc. |
PP |
† |
Celebrate |
Normal |
Status |
— |
—% |
40 |
|
- Bold indicates a move that gets STAB when used by Raichu
- Italic indicates a move that gets STAB only when used by an evolution or alternate form of Raichu
- Click on the generation numbers at the top to see moves from other generations
|
By transfer from another generation
Raichu
|
Gen. |
I |
II |
III |
IV |
V |
VI |
VII |
Bestow × |
Normal |
Status |
— |
—% |
15 |
I |
II |
III |
IV |
V |
VI |
VII |
Bide × |
Normal |
Physical |
— |
—% |
10 |
I |
II |
III |
IV |
V |
VI |
VII |
Calm Mind |
Psychic |
Status |
— |
—% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Captivate × |
Normal |
Status |
— |
100% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Charge Beam |
Electric |
Special |
50 |
90% |
10 |
I |
II |
III |
IV |
V |
VI |
VII |
Confide |
Normal |
Status |
— |
—% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Counter |
Fighting |
Physical |
— |
100% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Covet |
Normal |
Physical |
60 |
100% |
25 |
I |
II |
III |
IV |
V |
VI |
VII |
Curse |
Ghost |
Status |
— |
—% |
10 |
I |
II |
III |
IV |
V |
VI |
VII |
Defense Curl |
Normal |
Status |
— |
—% |
40 |
I |
II |
III |
IV |
V |
VI |
VII |
Detect |
Fighting |
Status |
— |
—% |
5 |
I |
II |
III |
IV |
V |
VI |
VII |
Double Kick |
Fighting |
Physical |
30 |
100% |
30 |
I |
II |
III |
IV |
V |
VI |
VII |
Double Slap × |
Normal |
Physical |
15 |
85% |
10 |
I |
II |
III |
IV |
V |
VI |
VII |
Double-Edge |
Normal |
Physical |
120 |
100% |
15 |
I |
II |
III |
IV |
V |
VI |
VII |
Dynamic Punch |
Fighting |
Physical |
100 |
50% |
5 |
I |
II |
III |
IV |
V |
VI |
VII |
Echoed Voice |
Normal |
Special |
40 |
100% |
15 |
I |
II |
III |
IV |
V |
VI |
VII |
Endeavor |
Normal |
Physical |
— |
100% |
5 |
I |
II |
III |
IV |
V |
VI |
VII |
Extreme Speed |
Normal |
Physical |
80 |
100% |
5 |
I |
II |
III |
IV |
V |
VI |
VII |
Flash × |
Normal |
Status |
— |
100% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Fly |
Flying |
Physical |
90 |
95% |
15 |
I |
II |
III |
IV |
V |
VI |
VII |
Focus Punch |
Fighting |
Physical |
150 |
100% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Follow Me |
Normal |
Status |
— |
—% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Frustration × |
Normal |
Physical |
— |
100% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Happy Hour |
Normal |
Status |
— |
—% |
30 |
I |
II |
III |
IV |
V |
VI |
VII |
Headbutt |
Normal |
Physical |
70 |
100% |
15 |
I |
II |
III |
IV |
V |
VI |
VII |
Heart Stamp × |
Psychic |
Physical |
60 |
100% |
25 |
I |
II |
III |
IV |
V |
VI |
VII |
Hidden Power × |
Normal |
Special |
60 |
100% |
15 |
I |
II |
III |
IV |
V |
VI |
VII |
Hold Hands |
Normal |
Status |
— |
—% |
40 |
I |
II |
III |
IV |
V |
VI |
VII |
Knock Off |
Dark |
Physical |
65 |
100% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Laser Focus |
Normal |
Status |
— |
—% |
30 |
I |
II |
III |
IV |
V |
VI |
VII |
Last Resort |
Normal |
Physical |
140 |
100% |
5 |
I |
II |
III |
IV |
V |
VI |
VII |
Lucky Chant × |
Normal |
Status |
— |
—% |
30 |
I |
II |
III |
IV |
V |
VI |
VII |
Magnet Rise |
Electric |
Status |
— |
—% |
10 |
I |
II |
III |
IV |
V |
VI |
VII |
Mimic |
Normal |
Status |
— |
—% |
10 |
I |
II |
III |
IV |
V |
VI |
VII |
Mud-Slap |
Ground |
Special |
20 |
100% |
10 |
I |
II |
