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Azurill

Class: Common
Types:
Normal
Fairy
Catch Rate: 150
Level Gain Rate: Fast
Base Reward EXP: 33
Reward EV Point: HP: 1
Azurill in game: 12,299 Who?
AVG Level: 11
Gender Ratios:
25% Male / 75% Female
Pokemon Id: 298

Base Stats

HP: 50
Attack: 20
Defense: 40
SpAttack: 20
SpDefense: 40
Speed: 20
Total: 190
Default Ability 1: SpAttack Novice
Default Ability 2: Grass Immunity
Default Ability 3: Shield Novice
Concept Artist: Nintendo
Artwork Artist: ZatchZ

Azurill's elemental sensitivity to the enemy attacks:

: 50% : 50% : 0% : 100% : 100% : 100% : 100% : 0% : 100%
: 100% : 100% : 100% : 100% : 200% : 100% : 100% : 200% : 100%

Azurill's Transformation Line

#298 Azurill
Normal (Type 1) Fairy (Type 2)
Level 25
Minimum happiness: 220
#183 Marill
Water (Type 1) Fairy (Type 2)
Level 42
#184 Azumarill
Water (Type 1) Fairy (Type 2)
Level 52
Use item Mega Gem
#8184 Mega Azumarill
Water (Type 1) Fairy (Type 2)

Azurill's Other Forms

#2298 Shiny Azurill
Normal (Type 1) Fairy (Type 2)

HM (Hidden Machine) Moves Azurill Can Learn

ID: 294 Hyper Surf HM03 Category: Special Base Power: 100 PP: 15 Accuracy: 100
ID: 689 Whirlpool HM05 Category: Special Base Power: 35 PP: 15 Accuracy: 85
ID: 687 Waterfall HM07 Category: Physical Base Power: 80 PP: 15 Accuracy: 100

Azurill's Level-Up Attacks

ID: 585 Splash Level: 1 Category: Status Base Power: 1 PP: 40 Accuracy: 1000
ID: 685 Water Sport Level: 5 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 629 Tail Whip Level: 7 Category: Status Base Power: 1 PP: 30 Accuracy: 100
ID: 68 Bubble Level: 10 Category: Special Base Power: 40 PP: 30 Accuracy: 100
ID: 84 Charm Level: 10 Category: Status Base Power: 1 PP: 20 Accuracy: 100
ID: 69 Bubble Beam Level: 13 Category: Special Base Power: 65 PP: 20 Accuracy: 100
ID: 276 Helping Hand Level: 16 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 553 Slam Level: 20 Category: Physical Base Power: 80 PP: 20 Accuracy: 75
ID: 681 Water Gun Level: 21 Category: Special Base Power: 40 PP: 25 Accuracy: 100
ID: 62 Bounce Level: 23 Category: Physical Base Power: 85 PP: 5 Accuracy: 85

