+100% & , +0% | 41 Hr 51 Min
+466.5% & , +46.65% | Info
06:08 AM (Morning)
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Darkrine Oh
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Shiny Darkrine Oh

Class: Shiny Legendary
Types:
Dark
Flying
Catch Rate: 15
Level Gain Rate: S Fluctuating
Base Reward EXP: 1,980
Reward EV Point: Attack: 1 Speed: 2
Shiny Darkrine Oh in game: 197 Who?
AVG Level: 110
Gender Ratios:
Genderless
Pokemon Id: 14046

Base Stats

HP: 111
Attack: 187
Defense: 108
SpAttack: 143
SpDefense: 135
Speed: 203
Total: 887
Default Ability 1: Dark Master
Default Ability 2: Speed Master
Default Ability 3: Expert Regenerator
Concept Artist: jordanqv
Artwork Artist: jordanqv
Color Modifier: LegnaX

Where Shiny Darkrine Oh can be captured:

Display More...

Shiny Darkrine Oh's elemental sensitivity to the enemy attacks:

: 100% : 50% : 100% : 200% : 100% : 100% : 100% : 50% : 50%
: 0% : 200% : 200% : 100% : 100% : 0% : 200% : 100% : 100%

Shiny Darkrine Oh's Transformation Line

#14046 Shiny Darkrine Oh
Dark (Type 1) Flying (Type 2)

Shiny Darkrine Oh's Other Forms

#2059 Shiny Arcanine
Fire (Type 1)
#2250 Shiny Ho Oh
Fire (Type 1) Flying (Type 2)
#2491 Shiny Darkrai
Dark (Type 1)
#12046 Darkrine Oh
Dark (Type 1) Flying (Type 2)

HM (Hidden Machine) Moves Shiny Darkrine Oh Can Learn

ID: 117 Cut HM01 Category: Physical Base Power: 50 PP: 30 Accuracy: 95
ID: 601 Strength HM04 Category: Physical Base Power: 80 PP: 15 Accuracy: 100
ID: 495 Rock Smash HM06 Category: Physical Base Power: 40 PP: 15 Accuracy: 100

Shiny Darkrine Oh's Level-Up Attacks

ID: 12 Agility Level: 1 Category: Status Base Power: 1 PP: 30 Accuracy: 1000
ID: 48 Bite Level: 1 Category: Physical Base Power: 60 PP: 25 Accuracy: 100
ID: 76 Burn Up Level: 1 Category: Special Base Power: 130 PP: 5 Accuracy: 100
ID: 113 Crunch Level: 1 Category: Physical Base Power: 80 PP: 15 Accuracy: 100
ID: 130 Disable Level: 1 Category: Status Base Power: 1 PP: 20 Accuracy: 100
ID: 140 Double-Edge Level: 1 Category: Physical Base Power: 120 PP: 15 Accuracy: 100
ID: 168 Ember Level: 1 Category: Special Base Power: 40 PP: 25 Accuracy: 100
ID: 192 Fire Fang Level: 1 Category: Physical Base Power: 65 PP: 15 Accuracy: 95
ID: 202 Flame Wheel Level: 1 Category: Physical Base Power: 60 PP: 25 Accuracy: 100
ID: 203 Flamethrower Level: 1 Category: Special Base Power: 90 PP: 15 Accuracy: 100
ID: 204 Flare Blitz Level: 1 Category: Physical Base Power: 120 PP: 15 Accuracy: 100
ID: 276 Helping Hand Level: 1 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 287 Howl Level: 1 Category: Status Base Power: 1 PP: 40 Accuracy: 1000
ID: 336 Leer Level: 1 Category: Status Base Power: 1 PP: 30 Accuracy: 100
ID: 402 Night Shade Level: 1 Category: Special Base Power: 1 PP: 15 Accuracy: 100
ID: 410 Odor Sleuth Level: 1 Category: Status Base Power: 1 PP: 40 Accuracy: 1000
ID: 411 Ominous Wind Level: 1 Category: Special Base Power: 60 PP: 5 Accuracy: 100
ID: 427 Play Rough Level: 1 Category: Physical Base Power: 90 PP: 10 Accuracy: 90
ID: 484 Retaliate Level: 1 Category: Physical Base Power: 80 PP: 5 Accuracy: 100
ID: 488 Reversal Level: 1 Category: Physical Base Power: 1 PP: 15 Accuracy: 100
ID: 489 Roar Level: 1 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 631 Take Down Level: 1 Category: Physical Base Power: 90 PP: 20 Accuracy: 85
ID: 645 Thunder Fang Level: 1 Category: Physical Base Power: 65 PP: 15 Accuracy: 95
ID: 466 Quick Attack Level: 11 Category: Physical Base Power: 40 PP: 30 Accuracy: 100
ID: 298 Hypnosis Level: 20 Category: Status Base Power: 1 PP: 20 Accuracy: 60
ID: 187 Feint Attack Level: 29 Category: Physical Base Power: 60 PP: 20 Accuracy: 1000
ID: 464 Pursuit Level: 29 Category: Physical Base Power: 60 PP: 20 Accuracy: 100
ID: 404 Nightmare Level: 38 Category: Special Base Power: 150 PP: 15 Accuracy: 100
ID: 139 Double Team Level: 47 Category: Status Base Power: 1 PP: 15 Accuracy: 1000
ID: 178 Extreme Speed Level: 50 Category: Physical Base Power: 80 PP: 5 Accuracy: 100
ID: 262 Haze Level: 57 Category: Status Base Power: 1 PP: 30 Accuracy: 1000
ID: 119 Dark Void Level: 66 Category: Status Base Power: 1 PP: 10 Accuracy: 80
ID: 167 Embargo Level: 75 Category: Status Base Power: 1 PP: 15 Accuracy: 100
ID: 395 Nasty Plot Level: 75 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 153 Dream Eater Level: 84 Category: Special Base Power: 100 PP: 15 Accuracy: 100
ID: 118 Dark Pulse Level: 93 Category: Special Base Power: 80 PP: 15 Accuracy: 100

