For Pokémon GO information on this species, see the game's section. |
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This article is about the species. For a specific instance of this species, see Mew (disambiguation). |
Mew
New Species Pokémon |
ミュウ
Mew |
|
#151 |
|
Images on the Bulbagarden Archives |
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|
Type
|
Ability
|
Gender ratio
|
Catch rate
|
Breeding
Egg Group
|
Hatch time
30840 - 31096 steps
Egg not obtainable |
|
|
Height
|
Weight
|
Base experience yield
|
Leveling rate
|
EV yield
Total: 3 |
3
HP |
0
Atk |
0
Def |
0
Sp.Atk |
0
Sp.Def |
0
Speed |
|
Shape
|
Footprint
|
Pokédex color
|
Base friendship
|
External Links
- On Smogon Pokédex:
- Generation I
- Generation II
- Generation III
- Generation IV
- Generation V
- Generation VI
- Generation VII
- Artwork on Bulbagarden Archives
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Mew (Japanese: ミュウ Mew) is a Psychic-type Mythical Pokémon introduced in Generation I.
It is not known to evolve into or from any other Pokémon.
Mew is notable for its unique ability to learn every Technical Machine, Technical Record, Hidden Machine, and Move Tutor move (except those exclusive to a particular Pokémon or group of Pokémon, such as Draco Meteor and Secret Sword).
It is a member of the Mew duo along with Mewtwo.
Biology
Mew is a pink, bipedal Pokémon with mammalian features. It has a rounded, wide snout; triangular ears; and large, blue eyes. It has short arms with three-fingered paws and large hind paws with oval markings on the soles. Its tail is long and thin with an ovoid tip. Its fur is so fine and thin, it can only be seen under a microscope. Mew is said to have the DNA of every single Pokémon contained within its body, allowing Mew to learn and use any attack.
As demonstrated by its behavior in the first and eighth Pokémon movies, it shows signs of intelligence, curiosity, shyness, playfulness, and even selflessness. Mew is incredibly adaptable, able to travel freely in the air or underwater. As seen in Pokémon Snap and the Super Smash Bros. series, it can compose a green, yellow, or pink orb of energy around itself for protection, although only the pink orb is seen in the latter.
Reports found in Cinnabar Island's Pokémon Mansion note scientific expeditions that have sighted Mew in Guyana, South America, the place where it was first discovered. Since Mew can make itself invisible at will, very few people have knowingly seen it, leading some scientists to declare it extinct and most to assume it to be a mirage. It will only show itself to a person who is pure of heart.
Mew is the only known Pokémon capable of using the exclusive Z-Move Genesis Supernova.
In the anime
Spoiler warning: this article may contain major plot or ending details.
Main series
Mew in
Mewtwo Strikes Back
Major appearances
Mew (M01)
In Mewtwo Strikes Back, a Mew fought its clone Mewtwo to stop it from destroying the world. Afterwards, it made cameo appearances in anime works related to the movie, such as The Uncut Story of Mewtwo's Origin and Mewtwo Returns before the movie was remade into Mewtwo Strikes Back—Evolution.
Mew (M08)
A Mew was the guardian of the Tree of Beginning in Lucario and the Mystery of Mew.
Mew (recurring)
Mew first appeared in a flashback in Enter Pikachu!, four years prior to the events of Pokémon - I Choose You!. Goh and Chloe spotted it while attending Professor Oak's Summer Camp, where it was seen battling a Nidoking. Mew soon ran off, leading Goh and Chloe to chase it. Mew saved a baby Kangaskhan from a fall before leaving. After reporting this to Professor Oak, Goh became determined to make Mew his first capture.
In the present day in Dreams Are Made of These!, Mew Transformed into a Lugia and attacked Team Rocket, who had captured Ash's Pikachu, Goh's Raboot, and Professor Cerise's Yamper, freeing the trapped Pokémon. Everyone thought it was Lugia, but once it left, Mew revealed itself.
Mew reappeared in a flashback in Mind-Boggling Dynamax! and Time After Time!. It reappeared again in Getting More Than You Battled For!.
Its known moves are Teleport, Fire Blast, and Transform.
Other
A Mew appeared in PK14.
In The Mastermind of Mirage Pokémon, a Mirage Mew helped sabotage the Mirage Master's plans.
Minor appearances
A Mew appeared in the opening sequence of Destiny Deoxys.
In the opening sequence of The Rise of Darkrai, a Mew was attacked by Mewtwo.
Mew made its main series debut in the boss fantasy of A Lean Mean Team Rocket Machine!. As of this episode, every Generation I Pokémon appeared in at least one episode of the anime.
In Genesect and the Legend Awakened, an image of a Mew was on a computer screen used by Mewtwo's producers.
A Mew appeared in the ending credits in Meloetta's Moonlight Serenade.
In Alola, Kanto!, a Mew was flying around near Professor Oak's Laboratory. This is the latest main series physical debut of any of the original 151 Pokémon.
A Mew appeared in a fantasy in That New Old Gang of Mine!.
A silhouetted Mew appeared in a fantasy in Healing the Healer!.
Pokémon Origins
A Mew appeared at the end of File 4: Charizard, being the only Generation I Pokémon that Red had not caught by the end of the miniseries.
GOTCHA!
A Mew briefly appeared in GOTCHA!.
In the manga
Mew in
Pokémon Adventures
Movie adaptations
- Main article: Mew (M01)
- Main article: Mew (M08)
Two different Mew appear in the manga adaptations of the first and eighth Pokémon movies.
Pokémon Journeys: The Series
A Mew appeared in a flashback in JNM02.
A Mew appeared in JNM15.
Pokémon Adventures
- Main article: Mew (Adventures)
Mew debuted in A Glimpse of the Glow.
In The Jynx Jinx, Green's Ditto, nicknamed Ditty, transformed into Mew as an example to Red. It later used this form to lure the Team Rocket Grunts away.
Pokémon Gold & Silver: The Golden Boys
A Mew appeared as a silhouette in Let's Aim For The Goal!.
Pokémon Pocket Monsters
A Mew appeared in Obtain the Moon Stone!!, where it was revealed to be a woman who accidentally transformed into Mew after an experiment went wrong. She eventually reverted to her normal form.
Giovanni caught a Mew as part of the supplies used for the production of Mewtwo. It was released along with Mewtwo after the production was unsuccessful.
Pokémon Ruby-Sapphire
Red befriended a Mew in Showdown! Clefairy VS Mew!!.
In the TCG
- Main article: Mew (TCG)
Other appearances
Mew in
Super Smash Bros. Brawl
Super Smash Bros. series
In Super Smash Bros., Mew will sometimes appear out of a Poké Ball. When summoned, it will use Fly to leave the arena. In single-player, the summoner is awarded the "Mew Catcher" bonus, worth 10,000 points.