TM (Technical Machine) Moves Azurill Can Learn

ID: 699 Work Up TM001 Category: Status Base Power: 1 PP: 30 Accuracy: 1000
ID: 653 Toxic TM006 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 258 Hail TM007 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 278 Hidden Power TM010 Category: Special Base Power: 60 PP: 15 Accuracy: 100
ID: 300 Ice Beam TM013 Category: Special Base Power: 90 PP: 10 Accuracy: 100
ID: 52 Blizzard TM014 Category: Special Base Power: 110 PP: 5 Accuracy: 70
ID: 339 Light Screen TM016 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 449 Protect TM017 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 471 Rain Dance TM018 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 226 Frustration TM021 Category: Physical Base Power: 1 PP: 20 Accuracy: 100
ID: 485 Return TM027 Category: Physical Base Power: 1 PP: 20 Accuracy: 100
ID: 139 Double Team TM032 Category: Status Base Power: 1 PP: 15 Accuracy: 1000
ID: 179 Facade TM042 Category: Physical Base Power: 70 PP: 20 Accuracy: 100
ID: 482 Rest TM044 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 30 Attract TM045 Category: Status Base Power: 1 PP: 15 Accuracy: 100
ID: 504 Round TM048 Category: Special Base Power: 60 PP: 10 Accuracy: 100
ID: 512 Scald TM055 Category: Special Base Power: 80 PP: 15 Accuracy: 100
ID: 67 Brutal Swing TM059 Category: Physical Base Power: 90 PP: 20 Accuracy: 100
ID: 617 Swagger TM087 Category: Status Base Power: 1 PP: 15 Accuracy: 90
ID: 556 Sleep Talk TM088 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 608 Substitute TM090 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 94 Confide TM100 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 140 Double-Edge TM103 Category: Physical Base Power: 120 PP: 15 Accuracy: 100
ID: 396 Natural Gift TM108 Category: Physical Base Power: 80 PP: 15 Accuracy: 100
ID: 308 Icy Wind TM116 Category: Special Base Power: 55 PP: 15 Accuracy: 95
ID: 319 Iron Tail TM117 Category: Physical Base Power: 100 PP: 15 Accuracy: 75
ID: 567 Snore TM120 Category: Special Base Power: 50 PP: 15 Accuracy: 100
ID: 683 Water Pulse TM122 Category: Special Base Power: 60 PP: 20 Accuracy: 100
ID: 79 Captivate TM124 Category: Status Base Power: 1 PP: 20 Accuracy: 100
ID: 265 Headbutt TM126 Category: Physical Base Power: 70 PP: 15 Accuracy: 100
ID: 392 Mud-Slap TM127 Category: Special Base Power: 20 PP: 10 Accuracy: 100
ID: 517 Secret Power TM129 Category: Physical Base Power: 70 PP: 20 Accuracy: 100
ID: 169 Encore TM132 Category: Status Base Power: 1 PP: 5 Accuracy: 100
ID: 325 Knock Off TM136 Category: Physical Base Power: 80 PP: 25 Accuracy: 100
ID: 56 Body Slam TM153 Category: Physical Base Power: 85 PP: 15 Accuracy: 100
ID: 374 Mimic TM159 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 421 Perish Song TM170 Category: Physical Base Power: 480 PP: 5 Accuracy: 100
ID: 62 Bounce TM174 Category: Physical Base Power: 85 PP: 5 Accuracy: 85
ID: 621 Swift TM178 Category: Special Base Power: 60 PP: 20 Accuracy: 1000
ID: 171 Endure TM182 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 667 Uproar TM224 Category: Special Base Power: 90 PP: 10 Accuracy: 100
ID: 123 Defense Curl TM225 Category: Status Base Power: 1 PP: 40 Accuracy: 1000
ID: 501 Rollout TM227 Category: Physical Base Power: 90 PP: 20 Accuracy: 90
ID: 108 Covet TM232 Category: Physical Base Power: 70 PP: 25 Accuracy: 100
ID: 553 Slam TM237 Category: Physical Base Power: 80 PP: 20 Accuracy: 75
ID: 480 Refresh TM244 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 650 Tickle TM245 Category: Status Base Power: 1 PP: 20 Accuracy: 100
ID: 276 Helping Hand TM246 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 295 Hyper Voice TM249 Category: Special Base Power: 90 PP: 10 Accuracy: 100
ID: 20 Aqua Jet TM266 Category: Physical Base Power: 40 PP: 20 Accuracy: 100
ID: 152 Draining Kiss TM301 Category: Special Base Power: 50 PP: 10 Accuracy: 100
ID: 44 Belly Drum TM311 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 78 Camouflage TM312 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 101 Copycat TM313 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 183 Fake Tears TM314 Category: Status Base Power: 1 PP: 20 Accuracy: 100
ID: 391 Muddy Water TM316 Category: Special Base Power: 90 PP: 10 Accuracy: 85
ID: 447 Present TM317 Category: Physical Base Power: 80 PP: 15 Accuracy: 90
ID: 544 Sing TM318 Category: Status Base Power: 1 PP: 15 Accuracy: 55
ID: 568 Soak TM319 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 615 Supersonic TM320 Category: Status Base Power: 1 PP: 20 Accuracy: 55
ID: 685 Water Sport TM321 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 84 Charm TM322 Category: Status Base Power: 1 PP: 20 Accuracy: 100
ID: 389 Mud Shot TM334 Category: Special Base Power: 55 PP: 15 Accuracy: 95
Pokémon: Azurill - Level Gain Rate: Fast - Class: Common
This level gain rate Pokémon required total EXP amounts for each level
L 1: 0 EXP
L 2: 36 EXP
L 3: 126 EXP
L 4: 306 EXP
L 5: 600 EXP
L 6: 1,032 EXP
L 7: 1,644 EXP
L 8: 2,454 EXP
L 9: 3,498 EXP
L 10: 4,800 EXP
L 11: 6,384 EXP
L 12: 8,292 EXP
L 13: 10,542 EXP
L 14: 13,170 EXP
L 15: 16,200 EXP
L 16: 19,656 EXP
L 17: 23,580 EXP
L 18: 27,990 EXP
L 19: 32,922 EXP
L 20: 38,400 EXP
L 21: 44,448 EXP
L 22: 51,108 EXP
L 23: 58,398 EXP
L 24: 66,354 EXP
L 25: 75,000 EXP
L 26: 84,360 EXP
L 27: 94,476 EXP
L 28: 105,366 EXP
L 29: 117,066 EXP
L 30: 129,600 EXP
L 31: 142,992 EXP
L 32: 157,284 EXP
L 33: 172,494 EXP
L 34: 188,658 EXP
L 35: 205,800 EXP
L 36: 223,944 EXP
L 37: 243,132 EXP
L 38: 263,382 EXP
L 39: 284,730 EXP
L 40: 307,200 EXP
L 41: 330,816 EXP
L 42: 355,620 EXP
L 43: 381,630 EXP
L 44: 408,882 EXP
L 45: 437,400 EXP
L 46: 467,208 EXP
L 47: 498,348 EXP
L 48: 530,838 EXP
L 49: 564,714 EXP
L 50: 600,000 EXP
L 51: 636,720 EXP
L 52: 674,916 EXP
L 53: 714,606 EXP
L 54: 755,826 EXP
L 55: 798,600 EXP
L 56: 842,952 EXP
L 57: 888,924 EXP
L 58: 936,534 EXP
L 59: 985,818 EXP
L 60: 1,036,800 EXP
L 61: 1,089,504 EXP
L 62: 1,143,972 EXP
L 63: 1,200,222 EXP
L 64: 1,258,290 EXP
L 65: 1,318,200 EXP
L 66: 1,379,976 EXP
L 67: 1,443,660 EXP
L 68: 1,509,270 EXP
L 69: 1,576,842 EXP
L 70: 1,646,400 EXP
L 71: 1,717,968 EXP
L 72: 1,791,588 EXP
L 73: 1,867,278 EXP
L 74: 1,945,074 EXP
L 75: 2,025,000 EXP
L 76: 2,107,080 EXP
L 77: 2,191,356 EXP
L 78: 2,277,846 EXP
L 79: 2,366,586 EXP
L 80: 2,457,600 EXP
L 81: 2,550,912 EXP
L 82: 2,646,564 EXP
L 83: 2,744,574 EXP
L 84: 2,844,978 EXP
L 85: 2,947,800 EXP
L 86: 3,053,064 EXP
L 87: 3,160,812 EXP
L 88: 3,271,062 EXP
L 89: 3,383,850 EXP
L 90: 3,499,200 EXP
L 91: 3,617,136 EXP
L 92: 3,737,700 EXP
L 93: 3,860,910 EXP
L 94: 3,986,802 EXP
L 95: 4,115,400 EXP
L 96: 4,246,728 EXP
L 97: 4,380,828 EXP
L 98: 4,517,718 EXP
L 99: 4,657,434 EXP
L 100: 4,800,000 EXP
L 101: 5,040,000 EXP
L 102: 5,292,000 EXP
L 103: 5,556,000 EXP
L 104: 5,833,000 EXP
L 105: 6,124,000 EXP
L 106: 6,430,000 EXP
L 107: 6,751,000 EXP
L 108: 7,088,000 EXP
L 109: 7,442,000 EXP
L 110: 7,814,000 EXP
L 111: 8,204,000 EXP
L 112: 8,614,000 EXP
L 113: 9,044,000 EXP
L 114: 9,496,000 EXP
L 115: 9,970,000 EXP
L 116: 10,468,000 EXP
L 117: 10,991,000 EXP
L 118: 11,540,000 EXP
L 119: 12,117,000 EXP
L 120: 12,722,000 EXP