TM (Technical Machine) Moves Shiny Darkrine Oh Can Learn

ID: 77 Calm Mind TM004 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 489 Roar TM005 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 653 Toxic TM006 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 278 Hidden Power TM010 Category: Special Base Power: 60 PP: 15 Accuracy: 100
ID: 611 Sunny Day TM011 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 632 Taunt TM012 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 300 Ice Beam TM013 Category: Special Base Power: 90 PP: 10 Accuracy: 100
ID: 52 Blizzard TM014 Category: Special Base Power: 110 PP: 5 Accuracy: 70
ID: 292 Hyper Beam TM015 Category: Special Base Power: 150 PP: 5 Accuracy: 90
ID: 449 Protect TM017 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 471 Rain Dance TM018 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 507 Safeguard TM020 Category: Status Base Power: 1 PP: 25 Accuracy: 1000
ID: 226 Frustration TM021 Category: Physical Base Power: 1 PP: 20 Accuracy: 100
ID: 570 Solar Beam TM022 Category: Special Base Power: 120 PP: 10 Accuracy: 100
ID: 649 Thunderbolt TM024 Category: Special Base Power: 90 PP: 15 Accuracy: 100
ID: 644 Thunder TM025 Category: Special Base Power: 110 PP: 10 Accuracy: 70
ID: 485 Return TM027 Category: Physical Base Power: 1 PP: 20 Accuracy: 100
ID: 452 Psychic TM029 Category: Special Base Power: 90 PP: 10 Accuracy: 100
ID: 524 Shadow Ball TM030 Category: Special Base Power: 80 PP: 15 Accuracy: 100
ID: 65 Brick Break TM031 Category: Physical Base Power: 75 PP: 15 Accuracy: 100
ID: 139 Double Team TM032 Category: Status Base Power: 1 PP: 15 Accuracy: 1000
ID: 478 Reflect TM033 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 203 Flamethrower TM035 Category: Special Base Power: 90 PP: 15 Accuracy: 100
ID: 558 Sludge Bomb TM036 Category: Special Base Power: 90 PP: 10 Accuracy: 100
ID: 191 Fire Blast TM038 Category: Special Base Power: 110 PP: 5 Accuracy: 85
ID: 497 Rock Tomb TM039 Category: Physical Base Power: 60 PP: 15 Accuracy: 95
ID: 9 Aerial Ace TM040 Category: Physical Base Power: 60 PP: 20 Accuracy: 1000
ID: 652 Torment TM041 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 179 Facade TM042 Category: Physical Base Power: 70 PP: 20 Accuracy: 100
ID: 201 Flame Charge TM043 Category: Physical Base Power: 50 PP: 20 Accuracy: 100
ID: 482 Rest TM044 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 30 Attract TM045 Category: Status Base Power: 1 PP: 15 Accuracy: 100
ID: 639 Thief TM046 Category: Physical Base Power: 75 PP: 25 Accuracy: 100
ID: 504 Round TM048 Category: Special Base Power: 60 PP: 10 Accuracy: 100
ID: 414 Overheat TM050 Category: Special Base Power: 130 PP: 5 Accuracy: 90
ID: 214 Focus Blast TM052 Category: Special Base Power: 120 PP: 5 Accuracy: 70
ID: 209 Fling TM056 Category: Physical Base Power: 80 PP: 10 Accuracy: 100
ID: 83 Charge Beam TM057 Category: Special Base Power: 50 PP: 10 Accuracy: 90
ID: 693 Will-O-Wisp TM061 Category: Status Base Power: 1 PP: 15 Accuracy: 85
ID: 167 Embargo TM063 Category: Status Base Power: 1 PP: 15 Accuracy: 100
ID: 527 Shadow Claw TM065 Category: Physical Base Power: 70 PP: 15 Accuracy: 100
ID: 419 Payback TM066 Category: Physical Base Power: 50 PP: 10 Accuracy: 100
ID: 239 Giga Impact TM068 Category: Physical Base Power: 150 PP: 5 Accuracy: 90
ID: 648 Thunder Wave TM073 Category: Status Base Power: 1 PP: 20 Accuracy: 100
ID: 623 Swords Dance TM075 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 451 Psych Up TM077 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 73 Bulldoze TM078 Category: Physical Base Power: 60 PP: 20 Accuracy: 100
ID: 494 Rock Slide TM080 Category: Physical Base Power: 75 PP: 10 Accuracy: 90
ID: 703 X-Scissor TM081 Category: Physical Base Power: 80 PP: 15 Accuracy: 100
ID: 431 Poison Jab TM084 Category: Physical Base Power: 80 PP: 20 Accuracy: 100
ID: 153 Dream Eater TM085 Category: Special Base Power: 100 PP: 15 Accuracy: 100
ID: 617 Swagger TM087 Category: Status Base Power: 1 PP: 15 Accuracy: 90
ID: 556 Sleep Talk TM088 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 608 Substitute TM090 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 692 Wild Charge TM093 Category: Physical Base Power: 90 PP: 15 Accuracy: 100
ID: 565 Snarl TM095 Category: Special Base Power: 55 PP: 15 Accuracy: 95
ID: 118 Dark Pulse TM097 Category: Special Base Power: 80 PP: 15 Accuracy: 100
ID: 94 Confide TM100 Category: Status Base Power: 1 PP: 20 Accuracy: 1000
ID: 140 Double-Edge TM103 Category: Physical Base Power: 120 PP: 15 Accuracy: 100
ID: 396 Natural Gift TM108 Category: Physical Base Power: 80 PP: 15 Accuracy: 100
ID: 548 Skull Bash TM110 Category: Physical Base Power: 130 PP: 10 Accuracy: 100
ID: 216 Focus Punch TM113 Category: Physical Base Power: 150 PP: 20 Accuracy: 100
ID: 308 Icy Wind TM116 Category: Special Base Power: 55 PP: 15 Accuracy: 95
ID: 319 Iron Tail TM117 Category: Physical Base Power: 100 PP: 15 Accuracy: 75
ID: 413 Outrage TM118 Category: Physical Base Power: 120 PP: 10 Accuracy: 100
ID: 567 Snore TM120 Category: Special Base Power: 50 PP: 15 Accuracy: 100
ID: 79 Captivate TM124 Category: Status Base Power: 1 PP: 20 Accuracy: 100
ID: 492 Rock Climb TM125 Category: Physical Base Power: 90 PP: 20 Accuracy: 85
ID: 265 Headbutt TM126 Category: Physical Base Power: 70 PP: 15 Accuracy: 100
ID: 392 Mud-Slap TM127 Category: Special Base Power: 20 PP: 10 Accuracy: 100
ID: 205 Flash TM128 Category: Status Base Power: 1 PP: 20 Accuracy: 100
ID: 517 Secret Power TM129 Category: Physical Base Power: 70 PP: 20 Accuracy: 100
ID: 325 Knock Off TM136 Category: Physical Base Power: 80 PP: 25 Accuracy: 100
ID: 151 Drain Punch TM141 Category: Physical Base Power: 75 PP: 10 Accuracy: 100
ID: 221 Foul Play TM142 Category: Physical Base Power: 95 PP: 15 Accuracy: 100
ID: 539 Shock Wave TM147 Category: Special Base Power: 60 PP: 20 Accuracy: 1000
ID: 566 Snatch TM149 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 658 Trick TM150 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 697 Wonder Room TM151 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 56 Body Slam TM153 Category: Physical Base Power: 85 PP: 15 Accuracy: 100
ID: 374 Mimic TM159 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 116 Curse TM164 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 427 Play Rough TM171 Category: Physical Base Power: 90 PP: 10 Accuracy: 90
ID: 610 Sucker Punch TM173 Category: Physical Base Power: 70 PP: 5 Accuracy: 100
ID: 584 Spite TM175 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 614 Superpower TM176 Category: Physical Base Power: 120 PP: 5 Accuracy: 100
ID: 621 Swift TM178 Category: Special Base Power: 60 PP: 20 Accuracy: 1000
ID: 310 Incinerate TM180 Category: Special Base Power: 60 PP: 15 Accuracy: 100
ID: 484 Retaliate TM181 Category: Physical Base Power: 80 PP: 5 Accuracy: 100
ID: 171 Endure TM182 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 464 Pursuit TM185 Category: Physical Base Power: 60 PP: 20 Accuracy: 100
ID: 46 Bide TM191 Category: Physical Base Power: 130 PP: 10 Accuracy: 100
ID: 318 Iron Head TM200 Category: Physical Base Power: 80 PP: 15 Accuracy: 100
ID: 143 Dragon Breath TM203 Category: Special Base Power: 60 PP: 20 Accuracy: 100
ID: 147 Dragon Pulse TM208 Category: Special Base Power: 85 PP: 10 Accuracy: 100
ID: 274 Heat Wave TM210 Category: Special Base Power: 95 PP: 10 Accuracy: 90
ID: 411 Ominous Wind TM215 Category: Special Base Power: 60 PP: 5 Accuracy: 100
ID: 488 Reversal TM220 Category: Physical Base Power: 1 PP: 15 Accuracy: 100
ID: 129 Dig TM228 Category: Physical Base Power: 80 PP: 10 Accuracy: 100
ID: 445 Power-Up Punch TM229 Category: Physical Base Power: 40 PP: 10 Accuracy: 100
ID: 12 Agility TM230 Category: Status Base Power: 1 PP: 30 Accuracy: 1000
ID: 108 Covet TM232 Category: Physical Base Power: 70 PP: 25 Accuracy: 100
ID: 328 Last Resort TM240 Category: Physical Base Power: 140 PP: 5 Accuracy: 75
ID: 276 Helping Hand TM246 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 295 Hyper Voice TM249 Category: Special Base Power: 90 PP: 10 Accuracy: 100
ID: 469 Rage TM251 Category: Physical Base Power: 20 PP: 20 Accuracy: 100
ID: 631 Take Down TM264 Category: Physical Base Power: 90 PP: 20 Accuracy: 85
ID: 513 Scary Face TM273 Category: Status Base Power: 1 PP: 10 Accuracy: 100
ID: 113 Crunch TM275 Category: Physical Base Power: 80 PP: 15 Accuracy: 100
ID: 91 Close Combat TM276 Category: Physical Base Power: 120 PP: 5 Accuracy: 100
ID: 137 Double Kick TM277 Category: Physical Base Power: 30 PP: 30 Accuracy: 100
ID: 196 Fire Spin TM278 Category: Special Base Power: 35 PP: 15 Accuracy: 85
ID: 204 Flare Blitz TM279 Category: Physical Base Power: 120 PP: 15 Accuracy: 100
ID: 287 Howl TM280 Category: Status Base Power: 1 PP: 40 Accuracy: 1000
ID: 387 Morning Sun TM281 Category: Status Base Power: 1 PP: 5 Accuracy: 1000
ID: 642 Thrash TM282 Category: Physical Base Power: 120 PP: 10 Accuracy: 75
ID: 168 Ember TM283 Category: Special Base Power: 40 PP: 25 Accuracy: 100
ID: 200 Flame Burst TM284 Category: Special Base Power: 70 PP: 15 Accuracy: 100
ID: 202 Flame Wheel TM285 Category: Physical Base Power: 60 PP: 25 Accuracy: 100
ID: 336 Leer TM286 Category: Status Base Power: 1 PP: 30 Accuracy: 100
ID: 76 Burn Up TM287 Category: Special Base Power: 130 PP: 5 Accuracy: 100
ID: 48 Bite TM290 Category: Physical Base Power: 60 PP: 25 Accuracy: 100
ID: 148 Dragon Rage TM325 Category: Special Base Power: 1 PP: 10 Accuracy: 100
ID: 192 Fire Fang TM326 Category: Physical Base Power: 65 PP: 15 Accuracy: 95
ID: 638 Teleport TM353 Category: Status Base Power: 1 PP: 15 Accuracy: 1000
ID: 453 Psychic Fangs TM411 Category: Physical Base Power: 85 PP: 10 Accuracy: 100
ID: 402 Night Shade TM417 Category: Special Base Power: 1 PP: 15 Accuracy: 100
ID: 645 Thunder Fang TM457 Category: Physical Base Power: 65 PP: 15 Accuracy: 95
ID: 178 Extreme Speed TM470 Category: Physical Base Power: 80 PP: 5 Accuracy: 100
ID: 643 Throat Chop TM533 Category: Physical Base Power: 90 PP: 15 Accuracy: 100
ID: 327 Laser Focus TM573 Category: Status Base Power: 1 PP: 10 Accuracy: 1000
ID: 776 Scorching Sands TM607 Category: Special Base Power: 70 PP: 10 Accuracy: 100
Pokémon: Shiny Darkrine Oh - Level Gain Rate: S Fluctuating - Class: Shiny
This level gain rate Pokémon required total EXP amounts for each level
L 1: 0 EXP
L 2: 48 EXP
L 3: 156 EXP
L 4: 384 EXP
L 5: 780 EXP
L 6: 1,344 EXP
L 7: 2,136 EXP
L 8: 3,312 EXP
L 9: 4,716 EXP
L 10: 6,480 EXP
L 11: 8,940 EXP
L 12: 11,604 EXP
L 13: 14,760 EXP
L 14: 19,092 EXP
L 15: 23,484 EXP
L 16: 29,484 EXP
L 17: 36,552 EXP
L 18: 44,784 EXP
L 19: 54,312 EXP
L 20: 65,280 EXP
L 21: 77,784 EXP
L 22: 91,992 EXP
L 23: 108,036 EXP
L 24: 126,072 EXP
L 25: 146,244 EXP
L 26: 168,720 EXP
L 27: 193,680 EXP
L 28: 221,268 EXP
L 29: 251,688 EXP
L 30: 285,120 EXP
L 31: 321,732 EXP
L 32: 361,752 EXP
L 33: 405,360 EXP
L 34: 452,772 EXP
L 35: 504,204 EXP
L 36: 559,872 EXP
L 37: 607,836 EXP
L 38: 671,628 EXP
L 39: 726,060 EXP
L 40: 798,720 EXP
L 41: 860,124 EXP
L 42: 942,396 EXP
L 43: 1,011,324 EXP
L 44: 1,103,976 EXP
L 45: 1,180,980 EXP
L 46: 1,284,828 EXP
L 47: 1,370,460 EXP
L 48: 1,486,356 EXP
L 49: 1,581,192 EXP
L 50: 1,710,000 EXP
L 51: 1,814,664 EXP
L 52: 1,957,260 EXP
L 53: 2,072,364 EXP
L 54: 2,229,684 EXP
L 55: 2,355,864 EXP
L 56: 2,528,868 EXP
L 57: 2,666,772 EXP
L 58: 2,856,432 EXP
L 59: 3,006,744 EXP
L 60: 3,214,080 EXP
L 61: 3,377,472 EXP
L 62: 3,603,516 EXP
L 63: 3,780,708 EXP
L 64: 4,026,528 EXP
L 65: 4,218,240 EXP
L 66: 4,484,928 EXP
L 67: 4,691,892 EXP
L 68: 4,980,600 EXP
L 69: 5,203,572 EXP
L 70: 5,515,440 EXP
L 71: 5,755,200 EXP
L 72: 6,091,404 EXP
L 73: 6,348,756 EXP
L 74: 6,710,508 EXP
L 75: 6,986,244 EXP
L 76: 7,374,792 EXP
L 77: 7,669,752 EXP
L 78: 8,086,356 EXP
L 79: 8,401,380 EXP
L 80: 8,847,360 EXP
L 81: 9,183,300 EXP
L 82: 9,659,964 EXP
L 83: 10,017,708 EXP
L 84: 10,526,412 EXP
L 85: 10,906,860 EXP
L 86: 11,449,008 EXP
L 87: 11,853,048 EXP
L 88: 12,430,044 EXP
L 89: 12,858,624 EXP
L 90: 13,471,920 EXP
L 91: 13,925,988 EXP
L 92: 14,577,036 EXP
L 93: 15,057,552 EXP
L 94: 15,747,864 EXP
L 95: 16,255,824 EXP
L 96: 16,986,924 EXP
L 97: 17,523,312 EXP
L 98: 18,296,772 EXP
L 99: 18,862,608 EXP
L 100: 19,680,000 EXP
L 101: 20,664,000 EXP
L 102: 21,697,000 EXP
L 103: 22,781,000 EXP
L 104: 23,920,000 EXP
L 105: 25,116,000 EXP
L 106: 26,371,000 EXP
L 107: 27,689,000 EXP
L 108: 29,073,000 EXP
L 109: 30,526,000 EXP
L 110: 32,052,000 EXP
L 111: 33,654,000 EXP
L 112: 35,336,000 EXP
L 113: 37,102,000 EXP
L 114: 38,957,000 EXP
L 115: 40,904,000 EXP
L 116: 42,949,000 EXP
L 117: 45,096,000 EXP
L 118: 47,350,000 EXP
L 119: 49,717,000 EXP
L 120: 52,202,000 EXP