After unlocking every character in Super Smash Bros. Melee, there is a 1 in 251 chance of Mew appearing from a Poké Ball. The thrower of the Poké Ball receives the same "Mew Catcher" bonus.
Mew returns again as a rare Pokémon in Super Smash Bros. Brawl, the chance of it appearing is 1 in 493 this time. Like the other "secret" Pokémon, it drops rare items instead of just flying away. In Mew's case, the items are CDs. However, once all the pick-up CDs are obtained, it will drop Stickers instead.
Mew returns in Super Smash Bros. for Nintendo 3DS/Wii U and comes out of a Poké Ball (rarely) and/or Master Ball (rare, but less rare than a Poké Ball).
Mew returns yet again in Super Smash Bros. Ultimate, once again as a rare Poké Ball summon, but also as a Spirit.
Throughout the series, Mew, much like Mewtwo, is roughly akin to its portrayal in the first movie, especially having Kōichi Yamadera reprise his role.
Melee trophy information
Mew is an extremely rare Pokémon that has been seen by only a few people. Information on every Pokémon in the world is contained in Mew's cell structure, so it has the ability to use any and all TMs and HMs. Some Pokémon scholars believe Mew to be the ancestor of all existing Pokémon, but the idea is debatable.
Brawl trophy information
"A New Species Pokémon. An extremely rare Pokémon that contains the DNA of all other Pokémon, it is thought by many scholars to be a Pokémon ancestor, considering the wide range of moves it can use. On top of being able to make itself invisible, Mew can also transform into any opponent Pokémon and use characteristics and moves in exactly the same way."
3DS/Wii U trophy information
Mew trophy in
Super Smash Bros. for 3DS
Mew appears as a trophy in both versions of the game.
NA: Mew is a Pokémon previously thought to be extinct but rediscovered by Dr. Fuji. This Legendary Pokémon doesn't often show itself to humans, so it is considered quite lucky to see one. In Smash Bros., Mew will appear and then use Fly to sail away, leaving behind a gift. Thanks, Mew!
PAL: Mew was thought to be extinct until it was rediscovered by Dr. Fuji in Guyana. This Mythical Pokémon doesn't often show itself to humans, so it's considered very lucky to see one. In this game, it will float upwards and leave a present behind. If only Mew would turn up more often, eh?
Pokémon Snap
Mew appears in the seventh course, Rainbow Cloud. Although the game is not combat-oriented, the difficulty of photographing Mew effectively makes it the game's boss. Mew floats in a bubble that turns opaque when the zoom is activated, so players must throw a series of Pester Balls or Food at it to break the bubble so Mew will come out for a clear shot. Photographing Mew gets an automatic bonus of 2500 points, making it the highest-ranking Pokémon in the game with the highest possible score of 10,000 points with perfect positioning, size, and pose.
Game data
NPC appearances
- Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness: Mew is the guardian of the Grass Cornet.
- In PokéPark Wii: Pikachu's Adventure Mew takes Pikachu and their friends Chikorita, Piplup, and Charmander to the PokéPark. He then appears to Pikachu in a dream once they've arrived in the PokéPark and tells Pikachu to collect pieces of the Sky Prism so that peace can be restored to the PokéPark. Once all the pieces have been obtained Mew awaits Pikachu at the Sky Pavilion where he plays. In this game, Mew is referred to as male, despite having unknown gender in the core series.
Pokédex entries
Generation I |
|
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Kanto
#151 |
Red |
So rare that it is still said to be a mirage by many experts. Only a few people have seen it worldwide. |
Blue |
Yellow |
When viewed through a microscope, this Pokémon's short, fine, delicate hair can be seen. |
Stadium |
A mythical Pokémon of South America which had been thought extinct. A growing number of people have seen it recently. |
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Generation II |
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Johto
#250 |
Gold |
Apparently, it appears only to those people who are pure of heart and have a strong desire to see it. |
Silver |
Its DNA is said to contain the genetic codes of all Pokémon, so it can use all kinds of techniques. |
Crystal |
Because it can learn any move, some people began research to see if it is the ancestor of all Pokémon. |
Stadium 2 |
Apparently, it appears only to those people who are pure of heart and have a strong desire to see it. |
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Generation III |
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Hoenn
#— |
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Kanto
#151 |
Ruby |
Mew is said to possess the genetic composition of all Pokémon. It is capable of making itself invisible at will, so it entirely avoids notice even if it approaches people. |
Sapphire |
Emerald |
A Mew is said to possess the genes of all Pokémon. It is capable of making itself invisible at will, so it entirely avoids notice even if it approaches people. |
FireRed |
A Pokémon of South America that was thought to have been extinct. It is very intelligent and learns any move. |
LeafGreen |
So rare that it is still said to be a mirage by many experts. Only a few people have seen it worldwide. |
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|
Generation IV |
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Sinnoh
#— |
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Johto