Important notice! Pokemon Azurill is a fictional character of humans.
There is only single Creator of everything and anything
All Pokemon are made up by humans based on real animals or existing objects.
The stroies of Pokemon are all fictional and in most cases illogical or nonsense.
Games are for only fun time and do never put any spiritual/religional or deity meaning into them!
Never pass your necessary jobs and duties due to gameplaying!
Moreover, there is no such thing as random evolution. However, there can be evolution programmed by Almighty Creator Allah.



Official Pokemon Info from Bulbapedia (Content is available under Attribution-NonCommercial-ShareAlike 2.5)

Azurill (Pokémon)

From Bulbapedia, the community-driven Pokémon encyclopedia.
 
 
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For Pokémon GO information on this species, see the game's section.
Hariyama #297: Hariyama
Pokémon
#299: Nosepass Nosepass
This article is about the species. For a specific instance of this species, see Azurill (disambiguation).
Azurill
Polka Dot Pokémon
ルリリ
Ruriri
#298
Azurill
Images on the Bulbagarden Archives
Type
Normal Fairy
Abilities
Thick Fat or Huge Power Sap Sipper
Hidden Ability
Gender ratio
 
 
25% male, 75% female
Catch rate
150 (29.5%)
Breeding
Egg Group
Undiscovered
Hatch time
2570 - 2826 steps
Height
0'08" 0.2 m
Weight
4.4 lbs. 2.0 kg
Base experience yield
33
Gen. III-IV
38
V+
Leveling rate
Fast
EV yield
Total: 1
1
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
Body07.webp
Footprint
F298.webp
Pokédex color
 Blue
Base friendship
70
External Links
  • On Smogon Pokédex:
    • Generation III
    • Generation IV
    • Generation V
    • Generation VI
    • Generation VII
  • Artwork on Bulbagarden Archives

Azurill (Japaneseルリリ Ruriri) is a dual-type Normal/Fairy baby Pokémon introduced in Generation III. Prior to Generation VI, it was a pure Normal-type Pokémon.

It evolves into Marill when leveled up with high friendship, which evolves into Azumarill starting at level 18.

Azurill, along with Wailmer and Kecleon, was one of the first Generation III Pokémon revealed, in early March 2001.

Biology

Azurill is a round, blue mouse Pokémon. It has circular ears with pink insides. There are two white dots on its cheeks, and it has black eyes. Its thin, black, zigzagging tail has a large blue ball at the end.

The ball is bouncy and packed with the nutrients it needs to be able to grow. The ball can also be used as a flotation device. It can be seen bouncing and playing on this rubbery tail. The tail can also be spun around like a lasso. When the tail is thrown, the body can go as far as 33 feet (10 meters). Though Azurill is typically docile, it swings the big ball on its tail to smash into opponents bigger than itself when angered. It lives at the water's edge.

In the anime

Main series

 
Azurill in the anime

Major appearances

Misty's Azurill

In The Scheme TeamMisty was revealed to own an Azurill. She carries it in her arms in the same way as her Togetic when it was a Togepi.

Other

Azurill debuted in Pikachu's PikaBoo as one of the Pokémon that played hide-and-seek with Pikachu.

Azurill made its main series debut in A Ruin with a View, where May was in pursuit of the Polka Dot Pokémon. She ultimately failed to catch it, and her Torchic ended up getting sprayed into submission by some of Azurill's companions, which were also its evolved forms.