Important notice! Pokemon Shiny Darkrine Oh is a fictional character of humans.
There is only single Creator of everything and anything
All Pokemon are made up by humans based on real animals or existing objects.
The stroies of Pokemon are all fictional and in most cases illogical or nonsense.
Games are for only fun time and do never put any spiritual/religional or deity meaning into them!
Never pass your necessary jobs and duties due to gameplaying!
Moreover, there is no such thing as random evolution. However, there can be evolution programmed by Almighty Creator Allah.



Official Pokemon Info from Bulbapedia (Content is available under Attribution-NonCommercial-ShareAlike 2.5)

Arcanine (Pokémon)

From Bulbapedia, the community-driven Pokémon encyclopedia.
 
 
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For Pokémon GO information on this species, see the game's section.
Growlithe #058: Growlithe
Pokémon
#060: Poliwag Poliwag
This article is about the species. For a specific instance of this species, see Arcanine (disambiguation).
Arcanine
Legendary Pokémon
ウインディ
Windie
#059
Arcanine
Images on the Bulbagarden Archives
Type
Fire
Abilities
Intimidate or Flash Fire Justified
Hidden Ability
Gender ratio
 
 
75% male, 25% female
Catch rate
75 (17.5%)
Breeding
Egg Group
Field
Hatch time
5140 - 5396 steps
Height
6'03" 1.9 m
Weight
341.7 lbs. 155.0 kg
Base experience yield
213
Gen. I-IV
194
V+
Leveling rate
Slow
EV yield
Total: 2
0
HP
2
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
Body08.webp
Footprint
F059.webp
Pokédex color
 Brown
Base friendship
70
External Links
  • On Smogon Pokédex:
    • Generation I
    • Generation II
    • Generation III
    • Generation IV
    • Generation V
    • Generation VI
    • Generation VII
  • Artwork on Bulbagarden Archives

Arcanine (Japaneseウインディ Windie) is a Fire-type Pokémon introduced in Generation I.

It evolves from Growlithe when exposed to a Fire Stone.

Biology

Arcanine is a quadrupedal, canine Pokémon with an orange pelt marked by jagged black stripes. It has diamond-shaped ears with beige insides, black eyes, a round, black nose, and two pointed teeth protruding from its upper jaw. Its head, muzzle, and chest are covered in shaggy, beige fur, except for two oval sections around each eye and ear. Long tufts of fur grow behind its elbows and around its ankles. Its underside is black, and it has a billowing, beige tail that is bent in the middle. Each paw has three toes and a round, pink pad.

Arcanine is a fiercely brave and loyal Pokémon. It is capable of running 6,200 miles (10,000 kilometers) in 24 hours with a speed and grace reminiscent of flight. Additionally, the move Extreme Speed was its signature move in the past. Arcanine has long been admired for its beauty and speed, and anyone who hears its bark will grovel before it. The source of its power is a flame blazing wildly inside its body. Being the result of an evolution via Evolution stone, Arcanine is rarely found in the wild, but when found, it is usually seen living in prairies, and Pokémon Snap has also shown it living in active volcanoes. In the anime, it was shown that it stashes food in its mane and carries it to its nest for its young.

In the anime

Main series

 
Arcanine in the anime

Major appearances

Gary's Arcanine

Gary has an Arcanine that debuted in The Battle of the Badge, where it faced off against Giovanni in a Gym battle. Gary later used Arcanine to help him in the Extreme Pokémon Race in Extreme Pokémon!, during which it competed against Ash's Bayleef.

Other

In Fire and IcePete Pebbleman used an Arcanine during his battle against Ash. Despite the type disadvantage, Arcanine easily defeated Kingler by dodging its Bubble attack and using Dragon RagePikachu then managed to defeat the Arcanine with Thunderbolt after its Fire Blast melted the Ice Field.

In The Stolen StonesKeegan owned an Arcanine, while Ramona owned two others. Keegan's Arcanine was nicknamed Arcky. The Fire-type Pokémon were used to deliver some Fire Stones that were meant to be used as prizes for a local Fire Pokémon tournament. Keegan and Ramona later used their Arcanine to save Ash, Misty, and Brock from falling off a cliff.

In On Cloud ArcanineDrew and May wanted to catch an Arcanine for use in a Pokémon Contest. When it was discovered that it had a litter of Growlithe puppies to take care of, the two decided to leave Arcanine alone.

In Tactics Theatrics!!Tucker owns an Arcanine. Nicknamed the "Fiery Fleet-Footed" Arcanine, it was used along with a Swampert to battle Ash and his Swellow and Corphish at the Battle Dome. Both of Tucker's Pokémon were eventually defeated after a hard-fought battle.

In flashbacks in Keeping In Top Forme!Marley used an Arcanine when she was first attacked by Team Rocket, in order to send them blasting off. Later, she used Arcanine to escape when she was confronted by them again.

Minor appearances

An Arcanine appeared in the Japanese credits of Pikachu's Rescue Adventure.

An Arcanine appeared in a fantasy in The Rivalry Revival.

In Beauty and the Breeder, an Arcanine participated in a Pokémon breeding competition.

An Arcanine appeared in Team Rocket's fantasy in Imitation Confrontation.

In Extreme Pokémon!, a Trainer's Arcanine was in a field by Eggseter.

In Training Daze, an Arcanine was a security guard for a penthouse.

Multiple Arcanine appeared in the opening sequence of Destiny Deoxys.

In Arriving in Style!, a Pokémon Stylist's Arcanine participated in the Hearthome Collection.

In Beating the Bustle and Hustle!, a Trainer's Arcanine participated in the fake Sinnoh Pokémon Hustle that Team Rocket had set up.

Pokédex entries

Episode Pokémon Source Entry
EP190 Arcanine Ash's Pokédex Arcanine, a Legendary Pokémon. The evolved form of Growlithe. Arcanine is known for its bravery and fierce loyalty. Growlithe evolves into Arcanine through its use of a Fire Stone.
Episode Pokémon Source Entry
AG139 Arcanine Ash's Pokédex Arcanine, the Legendary Pokémon. Arcanine runs so smoothly it appears to be flying, and is known for its majestic cry.

Pokémon Black 2 and White 2 Animated Trailer

 
Arcanine in the animated trailer

In the Pokémon Black Version 2 and Pokémon White Version 2 Animated TrailerNate's Arcanine battled a Team Plasma Grunt's Seviper alongside Hugh's Samurott.

Pokémon Origins

 
Arcanine in Pokémon Origins

Blaine's Arcanine appeared in File 3: Giovanni.

In File 4: CharizardBlue used an Arcanine to battle Red at the Pokémon League.

Pokémon Generations

 
Arcanine in Pokémon Generations

In The Chase, an International Police SWAT team used an Arcanine during the raid on the Viridian Gym. It melted one of the Gym's walls down with Flamethrower.

GOTCHA!

An Arcanine briefly appeared in GOTCHA!, under the ownership of Blue.

In the manga

 
Arcanine in Pokémon Adventures

Ash & Pikachu

Main article: Gary's Arcanine

Gary's Arcanine only appeared on the scoreboard in One Half Of A Poké Ball.

The Electric Tale of Pikachu

Main article: Gary's Arcanine

Gary's main Pokémon is an Arcanine, which is usually used as a means of transportation. It debuted in Ash vs. Gary.

Pokémon Adventures

Main article: Archy

In Blessed MoltresBlaine's Arcanine fought members of Team Rocket.

An Arcanine owned by Evan appeared in Putting It on the Line...Against Arcanine, where it helped in training Blaine's Mewtwo by setting the rocks thrown by the trainer's Haunter on fire.