#255 |
Diamond |
Because it can use all kinds of moves, many scientists believe Mew to be the ancestor of Pokémon. |
Pearl |
Platinum |
HeartGold |
Apparently, it appears only to those people who are pure of heart and have a strong desire to see it. |
SoulSilver |
Its DNA is said to contain the genetic codes of all Pokémon, so it can use all kinds of techniques. |
|
|
Generation V |
|
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Unova
#— |
Black |
Because it is able to use every move, there are many scientists who believe that it is the ancestor of all Pokémon. |
White |
Black 2 |
Because it can use all kinds of moves, many scientists believe Mew to be the ancestor of Pokémon. |
White 2 |
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Generation VI |
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Kalos
#— |
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Hoenn
#— |
X |
Because it can use all kinds of moves, many scientists believe Mew to be the ancestor of Pokémon. |
Y |
Its DNA is said to contain the genetic codes of all Pokémon, so it can use all kinds of techniques. |
Omega Ruby |
Mew is said to possess the genetic composition of all Pokémon. It is capable of making itself invisible at will, so it entirely avoids notice even if it approaches people. |
Alpha Sapphire |
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Generation VII |
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Alola
#— |
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Kanto
#151 |
This Pokémon has no Pokédex entries in Sun, Moon, Ultra Sun, and Ultra Moon. |
Let's Go Pikachu |
When viewed through a microscope, this Pokémon's short, fine, delicate hair can be seen. |
Let's Go Eevee |
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Generation VIII |
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Galar
#— |
Sword |
It's very intelligent and can use an incredible variety of moves. Many believe that all other Pokémon are descendants of this one. |
Shield |
This mythical Pokémon is said to be extinct, but sightings of it are still being reported to this day. |
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Game locations
Generation I |
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Red |
Blue |
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Blue (Japan) |
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Yellow |
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Generation III |
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Ruby |
Sapphire |
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Emerald |
Faraway Island (requires Old Sea Map)* (only one)
Event |
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FireRed |
LeafGreen |
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Colosseum |
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XD |
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Generation IV |
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Diamond |
Pearl |
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Platinum |
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HeartGold |
SoulSilver |
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Pal Park |
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Generation V |
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Black |
White |
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Black 2 |
White 2 |
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Generation VI |
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X |
Y |
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Omega Ruby |
Alpha Sapphire |
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Generation VII |
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Sun |
Moon |
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Ultra Sun |
Ultra Moon |
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Let's Go Pikachu |
Let's Go Eevee |
Transfer from Poké Ball Plus |
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Generation VIII |
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Sword |
Shield |
Transfer from Poké Ball Plus |
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In side games
Generation I |
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Snap |
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Pinball |
Red and Blue Field: Indigo Plateau* |
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Generation II |
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This Pokémon is unavailable in Generation II side games. |
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Generation III |
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Trozei! |
Random Agent Cards, Mr. Who's Den |
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MD Red |
MD Blue |
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Ranger |
Olive Jungle (event mission 3) |
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Generation IV |
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MD Time |
MD Darkness |
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MD Sky |
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Ranch |
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Rumble |
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PokéPark Wii |
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Generation V |
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Rumble Blast |
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Rumble U |
Challenge Battle: The Battle for Sky and Land (Reward), NFC Figurine |