An Azurill is one of the best friends of the Pichu Brothers. It appeared in Big MeowthLittle Dreams.

In The Great Eight Fate!, an Azurill was part of Juan's Sootopolis City Water Exhibit. It and Juan's other Pokémon were captured by Team Rocket, but they all worked together to escape.

In The Brockster Is In!Normajean's Azurill was badly poisoned by a Tentacruel alongside several of her other baby Pokémon. It was then healed by a Softboiled from Brock's Chansey.

Minor appearances

In A Bite to Remember, an Azurill was under the care of Katrina.

In Abandon Ship!, two Azurill bounced by with a Marill on the Abandoned Ship.

An Azurill appeared in Having a Wailord of a Time, under the ownership of a contestant.

In Win, Lose or Drew!, a Coordinator's Azurill competed in the Slateport Contest.

A Coordinator's Azurill appeared in Cruisin' for a Losin'.

Multiple Azurill appeared in the opening sequence of Destiny Deoxys.

In Clamperl of Wisdom, a little boy's Azurill was living at Maisie Island.

In A Cacturne for the Worse, a Coordinator's Azurill faced off against Harley's Cacturne in the Battle Stage of the Purika Contest.

A Coordinator's Azurill appeared in Mean With Envy.

In Off The Unbeaten Path!, an Azurill was in a field with an AronIgglybuffSmoochum, and Chikorita.

Trainer's Azurill appeared in Curbing the Crimson Tide!.

A Coordinator's Azurill appeared in What I Did for Love!.

An Azurill appeared in Pokémon Ranger - Deoxys' Crisis! (Part 2).

In the beginning of Pokémon Ranger and the Temple of the Sea, an Azurill and its evolved forms put out a forest fire while under the control of Solana's Capture Styler.

In Not on MY Watch Ya Don't!, Team Rocket hypnotized and kidnapped an Azurill.

An Azurill appeared in Wild in the Streets!.

An Azurill appeared in The Rise of Darkrai.

In Hungry For the Good Life!, an Azurill was being cared for by Mr. Backlot.

A Trainer's Azurill appeared in League Unleashed!.

An Azurill appeared in Zoroark: Master of Illusions.

Two Azurill appeared in Lumiose City Pursuit!, including one at Professor Sycamore's lab. Sycamore's Azurill reappeared in Mega-Mega Meowth Madness! and Day Three Blockbusters!, and in flashbacks in Mega Evolution Special I and Garchomp's Mega Bond!. It then reappeared with two others in Battling With a Clean Slate!.

An Azurill appeared in A Blustery Santalune Gym Battle!.

In A Battle by Any Other Name!, a Trainer's Azurill competed in the Poké Puff Contest.

In Pikachu and the Pokémon Music Squad, an Azurill was living in a forest.

In The Legend of the Ninja Hero!, an Azurill was living at the Ninja Village.

An Azurill appeared in Volcanion and the Mechanical Marvel.

A Trainer's Azurill appeared in Forming a More Perfect Union!.

An Azurill appeared in a flashback in The Legend of X, Y, and Z!.

A Trainer's Azurill appeared in A Festival Reunion!.

A Trainer's Azurill appeared in The Cuteness Quotient!.

A Trainer's Azurill appeared in Making Battles in the Sand!.

Pokédex entries

Episode Pokémon Source Entry
AG002 Azurill May's Pokédex Azurill, the Water Ball Pokémon. Azurill is able to throw its tail like a lasso, using the momentum to move about.

Pokémon Generations

 
Azurill in Pokémon Generations

In The Cavern, a wild Azurill was fleeing from a storm that a Primal Kyogre was causing.

In the manga

 
Azurill in Pokémon Adventures

Pocket Monsters Diamond & Pearl

An Azurill appeared in PDP24.

Pokémon Adventures

Azurill debuted in The Last Battle XIII, where it was sent to participate in the fight in Ilex Forest.

The Battle Tower rented an Azurill, which was stolen by Guile Hideout in The Final Battle VII.

Trainer's Azurill appeared in Crafty Carnivine and Deprogramming Porygon-Z.

In the TCG

Main article: Azurill (TCG)

Game data

NPC appearances

  • Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness: Azurill is one of the residents of Treasure Town. He gets captured by Drowzee, and is forced to get treasure for him, but is rescued by the player's team. Azurill and his older brother, Marill, continue to search for the item Water Float, hearing that there's one at the beach. Soon after, Azurill and Marill find out that it is at Amp Plains, and ask if the player and their partner could get it. Later on, Azurill falls into an unwakeable nightmare, and the player has to get Drowzee's help to look into his dream.