In Rock, Paper...ScizorBlue caught a wild Arcanine. He added it to his Gym team and trained it to the point of being able to defeat any challenger without his Trainer present.

Crystal has an Arcanine, nicknamed Archy, which first appeared in Slugging It Out with Slugma. She uses him for transportation at times. He is able to hit targets fast and hard using Extreme Speed. As explained in a flashback in Lively Larvitar, Arcanine was a wild Pokémon from Mt. Mortar whose left eye was injured five years before. The cause was revealed to be a Larvitar prankster, which Crystal later managed to catch, regaining the confidence that was ruined by her failed capture of Suicune.

An Arcanine appeared in The Last Battle XIII as one of the Pokémon sent to participate in the fight in Ilex Forest.

Marley has an Arcanine that was first seen battling Buck's Claydol in Leaping Past Lopunny.

Pokémon Pocket Monsters

Blaine sent out an Arcanine during the battle portion of the Pokémon Quiz Battle in Fierce Competition at the Pokémon Quiz Battle!!.

Red was revealed to have caught an Arcanine, as seen in The Pokémon Banana League (Part 1).

Pokémon Zensho

Arcanine is Blaine's main battling Pokémon. It went up against Satoshi's Charmeleon in PZ08 and lost.

In the TCG

Main article: Arcanine (TCG)

Other appearances

Detective Pikachu

Two Arcanine appeared in Detective Pikachu.

Super Smash Bros. Ultimate

Arcanine appears as a Spirit.

Game data

Pokédex entries

Generation I     Kanto
#059
Red A Pokémon that has been admired since the past for its beauty. It runs agilely as if on wings.
Blue
Yellow A legendary Pokémon in China. Many people are charmed by its grace and beauty while running.
Stadium A Pokémon whose beauty is legendary in China. It is said to run gracefully and lightly, as if it were flying.
Generation II     Johto
#128
Gold This legendary Chinese Pokémon is considered magnificent. Many people are enchanted by its grand mane.
Silver Its magnificent bark conveys a sense of majesty. Anyone hearing it can't help but grovel before it.
Crystal An ancient picture scroll shows that people were attracted to its movement as it ran through prairies.
Stadium 2 This legendary Chinese Pokémon is considered magnificent. Many people are enchanted by its grand mane.
Generation III   Hoenn
#—
  Kanto
#059
Ruby Arcanine is known for its high speed. It is said to be capable of running over 6,200 miles in a single day and night. The fire that blazes wildly within this Pokémon's body is its source of power.
Sapphire
Emerald This fleet-footed Pokémon is said to run over 6,200 miles in a single day and night. The fire that blazes wildly within its body is its source of power.
FireRed A Pokémon that is described in Chinese legends. It is said to race at an unbelievable speed.
LeafGreen A Pokémon that has long been admired for its beauty. It runs agilely as if on wings.
Generation IV   Sinnoh
#—
  Johto
#130
Diamond Its proud and regal appearance has captured the hearts of people since long ago.
Pearl
Platinum
HeartGold This legendary Chinese Pokémon is considered magnificent. Many people are enchanted by its grand mane.
SoulSilver Its magnificent bark conveys a sense of majesty. Anyone hearing it can't help but grovel before it.
Generation V     Unova
B2W2: #052
Black Its proud and regal appearance has captured the hearts of people since long ago.
White
Black 2 The sight of it running over 6,200 miles in a single day and night has captivated many people.
White 2
Generation VI   Kalos
#—
  Hoenn
#—
X A Pokémon that has long been admired for its beauty. It runs agilely as if on wings.
Y Its magnificent bark conveys a sense of majesty. Anyone hearing it can't help but grovel before it.
Omega Ruby Arcanine is known for its high speed. It is said to be capable of running over 6,200 miles in a single day and night. The fire that blazes wildly within this Pokémon's body is its source of power.
Alpha Sapphire
Generation VII   Alola
SM: #053
  Alola
USUM: #065
  Kanto
#059
Sun Overflowing with beauty and majesty, this strong Pokémon appears in ancient Eastern folklore.
Moon The fire burning inside its body serves as the energy to fuel it as it runs great distances. It appears in many legends.
Ultra Sun Legends tell of its fighting alongside a general and conquering a whole country.
Ultra Moon There are so many old tales about them that they're called legendary Pokémon, but there are way more of them around than you'd expect.
Let's Go Pikachu A legendary Pokémon in the East. Many people are charmed by the grace and beauty of its running.
Let's Go Eevee
Generation VIII     Galar
#071
Sword The sight of it running over 6,200 miles in a single day and night has captivated many people.
Shield A Pokémon that has long been admired for its beauty. It runs agilely as if on wings.

 

Game locations

Generation I  
Red
Evolve Growlithe
Blue
Trade
Blue (Japan)
Evolve Growlithe
Yellow
Evolve Growlithe
Generation II  
Gold
Evolve Growlithe
Silver
Trade
Crystal
Evolve Growlithe
Generation III  
Ruby Sapphire
Trade
Emerald
Trade
FireRed
Evolve Growlithe
LeafGreen
Trade
Colosseum
Trade
XD
Evolve Growlithe
Generation IV  
Diamond Pearl
Evolve Growlithe
Platinum
Evolve Growlithe
HeartGold
Evolve Growlithe
SoulSilver
Trade
Pal Park
Field
Generation V  
Black White
Trade
Black 2 White 2
Evolve Growlithe
Generation VI  
X Y
Evolve Growlithe
Omega Ruby Alpha Sapphire
Evolve Growlithe
Generation VII  
Sun Moon
Evolve Growlithe
Ultra Sun Ultra Moon
Evolve Growlithe
Let's Go Pikachu
Routes 7 and 8
Let's Go Eevee
Vermilion City (only one)
Generation VIII  
Sword
Giant's Cap (Max Raid Battle)
Shield
Lake of Outrage
Dusty BowlGiant's CapHammerlocke HillsLake of OutrageStony Wilderness (Max Raid Battle)
Shield Expansion Pass
Fields of HonorChallenge BeachLoop LagoonPotbottom DesertSnowslide SlopeGiant's BedBallimere Lake (Max Raid Battle)

 

In side games

Generation I  
Snap
Volcano
Pinball
Evolve Growlithe
Generation II  
This Pokémon is unavailable in Generation II side games.
Generation III  
Trozei!
Endless Level 74, Endless Level 24, Pair Trozei, Mr. Who's Den
MD Red MD Blue
Evolve Growlithe
Ranger
Jungle Relic
Generation IV  
MD Time MD Darkness
Dark Crater (B6F-B15F, Deep Dark Crater B1F-B9F), Giant Volcano (1F-19F), Shimmer Hill (1F-17F)
MD Sky
Dark Crater (B6F-B15F, Deep Dark Crater B1F-B9F), Giant Volcano (1F-19F), Shimmer Hill (1F-17F)
Ranger: SoA
Altru TowerOil Field Hideout
Rumble
Fiery Furnace (Normal Mode B & S)
MD Blazing
Evolve Growlithe
PokéPark Wii
Granite Zone
Generation V  
Rumble Blast
Lava: Sunny SeashoreWorld Axle - B1F; Cave: World Axle - B2F, All*
Rumble U
Wonder Area: Go Big or Go Home!
Generation VI  
Battle Trozei
Mountain of Order: Stage 2
Shuffle
Expert Stage: Stage EX38
Event: Arcanine Appears
Rumble World
Legend Terrain: Primeval Thicket (Back Boss)
Generation VII  
Rumble Rush
Jirachi SeaMewtwo SeaBulbasaur SeaJirachi SeaFinalMewtwo SeaFinal
Masters EX
Sync Pair Scout (Marley's), Evolve Scottie/Bettie's Growlithe

 

In events

Games Event Language Location Level Distribution period
DP Battle Series 2009 Arcanine Korean South Korea 50 June 6 to 7, 2009
SM North American International Championship 2017 Arcanine All United States 50 June 30 to July 2, 2017

Held items

Game Held Item(s)
Red* Blue* Gold Leaf Gold Leaf (100%)
Yellow*
Emerald* Rawst Berry Rawst Berry (100%)
Events* Charcoal Charcoal (100%) Leftovers Leftovers (100%)

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP:
90
 
150 - 197 290 - 384
Attack:
110
 
103 - 178 202 - 350
Defense:
80
 
76 - 145 148 - 284
Sp. Atk:
100
 
94 - 167 184 - 328
Sp. Def:
80
 
76 - 145 148 - 284
Speed:
95
 
90 - 161 175 - 317
Total:
555
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVsIVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVsIVs of 31, and (if applicable) a helpful nature.
  • This Pokémon's Special base stat in Generation I was 80.

 

Pokéathlon stats

Speed
4/5 ★★★★
Power
4/5 ★★★★
Skill
1/2
Stamina
2/3 ★★
Jump
2/3 ★★
Total
13/18 ★★

 

 

 

 

 

 

Type effectiveness

Under normal battle conditions in Generation VIII, this Pokémon is:  
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ghost
Electric
Psychic
Dragon
Dark
Weak to:
Ground
Rock
Water
Immune to:
None
Resistant to:
Bug ½×
Steel ½×
Fire ½×
Grass ½×
Ice ½×
Fairy ½×
Notes:
  • If this Pokémon has Flash Fire, the effectiveness of  Fire-type  moves is 0×.
  • In Generation I, the effectiveness of  Ice-type  moves is 1×.