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Generation VI |
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Battle Trozei |
Mountain of Order: Stage 6 |
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Shuffle |
Event: Launch Special: Meet Mew (3DS)
Event: Mew Strikes Again (3DS)
Event: Mew Manifests (3DS)
Event: Mew Appears (3DS)
Event: Launch Special Stage (Mobile)
Event: Mew Strikes Again (Mobile)
Event: Mew Appears (Mobile)
Event: Great Daily Pokémon (Fourth release; 3DS and Mobile) |
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Rumble World |
Legend Terrain: Bastion of Beginnings (All Areas) |
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Picross |
Area 04: Stage 07 (must be unlocked with a password) |
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Generation VII |
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Rumble Rush |
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Masters EX |
Log-in Bonus (February 14 to March 16, 2020) (Professor Oak's) |
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Also, in Pokémon Stadium and Pokémon Stadium 2, Mew is available as a rental Pokémon after the player beats Round 1 of the Prime Cup.
In events
RG |
Legendary Pokémon Offer Mew |
Japanese |
Japan |
5 |
April 15 to May 14, 1996 |
RG |
Pokémon 2 Production Start announcement Mew |
Japanese |
Japan |
5 |
July 15 to August 9, 1996 |
RG |
4th Next Generation World Hobby Fair Mew |
Japanese |
Japan |
5 |
August 23 to 24, 1996 |
RGB |
CoroCoro 20th Anniversary Mew |
Japanese |
Japan |
5 |
May 15 to June 12, 1997 |
RGB |
Nintendo Space World '97 Mew |
Japanese |
Japan |
5 |
November 22 to 24, 1997 |
RGB |
7th Next Generation World Hobby Fair Mew |
Japanese |
Japan |
? |
December 7, 1997 to February 15, 1998 |
RGBY |
Nintendo Space World '99 Mew |
Japanese |
Japan |
5 |
August 27 to 29, 1999 |
RBY |
Poké Tour Mew |
English |
Australia |
5 |
September 18 to October 9, 1999 |
RBY |
Pokémon League Nintendo Training Tour '99 Mew |
English |
United States |
5 |
October 9 to November 7, 1999 |
RBY |
Nintendo Power Mew |
English |
North America |
5 |
November 1999 to January 2, 2000 |
RBY |
U.S. Toys "R" Us Mew |
English |
United States |
5 |
December 8 to 12, 1999 |
RBY |
Canada Toys "R" Us Mew |
English |
Canada |
5 |
January 15 to 21, 2000 |
RBY |
U.S. Pokémon 2000 Stadium Tour Mew |
English |
United States |
5 |
February 5 to April 9, 2000 |
RBY |
Canada Pokémon 2000 Stadium Tour Mew |
English |
Canada |
5 |
March 2000 |
RB |
Nintendo Official Magazine Tour Mew |
English |
United Kingdom
Republic of Ireland |
5 |
April 1 to 28, 2000 |
RBY |
Pokémon Patrol Mew |
English |
Canada |
5 |
May 20 to September 4, 2000 |
RB |
Mews Flash Mew |
English |
England |
5 |
May 27, 2000 |
RB |
Spain Pokémon Tournament Mew |
Spanish |
Spain |
5 |
June 2000 |
RBY |
France Pokémon Tournament Mew |
French |
France |
5 |
July 1, 2000 |
RBY |
Pokémon Championship 2000 Mew |
English |
United Kingdom
Republic of Ireland |
5 |
July 15 to August 14, 2000 |
RBY |
Millennium Dome Mew |
English |
England |
5 |
September 1 to 3, 2000 |
RBY |
Sydney Pokémon Championship 2000 Mew |
English |
Australia |
5 |
September 12 to 22, 2000 |
RBY |
Christmas Present Mew |
German |
Germany |
5 |
December 5 to 20, 2000 |
RBY |
Cora Châtelineau Mew |
English |
Belgium |
5 |
2000 |
GSC |
Gotta Catch 'Em All Station! Mew |
English |
United States |
5 |
November 22 to 28, 2002 |
RSEFRLG |
Hadō Mew |
Japanese |
Japan |
10 |
June 25 to August 31, 2005 |
RSEFRLG |
PokéPark Mew |
Japanese |
Taiwan |
30 |
May 10 to June 4, 2006 |
RSEFRLG |
Mystery Mew |
English |
United States |
10 |
September 30, 2006 |
RSEFRLG |
Aura Mew |
Italian |
Italy |
10 |
July 7 to 8, 2007 |
DP |
Fukuoka PalCity Mew |
Japanese |
Japan |
50 |
July 15 to 17, 2007 |
RSEFRLG |
Aura Mew |
Spanish |
Spain |
10 |
July 18 to August 19, 2007 |
RSEFRLG |
Aura Mew |
English |
United Kingdom |
10 |
August 2 to 26, 2007 |
DP |
Makuhari PalCity Mew |
Japanese |
Japan |
50 |
August 3 to 5, 2007 |
DP |
Nagoya PalCity Mew |
Japanese |
Japan |
50 |
August 10 to 12, 2007 |
DP |
Yokohama PalCity Mew |
Japanese |
Japan |
50 |
August 17 to 19, 2007 |
RSEFRLG |
Aura Mew |
German |
Germany |
10 |
August 25 to October 7, 2007 |
DP |
Osaka PalCity Mew |
Japanese |
Japan |
50 |
August 31 to September 2, 2007 |
RSEFRLG |
Aura Mew |
French |
France |
10 |
2007 |
DP |
Nintendo of Korea Mew |
Korean |
South Korea |
50 |
March 21 to 22, 2009 |
HGSS |
Susumu Mew |
Japanese |
Japan
Wi-Fi |
5 |
November 11 to 23, 2009 |
DPPtHGSS |
Susumu Mew |
Japanese |
Japan
Wi-Fi |
5 |
January 29 to February 14, 2010 |
HGSS |
Fall 2010 Mew |
English |
Wi-Fi |
5 |
October 15 to 30, 2010 |
HGSS |
Fall 2010 Mew |
French |
Wi-Fi |
5 |
October 15 to 30, 2010 |
HGSS |
Fall 2010 Mew |
German |
Wi-Fi |
5 |
October 15 to 30, 2010 |
HGSS |
Fall 2010 Mew |
Italian |
Wi-Fi |
5 |
October 15 to 30, 2010 |
HGSS |
Fall 2010 Mew |
Spanish |
Wi-Fi |
5 |
October 15 to 30, 2010 |
XYORAS |
Pokémon 20th Anniversary Mew |
American region |
Online |
100 |
January 27 to May 31, 2016
June 10 to August 31, 2016 |
XYORAS |
Pokémon 20th Anniversary Mew |
PAL region |
Online |
100 |
January 27 to May 31, 2016
June 1 to 2, 2016
June 7 to 30, 2016 |
ORAS |
Game Freak Mew |
All |
South Korea |
5 |
February 27 to 28, 2016 |
XYORAS |
Game Freak Mew |
Japanese region |
Online |
5 |
February 27, 2016 to March 31, 2017 |
RGBY VC |
Game Freak Mew |
Japanese |
Japan |
5 |
March 19 to May 8, 2016 |
XYORAS |
Game Freak Mew |
Japanese region |
Online |
5 |