Pokédex entries

This Pokémon was unavailable prior to Generation III.
Generation III   Hoenn
#054
  Kanto
#—
Ruby Azurill spins its tail as if it were a lasso, then hurls it far. The momentum of the throw sends its body flying, too. Using this unique action, one of these Pokémon managed to hurl itself a record 33 feet.
Sapphire Azurill's tail is large and bouncy. It is packed full of the nutrients this Pokémon needs to grow. Azurill can be seen bouncing and playing on its big, rubbery tail.
Emerald Its tail, which is packed with nutrition, is very bouncy like a rubber ball. On sunny days they gather at the edge of water and splash about for fun.
FireRed It battles by flinging around its tail, which is bigger than its body. The tail is a floatation device in water.
LeafGreen
Generation IV   Sinnoh
#124
  Johto
#—
Diamond A Pokémon that lives by water. It moves quickly on land by bouncing on its big tail.
Pearl Its tail is filled with nutrients necessary for growth. It plays by bouncing on its tail.
Platinum Its tail bounces like a rubber ball. It flings that tail around to fight opponents bigger than itself.
HeartGold Its tail is packed full of the nutrients it needs to grow.
SoulSilver
Generation V     Unova
B2W2: #030
Black Its tail bounces like a rubber ball. It flings that tail around to fight opponents bigger than itself.
White
Black 2 It swings its large, nutrient-filled tail around to fight opponents bigger than itself.
White 2
Generation VI   Kalos
Central #041
  Hoenn
#055
X A Pokémon that lives by water. It moves quickly on land by bouncing on its big tail.
Y It swings its large, nutrient-filled tail around to fight opponents bigger than itself.
Omega Ruby Azurill spins its tail as if it were a lasso, then hurls it far. The momentum of the throw sends its body flying, too. Using this unique action, one of these Pokémon managed to hurl itself a record 33 feet.
Alpha Sapphire Azurill's tail is large and bouncy. It is packed full of the nutrients this Pokémon needs to grow. Azurill can be seen bouncing and playing on its big, rubbery tail.
Generation VII   Alola
#—
  Kanto
#—
This Pokémon has no Pokédex entries in Generation VII.
Generation VIII     Galar
Isle of Armor #139
Sword The ball on Azurill's tail bounces like a rubber ball, and it's full of the nutrients the Pokémon needs to grow.
Shield Although Azurill are normally docile, an angry one will swing around the big ball on its tail and try to smash its opponents.

 

Game locations

This Pokémon was unavailable prior to Generation III.
Generation III  
Ruby Sapphire
Breed Marill or Azumarill holding a Sea Incense
Emerald
Breed Marill or Azumarill holding a Sea Incense
FireRed
Trade
LeafGreen
Breed Marill or Azumarill holding a Sea Incense
Colosseum
Trade
XD
Trade
Generation IV  
Diamond Pearl
Trophy Garden (after National Pokédex), Great Marsh
Platinum
Trophy Garden
HeartGold SoulSilver
Safari Zone
Pal Park
Pond
Pokéwalker
Warm Beach
Generation V  
Black
Trade
White
White Forest
Black 2 White 2
Route 20 (Surfing)
Floccesy Ranch
Generation VI  
X Y
Routes 3 and 22
Omega Ruby Alpha Sapphire
Breed Marill or Azumarill holding a Sea Incense
Generation VII  
Sun Moon
Breed Marill or Azumarill holding a Sea Incense
Ultra Sun Ultra Moon
Trade
Let's Go Pikachu Let's Go Eevee
Unobtainable
Generation VIII  
Sword Shield
TradeVersion 1.2.0+
Expansion Pass
Brawlers' Cave
Fields of Honor (Max Raid Battle)

 

In side games

This Pokémon was unavailable prior to Generation III.
Generation III  
Channel
Cobalt Coast
Pinball: R&S
Hatch from Egg
Trozei!
Secret Storage 7Huge Storage 1, Endless Level 13, Mr. Who's Den
MD Red MD Blue
Frosty Forest (1F-3F), Howling Forest (1F-4F)
Generation IV  
MD Time MD Darkness
Blizzard Island (1F-20F), Crevice Cave (B1F-B10F, Lower Crevice Cave B1F-B4F), Mt. Avalanche (1F-19F)
MD Sky
Blizzard Island (1F-20F), Crevice Cave (B1F-B10F, Lower Crevice Cave B1F-B4F), Mt. Avalanche (1F-19F)
MD Stormy
Starter Pokémon
PokéPark Wii
Beach Zone
Generation V  
Rumble Blast
Lake: Sun-Dappled Bank
MD GTI
Withered Savanna (1F-17F), Holehills (1F-12F), Windy Shoreline (1F-11F), Canyon Foot (1F-9F), Moonlit Forest (Uncharted Road), Rusty Mountain (Uncharted Road, Gilded Hall), Jaws of the Abyss (Gilded Hall), Smoking Mountain (Gilded Hall), (B1-B99), Treat Road (1F-19F)
Rumble U
Aquatic Hill: The Colorful Park
Generation VI  
Battle Trozei
Important Plains: Stage 6
Shuffle
Isla Asul: Stage 32
Rumble World
Dewdrop Bay: Castle Moat (All Areas)
Super MD
Immediately upon connecting with Azumarill
Generation VII  
Rumble Rush
Dragonite SeaLugia SeaRayquaza SeaEntei SeaFinal

 

In events

Games Event Language Location Level Distribution period
RS Pokémon Center New York Campaign 3 Azurill English United States 5 July 31 to August 6, 2004

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP:
50
 
110 - 157 210 - 304
Attack:
20
 
22 - 79 40 - 152
Defense:
40
 
40 - 101 76 - 196
Sp. Atk:
20
 
22 - 79 40 - 152
Sp. Def:
40
 
40 - 101 76 - 196
Speed:
20
 
22 - 79 40 - 152
Total:
190
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVsIVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVsIVs of 31, and (if applicable) a helpful nature.