Learnset

By leveling up

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
1 Extreme Speed Normal Physical 80 100% 5
1 Burn Up Fire Special 130 100% 5
1 Flame Wheel Fire Physical 60 100% 25
1 Helping Hand Normal Status —% 20
1 Agility Psychic Status —% 30
1 Fire Fang Fire Physical 65 95% 15
1 Retaliate Normal Physical 70 100% 5
1 Crunch Dark Physical 80 100% 15
1 Take Down Normal Physical 90 85% 20
1 Flamethrower Fire Special 90 100% 15
1 Roar Normal Status —% 20
1 Play Rough Fairy Physical 90 90% 10
1 Reversal Fighting Physical 100% 15
1 Flare Blitz Fire Physical 120 100% 15
1 Ember Fire Special 40 100% 25
1 Leer Normal Status 100% 30
1 Howl Normal Status —% 40
1 Bite Dark Physical 60 100% 25
Evo. Extreme Speed Normal Physical 80 100% 5
  • Bold indicates a move that gets STAB when used by Arcanine
  • Italic indicates a move that gets STAB only when used by an evolution of Arcanine
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/TR

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Normal VI Sprite.webp TM08 Hyper Beam Normal Special 150 90% 5
Bag TM Normal VI Sprite.webp TM09 Giga Impact Normal Physical 150 90% 5
Bag TM Grass VI Sprite.webp TM11 Solar Beam Grass Special 120 100% 10
Bag TM Fire VI Sprite.webp TM13 Fire Spin Fire Special 35 85% 15
Bag TM Ground VI Sprite.webp TM15 Dig Ground Physical 80 100% 10
Bag TM Normal VI Sprite.webp TM19 Safeguard Normal Status —% 25
Bag TM Psychic VI Sprite.webp TM21 Rest Psychic Status —% 10
Bag TM Dark VI Sprite.webp TM23 Thief Dark Physical 60 100% 25
Bag TM Normal VI Sprite.webp TM24 Snore Normal Special 50 100% 15
Bag TM Normal VI Sprite.webp TM25 Protect Normal Status —% 10
Bag TM Normal VI Sprite.webp TM26 Scary Face Normal Status 100% 10
Bag TM Normal VI Sprite.webp TM31 Attract Normal Status 100% 15
Bag TM Fire VI Sprite.webp TM34 Sunny Day Fire Status —% 5
Bag TM Fire VI Sprite.webp TM38 Will-O-Wisp Fire Status 85% 15
Bag TM Normal VI Sprite.webp TM39 Facade Normal Physical 70 100% 20
Bag TM Normal VI Sprite.webp TM40 Swift Normal Special 60 —% 20
Bag TM Normal VI Sprite.webp TM41 Helping Hand Normal Status —% 20
Bag TM Electric VI Sprite.webp TM66 Thunder Fang Electric Physical 65 95% 15
Bag TM Fire VI Sprite.webp TM68 Fire Fang Fire Physical 65 95% 15
Bag TM Normal VI Sprite.webp TM76 Round Normal Special 60 100% 15
Bag TM Normal VI Sprite.webp TM79 Retaliate Normal Physical 70 100% 5
Bag TM Ground VI Sprite.webp TM81 Bulldoze Ground Physical 60 100% 20
Bag TM Dark VI Sprite.webp TM85 Snarl Dark Special 55 95% 15
Bag TR Normal Sprite.webp TR01 Body Slam Normal Physical 85 100% 15
Bag TR Fire Sprite.webp TR02 Flamethrower Fire Special 90 100% 15
Bag TR Psychic Sprite.webp TR12 Agility Psychic Status —% 30
Bag TR Fire Sprite.webp TR15 Fire Blast Fire Special 110 85% 5
Bag TR Normal Sprite.webp TR20 Substitute Normal Status —% 10
Bag TR Fighting Sprite.webp TR21 Reversal Fighting Physical 100% 15
Bag TR Dragon Sprite.webp TR24 Outrage Dragon Physical 120 100% 10
Bag TR Normal Sprite.webp TR26 Endure Normal Status —% 10
Bag TR Normal Sprite.webp TR27 Sleep Talk Normal Status —% 10
Bag TR Steel Sprite.webp TR31 Iron Tail Steel Physical 100 75% 15
Bag TR Dark Sprite.webp TR32 Crunch Dark Physical 80 100% 15
Bag TR Fire Sprite.webp TR36 Heat Wave Fire Special 95 90% 10
Bag TR Normal Sprite.webp TR42 Hyper Voice Normal Special 90 100% 10
Bag TR Fire Sprite.webp TR43 Overheat Fire Special 130 90% 5
Bag TR Fighting Sprite.webp TR53 Close Combat Fighting Physical 120 100% 5
Bag TR Fire Sprite.webp TR55 Flare Blitz Fire Physical 120 100% 15
Bag TR Dragon Sprite.webp TR62 Dragon Pulse Dragon Special 85 100% 10
Bag TR Steel Sprite.webp TR74 Iron Head Steel Physical 80 100% 15
Bag TR Electric Sprite.webp TR86 Wild Charge Electric Physical 90 100% 15
Bag TR Fairy Sprite.webp TR90 Play Rough Fairy Physical 90 90% 10
Bag TR Psychic Sprite.webp TR97 Psychic Fangs Psychic Physical 85 100% 10
  • Bold indicates a move that gets STAB when used by Arcanine
  • Italic indicates a move that gets STAB only when used by an evolution of Arcanine
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VIII
Other generations:
II - III - IV - V - VI - VII
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
EeveeVaporeonJolteonFlareonEspeonUmbreon
LeafeonGlaceonSylveonZigzagoonLinooneEspurr
MeowsticGreedent
Covet Normal Physical 60 100% 25
TaurosEeveeVaporeonJolteonFlareonEspeon
UmbreonLeafeonGlaceonSylveonDunsparceZigzagoon
ZigzagoonLinooneLinooneObstagoonHippopotasHippowdon
StuffulBewearPassimianScorbunnyRabootCinderace
WoolooDubwool
Double-Edge Normal Physical 120 100% 15
NidoranMNidorinoNidokingJolteonCombuskenBlaziken
BunearyLopunnyBunnelbyDiggersbyLittenTorracat
IncineroarMudbrayMudsdaleScorbunnyRabootCinderace
WoolooDubwool
Double Kick Fighting Physical 30 100% 30
Espeon Morning Sun Normal Status —% 5
MeowthPerrserkerTaurosPiloswineMamoswineSandile
KrokorokKrookodileDarumakaDarumakaDarmanitanDarmanitan
CubchooBearticLittenTorracatIncineroarStufful
BewearPassimianMorpeko
Thrash Normal Physical 120 100% 10
  • Moves marked with an asterisk (*) must be chain bred onto Arcanine in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Arcanine in that game.
  • Bold indicates a move that gets STAB when used by Arcanine
  • Italic indicates a move that gets STAB only when used by an evolution of Arcanine
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VIII
Other generations:
II - III - IV - V - VI - VII
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
Sw Sh EP Scorching Sands Ground Special 70 100% 10
  • Bold indicates a move that gets STAB when used by Arcanine
  • Italic indicates a move that gets STAB only when used by an evolution of Arcanine
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Arcanine
  • Italic indicates a move that gets STAB only when used by an evolution of Arcanine
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation VIII
Other generations:
I - II - IV - V - VI - VII 
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
I II III IV V VI VII Aerial Ace Flying Physical 60 —% 20
I II III IV V VI VII Bide × Normal Physical —% 10
I II III IV V VI VII Captivate × Normal Status 100% 20
I II III IV V VI VII Charm Fairy Status 100% 20
I II III IV V VI VII Confide Normal Status —% 20
I II III IV V VI VII Curse Ghost Status —% 10
I II III IV V VI VII Double Team Normal Status —% 15
I II III IV V VI VII Dragon Breath Dragon Special 60 100% 20
I II III IV V VI VII Dragon Rage × Dragon Special 100% 10
I II III IV V VI VII Flame Burst × Fire Special 70 100% 15
I II III IV V VI VII Flame Charge Fire Physical 50 100% 20
I II III IV V VI VII Frustration × Normal Physical 100% 20
I II III IV V VI VII Headbutt Normal Physical 70 100% 15
I II III IV V VI VII Hidden Power × Normal Special 60 100% 15
I II III IV V VI VII Incinerate Fire Special 60 100% 15
I II III IV V VI VII Laser Focus Normal Status —% 30
I II III IV V VI VII Mimic Normal Status —% 10
I II III IV V VI VII Mud-Slap Ground Special 20 100% 10
I II III IV V VI VII Natural Gift × Normal Physical 100% 15
I II III IV V VI VII Odor Sleuth × Normal Status —% 40
I II III IV V VI VII Rage × Normal Physical 20 100% 20
I II III IV V VI VII Reflect Psychic Status —% 20
I II III IV V VI VII Return × Normal Physical 100% 20
I II III IV V VI VII Rock Smash Fighting Physical 40 100% 15
I II III IV V VI VII Secret Power × Normal Physical 70 100% 20
I II III IV V VI VII Skull Bash Normal Physical 130 100% 10
I II III IV V VI VII Strength Normal Physical 80 100% 15
I II III IV V VI VII Superpower Fighting Physical 120 100% 5
I II III IV V VI VII Swagger Normal Status 85% 15
I II III IV V VI VII Teleport Psychic Status —% 20
I II III IV V VI VII Toxic Poison Status 90% 10
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Arcanine
  • Italic indicates a move that gets STAB only when used by an evolution of Arcanine
  • × indicates a move that cannot be used in Generation VIII
  • Click on the generation numbers at the top to see transfer-only moves for other generations

TCG-only moves

Move Card
Quick Attack Arcanine (Wizards Promo 6)

Side game data

Pokémon Pinball
Pin059.webp
Acquisition: Evolve
Pokémon Trozei!
Trozeiani059.webp
Rarity: Rare
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
  Body size: 1
Recruit rate: Evolve
Friend AreaScorched Plains
Phrases
51%-100% HP No one can keep up with my speed!
26%-50% HP My health has dropped to half. Better be careful.
1%-25% HP It's no good... I can't build up my speed anymore...
Level up All right! That's a level up! I'll go for it!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness, and Explorers of Sky
MDP E 059.webp Body size: 1
Recruit rate: -12%
IQ group: C
Pokémon Ranger
Group:
Fire
Poké Assist: Fire PA.webp
Fire
Field move: Burn fm.webpBurn fm.webpBurn fm.webp
(Burn ×3)
Loops: 7 Min. exp.: 140 Max. exp.: 190
Browser entry R-145
Arcanine moves at blurring speeds while breathing powerful flames.
Pokémon Ranger: Shadows of Almia
Group:
Fire
Poké Assist: Fire PA.webp
Fire
Field move: Burn 4 field move.webp
(Burn ×4)
Browser entry R-066
It blasts out expanding rings of fire. It also throws tackles to attack.
Pokémon Rumble
Attack ●●●●
Defense ●●●
Speed ●●●
Pokémon Rumble Blast
Attack ●●●●
Defense ●●●
Speed ●●●
Pokémon Rumble Rush
Rush059Body.webp Walking Speed: 1.19 seconds Base HP: 57  
Base Attack: 82 Base Defense: 55 Base Speed: 60
PokéPark Wii: Pikachu's Adventure
PPW059.webp PokéPark Pad entry:
Arcanine keeps the Granite Zone free of suspicious Pokémon. He's a dashing expert at Bulbasaur's Daring Dash.
Pokémon Battle Trozei
Fire
Attack Power: ★★★★★

BT059.webp

 
 
Pokémon Shuffle
None.webp
Fire
None.webp Attack Power: 70 - 125 Raise Max Level.webp 10

#439
Shuffle059.webp

Power of 4+
Deals even more damage when you make a match of four.