July 16 to December 18, 2016 |
XYORAS |
Game Freak Mew |
Taiwanese region |
Online |
5 |
July 16 to December 18, 2016 |
RBY VC |
Nintendo UK's Pokémon Festival Mew |
English |
United Kingdom |
5 |
November 22, 2016 |
SM |
2017 Korean World Championship Series Mew |
All |
South Korea |
5 |
May 5 to 7, 2017
August 19 to 20, 2017 |
PE |
Poké Ball Plus Mew |
All |
Poké Ball Plus |
1 |
November 16, 2018 onwards |
SwSh |
Poké Ball Plus Mew |
All |
Poké Ball Plus |
1 |
November 15, 2019 onwards |
Held items
Game |
Held Item(s) |
Red* |
Blue* |
Bitter Berry (100%) |
Yellow* |
Emerald |
Lum Berry (100%) |
Events* |
Salac Berry (100%) |
Stats
Base stats
Stat |
Range |
At Lv. 50 |
At Lv. 100 |
HP:
100
|
|
160 - 207 |
310 - 404 |
Attack:
100
|
|
94 - 167 |
184 - 328 |
Defense:
100
|
|
94 - 167 |
184 - 328 |
Sp. Atk:
100
|
|
94 - 167 |
184 - 328 |
Sp. Def:
100
|
|
94 - 167 |
184 - 328 |
Speed:
100
|
|
94 - 167 |
184 - 328 |
Total:
600
|
Other Pokémon with this total |
- Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
- Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
- This Pokémon's Special base stat in Generation I was 100.
|
Pokéathlon stats
Type effectiveness
Under normal battle conditions in Generation VIII, this Pokémon is: |
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Notes: |
- In Generation I, the effectiveness of Ghost-type moves is 0×.
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|
While Mew is Transformed into other Pokémon, type effectiveness depends on the type(s) of the Pokémon transformed into.
Learnset
By leveling up
|
Move |
1 |
Pound |
Normal |
Physical |
40 |
100% |
35 |
1 |
Reflect Type |
Normal |
Status |
— |
—% |
15 |
10 |
Amnesia |
Psychic |
Status |
— |
—% |
20 |
20 |
Baton Pass |
Normal |
Status |
— |
—% |
40 |
30 |
Ancient Power |
Rock |
Special |
60 |
100% |
5 |
40 |
Life Dew |
Water |
Status |
— |
—% |
10 |
50 |
Nasty Plot |
Dark |
Status |
— |
—% |
20 |
60 |
Metronome |
Normal |
Status |
— |
—% |
10 |
70 |
Imprison |
Psychic |
Status |
— |
—% |
10 |
80 |
Transform |
Normal |
Status |
— |
—% |
10 |
90 |
Aura Sphere |
Fighting |
Special |
80 |
—% |
20 |
100 |
Psychic |
Psychic |
Special |
90 |
100% |
10 |
|
- Bold indicates a move that gets STAB when used by Mew
- Italic indicates a move that gets STAB only when used by an evolution of Mew
- Click on the generation numbers at the top to see level-up moves from other generations
|
By TM/TR
[hide]Mew can learn every TM and TR move in Generation VIII. |
|
|
Move |
|
TM00 |
Mega Punch |
Normal |
Physical |
80 |
85% |
20 |
|
TM01 |
Mega Kick |
Normal |
Physical |
120 |
75% |
5 |
|
TM02 |
Pay Day |
Normal |
Physical |
40 |
100% |
20 |
|
TM03 |
Fire Punch |
Fire |
Physical |
75 |
100% |
15 |
|
TM04 |
Ice Punch |
Ice |
Physical |
75 |
100% |
15 |
|
TM05 |
Thunder Punch |
Electric |
Physical |
75 |
100% |
15 |
|
TM06 |
Fly |
Flying |
Physical |
90 |
95% |
15 |
|
TM07 |
Pin Missile |
Bug |
Physical |
25 |
95% |
20 |
|
TM08 |
Hyper Beam |
Normal |
Special |
150 |
90% |
5 |
|
TM09 |
Giga Impact |
Normal |
Physical |
150 |
90% |
5 |
|
TM10 |
Magical Leaf |
Grass |
Special |
60 |
—% |
20 |
|
TM11 |
Solar Beam |
Grass |
Special |
120 |
100% |
10 |
|
TM12 |
Solar Blade |
Grass |
Physical |
125 |
100% |
10 |
|
TM13 |
Fire Spin |
Fire |
Special |
35 |
85% |
15 |
|
TM14 |
Thunder Wave |
Electric |
Status |
— |
90% |
20 |
|
TM15 |
Dig |
Ground |
Physical |
80 |
100% |
10 |
|
TM16 |
Screech |
Normal |
Status |
— |
85% |
40 |
|
TM17 |
Light Screen |
Psychic |
Status |
— |
—% |
30 |
|
TM18 |
Reflect |
Psychic |
Status |
— |
—% |
20 |
|
TM19 |
Safeguard |
Normal |
Status |
— |
—% |
25 |
|
TM20 |
Self-Destruct |
Normal |
Physical |
200 |
100% |
5 |
|
TM21 |
Rest |
Psychic |
Status |
— |
—% |
10 |
|
TM22 |
Rock Slide |
Rock |
Physical |
75 |
90% |
10 |
|
TM23 |
Thief |
Dark |
Physical |
60 |
100% |
25 |
|
TM24 |
Snore |
Normal |
Special |
50 |
100% |
15 |
|
TM25 |
Protect |
Normal |
Status |
— |
—% |
10 |
|
TM26 |
Scary Face |
Normal |
Status |
— |
100% |
10 |
|
TM27 |
Icy Wind |
Ice |
Special |
55 |
95% |
15 |
|
TM28 |
Giga Drain |
Grass |
Special |
75 |
100% |
10 |
|
TM29 |
Charm |
Fairy |
Status |
— |
100% |
20 |
|
TM30 |
Steel Wing |
Steel |
Physical |
70 |
90% |
25 |
|
TM31 |
Attract |
Normal |
Status |
— |
100% |
15 |
|
TM32 |
Sandstorm |
Rock |
Status |
— |
—% |
10 |
|
TM33 |
Rain Dance |
Water |
Status |
— |
—% |
5 |
|
TM34 |
Sunny Day |
Fire |
Status |
— |
—% |
5 |
|
TM35 |
Hail |
Ice |
Status |
— |
—% |
10 |
|
TM36 |
Whirlpool |
Water |
Special |
35 |
85% |
15 |
|
TM37 |
Beat Up |
Dark |
Physical |
— |
100% |
10 |
|
TM38 |
Will-O-Wisp |
Fire |
Status |
— |
85% |
15 |
|
TM39 |
Facade |
Normal |
Physical |
70 |
100% |
20 |
|
TM40 |
Swift |
Normal |
Special |
60 |
—% |
20 |
|
TM41 |
Helping Hand |
Normal |
Status |
— |
—% |
20 |
|
TM42 |
Revenge |
Fighting |
Physical |
60 |
100% |
10 |
|
TM43 |
Brick Break |
Fighting |
Physical |
75 |
100% |
15 |
|
TM44 |
Imprison |
Psychic |
Status |
— |
—% |
10 |
|
TM45 |
Dive |
Water |
Physical |
80 |
100% |
10 |
|
TM46 |
Weather Ball |
Normal |
Special |
50 |
100% |
10 |
|
TM47 |
Fake Tears |
Dark |
Status |
— |
100% |
20 |
|
TM48 |
Rock Tomb |
Rock |
Physical |
60 |
95% |
15 |
|
TM49 |
Sand Tomb |
Ground |
Physical |
35 |
85% |
15 |
|
TM50 |
Bullet Seed |
Grass |
Physical |
25 |
100% |
30 |
|
TM51 |
Icicle Spear |
Ice |
Physical |
25 |
100% |
30 |
|
TM52 |
Bounce |
Flying |
Physical |
85 |
85% |
5 |
|
TM53 |
Mud Shot |
Ground |
Special |
55 |
95% |
15 |
|
TM54 |
Rock Blast |
Rock |
Physical |
25 |
90% |
10 |
|
TM55 |
Brine |
Water |
Special |