 

Pokéathlon stats

Speed
4/5 ★★★★
Power
1/2
Skill
2/3 ★★
Stamina
2/3 ★★
Jump
3/4 ★★★
Total
12/17 ★★

 

 

 

 

 

 

Type effectiveness

Under normal battle conditions in Generation VIII, this Pokémon is:  
Damaged
normally by:
Normal
Fighting
Flying
Ground
Rock
Fire
Water
Grass
Electric
Psychic
Ice
Fairy
Weak to:
Poison
Steel
Immune to:
Ghost
Dragon
Resistant to:
Bug ½×
Dark ½×
Notes:
  • If this Pokémon is given a Ring Target, the effectiveness of  Ghost-type  moves is 1×.
  • If this Pokémon is given a Ring Target, the effectiveness of  Dragon-type  moves is 1×.
  • If this Pokémon has Thick Fat, the effectiveness of  Fire-type  moves is ½× and the effectiveness of  Ice-type  moves is ½×.
  • If this Pokémon has Sap Sipper, the effectiveness of  Grass-type  moves is 0×.
  • Due to the conversion to  Fairy-type , the effectiveness of  Dragon-type  Dark-type  Steel-type  Bug-type  and  Poison-type  moves was 1× and  Fighting-type  moves was 2× prior to Generation VI.

Learnset

By leveling up

Generation VIII
Other generations:
III - IV - V - VI - VII
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
1 Splash Normal Status —% 40
1 Water Gun Water Special 40 100% 25
1 Tail Whip Normal Status 100% 30
3 Helping Hand Normal Status —% 20
6 Bubble Beam Water Special 65 100% 20
9 Charm Fairy Status 100% 20
12 Slam Normal Physical 80 75% 20
15 Bounce Flying Physical 85 85% 5
  • Bold indicates a move that gets STAB when used by Azurill
  • Italic indicates a move that gets STAB only when used by an evolution of Azurill
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/TR

Generation VIII
Other generations:
III - IV - V - VI - VII
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Psychic VI Sprite.webp TM17 Light Screen Psychic Status —% 30
Bag TM Psychic VI Sprite.webp TM21 Rest Psychic Status —% 10
Bag TM Normal VI Sprite.webp TM24 Snore Normal Special 50 100% 15
Bag TM Normal VI Sprite.webp TM25 Protect Normal Status —% 10
Bag TM Ice VI Sprite.webp TM27 Icy Wind Ice Special 55 95% 15
Bag TM Fairy Sprite.webp TM29 Charm Fairy Status 100% 20
Bag TM Normal VI Sprite.webp TM31 Attract Normal Status 100% 15
Bag TM Water VI Sprite.webp TM33 Rain Dance Water Status —% 5
Bag TM Ice VI Sprite.webp TM35 Hail Ice Status —% 10
Bag TM Water VI Sprite.webp TM36 Whirlpool Water Special 35 85% 15
Bag TM Normal VI Sprite.webp TM39 Facade Normal Physical 70 100% 20
Bag TM Normal VI Sprite.webp TM41 Helping Hand Normal Status —% 20
Bag TM Dark VI Sprite.webp TM47 Fake Tears Dark Status 100% 20
Bag TM Flying VI Sprite.webp TM52 Bounce Flying Physical 85 85% 5
Bag TM Ground VI Sprite.webp TM53 Mud Shot Ground Special 55 95% 15
Bag TM Normal VI Sprite.webp TM76 Round Normal Special 60 100% 15
Bag TM Fairy Sprite.webp TM87 Draining Kiss Fairy Special 50 100% 10
Bag TM Dark VI Sprite.webp TM97 Brutal Swing Dark Physical 60 100% 20
Bag TR Normal Sprite.webp TR01 Body Slam Normal Physical 85 100% 15
Bag TR Water Sprite.webp TR04 Surf Water Special 90 100% 15
Bag TR Ice Sprite.webp TR05 Ice Beam Ice Special 90 100% 10
Bag TR Ice Sprite.webp TR06 Blizzard Ice Special 110 70% 5
Bag TR Water Sprite.webp TR16 Waterfall Water Physical 80 100% 15
Bag TR Normal Sprite.webp TR20 Substitute Normal Status —% 10
Bag TR Normal Sprite.webp TR26 Endure Normal Status —% 10
Bag TR Normal Sprite.webp TR27 Sleep Talk Normal Status —% 10
Bag TR Normal Sprite.webp TR30 Encore Normal Status 100% 5
Bag TR Steel Sprite.webp TR31 Iron Tail Steel Physical 100 75% 15
Bag TR Normal Sprite.webp TR35 Uproar Normal Special 90 100% 10
Bag TR Normal Sprite.webp TR42 Hyper Voice Normal Special 90 100% 10
Bag TR Water Sprite.webp TR45 Muddy Water Water Special 90 85% 10
Bag TR Water Sprite.webp TR84 Scald Water Special 80 100% 15
Bag TR Normal Sprite.webp TR85 Work Up Normal Status —% 30
  • Bold indicates a move that gets STAB when used by Azurill
  • Italic indicates a move that gets STAB only when used by an evolution of Azurill
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VIII
Other generations:
III - IV - V - VI - VII
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
GolduckKabutoKabutopsTirtougaCarracostaClauncher
ClawitzerPopplioBrionnePrimarina
Aqua Jet Water Physical 40 100% 20
PoliwagPoliwhirlPoliwrathPolitoed Belly Drum Normal Status —% 10
ClefairyClefableJigglypuffWigglytuff Copycat Normal Status —% 20
LaprasPolitoedCursola Perish Song Normal Status —% 5
Delibird Present Normal Physical 90% 15
ClefairyClefableJigglypuffWigglytuffLaprasPopplio
BrionnePrimarina
Sing Normal Status 55% 15
PsyduckGolduckRemoraidOctilleryPelipperDewpider
AraquanidPyukumukuSobbleDrizzileInteleon
Soak Water Status 100% 20
MantineMudkipMarshtompSwampertWingullPelipper
TympolePalpitoadSeismitoad
Supersonic Normal Status 55% 20
PikachuRaichuLotadLombreLudicoloMawile
CherubiCherrimCottoneeWhimsicottTogedemaruMorpeko
Tickle* Normal Status 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Azurill in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Azurill in that game.
  • Bold indicates a move that gets STAB when used by Azurill
  • Italic indicates a move that gets STAB only when used by an evolution of Azurill
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VIII
Other generations:
III - IV - V - VI - VII
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by tutoring.
  • Bold indicates a move that gets STAB when used by Azurill
  • Italic indicates a move that gets STAB only when used by an evolution of Azurill
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation VIII
Other generations:
IV - V - VI - VII 
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
III IV V VI VII Bubble × Water Special 40 100% 30
III IV V VI VII Camouflage × Normal Status —% 20
III IV V VI VII Captivate × Normal Status 100% 20
III IV V VI VII Confide Normal Status —% 20
III IV V VI VII Covet Normal Physical 60 100% 25
III IV V VI VII Defense Curl Normal Status —% 40
III IV V VI VII Double Team Normal Status —% 15
III IV V VI VII Double-Edge Normal Physical 120 100% 15
III IV V VI VII Frustration × Normal Physical 100% 20
III IV V VI VII Headbutt Normal Physical 70 100% 15
III IV V VI VII Hidden Power × Normal Special 60 100% 15
III IV V VI VII Knock Off Dark Physical 65 100% 20
III IV V VI VII Mimic Normal Status —% 10
III IV V VI VII Mud-Slap Ground Special 20 100% 10
III IV V VI VII Natural Gift × Normal Physical 100% 15
III IV V VI VII Refresh × Normal Status —% 20
III IV V VI VII Return × Normal Physical 100% 20
III IV V VI VII Rollout Rock Physical 30 90% 20
III IV V VI VII Secret Power × Normal Physical 70 100% 20
III IV V VI VII Swagger Normal Status 85% 15
III IV V VI VII Swift Normal Special 60 —% 20
III IV V VI VII Toxic Poison Status 90% 10
III IV V VI VII Water Pulse Water Special 60 100% 20
III IV V VI VII Water Sport × Water Status —% 15
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Azurill
  • Italic indicates a move that gets STAB only when used by an evolution of Azurill
  • × indicates a move that cannot be used in Generation VIII
  • Click on the generation numbers at the top to see transfer-only moves for other generations