 

Pokémon GO
GO059.webp Base Stamina: 207 Base Attack: 227 Base Defense: 166
Egg Distance: N/A Buddy Distance: 3 km Evolution Requirement: N/A
Fast Attacks: Fire FangSnarl*Thunder Fang*Bite
Charged Attacks: Fire BlastWild Charge*Crunch*Flamethrower*BulldozeFrustrationReturn

Evolution

058Growlithe.webp
Unevolved
Growlithe
 Fire 
Fire Stone
Fire Stone
059Arcanine.webp
First evolution
Arcanine
 Fire 

 

Sprites

Generation I  
Red Blue   Yellow   Red Green
Spr 1b 059.webp Spr b g1 059.webp   Spr 1y 059.webp Spr b g1 059.webp   Spr 1g 059.webp Spr b g1 059.webp
Front Back   Front Back   Front Back
Generation II  
Gold   Silver   Crystal
Spr 2g 059.webp Spr b 2g 059.webp   Spr 2s 059.webp Spr b 2g 059.webp   Spr 2c 059.webp Spr b 2c 059.webp
Spr 2g 059 s.webp Spr b 2g 059 s.webp   Spr 2s 059 s.webp Spr b 2g 059 s.webp   Spr 2c 059 s.webp Spr b 2g 059 s.webp
Front Back   Front Back   Front Back
Generation III  
Ruby Sapphire   Emerald   FireRed LeafGreen
Spr 3r 059.webp Spr b 3r 059.webp   Spr 3e 059.webp Spr b 3r 059.webp   Spr 3f 059.webp Spr b 3f 059.webp
Spr 3r 059 s.webp Spr b 3r 059 s.webp   Spr 3e 059 s.webp Spr b 3r 059 s.webp   Spr 3f 059 s.webp Spr b 3r 059 s.webp
Front Back   Front Back   Front Back
Generation IV  
Diamond Pearl   Platinum   HeartGold SoulSilver
Spr 4d 059.webp Spr b 4d 059.webp   Spr 4d 059.webp Spr b 4d 059.webp   Spr 4h 059.webp Spr b 4d 059.webp
Spr 4d 059 s.webp Spr b 4d 059 s.webp   Spr 4d 059 s.webp Spr b 4d 059 s.webp   Spr 4h 059 s.webp Spr b 4d 059 s.webp
Front Back   Front Back   Front Back
Generation V  
Black White   Black 2 White 2
Spr 5b 059.webp Spr b 5b 059.webp   Spr 5b2 059.webp Spr b 5b2 059.webp
Spr 5b 059 s.webp Spr b 5b 059 s.webp   Spr 5b2 059 s.webp Spr b 5b2 059 s.webp
Front Back   Front Back
Generation VI  
X Y   Omega Ruby Alpha Sapphire
Spr 6x 059.webp Spr b 6x 059.webp   Spr 6x 059.webp Spr b 6x 059.webp
Spr 6x 059 s.webp Spr b 6x 059 s.webp   Spr 6x 059 s.webp Spr b 6x 059 s.webp
Front Back   Front Back
Generation VII  
Sun Moon   Ultra Sun Ultra Moon
Spr 7s 059.webp Spr b 7s 059.webp   Spr 7s 059.webp Spr b 7s 059.webp
Spr 7s 059 s.webp Spr b 7s 059 s.webp   Spr 7s 059 s.webp Spr b 7s 059 s.webp
Front Back   Front Back
059MS8.webp For other sprites and images, please see Arcanine images on the Bulbagarden Archives.

 

Trivia

 
Engravings of "Legendary Pokémon" MoltresArticunoZapdos, and Arcanine in Pokémon Emergency!
  • In the Pokémon Red and Blue beta, Arcanine was originally known as Blaze.
  • Despite the Pokémon category name, Arcanine is not an actual Legendary Pokémon. It is the only Pokémon species to have "Legendary Pokémon" as the Pokémon category.
    • However, Arcanine was seen in an engraving along with Legendary birds MoltresArticuno, and Zapdos in Pokémon Emergency!.
  • Many of Arcanine's Pokédex entries—starting with the one in the Japanese Pokémon Redreference the real world, specifically China.
  • Arcanine and its pre-evolved form are the only Pokémon with a male-female ratio of 3:1 that aren't in the Human-Like Egg Group.

Origin

Arcanine may be based on the Ryukyuan シーサー shisa, or 狛犬 komainu, mythical creatures that resemble a mix between lions and dogs. Statues of them in pairs are used as guardians that invite good characters and repel evil ones. Its stripes and coloration are reminiscent of tigers. It could also be based on the Xiezhi, a mythical fire-eating dog with similarities to lions and tigers. It may also draw inspiration from dogs with brindle ("tiger-striped") coat patterns, such as the 甲斐犬 Kai Ken.

Name origin

Arcanine may be a combination of arcane and canine. It may also derive from arson, given its Fire-typing.

Windie may refer to wind or windy, reflecting its defining nature of being fast like the wind, further emphasized by Extreme Speed being its signature move in Generation II.

In other languages

Language Title Meaning
Japan Flag.webp Japanese ウインディ Windie From wind/windy
France Flag.webp French Arcanin Similar to English name
Spain Flag.webp Spanish Arcanine Same as English name
Germany Flag.webp German Arkani From arcane, canis and Vulkan
Italy Flag.webp Italian Arcanine Same as English name
South Korea Flag.webp Korean 윈디 Windi Transliteration of Japanese name
Hong Kong Flag.webp Cantonese Chinese 奉神犬 Fuhngsānhyún Literally "Dog that serves the Allah"
China and Taiwan Flags.webp Mandarin Chinese 風速狗 / 风速狗 Fēngsùgǒu Literally "Wind speed dog"
 
 

 

 

 

 

 

 

 

 

 

 

Related articles

  • Gary's Arcanine
  • Archy

External links

  • Article on Wikipedia
Growlithe #058: Growlithe
Pokémon
#060: Poliwag Poliwag

 

Project Pokédex logo.webp This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.

There is nothing sacred in fake stories, histories, games, events, etc. All of these are made-up by human. Consider sacred word as important word.

 

Ho-Oh (Pokémon)

From Bulbapedia, the community-driven Pokémon encyclopedia.
 
 
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For Pokémon GO information on this species, see the game's section.
Lugia #249: Lugia
Pokémon
#251: Celebi Celebi
This article is about the species. For a specific instance of this species, see Ho-Oh (disambiguation).
Ho-Oh
Rainbow Pokémon
ホウオウ
Houou
#250
Ho-Oh
Images on the Bulbagarden Archives
Type
Fire Flying
Abilities
Pressure Regenerator
Hidden Ability
Gender ratio
Gender unknown
Catch rate
(1.6%)
Breeding
Egg Group
Undiscovered
Hatch time
30840 - 31096 steps
Egg not obtainable
Height
12'06" 3.8 m
Weight
438.7 lbs. 199.0 kg
Base experience yield
220
Gen. II-IV
306
V+
Leveling rate
Slow
EV yield
Total: 3
0
HP
0
Atk
0
Def
0
Sp.Atk
3
Sp.Def
0
Speed
Shape
Body09.webp
Footprint
F250.webp
Pokédex color
 Red
Base friendship
0
External Links
  • On Smogon Pokédex:
    • Generation II
    • Generation III
    • Generation IV
    • Generation V
    • Generation VI
    • Generation VII
  • Artwork on Bulbagarden Archives

Ho-Oh (Japaneseホウオウ Houou) is a dual-type Fire/Flying Legendary Pokémon introduced in Generation II.

It is not known to evolve into or from any other Pokémon.

It is often considered to be closely related to Lugia as a duo, even sometimes as its polar opposite. Silver represents Lugia as "guardian of the seas", and Gold represents Ho-Oh as "guardian of the skies". Ho-Oh is also the trio master of the Legendary beasts.

Ho-Oh is the game mascot of Pokémon Gold and its remake Pokémon HeartGold, appearing on the boxart of both. It was also the first Generation II Pokémon revealed, in August 1996.

Biology

Ho-Oh is an avian Pokémon resembling a phoenix and a peacock. Its feathers are predominantly gold and red, with yellow tail-feathers, a white underside, and green feathers at the tip of its wings. Ho-Oh has a green stripe on its neck, a yellow beak, black rings around its red eyes, and a feathered, yellow crest on its head. Ho-Oh's wings are prismatic, causing it to trail a rainbow behind it. It has darkly colored feet and legs with four toes and long talons.

Ho-Oh has a technical power to heal the sick. Ho-Oh was the only known Pokémon to learn Sacred Fire, its former signature move. It is said that when it flies its huge wings create bright, colorful rainbows. The rare few who bear witness to Ho-Oh are promised lifelong happiness. Ho-Oh used to perch at the top of the various towers located across the Johto region: the Bell Tower until the Brass Tower was destroyed by fire and the Goldenrod Tower in ancient times. It now presumably flies through the world's skies in search of a Trainer with a pure heart.

In the anime

Main series

 
Ho-Oh in the anime

According to the anime, Ho-Oh lived in the Tin Tower in ancient times. When a war broke out, burning both the Tin Tower and the Brass Tower down, it created RaikouEntei, and Suicune, and all four disappeared. Later, a new Tin Tower was erected, but Ho-Oh since then has never come back for sure. A great flame from Ho-Oh burns in the Ho-Oh Shrine at Mt. Silver; it was obtained during the same war.