III |
IV |
V |
VI |
VII |
Natural Gift × |
Normal |
Physical |
— |
100% |
15 |
I |
II |
III |
IV |
V |
VI |
VII |
Rage × |
Normal |
Physical |
20 |
100% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Refresh × |
Normal |
Status |
— |
—% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Return × |
Normal |
Physical |
— |
100% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Rock Smash |
Fighting |
Physical |
40 |
100% |
15 |
I |
II |
III |
IV |
V |
VI |
VII |
Rollout |
Rock |
Physical |
30 |
90% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Secret Power × |
Normal |
Physical |
70 |
100% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Seismic Toss |
Fighting |
Physical |
— |
100% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Shock Wave |
Electric |
Special |
60 |
—% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Signal Beam × |
Bug |
Special |
75 |
100% |
15 |
I |
II |
III |
IV |
V |
VI |
VII |
Sing |
Normal |
Status |
— |
55% |
15 |
I |
II |
III |
IV |
V |
VI |
VII |
Skull Bash |
Normal |
Physical |
130 |
100% |
10 |
I |
II |
III |
IV |
V |
VI |
VII |
Strength |
Normal |
Physical |
80 |
100% |
15 |
I |
II |
III |
IV |
V |
VI |
VII |
Submission |
Fighting |
Physical |
80 |
80% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Swagger |
Normal |
Status |
— |
85% |
15 |
I |
II |
III |
IV |
V |
VI |
VII |
Sweet Scent |
Normal |
Status |
— |
100% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Take Down |
Normal |
Physical |
90 |
85% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Teeter Dance |
Normal |
Status |
— |
100% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Toxic |
Poison |
Status |
— |
90% |
10 |
I |
II |
III |
IV |
V |
VI |
VII |
Yawn |
Normal |
Status |
— |
—% |
10 |
I |
II |
III |
IV |
V |
VI |
VII |
Zap Cannon |
Electric |
Special |
120 |
50% |
5 |
|
- A striped background indicates a generation in which the move can only be obtained via event or as a special move
- Bold indicates a move that gets STAB when used by Raichu
- Italic indicates a move that gets STAB only when used by an evolution of Raichu
- × indicates a move that cannot be used in Generation VIII
- Click on the generation numbers at the top to see transfer-only moves for other generations
|
Alolan Raichu
|
Gen. |
I |
II |
III |
IV |
V |
VI |
VII |
Bestow × |
Normal |
Status |
— |
—% |
15 |
I |
II |
III |
IV |
V |
VI |
VII |
Bide × |
Normal |
Physical |
— |
—% |
10 |
I |
II |
III |
IV |
V |
VI |
VII |
Captivate × |
Normal |
Status |
— |
100% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Charge Beam |
Electric |
Special |
50 |
90% |
10 |
I |
II |
III |
IV |
V |
VI |
VII |
Confide |
Normal |
Status |
— |
—% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Counter |
Fighting |
Physical |
— |
100% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Covet |
Normal |
Physical |
60 |
100% |
25 |
I |
II |
III |
IV |
V |
VI |
VII |
Curse |
Ghost |
Status |
— |
—% |
10 |
I |
II |
III |
IV |
V |
VI |
VII |
Defense Curl |
Normal |
Status |
— |
—% |
40 |
I |
II |
III |
IV |
V |
VI |
VII |
Detect |
Fighting |
Status |
— |
—% |
5 |
I |
II |
III |
IV |
V |
VI |
VII |
Double Kick |
Fighting |
Physical |
30 |
100% |
30 |
I |
II |
III |
IV |
V |
VI |
VII |
Double Slap × |
Normal |
Physical |
15 |
85% |
10 |
I |
II |
III |
IV |
V |
VI |
VII |
Double-Edge |
Normal |
Physical |