65 |
100% |
10 |
|
TM56 |
U-turn |
Bug |
Physical |
70 |
100% |
20 |
|
TM57 |
Payback |
Dark |
Physical |
50 |
100% |
10 |
|
TM58 |
Assurance |
Dark |
Physical |
60 |
100% |
10 |
|
TM59 |
Fling |
Dark |
Physical |
— |
100% |
10 |
|
TM60 |
Power Swap |
Psychic |
Status |
— |
—% |
10 |
|
TM61 |
Guard Swap |
Psychic |
Status |
— |
—% |
10 |
|
TM62 |
Speed Swap |
Psychic |
Status |
— |
—% |
10 |
|
TM63 |
Drain Punch |
Fighting |
Physical |
75 |
100% |
10 |
|
TM64 |
Avalanche |
Ice |
Physical |
60 |
100% |
10 |
|
TM65 |
Shadow Claw |
Ghost |
Physical |
70 |
100% |
15 |
|
TM66 |
Thunder Fang |
Electric |
Physical |
65 |
95% |
15 |
|
TM67 |
Ice Fang |
Ice |
Physical |
65 |
95% |
15 |
|
TM68 |
Fire Fang |
Fire |
Physical |
65 |
95% |
15 |
|
TM69 |
Psycho Cut |
Psychic |
Physical |
70 |
100% |
20 |
|
TM70 |
Trick Room |
Psychic |
Status |
— |
—% |
5 |
|
TM71 |
Wonder Room |
Psychic |
Status |
— |
—% |
10 |
|
TM72 |
Magic Room |
Psychic |
Status |
— |
—% |
10 |
|
TM73 |
Cross Poison |
Poison |
Physical |
70 |
100% |
20 |
|
TM74 |
Venoshock |
Poison |
Special |
65 |
100% |
10 |
|
TM75 |
Low Sweep |
Fighting |
Physical |
65 |
100% |
20 |
|
TM76 |
Round |
Normal |
Special |
60 |
100% |
15 |
|
TM77 |
Hex |
Ghost |
Special |
65 |
100% |
10 |
|
TM78 |
Acrobatics |
Flying |
Physical |
55 |
100% |
15 |
|
TM79 |
Retaliate |
Normal |
Physical |
70 |
100% |
5 |
|
TM80 |
Volt Switch |
Electric |
Special |
70 |
100% |
20 |
|
TM81 |
Bulldoze |
Ground |
Physical |
60 |
100% |
20 |
|
TM82 |
Electroweb |
Electric |
Special |
55 |
95% |
15 |
|
TM83 |
Razor Shell |
Water |
Physical |
75 |
95% |
10 |
|
TM84 |
Tail Slap |
Normal |
Physical |
25 |
85% |
10 |
|
TM85 |
Snarl |
Dark |
Special |
55 |
95% |
15 |
|
TM86 |
Phantom Force |
Ghost |
Physical |
90 |
100% |
10 |
|
TM87 |
Draining Kiss |
Fairy |
Special |
50 |
100% |
10 |
|
TM88 |
Grassy Terrain |
Grass |
Status |
— |
—% |
10 |
|
TM89 |
Misty Terrain |
Fairy |
Status |
— |
—% |
10 |
|
TM90 |
Electric Terrain |
Electric |
Status |
— |
—% |
10 |
|
TM91 |
Psychic Terrain |
Psychic |
Status |
— |
—% |
10 |
|
TM92 |
Mystical Fire |
Fire |
Special |
75 |
100% |
10 |
|
TM93 |
Eerie Impulse |
Electric |
Status |
— |
100% |
15 |
|
TM94 |
False Swipe |
Normal |
Physical |
40 |
100% |
40 |
|
TM95 |
Air Slash |
Flying |
Special |
75 |
95% |
15 |
|
TM96 |
Smart Strike |
Steel |
Physical |
70 |
—% |
10 |
|
TM97 |
Brutal Swing |
Dark |
Physical |
60 |
100% |
20 |
|
TM98 |
Stomping Tantrum |
Ground |
Physical |
75 |
100% |
10 |
|
TM99 |
Breaking Swipe |
Dragon |
Physical |
60 |
100% |
15 |
|
TR00 |
Swords Dance |
Normal |
Status |
— |
—% |
20 |
|
TR01 |
Body Slam |
Normal |
Physical |
85 |
100% |
15 |
|
TR02 |
Flamethrower |
Fire |
Special |
90 |
100% |
15 |
|
TR03 |
Hydro Pump |
Water |
Special |
110 |
80% |
5 |
|
TR04 |
Surf |
Water |
Special |
90 |
100% |
15 |
|
TR05 |
Ice Beam |
Ice |
Special |
90 |
100% |
10 |
|
TR06 |
Blizzard |
Ice |
Special |
110 |
70% |
5 |
|
TR07 |
Low Kick |
Fighting |
Physical |
— |
100% |
20 |
|
TR08 |
Thunderbolt |
Electric |
Special |
90 |
100% |
15 |
|
TR09 |
Thunder |
Electric |
Special |
110 |
70% |
10 |
|
TR10 |
Earthquake |
Ground |
Physical |
100 |
100% |
10 |
|
TR11 |
Psychic |
Psychic |
Special |
90 |
100% |
10 |
|
TR12 |
Agility |
Psychic |
Status |
— |
—% |
30 |
|
TR13 |
Focus Energy |
Normal |
Status |
— |
—% |
30 |
|
TR14 |
Metronome |
Normal |
Status |
— |
—% |
10 |
|
TR15 |
Fire Blast |
Fire |
Special |
110 |
85% |
5 |
|
TR16 |
Waterfall |
Water |
Physical |
80 |
100% |
15 |
|
TR17 |
Amnesia |
Psychic |
Status |
— |
—% |
20 |
|
TR18 |
Leech Life |
Bug |
Physical |
80 |
100% |
10 |
|
TR19 |
Tri Attack |
Normal |
Special |
80 |
100% |
10 |
|
TR20 |
Substitute |
Normal |
Status |
— |
—% |
10 |
|
TR21 |
Reversal |
Fighting |
Physical |
— |
100% |
15 |
|
TR22 |
Sludge Bomb |
Poison |
Special |
90 |
100% |
10 |
|
TR23 |
Spikes |
Ground |
Status |
— |
—% |
20 |
|
TR24 |
Outrage |
Dragon |
Physical |
120 |
100% |
10 |
|
TR25 |
Psyshock |
Psychic |
Special |
80 |
100% |
10 |
|
TR26 |
Endure |
Normal |
Status |
— |
—% |
10 |
|
TR27 |
Sleep Talk |
Normal |
Status |
— |
—% |
10 |
|
TR28 |
Megahorn |
Bug |
Physical |
120 |
85% |
10 |
|
TR29 |
Baton Pass |
Normal |
Status |
— |
—% |
40 |
|
TR30 |
Encore |
Normal |
Status |
— |
100% |
5 |
|
TR31 |
Iron Tail |
Steel |
Physical |
100 |
75% |
15 |
|
TR32 |
Crunch |
Dark |
Physical |
80 |
100% |
15 |
|
TR33 |
Shadow Ball |
Ghost |
Special |
80 |
100% |
15 |
|
TR34 |
Future Sight |
Psychic |
Special |
120 |
100% |
10 |
|
TR35 |
Uproar |
Normal |
Special |
90 |
100% |
10 |
|
TR36 |
Heat Wave |
Fire |
Special |
95 |
90% |
10 |
|
TR37 |
Taunt |
Dark |
Status |
— |
100% |
20 |
|
TR38 |
Trick |
Psychic |
Status |
— |
100% |
10 |
|
TR39 |
Superpower |
Fighting |
Physical |
120 |
100% |
5 |
|
TR40 |
Skill Swap |
Psychic |
Status |
— |
—% |
10 |
|
TR41 |
Blaze Kick |
Fire |
Physical |
85 |
90% |
10 |
|
TR42 |
Hyper Voice |
Normal |
Special |
90 |
100% |
10 |
|
TR43 |
Overheat |
Fire |
Special |
130 |
90% |
5 |
|
TR44 |
Cosmic Power |
Psychic |
Status |
— |
—% |
20 |
|
TR45 |
Muddy Water |
Water |
Special |
90 |
85% |
10 |
|
TR46 |
Iron Defense |
Steel |
Status |
— |
—% |
15 |
|
TR47 |
Dragon Claw |
Dragon |
Physical |
80 |
100% |
15 |
|
TR48 |
Bulk Up |
Fighting |
Status |
— |
—% |
20 |
|
TR49 |
Calm Mind |
Psychic |
Status |
— |
—% |
20 |
|
TR50 |
Leaf Blade |
Grass |
Physical |
90 |
100% |
15 |
|
TR51 |
Dragon Dance |
Dragon |
Status |
— |
—% |
20 |
|
TR52 |
Gyro Ball |
Steel |
Physical |
— |
100% |
5 |
|
TR53 |
Close Combat |
Fighting |
Physical |
120 |
100% |
5 |