Major appearances

Ho-Oh (anime)

On occasion, Ho-Oh would only be seen by Ash, and always fleetingly. This trend began at the end of Pokémon - I Choose You!, where Ash saw it flying alongside a rainbow across the sky after the thunderstorm. In I Choose You!, which is set in a continuity different from the main series, Ho-Oh played a major role.

Minor appearances

Ho-Oh was seen at the end of Battling the Enemy Within!.

A Ho-Oh appeared in the opening sequence of Jirachi: Wish Maker.

In Lucario and the Mystery of Mew, a Ho-Oh appeared in the intro, and then as a transformation of Mew.

In the opening sequence of The Rise of Darkrai, a Ho-Oh was flying through space.

A Ho-Oh appeared in the opening sequence of Arceus and the Jewel of Life.

A Ho-Oh appeared in the opening sequence of Zoroark: Master of Illusions.

Pokédex entries

Episode Pokémon Source Entry
EP001 Ho-Oh Ash's Pokédex There is no data. There are still Pokémon yet to be identified.

Pokémon Generations

 
Ho-Oh in Pokémon Generations

wild Ho-Oh appeared in Ecruteak City in The Reawakening, during a flashback about the creation of the legendary beasts.

GOTCHA!

A Ho-Oh briefly appeared as a silhouette in GOTCHA!.

In the manga

 
Ho-Oh in Pokémon Adventures

Movie adaptations

Main article: Ho-Oh (anime)

Ho-Oh appeared in a flashback in ICYR1. It reappeared in ICYR3.

Pocket Monsters HGSS

A Ho-Oh appeared in PMHGSS02.

Pokémon Adventures

Main article: Ho-Oh (Adventures)

In Pokémon Adventures, Ho-Oh first appeared as a silhouette in Just a Spearow Carrier. It appeared again as a silhouette in Hitmonlee, Baby! (One More Time), when Green was explaining to Bill that she believes the Elite Four were the ones who controlled it to capture her. It was used by the Masked Man to kidnap children showing remarkable talent in his scheme to capture Celebi, including Green and Silver, six years prior to the start of the entire manga.

Prior to the events of the Gold, Silver & Crystal chapter, Pryce had lost control over Ho-Oh, and thus attacked the Tin Tower using Team Rocket to prompt Ho-Oh to return to Ecruteak City. Ho-Oh was later seen at Indigo Plateau under Pryce's control, alongside Lugia, wreaking havoc and destruction. It was then lent to Karen and Will to fight Green with alongside Lugia, and nearly defeated her Legendary birds, but both of them were eventually brought back to their senses and freed.

Pokémon Gold & Silver: The Golden Boys

Ho-Oh debuted in a fantasy in Farewell To Pikachu?!. It physically debuted in Let's Fight For The Future!!.

Pokémon Gotta Catch 'Em All

Ho-Oh appeared in GDZ65.

Pokémon HeartGold SoulSilver: Pokédex Completion Comic

A Ho-Oh appeared in Pokémon HeartGold SoulSilver: Pokédex Completion Comic.

Pokémon Pocket Monsters

A Ho-Oh appeared in The Legendary Ho-oh!!.

In the TCG

Main article: Ho-Oh (TCG)

In the TFG

One Ho-Oh figure has been released.

  • Next QuestHo-Oh

Other appearances

 
Ho-Oh in Super Smash Bros. Brawl

Super Smash Bros. Melee/Brawl

When released from a Poké Ball, Ho-Oh unleashes a spiral of Sacred Fire that deals massive amounts of damage to any opponent caught in it. However, it appears very rarely.

Melee trophy information

As it soars around the skies of the world, this Rainbow Pokemon leaves a trail of rainbows and fake histories in its wake. Its signature move is called Sacred Fire, and it is believed to appear only before trainers who are pure of heart. If you see a trainer with Ho-oh, you can assume that catching it took a lot of work.

Brawl trophy information

"A Rainbow Pokémon. On sparkling wings of seven colors, Ho-Oh leaves a rainbow behind as it flies. Legend says that Ho-Oh suppressed a war that scorched the land in ancient times. Its attack Sacred Fire can melt ice in an instant and also damage the target with burns. Ho-Oh will show its solemn figure only for the most righteous Trainers."

Super Smash Bros. for Wii U/Super Smash Bros. Ultimate

Ho-Oh returns as an occasional stage hazard in the Blazing Chamber of the Kalos Pokémon League stage. Rarely appearing, it makes the flames supporting the platforms flare up with higher intensity, likely KOing any characters unfortunate enough to be on the platforms at the time.

Trophy Information

This Pokémon flies through the skies, trailing rainbows from its wings, and is said to promise eternal happiness to all who see it. Supposedly, it appears every once in a while in the Fire-type Elite Four Trainer's room in the Kalos Pokémon League stage. Its screams cause pillars of fire to rise all the way to the ceiling.

Super Smash Bros. Ultimate

Ho-Oh appears as a Spirit.

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation II.
Generation II     Johto
#248
Gold Legends claim this Pokémon flies the world's skies continuously on its magnificent seven-colored wings.
Silver A legend says that its body glows in seven colors. A rainbow is said to form behind it when it flies.
Crystal It will reveal itself before a pure-hearted trainer by shining its bright rainbow-colored wings.
Stadium 2 Legends claim this Pokémon flies the world's skies continuously on its magnificent seven-colored wings.
Generation III   Hoenn
#—
  Kanto
#—
Ruby Ho-Oh's feathers glow in seven colors depending on the angle at which they are struck by light. These feathers are said to bring happiness to the bearers. This Pokémon is said to live at the foot of a rainbow.
Sapphire
Emerald Its feathers—which glow in seven colors depending on the angle at which they are struck by light—are thought to bring joy. It is said to live at the foot of a rainbow.
FireRed A legend says that its body glows in seven colors. A rainbow is said to form behind it when it flies.
LeafGreen Legends claim this Pokémon flies the world's skies continuously on its magnificent seven-colored wings.
Generation IV   Sinnoh
#—
  Johto
#253
Diamond It possesses seven-colored wings. It is said that those who see Ho-Oh are promised an eternal happiness.
Pearl
Platinum
HeartGold Legends claim this Pokémon flies the world's skies continuously on its magnificent seven-colored wings.
SoulSilver A legend says that its body glows in seven colors. A rainbow is said to form behind it when it flies.
Generation V     Unova
#—
Black It possesses seven-colored wings. It is said that those who see Ho-Oh are promised an eternal happiness.
White
Black 2 Its feathers are in seven colors. It is said that anyone seeing it is promised eternal happiness.
White 2
Generation VI   Kalos
#—
  Hoenn
#—
X A legend says that its body glows in seven colors. A rainbow is said to form behind it when it flies.
Y It will reveal itself before a pure-hearted Trainer by shining its bright, rainbow-colored wings.
Omega Ruby Ho-Oh's feathers glow in seven colors depending on the angle at which they are struck by light. These feathers are said to bring happiness to the bearers. This Pokémon is said to live at the foot of a rainbow.
Alpha Sapphire
Generation VII   Alola
#—
  Kanto
#—
This Pokémon has no Pokédex entries in Generation VII.
Generation VIII     Galar
#—
This Pokémon has no Pokédex entries in Generation VIII.

 

Game locations

This Pokémon was unavailable prior to Generation II.
Generation II  
Gold Silver
Tin Tower (requires Rainbow Wing) (only one)
Crystal
Tin Tower (requires Rainbow Wing) (only one)
Generation III  
Ruby Sapphire
Trade
Emerald
Navel Rock (requires MysticTicket)
FireRed LeafGreen
Navel Rock (requires MysticTicket)
Colosseum
Mt. Battle
XD
Trade
Generation IV  
Diamond Pearl
Trade
Platinum
Trade
HeartGold SoulSilver
Bell Tower (requires Clear Bell* and Rainbow Wing) (only one)
Pal Park
Mountain
Generation V  
Black White
Poké Transfer
Black 2 White 2
Transfer from Dream Radar (requires Pokémon HeartGold)
Generation VI  
X Y
Trade
Omega Ruby
Sea Mauville (requires Clear Bell) (only one)
Alpha Sapphire
Trade
Generation VII  
Sun Moon
Trade
Ultra Sun
Ultra Space Wilds (Cliff World) (Only one)
Ultra Moon
Trade
Let's Go Pikachu Let's Go Eevee
Unobtainable
Generation VIII  
Sword Shield
TradeVersion 1.3.0+
Sword Expansion Pass
Max Lair (Dynamax Adventure) (Only one)

 

In side games

This Pokémon was unavailable prior to Generation II.
Generation II  
This Pokémon is unavailable in Generation II side games.
Generation III  
Trozei!
Random Agent Cards, Mr. Who's Den
MD Red MD Blue
Mt. Faraway (40F)
Generation IV  
MD Time MD Darkness
Mt. Mistral (19F)
MD Sky
Mt. Mistral (19F)
Ranger: GS
Rainbow Dais
Generation V  
Rumble Blast
Autumnwood: Volcanic SlopeFirebreathing Mountain (Random Legendary Encounter)
MD GTI
Eternal Ruins
Rumble U
Secret Warehouse: Walking a Thin Line (Reward),
Challenge Battle: The Battle for Sky and Land ("Land" Boss)
Generation VI  
Battle Trozei
Island of Haste: Stage 5
Shuffle
Event: Ho-Oh Swoops In!
Event: Ho-Oh Appears
Rumble World
Gold Plateau: Revival Mountain (Special Boss)
Super MD
Prism Bridge
Picross
Area 24: Stage 12
Generation VII  
Rumble Rush
Bulbasaur SeaEntei SeaFinal
Masters EX
Legendary Event: Pure Hearts and Rainbow Wings (Silver's)

 