Side game data

Pokémon Pinball RS
PinRS298.webp PinRSani298.webp
Acquisition: Hatch
Pokémon Trozei!
Trozeiani298.webp
Rarity: Common
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
  Body size: 1
Recruit rate: 10.2%
Friend AreaTurtleshell Pond
Phrases
51%-100% HP My tail is bigger than my body!
26%-50% HP Uh-oh! I lost half my HP already.
1%-25% HP I can't keep going... Help me, I'm going to fall...
Level up Yay! I leveled up!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness, and Explorers of Sky
MDP E 298.webp Body size: 1
Recruit rate: 8.2%
IQ group: D
Pokémon Rumble Blast
Attack
Defense
Speed ●●
Pokémon Rumble Rush
Rush298Body.webp Walking Speed: 1.58 seconds Base HP: 48  
Base Attack: 58 Base Defense: 45 Base Speed: 50
PokéPark Wii: Pikachu's Adventure
PPW298.webp PokéPark Pad entry:
You met this Pokémon at the entrance to the Beach Zone. Her favorite Attraction is Gyarados's Aqua Dash.
PokéPark 2: Wonders Beyond
PP2298.webp
PokéPark Pad entry:
Everyone in the Arcane Area adores her. She wants to see a lot of things and likes to hear stories about other Areas.
Pokémon Battle Trozei
Fairy
Attack Power: ★★★★

BT298.webp

 
 
Pokémon Shuffle
None.webp
Fairy
None.webp Attack Power: 30 - 85 Raise Max Level.webp 5

#058
Shuffle298.webp

Opportunist
Rarely increases damage.