|
TR54 |
Toxic Spikes |
Poison |
Status |
— |
—% |
20 |
|
TR55 |
Flare Blitz |
Fire |
Physical |
120 |
100% |
15 |
|
TR56 |
Aura Sphere |
Fighting |
Special |
80 |
—% |
20 |
|
TR57 |
Poison Jab |
Poison |
Physical |
80 |
100% |
20 |
|
TR58 |
Dark Pulse |
Dark |
Special |
80 |
100% |
15 |
|
TR59 |
Seed Bomb |
Grass |
Physical |
80 |
100% |
15 |
|
TR60 |
X-Scissor |
Bug |
Physical |
80 |
100% |
15 |
|
TR61 |
Bug Buzz |
Bug |
Special |
90 |
100% |
10 |
|
TR62 |
Dragon Pulse |
Dragon |
Special |
85 |
100% |
10 |
|
TR63 |
Power Gem |
Rock |
Special |
80 |
100% |
20 |
|
TR64 |
Focus Blast |
Fighting |
Special |
120 |
70% |
5 |
|
TR65 |
Energy Ball |
Grass |
Special |
90 |
100% |
10 |
|
TR66 |
Brave Bird |
Flying |
Physical |
120 |
100% |
15 |
|
TR67 |
Earth Power |
Ground |
Special |
90 |
100% |
10 |
|
TR68 |
Nasty Plot |
Dark |
Status |
— |
—% |
20 |
|
TR69 |
Zen Headbutt |
Psychic |
Physical |
80 |
90% |
15 |
|
TR70 |
Flash Cannon |
Steel |
Special |
80 |
100% |
10 |
|
TR71 |
Leaf Storm |
Grass |
Special |
130 |
90% |
5 |
|
TR72 |
Power Whip |
Grass |
Physical |
120 |
85% |
10 |
|
TR73 |
Gunk Shot |
Poison |
Physical |
120 |
80% |
5 |
|
TR74 |
Iron Head |
Steel |
Physical |
80 |
100% |
15 |
|
TR75 |
Stone Edge |
Rock |
Physical |
100 |
80% |
5 |
|
TR76 |
Stealth Rock |
Rock |
Status |
— |
—% |
20 |
|
TR77 |
Grass Knot |
Grass |
Special |
— |
100% |
20 |
|
TR78 |
Sludge Wave |
Poison |
Special |
95 |
100% |
10 |
|
TR79 |
Heavy Slam |
Steel |
Physical |
— |
100% |
10 |
|
TR80 |
Electro Ball |
Electric |
Special |
— |
100% |
10 |
|
TR81 |
Foul Play |
Dark |
Physical |
95 |
100% |
15 |
|
TR82 |
Stored Power |
Psychic |
Special |
20 |
100% |
10 |
|
TR83 |
Ally Switch |
Psychic |
Status |
— |
—% |
15 |
|
TR84 |
Scald |
Water |
Special |
80 |
100% |
15 |
|
TR85 |
Work Up |
Normal |
Status |
— |
—% |
30 |
|
TR86 |
Wild Charge |
Electric |
Physical |
90 |
100% |
15 |
|
TR87 |
Drill Run |
Ground |
Physical |
80 |
95% |
10 |
|
TR88 |
Heat Crash |
Fire |
Physical |
— |
100% |
10 |
|
TR89 |
Hurricane |
Flying |
Special |
110 |
70% |
10 |
|
TR90 |
Play Rough |
Fairy |
Physical |
90 |
90% |
10 |
|
TR91 |
Venom Drench |
Poison |
Status |
— |
100% |
20 |
|
TR92 |
Dazzling Gleam |
Fairy |
Special |
80 |
100% |
10 |
|
TR93 |
Darkest Lariat |
Dark |
Physical |
85 |
100% |
10 |
|
TR94 |
High Horsepower |
Ground |
Physical |
95 |
95% |
10 |
|
TR95 |
Throat Chop |
Dark |
Physical |
80 |
100% |
15 |
|
TR96 |
Pollen Puff |
Bug |
Special |
90 |
100% |
15 |
|
TR97 |
Psychic Fangs |
Psychic |
Physical |
85 |
100% |
10 |
|
TR98 |
Liquidation |
Water |
Physical |
85 |
100% |
10 |
|
TR99 |
Body Press |
Fighting |
Physical |
80 |
100% |
10 |
|
- Bold indicates a move that gets STAB when used by Mew
- Italic indicates a move that gets STAB only when used by an evolution of Mew
- Click on the generation numbers at the top to see TM moves from other generations
|
|
By breeding
|
Parent |
Move |
Type |
Cat. |
Pwr. |
Acc. |
PP |
This Pokémon learns no moves by breeding. |
|
- Moves marked with an asterisk (*) must be chain bred onto Mew in Generation VIII
- Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
- Moves marked with a superscript game abbreviation can only be bred onto Mew in that game.
- Bold indicates a move that gets STAB when used by Mew
- Italic indicates a move that gets STAB only when used by an evolution of Mew
- Click on the generation numbers at the top to see Egg moves from other generations
|
By tutoring
|
Move |
Sw |
Sh |
EP |
Burning Jealousy |
Fire |
Special |
70 |
100% |
5 |
Sw |
Sh |
EP |
Coaching |
Fighting |
Status |
— |
—% |
10 |
Sw |
Sh |
EP |
Corrosive Gas |
Poison |
Status |
— |
100% |
40 |
Sw |
Sh |
EP |
Dual Wingbeat |
Flying |
Physical |
40 |
90% |
10 |
Sw |
Sh |
EP |
Expanding Force |
Psychic |
Special |
80 |
100% |
10 |
Sw |
Sh |
EP |
Flip Turn |
Water |
Physical |
60 |
100% |
20 |
Sw |
Sh |
EP |
Grassy Glide |
Grass |
Physical |
70 |
100% |
20 |
Sw |
Sh |
EP |
Lash Out |
Dark |
Physical |
75 |
100% |
5 |
Sw |
Sh |
EP |
Meteor Beam |
Rock |
Special |
120 |
90% |
10 |
Sw |
Sh |
EP |
Misty Explosion |
Fairy |
Special |
100 |
100% |
5 |
Sw |
Sh |
EP |
Poltergeist |
Ghost |
Physical |
110 |
90% |
5 |
Sw |
Sh |
EP |
Rising Voltage |
Electric |
Special |
70 |
100% |
20 |
Sw |
Sh |
EP |
Scale Shot |
Dragon |
Physical |
25 |
90% |
20 |
Sw |
Sh |
EP |
Scorching Sands |
Ground |
Special |
70 |
100% |
10 |
Sw |
Sh |
EP |
Skitter Smack |
Bug |
Physical |
70 |
90% |
10 |
Sw |
Sh |
EP |
Steel Roller |
Steel |
Physical |
130 |
100% |
5 |
Sw |
Sh |
EP |
Terrain Pulse |
Normal |
Special |
50 |
100% |
10 |
Sw |
Sh |
EP |
Triple Axel |
Ice |
Physical |
20 |
90% |
10 |
|
- Bold indicates a move that gets STAB when used by Mew
- Italic indicates a move that gets STAB only when used by an evolution of Mew
- Click on the generation numbers at the top to see Move Tutor moves from other generations
|
By transfer from another generation
|
Gen. |
I |
II |
III |
IV |
V |
VI |
VII |
Aerial Ace |
Flying |
Physical |
60 |
—% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
After You |
Normal |
Status |
— |
—% |
15 |
I |
II |
III |
IV |
V |
VI |
VII |
Air Cutter |
Flying |
Special |
60 |
95% |
25 |
I |
II |
III |
IV |
V |
VI |
VII |
Aqua Tail |
Water |
Physical |
90 |
90% |
10 |
I |
II |
III |
IV |
V |
VI |
VII |
Aurora Veil |
Ice |
Status |
— |
—% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Barrier × |
Psychic |
Status |
— |
—% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Bide × |
Normal |
Physical |
— |
—% |
10 |
I |
II |
III |
IV |
V |
VI |
VII |
Bind |