120 |
100% |
15 |
I |
II |
III |
IV |
V |
VI |
VII |
Dynamic Punch |
Fighting |
Physical |
100 |
50% |
5 |
I |
II |
III |
IV |
V |
VI |
VII |
Echoed Voice |
Normal |
Special |
40 |
100% |
15 |
I |
II |
III |
IV |
V |
VI |
VII |
Endeavor |
Normal |
Physical |
— |
100% |
5 |
I |
II |
III |
IV |
V |
VI |
VII |
Extreme Speed |
Normal |
Physical |
80 |
100% |
5 |
I |
II |
III |
IV |
V |
VI |
VII |
Flash × |
Normal |
Status |
— |
100% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Fly |
Flying |
Physical |
90 |
95% |
15 |
I |
II |
III |
IV |
V |
VI |
VII |
Focus Punch |
Fighting |
Physical |
150 |
100% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Follow Me |
Normal |
Status |
— |
—% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Frustration × |
Normal |
Physical |
— |
100% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Happy Hour |
Normal |
Status |
— |
—% |
30 |
I |
II |
III |
IV |
V |
VI |
VII |
Headbutt |
Normal |
Physical |
70 |
100% |
15 |
I |
II |
III |
IV |
V |
VI |
VII |
Heart Stamp × |
Psychic |
Physical |
60 |
100% |
25 |
I |
II |
III |
IV |
V |
VI |
VII |
Hidden Power × |
Normal |
Special |
60 |
100% |
15 |
I |
II |
III |
IV |
V |
VI |
VII |
Hold Hands |
Normal |
Status |
— |
—% |
40 |
I |
II |
III |
IV |
V |
VI |
VII |
Knock Off |
Dark |
Physical |
65 |
100% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Laser Focus |
Normal |
Status |
— |
—% |
30 |
I |
II |
III |
IV |
V |
VI |
VII |
Last Resort |
Normal |
Physical |
140 |
100% |
5 |
I |
II |
III |
IV |
V |
VI |
VII |
Lucky Chant × |
Normal |
Status |
— |
—% |
30 |
I |
II |
III |
IV |
V |
VI |
VII |
Magic Coat |
Psychic |
Status |
— |
—% |
15 |
I |
II |
III |
IV |
V |
VI |
VII |
Magnet Rise |
Electric |
Status |
— |
—% |
10 |
I |
II |
III |
IV |
V |
VI |
VII |
Mimic |
Normal |
Status |
— |
—% |
10 |
I |
II |
III |
IV |
V |
VI |
VII |
Mud-Slap |
Ground |
Special |
20 |
100% |
10 |
I |
II |
III |
IV |
V |
VI |
VII |
Natural Gift × |
Normal |
Physical |
— |
100% |
15 |
I |
II |
III |
IV |
V |
VI |
VII |
Rage × |
Normal |
Physical |
20 |
100% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Recycle |
Normal |
Status |
— |
—% |
10 |
I |
II |
III |
IV |
V |
VI |
VII |
Refresh × |
Normal |
Status |
— |
—% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Return × |
Normal |
Physical |
— |
100% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Rock Smash |
Fighting |
Physical |
40 |
100% |
15 |
I |
II |
III |
IV |
V |
VI |
VII |
Rollout |
Rock |
Physical |
30 |
90% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Secret Power × |
Normal |
Physical |
70 |
100% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Seismic Toss |
Fighting |
Physical |
— |
100% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Shock Wave |
Electric |
Special |
60 |
—% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Signal Beam × |
Bug |
Special |
75 |
100% |
15 |
I |
II |
III |
IV |
V |
VI |
VII |
Sing |
Normal |
Status |
— |
55% |
15 |
I |
II |
III |
IV |
V |
VI |
VII |
Skull Bash |
Normal |
Physical |
130 |
100% |
10 |
I |
II |
III |
IV |
V |
VI |
VII |
Strength |
Normal |
Physical |
80 |
100% |
15 |
I |
II |
III |
IV |
V |
VI |
VII |
Submission |
Fighting |
Physical |
80 |
80% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Swagger |
Normal |
Status |
— |
85% |
15 |
I |
II |
III |
IV |
V |
VI |
VII |