 

Pokémon GO
GO298.webp Base Stamina: 137 Base Attack: 36 Base Defense: 71
Egg Distance: N/A Buddy Distance: 3 km Evolution Requirement: Marill Candy 25
Fast Attacks: SplashBubble
Charged Attacks: Bubble BeamIce BeamBody Slam

Evolution

298Azurill.webp
Baby form
Azurill
 Normal  Fairy 
Sea Incense
Breed
holding Sea Incense


Soothe Bell
Friendship
183Marill.webp
First evolution
Marill
 Water  Fairy 
Rare Candy
Level 18
184Azumarill.webp
Second evolution
Azumarill
 Water  Fairy 

 

Sprites

This Pokémon was unavailable prior to Generation III.
Generation III  
Ruby Sapphire   Emerald   FireRed LeafGreen
Spr 3r 298.webp Spr b 3r 298.webp   Spr 3e 298.webp Spr b 3r 298.webp   Spr 3r 298.webp Spr b 3r 298.webp
Spr 3r 298 s.webp Spr b 3r 298 s.webp   Spr 3e 298 s.webp Spr b 3r 298 s.webp   Spr 3r 298 s.webp Spr b 3r 298 s.webp
Front Back   Front Back   Front Back
Generation IV  
Diamond Pearl   Platinum   HeartGold SoulSilver
Spr 4d 298.webp Spr b 4d 298.webp   Spr 4p 298.webp Spr b 4p 298.webp   Spr 4p 298.webp Spr b 4h 298.webp
Spr 4d 298 s.webp Spr b 4d 298 s.webp   Spr 4p 298 s.webp Spr b 4p 298 s.webp   Spr 4p 298 s.webp Spr b 4p 298 s.webp
Front Back   Front Back   Front Back
Generation V  
Black White   Black 2 White 2
Spr 5b 298.webp Spr b 5b 298.webp   Spr 5b 298.webp Spr b 5b 298.webp
Spr 5b 298 s.webp Spr b 5b 298 s.webp   Spr 5b 298 s.webp Spr b 5b 298 s.webp
Front Back   Front Back
Generation VI  
X Y   Omega Ruby Alpha Sapphire
Spr 6x 298.webp Spr b 6x 298.webp   Spr 6x 298.webp Spr b 6x 298.webp
Spr 6x 298 s.webp Spr b 6x 298 s.webp   Spr 6x 298 s.webp Spr b 6x 298 s.webp
Front Back   Front Back
Generation VII  
Sun Moon   Ultra Sun Ultra Moon
Spr 7s 298.webp Spr b 7s 298.webp   Spr 7s 298.webp Spr b 7s 298.webp
Spr 7s 298 s.webp Spr b 7s 298 s.webp   Spr 7s 298 s.webp Spr b 7s 298 s.webp
Front Back   Front Back
Generation VIII  
Sword Shield
400px 400px
 
HOME
HOME298.webp HOME298 s.webp
298MS8.webp For other sprites and images, please see Azurill images on the Bulbagarden Archives.

 

Trivia

  • Azurill has the lowest base stat total of all Normal- and Fairy-type Pokémon.
  • Azurill is the only Pokémon with a base stat total of 190.
  • Azurill is tied with Togepi and Marill for the lowest base Attack of all Fairy-type Pokémon.
    • In addition, Azurill and Marill both have the lowest base Special Attack of all Fairy-type Pokémon.
  • With Huge Power, Azurill can reach the highest Attack stat of all baby Pokémon, capping at a maximum of 304.
  • Polka dots are known in Japan as 水玉 mizutama, literally meaning water balls. This might explain why Azurill is known as the Polka Dot Pokémon.
    • This name also reflects the way Azurill is indirectly related with Water.
  • Prior to Generation VI, because Azurill's gender ratio does not match that of its evolved forms and its evolution is not dependent on gender, being female 75% of the time while Marill and Azumarill are female-only 50% of the time, one out of three female Azurill evolves into a male Marill (depending on its personality value). Azurill is the only Pokémon to do this. From Generation VI on, Azurill retains its gender upon evolving, despite the gender ratios still differing.
  • Azurill has the lowest base stat total of all baby Pokémon.
  • Azurill is the only Pokémon which evolves through friendship whose evolved form evolves by level.
  • Azurill is the shortest Normal-type Pokémon.

Origin

Azurill appears to be a mouse combined with a beach ball or possibly a personal flotation device or lifebuoy. The idea of Azurill storing nutrients in its tail may come from the mouse-like fat-tailed dunnart; this marsupial's carrot-shaped tail stores nutrition in the form of fat for times of scarcity.

Name origin

Azurill is a combination of azure (a shade of blue) or azul (Spanish and Portuguese for blue) and rill (a small river or brook). Its name may also be derived from its evolutions, Marill and Azumarill.

Ruriri may be a corruption of 瑠璃 ruri (lapis lazuli) which is theoretically in Marill's—its evolution—name, or it may be a variation of azurite (a blue rock).

In other languages

Language Title Meaning
Japan Flag.webp Japanese ルリリ Ruriri From 瑠璃 ruri (lapis lazuli), with the last syllable repeated
France Flag.webp French Azurill Same as English name
Spain Flag.webp Spanish Azurill Same as English name
Germany Flag.webp German Azurill Same as English name
Italy Flag.webp Italian Azurill Same as English name
South Korea Flag.webp Korean 루리리 Ruriri Transliteration of its Japanese name
Hong Kong Flag.webp Cantonese Chinese    
China and Taiwan Flags.webp Mandarin Chinese 露力麗 / 露力丽 Lùlìlì Transliteration of its Japanese name. Also contains 露 
 
 

 

 

 

 

 

 

 

 

 

Related articles

  • Misty's Azurill
  • Partner Pokémon (Mystery Dungeon)
  • Baby Pokémon

External links

 

Hariyama #297: Hariyama
Pokémon
#299: Nosepass Nosepass
Project Pokédex logo.webp This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.

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