Normal |
Physical |
15 |
85% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Block |
Normal |
Status |
— |
—% |
5 |
I |
II |
III |
IV |
V |
VI |
VII |
Bubble Beam |
Water |
Special |
65 |
100% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Bug Bite |
Bug |
Physical |
60 |
100% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Captivate × |
Normal |
Status |
— |
100% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Charge Beam |
Electric |
Special |
50 |
90% |
10 |
I |
II |
III |
IV |
V |
VI |
VII |
Confide |
Normal |
Status |
— |
—% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Confusion |
Psychic |
Special |
50 |
100% |
25 |
I |
II |
III |
IV |
V |
VI |
VII |
Counter |
Fighting |
Physical |
— |
100% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Covet |
Normal |
Physical |
60 |
100% |
25 |
I |
II |
III |
IV |
V |
VI |
VII |
Curse |
Ghost |
Status |
— |
—% |
10 |
I |
II |
III |
IV |
V |
VI |
VII |
Cut |
Normal |
Physical |
50 |
95% |
30 |
I |
II |
III |
IV |
V |
VI |
VII |
Defense Curl |
Normal |
Status |
— |
—% |
40 |
I |
II |
III |
IV |
V |
VI |
VII |
Defog |
Flying |
Status |
— |
—% |
15 |
I |
II |
III |
IV |
V |
VI |
VII |
Detect |
Fighting |
Status |
— |
—% |
5 |
I |
II |
III |
IV |
V |
VI |
VII |
Double Team |
Normal |
Status |
— |
—% |
15 |
I |
II |
III |
IV |
V |
VI |
VII |
Double-Edge |
Normal |
Physical |
120 |
100% |
15 |
I |
II |
III |
IV |
V |
VI |
VII |
Dragon Breath |
Dragon |
Special |
60 |
100% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Dragon Rage × |
Dragon |
Special |
— |
100% |
10 |
I |
II |
III |
IV |
V |
VI |
VII |
Dragon Tail |
Dragon |
Physical |
60 |
90% |
10 |
I |
II |
III |
IV |
V |
VI |
VII |
Dream Eater |
Psychic |
Special |
100 |
100% |
15 |
I |
II |
III |
IV |
V |
VI |
VII |
Dual Chop |
Dragon |
Physical |
40 |
90% |
15 |
I |
II |
III |
IV |
V |
VI |
VII |
Dynamic Punch |
Fighting |
Physical |
100 |
50% |
5 |
I |
II |
III |
IV |
V |
VI |
VII |
Echoed Voice |
Normal |
Special |
40 |
100% |
15 |
I |
II |
III |
IV |
V |
VI |
VII |
Egg Bomb × |
Normal |
Physical |
100 |
75% |
10 |
I |
II |
III |
IV |
V |
VI |
VII |
Embargo × |
Dark |
Status |
— |
100% |
15 |
I |
II |
III |
IV |
V |
VI |
VII |
Endeavor |
Normal |
Physical |
— |
100% |
5 |
I |
II |
III |
IV |
V |
VI |
VII |
Explosion |
Normal |
Physical |
250 |
100% |
5 |
I |
II |
III |
IV |
V |
VI |
VII |
Fake Out |
Normal |
Physical |
40 |
100% |
10 |
I |
II |
III |
IV |
V |
VI |
VII |
Feint Attack × |
Dark |
Physical |
60 |
—% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Fissure |
Ground |
Physical |
— |
30% |
5 |
I |
II |
III |
IV |
V |
VI |
VII |
Flame Charge |
Fire |
Physical |
50 |
100% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Flash × |
Normal |
Status |
— |
100% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Focus Punch |
Fighting |
Physical |
150 |
100% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Frost Breath |
Ice |
Special |
60 |
90% |
10 |
I |
II |
III |
IV |
V |
VI |
VII |
Frustration × |
Normal |
Physical |
— |
100% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Fury Cutter |
Bug |
Physical |
40 |
95% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Gastro Acid |
Poison |
Status |
— |
100% |
10 |
I |
II |
III |
IV |
V |
VI |
VII |
Gravity |
Psychic |
Status |
— |
—% |
5 |
I |
II |
III |
IV |
V |
VI |
VII |
Headbutt |
Normal |
Physical |
70 |
100% |
15 |
I |
II |
III |
IV |
V |
VI |
VII |
Heal Bell |
Normal |
Status |
— |
—% |
5 |
I |
II |
III |
IV |
V |
VI |
VII |
Hidden Power × |
Normal |
Special |
60 |
100% |
15 |
I |
II |
III |
IV |
V |
VI |
VII |
Hone Claws |
Dark |
Status |
— |
—% |
15 |
I |
II |
III |
IV |
V |
VI |
VII |
Horn Drill |
Normal |
Physical |
— |
30% |
5 |
I |
II |
III |
IV |
V |
VI |
VII |
Hypnosis |
Psychic |
Status |
— |
60% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Incinerate |
Fire |
Special |
60 |
100% |
15 |
I |
II |
III |
IV |
V |
VI |
VII |
Infestation |
Bug |
Special |
20 |
100% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Knock Off |
Dark |
Physical |
65 |
100% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Laser Focus |
Normal |
Status |
— |
—% |
30 |
I |
II |
III |
IV |
V |
VI |
VII |
Last Resort |
Normal |
Physical |
140 |
100% |
5 |
I |
II |
III |
IV |
V |
VI |
VII |
Magic Coat |
Psychic |
Status |
— |
—% |
15 |
I |
II |
III |
IV |
V |
VI |
VII |
Magnet Rise |
Electric |
Status |
— |
—% |
10 |
I |
II |
III |
IV |
V |
VI |
VII |
Me First × |
Normal |
Status |
— |
—% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Mega Drain |
Grass |
Special |
40 |
100% |
15 |
I |
II |
III |
IV |
V |
VI |
VII |
Mimic |
Normal |
Status |
— |
—% |
10 |
I |
II |
III |
IV |
V |
VI |
VII |
Mud-Slap |
Ground |
Special |
20 |
100% |
10 |
I |
II |
III |
IV |
V |
VI |
VII |
Natural Gift × |
Normal |
Physical |
— |
100% |
15 |
I |
II |
III |
IV |
V |
VI |
VII |
Nature Power |
Normal |
Status |
— |
—% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Night Shade |
Ghost |
Special |
— |
100% |
15 |
I |
II |
III |
IV |
V |
VI |
VII |
Nightmare × |
Ghost |
Status |
— |
100% |
15 |
I |
II |
III |
IV |
V |
VI |
VII |
Ominous Wind × |
Ghost |
Special |
60 |
100% |
5 |
I |
II |
III |
IV |
V |
VI |
VII |
Pain Split |
Normal |
Status |
— |
—% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Pluck |
Flying |
Physical |
60 |
100% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Power-Up Punch |
Fighting |
Physical |
40 |
100% |
20 |
I |
II |
III |
IV |
V |
VI |
VII |
Psych Up |
Normal |
Status |
— |
—% |
10 |
I |
II |
III |
IV |
V |
VI |
VII |
Psywave × |
| |