Sweet Scent |
Normal |
Status |
— |
100% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Take Down |
Normal |
Physical |
90 |
85% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Teeter Dance |
Normal |
Status |
— |
100% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Telekinesis × |
Psychic |
Status |
— |
—% |
15 |
I |
II |
III |
IV |
V |
VI |
VII |
Teleport |
Psychic |
Status |
— |
—% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Toxic |
Poison |
Status |
— |
90% |
10 |
I |
II |
III |
IV |
V |
VI |
VII |
Yawn |
Normal |
Status |
— |
—% |
10 |
I |
II |
III |
IV |
V |
VI |
VII |
Zap Cannon |
Electric |
Special |
120 |
50% |
5 |
|
- A striped background indicates a generation in which the move can only be obtained via event or as a special move
- Bold indicates a move that gets STAB when used by Raichu
- Italic indicates a move that gets STAB only when used by an evolution of Raichu
- × indicates a move that cannot be used in Generation VIII
- Click on the generation numbers at the top to see transfer-only moves for other generations
|
Side game data
Raichu
Pokémon Pinball
|
Acquisition: Evolve |
|
|
Pokémon Pinball RS
|
Acquisition: Evolve |
|
|
Pokémon Trozei!
|
Rarity: Rare |
|
|
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
|
Body size: 1 |
Recruit rate: Evolve |
Friend Area: Energetic Forest |
Phrases |
51%-100% HP |
I'll send foes flying with my Thunderbolt! |
26%-50% HP |
Urf... My health is down to half. |
1%-25% HP |
I'm staggering...If I don't recharge somewhere, I'll drop... |
Level up |
Leveled up! Electric power is overflowing! |
|
|
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness, and Explorers of Sky
|
Body size: 1 |
Recruit rate: -12% |
IQ group: D |
|
|
Pokémon Ranger
Group: |
|
Poké Assist: |
|
Field move: |
(Recharge ×3) |
Loops: 3 |
Min. exp.: 15 |
Max. exp.: 15 |
Browser entry R-024 |
Raichu discharges energy to greatly recharge the Styler's energy. |
|
|
Pokémon Ranger: Shadows of Almia
Group: |
|
Poké Assist: |
|
Field move: |
(Recharge ×4) |
Browser entry R-003 |
It attacks by powerfully blasting thunderbolts from its body. |
|
|
Pokémon Ranger: Guardian Signs
Group: |
|
Poké Assist:
(present) |
|
Field move:
(present) |
(Recharge ×4) |
Poké Assist:
(past) |
|
Field move:
(past) |
(Electrify ×1) |
Browser entry R-006/N-155 |
It restores the Styler Energy. |
|
|
Pokémon Rumble
Attack |
●●● |
Defense |
●●● |
Speed |
●●●● |
|
|
Pokémon Rumble Blast
Attack |
●●● |
Defense |
●●● |
Speed |
●●●● |
|
|
Pokémon Rumble Rush
|
Walking Speed: 1.58 seconds |
Base HP: 51 |
|
Base Attack: 78 |
Base Defense: 52 |
Base Speed: 70 |
|
|
PokéPark Wii: Pikachu's Adventure
|
PokéPark Pad entry: |
Raichu often play in the Cavern Zone or the Haunted Zone. Their favorite Attractions are Bastiodon's Block Barrage and Tangrowth's Swing-Along. |
|
|
PokéPark 2: Wonders Beyond
|
Strong: |
|
Weak: |
|
PokéPark Pad entry: |
When it comes to Electric-Type moves, he has no equal. He saw the potential in Pikachu and made him his apprentice. |
|
|
Pokémon Conquest
|
HP: |
★★ |
Move: Volt Tackle |
Attack: |
★★★ |
Ability 1: Static
Ability 2: Instinct
Ability 3: Lightningrod |
Defense: |
★★ |
Speed: |
★★★★ |
Evolves from Pikachu when its link is improved while its Warrior is equipped with a Thunderstone |
Range: 3 |
Perfect Links: Akizane, Hanbei, and Sōrin |
|
|
|