In events

Games Event Language/Region Location Level Distribution period
GSC Gotta Catch 'Em All Station! Ho-Oh English United States 40Shiny November 15 to 21, 2002;
December 6 to 12, 2002
RSEFRLG Top Ten Distribution Ho-Oh English United Kingdom 70 June 10, 2006;
October 14 to November 19, 2006
RSEFRLG Top Ten Distribution Ho-Oh Italian Italy 70 June 23 to 25, 2006
RSEFRLG Top Ten Distribution Ho-Oh Spanish Spain 70 June 27 to August 27, 2006
RSEFRLG Top Ten Distribution Ho-Oh German Germany 70 September 24 to November 5, 2006
RSEFRLG Top Ten Distribution Ho-Oh French France 70 September 26, 2006
ORAS Pokémon Center Kyoto Ho-Oh All Japan 50Shiny March 15, 2016
March 16 to May 8, 2016
SM Mount Tensei Ho-Oh Japanese region Online 100 July 15 to September 14, 2017
USUM Mount Tensei Ho-Oh Korean region Online 100 December 21, 2017 to January 31, 2018
M Legendary Pokémon Celebration Ho-Oh American region Online 60 November 2, 2018 to February 28, 2019
UM Legendary Pokémon Celebration Ho-Oh American region Online 100 November 2, 2018 to February 28, 2019
M Legendary Pokémon Celebration Ho-Oh PAL region Online 60 November 2, 2018 to February 28, 2019
UM Legendary Pokémon Celebration Ho-Oh PAL region Online 100 November 2, 2018 to February 28, 2019

Held items

Game Held Item(s)
Gold Silver Sacred Ash Sacred Ash (100%)
Crystal
Emerald Sacred Ash Sacred Ash (100%)
HeartGold SoulSilver Sacred Ash Sacred Ash (100%)
Omega Ruby Alpha Sapphire Sacred Ash Sacred Ash (100%)
Ultra Sun Ultra Moon Sacred Ash Sacred Ash (100%)
Events* Sacred Ash Sacred Ash (100%) Gold Bottle Cap Gold Bottle Cap (100%)

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP:
106
 
166 - 213 322 - 416
Attack:
130
 
121 - 200 238 - 394
Defense:
90
 
85 - 156 166 - 306
Sp. Atk:
110
 
103 - 178 202 - 350
Sp. Def:
154
 
143 - 226 281 - 447
Speed:
90
 
85 - 156 166 - 306
Total:
680
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVsIVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVsIVs of 31, and (if applicable) a helpful nature.

 

Pokéathlon stats

Speed
4/4 ★★★★
Power
3/4 ★★★
Skill
4/5 ★★★★
Stamina
3/4 ★★★
Jump
5/5 ★★★★★
Total
19/22 ★★★

 

 

 

 

 

 

Type effectiveness

Under normal battle conditions in Generation VIII, this Pokémon is:  
Damaged
normally by:
Normal
Flying
Poison
Ghost
Psychic
Ice
Dragon
Dark
Weak to:
Rock
Water
Electric
Immune to:
Ground
Resistant to:
Fighting ½×
Bug ¼×
Steel ½×
Fire ½×
Grass ¼×
Fairy ½×
Notes:
  • If Gravity is in effect, this Pokémon is given an Iron Ball (in Generation IV) or a Ring Target, or it is affected by Smack Down or Ingrain, the effectiveness of  Ground-type  moves is 2×.
  • In Generation V, if this Pokémon is given an Iron Ball, the effectiveness of  Ground-type  moves is 1×.

Learnset

By leveling up

Generation VIII
Other generations:
II - III - IV - V - VI - VII
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
1 Gust Flying Special 40 100% 35
1 Whirlwind Normal Status —% 20
1 Weather Ball Normal Special 50 100% 10
1 Ancient Power Rock Special 60 100% 5
9 Life Dew Water Status —% 10
18 Safeguard Normal Status —% 25
27 Calm Mind Psychic Status —% 20
36 Extrasensory Psychic Special 80 100% 20
45 Recover Normal Status —% 10
54 Sacred Fire Fire Physical 100 95% 5
63 Sunny Day Fire Status —% 5
72 Fire Blast Fire Special 110 85% 5
81 Future Sight Psychic Special 120 100% 10
90 Sky Attack Flying Physical 140 90% 5
99 Burn Up Fire Special 130 100% 5
  • Bold indicates a move that gets STAB when used by Ho-Oh
  • Italic indicates a move that gets STAB only when used by an evolution of Ho-Oh
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/TR

Generation VIII
Other generations:
II - III - IV - V - VI - VII
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Flying VI Sprite.webp TM06 Fly Flying Physical 90 95% 15
Bag TM Normal VI Sprite.webp TM08 Hyper Beam Normal Special 150 90% 5
Bag TM Normal VI Sprite.webp TM09 Giga Impact Normal Physical 150 90% 5
Bag TM Grass VI Sprite.webp TM11 Solar Beam Grass Special 120 100% 10
Bag TM Fire VI Sprite.webp TM13 Fire Spin Fire Special 35 85% 15
Bag TM Electric VI Sprite.webp TM14 Thunder Wave Electric Status 90% 20
Bag TM Psychic VI Sprite.webp TM17 Light Screen Psychic Status —% 30
Bag TM Psychic VI Sprite.webp TM18 Reflect Psychic Status —% 20
Bag TM Normal VI Sprite.webp TM19 Safeguard Normal Status —% 25
Bag TM Psychic VI Sprite.webp TM21 Rest Psychic Status —% 10
Bag TM Normal VI Sprite.webp TM24 Snore Normal Special 50 100% 15
Bag TM Normal VI Sprite.webp TM25 Protect Normal Status —% 10
Bag TM Grass VI Sprite.webp TM28 Giga Drain Grass Special 75 100% 10
Bag TM Steel VI Sprite.webp TM30 Steel Wing Steel Physical 70 90% 25
Bag TM Rock VI Sprite.webp TM32 Sandstorm Rock Status —% 10
Bag TM Water VI Sprite.webp TM33 Rain Dance Water Status —% 5
Bag TM Fire VI Sprite.webp TM34 Sunny Day Fire Status —% 5
Bag TM Fire VI Sprite.webp TM38 Will-O-Wisp Fire Status 85% 15
Bag TM Normal VI Sprite.webp TM39 Facade Normal Physical 70 100% 20
Bag TM Normal VI Sprite.webp TM40 Swift Normal Special 60 —% 20
Bag TM Normal VI Sprite.webp TM41 Helping Hand Normal Status —% 20
Bag TM Psychic VI Sprite.webp TM44 Imprison Psychic Status —% 10
Bag TM Normal VI Sprite.webp TM46 Weather Ball Normal Special 50 100% 10
Bag TM Normal VI Sprite.webp TM76 Round Normal Special 60 100% 15
Bag TM Ground VI Sprite.webp TM81 Bulldoze Ground Physical 60 100% 20
Bag TM Fire VI Sprite.webp TM92 Mystical Fire Fire Special 75 100% 10
Bag TM Flying VI Sprite.webp TM95 Air Slash Flying Special 75 95% 15
Bag TR Fire Sprite.webp TR02 Flamethrower Fire Special 90 100% 15
Bag TR Electric Sprite.webp TR08 Thunderbolt Electric Special 90 100% 15
Bag TR Electric Sprite.webp TR09 Thunder Electric Special 110 70% 10
Bag TR Ground Sprite.webp TR10 Earthquake Ground Physical 100 100% 10
Bag TR Psychic Sprite.webp TR11 Psychic Psychic Special 90 100% 10
Bag TR Fire Sprite.webp TR15 Fire Blast Fire Special 110 85% 5
Bag TR Normal Sprite.webp TR20 Substitute Normal Status —% 10
Bag TR Normal Sprite.webp TR26 Endure Normal Status —% 10
Bag TR Normal Sprite.webp TR27 Sleep Talk Normal Status —% 10
Bag TR Ghost Sprite.webp TR33 Shadow Ball Ghost Special 80 100% 15
Bag TR Psychic Sprite.webp TR34 Future Sight Psychic Special 120 100% 10
Bag TR Fire Sprite.webp TR36 Heat Wave Fire Special 95 90% 10
Bag TR Normal Sprite.webp TR42 Hyper Voice Normal Special 90 100% 10
Bag TR Fire Sprite.webp TR43 Overheat Fire Special 130 90% 5
Bag TR Psychic Sprite.webp TR49 Calm Mind Psychic Status —% 20
Bag TR Fire Sprite.webp TR55 Flare Blitz Fire Physical 120 100% 15
Bag TR Flying Sprite.webp TR66 Brave Bird Flying Physical 120 100% 15
Bag TR Ground Sprite.webp TR67 Earth Power Ground Special 90 100% 10
Bag TR Psychic Sprite.webp TR69 Zen Headbutt Psychic Physical 80 90% 15
Bag TR Steel Sprite.webp TR74 Iron Head Steel Physical 80 100% 15
  • Bold indicates a move that gets STAB when used by Ho-Oh
  • Italic indicates a move that gets STAB only when used by an evolution of Ho-Oh
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VIII
Other generations:
II - III - IV - V - VI - VII
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Ho-Oh in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Ho-Oh in that game.
  • Bold indicates a move that gets STAB when used by Ho-Oh
  • Italic indicates a move that gets STAB only when used by an evolution of Ho-Oh
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VIII
Other generations:
II - III - IV - V - VI - VII
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
Sw Sh EP Dual Wingbeat Flying Physical 40 90% 10
Sw Sh EP Scorching Sands Ground Special 70 100% 10
  • Bold indicates a move that gets STAB when used by Ho-Oh
  • Italic indicates a move that gets STAB only when used by an evolution of Ho-Oh
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation VIII
Other generations:
IV - V - VI - VII 
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
II III IV V VI VII Aerial Ace Flying Physical 60 —% 20
II III IV V VI VII Air Cutter Flying Special 60 95% 25
II III IV V VI VII Celebrate Normal Status —% 40
II III IV V VI VII Charge Beam Electric Special 50 90% 10
II III IV V VI VII Confide Normal Status —% 20
II III IV V VI VII Curse Ghost Status —% 10
II III IV V VI VII Defog Flying Status —% 15
II III IV V VI VII Detect Fighting Status —% 5
II III IV V VI VII Double Team Normal Status —% 15
II III IV V VI VII Double-Edge Normal Physical 120 100% 15
II III IV V VI VII Dragon Breath Dragon Special 60 100% 20
II III IV V VI VII Dream Eater Psychic Special 100 100% 15
II III IV V VI VII Echoed Voice Normal Special 40 100% 15
II III IV V VI VII Flame Charge Fire Physical 50 100% 20
II III IV V VI VII Flash × Normal Status 100% 20
II III IV V VI